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IRC log for #minetest, 2022-03-04

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All times shown according to UTC.

Time Nick Message
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01:49 lagash erlehmann: theoretically you could setup a private instance of SourceGraph for all the mods on ContentDB, right?
01:52 erlehmann i have no idea
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05:11 MTDiscord <jordan4ibanez> But what if the key value is false, false?
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14:47 Guest11 Hello everyone :)
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14:51 MTDiscord1 <Carfalious> Hello guest11, 😉
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19:05 mrkubax10 When I try to run minetestserver which I compiled myself this error shows up: minetest-5.5.0/bin/../builtin/game/misc.lua:253: attempt to call field 'set_http_api_lua' (a nil value)
19:06 mrkubax10 (it's Minetest 5.5.0)
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20:04 sfan5 known bug, make sure to recompile with ENABLE_CURL=1
20:05 sfan5 ...but who knows if they'll see it when they left 3m ago
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23:10 mazes_80 hi
23:12 mazes_80 I try to use player:set_bone_rotation custom animation works, but it breaks other animation on the targets bones when I switch back to "normal" player animations
23:12 mazes_80 any hints
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23:16 mazes_80 the only way I found is to resort to playeranim, I would rather avoid this
23:17 mazes_80 I also tried to use character_anim but it's even worst, every bone rotation seem offseted by "math.pi"
23:18 MTDiscord <fatalerror420> I had this problem when i was making my 3dguns mod
23:19 MTDiscord <fatalerror420> You can make a seperate model for whatever you're doing, and then rename the bones you'll be setting, then just switch back when you no longer need it mazes_80
23:22 mazes_80 I saw this in the bike mod, it uses custom model and just scale the real player to 0 while using bike
23:23 mazes_80 but if I do like this I will lose 3d_armor things or any model attached to my player
23:24 MTDiscord <fatalerror420> Well, you need to preserve player texture anyway
23:24 MTDiscord <fatalerror420> As long as you do that, and use the correct equivalent model
23:24 MTDiscord <fatalerror420> Itll work fine
23:24 MTDiscord <fatalerror420> It's the only solution really
23:24 MTDiscord <fatalerror420> That or... character anim
23:27 mazes_80 workaround rather: for example I use petz and can attach parrot on my shoulder, wouldn't like to see it disappear if I attach player to my vehicle
23:27 mazes_80 character_anim seems really broken
23:28 mazes_80 playeranim works (with some texture glitches)
23:30 mazes_80 anyway thanks for kind advices

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