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IRC log for #minetest, 2017-04-13

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All times shown according to UTC.

Time Nick Message
00:01 AlexYst benrob0329: Ahhh!! An infinite loop!
00:02 OldCoder Reviewing
00:02 OldCoder Missing an endif?
00:03 benrob0329 AlexYst:
00:03 benrob0329 func main() {
00:03 benrob0329 loop {
00:03 benrob0329 println!("true");
00:03 benrob0329 }
00:03 benrob0329 }
00:03 benrob0329 a bit of (probably incorrect) rust i can manage to make from memory
00:04 benrob0329 }
00:04 benrob0329 }
00:05 benrob0329 hmm, that didnt work
00:05 benrob0329 #include <stdio.h>
00:06 benrob0329 int main()
00:06 benrob0329 {
00:06 benrob0329 while (1) {
00:06 benrob0329 printf("loop\n");
00:06 benrob0329 }
00:06 benrob0329 }
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00:07 Mator_ o/
00:11 AlexYst OldCoder: The GOTO leads back to the beginning, so if ELSE happens, it'll happen forever.
00:11 AlexYst Hey, Mator_!
00:12 AlexYst benrob0329: Aaahhh!! Not another one!
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00:19 Mator_ hi AlexYst
00:19 Mator_ GOTOs?  What is this asm?  XD
00:20 OldCoder It depends on the setting of "TRIGGERED", though, doesn't it?
00:20 Mator_ http://i.imgur.com/ykh81lR.png
00:20 Mator_ Got some new fractals generating today
00:21 Mator_ https://forum.minetest.net/viewtopic.php?f=9&amp;t=17155&amp;p=263492#p263492
00:23 OldCoder Mator_, will you share a mod for this?
00:23 OldCoder Or a seed or patch for core?
00:23 OldCoder I will host a Math World if you like
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00:38 Mator_ OldCoder the mods are linked in the thread
00:38 Mator_ there's currently a mod for each fractal
00:38 Mator_ I'll be integrating into core later on, once I have a mod for every fractal I want to use
00:38 Mator_ have a few more to do still
00:39 OldCoder Mator_, very well
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00:39 OldCoder Notify me of core patches
00:39 Mator_ ok
00:39 OldCoder Shall I boot a Math World with the existing mods?
00:39 Mator_ ?
00:39 OldCoder Reading
00:39 Mator_ the mods are currently use one at a time kinda thing
00:40 OldCoder So?
00:40 OldCoder Can I use them to make a world of odd shapes?
00:40 Mator_ no, they replace all world generation
00:40 OldCoder Right
00:40 OldCoder So, I could make 7 worlds
00:40 OldCoder Then splice them?
00:40 Mator_ hypothetically, sure
00:40 OldCoder Hm
00:40 Mator_ I just don't think they really should be used save by people who know what they're getting themselves into
00:40 OldCoder Which is the most fun to start with?
00:40 OldCoder Heh
00:40 OldCoder Oh such naive is OldCoder
00:41 OldCoder How ever shall he deal with fractals
00:41 OldCoder O_O
00:41 Mator_ I'm going to make it more... usable in the near future
00:41 OldCoder Which one is best to start with?
00:41 OldCoder Something that will surprise people
00:41 OldCoder That spawn in it
00:41 Mator_ mandelbulb or mandelbox are pretty wacky, idk tho
00:41 Mator_ I like all fractals :)
00:41 OldCoder Hm
00:42 OldCoder What should I do?
00:42 OldCoder How does this proceed?
00:42 Mator_ mess around, see what you like and how it all works and what the limitations are currently
00:42 Mator_ just grab the mods from the github repo
00:42 Mator_ drop them into mods folder
00:42 Mator_ enable them one at a time with separate worlds
00:42 Mator_ view the params and comments on them in the init.lua scripts for each mod
00:42 OldCoder Do I need to remove map_meta ?
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00:43 Mator_ I don't think so
00:43 OldCoder Link?
00:43 OldCoder I don't see the link
00:43 Mator_ https://github.com/matortheeternal/fractal-miner
00:43 Mator_ it's on the topic
00:43 Mator_ right before the introduction
00:43 OldCoder hard to see
00:44 Mator_ made the font a bit bigger
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00:52 OldCoder Mator_, cloned and reviewing
00:53 OldCoder Mator_, there are no instructions
00:53 OldCoder How do I activate one and only one of the mods?
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01:00 Mator_ just copy one of the folders to your mods folder
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01:00 Mator_ create a new world, don't go into it
01:00 Mator_ configure world
01:00 Mator_ activate mod
01:00 Mator_ play
01:05 Mator_ OldCoder
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01:09 OldCoder configure world? Mator_
01:09 OldCoder How
01:09 OldCoder Do you just mean
01:09 OldCoder Boot a fresh map using one mod?
01:09 OldCoder Math a'comin' !!
01:13 Mator_ bottom right button is "configure" http://puu.sh/viuvw.png
01:13 Mator_ and yes
01:13 OldCoder What button?
01:13 OldCoder In what?
01:13 OldCoder Hmm
01:13 OldCoder This is very colorful
01:13 OldCoder Pretty slow to generate
01:17 Mator_ yeah, lua isn't really up for the task of generating fractals, I've found
01:17 Mator_ unless it's one of the more simple fractals
01:17 Mator_ the button is present in the latest version of minetest, it's how you enable mods
01:17 Mator_ unless you're using a fork or something
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01:18 OldCoder Not following; but never mind
01:18 OldCoder Mator_, mandelbox is interesting; any others faster to generate?
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01:21 rdococ minetest.deserialize(minetest.serialize(function () return 1 end))() and I'm already trying to call a nil value. joy.
01:22 rdococ does anyone have an explanation?
01:22 OldCoder rdococ, context?
01:22 OldCoder Where?
01:22 rdococ Just that single line.
01:23 rdococ I copied the whole mod somewhere else, and replaced it with that one line.
01:23 OldCoder What is the problem or question?
01:23 rdococ minetest.deserialize(minetest.serialize(function () return 1 end))()
01:23 rdococ it says "trying to call a nil value".
01:23 rdococ are functions meant to be serializable or not? I can't get a single god-forsaken answer.
01:24 OldCoder Wait
01:24 OldCoder Well, are functions objects in Lua? Hold on
01:24 rdococ Functions are indeed first class objects in Lua.
01:24 OldCoder You can dump them as strings...
01:24 rdococ They can be passed as function parameters.
01:25 rdococ Using loadstring on the serialization seems to work.
01:25 OldCoder I bet nobody tried this using minetest.serialize before
01:25 OldCoder So, answer is, yes, it should work
01:25 OldCoder But patch might be needed
01:25 OldCoder Review of Lua code on web suggests not hard
01:25 OldCoder I'd serialize with my own code for now
01:26 OldCoder Lua is a nice little language
01:26 rdococ k
01:27 rdococ Deserializing a dump doesn't seem to work.
01:28 rdococ But then again, neither does loadstringing it.
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01:29 Mator_ OldCoder the slowest fractals are Mandelbulb and Mandelbox
01:30 Mator_ everything else is much faster, more reasonable
01:30 OldCoder Mator_, will review
01:30 OldCoder Mandelbox is funny
01:30 OldCoder Feel free to visit minetest.org port 30028 before I switch the fractal
01:30 OldCoder I forgot to grant fly by default, will do so
01:30 OldCoder Ping me if you go Mator_
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01:31 OldCoder Taoki, Hello
01:33 Mator_ OldCoder cooking myself some food at the moment, maybe another time :)
01:33 OldCoder Mator_, sure
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01:36 rdococ I have an idea.
