Time |
Nick |
Message |
01:34 |
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02:43 |
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02:45 |
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02:46 |
KarasawaTakahiro |
does anyone here know how to connect to minetest servers using a socks5 proxy? |
02:48 |
KarasawaTakahiro |
I tried to use proxychains, but it always gives me the message "Connection timed out.", no matter which server I choose |
02:54 |
KarasawaTakahiro |
I've just arrived in China. Here, without a proxy, the server list in the "Join Game" tab in won't show up. If I use proxychains to wrap minetest, the server list will work fine but I am unable to actually connect to any server. I'm using minetest 5.3.0 |
03:18 |
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03:21 |
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03:21 |
brad97 |
looking to dump the wiki for offline use. any suggestions |
03:30 |
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03:30 |
Copenhagen_Bram |
Hello! Whatever happened to all the Minetest music mods? |
04:20 |
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04:20 |
jumbods64 |
hello |
04:23 |
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04:26 |
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04:30 |
luk3yx |
Minetest uses UDP for connecting to servers, I'm not sure how proxychains handles UDP |
04:36 |
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04:43 |
KarasawaTakahiro |
luk3yx: proxychains supports socks5, I think that means UDP is redirected properly |
05:00 |
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06:27 |
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09:20 |
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10:26 |
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11:31 |
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11:32 |
Andrey01 |
Hello. I`d like to clarify: is 'self.object' a full or light userdata? |
11:39 |
ullnrr |
how much minimum ram would i need for a server? |
11:44 |
ullnrr |
would 1gb or ram be enough for 10 players? |
11:47 |
ullnrr |
of* |
11:52 |
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11:52 |
MeVegan[m] |
unllrr: I would say you need at least 2gb ram, at least in my experience. I've noticed lag with as little as 4 people on a server with 1gb ram before. |
11:53 |
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12:01 |
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12:10 |
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12:13 |
sfan5 |
Andrey01: type() will tell you doesn't it? in any case objectrefs (and pretty much everything else) are full userdata |
12:14 |
Andrey01 |
thanks |
12:17 |
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12:23 |
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12:39 |
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13:18 |
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13:57 |
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13:57 |
kingowain |
hey i play minetest |
13:58 |
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14:00 |
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14:00 |
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15:38 |
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15:39 |
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15:43 |
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15:43 |
lmat |
Looks like I had an error in the mobs plugin. Where do I report these? https://imgur.com/JhuxBKg.png |
15:44 |
heavygale |
https://notabug.org/TenPlus1/mobs_animal/issues |
15:47 |
Krock |
git pull |
15:47 |
Krock |
with some luck it's already fixed |
15:48 |
lmat |
heavygale: Wow, you're good :-D |
15:49 |
lmat |
Krock: Yeah, could be. I haven't updated in a while. |
15:57 |
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16:09 |
lmat |
Krock: I took the opportunity to update all my mods :-D Next time the server restarts, it might just be bedlam.. |
16:15 |
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17:27 |
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17:28 |
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17:34 |
heavygale |
is the mailcow api per default activated for "172.22.1.1" ? is that for the mailcow ui? |
17:35 |
Krock |
sorry what? |
17:40 |
heavygale |
lol :D wrong channel |
17:44 |
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18:21 |
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18:30 |
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18:46 |
tango_ |
hm no audio on hdmi |
18:46 |
tango_ |
I wonder why |
19:01 |
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19:09 |
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19:47 |
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20:12 |
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20:21 |
ullnrr |
i've set up the server and now i'm trying to configure it |
20:21 |
ullnrr |
is it normal that i can't see other players items? also is there a setting that prevents attack spamming? |
20:22 |
Andrey01 |
I seem there are some anti-spam mods, but I can mistake |
20:23 |
Andrey01 |
or I mess them anti-cheat |
20:23 |
Andrey01 |
with* |
20:24 |
sfan5 |
by default if you dont wait about 1s between tool uses they will not do full damage (sometimes none at all) to other players |
21:01 |
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21:04 |
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21:14 |
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21:15 |
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21:18 |
ullnrr |
is there also a guide on how to install mods on the server? |
21:30 |
Andrey01 |
well, you can just install them from ContentDB straightely in the embedded installer in the game menu or download from the forums and unpack to 'mods' folder by hand |
21:33 |
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21:40 |
ullnrr |
yes from terminal i'll have to do this manually |
21:40 |
ullnrr |
i'm not sure how to enable them |
21:45 |
cheapie |
ullnrr: Easiest way if you want to do it manually is to put them in ~/.minetest/worlds/<worldname>/worldmods - other methods *do* work, but if you do it this way you don't have to deal with "enabling" anything. |
21:46 |
Andrey01 |
but why do you want from terminal? why would you just not download them on the forums and then unpack by itself in the corresponding folder? |
21:47 |
ullnrr |
ok found it |
21:48 |
MTDiscord |
<Jonathon> "but why do you want from terminal? why would you just not download them on the forums and then unpack by itself in the corresponding folder?" fastest is git clone <url> in worldmods |
21:50 |
MTDiscord |
<Jonathon> *on a server via terminal that is |
21:51 |
cheapie |
Andrey01: Kind of a pain having to update everything manually instead of just using git :P |
21:52 |
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21:54 |
ullnrr |
that's what i'm doing |
21:57 |
ullnrr |
now i have to change privilege settings |
21:57 |
ullnrr |
let's see where are these |
21:57 |
Andrey01 |
well, yes, I meant this is the easiest way for users who doesn`t know the git commands. The fastest is ContentDB installer |
21:58 |
Andrey01 |
it is actually faster than via git pull |
22:05 |
ullnrr |
done |
22:17 |
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22:31 |
ullnrr |
there are some mods without git page |
22:38 |
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22:38 |
Copenhagen_Bram |
Hello |
22:47 |
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22:57 |
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22:58 |
ronoaldo |
Hi! On a server (using debian packages) can I add mod configuration properties to the world.mt or they should go to /etc/minetest/minetest.conf ? |
23:00 |
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23:01 |
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23:18 |
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23:18 |
ullnrr |
found a way to get these |
23:19 |
ullnrr |
anyway let me know if it's normal that i can't see what other players are wielding |
23:28 |
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23:30 |
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23:31 |
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23:38 |
Copenhagen_Bram |
Is there an API to adjust melee atack range/range of interaction with mobs? |
23:48 |
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