Time |
Nick |
Message |
00:06 |
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04:16 |
fluxionary |
is the sandbox's access documented anywhere outside the code? it just occurred to me that it generally can write to the world folder, which is a common place to put minetest.conf... |
04:37 |
fluxionary |
seems like i can't even load the file via `Settings`, that's a good start |
04:40 |
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04:43 |
MTDiscord |
<Warr1024> Putting minetest.conf in the world dir ... holy crap, people do that? š
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04:45 |
fluxionary |
seems that i don't have even read access to the file, but i'll dig into why, tomorrow. almost sleeping. |
04:45 |
fluxionary |
the name of the settings file is technically arbitrary, i know at least one major server where it's not called "minetest.conf" |
04:48 |
fluxionary |
then again, even if game-centric files are protected, there's multiple mods that require their own conf files, and no way to partition access to those |
04:49 |
fluxionary |
while i'm on the subject, it bothers me that there's no good easy to create a mod that requires API keys which aren't accessible by other mods |
04:50 |
fluxionary |
i.e. minetest.conf lets everyone see mod-specific keys |
05:50 |
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07:43 |
luk3yx |
MinetestBot: tell fluxionary MT should block access to minetest.conf if it's in the world directory (https://github.com/minetest/minetest/blob/f9b1176fa9652cd0188c44cbb9416b0668bf55ff/src/script/cpp_api/s_security.cpp#L516-L520) |
07:44 |
luk3yx |
!tell fluxionary MT should block write access to minetest.conf if it's in the world directory (https://github.com/minetest/minetest/blob/f9b1176fa9652cd0188c44cbb9416b0668bf55ff/src/script/cpp_api/s_security.cpp#L516-L520) |
07:44 |
MinetestBot |
luk3yx: I'll pass that on when fluxionary is around |
09:17 |
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10:28 |
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10:48 |
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12:02 |
MinetestBot |
[git] cat-master21 -> minetest/minetest: AppImageBuilder.yml: add script section and update to Jammy (#13078) 0b08e1b https://github.com/minetest/minetest/commit/0b08e1b1d2fb6ac5c751df615b37e646c1532646 (2023-04-14T12:00:20Z) |
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13:28 |
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14:34 |
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15:02 |
Guest54 |
omg i just learned you can do SMIL animations in favicons https://research.exoticsilicon.com/articles/replying_to_comments |
15:02 |
Guest54 |
did anyone ever made an animated version of the minetest svg icon? |
15:04 |
MTDiscord |
<ROllerozxa> wow, animated SVG favicons? |
15:05 |
Guest54 |
look at the linked page |
15:05 |
MTDiscord |
<ROllerozxa> yes, that's what I did |
15:06 |
Guest54 |
SVG is truly one of the most underrated standards |
15:06 |
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15:06 |
MinetestBot |
fluxionary: Apr-14 07:44 UTC <luk3yx> MT should block write access to minetest.conf if it's in the world directory (https://github.com/minetest/minetest/blob/f9b1176fa9652cd0188c44cbb9416b0668bf55ff/src/script/cpp_api/s_security.cpp#L516-L520) |
15:07 |
Guest54 |
i think at one point chrome even wanted to deprecate SVG animations since they didn't āgetā it, but it seems they were discourage (a classic case of: people who provide a tool for a data format do not understand how it is used in practice) |
15:09 |
Guest54 |
ROllerozxa did you know you can do animated displacement mapping in SVG? http://daten.dieweltistgarnichtso.net/src/svg%20displace/displace.svg |
15:13 |
Guest54 |
i find this very cute https://upload.wikimedia.org/wikipedia/commons/b/ba/Toy_train_SMIL.svg |
15:13 |
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15:14 |
Guest54 |
(also look at the source code, it's tiny) |
15:19 |
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15:41 |
Blockhead256[m] |
no animated favicon in firefox for me |
15:41 |
Blockhead256[m] |
oh nvm it's so subtle |
15:42 |
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15:44 |
Guest54 |
yeah it's cute |
15:45 |
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18:29 |
