Time |
Nick |
Message |
00:01 |
FavoritoHJS |
CPU Usage based on about:processes, 100% is one pegged core and not 4+HT! |
00:01 |
FavoritoHJS |
Default useragent: Spike to 40% while loading, settles to 4% CPU and trace GPU after load |
00:01 |
FavoritoHJS |
While playing 480p: 11% CPU and 2% GPU while playing, constantly flashing the play controls causes a spike to 35% CPU (and 25% on the GPU process) and 7% GPU |
00:01 |
FavoritoHJS |
Chrome useragent: No change when loading, no change while playing, or flashing controls. |
00:01 |
FavoritoHJS |
Conclusion: Not Guilty, just Firefox Jank |
00:01 |
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00:02 |
FavoritoHJS |
I suspect the problem is that DOM reconstruction is taking too long, and it wasn't very noticed because I imagine a canvas is more used for moving stuff. |
00:47 |
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03:13 |
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04:35 |
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05:00 |
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05:04 |
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05:06 |
Pie |
Hi there, I just installed minetest and the mouse movement does change the view position. Left click and scroll wheel work. It also works when naviating the initial user interface. |
05:07 |
Pie |
Sorry, mouse movement does _not_ change the view position |
05:22 |
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09:16 |
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09:21 |
MTDiscord |
<jordan4ibanez> What operating system? |
09:35 |
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10:24 |
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10:33 |
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12:31 |
MinetestBot |
[git] grorp -> minetest/minetest: Document the gain of auto-selected dig sounds 475f85f https://github.com/minetest/minetest/commit/475f85fc91b56b4626ddad105bb11f1d1fd913fd (2022-12-21T12:29:43Z) |
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13:14 |
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14:20 |
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15:03 |
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19:57 |
FavoritoHJS |
Suggestion: A keybind for fullscreen or a button in the pause button |
20:22 |
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20:49 |
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21:35 |
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22:07 |
Awkanimus |
I wonder.... how many mods are typically loaded on servers? |
22:11 |
sfan5 |
check https://servers.minetest.net/ you can hover over the subgame column to see all loaded mods |
22:12 |
MTDiscord |
<Jonathon> assuming they havent patched the engine to not send that info |
22:13 |
FavoritoHJS |
i'm almost certain most servers run an unmodified server kernel |
22:14 |
FavoritoHJS |
and even if they modified the engine not sending mod list would be quite an odd thing to do... |
22:14 |
MTDiscord |
<Jonathon> well yeah, most servers are usually engine, game, and a mod soup, the more popular ones are the ones that patch stuff |
22:15 |
MTDiscord |
<Jonathon> paching out which players are online is a thing a few have done for "privacy" |
22:21 |
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22:30 |
Awkanimus |
Thanks. Looks like that field is visible on my laptop but not on mobile. Looks like there's a good range between 100-400-ish. That's great to know |
22:52 |
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23:00 |
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