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IRC log for #minetest, 2012-12-22

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All times shown according to UTC.

Time Nick Message
00:02 iqualfragile1 joined #minetest
00:04 kaeza1 does minetest.is_singleplayer() check for a special flag in the server or it only checks if one player is connected?
00:10 Renoki joined #minetest
00:11 Aqua joined #minetest
00:11 kaeza1 hi Aqua
00:11 Aqua hi
00:14 kaeza1 working on your maps?
00:15 Aqua http://ompldr.org/vZ3M2eA
00:15 Aqua YEP
00:15 Aqua It doesnt load for some reason
00:16 Aqua and i didnt make a backup
00:17 kaeza1 oh noes!
00:17 Aqua An uhandled exception occured: bad allocatiom
00:18 Aqua ERROR:An unhandled exception occured: bad allocatio
00:18 Aqua how do i fix this?
00:18 Aqua Help
00:18 kaeza1 hmm
00:18 kaeza1 do something for me:
00:19 kaeza1 delete the debug.txt file in your minetest folder
00:19 kaeza1 start minetest again and load up the world
00:20 kaeza1 and as soon as it gives the error exit minetest and use pastebin to show me your debug.txt
00:21 Aqua Sometimes it works othertimes it doesnt
00:23 kaeza1 hmm
00:23 Aqua I mean like sometimes the error occurs and other times it doesnr
00:23 Aqua Ok the error occured
00:23 Aqua Now what>?
00:23 kaeza1 use pastebin to upload your debug.txt
00:24 kaeza1 so I may take a look at the error in more detail
00:24 codile_ joined #minetest
00:24 kaeza1 also, how moch memory do you have installed on your machine?
00:24 kaeza1 much*
00:25 Aqua Like the whole thing?
00:25 Octupus joined #minetest
00:26 kaeza1 the debug.txt? yes. If you deleted it before running the game, it shouldn't be very big
00:26 Aqua 447kb
00:26 Aqua http://ompldr.org/vZ3M3ZQ
00:27 kaeza1 upload to ompldr and post the link here
00:27 kaeza1 oh
00:27 kaeza1 ok
00:27 Aqua 11:22:07: ERROR[ServerThread]: ERROR: An unhandled exception occurred: bad allocation  In thread 1bcc: C:\tmp\minetest\src\server.cpp:153: ServerThread::Thread: Assertion '0' failed. Debug stacks: DEBUG STACK FOR THREAD 11c: #0  MeshUpdateThread::Thread DEBUG STACK FOR THREAD 187c: #0  main (Leftover data: #1  Client::step) (Leftover data: #2  ClientEnvironment::step) (Leftover data: #3  Client::Receive) (Leftover data: #4  Client::P
00:27 Aqua Its at the very bottom,
00:28 SpeedProg joined #minetest
00:28 kaeza1 hmm
00:29 kaeza1 how much memory do you have installed on your machine?
00:29 Aqua Memoery>
00:29 Aqua ?
00:29 kaeza1 yes
00:29 Aqua 4gb
00:29 kaeza1 hmm
00:30 Aqua Acer Aspire intel i3 2.13ghz
00:31 kaeza1 so that's not an out of memory problem
00:32 Aqua Have you downloaded and tried the map see if it works for you
00:32 iqualfragile joined #minetest
00:32 kaeza1 I'm lost at this. you should try asking a more knowledgeable user
00:32 iqualfragile hmm?
00:33 iqualfragile what was the question?
00:34 Aqua My map doesnt load for some reason it gives me this error: ERROR:An unhandled exception occured: bad allocation
00:34 Aqua A few minutes in the game when the map doesnt load it gives me that error
00:36 Aqua Who can I ask kaeza?
00:36 kaeza1 hmm
00:36 kaeza1 maybe Vanessa
00:36 kaeza1 or mark traceur
00:38 Aqua I've posted the error on the forum
00:41 kaeza joined #minetest
00:41 VanessaE hm?  what?
00:41 Aqua Hi
00:41 VanessaE zzz....snnn-x-x-x-x
00:41 Aqua I need help
00:41 VanessaE *snore*
00:42 Aqua please
00:42 Aqua 2 minutes
00:42 VanessaE actually I don't know what that error would mean except possibly out of memory
00:42 Aqua Well i quit while i was 50 blocks in the air
00:42 Aqua and flying
00:43 Aqua Never happened before
00:44 kaeza are you using mods that are heavy entity users?
00:44 kaeza i.e. mods like mobf that use a lot of ents?
00:44 VanessaE I wish I could help but I just don't know what else to suggest
00:44 VanessaE can you look at your debug.txt and see what it says?
00:45 OldCoder joined #minetest
00:45 VanessaE search for that phrase, "bad allocation" and use pastebin to give us the entire section around that
00:45 kaeza wb OldCoder
00:45 VanessaE say the last 50 lines or so.
00:46 Nightfighter joined #minetest
00:46 OldCoder left #minetest
00:46 Nightfighter is this mintest
00:46 Aqua ok
00:46 Nightfighter hi
00:46 Aqua Im using 3d annimated npc
00:46 Nightfighter really
00:47 Aqua Is it something to do with npc's because i recently downloaded thay
00:47 Aqua that*
00:48 Aqua http://minetest.net/forum/viewtopic.php?id=4171
00:48 moltenbot Aqua's link: HELP HUGE MAP PROBLEM!!! (Page 1) - Bugs and Problems - Minetest Forums
00:48 Nightfighter aqua's gone
00:48 Nightfighter now his back
00:54 Aqua Anyone there?
00:55 kaeza here
00:56 rsiska joined #minetest
00:56 Aqua The U.N plane i made took me ages
00:56 Aqua and so did the alien mothership
00:56 kaeza cool
00:59 kaeza It seems your problem with the map may be related to the NPC mod
00:59 kaeza try removing it
00:59 leo_rockway joined #minetest
00:59 kaeza hey leo
01:00 leo_rockway hello
01:10 kaeza1 joined #minetest
01:24 Dogzilla131 joined #minetest
01:27 OldCoder joined #minetest
01:28 OldCoder left #minetest
01:40 kaeza1 hey Dogzilla131
01:40 Dogzilla131 hi kaeza1
01:41 kaeza1 what's up? :)
01:48 jojoa1997 joined #minetest
01:53 NakedFury Spoiler Tags for forum list. useful for shortening huge wall of text posts that contain mod info.
01:53 Uberi joined #minetest
01:54 kaeza joined #minetest
01:54 Dogzilla131 the sky :D kaeza1
01:56 davidpace joined #minetest
01:59 kaeza ...
01:59 kaeza hi davidpace
02:00 davidpace Hi kaeza
02:00 kaeza Dogzilla131: O.o
02:01 Dogzilla131 kaeza: ^___^
02:13 kaeza VanessaE: you here?
02:15 Dogzilla131 why is there two kaezas?
02:15 VanessaE yes
02:15 VanessaE sorry, stepped out for a sec
02:16 kaeza o sorry if I bothered
02:16 kaeza how do you make mesecons using the mese crystals?
02:16 VanessaE no bother
02:16 Uberi|MC kaeza: cook 'em
02:16 VanessaE cook one mese crystal in a furnace
02:17 Uberi|MC in the latest version
02:17 VanessaE assuming you have the latest git
02:17 VanessaE bah, ninja'd twice in a row
02:17 Uberi|MC :P
02:17 kaeza ok
02:18 leo_rockway I think with mese being an alien crystal now, instead of vombies and enderfreaks, some alien mobs are in order
02:18 Uberi|MC maybe they all died off long ago?
02:18 leo_rockway then fossils
02:19 Uberi|MC maybe their bodies decay into gases when they die :P
02:19 leo_rockway maybe mese itself is their crystallized bodies o.o
02:19 Uberi|MC :O
02:19 kaeza no they decay into petroleum (ie. oil mod)
02:20 * Uberi|MC accidentally deleted all his uc work due to a git stash gone wrong
02:20 leo_rockway I have actually never tried the oil mod
02:20 Uberi|MC from now on all my repos are going in the DropBox folder
02:21 kaeza Uberi|MC: can't you git reset/revert?
02:21 VanessaE leo_rockway: Mese Crystal = dessicated aliens?  O.O
02:22 Uberi|MC kaeza: nope, something something corrupted, something something error
02:22 Uberi|MC oh forget it I'll just start over
02:24 jin_xi joined #minetest
02:24 kaeza hey jin_xi
02:25 leo_rockway VanessaE: you called it an "alien" crystal...
02:26 VanessaE leo_rockway: yeah, but it's supposed to be an alien *artifact*
02:26 VanessaE or at least that's the direction c55 seems to lean toward :-)
02:26 Uberi|MC sounds pretty good
02:28 leo_rockway VanessaE: that's why initially said we would need alien mobs
02:29 leo_rockway but Uberi|MC suggested they died long ago
02:29 Uberi|MC yeah, I think they would be relics of a long lost alien civilization
02:29 Uberi|MC I mean, why would they be inaccessible deep underground?
02:29 kaeza VanessaE: it seems cooking a mese cystal does not work
02:30 VanessaE kaeza:  you're out of date :-)
02:30 Uberi|MC kaeza: do you have the latest latest latest version?
02:30 VanessaE grab latest mesecons git
02:30 kaeza I'm relaying information from #minetest-irc-testing
02:30 Uberi|MC your version is several nanoseconds behind
02:30 VanessaE lol!
02:30 kaeza seems like kizeren does not have latest git in his server
02:31 VanessaE I do :-)
02:31 kaeza cool
02:31 kaeza I know
02:31 kaeza but it's for a user of his server
02:31 kaeza he's communicating through mt->irc
02:31 slacko5371 joined #minetest
02:31 VanessaE it works for me btw
02:31 VanessaE I just checked.
02:31 slacko5371 Hey guys, quick question.
02:31 VanessaE and it cooks fast too
02:31 kaeza cool
02:32 kaeza I'll check :)
02:32 slacko5371 Anybody free to answer?
02:32 VanessaE I just cooked a crystal in my homedecor oven :D
02:32 VanessaE slacko5371: what question?
02:32 kaeza slacko5371: throw your q
02:33 slacko5371 I am running Slacko Puppy, and I installed Minetest using the .pet download and the default gitpet or whatever to install.
02:33 mauvebic kaeza nicer spawnsteroid http://www.zimg.eu/i/660276196 :p
02:33 slacko5371 But, when clicking the application or attempting to run using terminal, absolutely nothing happens.
02:33 kaeza slacko5371: I had Lucid Puppy before
02:34 slacko5371 Any ideas?
02:34 kaeza are you using ROX Filer?
02:34 slacko5371 Sorry, used "petget", and yes, I am using ROX Filer.
02:34 kaeza does it print anything when run from xterm?
02:35 kaeza or just drops you to the prompt?
02:35 slacko5371 No, I get absolutely NO response.
02:35 kaeza hmm
02:35 slacko5371 Or when using my little Xfce menu button, going to "Fun", then clicking it. Absolutely nothing happens.
02:35 kaeza check `which minetest`
02:35 VanessaE not even spike in CPU?
02:35 slacko5371 A small spike.
02:36 slacko5371 Not anything I would think is to consider.
02:36 kaeza puppy packages usually use a wrapper script in games
02:36 slacko5371 Okay?
02:36 kaeza check if that's the case
02:36 VanessaE are you in the games group?  maybe that's needed?
02:36 slacko5371 I have no Games group, just a "Fun" group.
02:36 VanessaE slacko5371: I mean system groups e.g. cups, lpr, sudo, etc.
02:37 slacko5371 Oh oh, sorry sorry. I don't know how to PM, I never really use IRC.
02:37 VanessaE (I know nothing about Puppy, just grasping at straws)
02:37 kaeza VanessaE: in puppy you are always root
02:37 VanessaE kaeza: ew.
02:37 Uberi|MC :O
02:37 VanessaE epic security FAIL
02:37 kaeza true
02:37 kaeza :)
02:38 Uberi|MC well it is meant to be a live environment
02:38 VanessaE (not your fault, slacko5371)
02:38 kaeza np slacko5371
02:38 kaeza we are thinking here :)
02:38 slacko5371 So, uhm, any ideas guys? ;P
02:38 slacko5371 Sorry to drop that bomb on ya.
02:38 kaeza to find an answer to your plea
02:39 slacko5371 Any ideas of commands to enter into the Terminal so you can have some more info?
02:39 VanessaE run it through strace
02:39 kaeza hmm
02:39 slacko5371 If I "exec minetest" the terminal exits and nothing happens.
02:39 slacko5371 Strace?
02:39 kaeza nope don't use exec
02:39 VanessaE copy the terminal spew to a pastebin service e.g. pastebin.com
02:39 VanessaE strace is a debugging utility
02:39 VanessaE it might tell us what's happening
02:40 slacko5371 So, am I going to need to install it? Is it an application?
02:40 VanessaE you should be able to just:  strace minetest
02:40 VanessaE it's a command-line utility, should be in your software library
02:40 VanessaE might even be installed already
02:40 slacko5371 "strace: command not found"
02:40 kaeza hmm
02:40 slacko5371 I'll install it.
02:40 VanessaE ok, install it :P
02:40 kaeza slacko5371: you have devx.sfs installed right?
02:41 slacko5371 Installing Strace now.
02:41 slacko5371 Kaeza, I do not know. Where am I going to locate it to check?
02:42 kaeza IDK about Slacko Puppy. on lucid you downloaded a separate package containing advanced utilities like strace gcc and such
02:42 slacko5371 Well, I've got Strace.
02:42 slacko5371 I got a whole bunch of crap. You said put it on Pastebin?
02:42 kaeza yes
02:42 slacko5371 One moment.
02:42 VanessaE slacko5371: yes, please.
02:43 slacko5371 I'm using XChat, how do I change my chat name? Oh, and how do I PM so I stop clogging up with IRC.
02:43 VanessaE /nick yourname
02:43 VanessaE /msg someone write your text here
02:43 VanessaE but it's a good idea to stick to public chat for now.
02:44 VanessaE makes it easier to help
02:44 Jakssoul Alright, it's Slacko.
02:44 Jakssoul I will stick to public chat as you requested.
02:44 kaeza k Jakssoul
02:44 VanessaE you can permanently change your IRC nick by opening the servers menu (right click, XChat -> Network List...) and set it there
02:45 Jakssoul Done. Thanks.
02:45 kaeza am I the only one here using pidgin :(
02:45 Jakssoul I am going to feel like a complete idiot asking, BUT, how do I copy information from Terminal in order to paste it into a web browser?
02:45 kaeza select it with mouse
02:45 kaeza and middle click
02:46 VanessaE middle click into the pastebin that is
02:46 Jakssoul I don't have a middle click.
02:46 Jakssoul Using a touchpad on a netbook.
02:46 VanessaE use both buttons at once
02:46 Uberi|MC Jakssoul: some terminals also have a right click menu
02:46 kaeza Uberi|MC: not xterm :(
02:47 Jakssoul http://pastebin.com/V046ww6F
02:47 moltenbot Jakssoul's link: MyMinetestproblems - Pastebin.com
02:47 VanessaE there we go
02:47 Jakssoul Uberi, mine does not. But thank you.
02:47 kaeza hmm
02:47 VanessaE looks like you need to install the program's dependencies, Jakssoul
02:47 kaeza it can't find openGL?
02:47 VanessaE kaeza: or GLU
02:47 Jakssoul I got a whole lot of no directories found.
02:48 Jakssoul Hahahahaa.
02:48 kaeza yes pet packages suck
02:48 Jakssoul Well, how can I do a full check on dependencies for this single program?
02:48 VanessaE Jakssoul
02:48 Uberi|MC Jakssoul: maybe you can temporarily remap something to mbutton?
02:48 VanessaE $ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev
02:48 VanessaE wait..
02:48 Uberi|MC or > it to a file and copy from there
02:48 Jakssoul Yes Ma'am?
02:48 VanessaE that's a list of the program's dependencies
02:48 VanessaE you need to find all of those in your package library except for the "apt-get install" part
02:49 VanessaE install all of them
02:49 VanessaE then recompile and try again
02:49 kaeza VanessaE: no apt-get on puppy either :/
02:49 Jakssoul I should be able to find how to recompile it on Google, I'm assuming?
02:49 VanessaE kaeza: I assumed, hence "except" :-)
02:50 VanessaE Jakssoul: well you could try installing those various -dev files or whatever Puppy's equivalent is, and then just run the game you already have
02:50 VanessaE though I'm surprised you don't at least get an error about missing libx
02:50 VanessaE libs*
02:50 Jakssoul Nope. I got nothing.
02:50 Jakssoul Haha. I appreciate yours guys' help A LOT.
02:51 VanessaE no prob, hopefully we can solve it :-)
02:51 kaeza1 joined #minetest
02:51 kaeza1 o frack this modem
02:51 VanessaE kaeza1: time to get wired.
02:51 VanessaE :)
02:51 Jakssoul Give me a little bit, and I'll let ya know if it works!
02:51 kaeza1 yes... soon
02:51 VanessaE fuck wireless, plug in a proper gigabit NIC :-)
02:52 Jakssoul How should I go about installing all of those dependencies? The puppy package manager?
02:53 kaeza1 Jakssoul: gimme a few secs while I start my puppy
02:53 roboman2444 joined #minetest
02:54 kaeza1 erm... VanessaE how do you re-update your libraries under ubuntu?
02:54 Jakssoul I would've just stuck to the puppulinuxsupport IRC, but that thing is void of ANY activity. Kind of surprised me.
02:55 VanessaE kaeza1: re-update them?
02:55 VanessaE er, sudo apt-get update && sudo apt-get dist-upgrade  ?? :-)
02:56 kaeza1 it seems I borked my libs when I copied a LAMP package :/
02:56 kaeza1 ssl and such
02:56 kaeza1 s/update/reinstall/
02:57 VanessaE er...
02:57 Jakssoul I was so excited about switching to Slacko Puppy, but daaamn. This .pet crap sucks!
02:57 VanessaE sudo apt-get install --reinstall <list of packages>
02:58 VanessaE should help.
02:58 kaeza1 thx
02:58 VanessaE Jakssoul: get Linux Mint 13 or Xubuntu 12.04 "Precise"
02:58 VanessaE those are meant for normal system installed
02:58 kaeza1 Jakssoul: using an older comp or just a puppyluvr?
02:58 VanessaE installs*
02:58 Jakssoul I'm running on a netbook with only 512MB of RAM.
02:58 Jakssoul So, yeah.
02:58 Jakssoul I do love puppy though.
02:58 kaeza1 that's not bad at all
02:58 VanessaE Jakssoul: also, be sure you get some enzymatic cleaner to help remove all that pet crap ;)
02:59 Jakssoul I would get 2GIGS(The max) but I have no credit card to order online! hahah.
