Time |
Nick |
Message |
00:00 |
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stormchaser3000 joined #minetest |
00:24 |
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PsychoVision joined #minetest |
00:25 |
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MrIbby joined #minetest |
00:29 |
Wuzzy |
MineClone 2, v0.18.0 released! https://forum.minetest.net/viewtopic.php?f=50&t=16407 |
00:41 |
MrIbby |
Wuzzy: Just wondering, why isn't the repo on GitHub? |
00:41 |
Wuzzy |
because |
00:42 |
MrIbby |
GH just seems like an all-around better option |
00:44 |
MrIbby |
Gahhh, the spreadsheet isn't on Google Sheets either‽ |
00:46 |
davisonio |
Haha Wuzzy uses hipster tools ;) |
00:46 |
davisonio |
Google is too mainstream |
00:47 |
Wuzzy |
uhh what? |
00:47 |
Wuzzy |
hipster tool? |
00:47 |
|
octacian joined #minetest |
00:48 |
Wuzzy |
omg. what is so wrong about direct download links? wtf. like seriously. |
00:49 |
wilkgr |
xD |
00:49 |
MrIbby |
honestly, it's more work. although not much, it's still more work |
00:50 |
Wuzzy |
learn how to use your software then... omg |
00:51 |
Wuzzy |
apparently OpenDocument is a very exotic format. .. XD |
00:51 |
MrIbby |
you're a wiki contributor; you must have seen my work on modules. i like things to be easy and efficient |
01:04 |
Wuzzy |
MrIbby: which mods? |
01:04 |
Wuzzy |
MrIbby: Google sheets is broken. thats why i am not using it |
01:05 |
MrIbby |
ah, sorry, i was unclear by what i meant by "modules" |
01:05 |
Wuzzy |
also, i dont like to make the link depend on Google |
01:05 |
MrIbby |
modules like this: http://wiki.minetest.net/Module:Languages |
01:05 |
Wuzzy |
In general, if your IT/programming workflow depends on google, thats may not be the smartest move |
01:06 |
MrIbby |
how so? |
01:06 |
Wuzzy |
MrIbby: nope. i rarely read wiki changelogs |
01:06 |
Wuzzy |
Google has a history of pulling various services |
01:07 |
Wuzzy |
and I absolutely despise the web interface its broken without JS and *with* js it is painfully slow |
01:07 |
Wuzzy |
the direct link is the simplest solution, really |
01:07 |
Wuzzy |
but yeah, I do regularily update this file |
01:08 |
Wuzzy |
but its mostly for myself |
01:08 |
MrIbby |
that's a good point |
01:08 |
MrIbby |
then what about GitHub? |
01:08 |
MrIbby |
(for the repo) |
01:09 |
Wuzzy |
what about repo.or.cz? |
01:09 |
Wuzzy |
thats just an artificial question |
01:09 |
MrIbby |
repo.or.cz is not particularly intuitive |
01:09 |
MrIbby |
in its interface |
01:09 |
Wuzzy |
i could also have chosen bitbucket, and whatnot |
01:09 |
Wuzzy |
well its just a git repo hoster. thats it |
01:10 |
Wuzzy |
i just chose this because it is very simple |
01:10 |
MrIbby |
oh? |
01:11 |
Wuzzy |
MrIbby: not everything can or should be done through a browser ... |
01:11 |
Wuzzy |
I am concerned about a tendency to push basically any conceivable piece of software into the browser. this is madness |
01:11 |
Wuzzy |
Google Sheets is the perfect example |
01:11 |
MrIbby |
Wuzzy: life becomes easier when you don't need to open other applications |
01:13 |
Wuzzy |
browsers are madness. a browser with JavaScript support is a software which regularily downloads executable code from untrusted sources and executes it immediately. this is dumb. thank god JS is limited in scope, however |
01:13 |
Wuzzy |
not a few years ago it was commonplace to have java applets which were total insanity |
01:14 |
MrIbby |
why? why is it dumb and insane? |
01:14 |
Wuzzy |
Java applets were a giant security hazard |
01:14 |
KaadmY |
Why are you saying that in the past tense? |
01:14 |
Wuzzy |
lol |
01:15 |
Wuzzy |
well. do we still have browsers with java applet support? |
01:15 |
wilkgr |
Firefox ESR |
01:15 |
Wuzzy |
wtf? |
01:15 |
Wuzzy |
NOOO |
01:15 |
Wuzzy |
this madness is still not dead? FML |
01:15 |
Wuzzy |
i thought java applets died years ago |
01:16 |
wilkgr |
ESR = Extended Support Release |
01:16 |
wilkgr |
"Firefox ESR is intended for groups who deploy and maintain the desktop environment in large organizations such as universities and other schools, county or city governments and businesses." |
01:16 |
Wuzzy |
more like Extended Security Reduction |
01:16 |
wilkgr |
hahhhhhhh |