01:36 rdococ I'll give the computer two inventory slots for floppy disks!
01:37 OldCoder Sure
01:37 OldCoder Mator_, cantor dust seems empty
01:38 Mator_ OldCoder shouldn't be completely empty, I'll check
01:39 rdococ hm
01:39 OldCoder Log said generating but nothing appeared
01:39 rdococ Does Minetest prevent the removal of all nodes with items in their inventory?
01:39 OldCoder Hm. Nothing for one of the sponges, either. rdococ it's not supposed to.
01:39 rdococ k
01:40 rdococ Does Minetest prevent the removal of all nodes with items in their inventory?
01:40 Mator_ that's odd, let me check some things
01:40 OldCoder rdococ it's not supposed to.
01:40 OldCoder Mator_, mandelbox worked
01:40 rdococ I'm not saying it did.
01:40 OldCoder Hm?
01:40 rdococ I was just asking because I'm too lazy to find out for myself.
01:40 OldCoder Well, the answer to your question, rdococ, is theoretically no
01:40 rdococ *goes to find out for himself anyway*
01:42 MinetestBot [git] Thomas--S -> minetest/minetest_game: nodebox -> node_box 9821681 https://git.io/vSyM2 (2017-04-13T01:39:42Z)
01:42 Mator_ cantor dust is definitely generating stuff for me.  you may want to check the depends.txt in the mod folder
01:42 OldCoder Mod loaded
01:42 OldCoder Messages say generating
01:42 Mator_ if it doesn't have default it can't place blocks
01:43 OldCoder Right
01:43 OldCoder Has default and mod laoded
01:43 OldCoder Appreciate remarks
01:43 OldCoder Quadratic worksd
01:43 OldCoder Quadratic works
01:43 Mator_ that's good :)
01:43 OldCoder That's a mighty tall mountain
01:44 Mator_ if you crank the iterations up it can be up to like... 32 thousand blocks high.  I think
01:44 OldCoder Eh
01:45 OldCoder Not as colorful as mandel
01:45 OldCoder But interesting
01:45 Mator_ most of them aren't colorful.  I'm going to have biome generation at some point
01:45 OldCoder
01:46 OldCoder Greek Cross works.
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01:49 red-004 hi ThomasMonroe
01:49 ThomasMonroe hi red
01:50 Mator_ o/
01:50 Tre im almost done adding a mineral to my mod
01:50 red-004 nice
01:50 Tre edoylerite is the mineral
01:51 Tre hi Mator_
01:51 Tre hows your mod coming along?
02:02 Mator_ Tre going well
02:02 Mator_ adding three new fractals today
02:02 Tre nice :), which ones?
02:03 Mator_ Fractal Pyramid, Quadratic Koch Surface, and Greek Cross Fractal
02:03 Mator_ looked into the Jerusalem Cube, which I had never generated before, and found out it has an irrational scaling value, which means it has no good volumetric representation
02:03 Tre ah well, what was the link to your mod?
02:04 Mator_ https://forum.minetest.net/viewtopic.php?f=9&amp;t=17155 is the forum topic
02:04 Mator_ https://github.com/matortheeternal/fractal-miner is the github repo
02:04 Mator_ each folder in the repo is a separate mod
02:04 Tre ok, it was the repo that i wanted, thanks
02:05 Mator_ yuppers
02:05 Tre i might be able to contribute sometime
02:05 Mator_ sure, that'd be cool :)
02:05 Tre can i give you the link to my mod?
02:05 Mator_ go for it
02:05 Tre https://github.com/ThomasMonroe314/ExoticOres
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02:06 Tre the setup of the mod is fairly simple
02:08 Mator_ I poked around, I see what you're doing
02:08 mogeid That phrase is usually followed by a link to a 500 page manual
02:08 Mator_ lul
02:09 mogeid also greetings :p
02:09 Tre ok cool, now all that im doing is copying and pasting
02:09 Tre hi mogeid, and lol
02:09 Mator_ Tre - maybe you need some higher functions?
02:09 Mator_ copypaste is usually a sign of redundant code
02:10 Tre not really, all of the code that i copy and paste gets used efficiently, bcs each mineral is setup the same
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02:11 Tre hey xerox123, i updated my mod
02:11 Mator_ couldn't you make a function like "setup_mineral" which you would feed some strings into, leading it to generate the required asset paths/whatnot?
02:11 Mator_ then you can just call that function for each mineral instead of copypasting it
02:12 Tre true, but the number of strings that i would have to have for each mineral, tool, block, etc, would be about 50
02:12 Tre or more
02:13 Tre xerox123 can you update my mod on the server?
02:17 Mator_ Tre couldn't you just generate the strings given a base string?
02:18 Mator_ like, from what I can tell, you'd just feed in the ore name
02:19 Mator_ then just use string concatenation to make the other strings you need
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02:34 OldCoder
02:34 OldCoder minetest.org port 30028 I need comments on what to add and subtract
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03:02 rochbambou Hi. How make modification on ".b3d" file ?
03:04 VanessaE try blender
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03:07 rochbambou With blender you can export but not import
03:08 rochbambou I tried but didn't succes ...
03:18 ircSparky There might be an add-on somewhere that I prt
03:18 ircSparky Imports b3d decently
03:18 ircSparky But I haven't found one
03:19 ircSparky If you can grab the blend file, that's a lot easier
03:20 ircSparky GL o/
03:20 * ircSparky goes away
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04:11 benrob0329 (Offtopic) https://www.openbsd.org/61.html
04:12 benrob0329 celeron55 ^^
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04:25 epoch is the cookie puppy block supposed to keep barking after it is removed?
04:25 VanessaE it's a PB&J Pup and yes
04:26 VanessaE for about 5 minutes.  it's healing block
04:26 epoch ok, thank you.
04:26 epoch was trying to get it to shut up without muting my computer.
04:27 epoch rm and reload world worked.
04:38 epoch TNT will fall after it gets lit?
04:38 epoch that's a nifty feature.
04:39 epoch stick it at the top of a shaft, right it and you don't need to run. :)
04:39 epoch is there a command to extinguish all fire?
04:42 MrIbby probably not
04:43 sofar https://youtu.be/-m3HFGJ--Ig
05:04 VanessaE OOOOOOOOOOOOOOO
05:04 VanessaE LIKE
05:05 VanessaE you gotta do that again with HDX installed
05:07 VanessaE (I invite PRs to HDX to make those images official if it's legal!
05:07 VanessaE )
05:26 * Puka likes...very nice
05:27 * VanessaE waits for the re-shoot with HDX ;)
05:27 VanessaE oh fuck it, I'll download the mod and try it :P
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05:59 epoch does fire continue to burn if the area it isn't loaded?
05:59 epoch it is in isn't loaded*
06:00 epoch I had a huge forest fire and the chunks unloaded (didn't appear with full range viewing) and when I loaded them back after an hour or so they still had their fire.
06:00 VanessaE fire is on a timer isn't it?
06:00 epoch maybe the fire was just burning slower than I though.
06:01 epoch seemed kind of neatly burned out around the still loaded chunks though.
06:02 epoch and seems to not have spread into the chunks that weren't loaded.
06:02 epoch I'll have to set up a more controlled test though.
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06:54 celeron55 benrob0329: lol, i'm at 5.9 still
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07:26 Blo0D what is the craft for the shop sign ?
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07:32 Krock Blo0D, what money mod is in use?
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08:20 MinetestBot [git] juhdanad -> minetest/minetest: Add documentation for map block format 27 (#5576) 021e667 https://git.io/vSSJP (2017-04-13T08:19:46Z)
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08:40 DS-minetest hi MinetestBot
08:40 MinetestBot sup DS-minetest.