02:59 VanessaE 512MB is plenty to at least run Minetest enough to play it
02:59 Jakssoul I'm saying for larger OS's.
02:59 kaeza1 and also more than enuff to run Xubuntu IIRC
02:59 VanessaE Jakssoul: 512MB is adequate.
03:00 VanessaE you'll not find yourself running out too quickly if you're just a little conservative with your usage
03:00 Jakssoul It's not really enough to have Xubuntu, to my knowledge. Don't they recommend 1.5GIGS?
03:00 kaeza1 just don't use Unity :)
03:00 Jakssoul Unity's for fags.
03:00 VanessaE e.g. don't install a humongous texture pack in MT, don't try to run LibreOffice and VirtualBox at the same time, don't keep 200 tabs open in firefox, that sorta thing
03:00 Jakssoul Sorry. Had to. xD
03:00 VanessaE Jakssoul: please don't use that comparison, it is offensive.  And yes, Unity sucks bat farts on park benches.
03:00 * kaeza1 is a fag then
03:01 VanessaE (as my husband would say)
03:01 Jakssoul Sorry, Vanessa. I've nothing against homosexuals. Just a common term now.
03:01 VanessaE ok.
03:01 VanessaE anyways,
03:02 Jakssoul So we have no idea on how I am going to get these dependencies?
03:02 NekoGloop joined #minetest
03:02 kaeza1 NS_ERROR_FAILURE (0x80004005)
03:02 kaeza1 Console
03:02 kaeza1 IConsole {1968b7d3-e3bf-4ceb-99e0-cb7c913317bb}
03:03 kaeza1 that'0s what I get from virtualbox
03:03 NekoGloop I'm going to assume: you need to use pastebin
03:03 kaeza1 hi Neko :3
03:04 kaeza1 Failed to load VMMR0.r0 (VERR_SUPLIB_OWNER_NOT_ROOT).
03:06 Jakssoul packages.ubuntu.com has a lot of dependencies. I read that by installing them and then clicking them in ROX it will allow the puppy package manager to install them.
03:06 Jakssoul Hope it's correct.
03:06 kaeza1 yes
03:06 kaeza1 open package manager
03:06 kaeza1 click config
03:07 kaeza1 and check the ubuntu-(xxx)-main repo
03:07 Jakssoul Okay.
03:07 kaeza1 you should be able to install from package manager afterwards
03:07 kaeza1 this is from memory
03:07 kaeza1 can't get virtualbox to fire up puppy
03:08 Jakssoul How do I check that repo?
03:08 kaeza1 hmm...
03:08 kaeza1 there was a config setting somewhere
03:08 kaeza1 in the package manager
03:08 kaeza1 check as in "tick that checkbox"
03:09 Jakssoul It's not available in mine. Just a bunch of puppy repo's.
03:09 kaeza1 isn't there a button around the top-left corner?
03:10 Jakssoul Hang on. I just updated a bunch of shtuff and it's installing some new stuff as well. Hopefully what I need. We'll see.
03:11 Jakssoul Wow. Like, a few thousand things. This'll be a few minutes.
03:11 kaeza1 heh yeah
03:12 Jakssoul Oh, well, ya know., It just decided to install ThunderBird for me.
03:12 Jakssoul I didn't really want it. >_<
03:12 kaeza1 lol thunderbird?
03:12 Jakssoul Oh, and a bunch of Gnome themes! For my XFCE.... ?
03:12 kaeza1 what does it have to do with minetest lol?
03:12 Muadtralk everything!
03:12 Muadtralk what os is it?
03:12 Jakssoul It doesn't. It's installing/updating everything Puppy thinks I need.
03:12 Jakssoul Slacko Puppy.
03:13 Muadtralk or distro or whatever you call it
03:13 Muadtralk hmmm
03:13 Muadtralk never heard of it happening in slacko before
03:13 Muadtralk this ought to be interesting
03:13 Jakssoul No, kaezal, there is no ubuntu-xxx- or whatever option.
03:14 Jakssoul Nor has anything different happened with Minetest when I attempt to run it.
03:14 Muadtralk i hope your willing to donate the results of this to science?
03:14 Jakssoul I need to figure out how to get those dependencies.
03:14 Jakssoul Of course, of course, Maudtralk.
03:14 Jakssoul Everything for science.
03:14 Jakssoul :p
03:18 Jakssoul Well, I'm installing aaa_elflibs-14 which has A LOT of dependencies for other programs. Hopefully mine too!
03:20 kaeza joined #minetest
03:21 Jakssoul Is there a way for me to install minetest to puppy linux without using the .pet
03:21 kaeza Jakssoul: compiling from sources
03:21 kaeza but you require the dependencies anyways
03:22 Jakssoul Wouldn't a different installation method maybe provide those dependencies?
03:23 kaeza hmm
03:23 kaeza I could get you a nicely packaged PET
03:23 kaeza but my VB is not responding yet :/
03:23 Jakssoul Oh okay.
03:30 roboman2444 joined #minetest
03:37 Jakssoul Does anybody here actually use Puppy?
03:38 NakedFury never knew that existed
03:38 NakedFury thought you were talking about a real puppy at first
03:38 Muadtralk hmmm
03:38 Muadtralk i tried compiling on puppy
03:39 Muadtralk it failed horribly
03:39 Jakssoul Haha, very nice. xD
03:39 Muadtralk you might have better luck though
03:40 Jakssoul I doubt it! Maybe I should just go with a different Linux Distro? Any suggestions for a crappy netbook? I know a couple people said Xubuntu or Mint, but I'm scared it'll be as slow as Windows.
03:40 kaeza NakedFury: http://puppylinux.org FYI
03:40 moltenbot kaeza's link: Welcome to puppylinux.org !
03:40 mauvebic !up mauvebic.strangled.net
03:40 moltenbot Minetest server mauvebic.strangled.net:30000 UP
03:42 mauvebic i fixed up the ufos abit :p
03:42 kaeza mauvebic: can you share the image link again? i /clear'ed :(
03:43 mauvebic http://www.zimg.eu/i/4099203334
03:43 kaeza very much appreciated
03:44 kaeza heh someone will freak out seeing that at night
03:44 leo_rockway Jakssoul: Arch
03:44 mauvebic np all im missing now is economy and some stores to sell resources
03:44 kaeza nice!
03:44 mauvebic why would they freak? no sunlight in space lol
03:44 kaeza oh
03:44 kaeza lol
03:45 mauvebic in the meantime cargobay has chests full of stuff lol
03:45 kaeza sorry thought that was in earth
03:45 mauvebic naw space map concept is everyone gets their own asteroid lol
03:46 mauvebic without fly or a ufo you cant get to your neighbours asteroid to grief them lol
03:46 kaeza cool
03:47 mauvebic yeah if i could find a nice texture for forcefields that would be cool too
03:47 Uberi|MC left #minetest
03:48 kaeza hmm
03:48 kaeza what kind of texture have you in mind?
03:48 kaeza I could do a semi-transparent gradient in a few mins
03:49 mauvebic well ive been trying semi transparents and that doesnt look too good lol
03:49 mauvebic sortof like the water animation but more transparent so it doesn't look "solid" i guess
03:49 jordan4ibanez joined #minetest
03:49 kaeza hello jordan4ibanez
03:49 jordan4ibanez hi pooper
03:50 kaeza ...
03:50 jordan4ibanez steam just officially opened the beta for linux
03:50 Muadtralk hmmm?
03:50 jordan4ibanez You can download it here http://store.steampowered.com/about/
03:50 moltenbot jordan4ibanez's link: Steam, The Ultimate Online Game Platform
03:50 Muadtralk your late to the party
03:50 Muadtralk that was awhile ago jordan
03:50 jordan4ibanez lol, hi kaeza
03:50 kaeza jordan4ibanez: meh
03:50 jordan4ibanez This was 2 days ago, they just opened up the beta to everyone
03:50 leo_rockway E17 was released, that's important.
03:50 jordan4ibanez and tf2 finally works flawlessly, so i'll have a video to prove that in a bit
03:51 kaeza hey guys you know? Gimp 2.7 is out!!!
03:51 kaeza lol
03:51 leo_rockway 2.8 o.0
03:52 leo_rockway and that would still be old news, so you're safe saying 2.8
03:52 kaeza yeh steam always arriving late to the linux party :(
03:52 jordan4ibanez No, what i mean is now steam is available for everyone not just closed beta hack, it's officially come to linux
03:53 kaeza leo_rockway: it was a JOKE man
03:53 kaeza I have 2.8 installed here
03:53 kaeza a bad joke
03:53 kaeza sowwy
03:53 jordan4ibanez can i put a modpack in a modpack?
03:57 jordan4ibanez Woah, i just realised that steam changed their download page to mainly linux
03:57 jordan4ibanez "Also available for Windows, and Mac."
03:58 Muadtralk actually jordan
03:58 Muadtralk anyone not using ubuntu or a derivative
03:59 Muadtralk still needs a hacky version
04:00 leo_rockway kaeza: I know =]
04:00 jordan4ibanez I honestly, could not care less, there was an arch version for the closed beta, but eventually we'll probably see other package manager versions pop up
04:00 jordan4ibanez I'm just happy gaming is finally on linux
04:00 kizeren using Arch here
04:02 jordan4ibanez I want to continue doing the train mod but i'm too lazy right now lol
04:02 jordan4ibanez I am going to make it use the nodebox rails i made before
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04:05 SpeedProg joined #minetest
04:05 jordan4ibanez if you really want to keep your data secure http://qubes-os.org/trac :D
04:05 moltenbot jordan4ibanez's link:
04:05 jordan4ibanez Oh thanks for that moltenbot, thank you for informing everyone about that link
04:07 Jakssoul Smart Aleck.
04:08 Jakssoul Moltenbot is my bffffffffffffffffflzz. Don't make fun of him/her/it.
04:12 kizeren Help with unifieddyes please.  Trying to craft and not working.
04:12 VanessaE hm?
04:12 VanessaE someone mention dyes? :-)
04:12 kizeren Me.
04:12 kizeren Player trying to craft but can't get it to work.
04:13 VanessaE kizeren:  firstly, update your copy of mesecons on your server.
04:13 kaeza jordan4ibanez: good
04:13 VanessaE now about the dyes,
04:13 VanessaE which step is not working?
04:13 kizeren power+bottle to liquid.
04:13 kizeren recipe
04:13 kizeren And sorry very tired here.
04:14 kizeren mesecons are from 4 days ago....newer then that?
04:14 VanessaE yep.
04:14 VanessaE lemme re-check my recipes.
04:15 kizeren Why would you mention mesecons?  They break dyes?
04:15 kizeren or is it because of the door I was trying to create :P
04:15 VanessaE because kaeza mentioned it earlier ;-)
04:15 VanessaE because he couldn't make mesecons wires.
04:15 kizeren We can on my server.
04:16 kaeza someone called me?
04:16 kaeza oh
04:16 kizeren using the new minetest_game I downloaded from today.
04:16 kaeza nvm
04:16 VanessaE ok so far so good.
04:16 VanessaE testing...
04:17 VanessaE kizeren: works for me.  Did your player make sure to craft the base liquid first?
04:17 kizeren we followed the recipe from http://minetest.net/forum/viewtopic.php?pid=28399#p28399 in the picture....but doesn't work.
04:17 moltenbot kizeren's link: [Mod] Unified Dyes [20120819][unifieddyes] (Page 1) - Mod Releases - Minetest Forums
04:18 kizeren Oo...sorry never used dyes.  Completely ignorant of them :P
04:18 VanessaE I just made yellow dye as a test:  cooked a dandelion.  crafted 5 glass blocks to get bottles.  rafted jungle grass + bucket of water + six bottles to get the dye base.  crafted one of those plus the powder I got from cooking the dandelion
04:18 kizeren That would make sense now that you mention that.
04:18 VanessaE the result was a bottle of yellow die.
04:18 VanessaE dye.
04:19 kizeren Gahh I feel stupid now.
04:19 kizeren Oh well live and learn.
04:19 kizeren So I can craete mesecon wire....Should i still update?
04:19 VanessaE you create a set of mesecons wires by cooking a Mese Crystal
04:20 VanessaE but kaeza said that didn't work on your server
04:20 kizeren yea still have old method.
04:20 kaeza1 joined #minetest
04:20 kizeren but I see what you mean now.
04:20 kaeza1 kizeren: http://minetest.net/forum/viewtopic.php?id=3487
04:20 moltenbot kaeza1's link: Recipe Browser (Page 1) - Minetest-related projects - Minetest Forums
04:20 kaeza1 whoops
04:20 VanessaE regarding dyes, which step did your player leave out?
04:20 kaeza1 wrong channel
04:20 kaeza1 sorry
04:21 kizeren Yea I left before I had a chance to watch the forums for recipes that will change since new mese was voted into game.
04:21 VanessaE kaeza1: Unified Inventory FTW :-)
04:21 VanessaE though I can see this mod of yours being useful.
04:21 * kaeza1 thinks he has way too much tabs open
04:22 kaeza1 VanessaE: thx
04:22 kaeza1 It's a bit old
04:22 kaeza1 one of my first posts there
04:22 kaeza1 nobody replied :(
04:22 VanessaE wow, I see that
04:22 VanessaE damn :(
04:23 kaeza1 but may be useful as you say
04:23 sokomine hi
04:23 kizeren unified inventory?
04:24 kaeza1 hi sokomine
04:25 kaeza1 kizeren: o_o
04:27 jordan4ibanez Holy shit, big picture mode turns your linux box into a game console :O
04:27 kaeza1 lol wut
04:28 jordan4ibanez If you enable big picture mode on steam, it turns it into a 3d graphical game console environment you can use with a controller, which is amazing
04:29 kizeren and then it forces you to quit irc.... :)
04:30 kaeza joined #minetest
04:30 kaeza back again. changed my connection settings
04:30 kaeza hope this helps
04:30 sokomine hope jordan isn't lost to steam...
04:31 kaeza he's already lost for MC
04:31 kaeza :(
04:31 sokomine i'm wondering if objects like npc can have a detached inventory. bags at least can have them...that would be useful for npc
04:31 sokomine oh?
04:32 sokomine hm. he'll come back. mc doesn't allow as extensive and easy modding as mt does
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04:35 NakedFury Steam big picture mode sucks for me. takes a loooong time to load pages
04:38 NakedFury ugh Hybrid Dog just sort of deleted his I think swmp mod entry
04:39 NakedFury I would like to request for mod backup pages for when this happens
04:40 mauvebic anyone know what happenned with him?
04:41 NakedFury no idea, contrary to a lot of others he didnt post a topic to inform us he is leaving or left.
04:41 mauvebic well the last one was really ridiculous "i bought MC goodbye" lol
04:42 NakedFury in a few months he will be back, if MT moves to 0.5 or .4.5
04:43 mauvebic funny that things are moving faster now than they did a year ago and people are more impatient
04:43 NakedFury yep or let their feelings or hate for the devs get in the way
04:44 mauvebic that can't be helped, you either get along or you dont lol
04:44 VanessaE at lest bas080 came back :-)
04:44 NakedFury you dont bring yor feelings to an irc channel the same way you dont bring a knife to a gun fight
04:45 VanessaE he disappeared for the *longest* time and just showed up channel again today :-)
04:45 NakedFury your not yor
04:45 mauvebic havent seen any flame wars in the last day or two at least lol
04:46 mauvebic though i didn't see hybrid dog on so idont know where he found the time to fight with anyone
04:47 NakedFury its like Im leaving so all I made I will remove. you cant play with it if I wont be here
04:48 mauvebic well for whatever reason they can
04:49 sokomine the swamp mod is a very good idea. it just needs some finetuning. the nodes are already very nice...
04:49 NakedFury im gonna start downloading all mods and saving them for this occasions
04:49 sokomine good idea, nakedfury
04:50 kaeza Isn't that basically to break the law?
04:50 kaeza I mean, release a mod as WTFPL and later remove it?
04:50 mauvebic most licenses, prolly not
04:51 NakedFury I will save them then repost them with changes if possible to remove protests from maker, not that I would care
04:51 sokomine hm, no. if it is wtfpl the original author certainly has the right to stop caring about it and no longer distributing it. he just can't change the wtfpl retrospectively...so people can still do with the mod what they like
04:51 kaeza yes
04:51 mauvebic though i think its kinda lame to repost old mods, my attitude would be to do better
04:51 sokomine that is if it was wtfpl. i don't know anymore :-( the file doesn't contain a liscence. maybe he's just working on the mod?
04:52 kaeza but removing general access to it?
04:52 kaeza s/general/public/
04:52 NakedFury mauvebic: reposting would be for safekeeping or sort of library purpose, so others can take it and modify
04:52 sokomine if you need a backup i ought to have it lying around here
04:53 VanessaE if someone downloads your mod while it holds a free-distribution license like WTFPL or GPL or whatever, and then that programmer removes their program, you are still allowed to distribute it.
04:53 VanessaE that's the whole point of licenses like the GPL
04:53 kaeza I mean not illegal by the downloader/modifier, but from the mod dev/creator
04:54 kaeza nvm, that's  no
04:54 VanessaE not illegal, no
04:54 mauvebic well if someone does improve it then great, otherwise its like saying "we cant do better so here" lol
04:54 sokomine why should that be illegal? we can't condemn people who wrote a mod to forever offer a possibility to download said mod
04:54 VanessaE he's just removing his particular distribution of it, but he's not cutting off access to the code - now if he were to issue some kind of takedown notices (e.g. via the US DMCA if that applies), then that might be illegal.
04:54 mauvebic kaeza the guy is obligated to host the file, he just can't pull the license off something thats already out there
04:55 sokomine it's just a pity if they remove it actively
04:55 mauvebic *isnt obligated lol
04:55 sokomine maybe he'll post an updated version?
04:56 mauvebic knowing why he pulled it would be a good start lol
04:56 VanessaE yup, it would be nice to know.
04:58 mauvebic he prolly argued with someone, people dont pull shit just for losing interest
05:00 mauvebic shit, all his posts are gone
05:00 VanessaE cornernote, nekogloop, now this guy, and how many before them?
05:01 mauvebic lkjoel
05:01 mauvebic who else?
05:01 VanessaE MiJyn you mean.
05:01 VanessaE he's still around off and on.
05:01 NakedFury have a forum rule that all posting is saved and this is an agree or gtfo rule
05:02 Muadtralk KAHRL!!!!!!!!!!!
05:02 mauvebic doesnt really change anything nakedfury
05:02 Muadtralk he just dissapeared
05:02 mauvebic people can close their filehosting accounts
05:02 VanessaE Muadtralk: I was excluding kahrl since he's more of an engine coder than a modder.