01:17 |
wilkgr |
It also runs Unity3D |
01:17 |
wilkgr |
Unity* |
01:17 |
Wuzzy |
this sounds too stupid to be true |
01:18 |
Wuzzy |
wait, are you just trolling? ;) |
01:18 |
wilkgr |
https://www.mozilla.org/en-US/firefox/organizations/ |
01:18 |
wilkgr |
Not trolling |
01:19 |
Wuzzy |
where did you have the Unity part from? |
01:21 |
wilkgr |
I'm using it to play Unity games |
01:22 |
MrIbby |
YOU'RE INSANE!!!1! YOU WANT TO GET HACKED‽‽‽‽ |
01:22 |
MrIbby |
lol |
01:22 |
wilkgr |
lol |
01:24 |
Wuzzy |
well. you basically pinned down the problem with accessing the graphics card from the browser |
01:24 |
Wuzzy |
Unity is not native part of FF, right? |
01:24 |
Wuzzy |
its in a plugin if I see correctly |
01:24 |
wilkgr |
That it is |
01:25 |
wilkgr |
Unfortunately not all games use WebGL yet |
01:25 |
Wuzzy |
lol... |
01:25 |
wilkgr |
Though a fair few do, and I use normal Fx for that |
01:25 |
Wuzzy |
as if that would solve anything |
01:25 |
wilkgr |
How come? |
01:25 |
Wuzzy |
u seriously suggesting that all 3D games get ported to WebGL? omg |
01:25 |
wilkgr |
WebGL is a standard |
01:25 |
wilkgr |
No I'm not |
01:25 |
wilkgr |
ROFL |
01:25 |
wilkgr |
That would go terribly |
01:26 |
wilkgr |
Though most I've tried were pretty smooth |
01:26 |
wilkgr |
but e.g. FPS shooters wouldn't port well I'm guessing |
01:26 |
Wuzzy |
To be honest, I actually tried a few 3d games in browser a couple of years ago. i was not impressed by the poor performance. |
01:27 |
Wuzzy |
not really surprising since a browser was never intended to be a freaking game engine!! XD |
01:27 |
wilkgr |
This runs smooth http://www.pacogames.com/driving/city-rider/en |
01:27 |
wilkgr |
Then what do you think of WebVR? |
01:27 |
wilkgr |
It's exactly what you think it is |
01:27 |
Wuzzy |
how about WebOS? who needs operating systems? :> |
01:28 |
wilkgr |
ChromeOS |
01:28 |
wilkgr |
xD |
01:28 |
wilkgr |
Firefox OS |
01:28 |
Wuzzy |
ikr |
01:28 |
Wuzzy |
do people actually use those? |
01:28 |
Wuzzy |
i find it hard to imagine |
01:28 |
wilkgr |
Ubuntu Mobile, Windows 10 Mobile both support(ed) HTML apps |
01:29 |
wilkgr |
Chromebooks are being sold in brick-and-motar stores |
01:29 |
wilkgr |
Firefox OS was discontinued, as was Ubuntu Mobile |
01:29 |
Wuzzy |
i mean. unable to store files locally. NOTHING works without internet. not even a freaking calculator |
01:29 |
wilkgr |
I personally am interested in Sailfish OS but I don't have hardware to support it :/ |
01:30 |
wilkgr |
Firefox OS v2.0 had, when I tested it, offline "apps" |
01:30 |
MrIbby |
My school actually has Chromebooks |
01:30 |
wilkgr |
That's what they seem to be directed at MrIbby |
01:30 |
Wuzzy |
basically ChromeOS and the like are the revival of the terminals from the stone age of computing. are people really THAT dumb? |
01:30 |
wilkgr |
...yes |
01:30 |
Wuzzy |
terminals died for a reason |
01:30 |
wilkgr |
It is a nice concept, and recently you can get programs to work offline. |
01:30 |
wilkgr |
They run Android apps now -shrug- |
01:31 |
Wuzzy |
hehe |
01:31 |
Wuzzy |
apparently the pure web approach didnt work out so well. what a surprise! |
01:31 |
Wuzzy |
i also hat the "always online" ideology |
01:31 |
Wuzzy |
hate* |
01:31 |
wilkgr |
xD |
01:31 |
wilkgr |
yep |
01:32 |
wilkgr |
Though at least you don't get Play Games, Play Music, Play Newstand, Play Movies and the Play Store prebundled |
01:32 |
wilkgr |
(on Firefox OS I meant) |
01:32 |
Wuzzy |
but seriously. does anyone actually use ChromeOS and-the-like? |
01:33 |
wilkgr |
Not that I know of |
01:33 |
Wuzzy |
and i mean for real, not just “oh this looks fun, let me try out for 5 seconds†|
01:33 |
wilkgr |
I know a person who does that ^ |
01:33 |
wilkgr |
That would me! |
01:34 |
Wuzzy |
wait a minute... |
01:34 |
Wuzzy |
are you on CromeOS? |
01:34 |
wilkgr |
no :P |
01:34 |
Wuzzy |
ok |
01:34 |
wilkgr |
I meant the "let me try out for 5 seconds" |
01:34 |
Wuzzy |
if MrIbby would be on ChromeOS, it would explain why being so pissed for me NOT using Google Sheets. XD |
01:34 |
wilkgr |
hehe |
01:35 |
|
halt_ joined #minetest |
01:35 |
MrIbby |
nope, not on ChromeOS |
01:35 |
wilkgr |
Microsoft has light online versions of their Office thingies too though |
