Time |
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paramat |
hecks, default of 'num_emerge_threads' is 0, should it be described as 'Number of additional emerge threads to use.'? surely 1 is the minimum? |
00:19 |
hecks |
Isn't 0 auto? |
00:19 |
paramat |
currently it's described as 'Number of emerge threads to use.' |
00:19 |
paramat |
oh maybe |
00:20 |
paramat |
will investigate |
00:22 |
paramat |
https://github.com/minetest/minetest/blob/b298b0339c79db7f5b3873e73ff9ea0130f05a8a/src/emerge.cpp#L131 |
00:24 |
paramat |
so blank or 0 is 'auto' |
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01:39 |
Xiong |
"Store" does not exclude free |
01:39 |
Xiong |
... "store" means a place where stuff is stored. |
01:53 |
Wuzzy |
What's the use case of mod channel? |
02:07 |
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02:10 |
swift110 |
sup Wuzzy |
02:20 |
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02:47 |
hecks |
https://a.uguu.se/m7Jg5XCFj4Ih_uhhuh.png |
02:47 |
hecks |
I feel dirty |
02:54 |
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02:59 |
sofar |
Wuzzy: inter client/server mod communication. Example: clients exchanging information about node drops, or, server sending clients information about weather conditions, etc etc |
03:00 |
Wuzzy |
hmmm |
03:01 |
sofar |
Could even be sound effect events or particle events |
03:01 |
sofar |
Player lists on federated servers |
03:01 |
sofar |
There are so many things you could do with it |
03:02 |
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03:02 |
sofar |
Heck you could send schematics to other players |
03:05 |
paramat |
as far as i understand it's primarily for communication between a serverside mod and a server-sent CSM |
03:05 |
sofar |
That doesn't preclude any of the possible used I wrote, though |
03:05 |
sofar |
Uses* |
03:10 |
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03:11 |
paramat |
i agree |
03:21 |
hecks |
Client to client communication is an interesting thing for netcode |
03:23 |
hecks |
anyway, as terrible as executing unchecked lua code from the chat is, it does help you find bugs https://a.uguu.se/WyuaPGGl5YfS_bug.jpg |
03:33 |
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03:53 |
hecks |
Oh wow, this... this works by complete accident. |
03:58 |
hecks |
Made OOP with metatables, realized that new() might be used on instances but decided to leave that as 'undefined, do not use'. |
03:59 |
hecks |
Now I needed a way to copy an instance and decided to try that, it worked. |
04:02 |
hecks |
Only a dozen other bugs to deal with now, ha ha... https://a.uguu.se/fk2DdCSSRTfU_aaaaaa.gif |
04:06 |
hecks |
Here's a problem... entities have on_activate, on_death, and get_staticdata |
04:07 |
hecks |
Where's on_unload? |
04:08 |
hecks |
There's get_staticdata but the docs only say it's "called sometimes", so I have no idea if that's the unload function |
04:12 |
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05:30 |
hecks |
My instincts tell me life shouldn't be so horrible https://a.uguu.se/J58dPak487lG_grab.avi.webm |
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13:46 |
rubenwardy |
Swedneck: https://content.minetest.net/ |
13:46 |
rubenwardy |
it's also not called Store anywhere in the interface |
13:46 |
rubenwardy |
intentionally |
13:46 |
rubenwardy |
it is in the code, because I couldn't think of a better word |
13:47 |
rubenwardy |
but yeah :D |
13:47 |
rubenwardy |
after 5.0 I can add fun features like trending mods, download counting, more meta in-menu, and dependency installation in-menu |
13:49 |
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14:00 |
Swedneck |
any plans for improving the UI in general? |
14:02 |
oiaohm |
rubenwardy: so ingame interface downloading known mods? |
14:07 |
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14:09 |
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14:17 |
rubenwardy |
yeah |
14:17 |
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14:17 |
rubenwardy |
Swedneck: ofc, but formspecs make this painful |
14:17 |
rubenwardy |
the idea is just to have a working UI to start off with |
14:18 |
Swedneck |
well that's the thing, it doesn't work on mobile :P |
14:20 |
Swedneck |
contentDB looks great btw |
14:24 |
MinetestSam |
ContentDB doesn't work on mobile? |
14:24 |
rubenwardy |
it does work |
14:24 |
rubenwardy |
oh interesting |
14:24 |
rubenwardy |
