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IRC log for #minetest-hub, 2017-06-20

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All times shown according to UTC.

Time Nick Message
00:11 ShadowBot` joined #minetest-hub
00:14 lumidify_ joined #minetest-hub
00:14 benrob0329-latop joined #minetest-hub
00:15 benrob0329-latop Aaaand im back
00:16 benrob0329-latop What is everyone up to?
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00:28 benrob0329 Idea: change model to newest MC skin version, and provide a shell script to convert existing skins
00:37 paramat there's an issue for that somewhere, has been discussed a lot
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02:40 paramat best to discuss this in channel octacian
02:41 paramat oops in dev channel i mean
02:41 octacian heh, I suppose so
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07:42 VanessaE can someone tell me, how do I prevent a node that's just been dug, from actually being added to the user's inventory?
07:42 VanessaE (e.g. in a node's on_dig or after_dig_node or on_destruct)
07:45 tenplus1 joined #minetest-hub
07:45 tenplus1 hi folks
07:45 VanessaE hi
07:45 tenplus1 hi Vanessa
07:49 tenplus1 since we're breaking compatibility in 0.5.0 would it be possible to change liquids to only flow over solid objects and not over other liquids ?
07:52 Raven262 Hello tenplus1
07:52 tenplus1 hi raven
07:52 Raven262 tenplus1, that feature would possibly break the valleys mapgen
07:53 tenplus1 damn, never thought of that...
07:53 tenplus1 it's annoying though having water flowing on top of water... shouldnt be happening
07:53 Raven262 Yes... maybe do that for ordinary water while leaving river water untouched?
07:55 tenplus1 not so sure, if it were changed it would affect all liquids I'd imagine
07:56 tenplus1 how kewl would it be to add a 'density' setting that allows for instance oil to float on water, yet have water flow into oil :P
07:57 * tenplus1 wishes he was better at c++ coding
08:02 nerzhul tenplus1, seems my communication was good then :p
08:03 tenplus1 hi nrz
08:04 tenplus1 I take it all of the deprecated functions will finally be removed with warnings also... since you will essentially force ppl to update to 0.5.0
08:06 Jordach >breaking compatability
08:06 Jordach remove the Lua API
08:07 Raven262 really?
08:07 Raven262 If mods were made in cpp it would be much faster i heard
08:07 tenplus1 hi Jordach
08:07 tenplus1 faster, yes... but not everyone knows cpp code
08:07 Calinou problem is, nobody wants to spend time compiling mods for all platforms
08:07 Calinou and hiding malicious code is easier, too
08:08 nerzhul Faster if you code them correctly :p
08:08 * tenplus1 tries to do just that
08:08 tenplus1 code them correctly that is... not hide malicious code :D
08:08 Raven262 yes i see why lua was chosen :P
08:23 tenplus1 is it possible to pre-compile lua code into cpp modules on connect ?
08:27 nerzhul no
08:27 tenplus1 buuuuuu
08:27 nerzhul lua = interpreted, excepted in JIT
08:27 tenplus1 shame... if it could pre-compile and use as native cpp module then it would really speed thigns up :P
08:31 Calinou compiling high-level languages to lower-level ones is really hard
08:31 tenplus1 doesnt the luajit do that as it runs ?
08:32 Calinou no, it uses JIT, that's a different thing
08:33 tenplus1 heh
08:33 tenplus1 wishful thinking for me I think
08:38 Raven262 Does anyone know how to make 32-bit wine prefix?
08:38 Raven262 I seem to be getting an error for which i found no solutions on the internet
08:38 tenplus1 WINEPREFIX="$HOME/prefix32" WINEARCH=win32 wine wineboot
08:38 Raven262 yes i tried that
08:39 Raven262 wine: WINEARCH set to win32 but '/home/corvus/gzprefix' is a 64-bit installation.
08:39 Raven262 trying to run gzdoombuilder
08:39 Raven262 and i can't install dotnet
08:39 tenplus1 same problem dotnet40 has issues
08:39 Shara Morning all
08:40 Raven262 it won't install on 64bit
08:40 tenplus1 hi shara
08:40 Raven262 Hello Shara
08:40 tenplus1 https://askubuntu.com/questions/177192​/how-do-i-create-a-32-bit-wine-prefix
08:40 Shara And no breaking valleys mapgen, really!!
08:40 * tenplus1 didnt touch it... honest
08:40 Shara >.>
08:41 Shara Why am I worried  0.5 is going to destroy MT for me? :(
08:41 Raven262 thanks tenplus1 it seems to work now :D
08:42 tenplus1 w00t
08:42 Raven262 i made the dir prior to setting the prefix
08:42 Raven262 that was my error
08:47 octacian_ joined #minetest-hub
08:47 tenplus1 hi octacian
08:47 tenplus1 nice vid btw
09:02 * CWz has feeling that 14.04 is nolonger supported in the ppa
09:03 Calinou why not use 16.04? :p
09:04 tenplus1 hi CWz
09:04 CWz Steam doesn't run properly on it
09:05 tenplus1 wut 16.04 ???  works fine here... using xubu 16.04
09:08 nerzhul use archlinux, versions are useless
09:21 Calinou pretty sure Steam works on any mainstream desktop distro :P
09:21 tenplus1 you can also get it as a flatpak now if you need to run it, check omgubuntu.co.uk
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10:16 IhrFussel joined #minetest-hub
10:17 IhrFussel Okay I decided to try Blender and it doesn't seem THAT complicated (non-animated) ... now I created my first entity but it's very small ingame ... how can I make it bigger?
