Time |
Nick |
Message |
00:19 |
swift110 |
hey all |
00:20 |
swift110 |
long time sice I have had the chance to play but hopefully I can change that soon |
00:27 |
* itsonlybinary |
waves to rubenwardy from an anonymous bristol hotel |
00:27 |
itsonlybinary |
:P |
00:27 |
rubenwardy |
o/ |
00:27 |
itsonlybinary |
sucks #live is over |
00:27 |
rubenwardy |
yeah :( |
00:27 |
GreenDimond |
Speaking of, when do we get the report/summary, rubenwardy? |
00:28 |
Jordach |
itsonlybinary: greetings |
00:28 |
rubenwardy |
\o/ |
00:29 |
rubenwardy |
GreenDimond: well, we ran out of stickers (we brought 50). We think it was better/more successful than last year |
00:29 |
swift110 |
how are you rubenwardy |
00:29 |
rubenwardy |
good thanks |
00:29 |
GreenDimond |
Cool. But like are you gonna do a comprehensive forum post like last year? :0 |
00:30 |
rubenwardy |
maybe, but not today :D |
00:30 |
GreenDimond |
works for me |
00:30 |
Jordach |
GreenDimond: my code is entirely powered by monster energy at this point |
00:30 |
GreenDimond |
rofl |
00:30 |
Jordach |
and coke, lots of coke |
00:31 |
itsonlybinary |
^^^ you did read that back right? |
00:31 |
Jordach |
i mean the drink |
00:31 |
rubenwardy |
I can confirm, Jordach drinks those |
00:31 |
Jordach |
if i was doing coke i'd have legit finished SP by now |
00:32 |
rubenwardy |
there wouldn't be much difference in quality, either! |
00:32 |
itsonlybinary |
i wanted cola all weekend but annoyed tesco do the sneaky smaller bottles because of sugar tax |
00:32 |
itsonlybinary |
so been drink dr pepper instead |
00:32 |
itsonlybinary |
+ing |
00:33 |
Jordach |
drpepp has lost its magic in recent years for me |
00:33 |
Jordach |
something about the taste changed ever so slightly, but my hypersensitivity gave it away |
00:34 |
itsonlybinary |
can i reverse my mouse axis? |
00:34 |
rubenwardy |
yes |
00:35 |
rubenwardy |
main menu -> settings -> advanced -> search "invert" -> double click entry to toggle |
00:35 |
itsonlybinary |
ah thanks i was looking while in game |
00:35 |
Knight_Of_Wars-m |
lol |
00:37 |
Jordach |
what mad person uses inverted axis |
00:38 |
itsonlybinary |
old people? |
00:38 |
itsonlybinary |
i think its an age range thing tbh |
00:39 |
itsonlybinary |
a lot of games i played early in my life must have been inverted by default |
00:43 |
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00:45 |
twoelk |
a transcript of the closing keynote on freenode-live would be cool. we could point a lot of mt discussions to that :-D |
00:46 |
rubenwardy |
lool |
00:47 |
rubenwardy |
Shara and I said the same thing whilst in that talk XD |
00:48 |
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00:51 |
itsonlybinary |
would be nice if forgetting to type a world name took you back to the world creation screen ;) |
01:13 |
swift110 |
good rubenwardy |
01:22 |
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01:30 |
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01:51 |
itsonlybinary |
wow that was a bad idea, i really should sleep, game works great on my lil old laptop though |
01:52 |
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02:06 |
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02:10 |
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02:13 |
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02:14 |
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02:16 |
piesquared |
MarisaG: You still alive? |
02:48 |
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04:48 |
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04:48 |
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04:50 |
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05:00 |
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05:12 |
Ruslan1 |
MarisaG: are you here |
05:15 |
Knight_Of_Wars-m |
MarisaG :D bean soo long |
05:41 |
Ruslan1 |
Yes I know |
06:25 |
ChimneySwift |
~~maybe she's tired of being pestered about stuff~~ |
06:36 |
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06:37 |
Quiark |