05:02 Muadtralk eh
05:02 Muadtralk he still counts
05:02 VanessaE I suppose
05:02 Muadtralk so was lkjoel
05:03 Muadtralk he was better with the engine then with the mods
05:03 sokomine how again was adding images done in the forum? i always forget :-(
05:03 mauvebic one of these mod management system is actually gonna have to host the mods with accurate license info, then ittl be alot harder to remove wtfpl/gpl works
05:03 Muadtralk [img][/img]
05:03 Muadtralk put the image url inbetween them
05:03 Muadtralk oh deathdealers gone
05:04 Muadtralk what happened to him?
05:04 VanessaE oh yeah, but he just sorta..vanished.
05:04 Muadtralk so did kahrl
05:04 VanessaE yeah
05:04 Muadtralk and no_half_measures
05:04 Muadtralk and HAIR
05:04 VanessaE and wowiamdiamonds
05:04 sokomine thanks!
05:04 Muadtralk and Dogers ran away as well
05:04 mauvebic are we still just counting lua/cpp devs?
05:04 VanessaE and a whole bunch of others.
05:04 Muadtralk and Zlovespancakes
05:05 Muadtralk and the original hmmm
05:05 Muadtralk not this imposter
05:05 VanessaE I guess they play on MT for a while, get bored, then leave for MC or some other sandbox game
05:05 Muadtralk most of them liked MT quite a bit
05:05 Muadtralk i wouldnt know why
05:06 Muadtralk well with lkjoel i understand why
05:06 Muadtralk but otherwise
05:06 VanessaE I dunno either.
05:06 VanessaE it's sad, for sure.
05:07 Muadtralk weedy is still around yes?
05:07 sokomine yes it is. but new people come as well?
05:07 mauvebic though there are plenty of people who buy MC and keep playing
05:07 NakedFury got both and still play both from time to time
05:07 Muadtralk but he is lurking in the IRC shadows saying nothing
05:07 mauvebic but MT community by comparison is smaller and its mixed mature/immature lol
05:07 NakedFury curently out of MC
05:08 sokomine the mc server i play on (classic only since i don't have the paid version) is concerned about there beeing less mc classic players around than there used to be as well
05:08 NakedFury wished we could do multiple worlds per server
05:08 Muadtralk that would be cool
05:08 sokomine sounds good :-)
05:08 NakedFury the MC server I played was fiddling with about 10 or more
05:09 NakedFury a snow only
05:09 NakedFury desert, etc
05:09 NakedFury added a creative too
05:09 mauvebic im working a land + space map
05:09 mauvebic though no teleports between maps
05:09 mauvebic i mean you can set up more than one server by changing the port number
05:09 NakedFury of course each world had a different world generation process
05:09 mauvebic you just need a teleport where you point an addy and port number
05:11 sokomine this is a picture of a swamp i just posted: http://www.zimg.eu/i/977861151
05:11 Muadtralk huh
05:11 sokomine it needs some improvement but is something in the right direction - nice new landscape :-) and the textures and plantlife are well made
05:12 sokomine on some servers (looking at redcrabs) it would be an improvement to have some teleporters at all
05:12 NakedFury any new landscape mod gets my vote
05:12 sokomine mine too :-)
05:13 NakedFury I would welcome a bigger beaches mod
05:13 Muadtralk yes me too
05:13 Muadtralk the beaches in minetest are far too small
05:13 sokomine beaches? hm
05:14 sokomine if you want to build a house the landscape usually has too many hills. but larger beaches? you won't be able to see the sea if not on far...
05:15 NakedFury in fact, bigger of each current terrain
05:15 sokomine the nice jungletrees from bas with the diffrent colored leaves ought to have their own habitat with lots of junglegrass between those trees. and another area with those nice trees rba is working on
05:15 VanessaE well let's see what hmmmm comes up with in his reworked mapgen.
05:16 hmmmm i'll upload it to my git asap
05:16 hmmmm like
05:16 VanessaE hah!  speak of the devil :-)
05:16 Jakssoul joined #minetest
05:16 hmmmm you'll appreciate the newest changes i think
05:16 kaeza wb Jakssoul
05:16 VanessaE hmmmm: did my ideas help at all?
05:16 hmmmm erm
05:16 hmmmm i haven't really worked on it
05:16 hmmmm sorry :/
05:16 Jakssoul Nope. I failed.
05:16 sokomine what are the newest changes?
05:16 VanessaE it's okay
05:16 NakedFury I would like much better use of the +y coordinates[bigger hills or mountains would mean even better cliffs or valleys], jungles, different forests, flat ish deserts and hilly deserts, lakes and bigger oceans, beaches, swamps, grasslands, flat ish grass lands
05:16 * sokomine looks curious
05:17 hmmmm so
05:17 hmmmm hold on
05:17 Jakssoul I have no way of installing Xubuntu from Puppy linux. At all.
05:17 VanessaE time for me to hit the sack.  Night all.
05:17 VanessaE Jakssoul: burn it to a CD.  Boot from CD.  Install.
05:17 sokomine sleep well
05:18 hmmmm heh, i just found a subtle bug in the current mapgen
05:18 Jakssoul Don't have a cd drive on my netbook. :(
05:18 sokomine let's hear :-)
05:18 hmmmm cave_amount is calculated using node_min.X and node_min.Y as the input coordinates
05:18 hmmmm it should X and Z
05:18 VanessaE Jakssoul: https://help.ubuntu.com/community/Installation/FromUSBStick
05:18 hmmmm as a result the cave amount doesn't vary in the Z direction
05:18 VanessaE looks like you can just stick the ISO file right on a USB thumb drive and your computer will boot from it,
05:18 sokomine ah
05:19 hmmmm the reason why it seems random enough is because all the other parameters use PseudoRandom objects
05:19 sokomine a way to turn off caves alltogehter would be good in some cases as well
05:19 hmmmm you know yeah, i was considering that
05:19 hmmmm turn off big chunks of features
05:20 hmmmm dungeons, caves, etc.
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05:20 hmmmm for this release i'll add a switch for the "smooth" biome transitions
05:20 hmmmm because i know a lot of people hate it
05:20 sokomine are dungeons something seperate? i thought of them as caves?
05:20 hmmmm they are completely separate
05:20 sokomine oh
05:21 Muadtralk dungeons!
05:21 Muadtralk are they back?
05:21 sokomine the thing that annoys me most about caves is that they grief my imported structures due to some strange bug. at least they did in the previous version
05:21 Muadtralk if so could someone create a proper model for a mimic?
05:21 hmmmm no they're not back, i can easily put them back though
05:22 kaeza Muadtralk: mimic?
05:22 sokomine i know that some people get enthusiastic about caves and lava and all that. my computer is slow by today's standard...i'd prefer to turn the caves off and make it faster :-)
05:22 kaeza I don't follow
05:22 hmmmm i'll take special requests later
05:22 Muadtralk you dont know a mimic?
05:22 Muadtralk fetching link
05:22 sokomine what are dungeons, then? if not just caves?
05:22 hmmmm oh, sokomine, that won't matter too much....
05:22 hmmmm ...you'll see.
05:22 hmmmm dungeons are a completely separate piece of code
05:22 kaeza depends on context
05:22 hmmmm passageways are in orthogonal directions for instance
05:23 hmmmm they're always rectangular
05:23 Muadtralk http://en.wikipedia.org/wiki/Mimic_(Dungeons_%26_Dragons)
05:23 moltenbot Muadtralk's link: Mimic (Dungeons & Dragons) - Wikipedia, the free encyclopedia
05:23 hmmmm they use cobble and mossy cobble
05:23 hmmmm lots of differences....
05:23 Muadtralk yes
05:24 Muadtralk kaeza !
05:24 sokomine ah. so dungeons are artificial structures? yes, i know about d&d
05:24 Muadtralk look ap
05:24 kaeza yeh
05:24 Muadtralk up*
05:24 VanessaE ok I'm really out now.  Night all :-)
05:24 sokomine good night!
05:24 kaeza night V
05:25 sokomine sapiers animals mod has dungeon-like structures for the dungeon masters. they use cobble, mossy cobble, lava, chests etc.
05:26 sokomine thos structures where nice. i just don't like their inhabitants :-) i prefer friendly/neutral npc - and most of all "realistic" ones over magical ones
05:26 Muadtralk but.... rats are magical too!
05:26 Muadtralk and fireflies!
05:27 Muadtralk everything is magical
05:27 Muadtralk except Vohveli
05:27 Muadtralk jk
05:27 kaeza Muadtralk: yes, but I know them from Wild Arms 5
05:27 kaeza the mimics I mean
05:27 sokomine hm :-) in a way they might be (what do they live on in mt? there's noting to eat, no way to dig a home the right size for them...)
05:28 kaeza I'm not into Dnd
05:28 sokomine (rats, i mean)
05:28 * Muadtralk loves the creatures
05:28 Muadtralk thats it
05:28 sokomine which ones?
05:29 Muadtralk all the creatures!
05:29 Muadtralk except furbies
05:29 Muadtralk but they arent real
05:29 kaeza hell, I wish DMs returned to C++
05:29 Muadtralk as do I
05:29 Muadtralk but my opinion isnt strong enough anymore
05:30 Muadtralk :P
05:30 Muadtralk course when was it?
05:30 * Muadtralk is the eternal noob!
05:30 kaeza so let's make more non-strong opinions :P
05:30 kaeza Muadtralk: I believe pre 0.4.2?
05:30 NakedFury just make monsters for both worlds
05:30 NakedFury the aggressive and non combat mobs
05:30 Muadtralk pre 0.4 stable
05:31 kaeza right
05:31 kaeza I got into MT with minetest-delta
05:31 Muadtralk minetest delta was cool
05:31 Muadtralk OMSK was pretty odd
05:32 Muadtralk but it looked better then a black diglet
05:32 kaeza later updated to 0.4.3 and I lost jungle trees, DMs, rats, and so on... I miss them
05:32 Muadtralk yes i feel sorry for anyone who uses the default now
05:33 Muadtralk i went a good month when i joined without visiting the forums
05:33 Muadtralk if i had done that now
05:33 Muadtralk i would have ditched minetest without a second thought actuall
05:33 Muadtralk actually*
05:34 kaeza yeah
05:34 kaeza It would  be nice to have a forum topic to tell people how one got involved with MT
05:35 NakedFury thats a nice thing to do
05:35 Muadtralk there is
05:35 kaeza I remember having such a topic when I mapped for GoldSrc
05:35 Muadtralk but i dont feel like necroposting to it
05:36 kaeza I for myself was looking for a free way to play MC :P
05:36 Muadtralk hmmmm
05:37 Muadtralk you miss mineshafter?
05:37 mauvebic well of course, i got into MT back when i was on the game
05:37 mauvebic working the streets of soho
05:37 mauvebic lol
05:37 Muadtralk hehe
05:37 Muadtralk IIRC
05:37 kaeza just stumbled upon minetest-c55 in alternative.to
05:38 Muadtralk i was trying to beat a list of minecraft clones when i found it
05:38 kaeza and I fell in love
05:38 Zephyrus1497 joined #minetest
05:38 leo_rockway I was told by a friend "install minetest and join this server"
05:38 leo_rockway I didn't understand what the point of it was
05:38 leo_rockway I had never heard of MC
05:38 hmmmm alright guys
05:38 hmmmm https://github.com/kwolekr/minetest/commits/master
05:38 moltenbot hmmmm's link: Commit History ? kwolekr/minetest ? GitHub
05:39 hmmmm right now it's in a usable state
05:39 leo_rockway I was like "it's all pixelated. What is this!?"
05:39 NakedFury I was an mc guy that went on a quest to search for mc look a likes
05:39 hmmmm note that this is based on 0.4.3, NOT 0.4.4, therefore it won't be compatible with current servers
05:39 leo_rockway now I'm hooked on MC let's play
05:39 Muadtralk wha?
05:40 Muadtralk not up to date?
05:40 hmmmm so, I mean, if you want your mapgen to zoom :)...
05:40 Muadtralk all this and we dont get shaders?
05:40 Muadtralk ive been waiting impatiently
05:40 Muadtralk :(
05:40 kaeza lol I was like "WTF is so good with this blocky game? I don't really get why people on MemeBase get so fired up about it"
05:41 Muadtralk I'm out.
05:41 leo_rockway kaeza: yes!
05:42 leo_rockway I felt that way for a very long time
05:42 leo_rockway until I found some neat let's play videos
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05:59 kaeza k guys
05:59 kaeza I think I'm out for the night
06:00 kaeza goos night to all!
06:00 leo_rockway night, kaeza
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06:32 Aqua__ Hello?
06:32 Calinou hey
06:33 Aqua__ Can you help me?
06:33 Aqua__ I've asked other people their not sure...
06:37 Calinou just ask
06:42 Aqua__ http://minetest.net/forum/viewtopic.php?id=4171
06:42 moltenbot Aqua__'s link: HELP HUGE MAP PROBLEM!!! (Page 1) - Bugs and Problems - Minetest Forums
06:43 Calinou ^ why you should backup your maps often
06:43 Calinou also you probably have a similar problem to VanessaE (see her server)
06:44 Calinou it takes 3 minutes to load map there
06:44 Aqua__ I do i make backups daily
06:44 Aqua__ But I did alot today
06:44 Aqua__ And it just didnt work a few minutes later
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07:30 OldCoder Heh
07:30 Calinou why was he banned
07:30 Calinou erm, quieted
07:30 OldCoder Calinou, I unbanned
07:30 OldCoder Simple
07:31 artur99 what is that?
07:31 OldCoder I cannot ban somebody for being disrespectful
07:31 OldCoder It is against my principles
07:31 OldCoder But I cannot be here and listen to his sh*t
07:31 OldCoder There is nothing in my principles that says I must listen to him
07:31 OldCoder So quiet seems fair
07:31 OldCoder This is a way for me to remain here
07:32 OldCoder I left a few days ago
07:32 OldCoder But this way perhaps I can still help
07:32 OldCoder Oh, Calinou I need to speak with you
07:32 OldCoder Calinou, PM about another matter
07:32 OldCoder Same person, right?
07:34 OldCoder
07:34 OldCoder Calinou, May I PM about another issue?
07:41 Calinou yes
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07:59 OldCoder Calinou, I have PMd
07:59 john_minetest Good morning.
07:59 OldCoder john_minetest, Hello
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08:01 john_minetest Idea for server menu: Servers are handled like the worlds, every server has a folder. In this folder there is a file with IP and Port and a "cache" folder that contains the cached data of this one server.
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08:01 john_minetest So you can choose a server out of a menu like a world.
08:02 john_minetest hello celeron55.
08:04 Calinou you only said "hi" in PM..
08:06 OldCoder Calinou, Sorry
08:06 OldCoder Calinou, I am tired. I wish to talk. My client does not open a window until you reply.
08:06 AndrewPH joined #minetest
08:06 OldCoder Calinou, I have PMd again. Will you reply?
08:10 Calinou ok
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08:17 john_minetest Is there an API function to detect the position of an other player?
08:23 Jordach good morning OldCoder
08:23 Jordach im up early for once
08:24 OldCoder All right
08:26 Jordach OMFG https://github.com/kwolekr/minetest/commit/e786c8f35fa54fdaa0711a1254dea0625e0ab645
08:26 moltenbot Jordach's link: Add initial Lua biomedef support, fixed biome selection ?  e786c8f ? kwolekr/minetest ? GitHub
08:28 Jordach this shit needs to be merged.
08:39 john_minetest So there will be superflat biome?
08:40 Jordach could be
08:40 john_minetest epic stuff.
08:43 john_minetest I think with this nuber of minetest servers being opened every week, that we have got now, a server menu for saving server data would be useful. Always entering the IPs costs too much time imo.
08:43 davidpace_ joined #minetest
08:43 davidpace_ Hi all
08:43 john_minetest hello
08:58 Zeg9 joined #minetest
09:01 OldCoder Zeg9, Hello
09:02 Zeg9 Hello !
09:11 Jordach wyf did apple to do itunes?! its not even using 55mb of ram?
09:12 Jordach wtf*
09:18 Calinou itunes, i am disappoint
09:18 Calinou clementine FTW
09:18 Jordach Calinou, i do everything else in winamp
09:18 Jordach (itunes for syncing the ipa)
09:18 Jordach ipad)*
09:19 thexyz ifuse
09:19 Calinou winamp is worse
09:20 Jordach go on.
09:20 Calinou have to go now :p
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10:09 markveidemanis anyone want me 2 test a mod?
10:12 markveidemanis which server has only default mods?
10:15 Xenux joined #minetest
10:16 markveidemanis__ which server has only default mods?
10:16 Jordach none
10:16 Jordach this one does: 127.0.0.1
10:16 marktraceur markveidemanis__: You already asked that.
10:17 brobostigon good morning everyone,
10:21 john_minetest hello
10:21 brobostigon hello john_minetest
10:24 Zeg9 Join us on 127.0.5.192
10:24 Zeg9 Server with your favourite mods ^
10:28 john_minetest ~, sweet ~.
10:30 Jeija joined #minetest
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10:39 devlab joined #minetest
10:41 devlab hi
10:44 devlab minetest has an oddity, starting the game caused the screen to go small, any ideas?
10:48 Jousway joined #minetest
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11:00 Jordach devlab, that might be a driver issue
11:55 markveidemanis__ Zeg9: add building blocks to your server
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12:19 demo how are .po files used?
12:19 demo do i specify them when compiling or what?
12:28 thexyz .po are compiled ones, iirc
12:28 thexyz they automatically compile when you choose to use gettext
12:29 thexyz oh, no, i'm wrong
12:29 thexyz anyway, see src/CMakeLists.txt
12:29 cisoun joined #minetest
12:30 thexyz you should cmake -DENABLE_GETTEXT=1
12:30 thexyz demo:
12:37 Zeg9 Hidden text: http://ompldr.org/vZ3Nkag
12:44 john_minetest Answer to the hidden text: http://ompldr.org/vZ3Nkbw
12:47 markveidemanis thats not an answer...
12:48 john_minetest it is the answer.
12:59 markveidemanis how
13:01 john_minetest one tip: think hexadecimal
13:01 markveidemanis i know its in DEC
13:01 markveidemanis wait, HEX?
13:01 markveidemanis well, that makes it easier...
13:05 Trezker joined #minetest
13:15 markveidemanis i found the answer
13:50 NakedFury joined #minetest
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14:42 devlab How can i remove the cart from the rail? (PilzAdam's Cart mod)
14:43 john_minetest leftclick on it?
14:44 devlab doesn't work
14:44 Elouin_ joined #minetest
14:44 Zeg9 devlab, Shift+ click
14:52 iqualfragile thexyz: you aksed me to fix my pull-request, whats wrong with it?