10:17 tenplus1 hi fussel
10:17 tenplus1 when adding entity use:   visual_scale = {x=1, y=1}   to scale
10:29 IhrFussel tenplus1, thanks =) but it seems visual_scale can only downscale not upscale? Anyways I found the solution in Blender -> Transform -> Scale
10:30 tenplus1 what ? it shrinks and enlarges model... I use it in redo a lot
10:30 IhrFussel Well I tried x=2, y=2 but it's still only 1 node big
10:30 tenplus1 visual_scale = {x = 0.5, y = 0.5} -- half size.....  visual_scale = {x = 2, y = 2} -- double size
10:30 tenplus1 it definitely works dude, try 3 or 4 as values
10:31 IhrFussel Oh so X/Y do not mean "node size"
10:33 tenplus1 wait, are you adding model as a node and not an entity ???
10:35 IhrFussel No...the code is minetest.register_entity("a:test_monster", {visual_scale = {x=5, y=5}, collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "a_untitled.obj", textures = {{"default_wood.png"},},}) ... but the size stays the same
10:36 tenplus1 visual_size = {x=2,y=2}
10:37 tenplus1 wrong word :PPPPPP it was size, not scale
10:39 IhrFussel tenplus1, now it works =P thanks a lot =D
10:39 tenplus1 eheheh, the difference a word makes ;D
10:40 IhrFussel But I wonder why the wood textures doesn't show...I created a "depends.txt" with default in it
10:41 tenplus1 try  textures = {"default_wood.png"},
10:50 lumidify joined #minetest-hub
10:50 tenplus1 hi lumidify
10:50 lumidify Hi tenplus1
10:51 tenplus1 fussel, did it wokr?
10:51 tenplus1 *work
11:03 IhrFussel tenplus1, well the color of my entity changes based on the texture I use, but the actual texture is not there
11:06 tenplus1 :P
11:15 Raven262 I just found one really nicely designed linux app
11:15 tenplus1 ooh, do tell ?
11:15 Raven262 screenfetch
11:16 tenplus1 nice, looks pretty good :P
11:16 Calinou that's more of a command-line tool than an actual app
11:16 tenplus1 sys info and logo for distro :P
11:16 Calinou mostly to tell the world you're using Arch Linux or whatever hipster distro
11:16 Calinou :)
11:16 Raven262 it changes the style depending on your os
11:16 Raven262 xD
11:16 Raven262 I'm on peppermint linux
11:16 tenplus1 installing
11:17 tenplus1 ./+o+-       john@Aspire-R3700
11:17 tenplus1 yyyyy- -yyyyyy+      OS: Ubuntu 17.04 zesty
11:17 tenplus1 ://+//////-yyyyyyo      Kernel: x86_64 Linux 4.10.0-22-generic
11:17 tenplus1 .++ .:/++++++/-.+sss/`      Uptime: 3h 35m
11:17 tenplus1 .:++o:  /++++++++/:--:/-      Packages: 1370
11:17 tenplus1 o:+o+:++.`..```.-/oo+++++/     Shell: bash 4.4.7
11:17 tenplus1 .:+o:+o/.          `+sssoo+/    Resolution: 1920x1080
11:17 tenplus1 .++/+:+oo+o:`             /sssooo.   DE: LXDE
11:17 tenplus1 /+++//+:`oo+o               /::--:.   WM: OpenBox
11:17 tenplus1 \+/+o+++`o++o               ++////.   WM Theme: Onyx
11:17 tenplus1 .++.o+++oo+:`             /dddhhh.   CPU: Intel Atom CPU D525 @ 1.796GHz
11:17 tenplus1 .+.o+oo:.          `oddhhhh+    GPU: ION
11:17 tenplus1 \+.++o+o``-````.:ohdhhhhh+     RAM: 1113MiB / 3949MiB
11:17 tenplus1 `:o+++ `ohhhhhhhhyo++os:
11:17 tenplus1 .o:`.syhhhhhhh/.oo++o`
11:17 tenplus1 /osyyyyyyo++ooo+++/
11:17 tenplus1 ````` +oo+++o\:
11:17 tenplus1 `oo++.