01:35 |
MrIbby |
I _am_ on Chrome |
01:35 |
wilkgr |
Though msworddit is more interesting |
01:35 |
Wuzzy |
whats this? |
01:35 |
wilkgr |
I ping between Opera, Chrome and Firefox for my desktop browser |
01:35 |
wilkgr |
and Vivaldi |
01:35 |
Wuzzy |
I prefer to stay miles away from MS Office crap |
01:36 |
wilkgr |
lol |
01:36 |
Wuzzy |
when in doubt, export to PDF |
01:36 |
wilkgr |
School needs it :/ |
01:36 |
Wuzzy |
this sucks |
01:36 |
wilkgr |
At least they provided it to us for free |
01:36 |
Wuzzy |
ahahahahahaha |
01:36 |
Wuzzy |
thats a lie |
01:36 |
wilkgr |
ok |
01:36 |
wilkgr |
Let me amend that statement |
01:36 |
Wuzzy |
you are paying for it with your taxes, of course |
01:37 |
wilkgr |
Wellllllllllll |
01:37 |
MrIbby |
??? |
01:37 |
wilkgr |
Not my taxes xD |
01:37 |
Wuzzy |
wilkgr: if you ever bought anything then you already paid taxes |
01:37 |
wilkgr |
yep, that's true |
01:38 |
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ThomasMonroe joined #minetest |
01:38 |
Wuzzy |
its not good that schools depend on MS. kids will soon depend on MS as well |
01:38 |
wilkgr |
So far they've gotten a staggering ~$40 from me |
01:38 |
wilkgr |
The whole webmail is Outlook |
01:38 |
Wuzzy |
what for? |
01:39 |
wilkgr |
I meant the taxes :P |
01:39 |
Wuzzy |
"The whole webmail is Outlook"... what are you talking of? |
01:39 |
wilkgr |
The webmail system to get emails |
01:39 |
wilkgr |
It's Outlook for web |
01:39 |
Wuzzy |
e-mail is e-mail. |
01:40 |
wilkgr |
Webmail interface |
01:40 |
Wuzzy |
if webmail is broken you can always use real software |
01:40 |
wilkgr |
I am |
01:40 |
wilkgr |
Outlook for desktop :P |
01:41 |
Wuzzy |
... which you update daily, of coure |
01:41 |
wilkgr |
Thunderbird didn't work :/ |
01:41 |
wilkgr |
Unlike Win10, you actually have the option to disable auto-updates! -shock-horror-gasp- |
01:42 |
* wilkgr |
shivers |
01:42 |
wilkgr |
I do not like Office |
01:42 |
Wuzzy |
wooooow |
01:42 |
Wuzzy |
what a luxury |
01:42 |
wilkgr |
xD |
01:42 |
wilkgr |
DOL |
01:42 |
Wuzzy |
you must feel very privileged now |
01:42 |
wilkgr |
... |
01:42 |
Wuzzy |
lol |
01:43 |
wilkgr |
I only use office because I need to, not because I like i |
01:43 |
wilkgr |
it* |
01:43 |
Wuzzy |
i was referring to updates |
01:43 |
wilkgr |
ik ;) |
01:43 |
wilkgr |
The only subject where I have leeway is IPT, because they don't know what editor I'm using |
01:44 |
wilkgr |
They want us to use Notepad++ |
01:44 |
Wuzzy |
oh no! not the editor wars! |
01:44 |
wilkgr |
lol |
01:44 |
wilkgr |
I'm not suggesting that one is better than the other here |
01:44 |
wilkgr |
It is, at the end of the day, personal preference |
01:44 |
Wuzzy |
Notepad? |
01:45 |
wilkgr |
They recommend Notepad++ (Notepadqq on Linux iirc) but I use Atom or Geany |
01:45 |
Wuzzy |
Yeah I dont care much about Text editors |
01:45 |
Wuzzy |
but I DO care about one crucial feature |
01:45 |
Wuzzy |
line endings |
01:46 |
wilkgr |
Yes |
01:46 |
Wuzzy |
if the text editor does not support all 3 OSes, it is broken |
01:46 |
Wuzzy |
Thus, Notepad is broken. |
01:46 |
wilkgr |
Aye |
01:46 |
Wuzzy |
they didnt update it since ages, didnt they? |
01:46 |
wilkgr |
I'm not sure |
01:46 |
wilkgr |
actually |
01:46 |
wilkgr |
But yes, I think that's correct |
01:47 |
Wuzzy |
or did they finally fix it in latest Windows releaseS? |
01:47 |
wilkgr |
hahahahahaha nope |
01:47 |
wilkgr |
That's not a bug, it's a feature! |
01:47 |
wilkgr |
And that folks, is why you don't use Linux or MacOS --Microsoft (paraphrased) |
01:48 |
Wuzzy |
if everyone would use Windows 10, then ALL problems in IT would be solved. I'm sure! |
01:48 |
Wuzzy |
!!!11!11oneoneone |
01:48 |
wilkgr |
eleven |
01:48 |
wilkgr |
Except for auto-updates |
01:49 |
wilkgr |
W10M does have its merits though |
01:49 |
Wuzzy |
don't care. |
01:50 |
wilkgr |
xD |
01:50 |
wilkgr |
Mainly that the phones are cheaper than the equivalent Droids |
01:51 |
Wuzzy |
have u looked at MineClone 2 btw? |
01:52 |
wilkgr |
Quick look; not downloaded (yet) |
01:53 |
wilkgr |
Recently not playing singleplayer (unless working on eggwars & deathswap) |
01:56 |
KaadmY |
<Wuzzy> oh no! not the editor wars! |
01:56 |
KaadmY |
