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01:12 |
MTDiscord |
<paradust> Is there any existing CDN infrastructure hosting minetest stuff? |
01:24 |
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01:28 |
MTDiscord |
<jordan4ibanez> Hmm no *buntu series 22.10 on stable ppa yet |
01:34 |
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01:51 |
diceLibrarian |
I have just done something horrifying |
02:19 |
ball |
diceLibrarian: Jolly good. |
02:34 |
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03:05 |
rubenwardy |
@paradust: GitHub Pages is used for the website and blog |
03:29 |
muurkha |
hmm, do you think entrusting Minetest's hosting to the vendor of Minecraft might be a bad idea? |
03:32 |
MTDiscord |
<Warr1024> It'd be hilarious if it actually made a difference |
03:43 |
muurkha |
I'm thinking about FTDI's driver for their USB-to-serial converter chips which included malicious code to brick compatible clone chips made by competing companies, often built into devices whose makers thought they were buying FTDI chips |
03:44 |
muurkha |
and the satellite TV broadcasters that inserted malicious code into their data stream to vandalize the equipment of people decoding their signal without their permission |
03:46 |
muurkha |
DirecTV's Black Sunday Kill: https://blog.codinghorror.com/revisiting-the-black-sunday-hack/ |
03:48 |
muurkha |
if at some point Microsoft decides that Minetest infringes some kind of exclusive rights of theirs, they could send cease and desist letters, or file a lawsuit, but if they're actually hosting the official Minetest codebase they wouldn't have to; they could just insert code into the distributed binary that erases all your worlds at a predetermined date and time |
03:50 |
muurkha |
or uploads them to a Microsoft server to be scanned for "illegal content", or uploads the IPs of all the Minetest players so they can be blacklisted from Xbox Online |
04:00 |
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09:31 |
MTDiscord |
<jordan4ibanez> I think there's a higher chance that Microsoft will release Github Desktop for Linux than that, I mean, you see the kind of anomalies copilot dumps into your programs? |
09:32 |
MTDiscord |
<ROllerozxa> github desktop already exists for linux |
09:32 |
MTDiscord |
<ROllerozxa> it's literally just an electron app |
09:33 |
MTDiscord |
<jordan4ibanez> Shiftkey's repo patches are not stock, I'm talking about going to that main page and seeing a Linux download section just like you have for vscode |
09:36 |
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13:10 |
MTDiscord |
<Vagankovo> It's literally just bloat |
13:15 |
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14:34 |
MTDiscord |
<Meowie Gamer> It’s litterally just chrome |
14:43 |
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20:54 |
epoch |
Hi |
20:54 |
epoch |
I made a thing |
20:55 |
epoch |
https://thebackupbox.net/~epoch/minetest.html |
20:57 |
epoch |
I recently made it work all client-side so anyone can host it wherever they want |
20:58 |
epoch |
no javascript libraries |
21:00 |
epoch |
if the server list could update quicker, I could add a method to detect if clicking the "connect" button actually worked |
21:00 |
epoch |
similar to how roblox does it |
21:00 |
epoch |
but testing showed it took a couple minutes to update |
21:02 |
MTDiscord |
<ROllerozxa> do you have some kind of glue script for a minetest:// protocol that can launch minetest with --go, directly from the site? |
21:03 |
MTDiscord |
<Warr1024> You'd also need a way to input username and password... |
21:07 |
epoch |
unless we're launching minetest URIs in a javascript port of minetest, it'd be better handled OS-side than in-browser |
21:07 |
epoch |
on my computer I have my browser set to run a script for minetest links |
21:08 |
epoch |
and that script asks for the username and password |
21:08 |
epoch |
but yeah, I need to put a box for username in the server-list |
21:08 |
epoch |
which would also help detect when the person is actually connected to the server.. |
21:08 |
MTDiscord |
<Warr1024> I just have my script create *.desktop entries so that they end up in my menu, and I have the username/password baked into each one for the particular server. |
21:09 |
epoch |
I use $USER and it grabs the password from the secret-service that linux has. |
21:09 |
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21:10 |
ALIAS_MISSING |
hello? |
21:10 |
epoch |
Hi |
21:15 |
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22:01 |
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23:01 |
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