11:17 Raven262 lol
11:17 tenplus1 omg, oops... that was suppose to be a msg
11:17 Raven262 8ZZZZZZMMMMM               corvus@Corvus-PC
11:17 Raven262 .ZZZZZZZZZMMMMMMM.            OS: Peppermint 8 null
11:17 Raven262 MMZZZZZZZZZMMMMMMMZZZZ          Kernel: x86_64 Linux 4.11.6
11:17 Raven262 MMMMMZZZZZZZZMMMMMZZZZZZZM        Uptime: 4h 3m
11:17 Raven262 MMMMMMMZZZZZZZMMMMZZZZZZZZZ.       Packages: 2049
11:17 Raven262 MMMMMMMMMZZZZZZMMMZZZZZZZZZZZI      Shell: bash 4.3.48
11:17 Raven262 MMMMMMMMMMMZZZZZZMMZZZZZZZZZZMMM     Resolution: 1280x1024
11:17 Raven262 .ZZZMMMMMMMMMMIZZMMZZZZZMMMMMMMMM    DE: LXDE
11:17 Raven262 ZZZZZZZMMMMMMMMZZMZZZZMMMMMMMMMMM    WM: Xfwm4
11:18 Raven262 ZZZZZZZZZZZZZZZZMZMMMMMMMMMMMMMMM    WM Theme: Numix
11:18 Raven262 .ZZZZZZZZZZZZZMMMZMZZZZZZZZZZMMMM    CPU: AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G @ 3.1GHz
11:18 Raven262 .ZZZZZZZZZZZMMM7ZZMMZZZZZZZZZZ7M     GPU: Gallium 0.4 on AMD KAVERI (DRM 3.10.0 / 4.11.6, LLVM 4.0.0)
11:18 Raven262 ZZZZZZZZZMMMMZZZZMMMMZZZZZZZ77      RAM: 1211MiB / 5914MiB
11:18 Raven262 MMMMMMMMMMMMZZZZZMMMMZZZZZ77
11:18 Raven262 MMMMMMMMMM7ZZZZZZMMMMMZZ77
11:18 Raven262 .MMMMMMMZZZZZZZZMMMMMZ7Z
11:18 Raven262 MMMMMZZZZZZZZZMMMMMMM
11:18 Raven262 NZZZZZZZZZZZMMMMM
11:18 Raven262 ZZZZZZZZZMM
11:18 Raven262 ^broken peppermint logo :/
11:18 tenplus1 heh, nice spec tho
11:18 Raven262 Arch logo looks the best tbh
11:19 tenplus1 hows the amd speed boost with new kernel ?
11:19 Raven262 The new graphics drivers do work really good
11:19 Raven262 the open source ones
11:19 tenplus1 according to phoronix the open-source drivers actually beat the binary blob in most tests... impressive
11:20 tenplus1 kinda wish nvidia would help work on noveau
11:20 Raven262 But one has to compile the kernel to use them
11:20 Raven262 My peppermint arrived with an older kernel that had no support for these drivers
11:20 Raven262 lisac's arch was compiled by lisac so he had his drivers open source already
11:21 Raven262 and thats the main reason why game son his PC worked better
11:21 Raven262 *games
11:21 Raven262 though i'll be testing these drivers today even more
11:21 Raven262 some games didn't work really well the last time
11:21 tenplus1 you can get latest *compiled* kernel's here for ubuntu: http://kernel.ubuntu.com/~kernel-ppa/mainline/
11:22 Raven262 yes but it has to be configured before the compiling
11:22 Raven262 in order to support these drivers
11:26 tenplus1 ooh, thought it would autodetect
11:34 Fixer joined #minetest-hub
11:34 tenplus1 hi Fixer
11:57 nerzhul -`
11:57 nerzhul .o+`                 lblot@ArchInfoBlot
11:57 nerzhul `ooo/                 OS: Arch Linux
11:57 nerzhul `+oooo:                Kernel: x86_64 Linux 4.11.5-1-ARCH
11:57 nerzhul `+oooooo:               Uptime: 4h 27m
11:57 nerzhul -+oooooo+:              Packages: 1290
11:57 nerzhul `/:-:++oooo+:             Shell: zsh 5.3.1
11:57 nerzhul `/++++/+++++++:            Resolution: 2960x1050
11:57 nerzhul `/++++++++++++++:           DE: GNOME
11:57 nerzhul `/+++ooooooooooooo/`         WM: GNOME Shell
11:57 nerzhul ./ooosssso++osssssso+`        WM Theme:
11:57 nerzhul .oossssso-````/ossssss+`       GTK Theme: Adwaita [GTK2/3]
11:57 nerzhul -osssssso.      :ssssssso.      Icon Theme: Paper
11:57 nerzhul :osssssss/        osssso+++.     Font: Cantarell 11
11:57 nerzhul /ossssssss/        +ssssooo/-     CPU: Intel Core i3-2130 @ 4x 3.4GHz [54.0°C]
11:57 nerzhul `/ossssso+/:-        -:/+osssso+-   GPU: Gallium 0.4 on AMD RV620 (DRM 2.49.0 / 4.11.5-1-ARCH, LLVM 4.0.0)
11:57 tenplus1 ooh, wide screen :DDDD
11:57 Raven262 :O
11:57 nerzhul `+sso+:-`                 `.-/+oso:  RAM: 4427MiB / 7943MiB
11:57 nerzhul `++:.                           `-/+/
11:57 nerzhul .`                                 `/
11:57 nerzhul haha
11:57 nerzhul (it's my PC at work)
11:57 nerzhul 2 screens
11:58 Raven262 Is my graphics card weaker that yours?
