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Nick |
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12:08 |
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12:27 |
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12:33 |
Krock |
!mod plantlife |
12:33 |
MinetestBot |
Krock: PlantLifeHack[plant_edit] by uind_w - https://forum.minetest.net/viewtopic.php?t=13450 |
12:33 |
Krock |
!mod plantlife_modpack |
12:33 |
MinetestBot |
Krock: Plantlife [plantlife_modpack] by VanessaE - https://forum.minetest.net/viewtopic.php?t=3898 |
12:41 |
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12:42 |
bor3d |
hi |
12:43 |
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12:45 |
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13:20 |
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13:27 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Shaders: Fix OpenGL < 4.3 compatibility 478e753 https://git.io/Jv8Cy (2020-02-16T13:14:34Z) |
13:27 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Builtin: Fix error by digging unknown nodes 3f67549 https://git.io/Jv8CS (2020-02-16T13:13:52Z) |
13:27 |
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15:56 |
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15:57 |
Admetus |
Hello~ |
16:01 |
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16:02 |
Admetus |
I think I have a couple of questions to ask here, as I don't have easy access to the forums or website. |
16:03 |
Admetus |
One concerns mobs redo: mobs difficulty. I experimented at first, it seems that if the value is lower than 1.0 the mobs are quite easy to defeat ... |
16:04 |
Admetus |
Second Q is about minecarts in the minetest game, I assume I need to add one of the mods to add those? |
16:06 |
Admetus |
So yeah, I don't have access to the websites unless I wait about a minute or more. That's the great firewall of China for you. |
16:11 |
Calinou |
Admetus: there's a built-in carts mod now |
16:12 |
Calinou |
(`carts` mod) |
16:12 |
Calinou |
which Minetest version are you using? |
16:13 |
Admetus |
I downloaded it literally two days ago |
16:14 |
Calinou |
did you download it from a Linux distribution repository? |
16:14 |
Calinou |
these tend to be outdated |
16:14 |
Admetus |
Windows |
16:15 |
Admetus |
I've been playing the minetest game single player |
16:15 |
Admetus |
I'm kind of burnt out now, need to find other players |
16:16 |
tomraceror |
Join a sever |
16:16 |
Admetus |
For sure |
16:17 |
Admetus |
Which one do you recommend for that good ol' straight minetest experience? |
16:17 |
Admetus |
Like, join a server, stick around the lobby a bit and then start a pure map from scratch with 2 or 3 other players? |
16:18 |
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16:18 |
tomraceror |
With which mods are you playing? |
16:18 |
tomraceror |
what are your needs? |
16:20 |
Admetus |
I add most of the tenplus1 mods, got the impression those were pretty damn good |
16:20 |
Admetus |
I'm good with what minetest has already |
16:23 |
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16:24 |
Corey[m] |
Anyone knows if can I use a mesh for a tool (item), I don't see anything immediate in the lua_api.txt?, the faster I know, the faster I can close gimp or blender |
16:26 |
rubenwardy |
Corey[m]: no, you cannot |
16:27 |
Corey[m] |
Ah lame, is there any chance of that changing in the future? |
16:27 |
Corey[m] |
If not I guess I'll be working in gimp for the rest of these items |
16:31 |
df458 |
It *will* change, but there's no ETA so it could be a long time |
16:31 |
df458 |
I would recommend working with textures for the time being |
16:32 |
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16:33 |
Krock |
I thought there's a PR to implement that |
16:34 |
Corey[m] |
Well I asked because I know nodes can render a mesh while in hand, I was just wondering if items could do the same |
16:40 |
Krock |
ironically Minetest also generates a 3D-mesh for items |
16:41 |
Krock |
like seen in dropped items |
16:46 |
t20kdc |
depending on what exactly is being done with the item, it may be possible to write it as a node |
16:46 |
t20kdc |
however, this is not applicable in all cases... |
17:22 |
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17:23 |
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17:25 |
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17:34 |
scr267 |
Does anyone know if the unifieddyes function "unifieddyes.convert_classic_palette[node.param2]" has been replaced with something else? |
17:38 |
Krock |
VanessaE: ? |
17:41 |
scr267 |
Cheapie's plasticbox mod is crashing because the API doesn't have that function call anymore... Im' reading the docs but am a bit lost |
17:45 |
* scr267 |
is heading AFK |
17:46 |
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17:52 |
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17:58 |
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18:09 |
VanessaE |
support for the old classic palette was removed ages ago |
18:09 |
Krock |
minetest.env: still exists after > 6 years |
18:17 |
scr267 |
VanessaE, no worries... just wondering then, do you think I should just remove that ABM from plasticbox? not sure how much you know about that mod? |
18:17 |
scr267 |
Actually its and LBM |
18:18 |
VanessaE |
plasticbox should have been patched long ago |
18:18 |
VanessaE |
I'm pretty sure I submitted one.. cheapie ? |
18:18 |
scr267 |
The project is archived |
18:19 |
Krock |
well, his mailbox mod also suffers from a potential server error caused by user input |
18:19 |
Krock |
but I think that mod is gone |
18:31 |
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18:33 |
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19:00 |
VanessaE |
Krock: cheapie = her; maybe you mean her mail mod? anyway, they're all here: https://cheapiesystems.com/git |
19:02 |
Krock |
yes, I looked for it on GitHub, but couldn't find it any more |
19:04 |
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19:39 |
MinetestBot |
[git] dcbrwn -> minetest/minetest: Basic model shading (#9374) 6958071 https://git.io/Jv8zj (2020-02-16T19:37:28Z) |
20:35 |
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21:10 |
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21:23 |
scr267 |
VanessaE, Oh I see, I was using cheapies plasticbox mod from github. |
21:24 |
scr267 |
I'm going to update with the one from cheapiesystems.com/git. |
21:24 |
scr267 |
Thanks for the notice |
21:25 |
VanessaE |
yw |
21:46 |
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