14:55 thexyz iqualfragile: i've already told
14:55 thexyz your email is set to be @example.com
14:55 iqualfragile yup
14:55 iqualfragile thats kindof intentional…
14:55 thexyz ok, i'll ask c55 then
14:56 thexyz is it acceptable
15:00 demo_ joined #minetest
15:03 thexyz iqualfragile: see #minetest-dev logs
15:05 iqualfragile ok… how do i change that?
15:05 iqualfragile ( i dont know git, you now)
15:07 Zeg9 git config --global user.email <email here>
15:08 Zeg9 Something like that
15:12 iqualfragile yeah, but i have allready commited the changes
15:13 thexyz !g git change commit author
15:13 Minetest-tan thexyz: http://stackoverflow.com/questions/3042437/change-commit-author-at-one-specific-commit
15:13 iqualfragile ok
15:22 markveidemanis p
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15:33 iqualfragile thexyz: https://github.com/celeron55/minetest_game/pull/74
15:33 moltenbot iqualfragile's link: Fix default_grass_side, improve dirt by iqualfragile ? Pull Request #74 ? celeron55/minetest_game ? GitHub
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16:02 devlab can i remove the copper rails (moreores mod) without deleting the mod?
16:06 VanessaE hi all.
16:06 VanessaE devlab: why would you want to do that?
16:06 Zeg9 Hi VanessaE
16:07 devlab i wanted to see if the carts mod works with that
16:07 VanessaE devlab: it does.
16:07 VanessaE as long as you have the latest git for carts, moreores and minetest engine.
16:07 VanessaE (or at least, nearly the latest for the engine anyway)
16:08 devlab i got minetest from openSUSE's games repo
16:11 Jordach devlab, -DRUN_IN_PLACE = 1 FTW
16:11 devlab brb, cloning latest git
16:11 VanessaE devlab: your copy is most likely quite out of date then
16:11 Minetest-tan GIT: iqualfragile (Iqualfragile) commited to celeron55/minetest_game: Removed significant details from default_dirt.png to make it look less repetative 9232734a48 2012-12-22T08:08:56-08:00
16:11 VanessaE yes, git ftw :-)
16:12 iqualfragile git is crap, seriously…
16:12 iqualfragile hg is alot better
16:12 devlab lol,
16:12 thexyz i've never used hg but git is not crap
16:13 VanessaE I've used hg, cvs, svn, and git.  They all seem about the same from a user's standpoint, for maintaining my own repository?  git or gtfo.
16:13 VanessaE but for*
16:14 iqualfragile why not hg?
16:14 iqualfragile its great because its decentral
16:14 iqualfragile (i mean it, decentral!)
16:14 Kray git is also decentralized...
16:14 celeron55 minetest started in hg because it's better than svn, and went from hg to git because git is better than hg
16:14 VanessaE it's been too long since I last used it, but I just recall not liking it particularly well.
16:15 VanessaE Who deleted the "0" thread from the forums?
16:16 iqualfragile there was a 0 thread?
16:16 VanessaE yeah, it was I think for the swamps mod, then the author thereof removed it and replaced the subject and post content with just '0'
16:17 VanessaE but there was some discussion associated with it.
16:17 VanessaE http://minetest.org/data/modsru/121202/sumpf/
16:17 VanessaE here's the missing mod.
16:18 VanessaE celeron55: I think we need to disable editing of the first post after a reply has been added.
16:18 VanessaE this shit's gotta stop.
16:18 thexyz no way
16:18 Jordach hybrid dog makes good mods, but bins them
16:18 VanessaE cornernote tried it.  gloopmaster.  now whats-his-name this time.  Others before I'm sure.
16:19 thexyz https://docs.google.com/spreadsheet/ccc?key=0AjhZ4mDEsc-2dHVnallwTG5pRFlmaTZWeU5XMDF5ZkE#gid=0
16:19 moltenbot thexyz's link: Minetest forum required features
16:19 thexyz let's choose a new forum?
16:19 VanessaE glwt.
16:20 rsiska joined #minetest
16:20 thexyz VanessaE: well, this is the only solution i see
16:21 Jordach VanessaE, NOOOOOO
16:21 Jordach MY MOST POSTS!
16:21 VanessaE ok, how about automatic ban of editing the first post only if you try to reduce the content to, say, less than 10 percent of the original?
16:22 VanessaE (and restore the pre-edited content).  that'll keep people from blanking them out
16:22 Jordach VanessaE, or just remove topic edits altogether
16:22 iqualfragile hmm… there seem to be alot of pull-requests waiting
16:22 VanessaE Jordach: same thing as banning editing of the first post anyway
16:22 iqualfragile why wont they get merged in?
16:23 VanessaE iqualfragile: no one available to review them?
16:23 thexyz VanessaE: no way
16:23 VanessaE why?
16:23 thexyz users can edit post multiple times
16:23 thexyz the only solution is to track whole edit history
16:23 VanessaE ok, less than 10% of the *initial* post.
16:24 Jordach thexyz, https://www.phpbb.com/community/viewtopic.php?f=70&amp;t=572129
16:24 VanessaE I dunno
16:24 Jordach there is a addon for post history for phpvv
16:24 Jordach bb*
16:24 VanessaE I think having the whole history available is a potentially bad idea.
16:24 thexyz VanessaE: why?
16:25 VanessaE minor edits here and there clogging up the history
16:25 VanessaE potential for abuse
16:25 Jordach because a git like changes system would allow reversion
16:25 thexyz VanessaE: huh
16:25 thexyz then the current system is "potential for abuse" too
16:25 * Jordach has noticed that PilzAdam has not been around
16:25 thexyz posts history is just fine
16:26 thexyz any other sane forum engines?
16:26 devlab there's myBB
16:26 iqualfragile Jordach: me too…
16:27 VanessaE thexyz: ok so go with post history, but make it available only to mods, with a "revert to this entry" option and the ability to lock out further editing of the post.
16:27 VanessaE e.g. the post-specific equivalent of the "Close Thread" link.
16:27 thexyz why do we need that?
16:28 VanessaE because it's clear that regular users will abuse the system.
16:28 thexyz i mean, >the post-specific equivalent of the "Close Thread" link.
16:28 VanessaE so we minimize the potential for abuse without sacrificing features
16:29 VanessaE simple:  revert to the last known good edit, lock it to that so the original author can't revert your revert.
16:29 VanessaE the original author could easily request the lock be removed.
16:29 VanessaE by adding a new reply to the thread,
16:30 thexyz why should we lock it?
16:30 VanessaE well, think of it this way:
16:30 VanessaE why would you revert a post?
16:31 VanessaE to undo some catastrophic change e.g. blanking it out, right?
16:31 thexyz sure
16:31 VanessaE ok, so suppose you revert that blank.
16:31 VanessaE the original author comes around and does what Gloop kept doing - re-blanking it out.
16:31 thexyz then I ban the original author
16:31 thexyz ...and they lived happily ever after
16:31 VanessaE I edited one of his blanked-out threads to restore the deleted content - one of his mods.
16:31 VanessaE he re-blanked it.
16:32 VanessaE no, don't ban.
16:32 thexyz no, ban
16:32 VanessaE that's too extreme.
16:32 thexyz that's fine
16:32 VanessaE no.
16:32 thexyz just need to add some entry to rules
16:32 VanessaE lock first, *then* ban.
16:32 thexyz which disallows to stop users from accessing your mods
16:32 VanessaE just like muting first here before banning.
16:32 VanessaE give the user a second chance.
16:32 thexyz i don't think any forum has this feature
16:32 VanessaE ALWAYS give the user a second chance.
16:33 thexyz reverting is "a second chance"
16:33 thexyz locking is a third one
16:33 VanessaE eh?
16:33 VanessaE you just said revert and ban?
16:33 VanessaE how is that giving them a second chance to continue their work?
16:33 thexyz ban when he/she blanks it again
16:33 VanessaE mmmmh
16:33 VanessaE ban them and then they can't contribute to the forums at all anymore.
16:34 VanessaE sometimes even the worst asshole can sometimes make useful stuff
16:35 VanessaE so, revert.  if blanked again revert and lock.  If the user does something stupid again, then ban them.
16:35 VanessaE so three chances if you really want to split hairs.
16:35 thexyz ok, fine, i just want to tell you that there's no such feature in any forums i know
16:35 VanessaE "three strikes" is a pretty common rule almost everywhere on and off the net.
16:37 thexyz any other forum engines to compare?
16:38 VanessaE not sure off the top of my head.
16:38 VanessaE slashcode ;-)
16:38 VanessaE but that's regularly agreed to be a total mess :-)
16:39 VanessaE http://punbb.informer.com/forums/topic/21390/release-post-edit-period/
16:39 VanessaE change the editing time to 0.
16:39 VanessaE problem solved.
16:39 thexyz nice joke
16:39 rubenwardy joined #minetest
16:39 thexyz how would modders update their posts (new version, etc) then?
16:40 VanessaE set the default editing time to some ridiculously long period e.g. 50 years?
16:40 rubenwardy I have made the medal/badges extension
16:40 VanessaE rubenwardy: cool
16:40 celeron55 thexyz: throw http://www.djangobb.org/ or something on the list
16:40 moltenbot celeron55's link:
16:41 thexyz celeron55: >19 users
16:41 thexyz i'll also add "conversion from punbb" entry
16:42 celeron55 djangobb has that 8)
16:42 celeron55 (might be outdated though...)
16:42 rubenwardy https://github.com/rubenwardy/punbb_medals
16:42 rubenwardy lacks an install script, at the momment
16:42 moltenbot rubenwardy's link: rubenwardy/punbb_medals ? GitHub
16:42 rubenwardy can I have the google docs link?
16:43 thexyz well, last commit is 3 years ago
16:43 celeron55 we could, of course, just extend punbb instead
16:43 celeron55 it's not like it didn't have the necessary hooks and so
16:43 rubenwardy Extending punbb is fun
16:44 VanessaE celeron55: see the editing timeout link above.  default it to 50 years or some other ridiculous time, reduce it to like 1 second when you want to disable editing of a given post.
16:45 thexyz VanessaE: wait, you can't do that for one specific post
16:45 VanessaE (and delete the "as editing time is expired)
16:45 VanessaE oh?
16:45 VanessaE well shit.
16:46 thexyz (probably)
16:46 VanessaE just trying to find a way to effect such a feature without ripping out the whole underlying forum framework.
16:46 VanessaE surely an extension would be less work :-)
16:47 NakedFury thexyz: added another feature request. Spoiler tag to hide long walls of texts
16:48 rubenwardy http://multa.bugs3.com/upload/punbb_medals.png
16:48 rubenwardy most of the things (like utube, spoiler etc) are just bbcode stuff
16:48 NakedFury but we dont have it now
16:49 rubenwardy it would be easy to update punbb's bbcode to support all those
16:49 NakedFury and spoiler can be used to hide the download links, screenshots, pieces of code, etc
16:49 rubenwardy I use an up to date version on my mod reviewer
16:49 rubenwardy https://github.com/rubenwardy/minetest-forum/blob/master/scripts/formatcode.php
16:49 moltenbot rubenwardy's link: minetest-forum/scripts/formatcode.php at master ? rubenwardy/minetest-forum ? GitHub
16:49 mitori joined #minetest
16:50 rubenwardy http://multa.bugs3.com/upload/punbb_medals.png
16:50 rubenwardy ^^ Screenshot of my medal extension
16:51 rubenwardy I am "anjayward" on the google drive document. Can I have edit permission?
16:51 NakedFury medals can be an entertaining thing to have. sort of like forum achievements
16:51 mitori is jordach here?
16:51 rubenwardy yeah
16:51 VanessaE I could agree with the medals.
16:51 VanessaE what do the others mean?
16:51 NakedFury made your first mod? get a medal
16:51 rubenwardy medals type: https://github.com/rubenwardy/punbb_medals/blob/master/medal_types.php#L10
16:51 moltenbot rubenwardy's link: punbb_medals/medal_types.php at master ? rubenwardy/punbb_medals ? GitHub
16:51 VanessaE oh that tells me a whole lot :-)
16:51 NakedFury 1 year anniversary since you joined? a medal
16:52 VanessaE I meant a legend image, not a chunk of code :-)
16:52 rubenwardy mod pioneer, server owner, competition winner, rainbow award, nyan cat award
16:52 rubenwardy left to right
16:52 rubenwardy the chunk of code has image references and descriptions
16:52 VanessaE your nyancat image on the medal needs changed.  Use mine from the game.
16:53 VanessaE generally, I like the idea :-)
16:53 rubenwardy Yeah, i know
16:53 rubenwardy https://github.com/rubenwardy/punbb_medals/tree/master/imgs
16:53 moltenbot rubenwardy's link: punbb_medals/imgs at master ? rubenwardy/punbb_medals ? GitHub
16:54 NakedFury medals can get ranks. 1 year of being a member. 2 year, etc. 1 mod made then fifth mod made, etc
16:54 rubenwardy bronze silver gold versions
16:54 VanessaE not a bad idea as long as each replaces the previous
16:55 hmmmm joined #minetest
16:55 NakedFury yes
16:55 NakedFury hi hmmm
16:55 VanessaE you don't want to have a dozen medals on the screen if say 4 or 5 is enough :-)
16:55 NakedFury yes, a limited amount
16:57 thexyz rubenwardy: PM me your email
16:58 celeron55 thexyz: djangobb is probably the easiest to extend of all those, but also it probably has the worst support of those all - and on a third hand, it probably is the most secure to begin with (because django's design is so strict)
16:58 NekoGloop joined #minetest
16:58 thexyz yeah, but who would spend time implementing all those features?
16:59 celeron55 i have no idea how to choose from any of those 8) i dislike phpbb with passion - it just has a track record of being full of flaws
16:59 thexyz i'd prefer xenforo
16:59 celeron55 is $140 an unlimited per-site license?
17:01 NakedFury http://alternativeto.net/software/xenforo/
17:01 moltenbot NakedFury's link: XenForo Alternatives and Similar Software - AlternativeTo.net
17:01 rubenwardy I like extending punbb
17:01 thexyz celeron55: seems so
17:01 NakedFury XenForo License$140*
17:01 NakedFury Includes 12 months of ticket support and upgrades. Support and upgrade access can currently be extended for $40 for an additional 12 months (see details).
17:02 klunk left #minetest
17:02 celeron55 that would like quadruple the cost of hosting this thing for the next many years
17:03 NakedFury 1 license per Xenforo installation. $40 1 year extension package add-on. provides access to support and updates for a year from the date of purchase.
17:03 VanessaE well screw that.
17:03 Penguin_ joined #minetest
17:03 NakedFury I think its unlimited unless you want more updates after the year has passed
17:03 celeron55 who does *not* want?
17:03 Penguin_ left #minetest
17:04 rubenwardy I think we should stay with punbb
17:04 Penguin_ joined #minetest
17:04 Penguin_ HI
17:04 rubenwardy the main issue's are bbcode related, which should be easy to fix
17:04 VanessaE stick to punbb.  it's free, it's already implemented and running decently, and it'd be less work to extend it than to switch to something new I'm sure.
17:04 celeron55 if we're going to spend $140 or more, then it's a completely viable alternative to pay that for someone to take the time to add things to either punbb or djangobb or pretty much anything that has some free support
17:05 thexyz well, i can give something like 50$
17:05 KittenGNU joined #minetest
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17:06 NakedFury are we using punbb forum thingy?
17:06 thexyz to start with..
17:08 NakedFury punbb 1.4.2? going to check for extensions
17:08 celeron55 it would be good to somehow manage to launch a sustained community development effort on the website too
17:08 celeron55 but it's hard to get something like that started
17:09 NakedFury ok found official pm, poll, tags, and attachment plugins
17:09 NakedFury how would it work on the website?
17:09 rubenwardy celeron55, what version of punbb are you currently using, and will you update to 1.4.2, if it is old
17:10 celeron55 i run 1.3, because i've been unsure about how smooth the upgrade to 1.4 is
17:10 rubenwardy ok
17:10 rubenwardy I thought do
17:10 rubenwardy so
17:10 celeron55 it should be upgraded though
17:10 rubenwardy make sure you backup before you do, lol
17:10 celeron55 but i just haven't found the motivation to allocate the random time it might take
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17:11 celeron55 the first thing to get right in any software: make upgrades so fool-proof that anyone will have no hesitation to pick up a newer version
17:12 celeron55 but making that happen is hard and boring :-|
17:12 celeron55 and testing php+database stuff is hard and boring too
17:13 celeron55 django and sqlite is good at testing, but less good in migrations
17:14 thexyz there's south for django
17:14 celeron55 why couldn't it be, like, an executable to start and stop with no external crap :P
17:14 NakedFury it would be too easy
17:14 celeron55 sqlite database backends get close to that though
17:16 rubenwardy Does punbb not have an update script, where you just click a button, and it updates like that?
17:16 rubenwardy piwik does
17:17 * Jordach is commiting mitori's textures to git
17:17 celeron55 those seem to usually require some awful ftp server configurations and whatnot
17:18 celeron55 like the one in wordpress
17:18 celeron55 i can't understand why anyone would design anything like that
17:18 NakedFury easy 1 click transitions are stuff from legends
17:18 NakedFury myths
17:18 rubenwardy piwik does it
17:18 celeron55 punbb doesn't have automatic updater, and that is a *good thing*
17:18 Jordach VanessaE, you here?
17:18 rubenwardy http://piwik.org/
17:18 moltenbot rubenwardy's link: Free Web Analytics Software - Analytics - Piwik
17:18 VanessaE yes
17:18 rubenwardy really?
17:19 VanessaE WHAT THE FUCK DO YOU WANT!?!?!?!
17:19 VanessaE :-)
17:19 VanessaE sorry, channeling NekoGloop for a second there :D
17:19 VanessaE what's up, Jordach?
17:19 celeron55 otherwise the php of the forum would have the privileges to modify itself
17:19 celeron55 think of all the cracking possibilities
17:19 rubenwardy oh, yeah
17:20 simion314 joined #minetest
17:20 rubenwardy it could mutate into vista
17:20 Jordach https://github.com/celeron55/minetest_game/pull/76
17:20 moltenbot Jordach's link: Add Mitori's Textures to Replace VanessaE's textures. by Jordach ? Pull Request #76 ? celeron55/minetest_game ? GitHub
17:20 Jordach there
17:20 celeron55 altough...
17:21 thexyz Jordach: any in-game screenshot?
17:21 celeron55 i do use punbb's automatic extension installer which does exactly that for scripts in extensions/
17:21 Jordach too fuckin lazy
17:21 celeron55 so dunno
17:21 Jordach not to mention my girlfriend is here atm
17:21 thexyz you know, no pix = no cli^w merges
17:21 Dogzilla131 joined #minetest
17:22 celeron55 https://github.com/Jordach/minetest_game/commit/5726202f9c71da6d0ed289af7945c11391de1675
17:22 moltenbot celeron55's link: add mito551's textures, ?  5726202 ? Jordach/minetest_game ? GitHub
17:22 celeron55 wat :D
17:22 celeron55 just what is wrong with that mese block; why would anyone do that
17:22 Jordach he made better ones....apparently
17:22 VanessaE Jordach: ew.