11:58 * Raven262 wonders if he could support two or more screens
12:00 Calinou pretty much all graphics cards (and modern IGPs) have two video outputs
12:00 Calinou most graphics cards have 3 outputs today, some have even 5 or 6
12:00 Calinou (mine has 3 DisplayPort, 1 HDMI, 1 DVI, so 5 in total)
12:00 Calinou (not sure if you could drive 5 displays at once on it, though)
12:00 Calinou (I only need two anyway, currently I'm using 1 HDMI + 1 DVI)
12:00 tenplus1 oof...  I got hdmi and vga :P just about handles 1
12:00 Calinou my IGP has 1 HDMI, 1 DVI I think
12:02 Raven262 I have only VGA on my card, since its an APU
12:03 Calinou it's an old one then
12:03 Calinou it's been years since IGPs don't have VGA anymore
12:03 Calinou (and dedicated graphics cards, since more recently)
12:03 Raven262 Odd
12:03 Raven262 I bought my PC about 10 months ago
12:10 * Jordach reserved two kittens from a shelter
12:10 Jordach http://imgur.com/a/868or
12:11 Raven262 Nice
12:11 tenplus1 kitteh
12:11 tenplus1 hi Jordach
12:16 Jordach tenplus1, they're shy kittens but they showed plenty of interest in me specifically
12:16 tenplus1 yeah, cats can spot a sucker at 100 yards :DDDD eheheheheh jk
12:17 Raven262 lol
12:29 tenplus1 back later
12:31 Fixer tea pot is breaking, wtf
12:31 Bobr2 lol
12:31 Fixer how this is even possible
12:31 Fixer fucking china
12:31 Fixer fuck you
12:31 Bobr2 lol
12:32 Bobr2 your putting tea in a china tea pot??
12:32 Fixer correction: pot for boiling water
12:33 Fixer that i use for tea
12:33 Bobr2 then idk maybe its just worn out
12:33 Fixer it is just 1-2 years old at most
12:34 Fixer pos china quality
12:35 nerzhul joined #minetest-hub
12:35 Bobr2 wb nerzhul
12:40 nerzhul ty
12:45 * Bobr2 has big error
12:47 NathanS21 joined #minetest-hub
12:47 Bobr2 Hello Nathans21
12:47 NathanS21 hi Bobr2
12:53 Shara left #minetest-hub
12:54 Bobr2 hhmm
13:00 Jordach Fixer, https://www.youtube.com/watch?v=Ja1vMy88_bA
13:06 Darcidride joined #minetest-hub
13:07 Darcidride Hi everybody
13:08 red-001 hi
13:08 red-001 wow 47 users
13:09 Bobr2 hello
13:10 Raven262 Hello
13:14 Fixer Jordach: lolol
13:18 DI3HARD139 joined #minetest-hub
13:19 twoelk opening some local maps and joining certain servers takes extremely long with mt-0416 on windows - have similar problems been reported by others?
13:22 Raven262 Is this strictly a windows problem?
13:23 Raven262 Also, when connecting to the certain servers, on which point of the connection process does it slow?
13:23 twoelk seems so
13:24 Raven262 I have one problem concerning one specific server, when i join i find myself floating inside a gray area for about a minute before i can do anything
13:24 Raven262 And then i have a flash of the movements that i did in the gray area
13:24 twoelk when writing to the cache would be my best guess - similar to when it large amounts of media need to be downloaded - only that it seems to be on the client side
13:25 Raven262 I didn't experience this bug.
13:26 twoelk also the one local map I experimented on is not much more than mtg and yet needs 15-20 minutes to load
13:26 RobbieF joined #minetest-hub
13:26 Raven262 Are you sure you didn't have any other processes that would consume your PC's resources in the background?
13:26 twoelk others seem to load fine, so I would exclude write permission problems
13:26 Raven262 Ah
13:27 twoelk for example justtest2 loads fine but hometown not
13:28 Raven262 I'll try connecting to these two.
13:31 Raven262 I tried both, JT2 is faster to connect to, even though hometown does load long i can not say that it loads *that* long
13:32 twoelk JT2 is indeed lightweight compared to most others - mostly stone there :-P
13:32 Raven262 xD
13:32 Raven262 It is an anarchy server after all
13:33 twoelk not really
13:33 twoelk not as much as the original JT
13:33 Bobr2 lol
13:36 twoelk hmm loading my local map was at 35% when I started talking, now it is at 82% (15 minutes later)
13:41 * twoelk fears his usb harddisk might be getting slow as it's respond time seems to be the bottleneck
13:46 stormchaser3000 joined #minetest-hub
13:48 DS-minetest joined #minetest-hub
13:48 Bobr2 wb DS-minetest
13:49 Krock joined #minetest-hub
13:52 DS-minetest hi Bobr2, Krock and everyone else
13:52 Krock ℋⅇℸℸℴ
14:00 Shara joined #minetest-hub
14:00 Bobr2 WB shara
14:02 lisac joined #minetest-hub
14:25 Raven262 Does anybody know how to give command to an application that was run by wine at the same time?
14:26 Raven262 e.g. wine application.exe -command
14:26 Raven262 but i need to give the command to the application, not to the wine
14:28 RobbieF you mean a command line argument for that app?
14:28 Raven262 yes
14:29 RobbieF Perhaps https://superuser.com/questions/1058​985/launch-program-with-wine-using-e​xe-arguments?answertab=votes#tab-top ?
14:30 Shara left #minetest-hub
14:31 Raven262 I'll try to see if it works
14:31 RobbieF good luck
14:37 Raven262 It still doesn't work.
