Time |
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01:39 |
oil_boi |
I will break the silence: doing get_bone_position breaks the model |
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09:38 |
* texmex |
discovers multiple new video uploads from oil_boi o/ |
09:49 |
NetherEran |
oh sweet |
09:53 |
blaise |
woo, sexy |
09:53 |
blaise |
finally |
09:53 |
blaise |
kvirc is nice and all |
09:54 |
blaise |
but.. sometimes I just want irssi in a tmux session...... |
09:57 |
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12:05 |
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12:07 |
sagax |
why `place_node` so slow? |
12:08 |
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12:08 |
sagax |
i place `dirt` 100x100x100 size, and it's was be slow |
12:09 |
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12:20 |
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12:31 |
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12:32 |
Zughy |
Hey guys. I was trying to set a custom texture pack for my server but it apparently doesn't load. Am I getting something wrong? https://i.imgur.com/54clG2L.png |
12:33 |
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12:42 |
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12:51 |
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12:51 |
Miniontoby |
hey |
12:53 |
Miniontoby |
!tell Miniontoby hello |
12:53 |
MinetestBot |
You can tell that to yourself |
12:54 |
texmex |
sagax: iirc this function simulates the player placing each node. Try using set_node! |
12:54 |
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12:54 |
sagax |
thanks |
12:54 |
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12:54 |
Miniontoby |
!tell tester_1234 hello |
12:54 |
MinetestBot |
Miniontoby: I'll pass that on when tester_1234 is around |
12:54 |
tester_1234 |
hey |
12:54 |
MinetestBot |
tester_1234: May-20 12:54 UTC <Miniontoby> hello |
12:57 |
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12:58 |
Miniontoby |
sfan5: I have an php ircbot and it can save msgs (by typing !tell), but I now want that if one of the users for who it is get noticed to do !read (that is my way to read it) |
13:03 |
yrungr |
http://mine.grue.world/map.png < i've got a render of my world and we've noticed something very strange. a friend went off exploring and everything was very rocky. if you look at the render you can see where there are rock blocks right next to forest blocks, with sharp changes. |
13:04 |
yrungr |
i recently migrated to a new server and i'm wondering if i did something wrong, because this started happening after the move. |
13:04 |
yrungr |
i rsynced all of the files from worlds/world. |
13:05 |
Miniontoby |
what is the question? |
13:05 |
sfan5 |
yrungr: do you have any mods beyond minetest_game? |
13:05 |
yrungr |
mineclone2. |
13:06 |
sfan5 |
ah uh |
13:06 |
Miniontoby |
that is an game not mod |
13:06 |
yrungr |
yep. |
13:06 |
sfan5 |
then the colors.txt file you have is not complete |
13:06 |
Miniontoby |
what server name |
13:06 |
sfan5 |
minetestmapper probably printed the nodes it was missing |
13:06 |
yrungr |
mine.grue.world. |
13:06 |
Miniontoby |
!server address:mine.grue.world |
13:06 |
MinetestBot |
Miniontoby: No results |
13:06 |
yrungr |
sfan5: the problem is that the areas are actually rocky like that. |
13:06 |
Miniontoby |
!server address:mine.grue.world. |
13:06 |
MinetestBot |
Miniontoby: No results |
13:06 |
Miniontoby |
!server name:mine.grue.world |
13:06 |
MinetestBot |
Miniontoby: No results |
13:07 |
sfan5 |
yrungr: sounds like a bug in world generation then, I suggest asking Wuzzy about it |
13:07 |
yrungr |
ok. thanks sfan5. |
13:07 |
Wuzzy |
hi |
13:07 |
Miniontoby |
maybe try mapserver (made by BuckarooBanzai) |
13:07 |
Wuzzy |
I'm not a mapgen person lol |
13:08 |
Miniontoby |
sfan5: I have an php ircbot and it can save msgs (by typing !tell), but I now want that if one of the users for who it is get noticed to do !read (that is my way to read it) |
13:08 |
sfan5 |
Miniontoby: ok and? |
13:08 |
yrungr |
hi wuzzy. having a weird bug with a mineclone2 server. i recently migrated it and my friend went exploring. the new generated parts are barren rock. |
13:08 |
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13:08 |
Miniontoby |
idk how to do that |
13:08 |
yrungr |
Wuzzy: you've not heard of this error before? |
13:09 |
Miniontoby |
I want my bot to tell the user that he got an saved msg and that he need to type !read |
13:10 |
yrungr |
Wuzzy: http://mine.grue.world/map.png < you can see how the loop on the left is all barren rock and it's a sudden transition from forest to rock. |
13:10 |
sfan5 |
well I can't help you with general PHP programming |
13:10 |
Miniontoby |
ok |
13:10 |
yrungr |
i recently updated and rebuilt the minetest engine, so i'm wondering if something changed to cause this mapgen weirdness. |
13:10 |
Miniontoby |
MinetestBot can do the thing I want a kind of but it is programmed in python |
13:11 |
sfan5 |
Zughy: pretty sure /usr/games/minetest/textures/server is supposed to contain the "raw" .png files and not some folder structure |
