Time |
Nick |
Message |
00:00 |
sfan5 |
anyway, your server is reachable so that shouldn't prevent it from appearing the server list |
00:01 |
Multi_Coder |
Ok, I'll set ipv6_server = false, and here is an updated server configuration: |
00:01 |
Multi_Coder |
https://0bin.net/paste/L1uCmFaI7Grur6Ck#Q692XEkBcdEef1WKOZAraUhFvxIQU4U+lueoDJmXboM |
00:01 |
sfan5 |
since your external port is 9000 you should also set that in your minetest.conf |
00:06 |
Multi_Coder |
!up codex.nerdygnomes.com:9000 |
00:06 |
MinetestBot |
codex.nerdygnomes.com:9000 is up (108ms) (IPv4) |
00:06 |
Multi_Coder |
Ok, I reconfigured the server and router to line the ports up. |
00:07 |
Multi_Coder |
I only added the following line to the server config: port = 9000 |
00:07 |
Multi_Coder |
That did it! |
00:08 |
Multi_Coder |
I'm on the server list now. |
00:08 |
Multi_Coder |
Thank you all for the help! |
00:08 |
Multi_Coder |
I had the server running on port 30000, but was routing it via port 9000. |
00:08 |
Multi_Coder |
I'm going back to java EE / lua coding land now :) |
00:09 |
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02:34 |
Genshin |
Finished getting the Dungeon Crawl's controllers to work on it's NPC spawning https://cdn.discordapp.com/attachments/363757554238750720/661027624037908491/Screenshot_at_2019-12-29_21-07-21.png |
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10:58 |
BuckarooBanzai |
hey all, how can i check if an area is generated without generating an "ignore" mapblock that gets persistet to the database...? |
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19:26 |
kizeren |
This is a room I have not been in in quite some time.. How is everyone? |
19:28 |
Krock |
I'm fine, but cannot tell about everyone else |
19:28 |
Krock |
how about you? |
19:28 |
DS-minetest |
I'd first like to question whether everyone is. |
19:28 |
DS-minetest |
or not |
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19:39 |
* BuckarooBanzai |
is |
19:40 |
Krock |
2b v !2b |
19:40 |
DS-minetest |
true |
19:41 |
Krock |
no, that's the question |
19:41 |
kizeren |
lol I am good Krock, and I can see that the humor is still here :) |
19:41 |
DS-minetest |
(actually b, it depends on whether there's 2b) |
19:42 |
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20:32 |
Inocudom |
I can't upload to BitChute. It slows down and just gives up. |
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22:28 |
mrteexd |
Hello there |
22:34 |
df458 |
hello |
22:34 |
mrteexd |
I have a question about Flat Worlds, how can I make a flat world in minetest with no trees, no holes and no snow. I complete flat world |
22:35 |
mrteexd |
Sort of like Minecraft's Flat World |
22:35 |
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22:37 |
df458 |
I'm not sure if that can be done with the mapgen flags... it can definitely be done with a custom mapgen though. I'd probably start by checking the forums, this sounds like the sort of thing someone would've done already |
22:38 |
mrteexd |
I have but its not quite what I need. I want to build a Building Server |
22:39 |
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22:50 |
hecks |
Are detached inventories really sent to *everyone* if not created with a player name? |
22:55 |
sfan5 |
yes |
22:56 |
hecks |
and if I understand correctly, using a name is deprecated in favor of just setting a named invlist on the player entity? |
22:57 |
hecks |
I basically need inventories that are detached, private and with callbacks |
22:57 |
sfan5 |
do invlists have callbacks yet? |
22:57 |
sfan5 |
I don't remember deprecated invs + name being deprecated |
22:58 |
hecks |
"Note that this parameter is mostly just a workaround and will be removed in future releases." |
22:58 |
sfan5 |
ok that sounds a lot like deprecated |
22:58 |
sfan5 |
but it means "fully supported until we add an alternative" |
22:59 |
hecks |
anyway... 5.0 did add callbacks to the player's own invref |
22:59 |
hecks |
but no equivalent for entities which is dumb |
23:00 |
hecks |
my planned horrible workaround is to write an InvRef emulator and use the player's lists whenever I need to expose this to a formspec |
23:00 |
hecks |
is there a better option that I don't know about? |
23:02 |
sfan5 |
no idea |
23:02 |
sfan5 |
probably not |
23:05 |
hecks |
okay, well thanks |
23:07 |
rubenwardy |
entities don't have inventorie |
23:08 |
hecks |
hm, a documentation bug then |
23:09 |
hecks |
though it does say that it returns 'nil' for entities, wouldn't it make more sense to move it to the "player only" section |
23:27 |
a1fa |
any world recommendations for 5.1 that comes pre-bundled with all the mods it needs? |
23:35 |
hecks |
a1fa: could you be more clear; are you asking for interesting map seeds? |
23:43 |
a1fa |
someone elses pre-built world with all the mods included |
23:51 |
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23:57 |
Prestige |
a1fa: check out http://www.minetest.net/customize/ |
23:59 |
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