17:22 Jordach he wanted to, but forking 404'd for him
17:23 Jordach <mitori> just a reminder then
17:23 Jordach <Jordach> time to fork minetest game
17:23 Jordach <mitori> it gives me 404 when i try to fork it :(
17:23 rubenwardy (5:22:09 PM) celeron55: https://github.com/Jordach/minetest_game/commit/5726202f9c71da6d0ed289af7945c11391de1675
17:23 rubenwardy nooooooooooooooooooooooooooooooooooooooooooooooooooooooo
17:23 moltenbot rubenwardy's link: add mito551's textures, ?  5726202 ? Jordach/minetest_game ? GitHub
17:23 rubenwardy oh wait, it isnt in celeron55/minetest_game
17:23 VanessaE Jordach: that's a big NO.  Sorry, those are just ugly in context
17:23 Jordach so? mese never fitted in anyways
17:23 VanessaE as some other object in the game, they would probably work
17:24 VanessaE but as mese?  No.  it's supposed to be yellow :-)
17:24 VanessaE (even if it was meant as a joke originally)
17:24 Jordach i interpreted it as something else entirely
17:24 Jordach some form of matter that cant be described
17:25 sokomine at first mese seemed very strange. but then the glowing yellow proved helpful in finding it. a bit light in all those caves and tunnels is good :-)
17:25 mauvebic new mesh for zeg's ufos' http://www.zimg.eu/i/2233005989
17:25 mauvebic ( didnt make itmyself lol)
17:25 VanessaE mauvebic: use that for a nice "airplane" mode :-)
17:25 VanessaE it looks good
17:25 VanessaE s/mode/mod/
17:26 mauvebic well the BSG vipers do look like jets with clipped wings
17:26 VanessaE ah
17:26 Jordach https://f.cloud.github.com/assets/1439852/28598/a268ace8-4c5c-11e2-9914-4385bcf4cd24.png
17:26 hmmmm ahh
17:26 Jordach pull req upd. with pics
17:26 hmmmm celeron i've been looking for you
17:26 mauvebic damn mesh is too complex though, a few minutes of flight and the plane disapears lol
17:26 hmmmm what structures are associated with a peer_id aside from a Peer
17:26 VanessaE mauvebic: if I had to choose though, I'd go for some kind of round thing, not unlike "Cosmos" from G1 Transformers
17:27 NakedFury mauvebic I would approve anything BSg related
17:27 VanessaE http://tfwiki.net/w2/images2/thumb/9/9d/G1-toy_Cosmos.jpg/300px-G1-toy_Cosmos.jpg
17:27 FreeFull Jordach: What is that, a duck block?
17:27 rubenwardy http://minetest.net/forum/viewtopic.php?id=4180 had to google it
17:27 VanessaE as pictured on the right half.
17:27 moltenbot rubenwardy's link: [Mod] phonics (Page 1) - Modding General - Minetest Forums
17:27 sokomine btw, i'm still hoping to get right-click on npc to produce a formspec. it seems that requires some changes. havn't got far because i'm not really familiar with the code
17:27 mauvebic well i wanted the viper mesh for my battlestar mockup, but now that i know how, i can do it with any free meshes on the net
17:27 Zeg9 Btw, I'm making a new planes mod mauvebig
17:27 Zeg9 mauvebic*
17:27 mauvebic hey zeg you saw my screen?
17:27 Zeg9 Just did
17:28 celeron55 hmmmm: umm... the RemoteClients on the Server... and everything that has to refer to individual clients
17:28 Renoki joined #minetest
17:28 mauvebic ill post the link to your thread once i "smooth" the flight a little bit
17:28 mauvebic damn thing keeps vibrating and i cant find the place to put the quarters... lol
17:28 celeron55 hmmmm: many things in Connection and in Server, afaik
17:28 hmmmm oh okay good
17:28 hmmmm yea
17:28 hmmmm RemoteClient it shall be then
17:28 hmmmm did you see the problem with the emerge queue not getting emptied fast enough yesterday
17:28 celeron55 RemoteClient is the thing that stores per-client things server-side
17:29 celeron55 no
17:29 hmmmm :S
17:29 Muadtralk joined #minetest
17:29 Zeg9 mauvebic, the new planes mod will allow pitch, too
17:29 mauvebic though i think the ufo vibrating has something to do with accel being divided on every step?
17:29 hmmmm http://irc.minetest.ru/minetest-dev/2012-12-21#i_2740418
17:29 moltenbot hmmmm's link: IRC log for #minetest-dev, 2012-12-21
17:29 Zeg9 That's possible, anyway, I'll rewrite it from scratch
17:29 mauvebic do you have problems with ufo entities disapearing and reappring?
17:30 mauvebic *reappearing
17:30 mauvebic like when youre standing right next to them i mean
17:30 Zeg9 No
17:30 Zeg9 Well not yet
17:30 Zeg9 lol
17:30 mauvebic maybe i shouldn't have filled my bay with them lol
17:30 celeron55 hmmmm: took a quick look of the backlog... how about just killing the whole emerge queue if it gets too big? 8)
17:30 Zeg9 ...
17:31 Zeg9 Well /clearobjects :D
17:31 hmmmm lol
17:31 celeron55 it'll fill up automatically anyway
17:31 hmmmm no but seriously
17:31 hmmmm how do we stop adding things to the queue if it gets too full
17:31 mauvebic ill keep an eye out for your update, ill keep adating new meshes on my side :-) when it comes to flying im not much use codewise
17:31 hmmmm do we just drop the blocks!?
17:31 Final joined #minetest
17:31 hmmmm how will the client ever get those blocks
17:31 celeron55 it's a polling system, so dropping things is the natural thing to do to throttle it
17:32 celeron55 but dunno about how to specifically do it
17:32 hmmmm well
17:32 mauvebic oo zeg we need to find a few basic sounds like taking off, flying and landing background noise :-D
17:33 Zeg9 And crash noise, too
17:33 hmmmm i'm just going to add a if (m_emergequeue.size() < drop_amount) { addQueue; trigger; }
17:33 codile hey cool celeron55 is online ^^
17:34 celeron55 hmmmm: there's the if(server->m_emerge_queue.peerItemCount(peer_id) < max_emerge) part in there... why doesn't it work?
17:34 hmmmm and peerItemCount will be made O(1) by reading the number of requested blocks from the associated RemoteClient
17:34 mauvebic and some kind of standby noise when the plane hits an unloaded chunk
17:34 hmmmm oh
17:34 hmmmm it's actually because peerItemCount is too slow
17:34 hmmmm it scales linearily with the number of items in the queue
17:35 hmmmm so what happens is it goes into SendBlocks which locks env and con
17:35 mauvebic fun thing about ufo's is turrets and npcs tryin to shoot them down lol
17:35 hmmmm so the emergethread is getting starved of time to process them
17:35 Jordach hmmmm, did you make engine biomes?
17:35 celeron55 hmm wtf
17:35 hmmmm engine biomes...?
17:35 hmmmm yeah
17:35 Jordach https://github.com/kwolekr/minetest/commit/e786c8f35fa54fdaa0711a1254dea0625e0ab645
17:35 moltenbot Jordach's link: Add initial Lua biomedef support, fixed biome selection ?  e786c8f ? kwolekr/minetest ? GitHub
17:35 hmmmm i was watching it on vanessa's server yesterday
17:35 hmmmm it was hilarious
17:36 celeron55 hmmmm: see the "continue"? probably just quit the whole thing if the emerge queue is too filled up
17:36 hmmmm the number of items in the queue got up to 57000 before i killed it
17:36 celeron55 now it'll try again and again for no reason
17:36 hmmmm and every time emergequeue would get a chance to run because it's not locked
17:36 celeron55 until... umm... somehting
17:36 hmmmm it'd remove only like 500 items
17:36 Jordach so a 500 cap would suit
17:36 Jordach IF possible
17:37 hmmmm well obviously that number is very system-specific
17:37 NakedFury test at different limits. 1000-750-500-etc
17:37 celeron55 http://paste.dy.fi/HlH
17:37 moltenbot celeron55's link: pastebin
17:37 celeron55 how about this
17:38 hmmmm yeah I was thinking of doing that too
17:38 hmmmm no idea why you don't just break out of it in the first place, heh....
17:38 celeron55 it's probably how it was designed to work but was missed while developing it with light loads
17:38 Jordach hmmmm, i miss mapgenv6
17:38 mauvebic joined #minetest
17:38 hmmmm jordach, ?
17:39 hmmmm you can play with it if you build from my repository
17:39 Jordach remember 0.3.x when it would make random shit?
17:39 celeron55 the emerge queue a very complicatedly behaving system
17:39 hmmmm no that's mapgen v5
17:39 hmmmm I plan on bringing that back too
17:39 celeron55 and it has been tuned during a long time
17:39 Jordach sfan5, present?
17:40 VanessaE celeron55: I'd have to say, without fear or reservation, that it went just *slightly* out-of-tune at some point :D
17:40 theTroy joined #minetest
17:41 VanessaE (out of tune as in the musical phrase, not your use of the word)
17:41 celeron55 out-of-tune applies with the non musical word too 8)
17:41 celeron55 (it's tuned for a certain kind of loading, and gets out of hand with an another kind)
17:42 hmmmm you do realize all this is going to be completely changed once i add the multithreading, right?
17:42 celeron55 i don't care, as long as it works better
17:42 Jordach multi-threads + minetest == OH SHI-
17:43 hmmmm well it is already multithreaded in the purest sense
17:43 rubenwardy hmm, what should I do now...
17:43 hmmmm the change i'm talking about is having number_of_cores + 1 emergethreads that don't quit when they run out of items to process
17:45 hmmmm also they'll keep processing items in their queues and adding it to a buffer, it'll try envlock and if it can't acquire that, it'll move onto the next one
17:45 hmmmm i've got some really neat ideas
17:46 NakedFury don't get burned out of coding
17:46 hmmmm ah no i have all summer to do this
17:46 celeron55 it's summer now? 8)
17:47 celeron55 if you're messing around with that, you might want to take a look at https://github.com/celeron55/minetest/tree/client_requests_blocks_2 too
17:47 moltenbot celeron55's link: celeron55/minetest at client_requests_blocks_2 ? GitHub
17:47 hmmmm that
17:47 celeron55 because... that is probably where it is going to go some distant day in the future
17:47 celeron55 also this https://github.com/celeron55/minetest/commits/tcp_blocks_2
17:47 moltenbot celeron55's link: Commit History ? celeron55/minetest ? GitHub
17:47 celeron55 (but neither of those work well atm)
17:48 celeron55 (the latter is the former with an added hacky TCP socket usage)
17:48 mauvebic !up mauvebic.strangled.net
17:48 moltenbot Minetest server mauvebic.strangled.net:30000 DOWN
17:49 hmmmm well
17:49 celeron55 my conclusion is that it's too much work to try to make the current system work with client requesting blocks or tcp sockets being used; better rewrite everything up from a lower level
17:49 celeron55 or tweak what there is in a smaller extent
17:49 hmmmm i'll be working on that
17:50 hmmmm just
17:50 hmmmm right now i have to get some more things polished out
17:50 hmmmm but at the moment, the copy in my repository is good to go
17:51 mauvebic should work
17:51 mauvebic should work
17:51 mauvebic !up mauvebic.strangled.net
17:51 moltenbot Minetest server mauvebic.strangled.net:30000 UP
17:51 mauvebic there we go
17:51 Zeg9 Nice, strangled
17:52 Zeg9 Freedns ftw
17:52 jojoa1997 joined #minetest
17:52 mauvebic i know the irobny right lol
17:52 mauvebic *irony
17:52 rubenwardy first half of merlin last episode tonight
17:52 mauvebic comin' to see the vipers? youll have to /go bay once youre in :p
17:53 VanessaE celeron55: this definitely is a step backwards:  http://paste.dy.fi/HlH
17:53 VanessaE the map doesn't load at all now.  Just a few entities that were in the area at the time.
17:54 celeron55 oh, nice 8)
17:54 VanessaE wait a sec
17:54 hmmmm yeah
17:54 hmmmm you skip right over pushing the results you did get to dest
17:54 hmmmm lol
17:54 VanessaE something is confused here.
17:55 VanessaE in 40dac4cd I have:
17:55 VanessaE if(nearest_sent_d == -1)
17:55 VanessaE nearest_sent_d = d;
17:55 VanessaE goto queue_full_break;
17:55 VanessaE but note that the patch mentions nearest_emergefull_d
17:55 hmmmm oh, that would screw things up too
17:55 hmmmm probably not a good idea
17:56 devlab how can i set a seed?
17:56 hmmmm fixed_map_seed
17:56 VanessaE (I didn't catch the full/sent difference when I added the new line)
17:56 Zeg9 mauvebic: Stuck at 97%...
17:56 hmmmm hah.... that's a good way to not get any blocks
17:56 VanessaE shall I put all three lines of the patch in as a replacement for these ^^^ ?
17:57 hmmmm huh?  you only add one line
17:57 mauvebic still stuck?
17:57 VanessaE oh fuck
17:57 VanessaE I put that line in the wrong section
17:57 hmmmm ha ha... sort out your stuff
17:57 hmmmm i'm gonna go get a coffee
17:58 VanessaE get me a big mug of the stuff too
17:58 Zeg9 mauvebic: ok now
17:58 VanessaE all right, let's try this again the RIGHT way
17:58 Zeg9 mauvebic: it crashed one time then worked x)
17:58 Zeg9 ...
17:58 Zeg9 No chunk, no world
17:58 mauvebic weird i removed tons of stuff and loading times still suck lol
17:58 Zeg9 mauvebic I'm around -350 y is that ok?
17:58 sfan5 Jordach: what?
17:59 mauvebic '/go bay will lead you to solid ground :p
17:59 mauvebic can one set a spawn point per map as opposed to all maps?
17:59 * VanessaE feels monumentally stupid now :-)
18:00 KittenGNU joined #minetest
18:00 VanessaE ONE line and I couldn't even patch THAT much in correctly :D
18:00 mauvebic dammit
18:00 Muadtralk everyone has days like that
18:00 VanessaE I suppose so
18:00 mauvebic you set an entity to visual size and it does the same thing to attached players lol
18:00 Muadtralk ever make default_dirt.png a nyancat?
18:01 Muadtralk (not on purpose i mean)
18:01 VanessaE heh
18:01 Jordach https://github.com/kwolekr/minetest/ <- could you have a crack at building this please?
18:01 moltenbot Jordach's link: kwolekr/minetest ? GitHub
18:01 Calinou joined #minetest
18:01 VanessaE nyancats with green hair \o/
18:01 Muadtralk exactly what it looked like
18:01 thexyz Jordach: for windows?
18:02 VanessaE hmmmm: much better.
18:02 VanessaE ok, the server is up with the one-line patch in place.
18:02 Calinou nyancats that use windows!
18:02 Zeg9 mauvebic, just scale the model itself, don't use visual_size with attachments
18:03 mauvebic it was a PITA just to figure out how to remove the background image and rotate the damnt thing lol
18:03 hmmmm ah
18:03 hmmmm so now the real test is if it works in 5-6 hours
18:03 Muadtralk whats this patch do?
18:04 Jordach yes thexyz
18:04 hmmmm it should fix an issue where the server will lock up after a while
18:04 Muadtralk hmmmm
18:04 Muadtralk ive never had that issue
18:04 VanessaE hmmmm: I've teleported into what I *think* is a new area..  took a few seconds to get the map to start loading but now I can see terrain as far as my view_range goes.
18:04 Muadtralk except with a few mods
18:04 hmmmm yes, you haven't, but lots of other people have
18:04 devlab RealBadAngel: what's the link for the technic pack?
18:05 hmmmm vanessa, excellent
18:05 Muadtralk github.com/realbadangel/technic......
18:05 Muadtralk i think
18:05 Zeg9 Omg
18:05 Zeg9 Wtf mauvebic?
18:06 mauvebic lol crashed
18:06 Zeg9 I shot with a riffle thing
18:06 Zeg9 and it put fire everywhere
18:06 devlab Minetest overrides the fixed_map_seed option?
18:06 mauvebic the black one's supposed to :p
18:06 Zeg9 ...
18:06 mauvebic though i thought i had put admin lock on all guns lol
18:06 Zeg9 Why did I pick the ONLY one supposed to destroy and crash all
18:07 Zeg9 Disable fire ? x)
18:07 mauvebic the attach bug is really driving me nuts though
18:07 mauvebic handy for vipers, shitty for terrain guns
18:08 mauvebic dammmn, i have to rebuild the launchbay lol
18:08 mauvebic no biggie, was only big enough for one bird anyhow lol
18:08 mauvebic though, how do you skin a complex mesh like that?
18:09 Zeg9 Calinou, noticed a bug in stairsplus
18:09 Zeg9 digging quarter wall slabs will drop normal wall slabs
18:09 Zeg9 mauvebic, use blender and uv texturing
18:10 mauvebic ill look it up on YT :-)
18:10 Zeg9 I'll improve this mod now
18:10 Zeg9 Can you send me the texture used on your server?
18:10 mauvebic the white metallish texture?
18:10 Zeg9 The one you used for ufo
18:10 Zeg9 And its license, too :p
18:11 mauvebic hdb stuff is cc by nc sa
18:13 mauvebic http://www.zimg.eu/i/1011288459
18:13 Zeg9 Brb. Later all
18:13 Zeg9 Thanks mauvebic, I'll look at that when I'm back
18:14 mauvebic no prob, converting new meshes now too :-)
18:14 * devlab wonders if minetest can override an option in minetest.conf
18:19 devlab i got the same moderror error
18:20 kaeza joined #minetest
18:20 kaeza hi all
18:22 devlab hey RealBadAngel you there?
18:23 RealBadAngel yes
18:23 devlab ModError: Failed to load and run /home/ys/.minetest/mods/minetest/technic/init.lua
18:24 RealBadAngel details please
18:25 VanessaE devlab: pastebin.com the last 50 lines of debug.txt
18:25 VanessaE (50 is overkill but this way we can be certain we don't miss anything)
18:25 devlab a gist will work?
18:25 RealBadAngel but propably you should install this version of stairsplus
18:25 VanessaE gist is fine I guess
18:25 VanessaE any kind of pastebin
18:25 RealBadAngel http://realbadangel.pl/stairsplus.zip
18:27 kaeza hey hey V
18:28 kaeza it seems the mese crystals are getting heavy opposition :(
18:28 Muadtralk ooh!
