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IRC log for #minetest-dev, 2019-01-29

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All times shown according to UTC.

Time Nick Message
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03:03 Lone-Star heyas, got a small feature request for MTG, stonebrick walls. I have already added this to my local game and think it would be good for future releases
03:04 Lone-Star it's just 2 lines of code :D
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07:20 sofar #8140 amazed I think I made this work
07:20 ShadowBot https://github.com/minetest/minetest/issues/8140 -- Force send a mapblock to a player. by sofar
07:20 sofar 2 years of scratching my head over it
07:44 ANAND Attaching a player to an entity with the visual_size field defined scales the player as well. Is this intended?
08:19 nerzhul sofar you didn't handle block = null
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17:10 sofar nerzhul: yeah, I also need to think about whether we want it to force emerge a block or not
17:10 sofar nerzhul: I'm leaning to allowing that, but maybe through a <bool> flag as option that's not default
17:11 sofar I'm very excited though that we got it to work, I'll try and port it to 0.4.x and test it in production on ITB
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22:33 p_gimeno is there a difference between 'stable-0.4' and 'backport-0.4' in MTG?
22:34 p_gimeno they are in sync in MS-GitHub but not in GitLab
22:34 sfan5 currently not
22:34 sfan5 the difference is that backport contains the current state of the backports that were already done
22:56 p_gimeno ah thanks, so I guess that GL is lagging
23:00 p_gimeno (lagging behind MSGH because someone forgot to update the branch there)
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