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MinetestBot |
[git] nerzhul -> minetest/minetest: map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanup 359c8f8 https://git.io/vAt1x (2018-02-11T08:23:25Z) |
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18:49 |
LucasOne |
How do I convert a MC texture pack to MineTest? |
18:50 |
Krock |
LucasOne, https://forum.minetest.net/viewtopic.php?f=4&t=14283 |
18:50 |
LucasOne |
thanks |
18:51 |
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18:51 |
Krock |
well, you might need to test it in powershell / unix tools on your W10 machine, as the script is make for Linux |
18:52 |
LucasOne |
I have Windows Subsystem for Linux, but if it doesn't work I can use my laptop with Fedora @Krock |
18:52 |
red-001 |
Krock, sure does a lot of /version |
18:53 |
Krock |
red-001, doing the long version: ctcp version |
18:54 |
Krock |
LucasOne, sure, that'll work ^^ |
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21:32 |
wilkgr |
Morning o/ |
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23:01 |
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23:03 |
Peppy |
hi, I have a problem on a mod since 3D_Armor update |
23:03 |
Peppy |
here is the newbie coder code : |
23:03 |
Peppy |
https://github.com/MT-Axinite/axinitium/blob/master/armor.lua |
23:03 |
Peppy |
throws "armor.lua:9: bad argument #1 to 'pairs' (table expected, got nil)" |
23:04 |
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23:06 |
hisforever |
I just put up a new world, but it has no trees :( How do I populate trees? |
23:06 |
red-001 |
Peppy, check the get_list docs |
23:07 |
red-001 |
I would guess it returns nil if the list doesn't exist |
23:07 |
hisforever |
is it the seeds that control the trees? |
23:07 |
NathanS21 |
hisforever the seed controls the mapgen entirely. Chances are you just need to explore to find some trees. |
23:08 |
Peppy |
thanks, i'm going to check that |
23:08 |
hisforever |
thyanks Nathan$21 |
23:09 |
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23:19 |
Peppy |
3D_armor got a bit more obsure to me with this update, not sure i'll be able to fix this :/ |
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23:44 |
Peppy |
thanks rubenwardy for this modding book ! |
23:44 |
rubenwardy |
welcome |
23:44 |
Peppy |
I need aspirine though... |
23:45 |
rubenwardy |
looking at formspec or hud? |
23:45 |
rubenwardy |
those certainly require pain killers |
23:45 |
Shara |
Understatement |
23:45 |
Peppy |
detached inventory (3D_armor update) |
23:46 |
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rubenwardy |
ew |
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