Speaking of Emacs |
01:56 |
wilkgr |
Noooooooooooooooooooooooooooooooooooooooooooooooo |
01:56 |
KaadmY |
Okay I kid |
01:56 |
KaadmY |
I use Vim |
01:56 |
Wuzzy |
Don't care. |
01:57 |
Wuzzy |
Escape capsule activated. All systems ready. |
01:57 |
Wuzzy |
Launch in 3... 2... 1... |
01:57 |
wilkgr |
Escape capsule? |
01:57 |
wilkgr |
:(( |
01:57 |
* KaadmY |
pushes the big red button on wilkgr's escape capsule |
01:57 |
wilkgr |
... |
01:58 |
* wilkgr |
didn't wire up the big red button |
01:58 |
* KaadmY |
yells "EMAX 4 LYFE" after him |
01:58 |
* wilkgr |
wonders why KaadmY is shouting right into his here |
01:58 |
wilkgr |
ear* |
01:59 |
KaadmY |
I have 2 heres |
02:02 |
wilkgr |
heres? |
02:03 |
KaadmY |
Yep |
02:06 |
wilkgr |
Suuuure, why not? |
02:10 |
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02:13 |
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02:18 |
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Grandolf joined #minetest |
02:23 |
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LazyJ joined #minetest |
02:23 |
MinetestBot |
LazyJ: May-14 13:22 UTC <Fixer> shutdown your LG2 now and update your worldedit entirely, critical exploited flaw in worldedit_gui |
02:35 |
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02:37 |
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03:00 |
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04:25 |
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04:28 |
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kaeza joined #minetest |
05:03 |
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05:45 |
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05:52 |
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lumidify joined #minetest |
05:52 |
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juli joined #minetest |
05:53 |
juli |
hi all |
05:53 |
juli |
i wanna build the latest minetest-dev |
05:53 |
juli |
it worked before at me but now there is an error |
05:53 |
juli |
it looks like the error is from leveldb |
05:54 |
juli |
here the full output of my terminal: https://gist.github.com/cpdef/1dd47e36691da8fec2a8fd6dc616fc81 |
05:54 |
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05:54 |
juli |
compiling on gentoo linux |
05:59 |
juli |
can someone help me? |
06:01 |
Yst |
Huh. I'll try compiling it myself to see if I get the same error. |
06:08 |
Hijiri |
"According to scientists, mold is a type of fungi that is neither plant nor animal." |
06:09 |
* Yst |
busts up laughing |
06:10 |
Yst |
Isn't that true of *all* types of fungi? |
06:10 |
Hijiri |
yes |
06:10 |
* Yst |
nearly chokes on a spring roll from the laughing |
06:17 |
Yst |
The download failed. I'll try downloading Minetest's source again. Hopefully it works this time. |
06:20 |
juli |
thx for try to help me :) |
06:23 |
Yst |
Yeah, no problem! I'm not sure if I'll actually be able to get it working though. |
06:24 |
Yst |
If I can't compile it either though, it might be a sign of a bug in the actual code. |
06:24 |
juli |
my 4.14 (from system package manager) runs well |
06:24 |
juli |
i can also recompile it thought |
06:24 |
juli |
but latest is an problem ... |
06:25 |
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syx left #minetest |
06:26 |
Yst |
Wow, your repositories are pretty up to date. |
06:26 |
Yst |
Oh, wait, Gentoo. THat's a rolling release system, right? |
06:28 |
Yst |
Okay, we have source. Compiling ... |
06:31 |
juli |
yes gentoo is roling release |
06:31 |
juli |
*rolling |
06:32 |
juli |
the problem is at the end (100% compiled but not linked) |
06:33 |
juli |
or after linking |
06:34 |
|
CWz joined #minetest |
06:34 |
Yst |
Yeah, I saw that. So we have to wait until the end to know if it works. |
06:34 |
Yst |
Inconvenient for you, sorry. |
06:36 |
juli |
np |
06:36 |
Yst |
I don't know about for you, but the compiler always starts out fast for me, then progressively slows down. |
06:36 |
Yst |
It does this on every version of Minetest I've ever compiled. |
06:38 |
Hijiri |
are you using multiple cores? |
06:38 |
Yst |
All my cores, I think. |
06:38 |
Yst |
That's the default, right? |
06:38 |
Hijiri |
I don't know, probably |
06:39 |
Hijiri |
