Time |
Nick |
Message |
00:04 |
hisforever |
Ty for your help Blessings |
00:06 |
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00:07 |
red-001 |
Copenhagen_Bram, afaik there are no translations of minetest game |
00:07 |
red-001 |
but if you know esperanto there is a project to translate minetest core into it |
00:08 |
Copenhagen_Bram |
Where? |
00:09 |
red-001 |
https://hosted.weblate.org/projects/minetest/minetest/eo/ |
00:09 |
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00:09 |
red-001 |
oh mt-game is being translated already |
00:10 |
red-001 |
that seems to be using the old method? |
00:11 |
red-001 |
kinda forgot about that translation mod |
00:12 |
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00:14 |
rubenwardy |
I like how my Android app is there, casually, and is translated because people don't like low overall percentages |
00:15 |
rubenwardy |
r/actlikeyoubelong |
00:16 |
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00:17 |
BillyS |
[meepâ„¢ |
00:17 |
BillyS |
-[ |
00:20 |
red-001 |
rubenwardy, lol |
00:20 |
red-001 |
in fairness acting like you belong is getting most of the way there |
00:20 |
Copenhagen_Bram |
How do I git clone an entire group of gits? |
00:20 |
red-001 |
Copenhagen_Bram, ? |
00:21 |
Copenhagen_Bram |
How do I git clone https://github.com/minetest-mods? |
00:21 |
red-001 |
I don't think there is a way |
00:21 |
Copenhagen_Bram |
oh |
00:21 |
red-001 |
try reading the discord api |
00:21 |
red-001 |
s/discord/github/ |
00:22 |
red-001 |
https://stackoverflow.com/questions/8713596/how-to-retrieve-the-list-of-all-github-repositories-of-a-person |
00:22 |
Copenhagen_Bram |
hmm |
00:23 |
Genshin |
Just updated to 0.5.0-dev, noticed that the player model have been re-positioned |
00:23 |
rubenwardy |
Copenhagen_Bram, https://www.epicgames.com/fortnite/forums/news/announcements/132642-epic-services-stability-update |
00:23 |
rubenwardy |
oops |
00:23 |
red-001 |
Genshin, update the game |
00:23 |
rubenwardy |
https://gist.github.com/caniszczyk/3856584 |
00:23 |
rubenwardy |
note: untested |
00:23 |
rubenwardy |
just googled aha |
00:25 |
Genshin |
this was just a statement regarding to the origin point of the model, ofc im using the current minetest_game. |
00:27 |
Genshin |
the origin point change affects mods such as 3d-armors. |
00:28 |
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00:35 |
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00:38 |
pgimeno |
red-001: https://github.com/pgimeno/minetest/commit/ffi-builtin - that's the idea I suppose? (with accompanying text changes) |
00:40 |
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00:41 |
paramat |
yes any armour mod or player model mod needs updating for 0.5 |
00:41 |
paramat |
player position has moved up or down by 1 node |
00:41 |
Genshin |
Hope it updates soon, I'll see if I can make some patches on my end lol |
00:42 |
red-001 |
pgimeno, that's the idea yes |
00:44 |
pgimeno |
hm, updating builtin/game/features.lua too |
00:44 |
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00:55 |
quater |
hello |
00:56 |
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00:56 |
Genshin |
hi |
00:59 |
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00:59 |
quater |
I would like to know what changes are needed to implement a text editor in minetest |
00:59 |
quater |
? |
00:59 |
rubenwardy |
!mod editor |
00:59 |
MinetestBot |
rubenwardy: Terrain Editor [paysage] by mauvebic - https://forum.minetest.net/viewtopic.php?t=5170 |
00:59 |
rubenwardy |
!mod [editor] |
00:59 |
MinetestBot |
rubenwardy: Text / Code Editor [editor] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=15419 |
00:59 |
rubenwardy |
it's not very good though |
00:59 |
red-001 |
^ |
01:00 |
rubenwardy |
it misses nice things like line numbers and code highlighting, which aren't possible |
01:00 |
rubenwardy |
it's basically a text area with support for multiple files |
01:00 |
red-001 |
its made in formspecs after all |
01:01 |
quater |
I was thinking of something like vi/emacs |
01:03 |
rubenwardy |
lol |
01:03 |
red-001 |
don't create an OS in minetest |
01:03 |
red-001 |
Minetest isn't GNU/Linux/Gnome |
01:04 |
nepugia |
minetest/linux |
01:06 |
pgimeno |
gah, I thought builtin was free of mod-security |
01:06 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix naming conventions of noise userdata 0a83c42 https://git.io/vNk3M (2018-01-07T01:06:18Z) |
01:06 |
quater |
I don't know Irrlicht, can I use openGL directly ? |
01:06 |
rubenwardy |
yes, but I really don't recommend it |
01:06 |
red-001 |
