Time |
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05:31 |
MinetestBot |
[git] paramat -> minetest/minetest: Lua_api.txt: Split long lines part 6 fdc02a5 https://git.io/vxY1Q (2018-03-17T05:26:53Z) |
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08:23 |
MinetestBot |
[git] nerzhul -> minetest/minetest: .gitignore: ignore more files (android, unittests) b1c0e99 https://git.io/vxY9n (2018-03-17T08:21:58Z) |
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09:11 |
MinetestBot |
[git] numberZero -> minetest/minetest: Fix node-nodebox lighting difference in direct sunlight (#7061) 0358ae7 https://git.io/vxYQe (2018-03-17T09:10:16Z) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Add missing file to android build c34d28b https://git.io/vxYbs (2018-03-17T11:13:42Z) |
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15:32 |
Telesight |
Hello all ... |
15:32 |
ANAND |
Hello Telesight! |
15:33 |
Telesight |
How to make a block bullet proof? |
15:34 |
ANAND |
IIRC, the indestructible property can be set in the register_node function... |
15:34 |
Telesight |
Yes , but which one ;-), I tried a few ... |
15:34 |
ANAND |
haha - ok gimme a minute - I'm new here :) |
15:35 |
Telesight |
on_blast is for explosions, not usable for my purpose |
15:37 |
ANAND |
this will make the blocks completely indestructible - add the following to the register_node function |
15:37 |
ANAND |
groups = {immortal = 1} |
15:37 |
Telesight |
Ah I thought this was for mobs ... |
15:38 |
ANAND |
this has been implemented in CaptureTheFlag server for it's barriers |
15:39 |
Telesight |
Ok, let me check ... |
15:40 |
ANAND |
This is where I referred to - https://github.com/rubenwardy/capturetheflag/blob/master/mods/ctf_map/nodes.lua |
15:42 |
Telesight |
No, I still can shoot the blocks away |
15:42 |
ANAND |
hmm... lemme see |
15:45 |
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15:45 |
ANAND |
would 'pointable = false' work? |
15:46 |
ANAND |
It most likely won't AFAIK... |
15:49 |
Telesight |
With pointable = false I can not place the block ;-) |
15:50 |
ANAND |
ooohhh.. >.< |
15:50 |
ANAND |
'diggable = false' maybe? |
15:51 |
Telesight |
I already have diggable = false but that does not protect against shooting |
15:54 |
ANAND |
'groups = {immortal = 1}' was the only extra property which made a few nodes indestructible (in every way) - I can't seem to find anything else |
15:55 |
ANAND |
I have to go now, I hope you find help here - good luck! :) |
15:56 |
Telesight |
Ok |
15:56 |
Telesight |
Thanks for the input .. |
15:56 |
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18:06 |
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18:21 |
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18:22 |
mega-giga |
hi |
18:23 |
mega-giga |
nobody is here ? |
18:26 |
Krock |
no, I haven't seen "nobody" around |
18:26 |
mega-giga |
ok lol |
18:34 |
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20:47 |
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20:49 |
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20:51 |
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20:52 |
Sketch2 |
hiya |
20:52 |
Sketch2 |
was minetest.is_singleplayer() removed, or renamed? |
20:53 |
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20:54 |
Sketch2 |
Or maybe I'm using it wrong. I thought it returned a boolean |
20:54 |
Sketch2 |
but this code: if minetest.is_singleplayer() then print( 'Singleplayer game.' ) end |
20:55 |
Sketch2 |
crashes out with this message: attempt to call field 'is_singleplayer' (a nil value) |
20:59 |
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21:02 |
Sketch2 |
I'm on the backport-0.4 git branch, if that makes a difference. |
21:04 |
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21:04 |
Sketch2 |
It's not a vital command for my mod, but it seemed useful for testing purposes |
21:04 |
Sketch2 |
so as to populate the formspec box with fake names |
21:04 |
Sketch2 |
just so you have something to click on, and get a feel for it |
21:05 |
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21:13 |
LaCosa |
Sketch2, the function is still in the API look here https://github.com/minetest/minetest/blob/backport-0.4/src/script/lua_api/l_server.cpp |
21:15 |
Sketch2 |
hmm. andf client-side mods have the same access to Lua API as regular mods, right? |
21:16 |
Sketch2 |
maybe I can do a minetest.after( 3, ... ) and count 'em. gonna hop in shower & get another cup of coffee first tho. |
21:17 |
LaCosa |
i don' komwn this wait for a develop |
21:18 |
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21:18 |
swift110 |
hey' |
21:18 |
Lowe |
7join #minetest-sf |
21:18 |
Lowe |
Sorry |
21:19 |
Lowe |
Hey |
21:19 |
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MarisaG |
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23:28 |
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23:29 |
EldritchGuard-La |
whats the irc for inchra? |
23:31 |
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23:32 |
BillyS |
EldritchGuard-La: I think InchraNet went down a while ago |
23:32 |
EldritchGuard-La |
did anything replace it? |
23:33 |
dagreatnate1 |
Not yet |
23:33 |
EldritchGuard-La |
ok |
23:39 |
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23:58 |
LazyJ |
EldritchGuard-La, VanessaE moved from InchraNet to freenode. |
23:58 |
LazyJ |
freenode #ve-minetest-servers |