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IRC log for #minetest, 2018-05-27

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All times shown according to UTC.

Time Nick Message
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11:07 Joe-e19 Is it possible to convert snowblocks from a world into grass/dirt?
11:07 sfan5 the entire world or just a section?
11:08 Joe-e19 The entire world. ;)
11:08 Joe-e19 The worlds in Minetest are endless?
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11:10 andirc8000 Joe-e19: 62000x62000x62000 blocks
11:11 sfan5 it's tricky to do it for the entire world
11:11 sfan5 it's easier to generate a new world without snow nodes instead
11:13 Krock register an LBM and replace all nodes when the block is loaded
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11:14 Joe-e19 I hope it works now. ;)
11:14 Joe-e19 Is iot possible to convert all snow blocks into grassdirt blocks?
11:14 Krock http://irc.minetest.net/minetest/2018-05-27
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11:15 Krock and don't forget to either remove the snow biome (any non-v6 mapgen) so it doesn't generate in new areas
11:15 Joe-e19 How is a snowblock saved? Has it a number
11:16 Joe-e19 How do I start? I have my world now and?
11:16 Krock yes. nodes have an unique 16-bit unsigned integer value
11:16 Joe-e19 Nodes are the blocks?
11:16 Krock blocks are 16*16*16 nodes. nodes are 1x1x1m cubes
11:17 Krock the terminology conflict may be a bit irritating there
11:17 Joe-e19 ok
11:17 Joe-e19 map.sqlite do I need to convert?
11:18 andirc8000 Krock: so is whe world size 62000x62000x62000 blocks or 62000x62000x62000 nodes? (asking just out of curiosity)
11:18 Krock however, here's an example of using LBMs in a new mod to remove the snow from a map: http://dev.minetest.net/lbm
11:18 Krock Joe-e19, it's all compressed and serialized - no luck.
11:18 Krock andirc8000, what's the furthest point you can teleport to? ~32910 nodes
11:18 Joe-e19 Can't I unpack it?
11:19 Joe-e19 How big can the world be?
11:19 Krock Joe-e19, sure you can but writing a script which does that takes way longer that a procedural solution by using a mod
11:19 Krock *does that, takes
11:19 Krock *than a
11:20 Joe-e19 So lbm can convert snow to gras?
11:20 Krock it can convert everything. see link above
11:20 Joe-e19 Okay, I'll look there later. Right now I'm using the world still. ;D
11:21 Krock but as sfan5 already mentioned. regenerating a new map is easier. if the map is limited to - say - 100x100x100 nodes, then use worldedit to save this area and paste in a newly created world
11:23 Joe-e19 Is it possible to copy all buildings in a new world?
11:23 Joe-e19 Can I just copy my house to a new world?
11:24 Joe-e19 The world is 300x300 blocks
11:25 Krock "just" means in this case: 1) select the area 2) save as schematic/WE file 3) create a new world 4) copy the data file to the new world directory 5) generate the new world 6) load/place the file correctly into the world 7) profit
11:25 Joe-e19 Okay, what programs do I need? I'm running Linux. ;)
11:26 Krock 8) forgot to disable the snow biome or snow flags, so going back to (3)
11:26 Krock !mod worldedit
11:26 MinetestBot Krock: WorldEdit [worldedit] by sfan5 - https://forum.minetest.net/viewtopic.php?t=572
11:26 Krock ^ this mod. nothing more.
11:26 Joe-e19 How do I select the area I want to copy?
11:26 Krock see tutorial
11:27 Joe-e19 NICE!
11:27 Krock if text-based tutorials aren't yours - I'm sure there are some videos on Youtube
11:27 Joe-e19 I was always wondering about how to make a big gras block consisting of 500x500 blocks. That's a real time saver.
11:27 Krock s/blcoks/nodes/
11:33 Joe-e19 Worldedit does not work, some dependencies are not given.
11:33 Joe-e19 See debug.txt for more details
11:35 Joe-e19 mod "worldedit_gui" has unsatisfied dependencies:  "worldedit" "worldedit_commands"
11:37 Joe-e19 Will not load: /usr/share/games/minetest/mods/Minetest-WorldEdit-1.2/worldedit
11:39 Krock Seems to be your first time to use mods. Hint: Enable the entire "worldedit" modpack
11:40 Joe-e19 I have activated the entire modpack by using the button at the top "MP aktivieren"
11:40 Joe-e19 The error: unsolved name conflicts for mods "worldedit", "worldedit_commands". Siehe debug.xtx für Details.
11:41 Krock this means that you already have these mods installed either in your mods or the enabled game directory
11:42 Joe-e19 yeah I see worldedit in the mods directory :D
11:43 Joe-e19 So worledit and worldedit_commands are activated. ;)
11:55 Joe-e19 I'm missing in my inventory the item: World Edit Wand Tool
11:55 Joe-e19 But worldedit mp is actuvated and I'm the server admin with the privilegies worledit and others.
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12:28 zombie__ hellouda
12:32 zombie__ what's is this?
12:32 zombie__ w.-.
12:33 sfan5 what
12:33 zombie__ nothing xD
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19:49 Out`Of`Control hi
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21:17 entuland hey
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21:59 swift110 hey all
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