Time |
Nick |
Message |
00:10 |
MinetestBot |
[git] juhdanad -> minetest/minetest: Lighting: Update lighting at block loading f17c9c4 https://git.io/vDrwT (2017-02-13T00:05:49Z) |
00:12 |
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00:58 |
MinetestBot |
[git] VanessaE -> Jeija/minetest-mod-mesecons: Merge pull request #321 from Jeija/animated_turbine 0cb286b https://git.io/vDrKs (2017-02-13T00:56:29Z) |
00:58 |
MinetestBot |
[git] VanessaE -> Jeija/minetest-mod-mesecons: make "on" water turbine animated! 46cbc76 https://git.io/vDrKG (2017-02-12T18:57:30Z) |
01:03 |
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03:22 |
redblade7 |
hi |
03:23 |
redblade7 |
i just wanted to know |
03:23 |
redblade7 |
my server has gotten kinda slow, especially since pizza server came back |
03:24 |
redblade7 |
i was wondering if any other server admins noticed anything similar |
03:25 |
redblade7 |
Creative Gardens is kind of like "creative mode pizza server with lots of plants and only killing animals" |
03:26 |
redblade7 |
s/only killing animals/no damage except when killing animals |
03:26 |
redblade7 |
s/except towards animals |
03:26 |
redblade7 |
you cant get killed or kill other players, but you can kill animals |
03:26 |
redblade7 |
but regardless |
03:26 |
redblade7 |
is there less activity it seems or has just everyone else moved over to pizza? |
03:27 |
VanessaE |
my servers aren't as active as they once were, either |
03:28 |
VanessaE |
where everyone's going, I don't know |
03:28 |
VanessaE |
(though you can see what's popular in http://servers.minetest.net/ ) |
03:33 |
redblade7 |
cashbox and pizza seem to be at the topof the list |
03:33 |
redblade7 |
and another one i cant think |
03:33 |
redblade7 |
sually |
03:33 |
redblade7 |
but yeah my creative server has become kind of a ghost town |
03:34 |
redblade7 |
lots of stuff but only one or two people every so often and they probably get bored and leave |
03:35 |
redblade7 |
it's been online for a year this month (though i've had short-lived servers before) |
03:48 |
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04:12 |
Benrob0329[m] |
Minetest needs a Tardis Mod |
04:13 |
cheapie |
Benrob0329[m]: That would do what? |
04:13 |
Benrob0329[m] |
Add a Tardis |
04:13 |
cheapie |
Which would do what? |
04:14 |
Benrob0329[m] |
Teleport, be bigger on the inside (by teleporting the player to a separate interior), possibly fly if its an entity |
04:15 |
cheapie |
Sounds easy enough (aside from the flying), but should probably be saved for someone that's actually watched that movie. |
04:16 |
Benrob0329[m] |
Movie? You mean 50+ year old forerunner of Sifi television! |
04:16 |
Benrob0329[m] |
(And a movie, but that didn't do so well...) |
04:17 |
cheapie |
I mean "whatever it is, I haven't seen it". |
04:26 |
Fritigern |
Someone should start watching Doctor Who post haste! |
04:26 |
Benrob0329[m] |
Its on Amazon Prime |
04:27 |
Benrob0329[m] |
I'd recommended starting with the 2005 series on |
04:27 |
Fritigern |
I remember a mod that would add something like phone booths. It should not be too hard to modify that mod |
04:27 |
Fritigern |
I mean, phone bnooth, police box..... |
04:27 |
Benrob0329[m] |
Its a, "Fantastic" series :D |
04:28 |
Fritigern |
The biggest difference is that the police box is bigger on the inside :-) |
04:29 |
Benrob0329[m] |
The basics would be cool, and other stuff can be added later on |
04:29 |
Benrob0329[m] |
(You should never be able to mine the Tardis, period) |
04:30 |
Fritigern |
It would just fade away and return to the same spot after a random time interval |
04:31 |
Fritigern |
It should also be lockable, for private TARDIS'es |
04:33 |
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04:54 |
Benrob0329[m] |
And be cloak -able (ie turn invisible) |
04:54 |
Benrob0329[m] |
You should be able to call it with the sonic screwdriver |
04:55 |
Benrob0329[m] |
And if it teleports onto someone, they should teleport into the tardis if they don't move (can we do fading bud textures? |
04:55 |
Benrob0329[m] |
*hud textures |
05:08 |
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07:46 |
Baffy[m]1 |
i have a badass tardis on second life |
07:46 |
Baffy[m]1 |
it does all kinds of shit |
07:48 |
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07:48 |
fireglow |