I think it prints out the source file names when it starts on them, so if you have ~8 cores it will immediately print 8 files (assuming there are 8 files that can be compiled in parallel) |
06:39 |
Hijiri |
well, 8 jobs |
06:39 |
Yst |
The percentages move quickly in the beginning though, not just file names. |
06:39 |
Hijiri |
I thought that the percentages are just the percent of files processed |
06:40 |
Hijiri |
by processed I mean started on |
06:40 |
kaeza |
<Yst> That's the default, right? |
06:40 |
kaeza |
by default `make` uses a single job |
06:40 |
Yst |
Hijiri: THat might be. Good point. |
06:41 |
Yst |
kaeza: Ah. So I'm compiling slowly then. |
06:41 |
kaeza |
you must use `-j<number of jobs>` |
06:41 |
kaeza |
generally -j<number of cores+1> |
06:42 |
kaeza |
e.g. for quad core, `make -j5` |
06:42 |
juli |
yeah i have 2 cores |
06:42 |
juli |
i used make -j3 |
06:42 |
juli |
as u can see in the gist |
06:44 |
Yst |
Hmm. I don't even know how many cores I have. Probably not many. Maybe, like, half a core (yes, I know that's not a thing). |
06:45 |
juli |
do u use linux? |
06:45 |
kaeza |
try lscpu |
06:45 |
juli |
or cat /proc/cpuinfo |grep "cpu cores" |
06:45 |
kaeza |
that too |
06:45 |
Yst |
juli: Yeah. I'm on Debian, pretty mush the exact *opposite* of a rolling release. Everything here's always outdated, but it works. |
06:46 |
juli |
lol |
06:46 |
juli |
4.14 is outdated to a bit :P |
06:46 |
Yst |
Oh, huh. It is. |
06:47 |
Yst |
I'm uncharacteristicly working with the unstable version right now, and I've kind of lost track of the version number slightly. |
06:48 |
Yst |
Okay, it looks like I have two cores. |
06:48 |
Yst |
Also, it looks like spell check doesn't think "okay" is a word. |
06:49 |
Yst |
Huh. |
06:49 |
Yst |
Linking CXX executable ../bin/minetest |
06:49 |
Yst |
[100%] Built target minetest |
06:49 |
Yst |
ystnewdawn.hn.y.st.:~/ElÅutoj/minetest-master$ |
06:49 |
kaeza |
who uses spel chek anwyay? |
06:50 |
juli |
here is the ultimate make command XD : make -j$(($(cat /proc/cpuinfo |grep "core id" -c)+1)) |
06:50 |
Yst |
It's building on my end. |
06:50 |
juli |
ok hmm |
06:50 |
Yst |
kaeza: It makes sure you cast the correct spells when you use your magic. |
06:50 |
juli |
maybe i should rebuild leveldb? |
06:51 |
Yst |
Is Minetest using leveldb now? |
06:51 |
juli |
the error is from leveldb |
06:51 |
Hijiri |
debian testing hast 0.4.15 |
06:51 |
juli |
https://gist.github.com/cpdef/1dd47e36691da8fec2a8fd6dc616fc81#file-bash-txt-L318 |
06:51 |
kaeza |
Yst, https://xkcd.com/1834/ |
06:52 |
Yst |
Debian Testing is practically a rolling release though, minus the "release" part. |
06:52 |
Hijiri |
right, I don't know what my point was |
06:52 |
Yst |
kaeza: Spell check at its finest! |
06:53 |
Yst |
juli: Huh. My compiler stops just before that. It doesn't even try to do anything with leveldb. |
06:54 |
Yst |
That must be why I don't get the error. |
06:54 |
Yst |
So why is yours using leveldb and mine not? I don't see any flags on your commands to do that. |
06:55 |
juli |
yours simply generates no error |
06:55 |
juli |
so you don't see it maybe? |
06:55 |
Yst |
I don't see what? |
06:55 |
Yst |
I don's see a command switch for leveldb and I don't see my compiler trying to use leveldb. |
06:55 |
juli |
that it uses leveldb |
06:56 |
Yst |
Not on mine, no. |
06:56 |
juli |
can u send me the output from cmake as PM? |
06:59 |
juli |
ok one line of your output is: LevelDB not found! :) |
07:00 |
* Yst |
searches the repo for LevelDB |
07:00 |
Yst |
Huh. Aptitude says I have it installed already. |
07:01 |
juli |
:) but if minetest is build well ... u maybe don't need it |
07:02 |
Yst |
That doesn't really help you though, as it detects it on your machine. |
07:03 |
juli |
yeah my machine uses it, i can try to disable it though |
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08:05 |
juli |
yeah i disabled leveldb now it is working :) ! but where could be the problem with leveldb |
08:05 |
juli |
? |
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09:58 |
MinetestBot |
[git] Ezhh -> minetest/minetest: Add option to use neither node highlighting nor outlining 018217f https://git.io/v95MG (2017-05-15T09:51:40Z) |
