Time |
Nick |
Message |
00:04 |
Baffy[m] |
what are major areas of development for minetest? |
00:11 |
VanessaE |
there's all kinds of stuff, pick something :) |
00:15 |
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00:19 |
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00:42 |
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00:45 |
redblade7 |
hi |
00:45 |
redblade7 |
i was thinking of starting a third server |
00:46 |
redblade7 |
but i was wondering whether i should wait, as i dont know anything about param2 |
00:46 |
redblade7 |
i know it probably makes my creative server obsolete, as i modified unifiedbricks to have the brick blocks show up in creative mode |
00:47 |
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00:47 |
redblade7 |
but if i start a third server, non-creative, be worth starting at 0.4.15 or will there be major changes that i should wait? |
00:47 |
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00:47 |
redblade7 |
(or use -dev) |
00:47 |
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00:47 |
VanessaE |
use dev. |
00:47 |
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00:48 |
VanessaE |
unified bricks uses hardware coloring now, so there's nothing to show up in the inventory |
00:48 |
VanessaE |
(you just place a default brick block, then punch it while wielding dye) |
00:49 |
redblade7 |
but there are the different types of brick blocks with unifiedbricks |
00:49 |
VanessaE |
yes |
00:49 |
VanessaE |
you can craft a few "multicolor" ones, and place-and-punch those |
00:49 |
redblade7 |
i have every single one in creative inventory (unifiedinventory) |
00:49 |
VanessaE |
but they already are in the creative inv now I think |
00:49 |
redblade7 |
no i actually modified your code so all the brick blocks will show up |
00:49 |
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00:49 |
redblade7 |
creative gardens server |
00:50 |
redblade7 |
take a look |
00:50 |
VanessaE |
all? there are only like 3. |
00:50 |
redblade7 |
every unifieddyes combination i mean |
00:50 |
redblade7 |
because some of them are annoying to craft |
00:50 |
redblade7 |
when it comes to creative servers |
00:50 |
farshmak |
can anyone help with compiling for raspberry pi / GLES? |
00:51 |
farshmak |
(good evening) |
00:51 |
VanessaE |
redblade7: current unifiedbricks only has three or four blocks in total. |
00:51 |
redblade7 |
i leave coloredwood for crafting with unifieddyes but i have every type of brick block in inventory on that server |
00:51 |
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00:51 |
VanessaE |
same for current coloredwood - there's only like two blocks in that mod now. |
00:51 |
VanessaE |
(a lot more if you have moreblocks/stairsplus) |
00:52 |
redblade7 |
VanessaE: so with the upcoming versions and param2, they will have to build the multicolor, etc? |
00:52 |
redblade7 |
i removed the need to do that by using your pre-param2 unifiedbricks/dyes and having all of them show up in inventory |
00:52 |
redblade7 |
including low saturation, etc |
00:52 |
VanessaE |
users will craft one of the three basic multicolor blocks by using one standard default brick block and three or four portions of a few grey dyes. place that block, then punch it with a colored dye to color it |
00:53 |
redblade7 |
otherwise you have to get the bricks and clay and craft them, which for creative mode is pointless |
00:53 |
VanessaE |
or they can place and punch default bricks |
00:53 |
redblade7 |
as compared to coloredwood where it's easy |
00:53 |
redblade7 |
ok |
00:53 |
VanessaE |
with coloredwood, you just place default:wood or default:fence_wood on the ground and punch it with dye. there are no crafts anymore. |
00:54 |
redblade7 |
will the non-colored brick blocks, including multicolored blocks, be available in an uncolorized form in the creative inventory, without me having to hack them all in? |
00:54 |
VanessaE |
yes. |
00:54 |
redblade7 |
ok that's good to know |
00:54 |
VanessaE |
all mods I have push access to, where something was available in more than 2 or so colors, uses hardware coloring now. |
00:54 |
redblade7 |
i was afraid i would have to keep 0.4.15 forever on my creative server because the different block variations would be missing completely |
00:55 |
redblade7 |
like i dont have coloredwood in it because all you need are two wood blocks and a dye |
00:55 |
redblade7 |
does "hardware coloring" refer to gpu acceleration? |
00:55 |
VanessaE |
there is only one craft: the neutral-color (white or very light grey) item, i.e. there is one armchair, one padded kitchen chair, one long sofa, one short, one thin glow light, one thick and so on. |
00:56 |
VanessaE |
you craft it, place it, punch it with the color of dye you want to use. |
00:56 |
VanessaE |