I'm using leveldb for world, and the rollback database is in sqlite. How can I use PgSQL for the rollback database? |
07:55 |
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07:56 |
Baffy[m]1 |
i can't figure out worldedit |
07:56 |
Baffy[m]1 |
i guess i'm slowly getting it |
08:03 |
Baffy[m]1 |
ERROR[Main]: get_biome_list: failed to get biome 'taiga' |
08:04 |
Baffy[m]1 |
i'm getting this error, any idea what's up |
08:04 |
Baffy[m]1 |
a get a few of them |
08:05 |
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10:04 |
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10:05 |
JamesTait |
Good morning all! Happy Monday, and happy Clean Out Your Computer Day! 😃 |
10:19 |
agaran |
JamesTait: you mean I have to clean my computer? |
10:20 |
agaran |
hmm.. find / -type f -iname "*~" -delete or like? |
10:20 |
JamesTait |
That'd do it! |
10:24 |
PureTryOut[m] |
`sudo rm -rf /*` would also do that. WARNING: DON'T ACTUALLY RUN THAT |
10:25 |
yusf[m] |
Good stuff… https://forum.minetest.net/viewtopic.php?f=9&t=16652 |
10:43 |
zyabin101 |
PureTryOut, it will fail to run by default. |
10:44 |
zyabin101 |
If there was `--no-preserve-root`, *that* will be a *problem*... |
10:44 |
PureTryOut[m] |
nope |
10:44 |
PureTryOut[m] |
`/*` will run fine, `/` is what would fail |
11:19 |
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13:36 |
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13:42 |
PureTryOut[m] |
have there been talks of being able to edit the mainmenu in a subgame using client side modding yet? would there be any interest for it as well? is it worth posting an issue for? |
13:44 |
PureTryOut[m] |
it would be awesome to have an unique look for a specific subgame |
14:02 |
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14:06 |
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14:07 |
fireglow |
Anybody else noticed how the mesecon switches switch back to their previous state when switched? That's rather annoying. |
14:26 |
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15:08 |
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15:12 |
Benrob0329[m] |
(Offtopic) http://www.omgubuntu.co.uk/2017/02/mesa-17-0-0-released |
15:19 |
kaeza |
meow |
15:19 |
PureTryOut[m] |
is that a hint to a cat mod? |
15:20 |
Jordach |
Benrob0329[m], now checks for invalid hex colours http://i.imgur.com/3X1kGFJ.png |
15:21 |
sfan5 |
fancy color chooser when |
15:22 |
PureTryOut[m] |
fix your texturepack Jordach :p |
15:22 |
fireglow |
in two minetest weeks |
15:22 |
fireglow |
(about 5 years) |
15:22 |
Jordach |
PureTryOut[m], it's no texture pack :^) |
15:23 |
PureTryOut[m] |
well that's the problem then |
15:23 |
PureTryOut[m] |
fix the chest textures |
15:23 |
PureTryOut[m] |
is that a character customizer? |
15:23 |
Jordach |
yes |
15:23 |
Jordach |
with complete HEX controlled colours |
15:23 |
PureTryOut[m] |
cool! |
15:23 |
Jordach |
there'll be a book containing a list of common colours |
15:24 |
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15:24 |
Jordach |
the preview button should display the current state onto an entity |
15:24 |
Jordach |
haven't got there yet |
15:24 |
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15:28 |
PureTryOut[m] |
definitely cool though |
15:28 |
PureTryOut[m] |
I wonder, if a dependency of a certain mod is in a modpack, will that dependency be fulfilled? |
15:30 |
Jordach |
PureTryOut[m], it's legit exclusive to my prototype subgame |
15:30 |
PureTryOut[m] |
ooh ok, I understand ;) |
15:30 |
Jordach |
currently it stands on that it has more content than minetest_game |
15:30 |
kaeza |
<sfan5> fancy color chooser when |
15:31 |
kaeza |
would be nice to be able to get the mouse coords when an image is clicked |
15:31 |
Jordach |
kaeza, do i smell web1.0 hyperlink maps? |
15:31 |
kaeza |
you could make a nicer color chooser or something |
15:32 |
Jordach |
kaeza, if that ever happens the current style formspec will just become the advanced tab |
15:32 |
Jordach |
for finer control |
15:32 |
Jordach |
they'll still save to rgb_table[pname][field.*] |
15:33 |
kaeza |
you could hack something around with lots of little small image_button[]s :P |
15:33 |
Jordach |
ew |
15:33 |
Jordach |
i already have 40+ buttons |
15:33 |
Jordach |
fook that |
15:33 |
kaeza |
see how mapp mod made the minimaps (okay, not clickable, but still...) |
15:34 |
PureTryOut[m] |
> currently it stands on that it has more content than minetest_game |