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09:03 OldCoder JamesTait, Happy Thomas Jefferson Birthday
09:04 proller joined #minetest
09:04 JamesTait 👋 OldCoder - I was tossing up between that and Scrabble Day. 😉
09:04 JamesTait Although....
09:07 JamesTait Good morning all! Happy Thursday, and happy Plant Appreciation Day! 😃  âš˜ 🌷 🌹
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09:21 OldCoder Hm
09:21 OldCoder Plants. So many are so useful. Where would one begin?
09:21 OldCoder Plants... they are tastier than ants
09:22 OldCoder Plants... you can use them to make pants
09:22 OldCoder Plants... can use them to feed your elephants
09:22 OldCoder Plants are good all day and all night
09:22 OldCoder
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09:32 Krock damn. I totally forgot my elephants for the last months *goes outside*
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10:19 DS-minetest OldCoder: that was copied!
10:20 DS-minetest Krock: i thought, crocodiles eat no elephants
10:20 DS-minetest and don't farm them
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10:34 OldCoder Copy that from a hat?
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11:17 DS-minetest could please more people vote in the poll of this forum topic: https://forum.minetest.net/viewtopic.php?f=6&amp;t=17212
11:18 OldCoder
11:18 DS-minetest
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11:32 Krock
11:32 Krock > everybody uses linux
11:33 * DS-minetest does
11:33 DS-minetest hm, u r right, i should have made an option  for not linux users on that poll
11:33 * ThomasMonroe does
11:34 DS-minetest but they can check, that they don't use the daily ppa
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11:59 iisu I'll try asking my question one more time.
12:00 iisu My mod goves some items that I want to be dropped by mobs if the server has mobs.
12:01 iisu Should I take care of this in my mod or just tell whoever wants to use my mod on their servers to make their mobs drop these items?
12:02 iisu I'd like to request to move my mod to mod releases already.
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12:22 ThomasMonroe hi Wuzzy
12:22 Wuzzy hi
12:22 Tre ive posted my first mod
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12:38 DS-minetest could please more people vote in the poll of this forum topic: https://forum.minetest.net/viewtopic.php?f=6&amp;t=17212
12:41 Tre ill do it DS
12:41 Tre im updateing my mod btw
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13:06 rochbambou How do you deal with ".b3d" ? Can we use Blender ? how ?
13:07 Calinou rochbambou: .b3d is not an interchange or source format, it's a binary format
13:07 Calinou you may be able to use third-party importers to edit it with varying success, but really, seek a .blend source if you can
13:07 Wuzzy celeron55: an user has problems in getting a forum account. can you plz /msg WSDguy2014?
13:10 rochbambou People use to make mesh and animation with blender ? Then they export in b3d ?
13:11 Tre its a .blender file
13:12 Jordach .blend files cannot be used in game
13:12 Jordach .b3d, .obj, .x and various quake / doom 3 formats work
13:13 Tre true, they have to be converted to a different format
13:14 Jordach i have a copy of the hard to find B3D exporter, but no importer
13:14 rochbambou same for me
13:14 DS-minetest theres a b3d exporter in minetest organization
13:14 Tre ive never even heard of b3d until now -.-
13:15 Jordach DS-minetest, there's two versions
13:15 DS-minetest blitz3D
13:15 Jordach one of them is very very iffy
13:15 DS-minetest Jordach: huch, really?
13:15 Jordach the other (the hard to find version) is a little bit better, but has a few missing export options, but works fine for entities and nodes
13:16 Jordach (my exporter does not support materials, you have to use .X or .obj)
13:16 DS-minetest my exporter does
13:16 rochbambou I didn't succes to modified a b3d, I can't import or convert it
13:16 Jordach obj can do animations, but it has a huge inefficiency of space
13:16 DS-minetest rochbambou: it cant be imported
13:18 rochbambou I don't find "third-party importers". How to modified or just rear a b3d to lurn to do it ?
13:18 DS-minetest rochbambou: u need the .blend file
13:19 rochbambou It's not practice for a open source game ...
13:20 rochbambou Why don't we use directly a blend ? (too big)
13:20 Jordach blend files use an unusual format, rochbambou
13:20 Jordach they're built using a DNA based meshing system
13:20 DS-minetest https://github.com/minetest/B3DExport
13:24 rochbambou I think I need a tuto to lurn How to make a mesh animed for a mobs for exemple
13:25 rochbambou (I have already installed the B3DExport.py)
13:26 DS-minetest rochbambou: ik some nice videos for it
13:26 DS-minetest w8
13:27 rochbambou ik?
13:28 DS-minetest i know
13:28 rochbambou link ?
13:28 DS-minetest wait
13:28 DS-minetest im searching
13:28 rochbambou thanks
13:30 DS-minetest Nathan Salapat has some nice blender videos IMO https://www.youtube.com/user/BrianHanson2nd
13:30 DS-minetest https://www.youtube.com/watch?v=VZlDXy0zL8E this and the following
13:31 DS-minetest is helpful IMO
13:31 DS-minetest are*
13:32 rochbambou cool I'm on. Thnaks you
13:32 DS-minetest np :)
13:32 DS-minetest !next
13:32 MinetestBot Another satisfied customer. Next!
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14:13 cx384 hi MinetestBot
14:13 MinetestBot Hey cx384.
14:19 cx384 Who is responsible this topic? https://forum.minetest.net/viewtopic.php?f=11&amp;t=10418&amp;p=263558#p263558
14:20 red-004 forums mods
14:20 red-004 they move the topics every so often
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14:21 cx384 7 mods have to become moved
14:23 cx384 13 days delay!
14:26 Tre hey guys i have updated my mod if you want to see
14:27 Tre heres the link: https://github.com/ThomasMonroe314/ExoticOres
14:29 cx384 Good job!
14:30 DS-minetest Tre: add a screenshot.png (3:2) and a description.txt
14:30 Tre im doing that now
14:38 Tre DS-minetest: ok the screenshot and the description are added
14:39 Tre now im going to start work on trinium
14:40 DS-minetest :3
14:42 Tre i still need to work on the other ore's tools, bcs i need to change how powerful they are
14:44 DS-minetest Tre: will you add a cannon?
14:44 Tre that might be in another mod
14:44 Tre but, to your point, how would that fit in with my mod?
14:45 DS-minetest one of the ores could be explosive c:
14:46 Tre nah, i want the to be in another mod
14:53 DS-minetest could please more people vote in the poll of this forum topic: https://forum.minetest.net/viewtopic.php?f=6&amp;t=17212
14:59 red-004 DS-minetest, done
15:01 Tre i voted
15:01 Tre wait rong one i think
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15:01 Tre yeah i voted
15:02 red-004 maybe signed commits somehow broke it?
15:02 red-004 iirc that was an issue in the past
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15:06 Tre hey guys what do you think about this post?
15:06 Tre https://forum.minetest.net/viewtopic.php?f=47&amp;t=17268
15:08 Ritchie_ joined #minetest
15:09 Krock :-1:
15:09 Tre why Krock?
15:09 Krock *selects "whats Python" *
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15:10 Krock https://benchmarksgame.alioth.debian.org/u64q/compare.php?lang=lua&amp;lang2=python3 <-- Tre
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15:11 Krock that's the regular Lua version, LuaJIT qould be quite faster there
15:11 Tre true, but did you scroll all of the way down?
15:12 Tre pythons out performs lua in big computations
15:13 Krock oh, right.
