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IRC log for #minetest, 2013-06-02

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All times shown according to UTC.

Time Nick Message
00:00 kaeza will have to live with that for now :/ (or nuke the relevant code)
00:01 kaeza hmm... any other tips to make the server less laggy?
00:01 VanessaE not really
00:02 kaeza I reduced the block send distances to minimum (and only one per client), and yet I get 15 sec lag when 3 players are on :/
00:02 kaeza my connection suxxxx
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00:24 * Jordach gives catnip to VanessaE's kittens
00:28 ch98 has anyone found out who can help me on my mac compile?
00:38 ShadowNinja ch98: Maybe talk to some of the users that have compiled for mac successfully.
00:43 cisoun1 left #minetest
00:47 PilzAdam bye
00:47 ch98 do you know anyone who is still doing minetest? all peoples i found had last post more than month old.
00:49 ch98 even people with good c++ knowledge may help if they have time to waste for almost impossible thing.
00:50 Kacey i would volunteer to test but i do not run osx
00:59 khonkhortisan How do I make wall stairs (on VE's server)?
01:01 VanessaE khonkhortisan:  get a regular stair into your inventory, then type /st to switch to walls mode
01:01 VanessaE then place the stair
01:02 VanessaE (I should extend /st to affect slabs also)
01:02 VanessaE /st again switches back to autorotate mode.
01:03 NoXzema I can program but I'm not really familiar with the facilities Minetest uses.
01:03 NoXzema @ ch98
01:04 NoXzema Each time I try to do something, I get demotivated at the somewhat sloppy layout.
01:06 VanessaE oh wait,
01:06 VanessaE khonkhortisan: try holding sneak while you place the block
01:07 khonkhortisan oh
01:07 VanessaE calinou or I must have gone with that instead - /st is still defined, but it does nothing.
01:08 * VanessaE is looking at the code
01:09 khonkhortisan thanks
01:09 VanessaE ah yes, that does it alright
01:10 VanessaE glad I though to look at the code :P
01:10 khonkhortisan There's a new person on your server. Shall I tell them to install an irc client to talk to you? :P
01:10 VanessaE thought*
01:10 VanessaE yes, I much prefer chatting here rather than on the server.
01:10 khonkhortisan ok
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01:23 * Jordach rebuilds minetestserver via vnc
01:23 Jordach VanessaE, ^
01:26 Exio omg
01:26 Exio ch98: uh?
01:26 Exio oh
01:26 Exio for OSX
01:26 Exio nvm
01:34 Jordach ow bitch
01:34 bas080 joined #minetest
01:34 Jordach i just ripped a spot off of my face
01:34 Jordach and bitch, it hurt
01:43 Jordach yay
01:43 Jordach server works
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01:53 Jordach !up jordach.tk
01:53 MinetestBot jordach.tk:30000 is up (606ms)
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01:55 Jordach hey OldCoder
01:55 OldCoder Yeh
01:55 Jordach just finished setting up my minetest server
01:55 OldCoder Oh?
01:55 OldCoder Tell us about it
01:56 Jordach on a vps with vnc + xfce4
01:56 OldCoder Those are decent packages
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01:56 Jordach i killed the xfce instances when i was done
01:56 Jordach oh and
01:56 OldCoder All right
01:56 Jordach !up jordach.tk
01:56 MinetestBot jordach.tk:30000 is up (105ms)
01:56 Jordach its for anyone here on the IRC
01:56 Jordach ping me if you want any privs
02:01 onpon4 Hey, I have a problem. I've got PilzAdam's Simple Mobs mod installed, but it isn't ever spawning any mobs. It seems to be some sort of conflict with one of the other mods I have installed, but it's failing silently; I've got no clues from Minetest's verbose terminal output. I have 48 mobs installed and none of them seem to be likely to cause a conflict, so it's not very practical to go through and try disabling each of them. Does anyone have any ideas fo
02:01 onpon4 r how I could investigate this efficiently?
02:02 Exio what game are you using?
02:02 Exio er
02:02 Exio version
02:02 Exio (minetest engine)
02:02 Jordach onpon4, is this a latest git build for the server
02:03 onpon4 No, 0.4.6 stable.
02:03 Jordach also: add the mods into the minetest_game folder
02:03 Jordach not /mods/minetest
02:03 Jordach the server does not give one fuck about that
02:03 Exio hm
02:04 Exio no idea what's up with the 0.4.6 stable, any info the log?
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02:05 onpon4 Jordach: Why not mods/minetest? Isn't that where you're supposed to put mods for minetest-game?
02:06 Jordach onpon4, thats a singleplayer dir
02:06 Jordach not a server mods dir
02:06 Jordach server mods go in /games/minetest_game/mods/xyz
02:06 Jordach xyz being the mod folders
02:06 onpon4 That's not what I've been told.
02:08 Jordach onpon4, thats how it works for the latest git servers
02:08 Jordach unfortunately
02:08 onpon4 But anyway, that really has nothing to do with my problem even if what you're saying is true. I'm testing in single player.
02:08 onpon4 And like I said, 0.4.6 stable, not latest Git.
02:08 Jordach although mods installed where you have them will be global across gamemodes
02:08 Jordach in 0.4.7
02:08 Jordach you just enable the ones you want
02:09 onpon4 I'm pretty sure I read that the new global location is just supposed to be ~/.minetest/mods.
02:09 Jordach onpon4, i prefer using a run in place build
02:09 Jordach this might be a difference
02:11 onpon4 But again... that's unrelated to my problem. Does anyone have any ideas what to look for? I tried Minetest's verbose terminal output; the only possibility left I can think of is to check every single mod and then wait a few minutes for a mob to spawn, and that's horribly inefficient since I have 48 mods.
02:12 Jordach onpon4, theyll spawn if you know the mods were in the correct place
02:13 onpon4 They do spawn if I only have mobs installed. But with all 48 mods installed, they don't spawn.
02:14 Jordach that might be a bug in the engine
02:14 Jordach i've seen more mods loaded, but heavy ones such as that might be a problem
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02:14 Jordach depending if the hardware can take the punishment lua stacks require
02:14 Jordach anyways, i need sleep
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02:15 LoverofLand wassusp wassup wassup
02:15 LoverofLand OldCoder may i pm you?
02:17 onpon4 I'm open to the possibility of my system being too limited, but in the past, I have used an older version of Simple Mobs along with an old version of the Animals Modpack on the same system I'm using now, but on GNOME Shell instead of Xfce.
02:17 onpon4 At the time, I think I had more like 60 mods installed.
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02:19 ch98 does anyone know how to use send file thing on here?
02:22 OldCoder LoverofLand, Sure
02:28 ShadowNinja ch98: It is disabled.
02:29 ch98 oh, well
02:30 ch98 I was thinking of debugging mod over irc
02:30 ShadowNinja ch98: Join my network. :-)
02:31 ShadowNinja inchra.net and webchat.inchra.net
02:36 ch98 shadowninja, what is the channel?
02:37 ShadowNinja ch98: #InchraNet
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02:41 LoverofLand hey Gambit
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02:48 LoverofLand hi VanessaE
02:48 VanessaE hi
02:50 LoverofLand i didnt know starblessed was on irc lol
02:50 LoverofLand i think he quitted making his videos
02:50 LoverofLand how have you been VanessaE
02:51 * VanessaE wonders who LoverofLand is
02:51 LoverofLand isnt it obvious?
02:52 LoverofLand i am he who loves land
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03:04 arsdragonfly onpon4 :have you tried to test the conflicts by binary searching?
03:04 arsdragonfly E.g. disable half of the mods
03:05 arsdragonfly If it works fine,the problem must be in the other half
03:05 VanessaE jeez!  22.2 GB virtual on my server now from /clearobjects
03:05 onpon4 arsdragonfly: Hm, no, I haven't tried that. That's a great idea, actually. Thanks!
03:05 VanessaE (of which almost 8 is in swap)
03:07 Exio good for you (?)
03:07 arsdragonfly VanessaE is that command from worldedit?
03:08 Exio it is only 8 and not 16
03:08 Exio :P
03:09 VanessaE 11.7GB of swap used now.
03:10 ShadowNinja Not only do you have a lot of RAM, you also have a big swap.
03:10 VanessaE I'm about to add 16GB more swap just so this can finish gracefully.
