Time |
Nick |
Message |
00:23 |
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00:25 |
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01:23 |
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02:22 |
Sven_vB |
Soni, TLS is TCP based. MT uses UDP |
02:23 |
Sven_vB |
Soni, there's a proxy though that wraps the UDP in TCP; you could then wrap that in TLS |
02:25 |
Sven_vB |
do we have chat commands to set noclip, fast etc.? I prefer not to assign buttons because they're too easy to hit accidentially. also I'd rather set them explicitly, not toggle them. |
02:25 |
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02:26 |
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02:28 |
Hawk777 |
DTLS is UDP. |
02:41 |
Sven_vB |
oh ok |
02:52 |
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03:08 |
Sven_vB |
is there a way in singleplayer to allow me to fly but not noclip? |
03:12 |
MTDiscord |
<Jonathon> you can use privs or keybindings..... |
03:13 |
Sven_vB |
are privs game-dependent? because I cannot find a noclip priv in MineClone2 |
03:13 |
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03:13 |
MTDiscord |
<Jonathon> depends |
03:13 |
MTDiscord |
<Jonathon> noclip and fly are from the engine |
03:14 |
MTDiscord |
<Jonathon> you can also just toggle the key bindings for fly and noclip as well |
03:14 |
Sven_vB |
yes, I might have to use them then |
03:14 |
MTDiscord |
<Jonathon> you can revoke yourself privs... |
03:15 |
MTDiscord |
<Jonathon> . /revoke singleplayer noclip |
03:15 |
MTDiscord |
<Jonathon> i have noclip bound to h |
03:18 |
Sven_vB |
I tried /revoke and /revokeme: https://abload.de/img/noclipepjbn.jpeg |
03:22 |
MTDiscord |
<Jonathon> and can you still noclip? |
03:22 |
Sven_vB |
yes |
03:23 |
Sven_vB |
well, meanwhile I assigned the key, pressed it, and unassigned it |
03:26 |
Noclip[m] |
Looks like I am a hot topic right now. Got a ton of pings from Sven_vB and Jonathon ... |
03:27 |
Noclip[m] |
xD |
03:28 |
Noclip[m] |
But in general I'm actually pretty surprised that I don't get pinged more often in this room. |
03:28 |
Noclip[m] |
It's actually pretty rare. |
03:30 |
Sven_vB |
Noclip[m], maybe lots of others lack the privileges :) |
03:30 |
Noclip[m] |
xD |
03:43 |
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04:00 |
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06:48 |
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06:50 |
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06:52 |
independent56 |
hello. i have a singleplayer world that i am working on, for multiplayer. what tasks will i have to do to retrofit it for multiplyer use? |
06:58 |
ROllerozxa |
well I don't think there'd be anything that would need to be done? |
06:58 |
ROllerozxa |
other than possibly moving player data from "singleplayer" |
07:01 |
independent56 |
yay! |
07:01 |
independent56 |
what about protecting areas? i have already done that, but i can see how it would be a problem for others. |
07:16 |
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07:42 |
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08:00 |
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08:07 |
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08:52 |
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09:07 |
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09:15 |
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09:35 |
MTDiscord |
<twoelk> if those areas are assigned to "singleplayer" you might want to create a special user on the server that is used to "own" infrastructure or public places like servershops |
09:36 |
MTDiscord |
<twoelk> and of course reassign those things to the new "pseudo-players" under admin control |
09:39 |
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09:55 |
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09:56 |
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10:11 |
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10:27 |
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10:35 |
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10:41 |
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10:49 |
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11:02 |
independent56 |
haha wtf worldedit? i made a tunnel to the world border using worldedit... within 5 minutes |
11:03 |
independent56 |
by doing //set air //set default:stone and yeah... wow! |
11:03 |
independent56 |
if only there was an //interlocktrack |
11:04 |
independent56 |
aw.... the walls and floor arent stoned :-/ |
11:06 |
specing_ |
What's interlocktrack? |
11:08 |
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11:08 |
independent56 |
avdtrains joke |
11:08 |
independent56 |
a command to automatically do all the interlocking and routesetting for you |
11:11 |
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11:35 |
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11:43 |
independent56 |
what i love about open source is that if some corrupt guy becomes core dev, and make hundreds of annoying changes, people can just make a fork and play there instead, |
11:59 |
MTDiscord |
<Danil_2461> same |
12:04 |
independent56 |
is it ok to use named_aypoints in multiplayer servers? or does nobody use it for a certain reason? |
12:04 |
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12:09 |
calcul0n__ |
independent56, i use them when they are available, why would it be a problem? |
12:09 |
independent56 |
i just dont like the screenshot.. the raw data seems a bit rough and ready |
12:10 |
calcul0n__ |
hmm, i'm not sure we're talking about the same thing :) |
12:12 |