no, it just means that colorization happens at the hardware level rather than being baked into the texture |
00:56 |
VanessaE |
also, |
00:56 |
VanessaE |
all of those mods that do this have LBMs to convert the old static, baked-in color to generic nodes with hardware/param2 coloring. |
00:57 |
VanessaE |
in practice, you will see no difference between old and new versions, other than minor differences in the final colors. |
00:58 |
redblade7 |
ok thank you for explaining |
00:59 |
VanessaE |
no prob |
00:59 |
VanessaE |
in the future, I will implement some kind of auto-coloring code |
00:59 |
VanessaE |
i.e. you place and punch one block with dye, then the next block of that type that you place gets the same color (as long as you have that color of dye in your inventory, or creative mode) |
00:59 |
VanessaE |
something of that nature. |
00:59 |
redblade7 |
my new sandbox server does not have as much stuff in inventory but it does use homedecor and some of your mods |
01:00 |
redblade7 |
but i've been sticking to older, 0.4.15 compatible versions |
01:00 |
VanessaE |
it'll have even less in the inventory after you update :) |
01:00 |
redblade7 |
i dont like to use development code if i dont have to |
01:00 |
redblade7 |
last time i did was before 0.4.15's fix of the tree griefing problem |
01:00 |
redblade7 |
you always have to compile and keep mods up to date |
01:01 |
redblade7 |
but as for a third server, which would be similar to my new sandbox server but would have protection and use v7 |
01:01 |
redblade7 |
i was wondering if there were any other major changes that would make an upgrade pointless, depending on when 0.4.16 is released |
01:03 |
redblade7 |
my new sandbox server "the valleys" uses the hard tofind valleys mapgen and less mods |
01:03 |
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01:03 |
Sires |
hellow ? |
01:04 |
redblade7 |
hi |
01:05 |
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01:05 |
Sires |
how are you |
01:05 |
Sires |
? |
01:05 |
Sires |
:P |
01:06 |
redblade7 |
good |
01:08 |
redblade7 |
does anyone know when (like what month or quarter) 0.4.16 would be released? |
01:08 |
Sires |
nope I'll try to search |
01:09 |
VanessaE |
redblade7: I think the target is may or june |
01:09 |
Sires |
hum |
01:09 |
Sires |
there is a big TODO list :P |
01:10 |
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01:10 |
VanessaE |
treat the Issue tracker as the "todo" :P |
01:11 |
Sires |
I really want the colored lights |
01:11 |
Sires |
do you know something about when or how will the dimensions be ? |
01:13 |
VanessaE |
dimensons? |
01:13 |
VanessaE |
dimensions of what? |
01:13 |
Sires |
yeah |
01:14 |
Sires |
"like nether" |
01:14 |
Sires |
in minecraft |
01:14 |
VanessaE |
I don't understand the questions. |
01:14 |
VanessaE |
-s |
01:14 |
Sires |
I read that they would be stacked and would have an y of 4500 and a barrier that you cannot pass dividing them |
01:15 |
VanessaE |
you read wrong probably |
01:15 |
Sires |
yeah ? |
01:15 |
VanessaE |
in Minetest, worlds are always 62x62x62 km, and if there's a nether mod installed, where the nether is placed is dependent on the mod, but it's mostly impossible to prevent the player getting in/out by for example flying down with noclip |
01:16 |
Sires |
yeah but I saw |
01:17 |
Sires |
something |
01:17 |
Sires |
like there would be a feature allowing you to create dimensions |
01:17 |
redblade7 |
what's the difference between a meter and a block? |
01:18 |
redblade7 |
i always thought block was a 3d group of visible blocks, but how many blocks are meters |
01:18 |
Sires |
I think that meter is the size of a block :P |
01:18 |
redblade7 |
node i think is the word |
01:18 |
redblade7 |
mintest is 32x32x32 km isnt it? |
01:19 |
Sires |
no |
01:19 |
Sires |
its 32km by all the 6 sidez |
01:19 |
Sires |
sides |
01:19 |
Sires |
that results in 62*62*62 |
01:19 |
Sires |
like vanessa said |
01:21 |
VanessaE |
redblade7: in minetest, technically a block is 16x16x16 nodes. a node is 1 cubic meter. but some people call a node a block. |
01:21 |
VanessaE |
Sires: and it's 62km^3, period. |
01:21 |
Sires |
hey vanessa |
01:21 |
VanessaE |
centered at 0,0,0 |
01:21 |
Sires |
see that: https://github.com/minetest/minetest/issues/4428 |
01:22 |
Sires |
there is where I saw the dimensions thing |
01:24 |
VanessaE |
6 directions != 6 sides :) |
01:24 |
Sires |
hey |
01:24 |
VanessaE |
what he's talking about is something that's been discussed off and on, though |
01:24 |
Sires |
I was thinking |
01:24 |
VanessaE |
realms they're sometimes called I think |
01:25 |
VanessaE |
but they would simply be stuff generated here, or there, or whereber |
01:25 |
VanessaE |
wherever* |
01:25 |
VanessaE |
minetest has no concept that anything from Y here to Y there is some special world with only mod-provided ways in/out |