03:11 ShadowNinja If it doesn't a forkbomb won't seem so bad. ;-)
03:12 VanessaE heh
03:13 ShadowNinja But seriously, it should only load a few blocks at a time.
03:13 VanessaE it loads the entire map.
03:13 VanessaE afaik.
03:13 ShadowNinja It doesn't even clean up afterwards.
03:13 VanessaE nope.
03:13 Exio that would be the fix for that
03:14 ShadowNinja Yes, but it shouldn't. Convert one block at a time.
03:14 Exio i didn't get what you said
03:14 VanessaE which part?
03:15 Exio "yes but it shouldn't"
03:15 VanessaE yes, it loads the whole map, but in an ideal situation, it shouldn't do that.
03:15 ShadowNinja Load block a, clear block a, unload block a, load block b... Yes it ..^
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03:16 Exio yep
03:16 Exio now code it >:D
03:16 VanessaE load block N, clear it, check regular serer's list of known-loaded blocks, if not in that list, unload block N, repeat.
03:16 VanessaE server's
03:17 VanessaE (that way the regular stuff that players are "using" remains loaded)
03:17 Exio i would make it multithreaded and even more complicated
03:17 VanessaE multithreaded for sure, but more complicated how?
03:18 Exio because the clearobjects would run in other threads, but keeping the server "working"
03:18 ShadowNinja I will look at that code, but I don't think I have the experience to fix it.
03:18 Exio the problem is; if i can make it in that it would be painfully buggy :P
03:18 VanessaE there we go, 32GB of swap is enabled.
03:19 VanessaE that's 48GB of total "memory".  let's see MT fill THAT up.
03:19 Exio 12gb ram + 16gb swap here
03:19 * Exio needs more money
03:20 ShadowNinja VanessaE: Enabled? It sounds like you ran swapsize 32
03:20 ShadowNinja How do you have swap set up?
03:20 ShadowNinja Of course the SSD will help...
03:21 Exio i guess she just enabled other 16gb swap file
03:21 Exio enabled = swapon
03:21 Exio swap file = dd; mkfs.swap
03:21 Exio or mkswap, or w/e
03:22 Exio i don't recall the command atm :P
03:23 VanessaE just two swapfiles, on the only drive that has enough free space (my mass storage drive)
03:23 ShadowNinja Hmmm, I recall a windows 7 feature being swap on a flash drive to make your computer "faster". I failed to see how that would work.
03:23 VanessaE this is linux.
03:24 ShadowNinja Yes, I know...
03:24 VanessaE 2756 minetest  20   0 26.1g  13g 2592 S   4.9 83.8  49:13.93 minetestserver
03:24 VanessaE hoo!
03:24 Exio yay
03:27 VanessaE ok, time to tempt fate, let's see if I can sign in
03:27 VanessaE nope, still not finished.
03:28 VanessaE it peaked at 14GB resident, now it's down to 12, but not responding to connections yet
03:28 VanessaE and the hard disk is thrashing like a wild pig
03:28 ShadowNinja Does it load the the map and then convert or convert while it loads?
03:28 VanessaE not sure
03:36 VanessaE bbl
03:37 arsdragonfly VanessaE is thay swap on a SSD?
03:39 Exio she left for a bit
03:41 arsdragonfly nvm i got it
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04:47 VanessaE finally finished, after peaking at 22.5 Gb of memory used.
06:01 sfan5 hi
06:01 VanessaE hi
06:02 sfan5 why do you people have so much ram?
06:03 VanessaE having lots of RAM allows a machine to do things faster with the same data set.
06:03 VanessaE in my case, it makes it trivial to handle the huge texture packs i use
06:03 VanessaE plus, there's that ^^^^ issue :)
06:06 sfan5 :/
06:06 * sfan5 only has 4GB ram
06:06 sfan5 sometimes that is not enough for playing MC on a server
06:07 VanessaE if MT's memory usage wasn't so G*d awful insane, I'd probably still be at 4GB also.
06:08 * sfan5 loves MT's memory usage
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06:27 VanessaE ok, I'm off to bed
06:27 VanessaE night
06:29 sfan5 night
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06:41 markveidemanis Hello
06:41 markveidemanis Does anyone have a copy of the mail mod?
06:46 ch98 was it blanked out?
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06:50 markveidemanis ch98: ompldr is down
06:50 ch98 sorry but last time anyone asked for copy of mod, there post was blanked out.
06:50 markveidemanis ?
06:50 sfan5 thats why nobody use omploader only
06:51 markveidemanis http://forum.minetest.net/viewtopic.php?id=3285 This one. right?
06:52 ch98 can someone copy mods of every thingle mod to relyable place?
06:52 markveidemanis ?
06:53 markveidemanis Got a frog in your throat? :)
06:53 markveidemanis s/thingle/single ?
06:53 khonkhortisan I thpeak width ah lithpe
06:53 khonkhortisan reliable
06:55 khonkhortisan I'm not familiar with node_ownership, but I'm going to attempt to get technic's frames (and other things like node diggers) to respect node_ownership. It'll have to be done so it works if that's not installed, and I remember there being a competiter ownership mod, and possibly a third that combines functions from both.
06:55 khonkhortisan To start with, frames wouldn't work even in your area, as they can't be locked like chests can
06:56 khonkhortisan Or maybe I could make them not cross ownership boundries
06:57 markveidemanis or not able to be placed in a range
06:57 khonkhortisan range from what?
06:58 markveidemanis but thats not safe, anyone can make a flying aircraft
07:00 khonkhortisan that's what happened, it dropped pumice
07:01 markveidemanis ?
07:01 markveidemanis whats pumice got to do with anything
07:03 markveidemanis How does a mesecon torch work?
07:03 markveidemanis sorry for noob moment but i seriously forgot ^^
07:06 markveidemanis khonkhortisan please join my server
07:10 khonkhortisan /spawnplz crash
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07:34 markveidemanis khonkhortisan: http://i.imgur.com/TArEFr9.jpg
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07:48 markveidemanis StarBlessed, are you any good at building?
07:49 StarBlessed Im ok, whys that
07:50 markveidemanis Can you join my server?
07:51 markveidemanis http://i.imgur.com/TArEFr9.jpg Heres the plan
07:51 StarBlessed Hang on
07:51 markveidemanis sorry, no scanner
07:51 markveidemanis best i could do
07:52 markveidemanis Ive made this before and i didnt have all the materials i have now so out of habit i just use brick and cobble
07:52 markveidemanis Can you help me use more materials?
07:53 markveidemanis Im going for function over realism
07:53 markveidemanis But still realistic and architecturally accurate
07:55 StarBlessed ok
07:55 StarBlessed one minute
08:01 john_minetest !seen Zeg9
08:01 MinetestBot john_minetest: zeg9 was last seen at 2013-06-01 18:27:34 UTC on #minetest
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08:19 Issa Hello
08:19 Issa sfan5,
08:19 Issa i m looking u build
08:20 Issa here ---> http://sfan.sf.funpic.de/minetest-builds/
08:20 Issa bue i think u need to add date for the build
08:20 Issa like this
08:20 Issa | Date release | name release |
08:20 Issa because now how identify the bug fix on u release please ?
08:24 Issa sfan5, cool u using a texture pack
08:24 sfan5 Issa: what?
08:24 sfan5 you can see the date by looking up the commit hash on github
08:24 Issa sfan5, on this page --> http://sfan.sf.funpic.de/minetest-builds/
08:25 Issa how that 's work
08:25 Issa git hub
08:26 Issa sorry i need to go see u later
08:27 arsdragonfly sfan5:how? i thought that hash is just something meaningless: -(
08:28 sfan5 arsdragonfly: it is meaningless
08:28 sfan5 but it is unique per commit
08:29 arsdragonfly does it imply the commit date?
08:29 sfan5 no
08:29 sfan5 but the commit date is saved
08:29 sfan5 just go into any git repo and type "git log"
08:29 arsdragonfly ok
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08:40 thexyz well, fuck
08:40 thexyz http://pastebin.com/raw.php?i=MtsPppBQ
08:42 thexyz of course, I know that's because I fucked up shapeless recipe, but the error message is useless
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08:46 arsdragonfly|pho thexyz try to print the debug stack maybe?
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08:58 john_minetest arsdragonfly|pho, what does "pho" mean?