18:28 Muadtralk from who?
18:29 kaeza apparently Menche and 0gb.us
18:29 Muadtralk 0gb.us isnt any good :P
18:29 Muadtralk but menche's opinion matters right?
18:30 kaeza here: http://minetest.net/forum/viewtopic.php?pid=58526#p58526
18:30 moltenbot kaeza's link: Vote for default textures (Page 4) - Texture Packs - Minetest Forums
18:32 Muadtralk yes
18:32 berome joined #minetest
18:32 Muadtralk that one people shouldnt have posted to
18:32 Muadtralk :P
18:32 Muadtralk could someone delete that topic?
18:32 sokomine would a detached inventory work for npc/mobs? or has it be connected to a player?
18:32 Muadtralk it kinda serves no purpose
18:33 Muadtralk left #minetest
18:33 Calinou Zeg9: ok, fixing it now :P
18:34 rubenwardy waffles, beans, egg and sausages... yum <3
18:34 Calinou fix committed
18:34 * sokomine takes some waffles from rubenwardy
18:34 kaeza hi Calinou, rubenwardy
18:34 Calinou hi
18:35 iqualfragile hi Calinou
18:42 rubenwardy brb, restarting in ubuntu
18:43 markveidemanis all of the minetest.org servers are down because john did /clearobjects on his and its using up all the cpu of the vps machines
18:44 VanessaE mine's up :-)
18:44 VanessaE everyone sign into vanessae.mine.bz:30000 and play - I wanna see how it performs now with hmmmm's fix :-)
18:45 hmmmm the break?
18:45 hmmmm that was celeron's fix really
18:45 hmmmm my fix would've been something a bit different and more involved
18:45 VanessaE well c55's fix then :-)
18:45 hmmmm i'm still not sure if that'd fix the problem or not, we'll see
18:45 markveidemanis but the internet will lagg:)
18:47 john_mt|afk markveidemanis: I said you that the server would be down. You wanted /clearobjects
18:48 markveidemanis just a joke:)
18:48 Zeg9 The internet won't lag
18:48 Zeg9 The CPU can be overloaded though
18:49 john_minetest joining VanessaE's server
18:49 VanessaE ok
18:51 markveidemanis http://ompldr.org/vZ3NqdQ/minetest_game.…
18:51 markveidemanis my modpack
18:57 markveidemanis http://ompldr.org/vZ3NqdQ/minetest_game.…
18:58 cisoun joined #minetest
19:02 VanessaE mark, try copying the actual link rather than the on-screen text
19:02 markveidemanis huh?
19:02 markveidemanis works fine
19:02 VanessaE weird.
19:03 VanessaE that shouldn't have worked
19:03 markveidemanis hah
19:03 markveidemanis so try the modpack
19:03 markveidemanis its sensible, unlike ALL the other servers
19:05 VanessaE hoo, server's cranking the CPU right now, but it's running!
19:05 Zeg9 I have to go... Bye everyone!
19:05 VanessaE (probably initial media download for certain folks who just signed on)
19:05 kaeza bye zeg
19:05 kaeza VanessaE: I'll enter
19:05 VanessaE kaeza: sure, go for it.
19:06 kaeza BTW I apparently fixed the problem with modem switching to low speed connection
19:06 kaeza \o/
19:07 VanessaE oh good - what was the problem?
19:07 markveidemanis what mods can i test
19:07 kaeza the connection settings were set to select EDGE if HSPA was not available
19:07 kaeza so i switched to HSPA only
19:08 markveidemanis what mods can i test on my server
19:08 VanessaE markveidemanis: try downloading my game file
19:09 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/vanessa_game.tar.bz2
19:09 VanessaE that has a shitload of mods.
19:09 VanessaE brb
19:09 markveidemanis its too much for my computer
19:09 markveidemanis just 1 mod
19:10 celeron55 oh interesting... i the connection lags like hell and is very slow because of that, and then i went on the underground trampolines and got "ERROR[main]: WARNING: updateListener: invalid value"
19:10 celeron55 now it doesn't even update the screen at all and eats all CPU :---D
19:10 Calinou long nose much
19:10 kaeza !up vanessae.mine.bz
19:10 moltenbot Minetest server vanessae.mine.bz:30000 UP
19:12 kaeza hello celeron55
19:12 markveidemanis celeron55
19:12 markveidemanis i get a FPS drop whenever i place or dig a block
19:15 kaeza VanessaE: I'm stuck at the black screen
19:15 celeron55 goddamnit
19:15 celeron55 this is completely unplayable
19:15 Calinou markveidemanis: i don't..
19:15 celeron55 screw this game, whoever dumbass made this!
19:15 * celeron55 continues playing IRC, it never breaks
19:15 markveidemanis what game?
19:15 hmmmm multiplayer notepad
19:16 markveidemanis haha
19:16 FreeFull IRC isn't multiplayer notepad though
19:16 FreeFull You can't edit anything you've written once you've sent it
19:16 Calinou IRC is realtime 4chan
19:16 celeron55 no it isn't, there are no visible images
19:17 celeron55 IRC is IRC, pretty much
19:17 kaeza and it won't respond to mouse/keyboard
19:17 kaeza do I need to also use hmmmm's fix on the client?
19:17 FreeFull IRC is IRC is IRC
19:17 hmmmm it's not my fix!
19:17 Calinou this is incorrect
19:17 Calinou something can't be can't be..
19:17 Calinou +something
19:17 hmmmm we still don't know if that actually fixed the problem
19:17 hmmmm still in testing
19:23 VanessaE so far, so good, save for c55's aforementioned oddity :-)\
19:23 VanessaE and kaeza's black screen
19:23 NakedFury hm Hulu shows game trailers now
19:23 kaeza hmm it did pass the black screen
19:23 kaeza and got into game
19:23 Kokorobet joined #minetest
19:23 Kokorobet joined #minetest
19:24 kaeza but it did not respond to mouse/keyb input
19:24 VanessaE that's a client bug I'm sure, because the server's operating normally
19:24 kaeza lemme try again
19:25 VanessaE I see you joining
19:25 celeron55 probably the client just completely chokes up with the amount of stuff on the server
19:25 celeron55 8)
19:25 VanessaE lol
19:25 VanessaE can I build a stress test or what? :-)
19:26 celeron55 i think my problem was related to me going inside two trampolines
19:26 devlab left #minetest
19:26 VanessaE oh yes, jojoa1997 had the same thing happen - it crashed his client too
19:26 celeron55 combined with having RTT=0.45
19:26 celeron55 (it's just completely unplayable with either one of those)
19:27 VanessaE ah, you do know I stripped the config down to the bare minimum, including removing those congestion settings.  Perhaps I should reinstate them?
19:27 kaeza weird
19:27 kaeza it works
19:27 Calinou I can have RTT=0.169 and 30 second lag
19:27 kaeza must be my crappy 3g connection again
19:27 Calinou happened on vanessae's
19:28 celeron55 kaeza: you're lucky your 3G even passes minetest traffic 8) mine doesn't
19:28 kaeza celeron55: sometimes it's almost like singleplayer
19:28 kaeza I almost do things in real time
19:29 kaeza and sometimes this piece of crap lags me for about 5 minutes
19:29 Calinou celeron55: host a server on port 80, ???, PROFIT
19:29 VanessaE wow, the suicide booth crashed my client too
19:29 Calinou not sure if that would work :)=
19:29 Calinou probably because minetest is UDP... it'd be detected
19:29 Calinou but what if the careeer is silly enough?
19:29 FreeFull UDP over TCP
19:30 kaeza aarrgghh lag again
19:30 iqualfragile wtf? udp over tcp??
19:30 iqualfragile you be kidding me?
19:30 kaeza I'm stuck in a sigle map chunk
19:30 celeron55 iqualfragile: perfectly doable 8)
19:30 jojoa1997 i think that maybe you are bouncing so fast that the server cant send you to the spawn and it crashes?
19:30 kaeza single*
19:30 celeron55 iqualfragile: also TCP over UDP!
19:31 VanessaE wow, there's a big spate of lag
19:31 VanessaE here it comes.
19:31 kaeza the thing is I see jojoa1997 moving
19:31 jojoa1997 i am
19:31 kaeza but the map won't load
19:31 iqualfragile hmm… i cant run any mob-mods because they use too much cpu
19:31 jojoa1997 mine will
19:32 kaeza now VanessaE timed out
19:32 VanessaE yup, sure enough the mapper is starting to lag now
19:33 iqualfragile best is ip over voice
19:33 Calinou what about ip under voice?
19:33 Calinou even better!
19:33 VanessaE ok, map's started loading properly again.
19:34 kaeza still stuck :(
19:34 kaeza gonna reconnect
19:34 VanessaE hmmmm, celeron55 I think we need a lower threshold for those backed up emerge thread calls
19:34 marktraceur VanessaE: For the record, I am currently very conscious that I am ingesting "Stevia in the Raw" as opposed to sugar. Sorry to burst your bubble :(
19:35 VanessaE how's that?
19:35 Calinou marktraceur: drugs much
19:35 Calinou also, drugs are not only bad for health, they are also bad for your money
19:35 john_minetest !up minetest.org:30015
19:35 moltenbot Minetest server minetest.org:30015:30000 DOWN
19:35 Calinou don't smoke drugs, then buy nvidia gpus (these are unsmokable unlike AMD ones)
19:35 marktraceur Calinou: Naw, have you used drugs? They just take away hearts.
19:35 Calinou minetest apples don't work IRL
19:36 markveidemanis !up 86.172.250.239
19:36 kaeza markveidemanis: please PM the bot
19:36 markveidemanis but...
19:37 markveidemanis he doesn't like me:(
19:38 markveidemanis !h
19:38 markveidemanis WHAY
19:38 marktraceur markveidemanis: There's a reason for that. You were abusing the bots, so we caused them to ignore your hostmask.
19:38 markveidemanis WHY CANT I USE THE BOTS!
19:38 markveidemanis hi Minetest-tan
19:38 Minetest-tan Hey markveidemanis!
19:38 markveidemanis but he said hi to me!
19:39 marktraceur markveidemanis: Try PMing them, then if that doesn't work, LOG IN TO THE SERVER AND CHECK YOUR OWN DAMN LAZY SELF.
19:40 markveidemanis il think of a workaround
19:40 markveidemanis just you see!
19:40 NakedFury do it and the ops are gonna find a workaround too
19:42 markveidemanis_ joined #minetest
19:43 markveidemanis_ !up 86.172.250.239
19:43 markveidemanis_ see my ip?
19:43 Calinou inb4 name change
19:43 Calinou heh
19:43 markveidemanis_ no, i just use my phone's 3g
19:44 markveidemanis_ !joke
19:44 moltenbot2 was kicked by marktraceur: moltenbot2
19:44 marktraceur Been fun
19:44 Dogzilla131 joined #minetest
19:45 Calinou why did you ban him for doing that?
19:46 markveidemanis__ joined #minetest
19:46 markveidemanis__ dont even try
19:46 markveidemanis__ fuck
19:46 markveidemanis__ thanks
19:46 Calinou markveidemanis__: quiet, not ban
19:46 Calinou but only do that for a few minutes until they understand
19:46 Calinou then unquiet..
19:47 Calinou he is ignored by bot already, this is probably enough
19:47 marktraceur Calinou: He's been told multiple times not to abuse the bots. AFAIK that means he's lost the +q phase.
19:47 Calinou don't act like a jerk and you won't be banned
19:47 Calinou marktraceur: as a guy who gets banned from a lot of places, i hate banning people
19:48 its whoops
19:48 markveidemanis p
19:48 markveidemanis ...-q?
19:49 markveidemanis perfect timing
19:49 marktraceur Calinou: And now we endure some large number of messages about him trying to get around the +q.
19:49 celeron55 that's well worthy a kick
19:49 Calinou marktraceur: and, does this harm you or anybody else? not really
19:49 markveidemanis he kicked me, then said [you asked for it]
19:49 markveidemanis when i told him he could not
19:50 celeron55 markveidemanis: do you not understand how that flooding of unnecessary stuff looks to others? the bot stuff?
19:50 marktraceur markveidemanis: That was when you said (and I quote) "markveidemanis? Go get him!"
19:50 Calinou if you want to google things, go to google.com, there is no need to use !g
19:50 Calinou :P
19:50 markveidemanis but this is faster
19:50 Exio run your own bot
19:50 Exio in your channel btw
19:50 celeron55 markveidemanis: if everybody used the channel to google things, there would be practically nothing else here
19:51 test123 p
19:51 iqualfragile i have banned markveidemains from using my bot
19:51 celeron55 test123: you are not any more important than anyone else in that regard
19:51 NakedFury we have been telling that but he must have short term memory
19:51 celeron55 test123: maybe even less important
19:51 iqualfragile seems like it
19:51 iqualfragile how did marktraceur get op?
19:52 Calinou stop name spam now
19:52 t546 [19:52] <Minetest-tan> t546: http://www.helloonline.com/
19:52 thexyz nah, he's annoying
19:52 t546 ok
19:52 moltenbot t546's link: HELLO! Daily News - Celebrity, fashion and style
19:52 celeron55 iqualfragile: by being willing to do it and being worthy of getting to be an op
19:52 iqualfragile hmm… ok
19:53 markveidemanis [19:50] == 87655 Erroneous Nickname --??
19:54 Calinou you can't begin your name with a number, you can't put illegal characters too
19:54 NameName was kicked by thexyz: NameName
19:55 NakedFury retarded
19:55 celeron55 i don't understand why anyone would do that
19:55 ruskie trolling?
19:55 celeron55 it's just so retarded as anything can be
19:55 artur99 joined #minetest
19:56 NightFighter joined #minetest
19:56 NightFighter was kicked by celeron55: NightFighter
19:56 artur99 hi
19:56 kaeza celeron55: it has been happening since a few days ago
19:56 artur99 how to make smooth stone?
19:56 VanessaE cook cobble in a furnace
19:56 thexyz kickbans ftw
19:57 markveidemanis joined #minetest
19:57 artur99 aha
19:57 artur99 thanks
19:57 VanessaE np.
19:57 Calinou now he deserved it
19:57 markveidemanis left #minetest
19:57 NakedFury can we have a script that limits name changes by time?
19:57 markveidemanis joined #minetest
19:57 ruskie just +m the chan and give everyone voice
19:57 ruskie then he can't change it
19:57 ruskie +q might do it as well
19:57 ruskie so might +q all the webchats
19:57 celeron55 NakedFury: not reasonable, one could just quit and rejoin
19:58 markveidemanis left #minetest
19:58 ruskie or just +R to require everyone to be registered with nickserv
19:58 Calinou +R is stupid
19:58 markveidemanis joined #minetest
19:58 Calinou we are not #archlinux
19:58 celeron55 ruskie: you can register infinite nicks anyway
19:58 Calinou and webchat +q is stupid too
19:58 kaeza ruskie: no solution either
19:58 celeron55 it's not like an account would cost you or anything
19:58 thexyz Calinou: why?
19:58 Calinou ruskie: giving voice by default is for gamesurge users
19:58 Calinou thexyz: you don't block abuse by blocking non-abuse
19:58 ruskie celeron55, yeah but then freenode staff would take note as well
19:59 Calinou it's like preventing anyone by default from editing any wikipedia page
19:59 Calinou ruskie: freenode staff *_*
19:59 te3 just ban all his IPs
19:59 NightFighter joined #minetest
19:59 NightFighter hi
19:59 ruskie Calinou, never had any bad happen with them... they always responded
19:59 celeron55 NightFighter: what is wrong with you?
19:59 NightFighter nothing
19:59 celeron55 NightFighter: everything
19:59 thexyz doesn't seem so
19:59 NightFighter what the hell
20:00 te3 20:58:15  -!- markveidemanis [5c29fbef@gateway/web/freenode/ip.92.41.251.239] has joined #minetest
20:00 te3 20:59:20  -!- NightFighter [5c29fbef@gateway/web/freenode/ip.92.41.251.239] has joined #minetest
20:00 te3 don't pretend
20:00 NightFighter i come to tell you about my mod and i get this?
20:00 Calinou ruskie: lol, you don't know freenode staff then :)
20:00 NightFighter whoops
20:00 NightFighter left #minetest
20:00 thexyz lol, fail
20:00 celeron55 what the fuck man
20:00 ruskie Calinou, why would I need to know them? I just need them to respond when I need them to
20:00 Calinou when you meet one, you feel like a jobless guy vs zlatan ibra-whatever is his name
20:01 kaeza just ban 92.41.251.239
20:01 NightFighter joined #minetest
20:01 NightFighter hi
20:01 ruskie still same ip genious
20:01 NightFighter left #minetest
20:02 NightFighter joined #minetest
20:02 celeron55 NightFighter: what is the point of this?
20:02 thexyz damn
20:02 kaeza i'm getting tired of this...
20:02 celeron55 NightFighter: can you explain, somehow?
20:02 Calinou just ignore him and he'll stop
20:02 NakedFury he wont stop
20:02 celeron55 you can't ignore somebody who constantly changes nicks
20:03 celeron55 like, using tools
20:03 te3 you can
20:03 NightFighter joined #minetest
20:03 NightFighter you can't complain now
20:03 Calinou then +b ip change for some hours
20:03 Calinou range*
20:03 te3 +b *!*@gateway/web/freenode/* :)
20:03 Calinou or that
20:03 Calinou if temporary, this is probably ok
20:03 VanessaE do it.
20:03 VanessaE it'll get rid of certain...undesirable individuals :-)
20:04 NightFighter i get a random ip every time i restart my router
20:04 ruskie he seems to only have 2 ips atm
20:04 kaeza te3: wouldn't that ban all webchat users?
20:04 NakedFury just band him for a week
20:04 Calinou NightFighter: you get an IP in a range
20:04 te3 kaeza: yep
20:04 Calinou not ANY IP
20:04 NightFighter i have 2 routers
20:04 Calinou eg. you'll never have my IP unless 1) you use the same ISP as me 2) you live near me
20:04 ruskie 86.172.250.239 and 92.41.251.239
20:04 VanessaE kaeza: yes, but anyone can run an IRC client.
20:04 NightFighter 3g and wifi
20:04 VanessaE then you don't need web chat.
20:04 Calinou NightFighter: then both will be banned
20:04 kaeza better
20:04 kaeza just ban his other one
20:05 kaeza thexyz: +1
20:05 NakedFury make a sacrifice with one of those modes, if it remains the way it is that retard will keep abusing it
20:05 te3 but +q doesn't prevent joins, does it?
20:06 Calinou no
20:06 Calinou prevents nick changes while on channel
20:06 Calinou if he leaves, changes nick then joins he'll be banned
20:06 Calinou (well, someone will do it, it's not automatic)
20:07 NightFighter left #minetest
20:07 te3 just do it now \o.O/
20:08 VanessaE feature idea:  diagonal rails (as in between X/Z).