01:26 |
Sires |
in a 1d world there is 2 sides, 2d have 4 sides, 3d 6 sides, maybe does the 4d(time) have sides ? maybe its like the past and future are sides of the time |
01:26 |
VanessaE |
you mean directions, not sides. |
01:26 |
Sires |
yeah |
01:26 |
VanessaE |
or ends or vertexes |
01:27 |
VanessaE |
either way, |
01:27 |
Sires |
but thats funny :P does the 5th dimension have ends, directions, vertexes or anything that you want to call ? |
01:27 |
VanessaE |
in 4 spacial dimensions, time doesn't factor in |
01:27 |
VanessaE |
same for 5, 6, etc. |
01:28 |
Sires |
sometimes I think that time could be a line of 3d universes that goes foward by something |
01:28 |
Sires |
just an idea |
01:28 |
VanessaE |
for every dimension you add, in the normal geometry sense, you just add more directions to go, but it's difficult to visualize more than about 4 (think of a tesseract aka hypercube) |
01:29 |
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01:29 |
VanessaE |
time is just time. to think of it as some 4th (or whatever) dimension is too simplistic (and only applies below a black hole's event horizon anyway) |
01:29 |
Sires |
and the 5d(probality) is a cube, every line in a timeline, and all the timelines are all the probalities that could happen |
01:29 |
Sires |
I think like that :P |
01:29 |
VanessaE |
that's overcomplicating it |
01:30 |
VanessaE |
don't think of it as "parallel dimensions" like in comics/movies |
01:30 |
Sires |
:P I'm just a kid, I have no idea about what I'm talking |
01:30 |
VanessaE |
think of it like a table or array in a program. |
01:30 |
Sires |
no, I'm talking about: think for a 2d thing |
01:30 |
Sires |
how would he think about the 3d ? |
01:30 |
Sires |
then I try that for 4d |
01:31 |
VanessaE |
read the book "flatland, a study in 2 dimensions" |
01:31 |
VanessaE |
(I think that's the title) |
01:31 |
VanessaE |
it's a short story told from the perspective of a 2-dimensional creature living in his 2-dimensional environment, who eventually encounters a 3-dimensional alien (a sphere). |
01:32 |
Sires |
what, is that a romance ? (I found that when I was searching) |
01:32 |
VanessaE |
http://www.geom.uiuc.edu/~banchoff/Flatland/ |
01:32 |
VanessaE |
that one., |
01:34 |
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01:34 |
Sires |
anyway going back to the "minetest" topic, I think that we should make more "industrial-like" mods(like technic, pipeworks, microexpansion) |
01:38 |
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01:58 |
Hijiri |
I think a tesseract has 8 "sides" |
01:58 |
VanessaE |
sounds right. I don't remember offhand |
01:59 |
VanessaE |
wikipedia agrees |
02:02 |
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03:03 |
GreenDimond |
Question: When registering an inventory, how does one make an exit button that uses an image for the button? There is "button_exit[0,0;0,0;exit;Exit]" and there is a way to do an image button, but how to do both? |
03:04 |
GreenDimond |
do I just put some image.png where "Exit" is? |
03:05 |
GreenDimond |
No, that didnt work. |
03:05 |
GreenDimond |
Help, anyone? |
03:15 |
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03:20 |
GreenDimond |
*poke* *poke* |
03:42 |
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04:15 |
XtremeHacker |
!tell Rubenwardy: I submitted a PR to fix a typo in the Itemstacks chapter in your modding book. |
04:15 |
MinetestBot |
XtremeHacker: Do not put an : at the end of nickname |
04:15 |
XtremeHacker |
!tell Rubenwardy I submitted a PR to fix a typo in the Itemstacks chapter in your modding book. |
04:15 |
MinetestBot |
XtremeHacker: I'll pass that on when Rubenwardy is around |
04:22 |
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05:22 |
Baffy[m] |
which mod for mods would you sugges |
05:23 |
Baffy[m] |
mob redo is fine but the open ai one looks interesting |
05:25 |
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05:27 |
OldCoder |
Baffy[m], 10+1's mobs are the standard here |
05:27 |
OldCoder |
Many many mobs are based on them |
05:27 |
Baffy[m] |
its not using the actual open ai project |
05:27 |
OldCoder |
Hm? go on |
05:28 |
Baffy[m] |
are there nicer looking animals |
05:28 |
Baffy[m] |
https://openai.com |
05:29 |
OldCoder |
nicer than which? |
05:29 |
OldCoder |
Baffy we have very nice elephants, dolidrosaur, octupus, dragons |
05:29 |
OldCoder |
Kittens, others are fine |
05:29 |
Baffy[m] |
i havent seen those lol |
05:30 |
Baffy[m] |
i'm using ethereal and all the biomes are so big |
05:30 |
OldCoder |
That is good, isn't it? |
05:30 |
OldCoder |
Dolidrosaur is very ncie |
05:30 |
OldCoder |
nice * |
05:31 |
OldCoder |
Ethereal is also by 10+1, isn't it? |
05:31 |
Baffy[m] |
not sure |
05:31 |
Baffy[m] |
i'm pretty new |
05:32 |
Baffy[m] |