09:02 thexyz how's that? http://i.imgur.com/4NSBTkZ.png
09:04 sfan5 thexyz: that looks really nice
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09:14 markveidemanis Aqua
09:15 markveidemanis Can i have a copy of your mailbox?
09:15 Aqua___ Oh Hi!
09:18 Aqua___ @markveidamis: isn't it on the forums?
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09:20 Aqua___ Hello
09:21 markveidemanis no ompldr is down
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09:30 markveidemanis Hi
09:37 thexyz are there any mods that use lua hud?
09:37 markveidemanis kaeza-misc
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09:40 thexyz but that's just a mod to test new features
09:41 thexyz that's quite sad
09:42 thexyz i-it's not like i'm implying that's because there's no mention of hud on wiki
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10:33 Jordach morning all
10:34 * Jordach gives sfan5 a kitty
10:34 sfan5 meow
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10:37 Jordach anyways, gtg
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11:11 PilzAdam Hello everyone!
11:12 arsdragonfly Hi
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12:04 sfan5 the github web interface can't view .bmp images :O
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12:12 Mati^1 hi
12:14 Gambit .bmp is a dead format
12:16 * Mati^1 wer is RBA RealBadAngel??
12:19 svuorela hmm... can I add mods to existing 'survival' worlds ?
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12:37 PilzAdam svuorela, yes, put them into mods/survival instead of mods/minetest
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14:34 harrison riddle: How is a migraine different from anything?
14:35 Zeg9 I got the answer https://www.youtube.com/watch?v=5ehHOwmQRxU
14:36 harrison wrong
14:36 harrison A: Doing so makes the pain worse
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14:55 Jordach http://forum.minetest.net/viewtopic.php?pid=93031#p93031
14:59 sweetbomber whats up with github? keeps giving me err 500 or "This page is taking too long to load"..
15:05 Zeg9 Seems its back, sweetbomber
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15:10 sweetbomber yup, it got some problems: https://status.github.com/
15:10 sweetbomber but is recovering
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15:47 thexyz http://i.imgur.com/hhAk7NE.png
15:47 Kacey brb
15:48 Calinou minetest-delta: "dead since 2011"®
15:50 VanessaE hi all.
15:50 harrison ® lol
15:50 Exio hi VanessaE!
15:50 harrison good use of utf
15:50 VanessaE khonkhortisan: homedecor has a function you may want to borrow that checks for ownership from two different mods (in init.lua)
15:50 Exio did clearobjects finish?
15:51 VanessaE Exio: yep, it peaked at 22.5 GB total memory; and just my luck, kahrl released a probable fix for it a couple hours ago: https://github.com/minetest/minetest/pull/746
15:52 Calinou ^ why VanessaE upgrades their RAM :P
15:52 Calinou still not enough >:D
15:52 thexyz meh
15:52 thexyz ram is cheap
15:52 thexyz it's 2013
15:52 thexyz anything below 64gb is not acceptable
15:52 Calinou yeah, but > 8GB isn't actually useful unless you do video editing or stuff like that
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15:52 Calinou S1555 mobos can't even handle 64GB, only S2011
15:52 VanessaE Calinou: or you run a monster texture pack like HDX :P
15:52 Calinou and AM3+ mobos can't either
15:52 Exio my mobo can only handle 32gb
15:53 Exio (am3+, yes)
15:53 thexyz well, i guess, 32gb is fine
15:53 Calinou there are no 16GB RAM sticks, no AM3/1155 mobo has 8 RAM slots
15:53 Calinou 8GB sticks are fairly new already (early 2012) :P
15:53 VanessaE 16GB is the max on mine
15:53 Jordach lol
15:53 proller how to use junglegrass? why it defined in farming and default mod?
15:54 Calinou with DDR2 you're usually limited at 8GB
15:54 Exio if not, you would have the max too, no VanessaE?
15:54 Calinou (max stick size is 2GB, afaik)
15:54 VanessaE proller: farming doesn't define grass?
15:54 thexyz wait, who uses ddr2?
15:54 VanessaE Exio: no, probably not.
15:54 proller it defune :default:jungle..
15:54 Calinou thexyz: people with older PCs? :P
15:54 * VanessaE pokes PilzAdam
15:54 thexyz they usually don't run /clearobjects on huge maps though
15:55 proller and defualt define  default:jungle..
15:55 Exio my old 2002 desktop only has 256+128 mb of DDR1 ram :(
15:55 Exio :P
15:55 proller on map - junglegrass without drop
15:55 VanessaE thexyz: define "huge"
15:55 Kacey brb again
15:55 thexyz VanessaE: non-singleplayer
15:55 VanessaE wow, 992 MB on my map already
15:56 VanessaE (guess I was off just a bit ;) )
15:57 Jordach anyone wanna play minetest with me
15:57 VanessaE who the bloody hell would play with YOU? ;)
15:58 Jordach classy VanessaE
15:58 Jordach VanessaE, since i went to vista, im averaging 40fps with graphics on full + OpenGL
15:59 VanessaE versus what in linux?
15:59 Jordach this is a PilzAdam JIT build
15:59 Jordach VanessaE, same tower
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16:01 Calinou Jordach is no longer using linux? :(
16:01 Jordach my server is linux though
16:02 thexyz vista?
16:02 sergio_teula joined #minetest
16:02 sergio_teula Hello?
16:03 sergio_teula I can't start the game
16:03 sergio_teula What can I do?
16:03 Jordach by fixing the problem
16:03 thexyz sergio_teula: what error does it give?
16:03 sergio_teula It crash when I start the exe file
16:04 Jordach sergio_teula, youre missing the microsoft visual c++ 2010 redist
16:04 Jordach !g msvc 2010 redist
16:04 MinetestBot Jordach: http://www.microsoft.com/en-us/download/details.aspx?id=5555
16:04 sergio_teula Thank you very much!!
16:04 sergio_teula I'm going to try
16:04 Jordach that should be the droid youre looking fir
16:05 sergio_teula It says that I have a newer version
16:05 Jordach sergio_teula, hm
16:05 sergio_teula And I can't install it
16:07 sergio_teula I'm using Windows 8
16:07 Jordach sergio_teula, AH
16:07 Jordach are you using Microsoft Surface or a ARM Tablet
16:07 sergio_teula No no!!
16:07 sergio_teula It's an x64 cpu
16:08 sergio_teula It's a laptop
16:08 Jordach no idea
16:10 thexyz sergio_teula: is there a debug.txt?
16:10 MinetestBot GIT: Uberi commited to Jeija/minetest-mod-mesecons: Merge pull request #103 from Novatux/globalstep ddcdc74fd3 2013-06-02T09:08:20-07:00 http://git.io/NJaWyg
16:10 MinetestBot GIT: Novatux commited to Jeija/minetest-mod-mesecons: Change mesecons signals so that they update effectors only after a globalstep, configurable to be on/off 62a8ae240c 2013-06-01T10:06:31-07:00 http://git.io/cFg9GQ
16:11 sergio_teula No, because it doesn't start
16:11 sergio_teula It crashes when the cmd window appears
16:13 thexyz with nothing written in it?
16:14 sergio_teula I solved the problem. I tried PilzAdam's version and it works
16:14 sergio_teula http://forum.minetest.net/viewtopic.php?id=4547
16:14 Jordach AHA
16:14 Jordach its the DirectX bug
16:15 sergio_teula And if I update DirectX?
16:15 Jordach directx is only updatable by the version of windows
16:16 amboss joined #minetest
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16:17 Exio Jordach: and gpu
16:18 Jordach Exio, sort of
16:19 Exio i don't have directx anyway :(
16:20 shadowjay1 joined #minetest
16:21 sergio_teula thank you for everything!!
16:22 Jordach PilzAdam, there should be a use for bones
16:23 Calinou there is, storing items of dead players
16:23 Calinou do you want "super bone blocks"? :>
16:23 Jordach other than that
16:23 VanessaE G*D NO.  Give it a use and you end up with shit that depends on it.
16:23 Jordach hey Calinou wanna test the mines
16:23 Calinou inb4 bone tools, bone sticks
16:23 Calinou the mines?
16:23 Jordach .tk
16:23 Jordach huh
16:24 Jordach Jordach|.tk <- is a xchat should see
16:25 Jordach interesting bug: grass doesnt grow when a flower is on it
16:25 Zeg9 What about a bone mug
16:25 Zeg9 First you have to extract the skull from the bones. Then you put something in it.
