Time |
Nick |
Message |
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04:35 |
Noclip |
Floatlands are still marked as experimental. Are there currently any plans for changing them? How about the 5.4 update? |
04:37 |
MTDiscord |
<srinivas> uh, last i checked, paramat was the mapgen guy, and he is on break |
04:42 |
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09:01 |
sfan5 |
5.4.0 does not change anything about floatlands |
09:02 |
Noclip |
Ok |
09:13 |
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09:24 |
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09:25 |
anuke[m] |
is it just me or is 5.4.0 player animation done clientside |
09:27 |
Noclip |
Isn't all animation done clientside? |
09:28 |
anuke[m] |
mods cant run stuff on the client in 5.3.X? |
09:29 |
Noclip |
Yes (as far as I know). |
09:29 |
anuke[m] |
so naturally youd have to send animation info from the server |
09:30 |
Noclip |
animation info != animation |
09:30 |
sfan5 |
the animation for the local player is client-side since at least 5.0.0 |
09:30 |
sfan5 |
the other players are handeled by the server |
09:32 |
anuke[m] |
i have latest master running and player movement/rotation is a hell of a lot smoother than on some 5.4.0-dev thats a bit older |
09:32 |
anuke[m] |
but it seems like something in builtin that changed |
09:33 |
anuke[m] |
like when rotating camera in third person, rotation is immediate and not choppily catching up to the mouse |
09:35 |
Noclip |
So you're now talking about the local player? |
09:37 |
sfan5 |
I can assure you nothing about that changed in 5.4.0 |
09:37 |
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09:38 |
Noclip |
On my computer camera rotation in third person is immediate and completely smooth. (MT version 5.3.0) |
09:39 |
Noclip |
I don't see anything like "choppily catching up" there. |
09:40 |
anuke[m] |
yes |
09:41 |
anuke[m] |
probably because im comparing 2 mods to about 50 |
09:42 |
Noclip |
That's possible. |
09:50 |
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10:04 |
anuke[m] |
hmm |
10:05 |
anuke[m] |
im comment out drawing code for some gui elements |
10:05 |
anuke[m] |
a good 8ms of drawtime is added by simply having items in the inventory? |
10:05 |
anuke[m] |
it isnt drawing anything |
10:06 |
anuke[m] |
ok cool |
10:07 |
anuke[m] |
i just gained 15 fps by commenting out ~6 lines in guiInventoryList |
10:07 |
anuke[m] |
when the inventory is closed... |
10:10 |
rubenwardy |
Oh that's fun |
10:11 |
anuke[m] |
is it absolutely necessary to look up the inventory's list every frame in guiInventoryList |
10:11 |
anuke[m] |
im thinking of caching it for a very minor boost |
10:15 |
anuke[m] |
hold on |
10:15 |
anuke[m] |
does backgroundimage actually use 4ms to draw |
10:15 |
anuke[m] |
i mustve done something else theres no way |
10:16 |
anuke[m] |
it does wow |
10:22 |
rubenwardy |
Doubt Minetest uses smartpointers for lists. If the list is deleted, then there will be a segfault |
10:23 |
rubenwardy |
Lists may also appear after showing the formspec |
11:23 |
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16:56 |
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17:04 |
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17:05 |
hisforever |
Hi I play in creative mode how can I get mobs to quit atacking me? |
17:10 |
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17:11 |
MTDiscord |
<oneplustwo> kill the mobs |
17:12 |
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17:13 |
hisforever |
thanks MIDiscorsd |
17:16 |
delta23 |
disable mobs or just fly away from them? |
17:17 |
delta23 |
what mod is it? |
17:29 |
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17:34 |
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17:34 |
Aggregator |
hi |
17:35 |
MTDiscord |
<Jonathon> hi |
17:35 |
Aggregator |
i have auth+players+world in posgres each one DB |
17:35 |
Aggregator |
can this be merged to one database with all the tables inside or will it break something like conversion back to sqlite or another backend? |
17:39 |
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17:54 |
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18:13 |
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18:25 |
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19:01 |
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19:04 |
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19:16 |
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19:21 |
MTDiscord |
<exe_virus> Hmmm, does anyone have a good irc app for android they recommend that has the relative quality of discord? |
19:21 |
sfan5 |
best I can think is to join irc via matrix |
19:21 |
sfan5 |
think of* |
19:24 |
rubenwardy |
Matrix is nice. I use Quassel, which is about half way |
19:24 |
MTDiscord |
<BuckarooBanzai> I use https://thelounge.chat/ but its server/web based, the web client is pretty good imo, even has push notifications |
19:27 |
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19:30 |
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19:32 |
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19:35 |
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19:36 |
MTDiscord |
<exe_virus> The lounge is closer to what Im looking for, I already have bridges for discord to irc, I'm just looking for a good mobile irc app |
19:37 |
MTDiscord |
<exe_virus> Ahhh, never mind this requires a backend server, hence quassel |
19:38 |
MTDiscord |
<exe_virus> Basically, I just want my name to actually come through on irc, does it? |
19:38 |
rubenwardy |
matrix does that. If you register, you can remove the [m] |
19:39 |
rubenwardy |
you can't do a lot of IRC advanced stuff, but you do appear as a user on IRC |
19:39 |
rubenwardy |
it's not like Discord where all users appear as one |
19:39 |
MTDiscord |
<exe_virus> No we're good, I just checked on the ice logs, <name> works |
19:40 |
rubenwardy |
oh right |
19:40 |
rubenwardy |
what did you think happened? Disembodied voices? |
19:42 |
MTDiscord |
<exe_virus> I figured we all came through as <discord_user> |
19:43 |
rubenwardy |
it's <MTDiscord> <exe_virus> I figured we all came through as <discord_user> |
19:44 |
MTDiscord |
<exe_virus> Yep, I read the logs, that's works. Sorry to bother this channel |
19:45 |
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21:14 |
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22:07 |
MTDiscord |
<Warr1024> I've been using TheLounge but it's not as bullet proof as I'd like, and it lacks features I consider key, like the ability to customize notifications per-channel. I've started using the Matrix bridge more. |
22:22 |
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