what player skin mod should I use to allow changing skins in GUI and not having to reconnect to make the change active? simpleskins apparently can't do that |
07:10 |
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07:12 |
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07:26 |
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07:27 |
* ChimneySwift |
is pretty sure simpleskins can do that |
08:00 |
Quiark |
do I need another mod for the switching UI? Currently I'm using unified_inventory I think a recent version, from git even |
08:22 |
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08:26 |
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08:34 |
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08:35 |
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08:50 |
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08:55 |
mrchiantos |
Hello |
08:56 |
mrchiantos |
By default, mods are disabled in all worlds, if they are not in / games, but in / mods. Would it be possible for me to indicate the part of the code that makes them disabled, I would need for my project to activate them by default. To avoid duplicating mods that would be used by all / games ... Its mods would be used by default for / games. |
08:58 |
mrchiantos |
I have found to add the load mod automatically directly to the world creation world.mt, but how to go from "false" to "true". |
09:12 |
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09:13 |
rubenwardy |
The better way to do this would be to not do it, and use submodules instead |
09:18 |
mrchiantos |
It is therefore not possible to force the load mod to be in "true"? |
09:18 |
mrchiantos |
Load_mod |
09:35 |
MarisaG |
Hi everyone! |
09:37 |
MarisaG |
Im here, just usually working on something else or catching up on sleep ;) |
09:39 |
MarisaG |
? |
09:40 |
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09:42 |
MarisaG |
hi aheinecke |
10:11 |
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10:23 |
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10:48 |
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11:01 |
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11:07 |
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11:18 |
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11:21 |
ChimneySwift |
XD |
11:37 |
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11:53 |
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12:00 |
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12:01 |
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12:13 |
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12:13 |
piesquared |
Anyone have a VPS they aren’t using? |
12:14 |
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12:23 |
crazyR |
Does any one have experience setting up PostgreSQL with minetest? |
12:31 |
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12:32 |
ChimneySwift |
I haven't tried it but I think ExeterDad had a promising looking guide on the forums for setting it up |
12:35 |
crazyR |
its driving me mad. i have PostgreSQL setup and working fine... but minetest cant find the libraries even when i define the paths |
12:45 |
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12:51 |
crazyR |
\o/ yay im making progress.. minetest is finding it. now i justa have a couple more errors to fix |
12:57 |
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12:57 |
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13:15 |
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13:27 |
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13:54 |
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14:15 |
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14:33 |
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14:35 |
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14:36 |
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14:54 |
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14:58 |
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15:17 |
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15:56 |