16:30 * Jordach freaks out
16:30 * Jordach wonders how zeg's item frames work
16:30 Zeg9 It registers one node for every item
16:30 Jordach as in the 3d models
16:31 Zeg9 Actually it uses an entity, with the "wieldview" visual
16:31 Jordach oh
16:32 markveidemanis joined #minetest
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16:39 MinerofLands wasssup peeps
16:40 * Jordach sits down
16:40 Jordach sup LM
16:41 MinerofLands sup
16:41 MinerofLands just chillin
16:41 MinerofLands you?
16:41 Jordach im playing with 8px packs again
16:41 Jordach and making my renders
16:41 MinerofLands nice...lol those renders are cool
16:43 amboss joined #minetest
16:44 * Zeg9 hates this entity duplication bug.
16:48 MinerofLands any of you play MTA?
16:48 MinerofLands multi theft auto?
16:48 MinerofLands i have a mta:dayz server lol
16:49 Mati^2 joined #minetest
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16:55 markveidemanis I have a simple mod request
16:55 markveidemanis You enter a players name and you can access their inventory
16:55 markveidemanis more for admins
16:57 * Calinou got trolled
16:57 Calinou le me translates stuntrally
16:58 Calinou "Shaders  Used in minetest in Minetest trunk by Calinou on 2013-02-09"
16:58 MinerofLands so funny
16:58 Calinou hello landmine
16:58 MinerofLands hey
17:05 Zeg9 markveidemanis: I have this mod
17:05 markveidemanis really?
17:05 Zeg9 Yep. I don't know if it still works.
17:05 Zeg9 Require inventory plus
17:06 arsdragonfly joined #minetest
17:06 markveidemanis okay, link plz
17:06 Zeg9 let me upload...
17:08 markveidemanis Zeg9, can you also help me with something on my server?
17:08 Zeg9 https://github.com/Zeg9/minetest-invsee
17:08 Zeg9 depends
17:08 markveidemanis just see?
17:08 markveidemanis its with worldedit
17:08 Zeg9 coming
17:08 MinerofLands nice i just found a 4gb ram vps for 15 bucks "D
17:08 markveidemanis i used worldedit stack the wrong way
17:08 markveidemanis stack x instead of stack -x
17:08 Jordach MinerofLands, JESUS
17:09 Jordach thats like finding diamond at ground level
17:09 Zeg9 mark, please test this mod :p
17:09 MinerofLands lol...i dont know it that is a positive comment jordach heh
17:09 MinerofLands ill still look around for some others
17:09 Jordach i've seen a free VPS with 1gb of ram
17:10 markveidemanis Zeg9, but can you regenerate my map in the meantime
17:10 Zeg9 how would I do that?
17:10 markveidemanis worldedit
17:10 Zeg9 also my client crashed when I tried to join.
17:10 markveidemanis the basics are there
17:10 markveidemanis but you need to replace the walls
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17:49 VanessaE oh G*d mesh generation has gotten SLOW
17:51 sfan5 Jordach: where?
18:04 ch98 is it ok and legal to download all mods and copy all mod front pages then put it in some other website?
18:06 VanessaE ch98: as long as you give proper attribution, yes
18:08 Exio VanessaE: "when"?
18:08 Exio (and what exactly?)
18:09 VanessaE actually it's just mesecons pistons that seem to be the problem
18:09 VanessaE already filed an issue about it.
18:11 ch98 thank you.
18:13 arsdragonfly joined #minetest
18:14 Zeg9 by going on kaeza's server, I understood what was the dandelion problem... Seems I don't have this bug on my singleplayer
18:15 Kacey bbl
18:20 arsdragonfly|pho joined #minetest
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18:30 VanessaE PilzAdam: *poke*
18:33 arsdragonfly joined #minetest
18:35 arsdragonfly|pho joined #minetest
18:36 arsdragonfly|pho crappy wifi here :-(
18:36 VanessaE can't be as bad as kaeza's wifi
18:37 arsdragonfly|pho it's 2:36 Mon here now
18:38 arsdragonfly joined #minetest
18:38 arsdragonfly still hasn't finished my homework yet
18:40 arsdragonfly|pho joined #minetest
18:40 arsdragonfly|pho VanessaE I ignored all the join/quit messages :-P
18:41 arsdragonfly|pho still hasn't finished my homework yet and i'm tired of this
18:41 Calinou joined #minetest
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18:43 sfan5 MinetestBot: reload rutils
18:43 MinetestBot SyntaxError: Non-ASCII character '\xc2' in file /home/user/mtbot/modules/rutils.py on line 219, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details (file "/home/user/mtbot/modules/rutils.py", line 219)
18:43 sfan5 :/
18:45 arsdragonfly joined #minetest
18:45 sfan5 MinetestBot: reload rutils
18:45 MinetestBot sfan5: <module 'rutils' from '/home/user/mtbot/modules/rutils.py'> (version: 2013-06-02 18:46:58)
18:45 sfan5 !regex (.{1,2})°some text!
18:45 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!']
18:46 sfan5 !regex (.{1,2})°some text!
18:46 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!']
18:46 sfan5 o.O
18:46 VanessaE ?
18:46 sfan5 !regex (.{1,2})°some text!
18:46 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!']
18:46 sfan5 this is weird
18:48 arsdragonfly|pho joined #minetest
18:48 sfan5 !regex
18:48 sfan5 !regex
18:48 sfan5 MinetestBot!
18:48 MinetestBot sfan5!
18:48 VanessaE MinetestBot, you suck!
18:48 VanessaE ;D
18:51 LunaVorax joined #minetest
18:51 kaeza greetings
18:51 VanessaE hey
18:52 kahrl trying to join kaeza's server crashed minetest
18:52 VanessaE kahrl: that happens with everyone and most servers now.
18:52 VanessaE trymine
18:52 kaeza hm?
18:52 kaeza ^ shameless plug
18:53 kaeza :D
18:53 VanessaE you'll be lucky to get the spawn to load :)
18:53 kahrl it usually doesn't happen when I try it
18:53 kahrl but I don't try often
18:53 kahrl actually, it never happened during the last week other than just now
18:53 kahrl last few weeks*
18:54 VanessaE it happens frequently on mine
18:54 kahrl that should be fixed before 0.4.7 is released
18:54 VanessaE something to do with the initial building of meshes I guess
18:54 kaeza kahrl, has this anything to do with it? http://irc.minetest.ru/minetest/2013-06-01#i_3116053
18:54 sfan5 MinetestBot: reload rutils
18:54 MinetestBot sfan5: <module 'rutils' from '/home/user/mtbot/modules/rutils.py'> (version: 2013-06-02 18:56:00)
18:55 sfan5 !regex (.{1,3})`some text
18:55 MinetestBot true groups=['som', 'e t', 'ext']
18:55 kahrl kaeza: I didn't see that error when it crashed
18:57 kopimese joined #minetest
18:57 kaeza hey kopimese
18:57 kopimese hi kaeza
18:58 arsdragonfly joined #minetest
18:58 kopimese Where do you go to find the in-game feed?
18:58 kahrl thank you for not crashing when I run it under gdb >.>
18:59 kaeza heh
18:59 kaeza kopimese, explain
18:59 kopimese lol.. ah... nm I figured it out..
18:59 kopimese dero
19:00 kopimese derp*
19:05 VanessaE kahrl: here's the relevant error from last time I got that crash:  http://pastebin.com/4ctZUC2v
19:05 VanessaE if it helps any.
19:06 VanessaE that was a login-wait-server_world_appears-immediate_crash
19:06 Calinou kahrl, hence the name "debug build"
19:06 Calinou it removes bugs
19:06 Xenorax joined #minetest
19:10 Calinou PSA: candy box now has a favicon
19:12 kahrl Calinou: heh I wish it were that easy
19:12 kahrl VanessaE: I think that's an unrelated bug, but it should be fixed too
19:15 VanessaE good luck with that :D
19:15 VanessaE we only have, what, 24 hours left?
