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Inocudom |
Is it my imagination or is there no axe at all in the One Nexus To Rule Them All box, those making the Elf route impossible and thus leaving only the Dwarf and Wizard routes beatable? |
01:10 |
Inocudom |
This is one of the boxes in the Inside The Box server. |
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14:31 |
fluxionary |
is `minetest.load_area` synchronous? |
14:49 |
kilbith |
given that it requires a map lock, I'd say yes |
14:56 |
MTDiscord |
<Bastrabun> Aloha. When I use the pipeworks autocrafter together with the areas mod in a certain way, my server segfaults 100% reproducible. Where should I bring that up? Engine or pipeworks or areas? |
14:56 |
MTDiscord |
<Bastrabun> Tested with latest 5.7.0-dev and 5.6.1 stable, and the DCB releases of pipeworks and areas |
14:58 |
rubenwardy |
segfaults are always an engine issue |
15:05 |
MTDiscord |
<Bastrabun> Thanks 🙂 (Downside: Oh no, I need to find my github password) |
15:13 |
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15:18 |
MTDiscord |
<GoodClover> Segfaults could be caused by a mod using FFI or some external library, so not always an engine issue. |
15:19 |
MTDiscord |
<GoodClover> Easiest way to find out is to just open and issue and wait for someone to help or tell you to shove off as it's not an engine issue :P |
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20:59 |
fluxionary |
so i'm trying to use the `[lowpart` image modifier to overlay part of one image over another in a formspec, to use as a sort of "progress bar" for how "full" something is. however, it seems i can only blit to full pixels of the source image. if i want to allow 99 levels, and the image is only 16 pixels, it seems to only round-up to the next full pixel |
21:00 |
fluxionary |
i can use `[resize` to resize the "modified" texture, but i can't figure out how to use it to resize the modifying texture. escaping the modifier doesn't seem to help |
21:00 |
sfan5 |
you are probably escaping it wrong |
21:01 |
fluxionary |
this is one way i've tried escaping it: image[2.6,2;2,3;wood.png^[lowpart:23:water.png\\^[resize\\:100x100] |
21:03 |
sfan5 |
not sure if it would do anything but the texture name should be in a minetest.formspec_escape |
21:03 |
sfan5 |
you could test with a hud element to preclude that being the issue |
21:03 |
sfan5 |
anyway which error does it throw? |
21:03 |
fluxionary |
no error that i see |
21:04 |
sfan5 |
so the result is just identical to not resizing? |
21:04 |
sfan5 |
have you tried resizing wood.png instead or resizing both |
21:05 |
fluxionary |
it seems to mess up a tooltip, so there's clearly some parsing gone wrong... |
21:07 |
MTDiscord |
<GoodClover> In the main menu API, is there any way to do something akin to minetest.after/a globalstep? I want a repeating function for minor graphical pretties :) |
21:10 |
sfan5 |
no |
21:12 |
MTDiscord |
<GoodClover> aw, guess updating on formspec event's'll have to do |
21:12 |
fluxionary |
sfan5: yup, i can resize wood.png, then i get a tiny overlay of water.png on top in the upper-left corner |
21:13 |
sfan5 |
@GoodClover you can of course add a tick event or something similar |
21:13 |
fluxionary |
(whether i also try to resize water.png or not) |
21:14 |
fluxionary |
also threw in some parentheses e.g. `(water.png\\^resize...), which resulted in errors |
21:14 |
fluxionary |
though i'm not sure that's correct or useful |
21:19 |
sfan5 |
what were the errors |
21:21 |
fluxionary |
if i put parens around the image&modifier inside lowpart, |
21:21 |
fluxionary |
2022-10-05 14:20:54: ERROR[Main]: generateImage(): unbalanced parentheses(extranous '(') while generating texture "(default_water.png" |
21:21 |
fluxionary |
2022-10-05 14:20:54: ERROR[Main]: generateImagePart(): baseimg == NULL for part_of_name="[resize", cancelling. |
21:21 |
fluxionary |
2022-10-05 14:20:54: ERROR[Main]: generateImage(): Failed to generate "[resize" |
21:21 |
fluxionary |
2022-10-05 14:20:54: ERROR[Main]: generateImage(): baseimg is NULL (attempted to create texture "(default_water.png^[resize") |
21:23 |
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21:24 |
sfan5 |
it's clearly being split at the ^ and : |
21:24 |
sfan5 |
so your escaping is wrong |
21:26 |
fluxionary |
here's the exact string: image[2.6,2;2,3;default_wood.png^[resize:99x99^[lowpart:1:(default_water.png\^[resize\:99x99)] |
21:28 |
sfan5 |
in source code form or printed? |
21:28 |
fluxionary |
printed from the copy of the formspec |
21:28 |
fluxionary |
i just double-escaped things, and it... works? |
21:28 |
fluxionary |
so in the code, it'd be "\\\\^"... |
21:29 |
sfan5 |
with or without formspec_escape? |
21:29 |
fluxionary |
i'm only running formspec-escape on the image name, not the modifier |
21:29 |
fluxionary |
possibly that is the issue |
21:31 |
fluxionary |
yup, i needed to *also* formspec escape the modifier |
21:31 |
fluxionary |
alright, thanks for your patience :) |
21:55 |
muurkha |
awesome :) |
22:01 |
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