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18:29 |
s20 |
Hi. Is it working? |
18:30 |
MTDiscord |
<ROllerozxa> hello |
18:31 |
rubenwardy |
No |
18:31 |
rubenwardy |
Test failed |
18:45 |
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19:05 |
MinetestBot |
[git] Desour -> minetest/minetest: Store whether window is maximized (#12861) d49d80a https://github.com/minetest/minetest/commit/d49d80a4a023581ac0dd305a2e8b5a0b1a681c8b (2023-04-14T19:04:03Z) |
19:07 |
MinetestBot |
[git] Desour -> minetest/minetest: Fix background[] pos-offset lower-right-corner being at least (1,1) (ā¦ ae7271b https://github.com/minetest/minetest/commit/ae7271b7259437f613f7bca0a3b71ee7ebfa9c51 (2023-04-14T19:05:09Z) |
19:11 |
MinetestBot |
[git] Desour -> minetest/minetest: Add some simple unittests for shapeless recipes 50e91b8 https://github.com/minetest/minetest/commit/50e91b882c2ccf979d13843a780778c9a8ed19c4 (2023-04-14T19:10:09Z) |
19:11 |
MinetestBot |
[git] Desour -> minetest/minetest: Throw Hocroft-Karp onto shapeless recipes ccd696c https://github.com/minetest/minetest/commit/ccd696c49af9e346c9408859b68ef9731c4a4b02 (2023-04-14T19:10:09Z) |
19:24 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Prevent installing mods when there is no base game (#13429) c5fb502 https://github.com/minetest/minetest/commit/c5fb50298af38c57a2030168caf486cd33e02b1a (2023-04-14T19:23:25Z) |
19:42 |
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19:42 |
independent56 |
Why exactly was stacks banned from the forum?p |
19:43 |
independent56 |
Is it their extremely verbose posting style? |
19:43 |
rubenwardy |
low quality comments and necroposting, it was a temp ban |
19:44 |
independent56 |
ok |
19:44 |
independent56 |
Yeah, i agree that their comments were low qualityh and sent them a PM about it |
19:45 |
independent56 |
It's halarious they're evading a tempban, but that would be average considering they seem to have the brain characteristics of 14 year old me. |
19:46 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix ContentDB page not being reset when changing type b890771 https://github.com/minetest/minetest/commit/b89077187b22ba7e8ca4c3ff95aeb49caff75b7b (2023-04-14T19:34:03Z) |
19:55 |
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20:06 |
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20:54 |
TheSilentLink |
is t here a room for mesecraft on IRC or Matrix? |
20:59 |
rubenwardy |
TheSilentLink: No, they just have forums here: https://www.mesecraft.com/ |
21:01 |
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21:03 |
learnOPENtechBEC |
Greetings all, I'm pretty new to Minetest. Trying to set it up on my own cloud server. I do have it running based on the docs I found online to run it in a docker-compose file in Portainer. Right now I want this to be a private test server for myself and family. Once I learn what I'm doing I might spin up another server for others. |
21:05 |
learnOPENtechBEC |
I see the Command line info here: https://wiki.minetest.net/Command_line |
21:05 |
learnOPENtechBEC |
But I'm not quite sure where to put those in in my docker-compose file, or even how they all work. |
21:05 |
learnOPENtechBEC |
Can anyone help point me to more complete documentation on how to host your own minetest server, secure it, install other mods, etc. |
21:07 |
MTDiscord |
<ROllerozxa> https://wiki.minetest.net/Setting_up_a_server |
21:09 |
learnOPENtechBEC |
which is how I did get as far as I did |
21:09 |
learnOPENtechBEC |
MTDiscord: Thank you MTDiscord, I have been through that one, it just don't have much on how to take that info and put it in the docker-compose file |
21:09 |
learnOPENtechBEC |
I guess I can just keep trying random things spinning up and down the server to test them out |
21:12 |
sfan5 |
the docker way is a bit different since it doesn't allow you configure the command line params |
21:12 |
learnOPENtechBEC |
Hmmm |
21:13 |
learnOPENtechBEC |
` Ā Ā Ā - "CLI_ARGS=--gameid minetest --port 30000" #optional ` |
21:13 |
sfan5 |
well, I don't know where you found your docker-compose file |
21:13 |
learnOPENtechBEC |
that is one line under minetest: > environment: > Was thinking I could just add -this -that -randomthing |
21:14 |
sfan5 |
IIRC we merely have an official docker container (albeit with few docs) |
21:14 |
learnOPENtechBEC |