20:09 ruskie +++
20:09 john_minetest +1
20:10 kaeza +1
20:10 Calinou even chuck norris wouldn't be able to code that
20:10 john_minetest This "server selection menu with each server having one cache folder"-idea won't go out of my head. We need this thing.
20:11 VanessaE chuck norris couldn't code his way out of a paper bag :-)
20:11 VanessaE john_minetest: +1000
20:11 thexyz john_minetest: why should each server has different cache directory?
20:11 john_minetest if chuck norris plays minetest, he becomes chunk norris
20:11 john_minetest thexyz: if you delete one server the cache will be deleted -> more disk space
20:12 FyingDonkey joined #minetest
20:12 ruskie and he has a new ip
20:12 FyingDonkey Hi
20:12 kaeza john_minetest: having a single cache helps avoid wating disk space for the same mods
20:12 FyingDonkey who?
20:12 ruskie 92.40.255.90.threembb.co.uk <-- and of course... this kinda gives him away
20:12 john_minetest kaeza: oh, i didn't know this
20:12 celeron55 most of the servers use the same things anyway :P
20:12 FyingDonkey what do you mean, who was on befofe?
20:13 kaeza wasting*
20:13 VanessaE celeron55: re: that suicide booth that actually crashes clients - shall I remove it?  Or leave it for future testing?
20:13 kaeza suicide booth? lol
20:13 YourMom lol
20:14 kaeza yup markveidemanis
20:14 codile joined #minetest
20:14 john_minetest that was too obvious.
20:14 Calinou add suicide boots then
20:14 YourMom Yourom
20:14 Calinou nodebox that represents boots
20:14 Calinou walk on it == die
20:14 YourMom haha boots
20:14 kaeza boots != booths
20:14 kaeza learn englisch my friend
20:15 OldCoder Good afternoon
20:15 VanessaE hey OldCoder
20:15 kaeza hello ORC
20:15 kaeza OC*
20:15 YourMom good *evening
20:15 john_minetest suicidal boots... I have a mod to write... xD
20:16 YourMom was kicked by Calinou: YourMom
20:16 Calinou are you fucking kidding me
20:16 Calinou /whowas markveidemanis got him
20:16 VanessaE Taoki: you here?
20:16 VanessaE Calinou: ban the whole class C.
20:17 ruskie no
20:17 Taoki yeah, hi
20:17 Calinou VanessaE: what do you mean by whole class C?
20:17 VanessaE Calinou: 92.40.255.*  but note that 255 isn't a valid IP octet...
20:17 ruskie to bad you can't ban based on the realname
20:18 VanessaE (last I knew anyway)
20:18 Calinou ruskie: he'd change it :P
20:18 ruskie nope
20:18 ruskie webchat auto sets it
20:18 Calinou VanessaE: what does that do if it's not valid? does it work?
20:18 Calinou ruskie: what if he uses a client
20:18 Calinou he used a client
20:18 ruskie FyingDonkey (92.40.255.90.threembb.co.uk/92.40.255.90) [5c28ff5a@gateway/web/freenode/ip.92.40.255.90]
20:18 john_minetest NightFighter 86.172.250.239
20:18 ruskie a client would then have the "threembb.co.uk" in the host
20:19 VanessaE Calinou: I am not entirely sure actually.  255 being a common netmask/broadcast octet..it might block everyone with 92.40.*.90 :-)
20:19 VanessaE I've never actually tried it on IRC.
20:22 simion314 joined #minetest
20:27 OldCoder simion314, Hello
20:28 simion314 OldCoder: hi
20:29 artur99 joined #minetest
20:29 kaeza hi simion314
20:30 OldCoder VanessaE, I am in another channel where that happened. Op accidentally banned 300 people.
20:30 VanessaE well that answers that  :-)
20:31 ruskie *sigh*
20:31 * ruskie is bored
20:35 * jojoa1997 is not
20:38 leo_rockway joined #minetest
20:40 ruskie I'm watching some tekkit vids and dreaming of the day when minetest will have all these fancy things that will keep me occupied for ages
20:40 jojoa1997 jordan4ibanez here?
20:43 kaeza ruskie: aren't you occupied enough trying to run MT without crashing :D
20:43 ruskie kaeza, nope
20:43 kaeza lol JK
20:44 * ruskie wants quarries and TBM's and pipes that work and such stuff
20:45 Exio ruskie: you can ban using the realname
20:45 Exio /quote help extban
20:46 ruskie ohh fancy
20:46 ruskie learned something new
20:46 OldCoder I am going to purchase fake orange juice. I will be here all day afterward. Anybody may PM me later. This includes people who may have /ignored me. I have promised to work on several worlds. I will do so after I blog.
20:46 * OldCoder waves
20:46 OldCoder o/
20:46 * OldCoder will bbiab
20:46 OldCoder Oh, and I have bought a new VPS for MT community. Merry Christmas.
20:46 Exio bye :P
20:47 thexyz OldCoder: how many do you have?
20:48 iqualfragile OldCoder: how much spare money do you have?
20:49 OldCoder thexyz: I am losing track. But this is a good one. High end. iqualfragile: None at all. Read my blog but that is off-topic for Minetest. Others: I will be here 12 hours but I must run an errand first.
20:49 VanessaE ruskie: code the water flowing part :-)
20:49 OldCoder One more thing: Zegaton tried a /clearobjects. My U.S. worlds are therefore hosed for a few minutes. The /clearobjects is taking 12GB of RAM! But it should be O.K. later.
20:50 VanessaE I made the nodes, you make 'em carry water :-)
20:52 ruskie and the fancy panels that allow hiding wirring and such without taking a spare block on top
20:53 VanessaE that would require entities
20:53 VanessaE since you can't put two nodes in the same space.
20:53 iqualfragile you can
20:53 iqualfragile but that aside: i might add flowing water
20:53 iqualfragile read: real flowing water
20:54 VanessaE iqualfragile: explain?  (two nodes in the same space)
20:54 VanessaE I know nodeboxes can extend past the edges of a node
20:54 VanessaE so what else is there besides that and entities?
20:55 iqualfragile in theory you could do it (i.e. save it into meta or stuff
20:55 VanessaE yeah but how would you display it?
21:02 john_minetest still working on the suicide boots ^^
21:02 jojoa1997 joined #minetest
21:09 Muadtralk joined #minetest
21:13 Calinou next one is suicide pots
21:14 Calinou if your head is inside, you die
21:14 ruskie lol
21:14 Calinou then suicide quotes
21:14 Calinou (appears after you suicide)
21:15 iqualfragile mod-request: /pvp on /pvp off
21:15 iqualfragile per player
21:15 ruskie how about waypoints, death waypoints... and not seeing other player tags beyond a certain distance
21:15 Calinou not sure if possible, but probably
21:16 Calinou ruskie: unlimited_player_transfer_distance = false
21:16 Calinou iirc
21:16 Calinou only sends players in loaded terrain
21:16 Calinou gameboom has that enabled
21:17 nyuszika7h joined #minetest
21:19 iqualfragile but actualy many players like the unlimited_playery_transfer
21:19 iqualfragile where is pilzadam when you need him…
21:19 ruskie yeah I can believe it... I prefer to be hidden from others
21:20 VanessaE you can be sure I won't turn that on on my server :-)
21:20 NakedFury joined #minetest
21:20 ruskie hmm I finally might cash out for a minecraft account next month... want to play with all the fancy things
21:21 Muadtralk hmm?
21:21 Muadtralk what about the player transfer distance setting?
21:21 VanessaE ruskie:  :(
21:21 ruskie VanessaE, doesn't mean I won't keep playing minetest
21:22 Calinou opt-out for player transfer would be cool
21:22 Calinou good idea :P
21:22 Calinou needs C++ of course
21:22 Calinou (or opt-in)
21:22 Muadtralk ray8888 likes the transfer distance setting
21:22 Muadtralk it keeps him from being found
21:22 NakedFury you better not abandon us ruskie
21:22 VanessaE /teleport ray8888
21:22 ruskie but as I'm waiting for the next itteration of technic I don't really have much to build atm... I have enough resources atm, my base is operational, built 3 towers connected with teleporters, ship, harbour, port authority building, sky island, a long long long railroad, a pyramid
21:22 VanessaE :-)
21:23 Muadtralk he usually runs under a alias
21:23 Muadtralk and doesnt tell people he is on
21:23 NakedFury how do I open a ctcp?
21:23 Calinou you don't
21:23 Calinou your client handles CTCP then replies
21:24 Calinou you can add custom CTCP responses too
21:24 NakedFury every time I open the chat I receive frigg sent a ctcp something
21:24 NakedFury Received a CTCP VERSION from frigg
21:24 Calinou frigg is some kind of bot
21:24 Calinou it's for usage statistics iirc
21:25 berome joined #minetest
21:28 ruskie yeah check the whois for it
21:28 ruskie it's a utility bot by freenode
21:28 berome joined #minetest
21:29 Calinou /ctcp frigg version
21:30 Calinou problem?
21:31 kaeza has anyone coded those mesecon-in blocks things?
21:33 berome joined #minetest
21:33 Calinou what do you mean by mesecons in blocks?
21:33 Calinou if you want invisible mesecons, use wireless
21:34 Calinou "wireless is awesome!" says tablet user #5529822
21:34 ruskie Calinou, he means I guess the same I would want... that mesecons don't take up a node space but are straight in the node that they are placed on
21:35 kaeza "wireless is shit" I say, a 3 year-long user of 3g
21:36 kaeza :P
21:36 VanessaE ruskie: impossible without entities.
21:36 kaeza ruskie: that's exactly my point
21:36 kaeza VanessaE: not at all
21:37 VanessaE well the only other way would be to register metric assloads of nodes with alternate textures to fake iot
21:37 VanessaE it*
21:37 ruskie or making them proper blocks maybe? mine the old one craft togothere a mesecon and that block?
21:37 kaeza something like an insulated mesecons
21:37 VanessaE or *possibly* that modifiable node defs code c55 was working on might do it
21:37 kaeza but a fullblock with the texture you want e.g. cobble
21:37 ruskie I wouldn't mind the same wirring for mesecons that technic uses
21:38 kaeza and of course the groups of the material in question
21:38 simion314 can shadows be turned off?
21:38 john_minetest Yay! Finally finished the "suicide boots" mod!
21:39 jin_xi joined #minetest
21:39 kaeza yay! we survived the end of the world and now we have suicide booths in minetest!
21:39 Calinou simion314: shadows of blocks? why would you want to do that :P
21:40 Calinou you could do that with a lot of time, add sunlight_propagates = true and paramtype = "light" to every node definition
21:40 kaeza hmm
21:40 simion314 Calinou: hi, i deleted some mountains but the shadows is stil there
21:40 kaeza Calinou: that could be made if you make a separate mod to depends in all the mods you want without shadow
21:40 kaeza s
21:41 VanessaE simion314: worldedit?
21:41 simion314 VanessaE: yes
21:41 VanessaE simion314: select the air above the are that is shadowed
21:41 john_minetest Calinou: Have fun with your suicide boots: http://minetest.net/forum/viewtopic.php?pid=58684
21:41 moltenbot john_minetest's link: [Mod] Suicide Boots [sboots] (Page 1) - Modding General - Minetest Forums
21:41 VanessaE make sure that you select as much air as you can without selecting the area that is shadowed
21:41 kaeza that also happens sometimes without worldedit
21:41 Calinou sboots? secure boots!
21:41 VanessaE go up high for the top of the select box, say 100 nodes above the terrain
21:41 VanessaE then //dig
21:41 Calinou john_minetest: add license?
21:42 VanessaE it'll zip through the air in a few seconds and force a recalculation of the light for the terrain.
21:42 john_minetest Calinou: oops, yes
21:42 Calinou minimal game much
21:42 Calinou (or are you using my oldpack? :P)
21:42 john_minetest I used minimal game
21:43 Calinou john_minetest: make them a tiny bit smaller? they look really big
21:43 Calinou there is no reason for using minimal, though :P
21:43 simion314 VanessaE: thx
21:43 Calinou just saying
21:43 kaeza john_minetest: you could do something like this: http://futurama.wikia.com/wiki/Suicide_booth
21:43 moltenbot kaeza's link: Suicide booth - Futurama Wiki, the Futurama database
21:43 Calinou wikia much
21:43 john_minetest It took me so long to make these stupid nodeboxes xD
21:43 Calinou kaeza: very easy to do :P
21:43 kaeza Calinou: of cousre
21:44 kaeza course*
21:44 Calinou john_minetest: why not use the minimal tree's texture, but brightened as boot texture.?
21:44 kaeza I'm just throwin' ideas :)
21:44 Calinou would look better
21:46 jojoa1997 how many seconds are in a minetest da?
21:46 jojoa1997 *day
21:46 kaeza jojoa1997: depends
21:46 Calinou a minetest day is 20 minutes
21:46 Calinou 1200 seconds
21:46 kaeza in time_speed setting
21:46 Calinou default time_speed is 72
21:46 jojoa1997 minetest time i have intervals and i want to make it go off twice a day
21:46 Calinou it was 96 once, but not sure if that's the default right now
21:46 Calinou higher is faster
21:46 Calinou 1 = 24 hours, 2 = 12 hours, and so on
21:47 Calinou in minecraft day/night cycle is 20 minutes
21:47 jojoa1997 k
21:47 jojoa1997 what is chance then
21:47 Calinou think of time speed as "86400 / T" where T is time_speed
21:47 jojoa1997 when spawning
21:47 Calinou what do you mean by chance?
21:47 kaeza jojoa1997: if you're into it you can also use a solar panel and a not gate
21:47 kaeza and program your node to use mesecons
21:47 jojoa1997 no i am making a spawner
21:48 jojoa1997 interval = 5.0,
21:48 jojoa1997 chance = 30,
21:48 jojoa1997 what will ahppen
21:48 jojoa1997 *happen
21:48 redcrab joined #minetest
21:48 Muadtralk it obvious
21:49 Muadtralk you will make a paradox
21:49 jojoa1997 ?
21:49 john_minetest a real-time minetest server with realtest modpack...
21:49 Muadtralk and it will cause a late apocalypse
21:49 jojoa1997 so what will this do spawn wise
21:49 jojoa1997 chance=1
21:49 jojoa1997 interval=1
21:49 jojoa1997 cause the spawner is going off pretty fast
21:50 Calinou chance is inverted
21:50 Calinou chance = 10 means 1/10 chance
21:50 Calinou chance 2 means 1/2 chance
21:51 Calinou and 1 is 100% chance :)
21:51 jojoa1997 so what does thje interval say there is a chance of one being spawned every day
21:52 redcrab left #minetest
21:52 Calinou depends on time_speed
21:52 Calinou no idea if you can read server's time_speed with lua... maybe
21:53 Calinou 95% of servers keep time speed at default
21:53 redcrab joined #minetest
21:53 Calinou so, put interval 1200
21:53 Calinou and chance 1 for 100% chance, 2 for 50%...
21:55 john_minetest mods should have a lifespan, so they die after some time.
21:55 jojoa1997 i dont know how to do that
21:55 jojoa1997 XD
21:55 kaeza john_minetest: that is common sense
21:56 jojoa1997 i am a beginner modder and have only seen others. i dont know how to make the die
21:56 jojoa1997 or the code at least
21:58 kaeza I mean, if you see a mod that's been 6 months around without updates, you can safely assume it's "deadE
21:59 jojoa1997 anyone know how to make an entity die
21:59 kaeza jojoa1997: ent:set_hp(0)
21:59 jojoa1997 it is my own
21:59 jojoa1997 k
21:59 kaeza or ent:remove()
22:00 jojoa1997 how would i make it kill some if there is too much in the area
22:02 kaeza list= minetest.env:get_nodes_in_radius(); count = #list;
22:02 kaeza don't remember the params of the function
22:02 jojoa1997 what i mean is how would i detect a certain amount of entitiues in an area
22:02 kaeza list= minetest.env:get_nodes_in_radius(pos, raius); count = #list;
22:02 kaeza jojoa1997: ^
22:02 kaeza that is how
22:03 jojoa1997 sorry i have to scroll down to see added msgs
22:03 Jeija joined #minetest
22:03 aldobr joined #minetest
22:03 aldobr hi all
22:03 kaeza err
22:03 kaeza list= minetest.env:get_objects_in_radius(pos, raius); count = #list;
22:03 kaeza jojoa1997: ^
22:03 aldobr john_minetest: its a suicide booth not boots :P
22:03 kaeza sorry, type
22:04 kaeza hi aldobr
22:04 kaeza typo*
22:04 jojoa1997 would raius be radius
22:04 kaeza yup
22:04 kaeza another typo :P
22:04 john_minetest aldobr: I know, it was a typo here in IRC. Read the description of the mod.
22:04 aldobr im studying opengl
22:05 jojoa1997 and to set radius i would type radius = 20
22:05 aldobr i feel like doing C++ work on mintest but at the same time i am afraid
22:05 jojoa1997 and the # in #list be the limit
22:05 jojoa1997 of entities spawned
22:05 kaeza yes
22:06 kaeza after that `count' will have the number of entities found
22:06 jojoa1997 count = 10list;
22:06 jojoa1997 how is that
22:06 kaeza eh?
22:06 kaeza nonono
22:06 jojoa1997 to limit the number spawned to 10
22:06 kaeza the '#' is literal
22:07 kaeza then after that stmt you do
22:07 kaeza if (count > 10) then ...
22:07 jojoa1997 so i would type # > 10
22:07 jojoa1997 oh
22:08 aldobr know what ? i am thinking about doing a telephone booth
22:08 aldobr nah
22:08 aldobr you cant enter a node
22:09 * aldobr out of ideas
22:09 kaeza aldobr: yes you can
22:09 jojoa1997 how do i make it kill only one entity
22:09 jojoa1997 or stop spawning
22:09 kaeza jojoa1997: gimme a sec
22:09 jojoa1997 kaeza:ok
22:10 aldobr kaeza what about a telephone that allows you to type a number
22:10 aldobr the telephone dialed rings and someone responds
22:10 aldobr on minetest :P
22:11 aldobr a text box is used to type messages
22:11 jojoa1997 anyone how do i set radius
22:11 jojoa1997 list= minetest.env:get_objects_in_radius(pos, radius); count = #list;
22:11 jojoa1997 radius = 20
22:11 aldobr and the person attached to the dialed phone see that message on the server log
22:11 kaeza jojoa1997: http://pastebin.com/bLpq2n0Y
22:11 jojoa1997 is that right
22:11 moltenbot kaeza's link: [Lua]   local list = minetest.env:get_objects_in_radius(pos, radius);  local count = # - Pastebin.com
22:11 kaeza that may be a possible implementation
22:11 kaeza I didn't test it though
22:11 kaeza so adapt as you need
22:11 jojoa1997 so how do i set radius to 20
22:12 kaeza aldobr: nice idea
22:12 kaeza jojoa1997: specify `20' instead of `radius'
22:12 jojoa1997 local list = minetest.env:get_objects_in_radius(pos, 20);
22:12 kaeza yup
22:12 aldobr how to make the phone ring ?