i just started playing minecraft on xbox one with my 6yo nephew like 8 months ago |
05:32 |
Baffy[m] |
i prefer open source |
05:32 |
Baffy[m] |
i'm pissed i can |
05:33 |
Baffy[m] |
't find this one biome now |
05:33 |
Baffy[m] |
full of fruits and veggies |
06:04 |
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06:23 |
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06:24 |
Nyarg |
I need make node invisible on mod start. What is way is more simple ? |
06:25 |
Nyarg |
native node like default_dirt that mapgen generate |
06:52 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Add disclaimer to client_lua_api.txt (#5391) 84f4565 https://git.io/vyPAE (2017-03-14T06:51:07Z) |
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09:33 |
Nyarg |
is anyone familiar with blender ? A little question is how do I tune UV without create texture ? Here example where I use only materials, one per side, 6 materials. http://i1.imageban.ru/out/2017/03/14/105471818e319c73ee62e808c30f9f99.jpg |
09:34 |
Nyarg |
but only 2 side accept textures right and another 4 weird |
09:34 |
VanessaE |
what I do in that situation is tell blender to just load a bunch of random images from minetest_game/mods/default |
09:35 |
VanessaE |
since your mod is what determines what textures will go where in-game, it doesn't matter what you load into blender, as long as the image sizes are comparable. |
09:35 |
VanessaE |
now since that's a cube, you don't even need blender at all |
09:35 |
Nyarg |
it is entity ) |
09:35 |
VanessaE |
ah |
09:36 |
VanessaE |
well once you're in blender, set the camera to ortho mode ('5' on the keypad) then use other keypad keys to align the camera to one side or another |
09:37 |
VanessaE |
select that side's face, then 'u' to uvmap, "project from view (bounds)" |
09:37 |
VanessaE |
then do the same for the other sides. as long as the camera view is aligned to the face, it'll UV-map it nice and square |
09:38 |
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09:38 |
Nyarg |
thanks I'll try ) |
09:38 |
VanessaE |
good luck |
09:38 |
* VanessaE |
heads off to bed |
09:43 |
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09:46 |
JamesTait |
Good morning all! Happy Tuesday, and happy International Ask a Question Day! 😃 ⓠ|
09:47 |
Milan[m]1 |
the question is my secret! |
09:52 |
Milan[m]1 |
F____________ #PHPBB Bloody hell! Wrote everything for nothing since my session was lost! |
10:03 |
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10:16 |
Calinou |
Discourse is the new cool thing anyway, but we can't really migrate to any other forum system now |
10:17 |
Milan[m]1 |
hmm in the case of minetest - maybe nodebb wouldn't also be bad... since the category view of discourse isn't sooo beautiful... |
10:19 |
Milan[m]1 |
https://github.com/discourse/discourse/tree/master/script/import_scripts |
10:21 |
Calinou |
do import scripts convert BBCode to Markdown? :P |
10:22 |
Milan[m]1 |
@freenode_Calinou:matrix.org: no need to, discourse also understands bbcode |
10:23 |
Milan[m]1 |
and i have to confess that i never really searched for plugins to improve categoryview...i guess there is actually something neat possible |
10:23 |
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10:26 |
Milan[m]1 |
hmm okey but i guess at least no colorizing (default)...dunno if there is something possible due plugins or if the converter actually converts to markdown/html, should be testet :3 |
10:29 |
Milan[m]1 |
i mean, it is an official import script, i am sure the discourse devs thinked about this :D |
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12:17 |
Megaf |
Heya |
12:17 |
riff-IRC |
Hi |
12:17 |
riff-IRC |
How are you? |
12:18 |
Megaf |
Good good, you? |
12:18 |
riff-IRC |
Awesome |
12:18 |
Megaf |
my server has been running no stop for longer than the lifetype of a large number of servers :) |
12:18 |
Megaf |
103 days |
12:18 |
riff-IRC |
Ok |
12:18 |
Megaf |
That's quite cool I think |
12:19 |
riff-IRC |
My main computer has been running for about 4 days nonstop |
12:19 |
Megaf |
specially after you had experienced a wave of crashes due to bugs in mods and in the core |
12:19 |
riff-IRC |
me? |
12:19 |
Megaf |
me, my server |
12:19 |
^7heo |
It's good that you can find comfort in those simple facts. |
12:19 |
riff-IRC |
oh |
12:19 |
Megaf |
are you guys new around here? |
12:20 |
^7heo |
If you want, I can write a kernel module to report billions of years when you check uptime. |
12:20 |
Megaf |
!server Megaf |
12:20 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/1 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 6ms |
12:20 |
riff-IRC |
I've been idling here for about a month now |
12:20 |
Megaf |
well, its been way over a month for me without joining here |
12:21 |
Megaf |
And thanks, but I don't want to fake any result |