15:13 e1z0 joined #minetest
15:14 Tre and in minetest whe you are computing many nodes at the same time python would outperform lua
15:14 Tre when*
15:15 Krock There's just one little problem
15:15 Tre and also that isnt taking into account the time it takes for lua to talk to C
15:15 Tre what is it?
15:15 Krock it may take >quite< a while to write the API functions for python + adding a secure environment
15:16 Tre same thing if we had python and wanted to add lua
15:18 Tre hey Wuzzy what do you think about ^
15:19 Wuzzy i like python but i think it is now WAY to late to think about a switch to python
15:19 red-004 how long does it take for python to talk with lua?
15:19 red-004 s/lua/c++
15:19 Wuzzy and the benefit would b relatively small, i suppose
15:20 Tre faster than lua @red-004
15:20 Wuzzy how much faster?
15:20 red-004 ^
15:20 Tre im not thinking about switching Wuzzy, im thinking a language alongside lua
15:21 Tre idk the exact specs
15:21 Wuzzy ok now we are entering crazyland
15:21 Krock surely not switching but people also requested a Java mod API
15:21 red-004 and javascript
15:21 Krock right
15:21 Tre but its faster bcs it was built upon C
15:21 red-004 ...
15:21 Wuzzy TWO scripting languages? the complexity would blow up and it would do more harm than good
15:21 Krock if this once started we'll have a an API for API providing
15:22 Tre how do you know Wuzzy?
15:22 Krock -a
15:22 Wuzzy isnt this obvious?
15:22 Krock the complexity of inter-mod compability
15:22 Wuzzy - the modding community would fragment
15:22 Krock since most is based on LUa values
15:22 Tre yeah, i didnt think about that
15:22 Wuzzy - the core developers are half as efficient AT BESt because they now have to maintain two APIs
15:22 Tre ah well, it was an idea
15:23 Wuzzy - it will probably be an endless source of a entirely new class of bugs
15:23 Wuzzy e.g. python function behaves differently thna lua
15:23 Wuzzy i could go on forever, but i hope you get the point now :P
15:24 Wuzzy and the benefit would be very minuscle for a huge price to pay, since it does not actually add any real features to the API
15:25 red-004 you can fake it using a lua mod anyway
15:25 red-004 if you just like using pyhton for some reason
15:26 twoelk joined #minetest
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15:28 Krock o/ twoelk
15:28 Tre Wuzzy: touche, but what would the benefit be from object oriented mods?
15:29 Wuzzy no idea. OOP is just a principle which programmers can adhere to or not
15:30 Tre yeah i guess, thanks for the input guys
15:30 Wuzzy I think OOP is a bit overrated. I don't claim it's bad but I am skeptical of claims that OOP is the Silver Bullet
15:30 twoelk o/
15:30 twoelk ?o
15:31 twoelk|2 ?
15:31 twoelk|2 left #minetest
15:31 twoelk blup?
15:31 Krock blup blup.
15:31 Wuzzy &$%o3/
15:31 Krock blup!
15:31 Wuzzy see? i can write nonsense, too!
15:32 twoelk scheints ich war doppelt ;-P
15:33 Krock immer noch! (plot twist)
15:33 Tre oilhuninloinmimutfvrdresxagfhvfjbygnolm
15:33 Tre si can i
15:33 Tre so*
15:34 Krock wow. Congratulations <.<
15:34 Tre -.-
15:35 sofar joined #minetest
15:36 twoelk erm, blup is not gibberish. it is purposfull contentless talk to confirm I make noise although I have no wish to share anything meaningfull - a sort of selfreflective <blahbla>  :-D
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16:12 benrob0329 My chat buffer ran out, what'd I miss?
16:14 Tre not much
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16:33 yetanother2elk|3 argh!
16:33 yetanother2elk|3 nowwhathappened?
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16:41 twoelk hmm, whatever that was it proved my alternative irc-names seem to jump in as planned ;-P  first time in years I've actually seen them triggered
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16:53 MinetestBot [git] juhdanad -> minetest/minetest: Only use palette if param_type2 is correct 6f641df https://git.io/vS9Yy (2017-04-13T16:52:48Z)
16:54 Tre hey guys what does this line do "set_mapgen_setting"
16:55 Szkodnix joined #minetest
16:56 Krock it sets a mapgen param?
16:57 Tre ik that
16:57 Tre the full line is this:
16:57 Tre minetest.set_mapgen_setting('mg_flags', "nocaves", true)
16:57 Tre i want to set it to having caves
16:58 twoelk replace true with false?
16:58 Telesight joined #minetest
16:58 Krock no, that one overrides some kind of meta
16:58 asie Tre: reading up, you're very wrong
16:58 twoelk or maybe just dump the whole line :-)
16:58 asie python being good for scientific computations which require lots of doing the same math calculations
16:59 asie does not mean it's good for a voxel game which does a lot of insane stuff
16:59 asie luajit is a great all-rounder with next to no dependencies
16:59 asie and a relatively small codebase
16:59 Tre yeah i figured that out, afterwards
16:59 asie LuaJIT is also, AFAIK, slightly faster than PyPy, which is the state of the art for Python JIT
16:59 twoelk <definition of voxelgame = insane math>  sounds legit
16:59 Tre yep
16:59 asie but that's not saying much, as LuaJIT is close to the fastest JIT
17:00 asie it can be outperformed by Java at times, but Java had insane amounts of work go into its JIT
17:00 Tre true
17:00 asie while LuaJIT is what, mostly Mike Pall?
17:00 Krock pretty much only, yes
17:01 twoelk butbut LuaJIT is memory limited :-o
17:01 sfan5 huh look an as​ie
17:01 asie yeah, i haunt IRCs
17:01 asie hi sfan5
17:01 asie joined here because i was curious to see if we'd see an explosion in popularity after that marketplace thing happened
17:01 Tre hi sfan5 have you seen my mod yet?
17:01 sfan5 marketplace thing?
17:01 sfan5 Tre: no
17:02 asie sfan5: Minecraft Marketplace
17:02 proller joined #minetest
17:02 Tre sfan5: heres the link: https://github.com/ThomasMonroe314/ExoticOres
17:02 sfan5 wut i missed that completely
17:02 sfan5 >Minecraft Coins
17:03 sfan5 gg mojang
17:03 sfan5 >Pocket and Windows 10 players
17:03 sfan5 aka literally nobody?
17:03 asie 3/4th of all minecraft players actually
17:03 asie welcome to 2017
17:04 asie java has 25% usage
17:04 Krock poor tracked kids
17:04 asie java has a snooper too
17:04 twoelk|2 joined #minetest
17:04 sfan5 rip
17:04 sfan5 whats with the plan to abandon java version and switch everyone to the w10 one?
17:04 asie sfan5: we'll see, but mods for w10 are coming
17:04 asie most likely incl. paid mods
17:05 sfan5 also in-game currencies are the worst thing that happened to gaming
17:05 asie JSON + C#
17:05 sfan5 ew
17:05 asie at least it's not C++
17:05 sfan5 does microsoft have the skill to fuck up every product
17:05 sfan5 you mean java
17:05 asie i don't mind java
17:05 Tre nor i'
17:05 sfan5 but i guess it's better not to let modders touch c++
17:07 rubenwardy https://minecraft.net/en-us/marketplace/
17:07 rubenwardy did I misspell minecraft
17:07 rubenwardy is that the real site
17:07 sfan5 i'm wondering what would happen to the people 1) loving the java version or 2) using mac or osx when ms really does push for w10
17:07 sfan5 rubenwardy: yes
17:07 swift110 joined #minetest
17:07 asie sfan5: a mac version exists
17:07 asie for minecraftedu
17:08 sfan5 but not for everyone else? wut
17:08 asie yeah
17:08 asie the education version is w10 compiled for windows and mac
17:08 sfan5 (did i seriously just write "mac or osx"? i meant "linux or osx")
17:08 asie linux is a niche
17:09 EDAKIRI joined #minetest
17:09 sfan5 that's true but knowing microsoft they'll just go "ugh nobody uses that anyway, fuck those people"
17:09 sfan5 which is ... unfortunate
17:10 asie why would anyone use linux when windows 10* can run** linux*** software****?