13:11 |
sfan5 |
I also can't find any reference to texture_pack.conf in the documentation |
13:12 |
Miniontoby |
why not try https://forum.minetest.net/viewtopic.php?t=21999 |
13:12 |
sfan5 |
sagax: look into the "VoxelManip" section in lua_api.txt if you want to set a large amount of nodes at once |
13:12 |
yrungr |
sfan5: have you heard of anyone having mapgen weirdness with recent builds of minetest stable? |
13:13 |
sfan5 |
I haven't |
13:13 |
yrungr |
hmm. |
13:16 |
* yrungr |
signs up for the minetest forum. |
13:20 |
NetherEran |
https://0x0.st/i9OZ.webm making liquids fall is kind of interesting |
13:22 |
yrungr |
sfan5: ah, i just found that my git repo is pulling from master, not stable. -_- |
13:24 |
yrungr |
git checkout stable-5 |
13:24 |
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13:25 |
sfan5 |
might be good to know though that 5.3 is about to break MCL2 |
13:29 |
yrungr |
yeah. |
13:40 |
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14:22 |
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14:37 |
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14:39 |
luvo |
sfan5, do you guys have some roadmap or changelog up to date with the more noticeable changes? |
14:43 |
sfan5 |
changelog yes, but it's not up-to-date |
14:43 |
sfan5 |
!dev Changelog |
14:43 |
MinetestBot |
"Note that not all changes made to the code between releases are listed here." - http://dev.minetest.net/Changelog |
14:47 |
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14:49 |
luvo |
thx! |
14:49 |
sagax |
sfan5: thanks |
14:59 |
Zughy |
Second attempt: I was trying to set a custom texture pack for my server but it apparently doesn't load. Am I getting something wrong? https://i.imgur.com/54clG2L.png |
15:00 |
sfan5 |
<sfan5> Zughy: pretty sure /usr/games/minetest/textures/server is supposed to contain the "raw" .png files and not some folder structure |
15:01 |
Zughy |
So I should simply put every texture in the very server folder without any hierarchy? |
15:02 |
sfan5 |
try and see if that works yes |
15:02 |
Zughy |
ty |
15:24 |
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15:42 |
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15:52 |
Calinou |
I thought subfolders were supported in texture packs since 5.0 |
15:58 |
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16:04 |
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16:18 |
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16:54 |
Zughy |
it still doesn't work |
17:15 |
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18:21 |
MinetestBot |
[git] sfan5 -> minetest/minetest: CSM: Fix crashing minetest.get_item_def() 732c800 https://git.io/JfgYF (2020-05-20T18:15:09Z) |
18:31 |
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18:37 |
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18:38 |
appguru |
#9828 - please merge or close |
18:38 |
ShadowBot |
https://github.com/minetest/minetest/issues/9828 -- Revert "Replace non-ASCII characters in gameui debug display code" by appgurueu |
18:38 |
Extex |
appguru: is postprocessing customizable via the server? |
18:38 |
appguru |
not yet |
18:38 |
Extex |
Ah |
18:39 |
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18:39 |
appguru |
but as it has been requested by KGM as well, I've been working on it |
18:39 |
Extex |
Ok |
18:39 |
appguru |
Idea is basically that shaders are sent as media |
18:39 |
Extex |
First step towards moddable graphics |
18:39 |
Extex |
Yay |
18:40 |
ANAND |
appguru: That's an interesting idea |
18:40 |
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20:57 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Stop wasting memory on identical textures when texture filtering is d… c47a680 https://git.io/Jfgct (2020-05-20T20:55:51Z) |
21:00 |
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21:04 |
appguru |
I'm going to close #9902 if no one protests |
21:04 |
ShadowBot |
https://github.com/minetest/minetest/issues/9902 -- ItemStack convenience by appgurueu |
21:07 |
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21:16 |
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21:18 |
MinetestBot |
[git] paramat -> minetest/minetest: Allow more than 255 biomes, document new maximum (#9855) 42fcfb7 https://git.io/Jfgcd (2020-05-20T21:16:14Z) |
21:20 |
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21:23 |
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21:40 |
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21:52 |
MinetestBot |
[git] numberZero -> minetest/minetest: Cache liquid alternative IDs (#8053) 82e4137 https://git.io/JfgCX (2020-05-20T21:52:10Z) |
21:58 |
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22:00 |
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23:28 |
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23:45 |
sagax |
https://dev.minetest.net/minetest.override_item |
23:45 |
sagax |
how to override in v5? |
23:46 |
sagax |
0.5 |
23:46 |
sagax |
hm, no, version 5 |
23:46 |
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