what happens on mobile? |
14:25 |
rubenwardy |
also, you can use the Minetest Mods app until then |
14:25 |
rubenwardy |
Minetest Mods now uses ContentDB |
14:25 |
rubenwardy |
however, it has a bug where it installs to Minetest Game |
14:25 |
MinetestSam |
Hm why not make an app for ContentDB? |
14:26 |
rubenwardy |
Minetest Mods is an app for ContentDB, shallowly |
14:27 |
rubenwardy |
it only support mods though |
14:27 |
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14:27 |
rubenwardy |
and none of the extra features of CDB |
14:27 |
MinetestSam |
What are the extra features? |
14:27 |
rubenwardy |
dependency viewing without downloading a mod |
14:27 |
rubenwardy |
more than one screenshot |
14:28 |
rubenwardy |
threads and comments |
14:28 |
rubenwardy |
adding a package |
14:29 |
MinetestSam |
So will the CDB be integrated with MT if possible? |
14:30 |
rubenwardy |
eventually, there will be support for all the meta data inside of MT, including deps and such |
14:30 |
rubenwardy |
I don't plan to add comment support or anything requiring logins |
14:31 |
MinetestSam |
Great |
14:31 |
rubenwardy |
I could add a button to open the page in a web browser |
14:31 |
rubenwardy |
and a review button would also do that same, probably, unless I allow anon reviews |
14:32 |
MinetestSam |
Maybe a browser redirect would be better |
14:32 |
rubenwardy |
huh? |
14:33 |
MinetestSam |
A button that would open the mod or page in browser |
14:34 |
rubenwardy |
that's what I meant by <rubenwardy> I could add a button to open the page in a web browser |
14:35 |
MinetestSam |
Maybe just add basic features within MT and the rest such as checking out the code or commenting through browser |
15:16 |
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16:06 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix a crash on Android with Align2Npot2 (#8070) 95d4ff6 https://git.io/fhGR4 (2019-01-07T16:05:18Z) |
16:09 |
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16:19 |
Fixer |
!rainbow JUST ONE MORE YEAR AND THEN YOU WILL BE HAPPY |
16:19 |
MinetestBot |
4JUST7 ONE8 MOR3E YEAR A6ND THEN 4YOU 7WILL8 BE 3HAPPY |
16:19 |
Fixer |
yellow on white is close to unreadable |
16:27 |
Swedneck |
good thing no one uses white themes, right? |
16:27 |
Swedneck |
:P |
16:29 |
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16:34 |
Fixer |
I'm using |
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18:57 |
MinetestBot |
asie: Dec-15 13:34 UTC <Megaf> Hi man, hows things? would you please update your mesegates mod? So it works with current mesecons. It's such an amazing mod and we were making heavy use of mesegates in my server. Up to this date we still gave broken circuits because we couldnt replace all mesegates. https://github.com/asiekierka/mesegates |
18:57 |
asie |
Dec-15 of which year |
18:57 |
Krock |
oof |
18:57 |
Krock |
you must've been away for a long time |
18:58 |
asie |
could be 2017 or 2018 |
18:58 |
asie |
i bet 2017 |
18:58 |
GreenDimond |
^ |
18:58 |
asie |
the last time I was here was 11 Oct 2017 |
18:58 |
Krock |
http://irc.minetest.net/minetest/2017-12-15#i_5168501 |
18:58 |
asie |
oof |
18:58 |
Krock |
oh wow. welcome back after this long break |
18:58 |
asie |
ultimate oof |
18:59 |
asie |
i noticed that lua_api.txt is like a lot longer than the last time i made minetest mods |
18:59 |
asie |
so i'm curious about giving it another go |
18:59 |
Krock |
people keep requesting stuff so it'll only become bigger |
19:00 |
Krock |
get a 5.0.0-dev build though. otherwise you'll miss a few cool new features :) |
19:00 |
asie |
i haven't started minetest up since 2015 |
19:00 |
asie |
what should i be most excited about |
19:00 |
GreenDimond |
entity rotation |
19:00 |
GreenDimond |
be very excited |
19:01 |
GreenDimond |
and entity alpha |
19:01 |
asie |
there's actually something i wanted to show you |
19:01 |
asie |
so as some of you might know by day i'm a minecraft modder |
19:01 |
GreenDimond |
is that why your name is familiar <.< |
19:01 |
asie |
yes |
19:01 |
asie |
you may know me from such hits as maintaining buildcraft for 1.7.10, or foamfix |
19:02 |
asie |
but there's one mod i was working on in 2018 which i unfortunately had never finished |
19:02 |
asie |
and probably never will |
19:02 |
asie |
one moment |
19:03 |
asie |
oof, lost the screenshots? gotta make a new one i guess |
19:06 |
Krock |