17:10 sfan5 :D
17:10 asie [/s] because poe's law
17:13 EDAKIRI asie: because you can't uninstall Cortana.
17:13 sfan5 niche but vocal minority lel https://www.reddit.com/r/Minecraft/comments/64jgdv/its_time_to_discover_marketplace/dg3g09p/
17:13 EDAKIRI and Linux support in Windows 10 is not great.
17:14 rubenwardy need a reddit army to promote MT (without being too aggressive or shill-y)
17:14 sfan5 EDAKIRI: DID YOU JUST LITERALLY IGNORE THE /S
17:14 asie rubenwardy: can't help you
17:14 sfan5 rubenwardy: impossible
17:14 asie not a huge fan of minetest, but i do respect it
17:14 Pie-jacker875 joined #minetest
17:14 asie because, unlike most of my projects, it exists
17:15 rubenwardy looks like that subreddit may be moderated, anyway
17:15 sfan5 wat
17:15 sfan5 why would any subreddit NOT be moderated
17:16 twoelk forum spam alert!
17:16 sfan5 heh https://www.reddit.com/r/Minecraft/comments/64jgdv/its_time_to_discover_marketplace/dg35zys/
17:16 EDAKIRI I didn't apply /s to the previous line from asie. I'm not familiar with /s as (sarcasm) either. I'm familiar with it on IRC as a sed expression.
17:17 sfan5 twoelk: bugger c55 to install a good spam combatting plugin
17:17 sfan5 EDAKIRI: but sed is s/foo/bar/
17:17 EDAKIRI yes, sed is s/ not /s .
17:17 asie exactly
17:18 sfan5 the fuck this is like twenty different accs spamming the forum
17:18 sfan5 i'm not doing this shit
17:18 sfan5 with punbb forcing a "pls wait or click next" page on me
17:18 rubenwardy as in, it's not r/gaming so the moderators are likely to start banning things
17:18 Krock exec("delete * from forumbb_users")  done
17:19 sfan5 rubenwardy: yes why would a minecraft subreddit allow content promoting non-mc game?
17:19 rubenwardy exactly - that's my point....
17:21 asie i recall a few minetest mentions on /r/feedthebeast
17:21 sfan5 in the comments? sure
17:21 sfan5 but a full-on post whose sole purpose is to promote MT? nope mods wouldn't let that happen
17:21 asie 3https://www.reddit.com/r/feedthebeast/comments/2gmmvl/what_are_peoples_thoughts_on_minetest/?ref=search_posts
17:22 FritzPT joined #minetest
17:22 sfan5 huh
17:22 FritzPT Hello
17:22 sfan5 >Only complain is that the GUI is ugly
17:22 asie sfan5: i know one of the lead admins of /r/feedthebeast
17:22 sfan5 too true
17:22 asie mods*
17:22 asie this is not the kind of subreddit which silences competitors
17:23 FritzPT Can I change screenshot's folder?
17:23 twoelk them spamming accounts seem to have the same contact website. can that be used as filter of sorts?
17:23 FritzPT (MT)
17:23 rubenwardy that's not what I was suggesting, I was saying reply to comments and suggest it (maybe one root level comment per post)
17:23 sfan5 that will be obnoxious
17:25 twoelk FritzPT: yes  :-)
17:25 FritzPT how?
17:25 Krock FritzPT, https://github.com/minetest/minetest/blob/master/minetest.conf.example#L760
17:25 FritzPT Thanks!
17:26 Krock or under the advanced settings dialog Client->Graphics->Menus
17:27 twoelk screenshot_path = ../../Screenshots/ adding this to the minetest config for example will save screenshots in a folder parallel to minetest
17:27 twoelk the folder must be precreated though or minetest will fail to save the pics
17:28 iisu rubenwardy: I'm using code from your food mod in get_sp() in my mod, though it's quite modified and serves for a different purpose (the code comes from food.item_eat() in your
17:28 iisu mod and now I use it to get player's satiation).
17:28 iisu https://github.com/rubenwardy/​food/blob/master/food/init.lua https://github.com/iisu/minetest-​easter-eggs/blob/master/init.lua
17:28 iisu Is it changed enough or should I change my licence to GPL and credit you? (I will give you a credit anyways, I'm just editing README.md.
17:28 iisu Also the code will change some more as I'm going to add support for some more mods but the concept remains unchanged.
17:28 iisu It's a small piece of code though.
17:28 iisu Sorry for copypasting but it seems that you were afk when I asked it previously.
17:28 iisu Also, hi twoelk.
17:29 twoelk hi
17:29 rubenwardy which bits did you copy?
17:29 rubenwardy ah, food.item_eat(amt)
17:29 Krock what's \u200B ?!
17:30 Krock ah. whitespace
17:30 Krock iisu, was breaking the links intended?
17:31 rubenwardy I think I wrote 90% of that function, and you're welcome to have that under CC0/WTFPL/MIT. Credit is nice, but I don't care that much. Inter mod support is more important
17:31 rubenwardy the other 10% wa from asanetargoss, but I'd say it's small enough to come under fair use
17:31 rubenwardy heh
17:31 rubenwardy misread, he literally just changed a character
17:32 rubenwardy oh, and he gave me permission to license as WTFPL
17:32 rubenwardy so yeah - you can use it
17:33 twoelk uhm, avast is checking my new minetest build - please wait - what?
17:34 Krock twoelk, scanning for virus... Successfully installed 666 of them.
17:35 FritzPT Winbooze
17:35 twoelk uh - sounds sorta wrong - ofcourse the latestbuild from sfan5 that I <newly> unpacked
17:35 iisu Thanks.
17:35 sfan5 ¯\_(ツ)_/¯
17:36 Krock must be some kind of arch virus
17:37 iisu What virus are you talking about… Ah, right.
17:37 iisu Almost forgot those things exist. :D
17:38 twoelk ok, so the explaination of avast is <minetest is a rare file name, therefore sending tothelabs for inspection>
17:38 Krock yes, we should really consider renaming Minetest to svchost
17:38 Krock seems legit
17:40 twoelk does one have to make his software known to all security software now?
17:40 iisu Call it win32. This way by repeatedly downloading and deliting MT you could speed up your computer infinitely.
17:40 iisu Or call it RAM and let people finally download their RAM from the Internet.
17:41 Krock infinitely, that must be at least 50 times faster!
17:41 * twoelk detects a way to travel faster than light
17:41 twoelk yay - to infinity and beyond
17:41 iisu That works only if you're binary though, twoelk.
17:42 twoelk hm, faster than light binary transmission sounds interesting enough
17:43 iisu Quantum teleportation?
17:43 iisu Imagine quantum Internet.
17:43 twoelk that would make remote controlling my buggy on mars much easier
17:43 iisu "Teleporting data: 99% complete" for next 2 hours
17:46 ^7heo that's teleporting with microsoft for you
17:47 ^7heo when you'll teleport and the first 99% will take 2 minutes
17:47 ^7heo and the last percent will take 10h
17:48 ^7heo and when you're teleported you'll have one arm instead of your nose and hairs made of nails.