12:21 |
Megaf |
minetestmt:~$ uptime 09:33:32 up 112 days, 13:39, 3 users, load average: 1.12, 1.02, 1.08 |
12:22 |
Megaf |
(The server has been partially restarted in this period to apply security updates) |
12:22 |
riff-IRC |
? |
12:23 |
^7heo |
13:23:26 up 225 days, 13:53, load average: 0.00, 0.00, 0.00 |
12:23 |
^7heo |
just saying. |
12:24 |
^7heo |
And I don't even care ;P |
12:27 |
Megaf |
eh, congrats, you got an idle PC doing nothing using energy for nothing for 226 days :P |
12:27 |
Calinou |
my (old) VPS has 86 days of uptime |
12:28 |
Megaf |
12:40:20 up 114 days, 9:53, 1 user, load average: 0.59, 0.59, 0.55 for my CentOS VPS. |
12:28 |
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12:28 |
Megaf |
112 days for my Debian Minetest server |
12:29 |
Megaf |
And my laptop... 12:29 up 1:26, 4 users, load averages: 1.40 1.49 1.61 |
12:30 |
Milan[m]1 |
illuna 13 days - restarted after important updates like kernel ;) |
12:32 |
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12:35 |
^7heo |
Megaf: fyi, load average: 0 != idle. |
12:35 |
^7heo |
Megaf: it just is a powerful machine. |
12:36 |
^7heo |
Megaf: of course, if you run CentOS, you will *need* a powerful machine just to run it. And you'll get averages over 1 for anything, just because the system is running all sorts of shit. |
12:36 |
^7heo |
my laptop has 13:36:49 up 1 day, 35 min, load average: 1.15, 1.23, 1.28 |
12:37 |
^7heo |
but that's mainly firefox. |
12:41 |
jomatv6 |
i use "killall firefox" for fan control |
12:42 |
Megaf |
lol |
12:43 |
Megaf |
letlet me guess, you either use Archm Gentoo or Slack |
12:44 |
Milan[m]1 |
rofl |
12:44 |
Milan[m]1 |
(rofl to fancontrol) |
12:46 |
Megaf |
Milan[m]1: meh, now a days Chrome is the fan spinner, not firefox |
12:46 |
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12:47 |
Milan[m]1 |
well i actually went back to firefox since it was umpossible to debug worldgeneration and having chromium running - 8gig ram = nothing |
12:47 |
Megaf |
I only have 4 GB here, but seriously thinking about upgrading to 16 GB |
12:47 |
Megaf |
16 GB unfortunetally is the limit for this laptop, if I could I'd go to 32 GB |
12:48 |
^7heo |
Megaf: I'm not a script kiddie. |
12:48 |
^7heo |
Megaf: I don't use that crap, and I don't have enough time for Gentoo, by (VERY) far. |
12:49 |
^7heo |
"if I could I'd go to 32 GB" < How to ignore problems and throw more money at them instead of solutions. |
12:49 |
Milan[m]1 |
just get arch, then :3 |
12:49 |
^7heo |
Milan[m]1: what don't you understand in "won't use that crap"? :D |
12:50 |
Milan[m]1 |
maybe u need to define 'crap' better |
12:50 |
^7heo |
Milan[m]1: if anything, slackware is several orders of magnitude superior to arschlinux, in spite of not having a proper package manager. |
12:50 |
MinetestBot |
[git] sfan5 -> minetest/minetestmapper: Fix Postgres compilation (closes #45) 4f7d2a5 https://git.io/vyXzH (2017-03-14T12:48:26Z) |
12:50 |
^7heo |
Milan[m]1: crap: randomly breaks and maintained like gulag toilets. |
12:51 |
^7heo |
Milan[m]1: that's how I define crap. |
12:51 |
Milan[m]1 |
slack is on my todo list since i got arsch - i am quite happy with arsch so it might be a while longer on my todo list |
12:51 |
Milan[m]1 |
oh really... |
12:51 |
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12:51 |
Milan[m]1 |
i even have arch on a production server without any problems since a long time |
12:53 |
Megaf |
10:01 < ^7heo> "if I could I'd go to 32 GB" < How to ignore problems and throw more money at them instead of solutions. |
12:53 |
sfan5 |
arch constantly and randomly breaking is a meme |
12:54 |
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12:54 |
Megaf |
for VMs reasons |
12:56 |
^7heo |
Megaf: if you run a lot of VMs it's different |
12:56 |
Megaf |
Yep, |
12:56 |
Megaf |
That's why I need 32 GB, for VMs |
12:56 |
^7heo |
Megaf: altho "modern browsers" have a lot of isolation now. |
12:56 |
Megaf |
And RAW photo development |
12:56 |
sfan5 |
you don't need 32 gb for that |
12:56 |
^7heo |
I only use that much memory for DAW purposes. |
12:56 |
^7heo |
loading soundbanks can be VERY memory jungry. |
12:56 |
^7heo |
hungry even. |
12:57 |
Milan[m]1 |
maybe the deployers of arch break arch randomly... |
12:57 |
^7heo |
Milan[m]1: who else? |
12:58 |
^7heo |
Milan[m]1: I mean, it would help if they would have the slightliest fucking clue about what they're doing... |
12:58 |
^7heo |
Milan[m]1: but yeah no they don't. |
12:58 |
^7heo |
Milan[m]1: so... |
12:58 |
^7heo |
also, as sfan5 said, it's a meme now; so it gives a rough idea how true it is. |
13:00 |
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13:01 |
Milan[m]1 |
i meant the people who set up arch on their computer/server. |
13:02 |
^7heo |
well, there might be user error as well, that is inevitable. |
