Time |
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01:06 |
MichQa |
can i have some help with getting world edit to work on my minetest |
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01:38 |
LevierMRQ |
Hi. Errm. Im very not good in english. If some1 know french plz look my question on minetest-fr |
01:38 |
LevierMRQ |
Thanks |
01:40 |
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02:12 |
diggerydoo |
LevierMRQ utiliser Google Translate |
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02:18 |
LevierMRQ |
diggerydoo: I do not see google very often on the machine im using. Will see : |
02:19 |
LevierMRQ |
diggerydoo: Hello. I have been offline for several months. I even wrote mods that you did better. I am impressed. |
02:20 |
LevierMRQ |
diggerydoo: 19:25:36 - LeverageMRQ: However, during my update Ubuntu, (Minetest was the lot), my server constantly grumbles. Everything works but he's braying. I'm using the debug.txt for an interaction project with Minetest, which becomes overloaded for nothing. |
02:20 |
LevierMRQ |
Have you been there? |
02:21 |
LevierMRQ |
"minetest was the lot" - not sure about this translation. Can devine? |
02:21 |
diggerydoo |
Is it dumping the core? |
02:22 |
diggerydoo |
Ive never seen taht error |
02:22 |
LevierMRQ |
diggerydoo: Not sure... i noticed the core of Minetest made graphics more fluiditik? |
02:23 |
LevierMRQ |
diggerydoo: WARNING[Main]: WARNING: minetest.setting_* functions are deprecated. Use methods on the minetest.settings object. |
02:25 |
LevierMRQ |
it warns many time a second. This is annoyant for to interpret the server log. That is why i am telling about debug.txt |
02:27 |
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02:40 |
diggerydoo |
LevierMRQ: This means that the mod you are using has function calls that are no longer supported or will not be supported in the future |
03:16 |
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03:54 |
MinetestBot |
[git] paramat -> minetest/minetest: Dungeons: Avoid generation in multiple liquid nodes and 'airlike' 861cfd8 https://git.io/vAYd7 (2018-02-13T03:48:39Z) |
03:54 |
MinetestBot |
[git] paramat -> minetest/minetest: Item entity: Delete in 'ignore' nodes 1156088 https://git.io/vAYd5 (2018-02-13T03:48:34Z) |
03:54 |
MinetestBot |
[git] paramat -> minetest/minetest: Falling.lua: Delete falling node entities on contact with 'ignore' 737f0b4 https://git.io/vAYdd (2018-02-13T03:48:28Z) |
04:30 |
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07:53 |
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07:54 |
bzhazreal |
hi all ! |
07:55 |
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07:57 |
bzhazreal |
simple question : i m building a minetest server for an event with childs, is there a way to manage mods in serverside ? |
08:00 |
bzhazreal |
if true where is the doc ? i haven't find one |
08:00 |
lumberJ |
bzhazreal are you referring to client side mods? |
08:01 |
bzhazreal |
yes |
08:02 |
bzhazreal |
is there to push client side mods from server to client ? |
08:03 |
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08:03 |
lumberJ |
hmm not sure i follow. so there are serverside mods. if you add them to your server then clients joining your server will have them in game on your server. |
08:04 |
lumberJ |
then there are client side mods that make some limited modifications to gameplay when joining servers |
08:05 |
bzhazreal |
i don't know anything about minetest ... there is to type of mods ? server side and client side ? |
08:05 |
twoelk |
bzhazreal: what sort of mods do you need for an event with children? |
08:05 |
bzhazreal |
a mods with animals maybe ? |
08:05 |
twoelk |
normaly clients don't need any mods - the server provides all |
08:05 |
bzhazreal |
ok |
08:06 |
twoelk |
the server has all control over the mods - normally - unlike minecraft |
08:06 |