14:38 Raven262 Maybe the application i'm trying to run demands the windows path format
14:43 Raven262 Nope
14:43 Raven262 Neither path formats work
14:49 Raven262 Ahhhh no matter, i found a way around the whole thing
14:54 srifqi joined #minetest-hub
15:45 Calinou http://www.phoronix.com/scan.php?page=n​ews_item&px=Ubuntu-Wants-Default-VA
15:51 Calinou https://www.phoronix.com/forums/forum/phoronix​/latest-phoronix-articles/958403-fedora-contin​ues-working-on-better-nvidia-support-pipewire-​could-replace-pulseaudio?p=958429#post958429
15:51 Calinou based on this, Fedora is going to include the proprietary NVIDIA driver as a first-party option
15:51 Calinou as in, it'll immediately be available for installation, without enabling RPMFusion
15:52 nerzhul nouveau is not good, but it seems redhat doesn't care about free software anymore
15:53 Calinou yeah
15:53 Calinou their wiki still claims the NVIDIA driver is violating the GPL
15:53 Calinou (which may be true, but nobody has tried to sue them for this)
15:53 Calinou typical "it's good so we don't sue" :)
15:54 Calinou now, Red Hat just wants to be a Canonical competitor on the desktop, it's fairly obvious
15:57 Fixer Calinou: Fedora is not that popular
15:57 Calinou Fixer: yeah, but they want to be more popular :)
15:58 Fixer top is ubuntu/mint/debian/arch
15:58 Fixer everything else is lagging behind a lot
15:58 Fixer deb based wins with huge margin
15:58 Fixer in polls i seen
15:58 Fixer Fedora also has legacy of unstable distro
15:58 Fixer beta distro
16:02 Calinou yeah, unfortunately a lot of people don't trust it
16:02 IhrFussel Fixer, not just polls...almost every major hoster here only offers Ubuntu as Linux OS for dedis
16:03 Fuchs fedora is not interesting
16:03 Fuchs RHEL is the cash cow
16:03 Fuchs and obviously with RHEL you tend to not care about GPUs or video acceleration
16:52 IhrFussel So since you plan to merge a PR at the end of the week that completely breaks compatibility with older versions...should server owner NOT update their servers to the latest dev anymore?
16:53 Krock if it was possible to move PRs to another branch...
16:53 IhrFussel @ core devs
16:54 Krock so we could keep master, being backwards compatible, while moving the development to a temporary 0.5.0 branch
16:54 * Krock 's two cents
16:54 IhrFussel Krock, does this mean my observation is right (for now)?
16:55 tenplus1 joined #minetest-hub
16:55 tenplus1 hi folks
16:55 Bobr2 hey tenplus1
16:55 Krock hi tenplus1
16:55 tenplus1 hi bob, krock o/
16:56 Krock yes, as it goes on like we've always done it, then master will become unsuitable for dev servers
16:56 IhrFussel I'm not sure how many PRs exist for 0.5.0 but IF you merge ALL of them into master soon servers with dev will BREAK completely
16:57 shivajiva Hiya folks :)
16:57 tenplus1 hi shiva, fussel
16:57 Krock FOSS development rule #814: Never, ever all PRs get merged
16:58 Krock might it be due requested changes, missing code quality or WIP
16:58 IhrFussel Hello tenplus1 ... question regarding Mobs Redo: My monster glitches through the ground when I spawn it at ground level ... if I spawn it mid-air it floats a bit on the ground and then glitches through the ground as soon as it stands still...am I missing something? Like physical = true?
16:58 shivajiva nerzhul states servers should stay on stable-0.4 in his post to prevent problems :)
16:58 Krock IhrFussel, they must be physical when moving
16:59 Krock indeed, "dev" is meant to be instable
16:59 Krock which would mean in this case: compat breaking
16:59 tenplus1 physical = true is default to all mobs
16:59 IhrFussel shivajiva, some servers have an auto script that updates the server version daily...so those are f...
17:00 Krock yes, those are finally down
17:00 tenplus1 if it glitches through the ground then check collisionbox and make sure it's set ok for model
17:00 IhrFussel Oh okay so the Y collision box is likely too large (-2, 2)
17:01 Krock mhm. 4 nodes large
17:02 IhrFussel Oh I somehow thought it means 2 large... yes -1,1 is enough then thanks
17:03 IhrFussel And what does "floats" do? What is the difference between floating and walking?
17:04 IhrFussel I think it's obsolete for non-flying monsters
17:04 tenplus1 floats in water
17:04 tenplus1 floats = true,   -- floats when in water
17:04 tenplus1 the api.txt file explains all settings
17:05 IhrFussel So the monster will not go up and down continously?
17:05 tenplus1 only when flying/swimming
17:05 tenplus1 I should really round that position to stop it doing that
17:07 benrob0329 https://youtu.be/xE6OPiCjIEM
17:07 benrob0329 That, is, Awesome!
17:07 tenplus1 hi benrob
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17:08 IhrFussel Krock, that wasn't always the case...when I started my server back in May 2016 I was told that "dev versions are pretty much stable"
17:08 tenplus1 wb nrz
17:08 benrob0329 Hi tenplus1
17:08 nerzhul ty
17:08 tenplus1 ooh, awesome wm :P nice
17:09 IhrFussel Hi nerzhul
17:09 benrob0329 Not mine, but im thinking about installing it :P
17:09 Raven262 Anyone wanna play doom?
