Time |
Nick |
Message |
00:08 |
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02:29 |
DrFrankenstone |
Anyone seen sofar? It's been a while - I suspect he taking a break from Minetest. |
02:30 |
DrFrankenstone |
(I'd rather leave him alone if he's burned out for now) |
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02:33 |
DrFrankenstone |
or on holiday |
02:38 |
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02:39 |
lsab |
hello. May someone help me? I'd like to know what is this config in minetest.conf example: enable_client_modding |
02:40 |
lsab |
is it recommended to lan servers? |
02:51 |
lsab |
??? |
02:51 |
archfan7411 |
I believe it's a setting on the client; whether or not to load client-side mods (CSMs) |
02:52 |
VanessaE |
servers can also instruct a client to not load CSMs. |
02:52 |
archfan7411 |
You can use the "csm_restriction_flags" serverside minetest.conf setting to limit the abilities of client-side mods, or disable them altogether |
02:53 |
archfan7411 |
oof, ninjad |
02:53 |
archfan7411 |
though yours is more accurate |
02:53 |
archfan7411 |
as a client can be configured to ignore the instruction |
02:54 |
VanessaE |
I don't think the client can be configured-so. |
02:54 |
archfan7411 |
I should've said "modified" |
02:54 |
VanessaE |
(though of course it could be "hacked" to do so) |
02:56 |
lsab |
Does this mean that if the client has the same mod I am using on the server the game will load faster? |
02:56 |
archfan7411 |
Client-side mods are an entirely different type of mod, actually |
02:57 |
archfan7411 |
For example, there are CSMs to colour the user's chat, or provide Mumble positional audio |
02:57 |
archfan7411 |
but they're rather limited in functionality compared to serverside mods (SSMs) |
02:59 |
lsab |
understand. I am looking for alternatives to load the game faster on a LAN. Use Minetest in a school with old computers and a very slow network |
03:34 |
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03:34 |
lsab |
thank you archfan7411 and VanessaE, Congratulations for your job and conntribuition with Minetest |
03:35 |
lsab |
My students loves Minetest |
03:42 |
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03:53 |
VanessaE |
lsab: you're welcome, and thanks :) |
04:33 |
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04:34 |
Guest55929 |
I'm using InventoryPlus but it backs to main menu, I don't get to click in bags or anything |
04:46 |
Guest55929 |
hi, someone knows what happend with IventoryPlus? |
05:07 |
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12:00 |
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12:14 |
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12:26 |
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12:29 |
Astrobe |
What is the "quicktune" stuff? Can't figure out how to use it. |
12:37 |
Krock |
could probably be removed from Minetest. Never used it either |
12:38 |
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12:39 |
Astrobe |
Oh. I was hoping it would be some sort of "select and use" keybinding. |
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13:26 |
rubenwardy |
Astrobe: it's an engine development tool used to change constants during run time |
13:27 |
rubenwardy |
ie: say you want to test which value of gravity should be used, you'd edit the code to do gravity = QuickTune::value(); |
13:27 |
rubenwardy |
every step |
13:27 |
rubenwardy |
and then you can use keys to change the value |
13:27 |
rubenwardy |
it shouldn't be a default binding |
13:30 |
Astrobe |
I see. Mystery solved. |
13:55 |
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16:53 |
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16:54 |
Guest36945 |
hi, i need some helo with 2 questions: 1) how can I setup creative mode just only server admin. 2) How does work this config: world_config_selected_mod? |
16:54 |
Guest36945 |
*help |
16:58 |
Wuzzy |
Guest30108: 1) depends on game |
16:58 |
Wuzzy |
Guest30108: 2) i have no idea what you mean |
16:59 |
Astrobe |
per-user creative priv maybe? |
16:59 |
Guest36945 |
I remember the first just now :-D it's a priv |
16:59 |
Wuzzy |
well, in Minetest Game at least. |
16:59 |
Wuzzy |
if you use a different game, things are likely different |
17:00 |
Wuzzy |
world_config_selected_mod ... what???? |
17:00 |
Guest36945 |
but I found problem with InventoryPlus, if I start the world no creative mode the dont let me choose menu |
17:00 |
rubenwardy |
ignore world_config_selected_mod, it's used by the main menu |
17:00 |
Guest36945 |
yes I found in some searches in Google about minetest server |
17:00 |
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17:01 |
Wuzzy |
ooohhh it's a "secret" setting? scary |
17:01 |
Guest36945 |
sometimes with 1 , 6 or 8 value |
17:01 |
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17:01 |
Wuzzy |
rubenwardy: let me guess: It's the index of the textlist in the mod selection window? ? |
17:01 |
rubenwardy |
yeah |
17:01 |
Guest36945 |
i dont know |
17:02 |
Guest36945 |
rubenwardy ok, I understand, thank you |
17:02 |
Wuzzy |
Guest30108: OK this world_config_selected_mod just changes which entry is highlighted in the list of mods. It's very useless for users and there is no need to touch this setting at all. |
17:03 |
Guest36945 |
And what about InventoryPlus? It dont let me choose menu if I start no creative mode |
17:03 |
Wuzzy |
this sounds like a bug |
17:03 |
Wuzzy |
also |
17:03 |
Wuzzy |
what InventoryPlus mod do you mean? There are many mods with this name. ? |
17:04 |
Wuzzy |
link plz |
17:04 |
Guest36945 |
Wuzzy ok, I was curios, I wont put this on minetest conf, thank you |
17:05 |
Wuzzy |
yeah the main menu has some "internal" settings that get written in minetest.conf because … it's simpler I guess? |
17:05 |
Guest36945 |
It didnt say nothing, just when I click back in the first time it go to main menu ALL and dont let me to back again |
17:05 |
Wuzzy |
as a rule of thumb, if the setting does not appear in All Settings, don't touch it. ? |
17:06 |
Wuzzy |
I think the InventoryPlus question should be asked to the creator of that mod... |
17:14 |
Guest36945 |
yes, I think so. He make other interesting mod but depends of iventoryplus |
17:14 |
Guest36945 |
and it is more simple then unified inventory |
17:17 |
Guest36945 |
I guess I will use Unified, Thank you Wuzzy |
17:32 |
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20:30 |
XeonMC |
hi |
20:31 |
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