bzhazreal |
ok |
08:06 |
lumberJ |
yes, two kinds of mods, and generally serverside mods will handle major game modification |
08:07 |
twoelk |
for now forget client-side-mods, that is pretty much a can of worms at the moment |
08:07 |
bzhazreal |
so to install a mod like https://forum.minetest.net/viewtopic.php?f=10&t=13125&hilit=animals |
08:07 |
lumberJ |
lol, yep |
08:07 |
bzhazreal |
i just need to install it in mods directory in my server and that's all ? |
08:08 |
lumberJ |
https://wiki.minetest.net/Installing_Mods |
08:08 |
lumberJ |
yes, and enable it in the world's configuration of course |
08:08 |
twoelk |
mobs overview here |
08:09 |
bzhazreal |
enable it in the world's configuration of course <-- that's what is missed ! |
08:09 |
bzhazreal |
tssssssssssss |
08:10 |
twoelk |
for a start I suggest https://github.com/tenplus1/mobs_redo |
08:10 |
bzhazreal |
my bad |
08:10 |
twoelk |
that adds an api and you can then add stuff such as https://github.com/tenplus1/mobs_animal for farm animals |
08:11 |
bzhazreal |
nice thx |
08:13 |
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08:17 |
bzhazreal |
do you know some other mods for children ? |
08:17 |
lumberJ |
what age? |
08:18 |
bzhazreal |
from 7 to 13 |
08:18 |
lumberJ |
younger players often like home decor |
08:18 |
lumberJ |
it add a lot of domestic items to decorate builds with |
08:26 |
bzhazreal |
ok thx for help |
08:46 |
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09:18 |
twoelk |
cutepie https://forum.minetest.net/viewtopic.php?f=11&t=10307 has a lot of nodes younger players like :-D |
09:39 |
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12:38 |
sy |
Now launching Minetest on postmarketOS on my N900, wish me luck |
12:44 |
sy |
It's pretty slow |
12:45 |
sy |
dunno what i expected really |
12:46 |
sy |
yeah it's not really playable. oh well, worth a try |
12:47 |
sy |
i'm surprised it even ran |
12:48 |
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12:57 |
MinetestBot |
TalkLounge: Dec-02 18:54 UTC <rubenwardy> make sure your sounds are mono |
12:59 |
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13:02 |
TalkLounge |
Does anyone know how to tile a texture? So that it will be displayed parallel and not resized to the size of the object |
13:06 |
TalkLounge |
Anyone there who can help me? |
13:10 |
NathanS21 |
Not sure what you are looking to do. |
13:10 |
NathanS21 |
You want to tile a texture on a node? |
13:10 |
TalkLounge |
No a big object that display the same texture |
13:10 |
TalkLounge |
a few times |
13:11 |
TalkLounge |
parallel |
13:11 |
NathanS21 |
are you using a mesh? |
13:11 |
TalkLounge |
Should I? |
13:12 |
NathanS21 |
Well how are you making a big object if not with a mesh? nodebox? |
13:13 |
TalkLounge |
With upright_sprite |
13:13 |
TalkLounge |
If you want to know this |
13:13 |
NathanS21 |
oh |
13:13 |
NathanS21 |
I've never worked with those. |
13:14 |
TalkLounge |
Is it possible to do this? Without mesh etc |
13:14 |
NathanS21 |
I don't know. |
13:14 |
TalkLounge |
Only with the texture API from minetest |
13:15 |
TalkLounge |
Or does anyone have already a mesh fro this? |
13:15 |
TalkLounge |
for |
13:54 |
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15:30 |
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15:31 |
shangul |
has anyone played minetest with virtual reality? |
15:35 |
Calinou |
not me, I don't know if anyone worked on adding VR support |
15:35 |
Calinou |
(not that it would be playable anyway, due to motion sickness) |
15:41 |
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15:42 |
danSNDBX |
hi |
15:44 |
shangul |
Hello danSNDBX |
15:44 |
danSNDBX |
hello shangul :) |
15:45 |
shangul |
Calinou, many won't live the life if you add this(and work fine)! |
15:58 |
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16:06 |
AndroBuilder_ |