17:49 FritzPT noice
17:49 * twoelk always suspected that progress bars used a logorithmic scale
17:50 iisu Nah, Microsoft teleportation would constantly break quantum entanglement thus destroying all your data.
17:50 twoelk *logarithmic
17:50 Krock twoelk, they really do. at least it feels that way :3
17:50 Krock 0% -> 60% -> 90% -> 95% -> 98% -> -> -> 99%  aagh
17:51 twoelk https://s-media-cache-ak0.pinimg.com/originals/ff/a5/5a/ffa55a280e208ba768b2a8049bade53c.gif
17:51 Tre does anyone know of someone who hosts servers?
17:52 benrob0329 sfan5: check the offtopic section on the forums
17:52 benrob0329 Bot spam.
17:52 iisu Yeah, I was wondering how it is to own a server but I don't have time for that.
17:53 iisu I found some hosting that was free as long as you have <4 players at the same time.
17:53 twoelk Tre: https://forum.minetest.net/viewforum.php?f=10 wade thru the servers thread - lots of links there
17:53 iisu I know VE hosts servers but Idk how much she takes.
17:54 rubenwardy just get a VPS
17:54 Krock twoelk, exactly that gif ^^
17:54 iisu >Illustrated Server Creation Guide
17:54 iisu >not so illustrated anymore
17:55 Krock yes, the links are already broken for months
17:55 Krock s/links/embedded images/
17:56 sfan5 benrob0329: im not dealing with this shit
17:57 sfan5 ask someone else
17:57 sfan5 (busy playing cs)
17:57 benrob0329 Lol, VanessaE
17:57 Krock or summon Calinou
17:58 Krock but Tre, you've already got a server. why a 2nd one?
17:58 Tre different mods
17:58 iisu CS? Cave Story?
17:58 Tre different style of play
17:58 Krock also: good luck. many people tried to do the same and I wouldn't know of any who got the desired server
17:59 AlexYst joined #minetest
18:00 sfan5 iisu: appid 730
18:01 Calinou [teleport sound plays]
18:01 Calinou benrob0329, Krock: the spam is gone already?
18:01 iisu I'm not in your computer, IDK what process has PID 730 there. -_-
18:01 FritzPT Doctor
18:02 benrob0329 Calinou: yes
18:03 rubenwardy what's the current name of Apple's Linux ripoff again?
18:03 Krock iLinux, I suppose?
18:03 rubenwardy ah "macOS"
18:03 asie >Linux ripoff
18:03 asie ahahahahahahahahaha
18:04 Calinou I'd say it's the inverse, Linux takes a lot of inspiration from macOS, not that it's necessarily a bad thing
18:04 ^7heo yeah FreeBSD is such a linux ripoff...
18:04 Calinou I've heard a few people calling eg. Ubuntu a "new macOS"
18:04 asie macOS is not Linux and it's not FreeBSD either
18:04 ^7heo it's incredible how much they copied from linux 20 years before.
18:04 Calinou early 2000s Mac OS X really felt like a Linux at times
18:04 asie first of all, macOS's core's legacy goes back years before Linux was created
18:04 asie second of all, Linux is a ripoff in and out of itself
18:04 ^7heo asie: yeah it's not freebsd kinda like linux isn't linux.
18:04 Calinou (I read an article from a May 2002 paper magazine about the first Mac OS X release, it was quite interesting)
18:04 Calinou I lost the magazine though
18:04 ^7heo asie: or rather, GNU/Linux isn't linux.
18:04 asie ^7heo: it is *not* freebsd
18:04 asie it shares parts of the userland
18:04 ^7heo it is heavily derivated from it.
18:04 asie but the kernel differs massively
18:05 FritzPT macOS spelled backwards ==> o-scam
18:05 benrob0329 OSX has bits of FREEBSD in it
18:05 Calinou also… just one example of macOS inspiration in Linux: http://appimage.org/
18:05 FritzPT bye
18:05 FritzPT left #minetest
18:05 ^7heo :D
18:05 Calinou its author publicly claims it's inspired by macOS's application bundles (.app files)
18:05 ^7heo FritzPT> bye
18:05 asie not even a majority of macOS's kernel/userland is FreeBSD
18:05 ^7heo the only sane thing anyone wrote in the last 10 minutes
18:05 asie or rather, FreeBSD-originated; there's probably a lot they happen to share by virtue of it being common FOSS
18:06 ^7heo anyway rubenwardy, work on your trolling, it's not so good atm.
18:06 iisu http://www.adequacy.org/stories/2001.12.2.42056.2147.html
18:06 asie rubenwardy: you should check out elementary os
18:07 asie that os macos stole all the ideas from
18:07 ^7heo ahahahah true
18:07 iisu Elementary? It's that OS with E17 as default DE?
18:07 rubenwardy !g elementary os
18:07 ^7heo iisu: dude, are you paying by the character?
18:07 asie oh dear rubenwardy hasn't heard of it
18:07 asie he might have a heart attack
18:07 asie beware
18:07 ^7heo yeah
18:07 rubenwardy I have, just wanted a link
18:07 asie ah
18:07 ^7heo maybe he should use slitaz tho.
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18:08 ^7heo it's the distro I recommend to all the people who know exactly what they're talking about.
18:08 iisu ^7heo: What do you mean?
18:08 ^7heo usually they like it very much.
18:08 ^7heo iisu: I mean that "OS w/ E15 as def DE" isn't really that far off.
18:08 ^7heo iisu: maybe you should consider writing less ;)
18:08 ^7heo (less is more)
18:08 iisu Last time I checked E17 was shitter than KDE and Unity combined.
18:09 benrob0329 E17?
18:09 ^7heo last time I checked "DE" was a country's shortcode.
18:09 benrob0329 How about e20
18:09 ^7heo not the official "Desktop environment" accronym.
18:09 rubenwardy it's a common acronym, non-the-less
18:10 ^7heo yeah like EA
18:10 ^7heo but hey
18:10 ^7heo does it mean Electronic Arts or Early Access?
18:10 ^7heo who knows...
18:10 Krock ^7heo, either Germany of a Developemt environment
18:10 ^7heo Or maybe it means Eventually Arbitrary.
18:10 rubenwardy depends on context
18:10 red-004 ea early access
18:10 rubenwardy if they're talking about half finished games which crash and have low quality
18:10 ^7heo Krock: nah there's IDE for development environment.
18:10 rubenwardy then it's probably electronic arts
18:11 ^7heo Krock: let's not go TOO far ;)
18:11 benrob0329 Electronic "Arts"
18:11 ^7heo Well, stealing is an art, you know?
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18:15 twoelk stealing can be an art if portrayed in a nice film, in reallity it is usually not and often eclipsed by vandalism
18:15 drakonis_ stealing what now
18:16 Krock drakonis_, your questions
18:17 ^7heo < benrob0329> Electronic "Arts"
18:17 ^7heo ^7heo> Well, stealing is an art, you know?
18:17 ^7heo that ;)
18:17 rubenwardy Please may a moderator unsticky this?
18:17 rubenwardy https://forum.minetest.net/viewtopic.php?f=10&amp;t=2870
18:18 drakonis_ ha
18:18 Krock or rename to "Not so illustrated anymore server guide" :P
18:18 rubenwardy it's also outdated
18:18 rubenwardy https://forum.minetest.net/viewtopic.php?f=10&amp;t=17373
18:18 rubenwardy that should replace it
18:19 Krock can't sticky topics redirect to other websites directly?