17:09 Raven262 :D
17:09 tenplus1 it's pretty feature rich but you have to code it that way with scripts/
17:10 benrob0329 Yes, which I don't mind
17:10 tenplus1 :P
17:10 benrob0329 AwesomeWM is configured using Lua
17:10 * tenplus1 uses openbox and lxpanel for simplicity :P
17:10 benrob0329 But Lua can be a bit wierd at times
17:11 Krock IhrFussel, yes because "stable" is just a point in the long commit history. even if there are weeks of feature freeze for a new release, bugs may still remain undiscovered/unfixed
17:11 benrob0329 Like, if I want to use zenity for a quit dialog its difficult to get the exit status of a program
17:18 Raven262 What was the name of the .ini parameter for local map saving?
17:22 tenplus1 enable_local_map_saving = true   in minetest.conf
17:23 Raven262 got it
17:24 lumidify benrob0329: dwm is configured using C :)
17:27 benrob0329 lumidify: ouch
17:34 * CWz wonders why there so many 0.4.13 servers
17:34 Bobr2 any one remember how to register an irc channel
17:35 Fuchs Bobr2: see #freenode
17:36 Fuchs and make sure it's in the right namespace, or I'll bite
17:36 Bobr2 ok lol
17:49 Fixer Bobr2: 11 servers with just 2 players online
17:49 Fixer also looks like VanessaE is also hosting few 0.4.13 servers...
17:50 tenplus1 0.5.0 will force server updates
17:50 Fixer BlueLobster4All and Onez minetest server
17:54 red-001 IhrFussel, dev used to be fairly stable
17:54 red-001 but since we have a compat break coming up that changed
17:54 tenplus1 hi red
17:54 red-001 hi tenplus1
17:55 tenplus1 there's gonna be that 1 pull that breaks it all
17:55 red-001 which one is that?
17:55 IhrFussel Settable collision box for players?
17:55 tenplus1 the one for map/network protocol that was announcesd on forum
17:55 red-001 sorry I wasn't paying much attention to mt-dev in the past two weeks
17:56 red-001 oh that
17:57 tenplus1 I try to keep my mods 0.4.14 compatible and over, but like I said, that 1 pull (especially removing deprecated functions for 0.5.0) will force me to update them all
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18:02 tenplus1 hi paramat
18:03 Jordach joined #minetest-hub
18:03 tenplus1 wb Jordach
18:04 tenplus1 so now I wonder, what sort of 0.5.0 changes are going to break compatibility completely
18:06 Bobr2 alot maybe
18:07 paramat "would it be possible to change liquids to only flow over solid objects and not over other liquids ?" there was a PR for that but it created ugly rivers in mgvalleys so was refused
18:08 tenplus1 shame... water looks funny when it flows on top of itself
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18:11 tenplus1 hi ssieb
18:12 paramat MT liquids are funny in many ways
18:13 tenplus1 I was thinking of a way to make liquids flow in a direction
18:13 tenplus1 instead of ever increasing flows
18:15 ssieb I've thought many times about how to make liquids better, but haven't come up with any real solution...
18:16 tenplus1 place source, it finds 1x empty space to flow into and from there it uses flow direction (param2) to select next available space to flow into until range is met
18:16 tenplus1 that way it flows like true water, in one direction and not everyone at once
18:18 tenplus1 if block placed in stream it'll recalc the direction of the one flowing water hitting it
18:18 ssieb and of course there's the bigger problem of how can you have liquids flowing around other nodes (e.g. stairs under water)
18:19 ssieb I've been wondering if maybe liquids should be metadata instead of nodes
18:19 tenplus1 it could easily be done with param2 in a stream like river instead of flat area in all directions,
18:30 * Bobr2 just found a usb pen literaly XD
18:30 tenplus1 ooh, what size ?
18:31 * Bobr2 doesnt know at the moment
18:31 tenplus1 place your bets...  I guess 8gb
18:32 Bobr2 8.1
18:32 tenplus1 eheheh
18:34 * Bobr2 forgot how to delete things using termina;
18:34 tenplus1 sudo rm -r *.*
18:34 Bobr2 thanks
18:34 tenplus1 make sure you're on usb flash 1st :PPP
18:35 Bobr2 im on it but its read only file system
18:35 tenplus1 buuuuuu... run gparted or gnome-disks and format it
18:36 Bobr2 lol
18:38 CWz just drank my first cup of Shampain, how the call anyone drink that shit
18:38 Bobr2 CWz i know right its horrible
18:38 Bobr2 so is redwine
18:38 CWz I hate the taste of wine and alcohol in general.
18:39 Bobr2 same dont mind a shandy on specal occasions
18:42 tenplus1 brb
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18:42 Bobr2 its not a nite folks its a brb
18:43 Calinou <Raven262> Anyone wanna play doom?
18:43 Calinou Raven262: what source port?
