Time Nick Message 03:03 Lone-Star heyas, got a small feature request for MTG, stonebrick walls. I have already added this to my local game and think it would be good for future releases 03:04 Lone-Star it's just 2 lines of code :D 07:20 sofar #8140 amazed I think I made this work 07:20 ShadowBot https://github.com/minetest/minetest/issues/8140 -- Force send a mapblock to a player. by sofar 07:20 sofar 2 years of scratching my head over it 07:44 ANAND Attaching a player to an entity with the visual_size field defined scales the player as well. Is this intended? 08:19 nerzhul sofar you didn't handle block = null 17:10 sofar nerzhul: yeah, I also need to think about whether we want it to force emerge a block or not 17:10 sofar nerzhul: I'm leaning to allowing that, but maybe through a flag as option that's not default 17:11 sofar I'm very excited though that we got it to work, I'll try and port it to 0.4.x and test it in production on ITB 22:33 p_gimeno is there a difference between 'stable-0.4' and 'backport-0.4' in MTG? 22:34 p_gimeno they are in sync in MS-GitHub but not in GitLab 22:34 sfan5 currently not 22:34 sfan5 the difference is that backport contains the current state of the backports that were already done 22:56 p_gimeno ah thanks, so I guess that GL is lagging 23:00 p_gimeno (lagging behind MSGH because someone forgot to update the branch there)