19:16 kahrl 5 actually
19:16 kahrl but I will probably have to extend it
19:16 VanessaE even worse
19:17 VanessaE imho, anything less than 2-3 weeks is too short for a feature freeze
19:17 mrtux joined #minetest
19:18 kahrl I think that would be too long but 2 days is definitely too short
19:18 kahrl especially when only 1 dev is online on day 2 ;)
19:18 VanessaE maybe 10 days then.  that seems like a reasonable compromise
19:18 ttk2 joined #minetest
19:19 VanessaE heh
19:19 kahrl well, actually sfan5 commented on #746
19:20 Calinou 10 days seems ok, +1
19:21 kahrl we aren't talking about a normal feature freeze here though
19:21 Pest joined #minetest
19:21 Exio why not kahrl? :P
19:21 kahrl the last version, 0.4.6, is horrible and really old
19:21 kahrl so the goal is to make 0.4.7 as soon as possible but not in a way that makes it horrible and rushed
19:21 Exio well, yeah
19:22 sfan5 why aren't we discussing this on #minetest-dev ?
19:23 kahrl sfan5: because it started here ;)
19:24 sfan5 so, if the lua main menu is not merged for 0.4.7, I'd like to have my "allow entering a seed in the world create menu" pull merged
19:24 VanessaE put the formspec menu in first
19:24 VanessaE then add the seed field to it.
19:25 Exio it is a feature; feature freeze in effect
19:25 Exio and what VanessaE said
19:25 sapier joined #minetest
19:26 VanessaE sfan5: Ultimately, I'd like for the game to generate a low-resolution low-detail overview map for the first few mapblocks surrounding 0,0,0, corresponding to the given seed.
19:26 VanessaE (see for example, the preview map in Micropolis)
19:28 sfan5 <VanessaE> then add the seed field to it.
19:28 sfan5 ^ would work if sha1 would be available to lua
19:30 sfan5 my world seed branch just converts the first four bytes to a u64 and writes it to map_meta.txt
19:32 Pest joined #minetest
19:35 VanessaE why would you need sha1 just to use a seed?
19:35 Jordach because its a random entry
19:35 VanessaE meh
19:35 Jordach or, feels like one
19:35 VanessaE we're talking about map seeds here, not high-end web security
19:35 Exio never gonna give you up (m)
19:36 Exio sfan5: implement it like you did
19:36 VanessaE /kill Exio
19:36 Exio VanessaE: never gonna let you down
19:36 VanessaE /kill Exio --with_fire
19:36 Exio never gonna run around and desert around
19:36 VanessaE hah, you blew it.
19:36 Exio never gonna make you cry, never gonna say good bye :D
19:36 Exio er
19:37 sfan5 Exio: you cannot do thing like "local i = (u64)hash" in lua
19:37 Exio desert you
19:37 Exio sfan5: i don't know lua a lot
19:39 VanessaE sfan5: you have access to sufficient perlin functions to generate a reasonable approximation map of a world, so why not just directly use whatever numbers are plugged in by the user?  And if they plug in something alphanumeric, then use the ASCII values of the non-hexanumeric characters
19:41 VanessaE (just brainstorming, I'm not trying to suggest that you should be the one to code the map overview)
19:42 Exio kahrl: what is the ip of your server?
19:42 Exio err
19:42 Exio kaeza: *
19:42 Exio "ka[tab]"
19:42 Exio sry :P
19:42 kaeza !up kaeza.mooo.com
19:42 MinetestBot kaeza.mooo.com:30000 is up (269ms)
19:43 kaeza (also, 2nd  entry in serv list :D)
19:43 kaeza Exio, ^
19:44 Exio kk
19:44 Calinou kaeza, entries are sorted by amount of players :P
19:44 kaeza IK
19:44 kaeza this morning it was 1st
19:45 kaeza 8 players :O
19:45 Exio where do you run it? lol
19:45 kaeza on a VPS
19:45 Calinou meh, you're still far away from wazu
19:46 kaeza I can't possibly run this from home on my shitty connection
19:46 Calinou not wazu, it was that gigabit thingy
19:46 Calinou 212 players :>
19:46 Calinou kaeza, shitty connection master race
19:46 OldCoder joined #minetest
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19:47 BlockMen joined #minetest
19:48 BlockMen could some forum moderator take care of that? -> http://forum.minetest.net/viewtopic.php?id=6165
19:49 kaeza "Gamerz 1 Za Xd networks network  Change from one to ten, there are 10 network 1yerini welcome to come" <-- thanks Google
19:54 BlockMen kaeza, aha. now it breaks two rules. spam and not english
19:56 Calinou done
19:56 jin_xi BlockMen: next time report it pls instead of posting here
19:56 ImQ009 joined #minetest
19:57 STHGOM joined #minetest
19:58 BlockMen jin_xi, well, it is reporting when telling a moderator here...
19:59 jin_xi plus a dead link in the log
19:59 tjbarber joined #minetest
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20:00 ttk2 joined #minetest
20:01 BlockMen jin_xi, how terrible. and idc if there are ppl who think they should click every link in log
20:02 jin_xi just saying there is a report feature in the forum, use it when appropriate
20:05 BlockMen i know there is...
20:07 kaeza why care so much about dead links in the logs? and posting here is sometimes faster than reporting.
20:13 BlockMen bbl
20:17 sfan5 good night
20:17 bcnjr5 joined #minetest
20:18 kaeza night sfan
20:18 rsiska joined #minetest
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20:19 STHGOM 103 total users on this channel :D
20:20 VanessaE and 95% of them are idle :)
20:20 Calinou #ubuntu has more :3
20:20 VanessaE Calinou: what's the word on you re-enabling stacking of slabs to make thicker slabs?
20:21 svuorela so. I have desert stone, obsidian and various other bits. what can I do with such things?
20:21 thexyz Calinou: b-but ooboontoo sucks while minetest doesn't
20:22 VanessaE svuorela: build with them.
20:22 Jordach theres not Calinou in
20:22 Jordach #ubuntu*
20:22 Jordach Calinou puts the U in Uubuntu
20:22 Jordach -u
20:22 jin_xi no u?
20:22 kaeza #ubuntu*: No such channel :(
20:22 VanessaE I thought he took the u's out?
20:22 svuorela VanessaE: oh. I was hoping for something more exciting
20:23 Calinou VanessaE, +1, but again, I have no idea how to use facedirs in general
20:23 VanessaE Calinou: same as before
20:23 Exio [17:20:25] <VanessaE> and 95% of them are idle :)
20:23 Exio hey, 95%!
20:23 Calinou merging normal slabs doesn't require accounting for facedir, but for quarter slabs, it does
20:23 VanessaE Calinou: yooouu can dooo eeet! :)
20:23 Exio what about the people what speaks only 10 lines per day here
20:23 Exio do they count as idler?
20:23 Jordach i
20:24 Jordach speak
20:24 * bcnjr5 is not idle.
20:24 Jordach more
20:24 Jordach than
20:24 Calinou who speaks 10 lines per day on an IRC channel?
20:24 VanessaE Exio: no, they're less idle ;)
20:24 Calinou except landmine :3
20:24 Jordach ten
20:24 Jordach was kicked by ShadowBot: Message flood detected.
20:24 Jordach joined #minetest
20:24 * Calinou applauses
20:24 Jordach lines
20:24 Exio gj
20:24 Jordach </sarcasm>
20:24 Exio Calinou: sounds like me
20:24 Exio in average since i'm here, it is probably less
20:25 Jordach ShadowBot, your mother was a trash compactor
20:25 bcnjr5 lol
20:25 VanessaE "Hy laser-lips!  Your momma was a snowblowers!"
20:25 VanessaE Hey*
20:25 VanessaE damn it.
20:26 * Jordach had a theory
20:26 VanessaE "Hey laser-lips!  Your momma was a snowblower!"
20:26 VanessaE there.
20:26 Jordach I wonder if UTF-9 newlines cause spam
20:26 Jordach 8*
20:26 VanessaE probably.