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10:11 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix uninitalised variable in event.cpp (#5764) 1bf9b25 https://git.io/v95DF (2017-05-15T10:10:29Z) |
10:14 |
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10:14 |
sfan5 |
rubenwardy: the server you mentioned no longer seems to be on the lit |
10:14 |
sfan5 |
list* |
10:15 |
rubenwardy |
ah, ok |
10:16 |
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10:19 |
IhrFussel |
Does the time_of_day speed depend on server steps? For example if I set it to 72 but have server_step at 0.4 will a day still last for 20 minutes? |
10:26 |
sfan5 |
rubenwardy: next time note down the port number |
10:29 |
wilkgr |
sfan5, if you don't mind me asking, to what server are you referring? |
10:29 |
sfan5 |
<wilkgr> 2017-05-15 09:30:43: ERROR[Main]: Access denied. Reason: You are using an unofficial client. Use the official client from minetest.org |
10:29 |
sfan5 |
the one where you got that |
10:30 |
wilkgr |
That's Captain's Corner, lemme get the address, one second |
10:30 |
VanessaE |
wat |
10:30 |
wilkgr |
sfan5, 30552 |
10:30 |
sfan5 |
thanks |
10:31 |
IhrFussel |
WHY does set_timeofday() not accept the same values as /time? I need it to be the exact same time after changing the sky |
10:34 |
kaeza |
because /time should be user-readable while the API should not necessarily be? |
10:35 |
IhrFussel |
I don't see why the API should not be easy understandable...not only programmers/devs use it you know? There are dozens of casuals using that API |
10:37 |
IhrFussel |
And they don't want to necessarily code a mod for their server...maybe they just want ONE function from the API and find it too complicated |
10:39 |
IhrFussel |
The API is NOT supposed to be a source code btw |
10:39 |
juli |
IhrFussel i think it is not so hard to write the time in the set_timeofday() format |
10:39 |
kaeza |
IhrFussel, what's so complicated about set_timeofday(x/24000) |
10:39 |
kaeza |
or whatever unit /time uses |
10:40 |
IhrFussel |
IMO the casuals shouldn't have to first open chatcommands.lua to even UNDERSTAND the way the engine converts it just to be able to set their own time in a init.lua |
10:41 |
juli |
the format is written also in the minetest-wiki so it should be simply understandable for any server owner :) |
10:41 |
juli |
i mean not on dev-wiki |
10:41 |
kaeza |
the casuals aren't creating mods anyway |
10:41 |
kaeza |
"casuals" |
10:42 |
IhrFussel |
Well the Lua API txt does not mention the format it only says (value between 0 and 1) 0.5 is midday |
10:42 |
* kaeza |
gets back to more productive things |
10:42 |
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10:43 |
IhrFussel |
You don't seem to understand that the API is not ONLY for mods |
10:43 |
kaeza |
what |
10:43 |
IhrFussel |
At least I don't consider a simple function inside a init.lua a "mod" |
10:44 |
juli |
but who else aside from mod-devs would need it? |
10:45 |
IhrFussel |
I made my own "mod" called "own_commands" but in reality it's nothing more than many chat commands that simply take place inside one init.lua |
10:46 |
kaeza |
I need a pony |
10:47 |
IhrFussel |
I just explained one possible way of using the API...for simply adding a few chat commands |
10:47 |
IhrFussel |
Chat commands that just display text...for example |
10:49 |
juli |
but if the Api says (value between 0 and 1) 0.5 is midday, u know the format already or not? |
10:49 |
juli |
i mean if 0.5 is midday 0/1 is midnight and so on |
10:49 |
IhrFussel |
juli, I'm talking about this format 0-24000 |
10:50 |
juli |
yes its the same only *24000 |
10:50 |
juli |
!c 0.5*24000 |
10:50 |
MinetestBot |
12000.0 |
10:51 |
juli |
/time 12000 would set midday on minetest |
10:52 |
IhrFussel |
The question is if the function accepts values like "0.05" |
10:52 |
IhrFussel |
Cause like I said I need the time of day to be PRECISE |
10:54 |
IhrFussel |
My idea is to display the time of day on the HUD ... but my server also has a weather mod installed that changes the sky...and when the weather is done I want it to be the EXACT same sky as the current time of day |
10:54 |
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10:55 |
juli |