independent56 |
https://content.minetest.net/packages/FaceDeer/named_waypoints/ |
12:12 |
independent56 |
this. |
12:12 |
independent56 |
it is an optional dependency of magma_conduits, so i was thinking about it |
12:19 |
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12:38 |
calcul0n__ |
ho i see, not those i was thinking about |
12:53 |
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12:56 |
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13:05 |
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13:10 |
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13:10 |
Danil_2461 |
heyyall |
13:17 |
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13:23 |
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13:26 |
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13:27 |
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13:28 |
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13:28 |
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13:33 |
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14:13 |
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14:26 |
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14:27 |
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14:31 |
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14:41 |
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14:45 |
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14:46 |
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14:52 |
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15:08 |
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15:11 |
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15:59 |
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16:27 |
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16:29 |
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16:55 |
MTDiscord |
<Kimapr> independent56: so far most forks of minetest have died, only one survived |
17:06 |
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17:19 |
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17:41 |
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18:14 |
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18:15 |
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18:24 |
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18:32 |
comrad |
a couple of days ago i've asked for write permission to the wiki. i would like to add systemd service units and dockerfile descriptions to the server pages |
18:32 |
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18:34 |
Krock |
give Calin00u a friendly punch |
18:37 |
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18:37 |
independent56 |
big worldedit oopsie, hadto use rollback. and its lagging the window intensly |
18:37 |
Krock |
feels sad man |
18:49 |
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19:01 |
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19:04 |
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19:21 |
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19:28 |
independent56 |
fuck, rollback isnt working. maybe deleteblocks and hand-working? |
19:28 |
sfan5 |
rollback does not apply to worldedit |
19:29 |
independent56 |
0_0 |
19:30 |
independent56 |
it did to edit blocks, my god, what a stupid assumption |
19:31 |
independent56 |
wait how to rollback deleteblocks 0_0 |
19:32 |
sfan5 |
rollback does not apply to deleteblocks either |
19:32 |
independent56 |
everything is fucked up now |
19:32 |
independent56 |
i completely broke my stone station |
19:33 |
Krock |
backups |
19:33 |
independent56 |
daily... and fuck! |
19:34 |
independent56 |
damage i small enough, i can replace it |
19:40 |
independent56 |
https://media.discordapp.net/attachments/805028651820384279/850096563383697468/Screenshot_from_2021-06-03_20-32-09.png?width=1081&height=608 |
19:43 |
Krock |
easy copypasta |
19:44 |
independent56 |
what copypasta? |
20:07 |
MTDiscord |
<wwar> gotta lean how to use worldedit in singleplayer before using it in your server |
20:08 |
MTDiscord |
<Jordach> or build everything by hand |
20:08 |
MTDiscord |
<Jordach> dabs |
20:11 |
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20:13 |
independent56 |
or use edit blocks and face the lag |
20:17 |
independent56 |
it only took like 20 minutes of game time to build a wbx |
20:17 |
independent56 |
i love worldedit |
20:19 |
independent56 |
worldedit has spoilt the way i build. i no longer make the most painstaking details to heart. i build long, boring viaducts, they are just a big stone platform with rectangles feeding off it. |
20:23 |
independent56 |
i cant eblive advtrains is limited to 44 mph. even the british rail network can hit those speeds. "german-made"? bollocks. if it was truly german, then it would go at 150 mph, or 67 m/s. |
20:27 |
Krock |
independent56: https://www.reddit.com/r/specializedtools/comments/k25ez7/p/gdsb6ya |
20:28 |
Krock |
looks more like 0.05m/s to me |
20:30 |
specing |
CSM WorldEdit :P |
20:30 |
specing |
independent56:^ |
20:40 |
independent56 |
why do europans get to go at 120, whilst british only 70? |
20:40 |
independent56 |
grr, how dare our roads be so slow /j |
20:40 |
Ingar |
well they drive on the left side, how dangerous can you be |
20:41 |
independent56 |
XD |
20:41 |
independent56 |
we get by just fine. it feels natural using the left. not right (urgh) |
21:15 |
independent56 |
https://media.discordapp.net/attachments/826159362225209406/850120559840722994/Screenshot_from_2021-06-03_22-14-50.png?width=1081&height=608 |
21:15 |
independent56 |
ahh help pls |
21:42 |
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