Time |
Nick |
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02:27 |
jonadab |
kyle56: You can make map blocks load slowly by installing a mod that generates a bunch of stuff (ideally including liquids that flow in multiple directions) every time a map block loads. Works every time. If that's not enough, put the data files on an NFS-mounted partition. HTH.HAND. |
02:29 |
jonadab |
Wasn't there at some point a mod that gated in-game chat to an IRC channel? |
02:30 |
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02:30 |
MTDiscord |
<mistere_123> There's the irc mod |
02:51 |
kyle56 |
well i wouldn't wanna do something that lags the server or uses lots of CPU i do like the NFS mount idea tho. |
03:30 |
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03:38 |
kyle56 |
is there a way to modify whatever it is that shows the motd and players online through a lua mod? |
03:40 |
MTDiscord |
<warr1024> You mean in a server list entry? |
03:41 |
MTDiscord |
<warr1024> I know somebody has a pure-lua implementation of the server announce protocol as a mod. You turn off server announce in the engine, install the mod, and use the mod to announce, and you can customize things. |
03:41 |
MTDiscord |
<greenxenith> I believe they mean the status message |
03:41 |
kyle56 |
nope i mean in game where it says "# server: version bla hla"- yeah the status message |
03:42 |
MTDiscord |
<warr1024> Ah that thing ... you can override the engine's builtin one |
03:49 |
kyle56 |
yay that works. thanks |
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