@IhrFussel yes 0.05 should work |
10:55 |
tm3 |
any reports of further hacks or exploits guys?? if yes whose servers?? |
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11:35 |
IhrFussel |
Is it just me or is updating a HUD on each server step pretty resource heavy? |
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11:41 |
IhrFussel |
Seems to be extremely heavy on CPU |
11:42 |
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11:43 |
sfan5 |
yes |
11:44 |
IhrFussel |
sfan5, what's a good interval to update a HUD? every 3/5 steps? |
11:44 |
sfan5 |
every second should suffice really |
11:44 |
IhrFussel |
Well since my steps are 0.4 secs that would mean 2 or 3 |
11:48 |
IhrFussel |
WHAT THE...that means the areas mod is resource heavy as heck! It updates the HUD on each step |
11:48 |
VanessaE |
ShadowNinja ^^^ |
11:49 |
VanessaE |
I guess unified inventory is also guilty |
11:49 |
VanessaE |
(item name above the hotbar) |
11:53 |
ThomasMonroe_ |
? |
11:53 |
ThomasMonroe_ |
wait nvdm wrong channel sorry |
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12:58 |
MinetestBot |
[git] tenplus1 -> minetest/minetest_game: Chests: Revert inventory name 63b3542 https://git.io/v9dfg (2017-05-15T12:47:03Z) |
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14:13 |
DS-minetest |
hi MinetestBot |
14:13 |
MinetestBot |
Hi DS-minetest. |
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14:24 |
Raven262 |
Well hello MinetestBot |
14:24 |
Raven262 |
Hello MinetestBot |
14:24 |
MinetestBot |
sup Raven262! |
14:24 |
Raven262 |
:D |
14:25 |
* Raven262 |
likes to greet bots. |
14:25 |
* ThomasMonroe_ |
likes to greet ppl who greet bots |
14:25 |
Raven262 |
Well hello ThomasMonroe_ |
14:25 |
Raven262 |
xD |
14:25 |
ThomasMonroe_ |
XD |
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15:21 |
red-005 |
hi ThomasMonroe_ |
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15:23 |
ThomasMonroe_ |
hi red-005 |
15:25 |
* red-005 |
likes to greet pll that greet ppl who greet bots |
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15:59 |
ShadowNinja |
!tell IhrFussel IIRC the areas mod only actually sends the HUD update if the areas change. But it does have to check your areas regularly to update the HUD. You could probably set up some sort of "last player position" cache to try to avoid the calculation for players that haven't moved, but I'm not sure how much you'd save. |
15:59 |
MinetestBot |
ShadowNinja: I'll pass that on when IhrFussel is around |
15:59 |
DS-minetest |
hi red-005 |
16:00 |
* DS-minetest |
likes to greet ppl that greet pll that greet ppl who greet bots |
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16:16 |
DS-minetest |
can server info in csm be gotten on load time? |
16:16 |
DS-minetest |
or only after? |
16:17 |
red-005 |
DS-minetest, depends on what data you need to be accurate |
16:17 |
DS-minetest |
i mean minetest.get_server_info() |
16:17 |
red-005 |
you can use it whenever you want to |
16:18 |
DS-minetest |
or is there another server info? :P |
16:18 |
DS-minetest |
ok |
16:18 |
red-005 |
but the protocol version might not be correct |
16:18 |
red-005 |
nothing will crash |
16:18 |
DS-minetest |
thanks :) |
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16:40 |
DS-minetest |
can a world have ":" in its name? |
16:40 |
red-005 |
DS-minetest, not on windows |
16:40 |
DS-minetest |
uh |
16:41 |
DS-minetest |
and is there a good character that can't be used by any os? |
16:41 |
red-005 |
/? |
16:42 |
DS-minetest |
hm |
16:42 |
red-005 |
/ should not be usable on all os's |
16:43 |
DS-minetest |
but can |
16:43 |
MinetestBot |
[git] Ezhh -> minetest/minetest_game: Fire: Disable fire by default in multiplayer 758d501 https://git.io/v9dXF (2017-05-15T16:39:59Z) |
16:43 |
red-005 |
both windows and linux don't allow it |
16:43 |
DS-minetest |
i were able to use it |
16:44 |
DS-minetest |
and it made an extra folder in the world folder |
16:44 |
red-005 |
oh yeah that |
16:44 |
DS-minetest |
oh, but that means, it can't be in world name |
16:44 |
red-005 |
I have pr to fix that but I doubt it will get merged this decade |
16:44 |
red-005 |
a pr* |
16:45 |
DS-minetest |
thanks |
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17:56 |