13:03 |
^7heo |
especially with so many kids trying to "feel like a h4xx0r" |
13:03 |
Milan[m]1 |
i can only say, my experience says the breaking think isn't true. it's nil. |
13:03 |
^7heo |
but it would help if arsch developers knew the difference between bash and sh for example. |
13:04 |
^7heo |
Milan[m]1: you should think about your test coverage ;) |
13:04 |
^7heo |
Milan[m]1: I'm betting that if you report that, you only cover 1% or less. |
13:04 |
Milan[m]1 |
lol... |
13:04 |
^7heo |
i.e. for example, with ubuntu, you can definitely having it working. |
13:04 |
^7heo |
never touch the terminal |
13:04 |
^7heo |
and don't update. |
13:04 |
^7heo |
it will always work. |
13:05 |
Milan[m]1 |
well...my server is running stable since a long time, my coputer, my thinkpad, previously my macbook ... |
13:05 |
Milan[m]1 |
and i update frequently |
13:05 |
^7heo |
running Linux on a Mac is really really sad. |
13:05 |
Milan[m]1 |
+m |
13:05 |
^7heo |
but again. |
13:05 |
Milan[m]1 |
already selled |
13:05 |
^7heo |
Test coverage. |
13:05 |
Milan[m]1 |
got my x201 |
13:05 |
^7heo |
if you cover the 1% that everyone else covers |
13:06 |
^7heo |
you're covered. |
13:06 |
^7heo |
(haha) |
13:06 |
Milan[m]1 |
lol |
13:08 |
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13:14 |
Megaf |
10:17 < ^7heo> running Linux on a Mac is really really sad. |
13:14 |
Megaf |
Negative |
13:14 |
Megaf |
I have Debian on my MacBook Pro |
13:15 |
Megaf |
Its beautiful |
13:15 |
Megaf |
This is the laptop I will be upgrading to 16 GB |
13:15 |
Milan[m]1 |
hihi... |
13:15 |
^7heo |
You really have a twisted view of reality. |
13:15 |
^7heo |
Debian is a sacrilege, even more so on a Mac. |
13:16 |
^7heo |
Macs are the ONLY way to get a commercially supported general public BSD system |
13:16 |
Megaf |
it works 99.9% out of the box |
13:16 |
^7heo |
and you install a playskool linux on it. |
13:16 |
Megaf |
you just have to get the broadcom firmware |
13:16 |
Megaf |
a single command |
13:16 |
Milan[m]1 |
in fact, my reason to sell my macbook was the poor screen and a bad noise from the mainboard...and the batterylife wasn't that good as well |
13:16 |
^7heo |
you know what works 99.9% out of the box? |
13:16 |
^7heo |
Vtech "computers" |
13:16 |
^7heo |
you can also use that. |
13:16 |
Milan[m]1 |
it was the first ali macbook non-pro |
13:16 |
Megaf |
Milan[m]1: my laptop is 7 years old and I still get 4 hours of battery life |
13:17 |
Milan[m]1 |
*alu, not ali xD |
13:17 |
Milan[m]1 |
well i get 8-9 with my thinkpad and it is more compact |
13:17 |
^7heo |
I only run old lenovo computers. |
13:17 |
Megaf |
well, when new this mac could go for 12 hours easily |
13:17 |
^7heo |
only thinkpads |
13:17 |
^7heo |
T or X series. |
13:17 |
^7heo |
sometimes P |
13:17 |
Megaf |
and Thinkpads are a piece of art |
13:18 |
^7heo |
agreed. |
13:18 |
Megaf |
for me old MacBook Pro and Thinkpads are the best laptops money can buy for serious work |
13:19 |
Milan[m]1 |
the only things i really liked on my macbook were the battery indicator and the airflow |
13:19 |
^7heo |
The only thing worth the money with macbooks is the OS. |
13:19 |
^7heo |
and the support. |
13:19 |
Megaf |
with this macbook pro from 2010 I have USB 2.0, Firewire 800, HDMI, VGA, DisplayPort, DVI, Can have bluray, can have 16 GB of RAM, can put two SSDs, replace the wifi card. 5.1 optical audio output and so on |
13:19 |
^7heo |
(and both come only with the hardware) |
13:19 |
Megaf |
and infrared communication too |
13:20 |
^7heo |
but very honestly |
13:20 |
^7heo |
get a 15000mAh power pack |
13:20 |
^7heo |
plug it to a rasberry pi |
13:20 |
^7heo |
and you'll get a better computer (w/out screen) than a macbook. |
13:20 |
Megaf |
lol |
13:20 |
^7heo |
if you're running Linux on it, it's gonna be cheaper. |
13:20 |
^7heo |
like, MUCH cheaper. |
13:20 |
Megaf |
I have raspberrie pies and ODroid :) |
13:20 |
Milan[m]1 |
rofl |
13:21 |
^7heo |
you can even buy an HTC Vive with the money left over. |
13:21 |
^7heo |
and have a NICE screen then. |
13:21 |
^7heo |
:P |
13:21 |
^7heo |
I mean ffs |
13:21 |
Milan[m]1 |
oh right this old x201 here had as well a way better cpu and graphics |
13:21 |
Milan[m]1 |
WAY better |
13:21 |
^7heo |
Rasberry: 40 bucks. |
13:21 |
Milan[m]1 |
and the age is very close |
13:21 |
Megaf |
meh, I dont like the new MacBooks either, but the olds, pre Retina display were nice and fully upgradable |
13:21 |
^7heo |
Battery pack: 30 bucks |
13:21 |
^7heo |
keyboard: 10 to 30 bucks |
13:21 |
^7heo |
(depending what you take) |
13:22 |
^7heo |
you've got a full computer for like 100 bucks. |
13:22 |
^7heo |
PORTABLE and has a LOT of battery life. |
13:22 |
^7heo |
if you need a screen, add a small beamer |
13:22 |
^7heo |
that's less than 300 bucks now |
