Time |
Nick |
Message |
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01:55 |
rubenwardy |
astro: not much |
01:55 |
rubenwardy |
That function returns a list which is maintained inua |
01:55 |
rubenwardy |
In Lua* |
02:25 |
Quiark |
I did a codez for smoothing the terrain locally |
02:25 |
Quiark |
https://imgur.com/gallery/UDaQGjh |
02:26 |
Quiark |
https://github.com/Quiark/mtpowertools |
03:03 |
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03:15 |
outtabwz |
congrats on 5.1.1. i hope to return to minetest soon. |
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06:47 |
texmex |
!tell Wuzzy Mesehub is somwhat usable again. |
06:47 |
MinetestBot |
texmex: I'll pass that on when Wuzzy is around |
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10:22 |
juli |
hi, i createt a node which has the followng definition atm: https://dpaste.org/2LTJ |
10:22 |
juli |
but if i place that node, there is no item removed from the stack, and if i dig it, its nothing added to the stack |
10:23 |
juli |
the debug txt said that i dug/placed it so it shouldn't be because of lag |
10:25 |
juli |
has anybody an idea how that can happen? Btw if i have nothing in the inv and dig it, it is added |
10:28 |
sfan5 |
sounds like you have creative mode enabled |
10:30 |
juli |
oh .. yes u are right :D |
10:34 |
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14:08 |
astro |
is there a way to view server ticks per second? |
14:10 |
astro |
or time spent on a tick or however that is measured, if it exists |
14:10 |
sfan5 |
i think the profiler keeps track of that |
14:12 |
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16:49 |
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16:49 |
juli |
hi i have still problems with my minetest on alpine linux. |
16:50 |
juli |
i tested now 2 versions, one compiled by myself and the other from the package manager |
16:50 |
juli |
but on both i get segmentation faults randomly after some time playing on the server |
16:51 |
juli |
the gdb backtrace shows me only this: |
16:51 |
juli |
#0 0x0000007f8deb924c in ?? () |
16:51 |
juli |
Backtrace stopped: previous frame identical to this frame (corrupt stack?) |
16:51 |
juli |
(gdb) list |
16:51 |
juli |
1 src/aio/aio.c: No such file or directory. |
16:51 |
ShadowBot |
juli: Error: Delimiter not found in "HTTP Error 404: Not Found" |
16:51 |
juli |
aio.c seems to be something of the linux-kernel |
16:57 |
juli |
has anybody an idea how i could debug this? At moment i'am trying it with valgind-memcheck |
16:58 |
juli |
but its very slow |
17:04 |
sfan5 |
did you compile with debug symbols? |
17:05 |
sfan5 |
also the use of luajit might cause you to get no meaningful backtraces |
17:07 |
juli |
i compiled with -DCMAKE_BUILD_TYPE=Debug |
17:08 |
juli |
hmm ok i can disable luajit for a test |
17:09 |
juli |
could i compile with luajit and disable it later?? |
17:14 |
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17:16 |
juli |
hmm now without luajit i get this: |
17:16 |
juli |
ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'hovercraft' in callback luaentity_Step(): ...minetest/.minetest/games/mars2/mods/hovercraft/hover.lua:0: attempt to index global 'get_look_yaw' (a nil value |
17:16 |
juli |
can that cause an segmentation fault with luajit? |
17:16 |
juli |
because it sounds like the lua-version of segmentation fault |
17:25 |
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17:32 |
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17:35 |
sfan5 |
it shouldn't |
17:41 |
juli |
but i wonder also why it says line 0 when this line is even empty |
17:57 |
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18:18 |
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18:21 |
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18:23 |
scr267 |
Hey I'm trying to place a few inline screenshots on my server page on the forum, but I can't figure out how to do that so that the image shows up rather than just links. https://forum.minetest.net/viewtopic.php?f=10&t=22354 |
18:23 |