20:26 * Calinou now has 1709 HP in candy box and 55 candies/sec
20:26 Exio utf-1337
20:26 Jordach or just use RTL alternation
20:26 Calinou next upgrade: 79210klp
20:26 Calinou this is gonna take a while 8)
20:27 VanessaE Calinou: stop playing that silly game, you've got some coding to do :P
20:27 Jordach hold on
20:27 Jordach i dont think ShadowBot is parallel
20:27 Jordach if were to have TWO nicks at once spam lines
20:27 Calinou VanessaE, you don't play candy box, you keep it open in your browser and do other things :P
20:27 VanessaE (besides, with slabs, just use the same old 6 facedirs you used before, no one's gonna give two shits if they get rotated on re-stack :) )
20:28 Calinou ah, ok
20:28 kaeza Yeah, Calinou should code a Lollipop farm for Minetest
20:28 Jordach at the same time on the same server, it should only kick one
20:28 VanessaE I left all the code in place, it's just commented-out
20:28 Calinou it can cause textures to be rotated but usually that isn't important
20:28 * Calinou would like to see facedir_fixed_texture paramtype
20:28 VanessaE so you might be able to just re-enable it and directly hook into it inside near the end of the rotate_and_place() function
20:29 VanessaE Calinou: +1000  -- mention it in -dev
20:29 kaeza ^ this
20:30 Exio code it
20:31 Exio >:D
20:31 Jordach Calinou actually code something useful
20:31 Jordach YEAH RIGHT
20:32 VanessaE now now.
20:32 VanessaE Jordach: cotton mod needs an update to comply with the latest unified dyes :)
20:32 Jordach fuck that
20:32 Jordach <- doesnt care
20:32 kaeza yeah, you should make awesome mods like Exio
20:32 kaeza :trollface:
20:33 kaeza woops
20:34 kaeza C-c instead of C-a C-d
20:34 VanessaE Jordach: pweeze?
20:34 Jordach VanessaE, teach a man to code and he can pay for himself
20:34 Jordach teach a woman how to code and she'll say your patronising and says she knew it anyways
20:35 Calinou teach an intel employee to code and they do marketing instead
20:35 VanessaE what, I'm not allowed to be too lazy? :)
20:35 Jordach VanessaE, im joking
20:35 Calinou and teach an AMD employee and they lie about fixing bugs
20:35 khonkhortisan How do I make a world always load all mods?
20:35 khonkhortisan remove world.mt?
20:35 Jordach by putting them into the game folder
20:35 VanessaE Jordach: the only changes are light red is now pink, black/white/greys are now named as dyes rather than paint/carbon black
20:36 Jordach ehm, no
20:36 khonkhortisan No, I get load_mod_skins = false
20:36 Jordach fuck that
20:36 Jordach khonkhortisan, place the mod into the game folder
20:36 khonkhortisan Any new mod automatically doesn't load
20:36 khonkhortisan bleh
20:36 * VanessaE is sad now :(
20:36 Exio Jordach: that won't work
20:36 Exio the mod "loading" changed, a bit
20:36 Jordach VanessaE, i see no use for cotton
20:37 VanessaE Jordach: the texture of the surface is different than any other material, even wool, and there are far more colors.
20:37 VanessaE that's what the use is
20:37 VanessaE though that said, I don't have that mod on my server anymore :-/
20:38 ttk2 joined #minetest
20:38 Jordach VanessaE, fix it yourself
20:38 VanessaE (not for a long while, it was removed while trying to trim down the number of defined nodes)
20:38 Jordach later all
20:38 bcnjr5 joined #minetest
20:42 Calinou while we're talking about textures, it would be even nicer if the textures of the nodes were automagically chosen based on their name; eg. instead of "default_tree.top.png","default_tree.png", you just put "default_tree.png", the game looks for "default_tree_top.png" automagically, and does so for "bottom", "tb" (top+bottom), left/right/front/back/sides (left + right)/fb (front + back), and so on...
20:42 Calinou so that texture packs can... well, do more stuff
20:42 Calinou and it would make the code more compact :P
20:42 kaeza that is doable
20:42 kaeza but is that wanted?
20:43 Calinou it would also allow for modders to add textures on some sides of nodes without editing the code, good for testing around
20:43 Kacey joined #minetest
20:43 Kacey joined #minetest
20:43 Calinou kaeza, what do you mean by "wanted"? we could always keep compatibility code around
20:43 kaeza would there be any bad side effects?
20:43 Calinou I dunno
20:44 kaeza Calinou, see my patch to use node_box as selection_box
20:44 kaeza it's that easy
20:44 VanessaE well, realbadangel already has code in place that will take foo.xxx and look for foo_normal.png and foo_specular.png
20:44 kaeza well, not that easu
20:44 kaeza -u+y
20:45 kaeza STUPID KEYBOARD WITH NO LABELS
20:46 kaeza W-A-S-D were the first labels gone, I wonder why :3
20:46 VanessaE heh
20:46 khonkhortisan A good keyboarder needs no labels
20:46 VanessaE A S E C N and M (in that order) are the ones going on mine.
20:47 VanessaE well, and L and W also.
20:47 MinerofLands hi bcnjr5
20:48 Calinou none of my labels are gone
20:48 * Calinou turns off their keyboard's backlight most of the time
20:48 Calinou it's 3 years old and still working fine (well, fortunately :P)
20:48 kaeza I had an old IBM keyboard, 10 or 15 yrs old
20:48 Calinou kaeza, too much quake :3
20:48 kaeza still working ok
20:49 Calinou on my old laptop, the "Z" (azerty) key is completely destroyed
20:49 Calinou same for the "up" arrow
20:49 Exio awerty
20:49 Calinou too much trackmania :P
20:49 kaeza lol
20:49 kahrl !up kaeza.mooo.com
20:49 MinetestBot kaeza.mooo.com:30000 seems to be down
20:49 Calinou the ultimate trackmania question: "what to do with your left hand"
20:49 kahrl hmm
20:49 Calinou as with most racing games, you only play it with one hand, and you have no idea what to do with your other hand :P
20:49 kaeza !up kaeza.mooo.com
20:49 MinetestBot kaeza.mooo.com:30000 is up (109ms)
20:50 * VanessaE notes how reflective some of her keys have gotten also.
20:50 VanessaE the spacebar is like a fricken mirror :)
20:50 kaeza kahrl, pressed C-c instead of C-a C-d (detach screen)
20:50 kahrl :O
20:51 kaeza VanessaE, heh
20:51 svuorela where would one find papyrus? and what's the recipe for books? (the book recipe on the wiki (3 papers) don't work)
20:51 VanessaE on dirt near water
20:52 svuorela and can I 'plant' papyrus myself ?
20:52 MinerofLands VenessaE can i pm you?
20:52 VanessaE no.
20:52 VanessaE svuorela: I think so
20:52 kaeza svuorela, some mods make papyrus grow
20:52 kaeza so you can make farms
20:52 VanessaE kaeza: doesn't it grow by default now?
20:53 kaeza dunno
20:53 kaeza maybe farming added that?
20:54 BlockMen joined #minetest
20:55 VanessaE kaeza: that might be, I just seem to recall it being there.
20:55 kahrl it was added before, 19th March
20:56 VanessaE thought so.
20:59 svuorela what else is there to farm? I've managed planting trees
20:59 VanessaE the farming mod is in by default now too
20:59 VanessaE so there's wheat and a few others too
20:59 svuorela in 0.4.6 ?
20:59 VanessaE 0.4.6 is obsolete.
21:00 VanessaE 0.4.7 is due out in a few days with a little luck.
21:00 VanessaE so in the meantime, use latest git.
21:01 Calinou "0.4.6 is obsolete" suddenly: all windows users are obsolete, since they use official build
21:01 Calinou (most of them)
21:01 VanessaE seems legit :P
21:01 Calinou svuorela, in the official farming mod there is wheat and cotton
21:02 Calinou weed (some useless plant) and pumpkins have been removed and are available in farming_plus
21:02 Calinou wheat can be used for bread, cotton is used for wool
21:02 VanessaE flowers can sort of be farmed also
21:02 VanessaE plant one and others will grow near it eventually
21:02 Calinou you can farm cobble too :3
21:03 VanessaE heh
21:03 VanessaE true
21:03 svuorela I have a chest of cobblestones
21:03 VanessaE you can 'farm' obsidian, and with gloopblocks pumice, and basalt are possible to.
21:03 VanessaE too*
21:03 FreeFull I have always had the problem of having too much cobblestone
21:03 svuorela I'm not sure I'm brave enough to run git edition. how much is there to build ?
21:04 VanessaE FreeFull: I just throw it away after I have a few stacks of it.
21:04 Calinou VanessaE, obsidian isn't renewable, no?