13:22 |
^7heo |
done. |
13:22 |
Megaf |
or I can just buy a new battery for my macbook pro and upgrade to 16 GB of RAM... |
13:23 |
^7heo |
yeah, same price, sure. |
13:23 |
Megaf |
and then I will have 12 hours |
13:23 |
^7heo |
man I'm talking about a 100 bucks computer |
13:23 |
^7heo |
with a much longer battery life than 12h |
13:23 |
^7heo |
and about as much compute power as the entry-level mac. |
13:23 |
Megaf |
mah, what you saying doesnt make sense |
13:24 |
^7heo |
not to someone who's installing a broken OS on a 2k bucks piece of hardware, sure. |
13:24 |
Megaf |
think about using that frankstein on a train or a plane |
13:24 |
^7heo |
well, yeah, it's smaller than a mac, so... |
13:25 |
Megaf |
What OS do you use? |
13:25 |
^7heo |
Currently, alpine. |
13:25 |
Megaf |
And why are you attacking me? |
13:25 |
^7heo |
attacking? |
13:25 |
^7heo |
I don' even know who you are... |
13:25 |
Megaf |
I happy with a laptop that has served me well for over 6 years, battery still holds more than 4 hours, that's more than a lot of new computers |
13:25 |
Megaf |
what's wrong with such machine? |
13:26 |
Megaf |
It's fully upgradable, appart from the CPU. |
13:26 |
^7heo |
for a mac, it's a rare feat. |
13:26 |
Megaf |
common feat until the MacBook Pro with Retina display. |
13:26 |
^7heo |
given that it's all soldered in now. |
13:27 |
^7heo |
do you also have more than one port on the laptop? |
13:27 |
Megaf |
as it is in all current ultra portable laptops |
13:27 |
^7heo |
nah not all. |
13:28 |
Megaf |
scroll up and read what I wrote, see all the ports I have |
13:28 |
Megaf |
oh, and a card reader that can read lots of different types of cards |
13:32 |
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13:32 |
* Megaf |
will try Alpine Linux |
13:33 |
Megaf |
I always had curiosity about it, since it's introduction |
13:33 |
Megaf |
one of my favourite Linux distros of all time is SliTaz. Other that I like a lot is Damn Small Linux |
13:35 |
Milan[m]1 |
i only know it from docker so far... wasn't it something debian based? |
13:36 |
Milan[m]1 |
(alpine) |
13:38 |
^7heo |
no. |
13:39 |
Megaf |
lol, they say on the website that Alpine Linux is small, doesnt take lots of space, of course not, it doesnt have anything built in |
13:39 |
* Milan[m]1 |
is now reading the /about page |
13:41 |
Megaf |
ok, Alpine is for whom like to suffer and spend hours configuring the system |
13:41 |
Megaf |
is very Arch like |
13:41 |
Megaf |
I will stick to Debian, just as fast and it just works |
13:41 |
Megaf |
(out of the box) |
13:41 |
Milan[m]1 |
lol... do you even have experience with arch? -.- |
13:42 |
Megaf |
yep, even before it was cool |
13:43 |
Megaf |
version 0.87 |
13:43 |
Megaf |
and slackware, and Gentoo and all that shit |
13:43 |
Megaf |
I used Arch for years |
13:43 |
Milan[m]1 |
maybe u should consider updating ur experience |
13:43 |
Megaf |
I did, tried it again last year |
13:43 |
Megaf |
all that was good about Arch is that |
13:43 |
Megaf |
it was great back then now is dead |
13:44 |
Megaf |
is no faster than Debian |
13:44 |
An0n3m0us |
MATE is fast |
13:44 |
Megaf |
MATE is a desktop environmnet |
13:44 |
Milan[m]1 |
so u spent hours configuring and an update broke anything? |
13:44 |
Milan[m]1 |
pffff |
13:44 |
Milan[m]1 |
i3wm/awesome/cinnamon for me |
13:44 |
Megaf |
no man, I didnt say that |
13:44 |
Megaf |
never broke anything |
13:45 |
Milan[m]1 |
ew |
13:45 |
Megaf |
Im saying that Arch was great and its kernel optimizations made sense back then |
13:45 |
Milan[m]1 |
i confused ur username, sry |
13:46 |
Milan[m]1 |
no i didnt |
13:46 |
Megaf |
Alpine is fast yes, but, not much faster than Debian. http://www.phoronix.com/scan.php?page=article&item=15-way-linux&num=3 |
13:46 |
^7heo |
Milan[m]1: well, yes. You can spend hours configuring and have an update break everything. All it takes is a retarded dev that does not understand what a bashism is. |
13:46 |
Milan[m]1 |
> ok, Alpine is for whom like to suffer and spend hours configuring the system |
13:46 |
Milan[m]1 |
> is very Arch like |
13:47 |
Megaf |
exactelly |
13:47 |
Megaf |
very similar |
13:47 |
Megaf |
and if you want an optmized kernel, just get Liquorix Kernel |
13:47 |
Milan[m]1 |
so u deployed the whole AUR, ^7heo ? |
13:47 |
^7heo |
just fyi, package scripts are written in shell, and using the wrong syntax for the shell is a potential installation-wrecking problem. |
13:47 |
^7heo |
Milan[m]1: u w0t m8? |
13:48 |
Milan[m]1 |
dunno those shorts |
13:49 |
^7heo |
same here. I never saw those shorts before, they're not mine. |
13:49 |
Milan[m]1 |
ur odd guy... |
13:50 |
^7heo |
Indeniably. |
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sfan5 |
yay SSD arrived |
14:55 |
Milan[m]1 |
\o/ |
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est31 |