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16:00 |
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16:04 |
mars |
@sfan5, leaving this here in case you can do something with it. I tried rebooting the machine last night, still nothing. https://pastebin.com/raw/LcfhbPKX |
16:05 |
sfan5 |
have you configured ipv6 on your domain yet? |
16:05 |
mars |
I'm not sure what that means. The IPv6 addressing seems to work ... |
16:06 |
mars |
what does "domain" mean in this context? |
16:07 |
rubenwardy |
DNS |
16:07 |
rubenwardy |
ie, have you added a AAA/CNAME6 record |
16:07 |
sfan5 |
mars: this one -> arklegacy.duckdns.org |
16:08 |
mars |
I don't think I did anything with name records. I got "arklegacy.duckdns.org" from Amazon's free nameserver service. |
16:08 |
mars |
I just told them my IP and let them deal with it. |
16:08 |
sfan5 |
yes, you'll need to add the IPv6 there too |
16:09 |
mars |
Ah. I will see what they got on their control panel. |
16:17 |
mars |
I've added my IPv6 in their control panel, I guess it should take a while to disseminate. |
16:18 |
sfan5 |
a few minutes, yes |
16:19 |
mmuller |
Can anybody tell me about minetest.settings? It's currently documented, and I'm running a build off of latest github/master, but mobs_redo doesn't seem to be finding it. |
16:20 |
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16:20 |
rubenwardy |
huh |
16:21 |
rubenwardy |
minetest.settings is an object to interact with the settings, it should just work |
16:21 |
rubenwardy |
are you sure you're running 5.0-dev? |
16:21 |
rubenwardy |
have you recompiled? |
16:21 |
mmuller |
not sure about 5.0-dev, though I have recompiled |
16:22 |
rubenwardy |
it's also possible it's using the old built-in if you haven't `sudo make install`'d if using RUN_IN_PLACE=1 |
16:22 |
rubenwardy |
oops |
16:22 |
rubenwardy |
RUN_IN_PLACE=0 |
16:22 |
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16:22 |
rubenwardy |
so: did you change RUN_IN_PLACE to 1 in cmake? If not, have you ever installed MT globally? |
16:22 |
mmuller |
I did sudo make install, what does RUN_IN_PLACE do? |
16:22 |
rubenwardy |
oh right |
16:22 |
rubenwardy |
should be working then |
16:23 |
mmuller |
hmm, ok. I'll dig around some more. |
16:23 |
rubenwardy |
what's the exact error? |
16:23 |
mmuller |
I'll pull it up, but roughly it's that settings is nil |
16:23 |
mmuller |
"attempt to index field 'settings' (a nil value)" |
16:25 |
mmuller |
hmm, substantial diffs with 0.5.0-dev |
16:25 |
mmuller |
does development happen on master? |
16:26 |
rubenwardy |
yes |
16:26 |
rubenwardy |
maybe you haven't `git pull`'d from the current remote? |
16:26 |
rubenwardy |
*correct |
16:26 |
mmuller |
last log entry I saw was from February, which seems odd. |
16:26 |
mmuller |
what is the current remote? |
16:26 |
rubenwardy |
minetest.settings was added Dec 12, 2014 |
16:26 |
p_gimeno |
git remote -v |
16:27 |
mmuller |
https://github.com/minetest/minetest.git |
16:27 |
p_gimeno |
what does 'git br' say? |
16:27 |
p_gimeno |
sorry, 'git branch' |
16:27 |
rubenwardy |
should be right |
16:27 |
mmuller |
ohhhhh. Wait, I'm a dufus and forgot to merge. |
16:27 |
rubenwardy |
lool |
16:27 |
rubenwardy |
oops :P |
16:28 |
p_gimeno |
I thought a pull did an automatic merge |
16:28 |
p_gimeno |
(I never pull myself, I always fetch and then merge manually) |
16:28 |
mmuller |
pull does, fetch doesn't. fetch is generally prescribed |
16:28 |
mmuller |
still if it was added in 2014... |
16:28 |
mmuller |
but we'll see |
16:29 |
p_gimeno |
the current branch is important |
16:30 |
p_gimeno |
are you in master? |
16:30 |
mmuller |
yes |
16:30 |
mmuller |
(and also now see checkins as late as Nov 1) |
16:33 |
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16:34 |
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16:35 |
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16:35 |
mars |
!up arklegacy.duckdns.org |
16:35 |
MinetestBot |
arklegacy.duckdns.org:30000 seems to be down |
16:36 |
sfan5 |
mars: !up does not attempt IPv6, so it's actually working |
16:36 |
mars |
