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Nick |
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19:01 |
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19:06 |
Desour |
is there a setting to change which log levels are written to the terminal? |
19:10 |
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19:19 |
sfan5 |
debug_log_level |
19:20 |
Desour |
that's just for debug.txt |
19:21 |
sfan5 |
oh only read half |
19:24 |
MTDiscord |
<Warr1024> Last I saw the stderr log level was hard-coded into the engine, and I had to recompile to change mine. |
19:35 |
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20:42 |
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20:52 |
Desour |
does someone want to see some horror C++ stuff? https://github.com/Desour/minetest/blob/04a64a7b2e950a234f227f1c7d59470bb935599f/src/util/Optional.h#L55 |
20:54 |
sfan5 |
what does that even mean |
20:54 |
Desour |
(very lame, yes. but for minetest's standards...) |
20:56 |
Desour |
it means that this constructor is explicit iff value is implicitly convertible to type T |
20:56 |
Desour |
where value can be of any type T&& (ie. const T &) |
20:57 |
Desour |
(just the same as std::optional does, btw.) |
21:07 |
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21:23 |
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21:25 |
mazes_83 |
dirt_with_dry_grass doesn't spread (and this seems logical), but I woul like to have something to help making revive dry_dirt afet terraforming, is there already something for this purpose |
21:26 |
mazes_83 |
ouch, lot of typos in last sentence !!! |
21:27 |
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21:57 |
sfan5 |
how do I set the color of a hud element? |
21:57 |
sfan5 |
this is awfully documented and by awful I mean not at all |
21:58 |
sfan5 |
>* `number`: An integer containing the RGB value of the color used to draw the text. |
21:58 |
sfan5 |
ah there |
21:58 |
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21:59 |
MTDiscord |
<GreenXenith> The HUD documentation is organized strangely |
22:01 |
rubenwardy |
The HUD is strangely |
22:04 |
MTDiscord |
<IhrFussel> That should say 'hexadecimal integer' instead |
22:21 |
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23:19 |
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