nice |
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Next1214 |
Re |
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MinetestBot |
[git] Fixer-007 -> minetest/minetest_game: TNT: Clarify new TNT receipe da69fcd https://git.io/vy1w8 (2017-03-14T19:05:49Z) |
19:12 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Textures: New textures for silver sandstone nodes 37c81f7 https://git.io/vy1w4 (2017-03-14T19:05:14Z) |
19:12 |
MinetestBot |
[git] sofar -> minetest/minetest_game: TNT: start fire nodetimers for created fire nodes. 7b90044 https://git.io/vy1wR (2017-03-14T19:03:34Z) |
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xerox123 |
!mods |
20:15 |
xerox123 |
!mod car |
20:15 |
MinetestBot |
xerox123: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172 |
20:15 |
xerox123 |
!mod cars |
20:15 |
MinetestBot |
xerox123: Car extension for StreetsMod (ALPHA)[cars] by webdesigner97 - https://forum.minetest.net/viewtopic.php?t=7459 |
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Baffy[m] |
is there a way to set the spawn point in world.mt |
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Milan[m]1 |
maybe just change the syntax from the entry in minetest.conf |
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Milan[m]1 |
dunno if uppercase is requiered |
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22:10 |
Baffy[m] |
i mean i want different spawn points for different worlds |
22:11 |
VanessaE |
each world can have its own minetest.conf if you want, just pass the appropriate command line switch |
22:11 |
VanessaE |
or you can write a mod to do so, pretty easily |
22:11 |
VanessaE |
(it could store its spawnpoint in a file in the world dir) |
22:16 |
Milan[m]1 |
oh @freenode_VanessaE:matrix.org ! |
22:16 |
Milan[m]1 |
moretrees leafdecay is broken! |
22:17 |
Taose |
Could have just written VanessaE, does the same thing. |
22:17 |
Milan[m]1 |
i was attepting to fix this and file a mergerequest but i am sooo busy -.- |
22:17 |
VanessaE |
broken in what way, Milan? |
22:18 |
Milan[m]1 |
the latest minetest_game seems to be incompatible - i have already a guess about missing is_leaf group or something |
22:18 |
VanessaE |
oh probably that timer-based leaf decay thing |
22:18 |
VanessaE |
feh. |
22:19 |
Milan[m]1 |
oh? the timer was implemented? |
22:19 |
VanessaE |
just need to write a small ABM to stick at the end of one of moretrees' files, to cover it |
22:19 |
VanessaE |
I guess so, I don't know for sure. |
22:21 |
Milan[m]1 |
y i guess it is searching foe is_leaf https://github.com/minetest/minetest_game/blob/master/mods/default/functions.lua#L339 |
22:21 |
Milan[m]1 |
*for |
22:22 |
VanessaE |
that's timer-based. moretrees leaves still use the ABM method |
22:22 |
VanessaE |
which I guess isn't being run by mt_game anymore |
22:22 |
Milan[m]1 |
everything for the performance \o/ |
22:23 |
VanessaE |
file an issue against moretrees. I'll fix it when I can. |
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22:23 |
Milan[m]1 |
okey... |
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22:28 |
octacian |
Baffy[m]: you want different spawn points per world? |
22:29 |
octacian |
I just wrote a mod for that |
22:29 |
Baffy[m] |
yeah |
22:29 |
Baffy[m] |
oh cool |
22:29 |
octacian |
Baffy[m]: https://forum.minetest.net/viewtopic.php?f=9&t=16923 |
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22:35 |
Baffy[m] |
2017-03-14 18:34:18: ERROR[Main]: ModError: Failed to load and run scrip[0/1974]home/minetest/.minetest/mods/spawnpoint/init.lua: |
22:35 |
Baffy[m] |
2017-03-14 18:34:18: ERROR[Main]: /home/minetest/.minetest/mods/spawnpoint/init. |
22:35 |
Baffy[m] |
lua:32: attempt to index a nil value |
22:35 |
Baffy[m] |
it crashed |
22:35 |
Baffy[m] |
should i post an issue |
22:36 |
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23:08 |
Milan[m]1 |
the moment when u realize that u forgot the fixed in the node_box the whole time.... |
23:09 |
Milan[m]1 |
...and in the selection box ... hrmpf -.- |
23:17 |
Baffy[m] |
octacian: i posted an issue on the github |
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23:22 |
Baffy[m] |
is there a way to remove objects created by a removed mod? |
23:22 |
Baffy[m] |
/clearobjects didn't work |
23:23 |
Baffy[m] |
i removed moretrees because its incompatible with ethereal |
23:24 |
Milan[m]1 |
so u wanna remove nodes |
23:24 |
Milan[m]1 |
not objects |
23:25 |
Milan[m]1 |
u could add an alias to air but i guess this are too many nodes...in case ur map is not "that" huge already, there is a worldedit addon ... and i guess someone wrote an abm for this to automaticly delete when unknown |
23:25 |
Milan[m]1 |
but don't ask me for the name of each... |
23:35 |
swift110 |
hey all |
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