sfan5: lol, come to think of it nor do I! Let me see if I can find that |
21:15 |
learnOPENtechBEC |
yeah looks like pretty much this one: https://hub.docker.com/r/linuxserver/minetest |
21:15 |
MTDiscord |
<Warr1024> There are a few viable docker containers for MT out there. Ā For servers, linuxservers.io has one that I used for quite a while. Ā I published my own, which is more stripped down. Ā I think BuckarooBanzay also published one, which PandoraBox may be based on. |
21:16 |
MTDiscord |
<Warr1024> The lsio one worked pretty well, but (1) it's a bit complicated internally, with lots of wrapper scripts, (2) they're not slow to update but they're just not as fast as I like, and (3) it ships with MTG, which I find mildly offensive :-D |
21:17 |
learnOPENtechBEC |
oh? ...MTG? mindtest grandma's! ? |
21:18 |
MTDiscord |
<Warr1024> Magic The Gathering. Ā Majorie Taylor Greene. Ā Meeting. |
21:18 |
MTDiscord |
<Warr1024> minetest_game |
21:18 |
learnOPENtechBEC |
hahah gotcha |
21:18 |
MTDiscord |
<Warr1024> Hmm, somebody needs to actually publish a mindtest_game now, just for maximum confusion. |
21:19 |
learnOPENtechBEC |
ah yes, the "minetest game" official "game" is just the world without animals/mobs so you can dig but not really build or make anything else correct? |
21:20 |
MTDiscord |
<Warr1024> "without animals/mobs" isn't my primary complaint, but yeah, that game I tried to make interesting for years before I finally gave up and started from scratch. |
21:21 |
learnOPENtechBEC |
oh yeah? what direction did you go |
21:21 |
MTDiscord |
<Warr1024> Ironically it might actually be more feasible to make it interesting with mods today, since it's stopped being a moving target so much, but there were too many decisions in the game anyway that took more work to reverse than just starting over. |
21:21 |
MTDiscord |
<Warr1024> I went the NodeCore direction. |
21:22 |
learnOPENtechBEC |
ah good point |
21:34 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Update settingtypes (#13428) 5cd6a22 https://github.com/minetest/minetest/commit/5cd6a22dd3b4738c89e436aedb88afb5cf44c9d8 (2023-04-14T21:32:25Z) |
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23:34 |
muurkha |
learnOPENtechBEC: you can build and make things in the "minetest game" |
23:35 |
muurkha |
I've spent a fair bit of time playing it in different versions, including quite a bit of time with no extra mods |
23:35 |
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23:36 |
muurkha |
I think it's more fun with some mods |
23:36 |
muurkha |
btw, learnOPENtechBEC, MTDiscord is a bot that bridges this chat to the proprietary Discord chat system |
23:37 |
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23:38 |
Fleckenstein |
I don't really understand the issue with bridging public channels |
23:39 |
muurkha |
in the super plain vanilla minetest game you can collect wood, dig, build houses, swim (and possibly drown), build boats, explore different biomes, plant tree saplings for tree farming, explore caves (and possibly fall to your death), cultivate apples and blueberries for food |
23:39 |
muurkha |
gradually progress from wood tools to stone tools to bronze tools to steel tools to mese tools |
23:40 |
muurkha |
by default food is only useful for curing damage sustained from falling or near-drowning or eating poisonous mushrooms |
23:40 |
muurkha |
oh you can also cultivate brown mushrooms in the dark |
23:40 |
muurkha |
for food |
23:40 |
muurkha |
or red ones for decoration |
23:41 |
muurkha |
oh and you can cultivate flowers too |
23:42 |
muurkha |
range far and wide to seek out the flowers you like, bring them home to cultivate, then use them for dye |
23:42 |
muurkha |
oh, and cotton and wheat, those are also in the base game as things you can cultivate |
23:42 |
muurkha |
you can build ovens and bake bread and make a bed out of the cotton (and I think some red dye from a rose) |
23:43 |
muurkha |
I'd forgotten that wheat wasn't from the extra farming mod we usually use |
23:44 |
muurkha |
and then you can do architectural exploration with the built-in materials, which is pretty fun |
23:45 |
muurkha |
you can build islands in the sky and plant trees on them, or undersea cities, or subterranean cities |
23:45 |
muurkha |
oh and there are dungeons with chests in MTG |