ok |
16:37 |
mars |
i found my server in the server list just now |
16:37 |
mars |
so thanks |
16:38 |
mars |
thanks a lot! very glad it's fixed now |
16:38 |
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17:48 |
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17:50 |
p_gimeno |
I am getting too many giant caves (caves with enormous rooms where you typically don't see the other side), any idea what can cause them? I think it may have started happening after installing xtraores, does that mod generate giant caves? |
17:50 |
Krock |
yes, there are mods which add more caves, others use existing ones |
17:51 |
p_gimeno |
I want to stop having such giant caves, and trying to trace what is causing them |
17:52 |
p_gimeno |
I'd like to know which mod can it be |
17:54 |
Krock |
are you sure it's a mod? if so, grep for on_generate callbacks |
17:54 |
p_gimeno |
Krock: no I'm not. It might also be the update to 0.4.16 which I believe is the version running on the server. Or the corresponding MTG update. |
17:55 |
Krock |
I only remember of one change in the cave algorithm for mgv5,7? which was already 0.5.0-dev by that time |
17:57 |
Krock |
if some mod makes use of the "large_cave_*" and "cave_*" gennotify flags, then it's generated by the engine |
18:02 |
p_gimeno |
but triggered by the mod? |
18:03 |
Krock |
no, the mod would then just use the flags to decorate/modify the cave |
18:06 |
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18:10 |
p_gimeno |
glooptest, that's another suspect |
18:10 |
p_gimeno |
disabling xtraores didn't seem to make a difference |
18:43 |
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19:09 |
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19:25 |
p_gimeno |
glooptest did seem to make a difference, except it doesn't make sense, there's nothing in on_generated that could cause such thing |
19:25 |
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19:26 |
p_gimeno |
if I'm looking for mods that change the mapgen parameters, what should I be looking for? |
19:27 |
Krock |
the mapgen params would be changed persistently, so if you notice a difference by disabling a mod in the same world, then it can't be this case |
19:29 |
crazyR |
I'm confused... im using a minetest 5.0.0 client to connect to my minetest 5.0.0 server but its kicking me for unsuported client |
19:29 |
crazyR |
anyone got any ideas |
19:29 |
GreenDimond |
Krock: Hey speaking of mapgen why cant I get register_decoration to work? |
19:30 |
Krock |
GreenDimond: because you're using mgv6 |
19:30 |
GreenDimond |
Nope |
19:30 |
GreenDimond |
Using v7 |
19:30 |
Krock |
crazyR: outdated server or client. there are several compat breaks |
19:30 |
GreenDimond |
5.0 client with v7 mapgen |
19:30 |
GreenDimond |
and it isnt working |
19:30 |
crazyR |
krock A mismatched client tried to connect from |
19:31 |
Krock |
GreenDimond: try to use a very high density and then tweak the values down |
19:31 |
GreenDimond |
Which one do I tweak to make it high density? |
19:31 |
GreenDimond |
spread? |
19:32 |
p_gimeno |
crazyR: you're not using 5.0.0, you're using 5.0.0-dev. That may change the format several times during development. Apparently the server and the client are using versions that differ in several commits, including one that breaks compatibility. |
19:32 |
Krock |
offset = 1 should already spawn plenty of them |
19:32 |
GreenDimond |
There is like zero doc on how the noise_params work btw |
19:32 |
Krock |
noise_params are perlin noise parameters. they're the same everywhere |
19:33 |
crazyR |
i didnt realise 5.0.0 and 5.0.0-dev had breaking changes.... |
19:33 |
Krock |
> https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2584 |
19:33 |
crazyR |
thanks |
19:33 |
GreenDimond |
Krock: Changing scale to 1 did nothing. |
19:33 |
Krock |
crazyR: depending on which major features will be merged, there might be yet another protocol version which drops old 5.0.0-dev clients |
19:33 |
GreenDimond |
All I can find is kelp. |
19:34 |
Krock |
