Time |
Nick |
Message |
01:32 |
MTDiscord |
<Warr1024> Is there any way to get falling damage to process if enable_damage is false? |
02:50 |
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04:10 |
Extex |
Is there a function for a tool definition like on_dig but on the tool's side? (Or does on_dig work?) |
04:13 |
MTDiscord |
<Pillager_desert> need update for mineclone 2 to android user can use bow and snowball, also add trade system to villager |
05:20 |
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08:39 |
independent56 |
To label my disks, i use some rough paper tape and pen, because "it's what i have". |
08:39 |
independent56 |
to use the disk partition names is cleaner, but it requires plugging them in. |
08:42 |
independent56 |
I need to label bcause using serial numbers is horrible, and sometimes the alabels cover up the serial numbers. |
08:43 |
specing |
all disks so far came with a white label and there's usually enough space there left to put down some markings |
08:47 |
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08:55 |
Krock |
!tell Wuzzy https://krock-works.uk.to/u/patches/0001-Fix-some-implicit-hard-and-soft-dependencies.patch |
08:55 |
MinetestBot |
Krock: I'll pass that on when Wuzzy is around |
09:00 |
independent56 |
i wish i could actually draw on it without a sharpie... ugh! |
09:02 |
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09:03 |
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09:03 |
independent56 |
turns out hexchat crashes if i do "^f SSD". |
09:05 |
Krock |
^f SSD |
09:06 |
independent56 |
crtl+f |
09:06 |
independent56 |
only if your chat history is huge |
09:07 |
independent56 |
"<SwissalpS> yeah, ssd fails without sound :p" Which is why i make backups. |
09:21 |
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09:55 |
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10:00 |
Ingar |
independent56: cookies for disk labels |
10:01 |
independent56 |
huh? |
10:13 |
Ingar |
independent56 | I need to label bcause using serial numbers is horrible, and sometimes the alabels cover up the serial numbers. |
10:14 |
independent56 |
i still dont get the "joke" |
10:14 |
Ingar |
it's not a joke |
10:14 |
Ingar |
I had to make a scene at work to get them to label their portable disks |
10:14 |
Ingar |
because I was tired of "guess the disk" |
10:15 |
independent56 |
oh wow |
10:15 |
independent56 |
yeah....you probably have a proper labelling thing there |
10:15 |
Ingar |
I do now :) |
10:16 |
Ingar |
I'm labelman |
10:17 |
independent56 |
yay |
10:18 |
independent56 |
a possible solution to label them is to use numbers, and some big index, but then that's just more accessible serial numbers... giving them names like "george" or "harry" may be nice, or you could dow hat i did and go "offsite backup" "onsite backup", or "old files don't touch!" |
10:18 |
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12:21 |
MinetestBot |
[git] Kalabasa -> minetest/minetest: Use `persistence` instead of `persist` in NoiseParams examples 42fbc75 https://git.io/Jcx7w (2021-07-10T12:19:33Z) |
12:31 |
independent56 |
i've been trying to use a sed command, but it wont work with my file structure. i have files with no file extension,a nd directories. i need to use a wildard to find and replace text. |
12:33 |
sfan5 |
google > bash glob no extension |
12:36 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Script API: Fix segfault in remove_detached_inventory b93bbfd https://git.io/Jcxd9 (2021-07-10T12:34:36Z) |
12:59 |
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13:37 |
independent56 |
The biggest risk i took was to log in to my wiki from the school network... so dangerous. |
13:45 |
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16:34 |
Krock |
!tell Wuzzy also "depends = mcl_autogroup" in _mcl_autogroup/mod.conf |
16:34 |
MinetestBot |
Krock: I'll pass that on when Wuzzy is around |
16:36 |
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17:06 |
Hiligan |
Hello, someone knows which convention get_yaw() follows for lua entities: CCW from +X or +Z axis? Docs states this for player entities, but not for lua ones... I should assume it's +X since that is for the (deprecated) player entity get_yaw()? |
17:12 |
Krock |
Hiligan: https://dev.minetest.net/Player |
17:12 |
Krock |
get_yaw goes from Z+ to X- CCW |
17:13 |
Krock |
also the yaw functions are the same for players and entities |
17:38 |
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20:38 |
Hiligan |
Krock, thank you |
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23:37 |
MinetestBot |
[git] unknown -> minetest/minetest: Fix typo in lua_api.txt 2952201 https://git.io/Jch0y (2021-07-10T23:37:18Z) |
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