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MTDiscord |
<MisterE> Yes |
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11:34 |
MTDiscord |
<SymphonyDawn3> When did the Discord server became from unofficial to official? |
11:59 |
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15:58 |
sfan5 |
a year ago maybe |
16:04 |
MinetestBot |
[git] Zughy -> minetest/minetest: Fix crash when stars are reset bcc5680 https://github.com/minetest/minetest/commit/bcc56803d7ed12fa09238f56db0be1dea0e028fe (2022-08-10T16:03:57Z) |
16:06 |
MinetestBot |
[git] Desour -> minetest/minetest: Node vertex shader: Properly use the waved world position (#12665) df1d215 https://github.com/minetest/minetest/commit/df1d215f4823b82f704b06eae0179c5e6c6b97af (2022-08-10T16:04:12Z) |
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20:44 |
fluxionary |
i'm working on a thing, and it seems to me that LBMs aren't run when a (map)block is loaded, but rather, when the block becomes "active". is that correct? |
20:44 |
fluxionary |
oh it says that right in the docs |
20:44 |
fluxionary |
https://github.com/minetest/minetest/blob/4fbcc33ee08e521015529ba4f494fc9cff771ebb/doc/lua_api.txt#L7759-L7761 |
20:50 |
sfan5 |
wasn't it you who corrected that last time |
21:04 |
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fluxionary |
might have been |
21:29 |
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23:24 |
* stevet |
waves to beanzilla |
23:26 |
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23:47 |
MTDiscord |
<SymphonyDawn3> Can you compile Minetest to something later than VS2017? |
23:47 |
MTDiscord |
<SymphonyDawn3> I have VS2019 |
23:47 |
rubenwardy |
Have you tried it? It should work |
23:47 |
MTDiscord |
<SymphonyDawn3> And heck some people told me they even compiled it for VS2022 |
23:48 |
rubenwardy |
https://github.com/minetest/minetest/#compiling-on-windows-using-msvc |
23:48 |
MTDiscord |
<SymphonyDawn3> The cmake command-line part failed me |
23:48 |
rubenwardy |
Our CI builds using VS2019 |
23:49 |
rubenwardy |
You can open up the CMake project using Visual Studio rhater than using cmake command line |
23:49 |
rubenwardy |
you can also probably just change the generator |
23:49 |
MTDiscord |
<SymphonyDawn3> Is there something like -G"Visual Studio 2019 Win64" |
23:49 |
rubenwardy |
oh misread, you do need to generate the sln |
23:49 |
MTDiscord |
<SymphonyDawn3> So it doesn't find a VS2017 installation |
23:50 |
MTDiscord |
<SymphonyDawn3> Yeah it's not documented :/ |
23:50 |
rubenwardy |
"Visual Studio 16 2019 Win64" |
23:50 |
rubenwardy |
or just "Visual Studio 16 2019" |
23:50 |
rubenwardy |
source: https://cmake.org/cmake/help/latest/generator/Visual%20Studio%2016%202019.html |
23:50 |
MTDiscord |
<SymphonyDawn3> I don't understand the versions of Visual studio honestly |
23:50 |
rubenwardy |
ah, looks like -G"Visual Studio 16 2019" -A x64 |
23:50 |
MTDiscord |
<SymphonyDawn3> I know the year but the 16 thing no |
23:51 |
MTDiscord |
<SymphonyDawn3> Heck |
23:52 |
MTDiscord |
<SymphonyDawn3> i even saw a MINGW generator in the documentation of CMAKE |
23:57 |
MTDiscord |
<SymphonyDawn3> If I can make a sln from the cmake, can I use Minetest directly in VS2019 to debug it? |
23:58 |
rubenwardy |
yes |