21:04 VanessaE Calinou: I thought it was?  nevertheless, it is with gloopblocks :P
21:04 VanessaE (I think)
21:04 Calinou FreeFull, /pulverize
21:04 VanessaE no wait
21:05 GhostlyDeath joined #minetest
21:05 GhostlyDeath joined #minetest
21:05 Calinou :>
21:05 VanessaE non-renewable liquids now isn't it
21:05 VanessaE so I guess obsidian isn't
21:05 VanessaE but the other two are
21:06 Calinou night
21:06 svuorela does 0.4.7 come with drowning as well?
21:07 VanessaE no
21:07 kaeza I still find it funny how people keep bitching about non-renewable lava when dirt is even more precious
21:07 kaeza (whithout even taking into account clay, trees, papyrrus, etc)
21:07 VanessaE kaeza: unless you use the skyblock game, then it's renewable :P
21:07 kaeza -r
21:08 kaeza well, papyrun and trees are renewable, so meh
21:08 kaeza the fuck keyboard??
21:08 VanessaE lol
21:09 NakedFury allow placing stone in a furnace so you can melt it into lava
21:09 VanessaE NakedFury: no way
21:09 NakedFury for one bucket you would need lets say 10 or 20 stones + 20 coals for 1 lava. you need an extra bucket
21:10 cisoun joined #minetest
21:13 BlockMen NakedFury, i like the idea
21:19 ttk2 joined #minetest
21:19 kaeza <plug type="shameless">svuorela, just use my survival modpack</plug>
21:20 khonkhortisan I don't use bricks because of clay. Trees are very renewable.
21:21 Uberi joined #minetest
21:21 bcnjr5 left #minetest
21:21 NakedFury anything that can be planted is very renewable
21:22 NakedFury and currently no recipe uses dirt so even if it is not renewable there is also no way to destroy it
21:22 Uberi don't forget /pulverize and such
21:23 NakedFury but that is a command. I was talking more like ingame without commands
21:24 NakedFury I dont know right now but if we throw blocks into a lava lake, are they destroyed?
21:24 Uberi it works in game with default survival privs, I believe
21:24 Uberi don't think so NakedFury
21:24 Uberi though there was a mod for that
21:24 NakedFury ok then not counting that command there is no way to destroy or use up dirt blocks
21:29 NakedFury been playing some very heavy modded minecraft servers. versions of Super Smash brothers
21:29 NakedFury or DayZ and Wasteland from Arma 2
21:29 NakedFury even the HIdden game from Valves Source game
21:30 kaeza lol super smash bros
21:30 NakedFury yeah
21:30 NakedFury that was my reaction too
21:30 NakedFury smash brothers in minecraft!? no way
21:30 kaeza that could be done in Minetest
21:31 kaeza though pushing players would be hard
21:31 NakedFury I guess they could be done but do we have a good shooting/throwing feature in the game yet?
21:31 Uberi kaeza: pistons push players!
21:31 kaeza Uberi, :OOOOOOOOOOOOOOOO
21:31 Uberi and kaeza's firearms mod is pretty great actually
21:32 NakedFury no we need player collisions
21:32 VanessaE Uberi: pistons horribly lag the client! :)
21:32 Uberi VanessaE: yeah I saw the issue, need to investigate that
21:32 VanessaE I assumed you did, I was just trying to be funny :)
21:32 NakedFury I havent mauvebic and he made many guns for a mod too
21:32 NakedFury havent seen*
21:33 Uberi I think something to do with entities
21:33 Uberi and some slow and inefficient code perhaps
21:33 kaeza a player:setvelocity() method would be useful
21:34 Uberi kaeza: recoil from weapons!
21:34 kaeza exactly :D
21:34 Uberi you can do it somewhat with set_look_dir though
21:34 * kaeza also mumbles something about player:setfov()
21:34 Uberi kaeza: ironsights! I've wanted that for a while now
21:35 Exio the :setfov is in my todo list
21:35 Uberi first need to make fov controllable from server side
21:35 Exio next to rewriting like half of the programs i wrote, finish some stuff(tm), and well
21:35 VanessaE I think fov should be handled entirely client-side.  this might be a good argument for client-side scripting
21:35 kaeza VanessaE, fov setting is quite useless as of now
21:35 kaeza only works on singleplayer
21:36 Exio uh?
21:36 Uberi OK, now let's look into what's up with //rotate
21:36 Uberi (nore's revision was correct)
21:36 Exio VanessaE: i really think client-side scripting based on what the server "says" should be pretty good
21:36 VanessaE well it's just that I figure something like fov would be too laggy to be useful if done server-side.
21:36 kaeza Exio, try /set fov 10 on a server
21:36 Exio same for recoil
21:36 Exio kaeza: i know
21:36 Exio i already said that
21:37 Uberi hey VanessaE, https://github.com/VanessaE/pipeworks/pull/35
21:38 VanessaE *looks at code*.... what bug does that fix?
21:38 Uberi meseadjlist in can_go
21:38 VanessaE (I don't really understand most of node's code ;) )
21:38 Uberi I'm not sure what the velocity thing is for
21:38 VanessaE nore's*
21:38 Uberi but presumably to avoid zero vectors having undefined direction
21:38 VanessaE fuck it....  *merge*
21:38 VanessaE :D
21:38 Uberi but it's not a zero vector
21:39 Uberi oh Nore even updated the overview.htm, perfect
21:40 Uberi ...doesn't MinetestBot handle pipeworks?
21:41 VanessaE nope
21:41 VanessaE it doesn't cover any of my mods
21:41 Uberi is there a list of the repos it's watching?
21:41 VanessaE not sure it should, I think the spew would be overwhelming
21:41 Uberi that's true
21:41 VanessaE not that I'd mind, of course :D
21:42 JMR_ joined #minetest
21:42 Uberi VanessaE: so //rotate just does the wrong angle right? it doesn't spawn 50 sheep or scale the region by 1000 or anything like that?
21:42 JMR_ Hey
21:42 Uberi hey JMR_
21:43 monkeycoder joined #minetest
21:43 VanessaE sometimes the angle is wrong, and sometimes it just doesn't rotate everything properly
21:43 VanessaE (but the angle may be right in either case)
21:43 Uberi so it messes up structures sometimes?
21:43 VanessaE yes
21:44 Uberi git blame to the rescue!
21:47 bcnjr5 joined #minetest
21:47 Uberi o/ bcnjr5
21:48 Uberi oh I found the issue
21:48 Uberi but I swear I fixed it two days ago
21:50 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix //rotate for real this time. f1cfc47189 2013-06-02T14:50:14-07:00 http://git.io/h1N7lQ
21:51 Uberi now onto mesecons
22:00 BlockMen n8t
22:00 BlockMen left #minetest
22:03 john_cephalopoda "An error occured: DailymotionPlayer is not defined at undefined line undefined"
22:15 salamanderrake joined #minetest
22:23 john_minetest joined #minetest
22:24 shadowjay1 joined #minetest
22:24 STHGOM bye
22:34 whirm1 joined #minetest
22:41 PilzAdam lol, http://forum.minetest.net/viewtopic.php?pid=93043#p93043
22:42 Uberi oh my goodness is this real?
22:43 PilzAdam I guess he messed up IRC and forum
22:53 kaeza how do you get seeds with default farming?
22:53 PilzAdam dig grass
22:53 kaeza plowed a 7x7 square now, with a stone hoe and nothing
22:54 PilzAdam not dirt_with_grass
22:54 kaeza ah
22:54 kaeza so it changed from farming mod?
22:54 kaeza k
22:54 NakedFury do we have rules against massive double posting?
22:55 PilzAdam we should add rules against stupidity
22:55 Exio suddenly, half of the people in the forum banned
22:55 ch98 joined #minetest
22:55 kaeza :D
22:55 NakedFury im afraid exio is right
22:56 NakedFury but man we should try it out for a full week
22:56 Uberi PilzAdam: is that documented anywhere?
22:57 sapier left #minetest
22:59 kaeza 27 of grass and not a single seed :(
22:59 kaeza what am I doing wrong?
22:59 PilzAdam the chance for getting seeds is 1/20, maybe it should be increased
23:00 Uberi kaeza: dig more grass!
23:00 Uberi put your back into it
23:01 ch98 does anyone know why this c++ code is causing errors?