18:43 Calinou unfortunately, Doom is fragmented enough that you have to mention it
18:43 Calinou :P
18:43 Calinou I do have a Zandronum server up
18:43 Bobr2 whats doom
18:43 Calinou (you should see it in Doomseeker)
18:43 Raven262 lol
18:43 Calinou Bobr2: >:(
18:43 Raven262 Sorry Calinou, i was plying untill few moments ago now i'm in another game :/
18:43 Raven262 *playing
18:44 Calinou it's ok
18:44 Bobr2 ill play doom if its free
18:44 IhrFussel The moment when one of your moderators marks a region with WE then saves that region for copying, then loads it but it's wrong and then does //set air forgetting that pos2 is still set >.<
18:44 Calinou the source code is freely available, the game data isn't
18:44 Calinou (of course, nothing prevents you from acquiring it in less-than-legit manners)
18:44 Calinou (or playing Freedoom)
18:45 Bobr2 IhrFussel doesnt go well does it lol
18:45 Bobr2 i dont care if its legit or not manners lol
18:45 IhrFussel Bobr2, I was thinking about automatically restting the marked pos after each action...but that could be very annoying
18:46 Bobr2 yeah it would
18:49 * Bobr2 doesnt know how to install doom it seems to complicated
18:50 Calinou the game never was particularly easy to install
18:50 Calinou the fact the game data isn't redistributable doesn't help
18:58 * twoelk rather not remembers all the hours of work he has way too often destroyed with WE
18:58 Bobr2 same
19:29 Fixer MAAKEE A <MOOOOOOOOOOVE
19:41 Fixer ha?
19:41 Fixer extract doom.zip, ???, run
19:42 Calinou Fixer: well, you need data files
19:42 Fixer Calinou: problem?
19:42 Calinou although, if you are cheap:
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19:42 Calinou 1) download GZDoom from https://zdoom.org/downloads
19:42 Calinou 2) get Freedoom WADs from https://github.com/freedoom/freedoom/rele​ases/download/v0.11.2/freedoom-0.11.2.zip (extract it), place them in the same folder as the GZDoom binaries
19:42 Calinou 3) start GZDoom :P
19:43 Fixer i have original DOOM in Dosbox
19:43 Calinou http://distro.ibiblio.org/pub/linux/distrib​utions/slitaz/sources/packages/d/doom1.wad
19:43 Calinou or use this WAD, it's the shareware Doom
19:43 Calinou (only has the first episode, can't really be used to play custom maps or multiplayer)
19:49 Raven262 Or use the pirate bay like the rest of the world :P
19:50 Raven262 Calinou, did you play tnt team's eternal doom 4 demo?
19:50 Raven262 its demo cause it was never finished
19:51 Raven262 but those 7 maps are probably the greatest architectural achievement done in the doom engine
19:51 Raven262 aside from some extremes who made the maps to show off
19:53 Calinou Raven262: nope
19:53 Calinou I did play Knee-Deep in ZDoom
19:53 Calinou and Plutonia/TNT of course
19:53 Raven262 oh that one is gold too, the kdizd
19:53 Calinou (I actually bought the original games last year, on Steam sale)
19:54 Raven262 i would do too if i had the money actually xD
19:54 Calinou I even have the censored IWADs from Doom 3 BFG, with NERVE.WAD
19:54 Raven262 for this eternal doom, you can get it using the wadseeker, ed4_rfo1.wad
19:54 Raven262 doesn't reqquire anything else except the doom2.wad
19:54 Calinou anyway, if you want to play Doom, tell me
19:55 Raven262 :D
19:55 Calinou I can restart my server to change mode or IWAD
19:55 Calinou (it's on Doom 2 coop right now)
19:55 Raven262 okay, but can we play it tomorrow, i'm a bit tired now :P
19:55 Calinou sure
19:56 Raven262 is it zandronum 3.0?
19:56 Calinou no, 2.1.2...
19:56 Raven262 damn i can't use 2.1.2
19:56 Raven262 rendering problems
19:58 Raven262 maybe it wasn't such a good idea to update to the open source drivers, i mean they work really nice aside from the shattering that happens in zandronum
19:58 Fixer Calinou: are there OSS engines for Quake II ?
19:59 Calinou Fixer: yes, many
19:59 Calinou Q2PRO for multiplayer, Yamagi Quake 2 for singleplayer, usually
19:59 Calinou Raven262: try using a software renderer instead of OpenGL?
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20:00 Raven262 I'll try, but later, have to make dinner now :P
20:00 * Raven262 is away
20:01 Fixer Calinou: okay, ty
20:07 Fixer ok, gzdoom with doom1,doom2,heretic is done
20:26 * Raven262 is back
20:26 Raven262 Did you forget Hexen and Strife then, Fixer?
20:27 Raven262 The two best games in doom engine imo
20:32 Fixer Raven262: added
20:32 Raven262 If you are into old games, strife might prove to be quite an adventure
20:32 Raven262 just don't forget that it has two wads
20:32 Raven262 the strife1.wad and voices.wad
20:32 Raven262 gzdoom recognizes both
20:33 Fixer Raven262: i dislike doom controls somewhat, I also like duke nukem
20:34 Raven262 What do you mean by controls?
20:34 Fixer keyboard controls
20:34 Raven262 Mouse + keyboard?