indeed, I've also seen your name already somewhere. Minetest IRC, 2015 :P |
19:06 |
Krock |
(not a minecraft player ^) |
19:07 |
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19:09 |
asie |
https://img.asie.pl/FFlx there |
19:09 |
GreenDimond |
rofl |
19:10 |
Krock |
wow nice. did you add this nice looking diamond sword? |
19:10 |
asie |
no |
19:10 |
Krock |
:P |
19:10 |
Krock |
the texture pack looks very familiar |
19:10 |
asie |
yes, texture pack |
19:10 |
Krock |
[thinking intensifies] |
19:13 |
asie |
regardless, i hoped to finish it but ultimately prob. never will |
19:13 |
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20:24 |
Calinou |
hey asie, long time no see :) |
20:24 |
asie |
hi |
20:27 |
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20:30 |
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20:42 |
Swedneck |
i just installed mineclone 2 and it's giving very good first impressions |
20:42 |
rubenwardy |
:) |
20:42 |
rubenwardy |
it has an IRC channel, btw: #mineclone2 |
20:43 |
Swedneck |
nice |
20:49 |
rubenwardy |
asie: is that actually Minetest? |
20:49 |
asie |
no, that's minecraft |
20:49 |
asie |
well, minetest's default game, i believe |
20:49 |
asie |
on minecraft |
20:49 |
asie |
sort of. |
20:50 |
rubenwardy |
heh |
20:50 |
rubenwardy |
asie: https://content.minetest.net/ |
20:50 |
rubenwardy |
in-menu content installing coming in Minetest 5.0 |
20:50 |
rubenwardy |
finally |
20:51 |
rubenwardy |
oh, and also: hi! |
20:54 |
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20:54 |
Swedneck |
rubenwardy: might be nice to have manual install instructions somehere on content.minetest.net |
20:55 |
rubenwardy |
mabye |
20:55 |
Swedneck |
even a link to the wiki would suffice |
21:01 |
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21:26 |
Calinou |
hey Swedneck :P |
21:26 |
Swedneck |
hey! |
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22:35 |
IhrFussel |
MinetestSam, ContentDB definitely works on Android I tried it recently |
22:36 |
IhrFussel |
It had a bug that made the app crash after 20-30secs but that was fixed shortly after...since then it works just fine and only eats ~ 50 MB RAM |
22:48 |
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23:00 |
Edgy1 |
sfan5, u on mate? |
23:00 |
sfan5 |
hm? |
23:01 |
Edgy1 |
sfan5, if i put 2 servers with identical names and descriptions up in 2 locations, will one get automatically blacklisted? |
23:01 |
sfan5 |
no |
23:01 |
Edgy1 |
hmm |
23:02 |
Edgy1 |
wonder why the new location wont announce |
23:02 |
Edgy1 |
sfan5, is there a limit to how many servers can announce per IP? |
23:02 |
sfan5 |
unlimited |
23:02 |
Edgy1 |
hmm thats good |
23:02 |
Edgy1 |
it said "announcing to servers.minetest.net" |
23:03 |
Edgy1 |
sfan5, now i have this: |
23:03 |
Edgy1 |
2019-01-07 18:03:21: ERROR[CurlFetch]: servers.minetest.net/announce not found (HTTP response code said error) (response code 500) |
23:04 |
Edgy1 |
and my client which is on the same ip cant fetch it either |
23:04 |
Edgy1 |
its acting like i got some kind of ban |
23:04 |
Edgy1 |
server still wont announce |
23:08 |
Edgy1 |
2019-01-07 18:08:17: ERROR[CurlFetch]: servers.minetest.net/announce not found (HTTP response code said error) (response code 500) |
23:08 |
Edgy1 |
sfan5, what does that mean? |
23:08 |
sfan5 |
let me check |
23:10 |
Edgy1 |
it does that as soon as i use ^C |
23:15 |
sfan5 |
well I have no idea |
23:15 |
Edgy1 |
hmm |
23:15 |
sfan5 |
what are you settings, which IP are you announcing on? |
23:15 |
Edgy1 |
weird |
23:15 |
sfan5 |
your* |
23:15 |
Edgy1 |
im announcing on edgy1.net let me check ip again |
23:15 |
sfan5 |
!up 96.230.201.212 |
23:15 |
MinetestBot |
96.230.201.212:30000 is up (111ms) |
23:15 |
sfan5 |
hm |
23:16 |
Edgy1 |
96.230.201.212 |
23:16 |
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23:16 |
Edgy1 |
hmm |
23:16 |
Edgy1 |
i have a lot of servers on it tho |
23:16 |
Edgy1 |
let me remove sw old address thing and see if it goes up |
23:19 |
Edgy1 |
still doesnt |
23:20 |
Ruslan1 |
Hello |
23:21 |
Edgy1 |
HA |
23:21 |
Edgy1 |
i know why |
23:21 |
Edgy1 |
GOD DAMN im stupid |
23:21 |
Edgy1 |
forgot to reload firewalld XDD |
23:23 |
Edgy1 |
sfan5, sorry about that DX |
23:23 |
Edgy1 |
lol |
23:23 |
Edgy1 |
helps to be smart |
23:23 |
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23:29 |
sfan5 |
nice |
23:45 |
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