pgimeno, it's the same as a trusted mod |
01:07 |
pgimeno |
red-001: so do I need to do the request_insecure_environment() dance? |
01:07 |
red-001 |
yes |
01:07 |
pgimeno |
red-001: ok, thanks |
01:09 |
quater |
do I need to use GLEW, create or take the context to start drawing ? |
01:09 |
red-001 |
idk irrlicht has docs |
01:10 |
pgimeno |
red-001: nope, it's not granted |
01:10 |
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01:10 |
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01:25 |
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01:35 |
pgimeno |
it didn't make sense in game anyway |
01:40 |
quater |
the editor |
01:41 |
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01:50 |
pgimeno |
gah, apparently the various calls to builtins/init.lua are made with different environments. I give up. |
01:53 |
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02:05 |
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02:18 |
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03:01 |
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03:07 |
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03:20 |
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03:24 |
quater |
minetest could have a function get_key() which returns the scancode for CSM, why not ? |
03:24 |
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03:25 |
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03:26 |
luk3yx |
How do I properly centre/center text in a formspec? |
03:26 |
luk3yx |
I had it all centred/centered using absolute coordinates, but on my other computer the text is slightly offset. |
03:28 |
rubenwardy |
ha |
03:28 |
rubenwardy |
that's not currently possible |
03:28 |
rubenwardy |
afaik |
03:28 |
rubenwardy |
formspecs are rather limited |
03:31 |
nepugia |
formspecs are dpi aware afaik, so you cant really center text unless they offer a function for that |
03:57 |
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04:15 |
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04:19 |
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05:34 |
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05:39 |
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06:19 |
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06:23 |
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07:33 |
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07:48 |
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07:50 |
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08:13 |
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08:35 |
sofar |
https://mt2fa.foo-projects.org/ |
08:44 |
MarisaG |
nice! |
08:53 |
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08:54 |
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10:33 |
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10:50 |
MinetestBot |
[git] Sokomine -> minetest/minetest: Lua API docs: Add warning that schematic placing is cached 2992b77 https://git.io/vNkzj (2018-01-07T10:47:52Z) |
10:59 |
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11:28 |
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12:00 |
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13:05 |
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13:06 |
Open_Future |
sofar around??? |
13:06 |
red-001 |
Open_Future, use memoserv or !tell to contact him |
13:14 |
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13:19 |
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13:31 |
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14:00 |
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14:01 |
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14:01 |
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14:02 |
Beug |
hello, when i put the mod "mob-engine" (from minetest-mods git) on my server, i get lots of "warning: minetest.setting_* functions are deprecated. Use methods on the minetest.settings object". Does anyone know how to deal with it ? |
14:04 |
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14:04 |
Krock |
yes. poke the person who wrote that mod |
14:27 |
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18:57 |
quater |
hi |
18:57 |
quater |
Marisa ? |
18:58 |
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19:10 |
zyabin101 |
quater; hi |
19:10 |
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19:10 |
quater |
new ? |
19:10 |
zyabin101 |
quater; not as new |
19:31 |
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19:47 |
Genshin |
I hope wield3d get's updated soon. |
19:50 |
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