20:35 Raven262 You can use mouse look in gzdoom
20:35 Fixer yes
20:36 Raven262 I though most of the fps game shave the same controls :P
20:43 Raven262 *game shave
20:43 Raven262 well it took me a while to find that error
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21:58 Fixer Q2 is still so fresh
21:59 Fixer good textures, good lighting
21:59 Fixer nice enemies
22:01 Shara joined #minetest-hub
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22:06 Fixer https://en.wikipedia.org/wiki/List_of_open-so​urce_video_games#Open_engine_and_free_content
22:06 Fixer scroll down to minetest
22:06 Fixer realise it is literally only one fucking project without wiki page
22:09 Jordach r e k t
22:10 nerzhul at least it's noted we did a release in 2017
22:14 sniper338 joined #minetest-hub
22:14 red-001 one of the main deletionists that wanted to get rid of the minetest article got banned from wikipedia
22:14 red-001 how the hell does warzone2100 have an article??
22:14 red-001 but not minetest
22:14 red-001 we have as many members on the forum as they have posts in total
22:14 red-001 I mean it's a good game but it has a gaint article about thier whole history
22:15 paramat MT is refused by wikipedia for stupid reasons, nevermind
22:16 Shara I was involved with a much smaller game previously that somehow manages to have (or at least had - haven't checked if it still does) a page...
22:16 red-001 I say we ask them to recreate the page?
22:16 red-001 it was deleted in 2012
22:19 sniper338 joined #minetest-hub
22:21 red-001 oh great I can't even join #wikipedia
22:22 paramat we have lots of good media coverage, more than enough
22:23 Jordach_ joined #minetest-hub
22:23 red-001 well someone get in contact with them, I don't know where to ask and I can't join thier IRC channel
22:23 red-001 * Cannot join #wikipedia (You are banned).
22:23 Shara Do we have a quick and easy way to build for windows now? For some reason I think I caught half a conversation about something for that, but I am, in short, clueless.
22:24 Jordach__ joined #minetest-hub
22:24 paramat we even had 'best open source voxel game' from one media publication
22:24 Shara I really want to test something, but can't spent a couple hours arguing with the compiler.
22:24 paramat not as far as i know
22:25 Shara I know something works on Linux, but not if it works on Windows... Me being mainly a Windows user. Fun :(
22:26 red-001 Fixer, had something
22:26 red-001 is it ok to hate the lua c api?
22:26 Shara I'm sure it is.
22:27 paramat https://opensource.com/alternatives/minecraft
22:28 paramat no bias here but we really are the best free open source voxel game
22:29 red-001 hey even 0.4.7 was important enough for softsonic to enbedded it in thier adware
22:34 EldritchGuardian joined #minetest-hub
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23:07 red-001 !seen Zeno`
23:07 ShadowBot red-001: I saw Zeno` in #minetest-hub 23 hours, 35 minutes, and 39 seconds ago saying "feature"
23:10 bigfoot547 !seen YER MOM
23:10 ShadowBot bigfoot547: seen [channel] <nick>
23:10 bigfoot547 !seen YER_MOM
23:10 ShadowBot bigfoot547: I haven't seen YER_MOM in #minetest-hub.
23:11 bigfoot547 :(
23:14 Miner_48er joined #minetest-hub
23:15 Jordach joined #minetest-hub
23:15 red-001 huh I noticed that OC uses a domain that seems to be only known for scamming
23:15 Jordach :pastathinking:
23:16 Jordach Fixer, vaporwave is magic
23:16 red-001 and it looks like they like scamming the bitcoin community
23:16 red-001 and it's documented that OC dislikes that community or at least some of it's members
23:17 paramat joined #minetest-hub
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23:17 red-001 I do have do wonder why this law abiding and totally great person associates with scammers
23:18 red-001 I was going to go for him being a scammer
23:18 red-001 but that works too
23:19 red-001 still even if he isn't one thats still a big link to the criminals that scam people
23:19 red-001 fuck scammers
23:20 red-001 since it seems that scaming is the domains main use
23:20 red-001 and if you try to go to it you just see a regular unused domain ad page
23:21 red-001 no sign up or anything so it's clear it not just a normal web mail service that scammers happen to link
23:22 red-001 https://forums.digitalpoint.com/threads/​paypal-scammer-buyer-techie-com.2753166/ https://bitcointalk.org/index.php?topic=131009.0 https://bitcoingarden.org/f​orum/index.php?topic=9217.0
23:22 red-001 why not
23:23 red-001 he isn't a nation state so I doubt he can do much
23:23 red-001 he can't even bother to figure out my email when talking shit about me
23:25 red-001 ah I was wrong
23:25 red-001 the domain is used for scamming but it seems it's main use is spam
23:25 red-001 https://stopforumspam.com/domain/techie.com
23:26 red-001 the last report is as recent as last month
23:28 Jordach :thinking:
23:28 red-001 it seems that oldcoder is involved in the spam and scamming scene
23:29 red-001 yeah you don't have to be smart to be a scammer or spammer
23:29 red-001 the first isn't ussually investigated that well for small sums
23:30 red-001 and law enforcement basically doesn't care about the second
23:30 red-001 even if they have a law on the books about spam
23:31 red-001 well just when I though I couldn't dislike OC anymore this happens
23:39 red-001 huh
23:39 red-001 I think I might actually be right
23:40 red-001 oh nvm
23:41 red-001 this is pointless
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