23:01 Uberi because it's wrong
23:02 Exio the best answer, ever
23:02 ch98 for(std::list<RollbackAction>::const_reverse_iterator
23:02 ch98 i = m_action_latest_buffer.rbegin();
23:02 Uberi ch98: what is the error given?
23:03 ch98 i != m_action_latest_buffer.rend(); i++)
23:03 PilzAdam ch98, use a pastebin
23:03 Uberi pasteall.org is pretty good
23:04 PilzAdam gist.github.com
23:04 Uberi no captchas, supports images + blender files
23:04 ch98 no match for 'operator!=' in 'blah blah blah'
23:04 PilzAdam in gist you can edit, fork, download the paste
23:04 Uberi what's blah blah blah? that might be the issue
23:04 ch98 blah blah blah part is too long
23:05 Uberi please give the error in its entirety
23:05 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator<RollbackAction>]()'
23:05 Exio PilzAdam: already told you how2 fix that
23:06 ch98 it didn't seem to work
23:06 Uberi ch98: what is the type of i?
23:06 PilzAdam Exio, wut?
23:07 Exio replace a != b with !(a == b)
23:07 Exio or something like that :P
23:07 PilzAdam oh that
23:07 PilzAdam in this case its very likely to not fix the problem
23:07 ch98 I tryd that but gave longer error
23:08 Uberi please give the actual error again
23:08 ch98 maybe my mac is too old for c++
23:08 PilzAdam lol mac
23:08 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator<RollbackAction>]()'
23:09 Exio what compiler, btw
23:09 Uberi you didn't actually change it to !(i == ???) did you?
23:09 ch98 compilor is xcode
23:09 ch98 2.5
23:10 Exio what is xcode 2.5
23:10 Exio ?
23:10 Exio isn't there any normal gcc or clang?
23:10 kahrl xcode is gcc usually
23:10 Uberi ch98: as Exio said, try using "!(i == std::list<_Tp, _Alloc>::rend())"
23:10 kahrl or so I heard
23:10 Uberi xcode is an IDE and uses clang by default last I checked
23:10 Exio isn't there any *normal* gcc or clang? ;P
23:11 Exio damn
23:11 Uberi but there's probably support for gcc in there too
23:12 kaeza PilzAdam, definitely have to increase the chances
23:12 kaeza 80 now, and not a single seed
23:12 ch98 compilers xcode uses is gcc 3.3 and gcc 4.0.1
23:13 Uberi kaeza: I think there might be something wrong with your farming setup
23:13 PilzAdam ^
23:13 Uberi did it work ch98?
23:13 kaeza well, stupid question, but do I need a special tool or something when digging?
23:14 kaeza *digging grass
23:14 PilzAdam no
23:14 sweetbomber joined #minetest
23:14 kaeza hmm
23:14 ch98 didn't work. gave longest error yet
23:14 kaeza I'll try cloning it again later
23:15 ch98 also, code that really is giving error is
23:15 Uberi ch98: please paste the error
23:15 ch98 i != m_action_latest_buffer.rend(); i++)
23:15 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator<RollbackAction>]()'
23:15 Uberi ch98: perhaps !(i == m_action_latest_buffer.rend()); i++)
23:16 Uberi try that instead of the code you had there before
23:16 ch98 'operator==' in 'i == std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator<RollbackAction>]()'
23:17 ch98 new error in place of last one
23:17 Uberi is that an error message?
23:17 ch98 yes
23:17 Uberi it looks like the front part got cut off
23:17 ch98 sorry 'no match for'
23:18 MinetestBot GIT: PilzAdam commited to minetest/minetest_game: Increase chance for getting seeds 29f1f01f37 2013-06-02T16:15:40-07:00 http://git.io/74GufA
23:18 Kacey joined #minetest
23:18 Kacey joined #minetest
23:18 Uberi hey Kacey
23:18 Kacey hi
23:19 PilzAdam kaeza, done
23:20 kaeza thanks :)
23:20 kaeza but something must be wrong here
23:20 VanessaE gah, what is it with my fps lately?  feels like I'm running in software mode :-/
23:20 PilzAdam /give kaeza farming:seed_wheat 0 >:-)
23:21 Exio -1!
23:21 Uberi VanessaE: paint your case blue!
23:21 PilzAdam Exio, its unsigned
23:21 Uberi we need support for negative /give
23:21 ch98 so what does this error mean?
23:21 Uberi that would behave like /take
23:21 VanessaE can someone help me find out what it is about the spawn on my server that's killing my fps?
23:21 ch98 error: no match for 'operator==' in 'i == std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator<RollbackAction>]()'
23:21 PilzAdam hmm.. what about catching negative values in /give and remove the items from inventory?
23:22 Uberi yes perfect for adventure maps
23:22 Uberi you had a flashlight? oops, you dropped it
23:22 PilzAdam someone requested /pulverze <name> already
23:23 PilzAdam I guess /give <name> -<number> would be good
23:23 kahrl VanessaE, what do I need to do to get the mesh update thread error?
23:23 theTroy joined #minetest
23:24 VanessaE kahrl: I'm not sure what the pattern is to that.
23:24 Exio WTF
23:24 Exio i coded something
23:24 Exio and compiled without warnings, the first time!
23:24 Exio kaeza knows what it is
23:24 VanessaE but it is easier to trigger if you yank your focus away from the MT window as soon as you hit 'connect'
23:25 PilzAdam Exio, I coded whole mods without errors
23:25 Uberi like the Air Sword mod
23:25 Exio lua is easier
23:26 Uberi guaranteed bug free
23:26 kahrl VanessaE: is that true or just a coincidence?
23:26 PilzAdam Uberi, is the Air Sword topic back?
23:26 PilzAdam someone removed it
23:26 VanessaE kahrl: it's probably just a coincidence, I really don't know how to reliably reproduce it
23:27 Uberi what? I should hope not
23:28 PilzAdam VanessaE, http://forum.minetest.net/viewtopic.php?pid=93113#p93113
23:28 Uberi it;s GONE! where is it?
23:28 VanessaE PilzAdam: what is that?
23:28 Uberi who would remove the most incredibly powerful weapon mod ever devised for a video game?
23:28 PilzAdam VanessaE, its a not english topic in the english part of the forum
23:28 VanessaE oh right
23:28 VanessaE moved.
23:29 VanessaE didn't catch which section it was in :)
23:29 PilzAdam you should post something too
23:29 PilzAdam its his first post
23:29 VanessaE go ahead, I don't understand that language :-)
23:29 PilzAdam Uberi, I suggest a shitstorm on thexyz to bring it back from his backups
23:29 ch98 why does irrlicht build without error when minetest has more than thausand error if you do it from start?
23:29 VanessaE eh, I'll add something.
23:30 Uberi I wish I had kept a copy
23:30 kaeza Uberi, lol
23:30 kahrl has anybody seen the bug where water is opaque until you punch something?
23:30 PilzAdam I saved one copy of the mod in the default settings of my text editor
23:31 PilzAdam it always opens it starting it
23:31 kahrl VanessaE: I can't reproduce the mesh update thread bug right now
23:31 Uberi >>> mkdir air_sword & touch init.lua
23:31 Exio content_ignore_sword is the best sword
23:31 PilzAdam * air_sword/init.lua
23:31 kaeza PilzAdam, cn's mods were GPL'ed, and you made a mod based on his code
23:31 Uberi whoops
23:31 VanessaE kahrl: try using a heavy texture pack e.g. Sphax or Haven or HDX or so
23:31 VanessaE it might be a memory-usage-dependent issue
23:31 kaeza that makes your mods GPL :O
23:33 * kaeza now refuses to even base his mods on PA's
23:33 Uberi only that particular mod
23:33 Uberi it's not like all the code output that ever existed becomes GPL
23:36 ch98 what does error "error: no match for 'operator==' in 'i == std::list<_Tp,  _Alloc>::rend() [with _Tp = RollbackAction,   _Alloc = std::allocator<RollbackAction>]()'" mean in code "!(i == m_action_latest_buffer.rend()); i++)"
23:37 Kacey bbiab
23:37 Uberi left #minetest
23:50 ch98 joined #minetest
23:52 ch98 joined #minetest
23:58 MinetestBot GIT: kahrl commited to minetest/minetest: Replace c55.me links 6f9d384311 2013-06-02T16:57:42-07:00 http://git.io/mLW2pg

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