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IRC log for #minetest, 2019-12-10

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All times shown according to UTC.

Time Nick Message
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02:54 anon987321 hi, what is the best way to deal with mod dependencies?
02:55 anon987321 for now i'm manually installing each
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03:14 nephele In what way do you mean?
03:28 anon987321 i mean, when i install pipeworks for instance, i get messages complaining about lacking dependencies
03:28 anon987321 so i imagine dependencies aren't handled automatically
03:29 anon987321 so i have to install those manually. is there any better way of doing it>
03:29 anon987321 ?*
03:35 nephele who or what complains? are you using minetests buildin install thingy?
03:37 anon987321 yes
03:38 nephele I think that should install dependencies for you
03:38 anon987321 it doesn't seem like it does, i had to install a few that were listed at the contentdb
03:39 nephele did you install those from the contentDB aswell, i.e in the minetest UI?
03:39 anon987321 because i had a few error messages complaining about missing dependencies on basic_materials
03:39 anon987321 yes
03:40 anon987321 i just looked at the dependencies on the website and installed the depencencies one by one
03:40 anon987321 which was really just two packages for pipeworks
03:40 anon987321 but technic has a few of them
03:42 nephele Hmm, that really does sound wierd, as far as i am aware it should do deps, but i may be wrong here
03:42 nephele in any case... the developers are likely asleep currently, so they may answer later today :)
03:43 anon987321 thanks :)
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03:47 anon987321 oh sorry, typo :P
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08:34 SirNoobingtonThe So, dumb question, is there a launch flag for full-screen?
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09:10 Quiark should be a config option
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11:03 hecks if anybody here has anaglyphs https://a.uguu.se/7XPlGxBxUFDI_balanced.jpg
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11:14 erlehmann hecks, what witchcraft did you use to become an anime girl that fights marshmallows?
11:14 hecks I only spent most of my miserable life making games
11:15 hecks blender I guess
11:15 hecks and code, lots of code
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11:30 Viper Hi
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11:39 hecks hi viper
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14:50 BuckarooBanzai !tell Sokomine can you please check the PR's on your mods? its sad to see them abandoned... :/
14:50 MinetestBot BuckarooBanzai: I'll pass that on when Sokomine is around
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18:13 James_ Hello. Is there someone I can talk to about the license of Minetest?
18:14 rubenwardy https://wiki.minetest.net/Licensing#Complying_with_the_License
18:16 rubenwardy James_: you may also ask questions in this channel
18:17 James_ I've looked through but I want to make sure I'm complying.
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18:25 James_ I maintain a project called RACHEL-Pi for a non-profit called World Possible as a volunteer. It turns a device ( a Raspberry Pi in this case ) into an offline wifi network with educational information and other stuff and is used in schools in remote areas without internet in places like Africa and South America. It's completely open source/free. Some people have requested adding a Minetest server so the students can play with each
18:25 James_ other. I'm wondering if that's okay to add into a premade Raspbian image and also use the logo in a module which is a bit of html loaded on the main page that users click on to get to stuff. The module would have that copyright line on it at the bottom.
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18:29 rubenwardy that sounds fine to me
18:29 James_ okay that's great thanks
18:30 rubenwardy what were you concerns with that?
18:30 James_ Using the logo for the module mostly.
18:31 James_ as it represents someone elses project, I don't like to add things without asking
18:31 sfan5 the logo is CC BY-SA 3.0
18:32 James_ okay great
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18:35 James_ thanks again
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23:20 a1fa hello.. What Mobs mod works 5.1?
23:21 rubenwardy !mod [mobs]
23:21 MinetestBot rubenwardy: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917
23:22 rubenwardy the mobs are terrrible, but it's the most stable and complete
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23:24 a1fa rubenwardy: i didnt think this one was compat with 5.1
23:24 rubenwardy I'm playing that on 5.1
23:25 a1fa ok Mobs Redo + Mobs Animal?
23:25 rubenwardy Yeah
23:25 rubenwardy And monsters if you wish
23:26 a1fa thanks.. got it downloaded
23:27 a1fa do you have to restart the server to reload the mods?
23:29 SwissalpS yes
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23:30 BurningPrincess I found a trees mod wityh really nice trees, forgot the name tho
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23:49 a1fa lets see - i got bows, mobs mobs_animal, mobs_monster, simple_skins, weather, and wield3d
23:49 a1fa anything else essential that should be installed?
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23:52 a1fa hudbars*
23:54 rubenwardy Not much more essential
23:54 rubenwardy However, you may be interested in the list of mods I use
23:55 rubenwardy https://gitlab.com/rubenwardy/dev_plays_minetest
23:56 a1fa very cool.. can those be git right from you?
23:59 rubenwardy If you recursive clone then yes

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