GreenDimond: this means that your decoration is filled with invalid data (if the mod gets loaded at all) |
19:34 |
Krock |
ensure the node exists when you're registereing it |
19:34 |
Krock |
i.e. depend on "default" |
19:34 |
GreenDimond |
Wait |
19:34 |
GreenDimond |
what |
19:34 |
GreenDimond |
Why do I need default |
19:34 |
GreenDimond |
Also, gist https://gist.github.com/GreenXenith/d61bb7a37718ae4895dd0abb9f2d42a8 |
19:34 |
Krock |
and register the decoration after the node definition |
19:34 |
GreenDimond |
Yes I moved it to after the node def |
19:34 |
GreenDimond |
Did nothing |
19:35 |
GreenDimond |
And yes the mod is loaded |
19:35 |
GreenDimond |
I can place the node manually |
19:35 |
Krock |
depend on default because > default:sand < cannot be resolved otherwise |
19:35 |
GreenDimond |
ahhhhhh |
19:35 |
Krock |
50% chance that it will solve your issue |
19:36 |
GreenDimond |
Ayy |
19:36 |
GreenDimond |
now it works |
19:36 |
Krock |
lmao |
19:36 |
Krock |
dat alien |
19:36 |
Krock |
!next |
19:36 |
MinetestBot |
Another satisfied customer. Next! |
19:36 |
GreenDimond |
Ok new question |
19:36 |
GreenDimond |
Is there any way to make a plantlike_rooted node have a texture spanning 2 nodes (tall) |
19:37 |
Krock |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1144 |
19:37 |
Krock |
no, you can't |
19:37 |
Krock |
cube is a cube. 1x1x1 m |
19:37 |
GreenDimond |
Yes, but the plant itself. |
19:37 |
GreenDimond |
I want the plant on top to be 2 nodes tall |
19:37 |
GreenDimond |
but have a single texture |
19:37 |
GreenDimond |
unlike kelp |
19:38 |
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19:38 |
Krock |
ehm.. why don't you set param2 to 32? |
19:39 |
GreenDimond |
because then that just tiles the texture |
19:39 |
GreenDimond |
I want it 2 nodes tall with a single texture spanning both |
19:39 |
GreenDimond |
imagine tall grass but plantlike_rooted |
19:39 |
Krock |
then try > tileable_vertical = false |
19:39 |
Krock |
in special_tiles |
19:39 |
Krock |
otherwise I have no ideas |
19:40 |
GreenDimond |
hm |
19:40 |
GreenDimond |
that produces |
19:40 |
GreenDimond |
an.. interesting |
19:40 |
GreenDimond |
result? |
19:40 |
GreenDimond |
Certainly not the behavior I expected |
19:40 |
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19:41 |
GreenDimond |
it stretches the bottom pixel all the way up |
19:41 |
Krock |
probably also not the intended use for this drawtype |
19:42 |
crazyR |
anyone able to help me work out how to clone/downgrade to this commit: https://github.com/minetest/minetest/tree/81c06dea9b6b863e0c8f6a9c052a5cea3a130eab |
19:42 |
crazyR |
git fetch origin 81c06dea9b6b863e0c8f6a9c052a5cea3a130eab <-- ive tried that but guthub doesnt allow it |
19:42 |
sfan5 |
you need git reset for that |
19:43 |
Krock |
git reset --hard DESTINATION_COMMIT |
19:43 |
Krock |
and 000000 might wipe your clone |
19:46 |
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19:47 |
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19:47 |
crazyR |
git reset --hard 81c06dea9b6b863e0c8f6a9c052a5cea3a130eab <-- this? says it could not parse object |
19:48 |
crazyR |
am i right in thinking that the hash is the long string in the url? |
19:48 |
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19:49 |
blaise |
interesting |
19:49 |
crazyR |
hey puzzlecube.... my server will be back shortly. been doing some maintainance. and made a little bit of a mistake lol |
19:50 |
sfan5 |
crazyR: try git fetch origin first, then git reset again |
19:51 |
crazyR |
nope no luck :/ |
19:51 |
Krock |
it's just 30 commits but if you've got a really shallow clone, then you'll need to re-clone |
19:53 |
crazyR |
it was a fresh clone.... |
19:53 |
crazyR |
il remove and try again. |
19:54 |
puzzlecube |
I am guessing you must have run git pull and then been confronted with the protocol version having been changed. If not then I am telling you that is my situation and initiative to come onto this. |
19:56 |
GreenDimond |
Krock: So Minetest segfaults without an error when I try to place a node with plantlike_rooted and an animation with an aspect of 1:16 and a 256x image.. |