18:19 Krock I thought that was possible. Maybe just a thing from reddit
18:19 rubenwardy that would be better
18:19 drakonis_ art is a stealing, ha
18:20 rubenwardy can you also add a section in "Maintaining your server" here https://forum.minetest.net/viewtopic.php?f=10&amp;t=8924    called "Prevent from accidental and malicious damage"
18:20 drakonis_ xenforo allows it
18:21 rubenwardy c+p from here: http://wiki.minetest.net/Setting_up_a_server#Protect_server
18:21 rubenwardy all but protection mod
18:21 iisu drakonis_: yeah, I tried drawing once and all the tutorials and books were just saying: "copy from others, copy from others"
18:22 Krock drakonis_, http://i.imgur.com/1yP1ubZ.gif
18:22 ^7heo asie: btw: https://developer.apple.com/library/content/documentation/Darwin/Conceptual/KernelProgramming/BSD/BSD.html
18:22 ^7heo leaving that here.
18:22 * twoelk wished more seasoned server owners would share their wisdom in the wiki
18:22 drakonis_ oh is this about darwin and freebsd?
18:23 ^7heo nah not that
18:23 asie "the BSD portion"
18:23 ^7heo that link is because of a discussion, from earlier.
18:23 ^7heo here asie wrote that < asie> ^7heo: it is *not* freebsd, < asie> it shares parts of the userland;  asie> but the kernel differs massively; and < asie> not even a majority of macOS's kernel/userland is FreeBSD
18:24 ^7heo which I'm not sure about, since it's hard to tell anyway
18:24 asie ^7heo: oh the kernel still differs massively
18:24 asie they added in BSD code for compatibility
18:24 ^7heo well, I'm not really sure about that.
18:24 asie but Mach is NOT BSD
18:25 asie and the OS X kernel is Mach
18:25 asie it has code derived from BSD but it is NOT a BSD in the sense of "you're running a BSD kernel"
18:25 ^7heo but anyway, the BSD license doesn't make it mandatory to specify what is using BSD or not
18:25 asie nor is it a FreeBSD in the sense of "you're running a FreeBSD userland" - the userland is a mix of FreeBSD, NetBSD and other code
18:25 drakonis_ they still use the userland
18:25 asie yes, but that's not strictly FreeBSD
18:25 ^7heo so it's hard to know what uses BSD
18:26 asie OS X uses BSD components reimplemented (often via copy-paste) on top of the Mach kernel
18:26 asie so it offers a BSD-like interface, and BSD-like functionality
18:26 ^7heo copy paste and cp aren't different.
18:26 asie and has a userland that's a combination of code from various BSDs
18:26 asie ^7heo: okay, so if I copy over BSD code into the Linux kernel
18:26 asie is my Linux instance now FreeBSD
18:27 asie no. it's Linux with some weird BSD layer on top
18:27 drakonis_ what
18:27 ^7heo yeah, wat.
18:27 drakonis_ freebsd is not linux thanks
18:27 ^7heo totally.
18:27 drakonis_ its linux with bsd code
18:27 asie OS X is Mach with a BSD layer on top; it's not a BSD derivative
18:27 drakonis_ bolted on top
18:27 asie it's Mach with code from FreeBSD, NetBSD, OpenBSD, 4.4BSD-Lite2 and probably a few other sources
18:28 asie but the kernel is not a BSD kernel at all
18:28 asie and the userland is not a FreeBSD derivative; it derives from many BSDs
18:29 asie OS X's kernel having BSD code bolted on top does not make it a BSD derivative, it means it includes BSD code, for compatibility purposes and for the new features it brought
18:29 drakonis_ did anyone claim it was a derivative?
18:30 asie ^7heo | asie: yeah it's not freebsd kinda like linux isn't linux.
18:30 asie (in regards to macOS)
18:30 ^7heo exactly.
18:30 ^7heo and you didn't even ASK why I said so.
18:30 ^7heo you just assumed.
18:30 ^7heo So I'm not interested in discussing with you.
18:30 ^7heo you assumed wrong.
18:30 ^7heo Now I'm busy.
18:31 asie for the user, it's not effectively a bsd; for the developer, it's not effectively a bsd either
18:31 asie maybe it's effectively a bsd for the legal team but *shrug*
18:31 asie without assumptions there can be no communication as it would all be more verbose than java code
18:31 asie and thus very inefficient
18:31 asie one can deal with a loss here and there assuming assumptions are /generally/ correct, which they do seem to be
18:31 asie it's still a net benefit...
18:33 drakonis_ the underlying code is very much bsd-y but the things the high level developer uses are libraries
18:33 drakonis_ which are mac only
18:33 drakonis_ and use mach syscalls
18:40 asie everywhere i walk, shitstorms
18:42 ^7heo that's probably the fault of the shitstorms.
18:42 asie yes, being sarcastic about it is the best way to solve problems
18:43 * VanessaE grabs an umbrella
18:43 ^7heo VanessaE: you'd better grab peanuts and beer.
18:44 VanessaE beer?  bleck. :)
18:44 twoelk umbrella? raining there too?
18:44 VanessaE twoelk: just to guard against all the shitstorms asie is seeing :)
18:45 twoelk btw, that beer is spelled Beck's not bleck ;-)
18:46 ^7heo twoelk: :D
18:47 VanessaE I'll spell it bleck, yuck, ew, meh, and any other word that implies I dislike it. :)
18:47 VanessaE gimme some decent wine and I'm good. ;)
18:48 Jordach_ WINE is not an emulator
18:49 twoelk from a person who rather drinks wine as well and who may have consumed a handfull of beer bottles at most over the last year - I have found that beer may differ vastly in taste and there just might be one ore two I might drink a second bottle of
18:51 Tre hey VanessaE im looking for someone to host my server do you know of anyone?
18:51 Tre my 2nd server*
18:52 Krock Jordach_, and SAM ain't Minecraft
18:52 Mator_ joined #minetest
18:52 Tre hi Mator_
18:52 Mator_ o/
18:52 twoelk you had better present an amazing idea to get VE interested
18:52 VanessaE Tre, not off the top of my head.  I don't host on a wide scale (just for a few people I know well)
18:53 Krock \o
18:53 iisu VE o/
18:53 Mator_ <Mator_> couldn't you make a function like "setup_mineral" which you would feed some strings into, leading it to generate the required asset paths/whatnot?
18:53 Mator_ <Mator_> then you can just call that function for each mineral instead of copypasting it
18:53 Mator_ <Tre> true, but the number of strings that i would have to have for each mineral, tool, block, etc, would be about 50
18:53 Mator_ <Tre> or more
18:53 Mator_ <Tre> xerox123 can you update my mod on the server?
18:53 VanessaE hi
18:53 Mator_ * Tre has quit (Quit: Bye see you guys later)
18:53 Mator_ <Mator_> Tre couldn't you just generate the strings given a base string?  <Mator_> like, from what I can tell, you'd just feed in the ore name  <Mator_> then just use string concatenation to make the other strings you need
18:53 VanessaE mator, pastebin next time
18:53 Mator_ sorry
18:53 Tre i wasnt talking about you hosting, i just wanted to know if you knew anyone who did
18:53 Krock damn it VanessaE, you ninja'd me
18:53 Mator_ I copypasted more than I wanted to X_X
18:53 Krock was about to send the same thing :3
18:54 VanessaE Krock: slowpoke ;)
18:54 Mator_ if you want, you can delete the messages, I only meant the send the last one
18:54 Krock indeed :sadpepe:
18:54 VanessaE mator, doesn't work that way on IRC.