22:12 aldobr abm ?
22:13 kaeza aldobr: maybe
22:13 aldobr abm activated -> check central system to see if this phone has a message, if true then play sound until someone punches the phone
22:13 Minetest-tan GIT: xyzz (Ilya Zhuravlev) commited to celeron55/minetest: Fix keycodes (#325) 145e301269 2012-12-22T14:11:32-08:00
22:13 kaeza aldobr: better with on_globalstep
22:13 jojoa1997 how would i make it only kill peaceful_npc:npc
22:14 jojoa1997 list[i]:remove(peaceful_npc:npc);
22:14 kaeza jojoa1997: check list[i]:get_name() ~= "peaceful_npc:npc"
22:14 jojoa1997 where do i add that anywhere?
22:15 kaeza in the for loop
22:15 codile joined #minetest
22:15 jojoa1997 loop? sorry
22:15 kaeza hmm
22:16 jojoa1997 what is the loop
22:17 berome kaeza: are you ok ?
22:17 kaeza hey
22:17 kaeza what's up berome? fine and you?
22:17 OldCoder Back
22:17 jojoa1997 how is this kaeza http://pastebin.com/WutETJYx
22:17 moltenbot jojoa1997's link: local list = minetest.env:get_objects_in_radius(pos, 20);  local count = #list;  - Pastebin.com
22:17 kaeza jojoa1997: http://pastebin.com/i32umbLj
22:17 moltenbot kaeza's link: [Lua] aaa - Pastebin.com
22:18 jojoa1997 oh thanks
22:18 kaeza wb OldCoder
22:19 jojoa1997 also can i add this anywhere in the code or just at the beginning
22:19 kaeza depends on what you are doing
22:19 Minetest-tan GIT: dannydark (DannyDark) commited to celeron55/minetest: Fixed two typos in wireshark lua file. d880a5ec0c 2012-12-22T14:17:34-08:00
22:19 kaeza can you pastebin your entire code?
22:19 jojoa1997 yep
22:20 john_minetest joined #minetest
22:22 jojoa1997 check out line 389 and also i want to make it only happen around the npc spawner line 351 http://pastebin.com/U6kLiv15
22:22 moltenbot jojoa1997's link: [Lua] n - Pastebin.com
22:22 kaeza jojoa1997: checking...
22:22 jojoa1997 anyone know how to make them drop items when they die
22:23 aldobr jojoa199, parse the whole list, if entity is a peacefull npc, add it to a second list
22:23 aldobr now count that second list and remove the excess
22:23 jojoa1997 ?
22:23 aldobr wait
22:23 berome jojoa1997: drop items=something like in bones mod
22:24 OldCoder ruskie, PM please
22:25 kaeza jojoa1997: I'm clueless on this one
22:25 kaeza sorry
22:25 aldobr kaeza how to add something to the tail of an array ?
22:26 kaeza aldobr: array[#array + 1] = value
22:26 aldobr ah
22:26 jojoa1997 if "peaceful_npc:npc"  = hp(0) then drop items = default:mese_crystal
22:26 aldobr ok
22:26 jojoa1997 how is this
22:26 kaeza aldobr: ve VERY sure no elements on the array are nil
22:27 kaeza be*
22:27 kaeza or that can fck around the '#' operator
22:27 aldobr the list is initiated as { }
22:28 aldobr npclist = { }
22:28 thexyz VanessaE: https://github.com/celeron55/minetest/issues/257 cannot reproduce
22:28 moltenbot thexyz's link: Crash on unexpected focus change ? Issue #257 ? celeron55/minetest ? GitHub
22:30 aldobr jojoa1997 : look at that http://pastebin.com/4Vfw2RPG
22:30 moltenbot aldobr's link: [Lua] removenpcs - Pastebin.com
22:30 aldobr im not sure if npclist[i]:remove() will trully remove the object from the game, but thats a start
22:30 aldobr my two cents : allways comment your code
22:31 jojoa1997 i keep ongetting lua: init.lua:403: 'then' expected near '='
22:31 jojoa1997 here is the line if "peaceful_npc:npc" = hp(0) then drop items = default:mese_crystal end
22:32 aldobr hm
22:32 aldobr are you sure you want to call the global function named hp ?
22:32 aldobr another problem
22:32 aldobr to compare for equality you use ==
22:32 aldobr not =
22:32 kaeza (20:24:54) aldobr: the list is initiated as { }
22:32 kaeza so that's no problem
22:33 aldobr jojoa1997 that line dont make much sense
22:33 jojoa1997 i made it up myself X)
22:34 aldobr i need to see the code
22:34 aldobr line 403 is inside a comment block in that pastebin
22:34 aldobr so the lua interpreter should not complain about anything
22:34 aldobr makes no sense
22:35 jojoa1997 http://pastebin.com/aUudymrj
22:35 moltenbot jojoa1997's link: [Lua] p - Pastebin.com
22:37 jojoa1997 lua: init.lua:415: '=' expected near 'items'
22:38 jojoa1997 if "peaceful_npc:npc" == hp(0) then drop = default:mese_crystal end
22:38 jojoa1997 lua: init.lua:416: function arguments expected near 'end'
22:39 aldobr2 joined #minetest
22:40 OldCoder NEWS: Reverting Zegaton to Friday
22:41 jojoa1997 no i get this error lua: init.lua:478: function arguments expected near 'minetest'
22:41 jojoa1997 *now
22:42 jojoa1997 this is line 478 minetest.register_craft({
22:43 JesseH joined #minetest
22:44 OldCoder NEWS: Zegaton restarted. Reverted to Friday. Other worlds please tell me if they are all right now.
22:46 JesseH Any good servers I could join to see if I like minetest? :D
22:47 jojoa1997 vanessae.mine.bz port = 30000 you need to ask for interact on server
22:48 JesseH Who to I ask :P
22:48 jojoa1997 in the forum topic http://minetest.net/forum/viewtopic.php?id=4057
22:48 moltenbot jojoa1997's link: VanessaE's Server [0.4.4 git] (Page 1) - Servers - Minetest Forums
22:49 JesseH Oh, I'm new btw ^^
22:49 JesseH completley
22:49 jojoa1997 you have to have a forum account though
22:49 jojoa1997 me too only 3 weeks now i think
22:50 JesseH I heard scripting was handled with Lua, so maybe I can make a mod or something. ^^
22:51 kaeza JesseH: you are new here?
22:51 JesseH I am.
22:51 kaeza welcome
22:51 JesseH :D
22:52 kaeza yes, it's pretty easy to create mods
22:52 kaeza if you have basic programming knowledge
22:52 Exio lua is awesome
22:52 kaeza we can help you with that
22:52 kaeza o hai Exio
22:52 Exio hai btw :P
22:53 JesseH I use Lua everday, have for a long time :P
22:53 JesseH It's what brought me here really.
22:53 Exio the bad thing isn't the code
22:53 JesseH Also seeing that the minecraft-like was written in c++, made me even more excited.
22:53 kaeza yup
22:54 kaeza exactly
22:54 JesseH Going to look at the api docs in a bit. Checking out this server. :P
22:54 jin_xi cool, seeing most modders learned lua to mod
22:54 jin_xi as in, have not used lua before
22:55 kaeza jin_xi: I use lua for every project that needs a scripting language
22:55 JesseH Lua is really easy, until you get to more object oriented code. It's hard for people with c++ experience at first because c lacks classes.
22:55 kaeza it's both lightweight
22:55 kaeza and easy to learn
22:55 jin_xi c++ and java classes are a sad form of oop
22:56 kaeza but still java is better than c++
22:56 JesseH :/
22:56 JesseH That's a little too religous of a debate I believe.
22:56 Exio java better? since when? :P
22:56 kaeza speaking of code readability, not performance of course
22:56 jin_xi i dont like java, feels more like politics than programming at times
22:56 Exio ah
22:56 JesseH syntax is a lot the same.
22:57 Exio in performance ASM is better
22:57 JesseH Exio, ^^
22:57 JesseH LuaJIT almost matches up speeds with Java, so I'm feeling pretty good about Lua.
22:58 Zephyrus1497 joined #minetest
22:59 Zephyrus1497 does anyone know any servers that have the nether mod installed?
22:59 JesseH Zephyrus1497, I think I see you on this server.
23:05 aldobr joined #minetest
23:09 iqualfragile it would be great if the nether wouldnt be a seperate world but be generatet at -3000
23:13 OldCoder Explain nether mod
23:13 OldCoder Should I use it?
23:13 Zeg9 joined #minetest
23:13 Zephyrus1497 the nether mod is kind of like the nether in minecraft
23:14 Zephyrus1497 wats ur server oldcooler?
23:15 Zephyrus1497 Wat server JesseH?
23:15 jordan4ibanez joined #minetest
23:17 Zephyrus1497 Does anybody have a server that i can play on that comes with the interact priv by default?
23:17 aldobr why java is a sad form of oop ?
23:17 OldCoder Zephyrus1497, Yes
23:17 OldCoder Zephyrus1497, come to OpenMine
23:18 OldCoder Server: minetest.org Port: 30007
23:18 Zephyrus1497 OldCoder ok thanks
23:18 OldCoder Try to be nice about dumping lava on all the cities
23:18 OldCoder There is plenty lava already :-)
23:18 Zephyrus1497 i wont im not like that
23:18 OldCoder All right
23:18 OldCoder But you can have interact elsewhere too
23:18 OldCoder Try OpenMine first
23:19 Zephyrus1497 How do i open OpenMine?
23:23 berome you found it now ?
23:23 Zephyrus1497 wat?
23:23 berome open OpenMine
23:23 Zephyrus1497 i cant find OpenMine anywhere
23:23 iqualfragile http://openmine.org/
23:23 moltenbot iqualfragile's link: OpenMine.Org
23:24 Zephyrus1497 oh thanks
23:24 iqualfragile took me like 3 secs
23:24 Zephyrus1497 ok so how do i download it?
23:25 iqualfragile looks alot like a minetest-clone
23:25 aldobr whats the point ?
23:25 iqualfragile let me repeat that: minetest-clone
23:26 aldobr ?
23:26 Zephyrus1497 i cant find the download can someone help?
23:27 Zephyrus1497 plz?
23:29 john_minetest It is not free for download atm. it is in private development but development is stuck atm.
23:29 aldobr what about making minecraft in lua
23:29 aldobr pure lua
23:29 aldobr without C++
23:29 aldobr :P
23:29 iqualfragile aldobr: gtfo
23:29 Zephyrus1497 oh so how can i open it/
23:29 Zephyrus1497 ?
23:29 john_minetest aldobr: let's make minecraft in fortran. or delphi.
23:30 Zephyrus1497 is there a minecraft server for minetest?
23:30 iqualfragile Zephyrus1497: stop asking stupid questinos
23:30 aldobr whats wrong with delphi ?
23:30 aldobr (keep in mind that i have a compiler writting background)
23:30 berome john_minetest: craps !! logo is better ...
23:30 iqualfragile its slow and windows-only
23:30 Zephyrus1497 im not i just want to kno : (
23:30 aldobr slow ?
23:31 OldCoder aldobr, compared to some programs
23:31 OldCoder aldobr, It is Java
23:31 iqualfragile jup, there are allmost no optimisations aplied to the code
23:31 aldobr delphi ?!?! java ?!?!
23:31 OldCoder Oh!
23:31 OldCoder My mistake!
23:31 aldobr delphi has nothing to do with java
23:31 OldCoder You are correct
23:31 OldCoder I thought this was a reference to MC
23:31 aldobr besides being written by the same lead programmer
23:31 OldCoder My apologies
23:31 john_minetest so... what's about making a LOGO interpreter in BASIC to run minecraft clone with it?
23:31 OldCoder Heh
23:31 aldobr delphi -> java -> C#
23:32 aldobr all the same guy wrote the language definition
23:32 aldobr same porpuse etc
23:32 aldobr different implementations
23:32 aldobr delphi compiles to machine language
23:32 aldobr java and C# compiles to virtual machines
23:32 iqualfragile * unoptimized machine language
23:32 jordan4ibanez I'm very excited, I'm getting so close to getting the train to work finally, I just need to figure out how to get the front cart to stop completely at a  dead end and it will be perfect :D
23:32 aldobr delphi is quite optimized
23:33 aldobr being from borland
23:33 aldobr actually borland C++ and delphi share a lot of things
23:33 iqualfragile und there is a way to compile java to optimized machine language
23:33 aldobr GCJ
23:33 aldobr i was not thinking in GCJ when i said this
23:33 john_minetest or... a java CPU emulator that runs windows running a logo interpreter running a BASIC CPU emulator running C++ which is interpreting lua.
23:33 aldobr use luajit
23:34 aldobr and write the game in pure lua
23:34 aldobr with lua opengl
23:34 aldobr would be slower than current C++ code
23:34 aldobr but would be a lot more tweakable
23:34 JesseH luaJIT matches speeds with java almost, so speed wouldn't be that much of an issue with something small scale.
23:35 JesseH There isn;t enough doc on the bindings for opengl though. :(
23:35 JesseH That being said, I write games in Lua. I used the Love framework.
23:35 JesseH It's 2d though.
23:36 aldobr well, you know more than me that lua can call arbitrary libraries
23:36 aldobr .so/.dll
23:36 john_minetest gtg, bye
23:36 OldCoder c u
23:36 OldCoder p
23:36 berome bye
23:36 OldCoder o/
23:37 aldobr i wrote a pascal compiler for a virtual machine
23:37 aldobr actually i wrote it twice
23:37 aldobr pascal grammar is quite nice and clean
23:37 aldobr it fits a single page
23:37 JesseH Never fiddled with it :P
23:38 aldobr niklaus wirth preferred weekend activity is to create new languages based on pascal semantics
23:38 aldobr pascal -> modula -> modula 2 -> modula 3 -> oberon -> something i dont remmember
23:38 kaeza aldobr, JesseH: I load a native lib from my IRC mod
23:38 aldobr yes
23:39 aldobr lua can load gl.so
23:39 aldobr and use it
23:39 JesseH I didn't read that much up, to understand what you are talking about kaeza
23:39 aldobr JesseH just make a wrapper around gl.so/gl.dll and use it from lua
23:39 aldobr same for openal
23:40 aldobr and write the whole game in lua
23:40 JesseH Some of the wrappers should already be made, but I never fiddled with them either.
23:40 JesseH love uses openal I believe.
23:40 JesseH Plus, you'de need to understand c/++
23:40 aldobr i understand C++
23:41 aldobr but
23:41 aldobr depends on who wrote the code
23:41 JesseH http://luaforge.net/projects/luaopenal/
23:41 moltenbot JesseH's link: OpenAL binding
23:41 kaeza JesseH: http://minetest.net/forum/viewtopic.php?id=3905
23:41 moltenbot kaeza's link: [Mod] IRC Chat (W.I.P.) [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums
23:41 aldobr and his state of mind when writting :P
23:42 kaeza JesseH: /join #minetest-irc-testing if you want to see a demo
23:42 JesseH kaeza, How are you handelling messages being sent?
23:42 JesseH I've written a couple irc clients for my games before.
23:42 JesseH Shouldn't be that much harder ;p
23:43 kaeza I currently use LuaIRC/luasocket
23:43 kaeza luasocket is a native lib
23:43 JesseH I used zmq for a project a little while back.
23:43 kaeza LuaIRC provides an IRC framework on top of that
23:43 JesseH luasocket though fits the bill pretty well.
23:43 JesseH Oh yeah, I imagine. Never used it personally.
23:44 JesseH If you need any help, feel free to contact me :D
23:44 JesseH I like the idea of integrating irc chat
23:47 PilzAdam joined #minetest
23:47 PilzAdam Hello everyone!
23:47 JesseH Hello.
23:48 Zephyrus1497 Lov ur mods : )
23:49 kaeza hello PilzAdam
23:50 aldobr2 joined #minetest
23:51 iqualfragile uh, hi PilzAdam, where have you been?
23:51 PilzAdam Skyrim
23:51 JesseH ^^
23:51 iqualfragile is there any way to place a block midair?
23:51 PilzAdam ingame or mod?
23:51 iqualfragile mod-request: something to turn pvp on and of an an per-player-basis
23:51 iqualfragile ingame
23:52 PilzAdam I dont think so
23:53 Zephyrus1497 Does anyone wanna play on 30007 with me?
23:53 OldCoder Zephyrus1497, If not try again in a couple of hours
23:53 OldCoder Remember that it is Christmas Season
23:53 OldCoder People are shopping and so on
23:53 Zephyrus1497 ok thanks
23:54 JesseH Zephyrus1497, I'll play, what do I do
23:54 Zephyrus1497 When ur at the menu where u type the address in for the servers
23:55 Zephyrus1497 type minetest.org
23:55 Zephyrus1497 the port is 30007
23:55 iqualfragile PilzAdam: what do you thing of the pvp-idea?
23:56 PilzAdam /set enable_pvp false/true
23:56 PilzAdam does this answer your question?
23:57 jojoa1997 i need help this is the error lua: init.lua:126: unexpected symbol near '='
23:57 jojoa1997 and the code http://pastebin.com/2eBLLJHxhttp://pastebin.com/2eBLLJHx
23:57 kaeza Unknown Paste ID!
23:58 aldobr2 unknown past id
23:58 jojoa1997 one sec
23:58 kaeza you double paster the URL here
23:58 kaeza pasted*
23:58 jojoa1997 http://pastebin.com/2DhZ9GWB
23:58 moltenbot jojoa1997's link: [Lua] npc - Pastebin.com
23:58 JesseH jojoa1997, forgot to mention, make sure you put them into a table correctly, then loop over that table when you need to check if a certain one needs to do something.
23:58 jojoa1997 ???
23:58 NekoGloop joined #minetest
23:59 JesseH http://lua-users.org/wiki/TablesTutorial
23:59 moltenbot JesseH's link: lua-users wiki: Tables Tutorial
23:59 aldobr2 jojoa1997 you cannot set a value to a function
23:59 kaeza jojoa1997: you cannot "set" the value of a "function call"
23:59 aldobr2 everytime you put () after a symbol name, thats a function
23:59 jojoa1997 which line
23:59 aldobr2 126
23:59 NekoGloop time to code some freakin lua
23:59 jojoa1997 oh
23:59 kaeza 126 as you said
23:59 NekoGloop what's the latest windows build
23:59 kaeza hi Neko :3

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