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IRC log for #minetest-dev, 2016-01-07

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All times shown according to UTC.

Time Nick Message
00:04 sapier left #minetest-dev
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01:09 sofar WOW, I've never seen git merge fuck up so badly
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01:17 kaadmy hmm?
01:19 sofar merging my logs and the aspen tree patches
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02:40 paramat hmmmm kahrl nore , please can anyone review/approve https://github.com/minetest/minetest/pull/3501 'Liquids: Flow into and destroy 'floodable' nodes'? i studied the flowing code and am fairly confident this is good
02:44 paramat gregorycu i'll merge 3533 once you've rebased it
03:35 kahrl paramat: lgtm (3501)
03:36 paramat thanks!
03:36 kahrl I agree with the comment that there should be a way to drop the flooded node as an item, but like discussed this can be done later
03:40 kahrl there are some more optimizations that could be done (e.g. get rid of n00 and replace nodemgr->get(n00) by cf), but again that's not the focus of this commit
03:42 paramat ok
03:58 paramat i might add that optimisation when i add docs
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05:32 paramat now merging game 759
05:39 paramat merged
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05:55 paramat now merging 3501
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06:03 paramat merged wooo
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06:38 * sofar thinks paramat deserves a break
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18:16 Niebieski Hey guys, I had an idea today about making an item generator. A program that makes lua files.
18:17 kaadmy Niebieski: like, take a spreadsheet and convert it to lua?
18:17 Niebieski I was thinking about a GUI of checkboxes and radio-buttons.
18:21 kaadmy Kenney hasn't released this program, but: https://forum.minetest.net/vi​ewtopic.php?p=179034#p179034
18:25 Niebieski Yeah something like that.
18:32 Niebieski I was also thinking about a trailer for the game.
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18:44 kaadmy which game?
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