how can i remove a privilage area in this mod (https://forum.minetest.net/viewtopic.php?f=13&t=5545) of rubenwardy |
16:06 |
AndroBuilder_ |
and is "creative" a priv i can give to players? or does it have another name? |
16:07 |
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16:07 |
danSNDBX |
Hej everyone, i just uploaded a new video to my minetest YT-Channel. Please check it out and leave a comment :) https://youtu.be/1ufGTNu-cII |
16:09 |
shangul |
AndroBuilder_, just a random fact: you could give players "give" privilege and they could get any item that they want in any amount(but they could give others too) |
16:10 |
AndroBuilder_ |
shangul: thanks they should not need to use the console ... so this is possible i know but not for kids |
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17:04 |
GNU[BDC] |
Hi |
17:04 |
GNU[BDC] |
where i can request for a mod? |
17:06 |
AndroBuilder_ |
https://forum.minetest.net/viewforum.php?f=47 (first pinned topic) |
17:07 |
GNU[BDC] |
thanks |
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18:23 |
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18:23 |
chef_boi |
hi |
18:24 |
chef_boi |
can i change my username on minetest forums? |
18:25 |
Krock |
hello. Yes, that's possible but requires either moderator or admin rank to do so |
18:26 |
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18:26 |
Krock |
check whether a forum admin is online or try asking celeron55 |
18:26 |
Calinou |
chef_boi: hi, what do you want as new username? |
18:26 |
Calinou |
(you can PM it if you wish) |
18:26 |
Krock |
^ or a wild Calinou appears |
18:27 |
Calinou |
:) |
18:27 |
chef_boi |
oh hi calinou |
18:27 |
chef_boi |
"Chef" (without quotes) please |
18:28 |
Krock |
yeah boiiiiiiiiiiii |
18:28 |
chef_boi |
( ͡° ͜ʖ ͡°) |
18:29 |
Calinou |
chef_boi: what's your current username? I forgot to ask :p |
18:29 |
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18:30 |
chef_boi |
my current username is "Ruggero" (without quotes) |
18:31 |
Calinou |
chef_boi: updated :) |
18:31 |
chef_boi |
Thanks! |
18:31 |
Calinou |
you're welcome :) |
18:33 |
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18:33 |
Krock |
Calinou, how come you're not listed as an Admin if you have access to the database/admin toys? |
18:33 |
Calinou |
Krock: the moderator group gives me access to the administration control panel |
18:34 |
Calinou |
which lets me do many admin things (but not all) |
18:34 |
Calinou |
changing usernames, activating accounts (in case of email issues), etc |
18:34 |
Krock |
oh, that's good to know. Thanks :) |
18:35 |
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18:37 |
chef_boi |
gg |
18:37 |
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18:39 |
Krock |
gg wp |
18:39 |
Krock |
!next |
18:39 |
MinetestBot |
Another satisfied customer. Next! |
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19:41 |
paramat |
!tell TalkLounge there is no way to specify a texture is repeated on a sprite, you need to make a single texture that itself repeats the image |
19:41 |
MinetestBot |
paramat: I'll pass that on when TalkLounge is around |
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21:28 |
BakerPrime |
Hello Wilgr |
21:28 |
BakerPrime |
Wilkgr |
21:28 |
wilkgr |
HI BakerPrime |
21:28 |
wilkgr |
Long time no see heh :) |
21:29 |
BakerPrime |
Yeah. |
21:29 |
BakerPrime |
I heard something about SJ's Skyblock being back up? |
21:31 |
wilkgr |
Yeah, it is :) |
21:34 |
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21:36 |
wilkgr |
I think I broke something - I get NoCheat stopping me from interacting while dead, but on my client (0.4.16 stable), it distinctly looks like I am alive... |
21:45 |
sfan5 |
try rejoining |
21:46 |
wilkgr |
It's actually an error with the mod (it kills the player repeatedly for some reason) |
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