Time |
Nick |
Message |
00:10 |
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00:20 |
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swift110 joined #minetest |
00:20 |
swift110 |
hey all |
00:20 |
df458 |
hello |
00:20 |
swift110 |
how r u df458 |
00:20 |
df458 |
Pretty good |
00:21 |
df458 |
I think I have time to actually work on my mod tonight :) |
00:22 |
swift110 |
oh nice what will it be |
00:22 |
df458 |
Might sounds weird, but I'm making a map mod |
00:28 |
rubenwardy |
yay |
00:29 |
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00:33 |
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00:36 |
swift110 |
oh whats that |
00:36 |
swift110 |
I want to get into minetest more as its beeen a long time since I have played it |
00:37 |
df458 |
Well, it's a mod that (ideally) will let you craft upgrade-able maps that fill in as you explore |
00:37 |
df458 |
And then eventually, can be combined into an upgrade for your character that gives you a larger scrollable map, in the style of open-world games |
00:39 |
df458 |
The idea was that right now, both the means and reasons to explore in MTG are kinda limited... so I figured if I added something like maps, it would be fun to map out the area around your house and the maps would help getting around too |
00:39 |
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00:40 |
df458 |
One of my secondary goals is to find a way to make exploration fit into map-making, I think it would be cool to make people use the maps to find biomes that in turn provide resources to upgrade the maps by adding more size/details |
01:03 |
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01:58 |
swift110 |
thats cool df458 |
02:04 |
df458 |
I've actually got the basic mechanics working, I can craft maps and fill them in by exploring. There's plenty more to add, but I think my next step will be to clean up the code, make the test stuff more resilient and less hardcoded |
02:04 |
swift110 |
nice |
02:04 |
swift110 |
i might get on minetest once i get home and eat |
02:04 |
df458 |
At that point it will hopefully be mode/game-agnostic, which is one of my other goals. I don't want to support only MTG in the end |
02:04 |
kurtzmusch |
huum, pretty sure a map mod already exist... |
02:05 |
df458 |
It might. I couldn't find one from a brief search so I decided to make my own |
02:05 |
kurtzmusch |
have you checked mineclone and pixture/repixture? |
02:06 |
kurtzmusch |
i *think* those have maps |
02:07 |
df458 |
Not sure about mineclone, but repixture only has a minimap afaik |
02:07 |
df458 |
that's not what I'm making |
02:10 |
df458 |
Looks like the Mineclone 2 map is also only a minimap, unless there's an update that I'm missing |
02:18 |
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02:52 |
Wuzzy |
yes |
03:20 |
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03:41 |
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19:17 |
MinetestBot |
[git] DS-Minetest -> minetest/minetest: Formspec: change the appeareance of the cursor on fields and co. (#8665) 4c8af54 https://git.io/JvfWC (2020-01-11T19:17:11Z) |
19:17 |
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19:49 |
MinetestBot |
[git] Montandalar -> minetest/minetest: Map download: Escape ':' to '_' (#9235) 8d75c11 https://git.io/Jvflf (2020-01-11T19:47:34Z) |
20:50 |
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21:17 |
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22:09 |
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22:14 |
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22:23 |
erlehmann |
how to kill all mobs in sight? |
22:23 |
erlehmann |
the command /clearobjects kills more apparently |
22:30 |
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