19:56 |
Krock |
¯\_(ツ)_/¯ |
19:57 |
crazyR |
\o/ fresh clone allows me to do it :D thanks guys |
19:59 |
GreenDimond |
ok so apparently minetest doesnt like w < h aspects when using huge images |
20:00 |
Krock |
!next |
20:00 |
MinetestBot |
Another satisfied customer. Next! |
20:03 |
puzzlecube |
um, never mind my issue, seems that minetest didn't like running in the repository directory but upon switching directories it has fixed itself, weird. |
20:07 |
Krock |
well, if builtin changes, but the binary doesn't then it's easily possible to get breakages |
20:07 |
Krock |
they must be kept in sync |
20:11 |
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20:33 |
crazyR |
puzzlecube. Creatively Survival is back online .. |
20:41 |
puzzlecube |
Oh goody! I shall come once I post the release of a new addition to my xdefault mod. Man I have too much time on my hands right now. :P |
20:44 |
puzzlecube |
Now for an extreme change of subject, does anyone know the dependancies for building on Mac OS, have been building debian for a while now and just re vamped an old macbook I have. I apologise if this belongs more in #minetest-dev, went with the If in dowbt, post here montre though. Thanks! |
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21:00 |
mmuller |
rubenwardy, p_gimeno: thanks for your help earlier, got the "settings" thing all worked out. |
21:00 |
rubenwardy |
Yw |
21:04 |
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21:33 |
mmuller |
so another question: why would two copies of the game compiled from the same source have different versions of ItemDefinition and ToolCapabilities when serialized? |
21:33 |
Ingar |
cosmic radiation |
21:34 |
Ingar |
or "earthrays" |
21:34 |
mmuller |
yeah, I'd like to rule out other possibilities first ;-) |
21:35 |
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21:40 |
mmuller |
(like user error...) |
21:42 |
hisforever |
I think I saw a mod that had more Advanced train engines? |
21:45 |
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23:27 |
Pilcrow182 |
is there a way to make holding shift NOT reduce a player's speed if certain conditions are met? I thought setting the 'sneak' variable to false in player:set_physics_override() would do what I want, but it appears I was wrong. |
23:27 |
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23:27 |
Pilcrow182 |
and incidentally, what does that sneak variable actually do? |
23:31 |
marisag |
Hi everyone |
23:34 |
Ruslan1 |
Hi MarisaG |
23:35 |
MarisaG |
Hi Ruslan1 |
23:35 |
Ruslan1 |
MarisaG: where were you |
23:35 |
MarisaG |
Just taking a break I suppose :) |
23:36 |
Ruslan1 |
Ok |
23:37 |
MarisaG |
Hows it been? |
23:37 |
Ruslan1 |
Good |
23:38 |
MarisaG |
Thats good |
23:39 |
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23:40 |
Ruslan1 |
MarisaG: I’m really wanna have server |
23:40 |
MarisaG |
Oh? |
23:41 |
Ruslan1 |
How to make server |
23:41 |
Ruslan1 |
I have windows 10 |
23:41 |
MarisaG |
I dont have any free for life servers right now |
23:42 |
Ruslan1 |
Ok |
23:42 |
MarisaG |
I still have my regular servers of course |
23:43 |
Ruslan1 |
Ok |
23:44 |
MarisaG |
$14/month with first month free |
23:44 |
Ruslan1 |
Can you make domain for me |
23:45 |
MarisaG |
under the minecity.online domain? |
23:47 |
Ruslan1 |
I want Ruslan1.minecity.online |
23:47 |
MarisaG |
What IP is it? |
23:47 |
Ruslan1 |
Where |
23:47 |
MarisaG |
For your server, what is it's ip? |
23:48 |
Ruslan1 |
I don’t have server |
23:48 |
MarisaG |
Oh, you want to join my servers at the regular price? |
23:49 |
Ruslan1 |
Yes |
23:49 |
Ruslan1 |
What is your server name |
23:49 |
MarisaG |
Oh ok. Go to https://minecity.online/HostSplash |
23:49 |
MarisaG |
i can make your server Ruslan1.minecity.online |
23:54 |
Ruslan1 |
Ok |
23:55 |
Ruslan1 |
Wait I need mods |
23:56 |
MarisaG |
I dont see a membership signup |
23:58 |
Ruslan1 |
How |
23:59 |
MarisaG |
At that link, https://minecity.online/HostSplash you need to select the hosting plan you want and how you want to pay |