red-005 |
DS-minetest, btw what are you working on? |
17:56 |
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18:00 |
DS-minetest |
a csm worldstorage, it's nearly finished |
18:01 |
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18:01 |
red-005 |
oh neat |
18:02 |
red-005 |
not sure how you could get the worldname through |
18:02 |
DS-minetest |
but the player has to write the worldname every time :/ |
18:02 |
DS-minetest |
i don't see any other way |
18:03 |
red-005 |
per-server storage could be possible |
18:03 |
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18:03 |
red-005 |
but I would prefer if there was someway to id a server |
18:03 |
DS-minetest |
yeah, but can servers send something to client? |
18:03 |
red-005 |
like some sort of public key system |
18:03 |
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18:04 |
DS-minetest |
also the world names could overlap |
18:05 |
red-005 |
well my pr for fixing this got reviewd |
18:05 |
red-005 |
so there is a chance it will get merged this year |
18:05 |
DS-minetest |
huh, what pr? |
18:05 |
DS-minetest |
i'll search |
18:05 |
red-005 |
wait how can world names overlap??? |
18:06 |
DS-minetest |
different servers can have the same name |
18:06 |
red-005 |
oh I thought you meant singleplayer |
18:07 |
DS-minetest |
lol, csm in singleplayer isn't that useful |
18:07 |
red-005 |
worldnames for remote servers is out of the question |
18:07 |
red-005 |
the best you can hope for the the domain name + port combo unless some way to id servers is added |
18:08 |
red-005 |
per server storage |
18:08 |
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18:08 |
DS-minetest |
the name can change |
18:09 |
DS-minetest |
and for players it would be bad to loose information |
18:09 |
red-005 |
thats why I said that someway to id servers should be added |
18:09 |
red-005 |
the client doesn't know the worldname so if some sort of server id is to be sent it should be done correctly |
18:11 |
DS-minetest |
https://github.com/DS-Minetest/worldstorage |
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20:36 |
rubenwardy |
Yst, just wondering: when did you get y.st, and how many limbs did it cost you? |
20:36 |
rubenwardy |
very short domain name |
20:47 |
Yst |
rubenwardy: 2015-03-07 and all of them, respectively. |
20:47 |
Yst |
I've wanted a short domain name forever though, so it was totally worth it. |
20:48 |
Yst |
Why am I Yst again? |
20:48 |
AlexYst |
I think freenode's messing with me. |
20:49 |
rubenwardy |
:) |
20:50 |
rubenwardy |
the shortest I can find is rwdy.co, any thing less and nothing is available |
20:50 |
rubenwardy |
!c 25^3 |
20:50 |
MinetestBot |
26 |
20:50 |
rubenwardy |
!c 25**3 |
20:50 |
MinetestBot |
15625 |
20:50 |
AlexYst |
Once I have a home Internet connection again, I want to put a Minetest server at minet.y.st.:30000. |
20:50 |
rubenwardy |
that's cool |
20:50 |
KaadmY |
I could take kaad.my |
20:50 |
KaadmY |
But it probably costs a shitton |
20:51 |
AlexYst |
The {3}.{2}. ones are usually easy to find, if you don't care what country's TLD you use. |
20:53 |
nore |
I know someone who owns î.fr |
20:53 |
AlexYst |
Ha ha, nice. |
20:53 |
nore |
but even 1 unicode letter domains are used now |
20:53 |
nore |
well they were all taken the day the registration opened |
20:53 |
AlexYst |
I had one of those IDNs for a time, but I forget which one. I never actually used it for anything. |
20:58 |
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20:58 |
Code_Geass |
help |
20:58 |
Code_Geass |
.hel |
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21:09 |
AlexYst |
Huh. I just found a fun quirk. minetest.get_all_craft_recipes("") returns all recipes used as furnace fuels. |
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21:22 |
KaadmY |
Heh |
21:22 |
KaadmY |
That's probably because it finds recipes with that output |
21:22 |
KaadmY |
And fuels don't have an output, ie. an empty string |
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23:06 |
Farrigut |
Ello |
23:06 |
Farrigut |
Been a while |
23:06 |
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23:06 |
KaadmY |
Yo |
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