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13:57 |
pjals |
For some reason Minetest (with MineClone2 game) is complaining with "2023-07-17 16:10:54: WARNING[Main]: GUIInventoryList::draw(): The inventory location "undefined" doesn't exist" when I interact with `skw_compressor:compressor` with this code: http://paste.debian.net/hidden/c59368b3/ |
13:57 |
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15:24 |
pjals |
Anyone? Does this bridge even work? |
15:27 |
dibesfer[m] |
Sorry i was drawing |
15:27 |
dibesfer[m] |
I dunno |
15:36 |
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17:17 |
celeron55 |
pjals: the code seems to be roughly correct. have you tried placing the node again if you've modified on_construct meanwhile? |
17:18 |
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17:25 |
celeron55 |
pjals: try to add something like this in skw_compressor_ui to see what's going on, or use some interactive mod that allows viewing such internal details about a node: |
17:25 |
celeron55 |
local meta = minetest.get_meta(pos) |
17:25 |
celeron55 |
local inv = meta:get_inventory() |
17:25 |
celeron55 |
print(dump(inv:get_lists())) |
17:28 |
pjals |
it prints this (newlines removed): `{out = {ItemStack("")},in1 = {ItemStack("")},in2 = {ItemStack("")}}` |
17:28 |
pjals |
so it def exists, but the formspec renderer cant find it |
17:29 |
pjals |
celeron55: ^ |
17:31 |
rubenwardy |
pjals: context only works with node formspecs, not with show_formspec. You need to either use the node position list name or a node formspec |
17:32 |
pjals |
ohh!! im stupid |
17:33 |
rubenwardy |
The error message could be better, undefined is a bit vague |
17:33 |
rubenwardy |
*node position inventory name |
18:04 |
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