Time |
Nick |
Message |
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00:53 |
jas_ |
i thought deleteblocks just regenerates the terrain |
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03:04 |
argyle77 |
Sup? I'm getting a segfault on line 656 in noise.cpp. Minetest 5.0.0-dev-debug-111f1dc9-dirty. Is this something I should report somewhere? |
03:16 |
argyle77 |
Also line 668. It goes away when I remove num_emerge_threads = 3 from minetest.conf |
03:33 |
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03:44 |
Emerald2 |
argyle77 github.com/minetest/minetest/issues/new |
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04:25 |
argyle77 |
OK thank Emerald2. I reported. I wasn't sure if I should with it being a dev version. |
04:26 |
Emerald2 |
One told me you should do it there, so there ya go. :) |
04:28 |
argyle77 |
Prolly best to make a record of it. If it is actually a multi-threading issue, those can be tricky to pin down. |
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08:07 |
nerzhul |
argyle77 i answer to you on github |
08:52 |
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09:16 |
Hijiri |
rodskagg: deleteblocks removes the blocks from the map, so it generates them again |
09:16 |
Hijiri |
I think that's what it does |
09:16 |
Hijiri |
it doesn't replace them with air |
09:16 |
Hijiri |
nodes that were not there on map generation will be gone though |
09:47 |
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10:15 |
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10:16 |
makayabou |
Hello, I wanted to know if it is possible to execute minetest.register_globalstep and then stop it on condition. Thanks |
10:16 |
VanessaE |
depends on the condition |
10:17 |
VanessaE |
I mean, it always runs on every server tick, but you can exit from the function early. |
10:17 |
VanessaE |
not entirely unlike how you might code an ABM. |
10:17 |
makayabou |
I show a hud to user and I want him to change hud by pressing JUMP, until end of hud's list, then resume waiting for key pressed callback |
10:18 |
makayabou |
I tried to put return inside the function but it doesn't seem to exit... |
10:18 |
VanessaE |
that's not something you'd normally do on globalstep. |
10:18 |
makayabou |
Yes, that is what I thought so.. |
10:19 |
VanessaE |
by "HUD", I assume you mean health bar, air, that sort of thing, and not a dialog box? |
10:19 |
makayabou |
just a picture we want to print on screen, without blocking the player to move, and without other interaction (no question etc) |
10:19 |
VanessaE |
right. |
10:19 |
makayabou |
By the way @VanessaE thanks for your work on minetest and for homedecor |
10:20 |
VanessaE |
you're welcome. |
10:20 |
VanessaE |
what's the trigger to make the image/HUD show initially? |
10:20 |
makayabou |
punch a node |
10:20 |
VanessaE |
ok |
10:21 |
makayabou |
It would have been great to use globalstep for a limited time.. |
10:22 |
VanessaE |
well what you can do is create a table, with the username as a key, and a simple true/false flag as its value... set the flag false when the HUD shows up, set it to true when the user succeeds in dismissing the HUD, and check that flag inside globalstep as the first line of code, use it to exit early. |
10:22 |
VanessaE |
(table with usernames as keys because maybe you want this to work in multiplayer) |
10:23 |
VanessaE |
that would give you approximate the same as "globalstep for a limited time", since such a check would be basically instantaneous. |
10:26 |
makayabou |
Ok, I think I see, I will try this later and tell you back if it was ok. Thank you very much. |
10:36 |
VanessaE |
good luck |
10:49 |
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19:17 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix particle spawners not visible since CSM spawner implementation (#… 170dd40 https://git.io/fhA0p (2019-03-01T19:16:11Z) |
19:18 |
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19:55 |
jluc |
Yeah |
19:59 |
jluc |
Hurray ! |
19:59 |
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20:52 |
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22:06 |
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22:08 |
argyle77 |
Hi! I see that https://www.minetest.net/get_involved/ says that the best place to contact the core team is on #minetest-dev, however, it appears #minetest-dev can only be posted to with permission. Is this an error on that webpage, or is the intent that they be contacted via direct message? |
22:12 |
rubenwardy |
you can't use webchat |
22:13 |
rubenwardy |
"Webchat can be used to listen only, not talk, on #minetest-dev" |
22:13 |
argyle77 |
Is webchat == irc? |
22:13 |
rubenwardy |
no |
22:13 |
rubenwardy |
webchat is a client for IRC which very commonly gets spammers |
22:14 |
argyle77 |
I'm using the hexchat client and received a rejection notice after trying to ask a question the other day. |
22:14 |
rubenwardy |
oh intesting |
22:16 |
argyle77 |
The response was: * #minetest-dev :Cannot send to nick/channel |
22:29 |
FreeFull |
Do you maybe have to be registered with nickserv? |
22:30 |
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22:30 |
argyle77 |
I don't know. How does one do that? I've been on a 20 year hiatus from irc. |
22:35 |
argyle77 |
Nevermind, I found a reference. |
22:37 |
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22:42 |
benrob0329 |
argyle77, /msg NickServ help |
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