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18:25 |
sfan5 |
[img]https://forum.minetest.net/download/file.php?id=21221[/img] |
18:26 |
scr267 |
ah it needs a absolute url? |
18:26 |
scr267 |
ok will try that... |
18:26 |
scr267 |
thx |
18:42 |
scr267 |
Anyone ever see this error before? Not enough ram? minetest/src/network/connectionthreads.cpp:7f: virtual void* con::ConnectionSendThread::run(): A fatal error occurred: std::bad_alloc |
18:43 |
sfan5 |
your server ran out of ram while doing network-related things |
18:43 |
sfan5 |
not necessarily the network code's fault though |
18:44 |
scr267 |
yeah interesting though, because according to my monitoring, the server was ramping up on memory, but still only using less than 50% |
18:44 |
scr267 |
of available memory |
18:45 |
scr267 |
But 15 minutes earlier, there the beginning of a steady ramp up of memory use... very odd |
18:46 |
scr267 |
But thanks, I have an idea where to look |
18:46 |
scr267 |
I'll double the Ram again then :-/ |
18:47 |
sfan5 |
well if there was sufficient free memory then the bug is elsewhere |
18:49 |
scr267 |
Well, the OS grabs a lot and puts it in buffers/cache, but usually much of that can be re-allocated to a process requiring memory |
19:01 |
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19:02 |
scr267 |
I think I may have an idea of the cause |
19:03 |
scr267 |
https://paste.centos.org/view/251593e6 |
19:03 |
scr267 |
I had just loaded a large mesecon machine prior to this crash, using worldedit from an mts file that a player created locally... Basically a small computer |
19:04 |
scr267 |
I'm thinking the minetest monitoring mod may have been going through each mesecon component |
19:04 |
scr267 |
In a very short time it could have tried to allocate more than the 2Gbs still available |
19:05 |
scr267 |
not sure exactly how much it would have tried to chew through |
19:09 |
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19:33 |
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19:35 |
Edgy1 |
I need a little help on a minetest 5.2 server. nothing in the map will load unless i teleport. if i join, everything about 9x9x9 around me loads, and if i teleport, same situation. the map was leveldb, tried exporting to postgresql but the results were the same |
19:37 |
Edgy1 |
advtrains seems to have the same issue: 2020-02-19 14:37:17: ACTION[Server]: [advtrains]Train 443864 : Can't initialize: Waiting for the (yet unloaded) node at (713,8,-1138) to be loaded. |
19:42 |
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19:46 |
sfan5 |
Edgy1: sounds like this bug https://github.com/minetest/minetest/issues/9022 |
19:47 |
Edgy1 |
ahhh it's 3d_armor's fault |
19:47 |
sfan5 |
well not really |
19:47 |
sfan5 |
unless you're using a severly out of date 5.2, this problem will not appear |
19:47 |
Edgy1 |
i *was* |
19:48 |
Edgy1 |
i am using a current 5.2 now though |
19:48 |
Edgy1 |
just tried 5.1 with the same issue |
19:48 |
Edgy1 |
let me remove the armor mod |
19:48 |
Edgy1 |
or should i just update it |
19:48 |
sfan5 |
try that first |
19:49 |
sfan5 |
wait actually |
19:49 |
sfan5 |
which version is your client? |
19:49 |
Edgy1 |
"already up to date" |
19:49 |
Edgy1 |
sfan5: latest 5.2 |
19:49 |
sfan5 |
should be working then |
19:49 |
Edgy1 |
i moved the server down to 5.1 |
19:51 |
Edgy1 |
trying without armor |
19:51 |
Edgy1 |
ahhh i see |
19:51 |
Edgy1 |
the error still occured but i realized i was at 0 health with no armor, so i ran /killme and it fixed it |
19:54 |
Edgy1 |
thanks so much sfan5 |
19:54 |
scr267 |
Interesting, I had the same issue several times on various versions |
19:54 |
scr267 |
Zombie state |
20:02 |
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20:45 |
westown |
hello |
20:46 |
Krock |
goodbye |
20:46 |
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22:16 |
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22:16 |
MinetestBot |
Wuzzy: Feb-19 06:47 UTC <texmex> Mesehub is somwhat usable again. |
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