18:55 asie IRC never forgives
18:55 Mator_ you mean forgets? asie
18:55 Mator_ :P
18:55 asie Mator_: both
18:55 Mator_ okey
18:55 VanessaE your derp has been logged by at least two logging bots and about 100 IRC clients :)
18:55 Mator_ ¯\_( '_' )_/¯
18:55 iisu It does forget, unless you have logs.
18:56 VanessaE and we... have...  logs. >:-)
18:56 asie minetest logs https://raw.githubusercontent.com/ac-minetest/media/master/rnd_trees/tree4.jpg
18:57 iisu Great! Now we can craft them into planks…
18:57 Mator_ then sticks
18:57 Mator_ then swords
18:57 Mator_ for riot
18:57 Tre then dea ppl
18:57 Tre dead*
18:57 Mator_ Tre you see the thing?
18:57 Tre yes
18:58 Mator_ you left before I could send it yesterday :[
18:59 Tre no, the problem is that not only do you have the strings, you have floating point numbers that need to be changed as well, about three or four for each tool
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19:00 Tre VanessaE, i was askng if you knew of anyone who would host for me, sorry if it sound like i wanted you to host
19:00 twoelk floating points on strings? some modern ballet?
19:00 VanessaE Tre: oh, no worries.
19:00 Tre :/
19:01 Tre that was at twoelk
19:02 twoelk Tre as I said earlier do have a look at the server thread on the forum. Some people have advertised their server hosting services there
19:02 Tre ok, but i couldnt find much
19:03 * twoelk looks at his open mt-game and decides to not pester google to search the forum and returns to game
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19:05 DS-minetest hi MinetestBot
19:05 MinetestBot Hi DS-minetest
19:05 Tre hi DS
19:05 benrob0329 hi MinetestBot
19:05 MinetestBot Hey benrob0329!
19:06 benrob0329 hi DS-minetest
19:06 Mator_ Tre could those be figured out with math based on some input constant?
19:06 Mator_ like the efficacy of the material in tools
19:06 Mator_ then you just math it a bit for each tool's values
19:06 DS-minetest hi Tre and benrob0329
19:07 fireglow hey DS-minetest
19:07 DS-minetest sup fireglow
19:07 Mator_ that's a lot of hellos, DS
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19:08 fireglow found that ethereal & 3d_armor = crash
19:09 DS-minetest fireglow: update both
19:09 Tre im not doing it that way Mator, now if i was making a simple API for adding ores, then i might think about doing that
19:09 DS-minetest ethereal adds an armor
19:09 fireglow they are both updated
19:09 fireglow obviously
19:10 ensonic joined #minetest
19:11 DS-minetest perhaps update again
19:12 DS-minetest the reason could be that something in 3d_armor changed
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19:24 iisu How long does it take for dropped items to despawn?
19:24 DS-minetest iisu: it doesn't
19:24 iisu Or does it depend on a server's setting?
19:25 DS-minetest there are mods that make items disappear
19:25 iisu Damn, not another mods. ._.
19:26 DS-minetest why not?
19:29 drakonis_ mods pls
19:29 Krock DS-minetest, what? https://github.com/minetest/minetest/blob/master/builtin/game/item_entity.lua#L17
19:30 DS-minetest oh
19:31 DS-minetest Krock: haven't seen this yet
19:35 fireglow DS-minetest: just stop lol, they ARE both updated, why do I have to repeat myself xD
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19:55 iisu If I spawn like 100 item entities for every connected player will it be too much of a lag?
19:55 iisu I can only test in singleplayer which is nothing like an actual server.
19:56 iisu It's gonna be configurable anyways.
19:56 drakonis_ nothing like an actual server
19:56 drakonis_ ha
19:56 drakonis_ client and server model is a thing
19:56 drakonis_ so you're in a server when playing alone
19:57 cx384 it depends on your computer
19:58 iisu I mean it doesn't lag at all in singleplayer but real servers tend to have more than 1 player and they also connect to the server through network.
19:58 drakonis_ that's because the server is local
19:58 drakonis_ the delay is minimal
19:59 drakonis_ wiki.minetest.net/Server
20:00 DS-minetest iisu: why do you even spawn 100 item entities for each player?
20:01 drakonis_ anyways, SP is the same thing as MP under the hood
20:01 drakonis_ you're just playing alone
20:01 benrob0329 And with less lag
20:04 iisu I wanted to let mobs drop my items but I don't want to handle all the mobs mods. I'm fed up with dealing with other people's mods which is what I already had to do with hunger.
20:04 iisu Besides if the server has no mobs on it I still have to provide a way to give the items to the players.
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20:05 iisu I know that SP has less players and less lag, that's why I'm asking this question.
20:06 iisu If I didn't know that I would probably assume my mod just works.
20:06 drakonis_ once again
20:07 drakonis_ SP is technically the same as MP
20:10 sofar more importantly, the performance of SP and MP are identical
20:11 drakonis_ yes
20:11 drakonis_ so it is fairly effective for testing
20:11 drakonis_ perhaps you should write unit tests
20:11 drakonis_ say, spawn a bunch of things at random places and then spawn a lot of times at their positions
20:11 drakonis_ it is a good way to measure performance
20:12 drakonis_ in those conditions
20:13 drakonis_ its useful to ensure the individual bits continue to work the way they should
20:13 drakonis_ programming owns
20:14 iisu Why do I need unit testing for spawning some items? If some of them fail to spawn it's not a big deal, nobody's gonna see the bug, especially since I'm spawning a random number of items (number of players * random(1, 100)).
20:14 Hijiri what about the latency/bandwidth of entity updates?
20:14 iisu If some of them spawn in wrong place they're gonna despawn pretty soon on most servers.
20:15 iisu What you're describing isn't unit testing though.
20:16 iisu Eh, I should review software design perhaps. And code more. lol
20:17 iisu I still fail to see how spawning stuff at the same position as previous one would be better to measure performance than spawning it anywhere else.
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20:22 iisu >WARNING[Server]: ServerEnv: Trying to store id = 30 statically but block (1,3,0) already contains 64 objects. Forcing delete.
20:23 iisu >ERROR[Server]: Server::ProcessData(): Canceling: No player for peer_id=2 disconnecting peer!
20:23 sfan5 ^ update your mt
20:25 iisu This is not a solution to my problem though. Some servers may be outdated too. I can't tell the end user update their MT just because of my shitty mod.
20:25 DS-minetest u can
20:26 DS-minetest end users already have been told to install linux just to unzip the .tar.gz file
20:27 iisu Yeah, that guy. xD
20:28 iisu I'm using the current version though.
20:28 iisu 0.4.15
20:31 benrob0329 http://m.imgur.com/1fv1RHV
20:31 benrob0329 I'm not sorry
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21:40 iisu What's this thing? http://i.imgur.com/qFgWml5.png
21:40 iisu When I pick these up I get nothing.
21:40 iisu Also a weir error on the screen.
21:40 iisu weird*
21:42 sofar a hand, I think
21:42 sofar use the inspector tool to inspect it and see what's in the itemstack
21:43 benrob0329 XDD
21:44 benrob0329 "Nothing abnormal here, just a severed hand. that's all"
21:44 Harper_ joined #minetest
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21:46 iisu >object = <userdata>, itemstring = "",
21:48 benrob0329 Its the hand object
21:48 benrob0329 Aka what you wield when you don't wield anything at all
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22:24 DS-minetest MinetestBot!
22:24 MinetestBot DS-minetest!
22:24 DS-minetest bye
22:24 Tre hi DS
22:24 DS-minetest bye Tre
22:24 benrob0329 Bye DS-minetest
22:24 Tre bye
22:24 DS-minetest bye benrob0329
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