15:34 |
PureTryOut[m] |
Jordach: what are you making then? |
15:34 |
Jordach |
PureTryOut[m], it once started as a texturing project |
15:34 |
PureTryOut[m] |
it has grown out of hand I would guess |
15:35 |
Jordach |
:O |
15:35 |
Jordach |
gimme a minute |
15:35 |
kaeza |
Jordach, make a TP using the PICO8 palette :D |
15:36 |
Jordach |
http://i.imgur.com/YmhhZMb.png |
15:37 |
PureTryOut[m] |
I [made a thing as well](https://cloud.githubusercontent.com/assets/1565836/22839893/97a753e2-efcb-11e6-9a23-7488a88fce28.png) ;) |
15:37 |
Jordach |
nice meme |
15:37 |
sfan5 |
8/10 doesn't looks enough like minecraft |
15:37 |
Jordach |
i give it a 5/7 |
15:38 |
Jordach |
>mesh not found |
15:38 |
Jordach |
you're worse than me |
15:38 |
PureTryOut[m] |
lol I fixed that since |
15:38 |
Jordach |
http://i2.kym-cdn.com/photos/images/original/000/446/460/866.gif |
15:38 |
PureTryOut[m] |
and I agree doesn't look enough like Minecraft. if only I could change fonts in formspecs :/ |
15:38 |
PureTryOut[m] |
well and if only I had access to the fonts using a no copyright license :p |
15:39 |
Jordach |
https://68.media.tumblr.com/d2e11ba5bed19f5dc452021c333051d2/tumblr_noknpbUBY61s4cvdqo1_500.gif |
15:40 |
kaeza |
PureTryOut[m], https://dl.dropboxusercontent.com/u/100008207/tmp/KPixelFont.ttf |
15:40 |
Benrob0329[m] |
Google Fonts are often under copyfree licenses |
15:40 |
Benrob0329[m] |
there's a Github report of then somewhere ... |
15:40 |
Benrob0329[m] |
*repo |
15:41 |
PureTryOut[m] |
I know, but it has to look like the Minecraft one lol :p |
15:41 |
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15:41 |
PureTryOut[m] |
although I guess we could just extract the one Minecraft uses and provide an alternative ourselves |
15:41 |
Benrob0329[m] |
Press Start 2 Play? |
15:42 |
^7heo |
Does anyone here knows a good free RTS? |
15:42 |
^7heo |
(for a LAB Party) |
15:42 |
^7heo |
LAN* even |
15:43 |
zyabin101 |
Jordach, tumblr image is "Access Denied" for me :/ |
15:43 |
PureTryOut[m] |
Benrob0329: Start 2 Play? |
15:43 |
PureTryOut[m] |
zyabin101: it's a meme anyway, you shouldn't care :p |
15:44 |
Benrob0329[m] |
PureTryOut: Press Start 2 Play is a Retro style font |
15:44 |
Benrob0329[m] |
I use it as my main font on YouTube |
15:45 |
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15:46 |
PureTryOut[m] |
picture somewhere? |
15:46 |
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15:47 |
* Benrob0329[m] |
uploaded an image: Benrob0329_title.png (0KB) - https://matrix.org/_matrix/media/v1/download/matrix.org/kCHGMKNKmhPpWdZXzsakAZhU |
15:48 |
* Benrob0329[m] |
posted a file: PressStart2P-Regular.ttf (68KB) - https://matrix.org/_matrix/media/v1/download/matrix.org/uCsJtKNlvWPAemcYtXaCqhIQ |
15:48 |
Benrob0329[m] |
Its an apache licensed font |
15:48 |
PureTryOut[m] |
ooh nice |
15:48 |
PureTryOut[m] |
but is it even possible to change font in formspecs? |
15:48 |
PureTryOut[m] |
and text color? |
15:49 |
Benrob0329[m] |
i dont think so, but you can change the global font |
15:49 |
Benrob0329[m] |
(i do believe color was recently added though) |
15:50 |
PureTryOut[m] |
global would be good enough for the font itself. although I do need to change the color in the formspec itself :/ |
15:50 |
PureTryOut[m] |
there are no docs for changing color yet though |
15:52 |
Benrob0329[m] |
take a look at listcolors |
15:52 |
Benrob0329[m] |
it looks like you can change everything but font color :-/ |
15:53 |
Benrob0329[m] |
you can change the color of a textlist though... |
15:54 |
PureTryOut[m] |
lol |
15:54 |
Benrob0329[m] |
but not the basic label |
15:54 |
PureTryOut[m] |
well that's the one I need haha |
15:54 |
PureTryOut[m] |
that and font size |
15:54 |
Benrob0329[m] |
logic == out the window |
15:55 |
kaeza |
^7heo, Warzone 2100 ? |
15:55 |
PureTryOut[m] |
something else: have there been talks of being able to edit the mainmenu in a subgame using client side modding yet? would there be any interest for it as well? is it worth posting an issue for? |
15:55 |
^7heo |
kaeza: thanks :) |
15:56 |
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15:57 |
PureTryOut[m] |
^7heo: 0AD? |
15:57 |
kaeza |
there's also 0 A.D. |
15:57 |
kaeza |
bah |
15:58 |
PureTryOut[m] |
ha ;) |
15:59 |
PureTryOut[m] |
0AD is awesome, but the pathfinding sucks right now |
16:01 |
^7heo |
:D |
16:01 |
^7heo |
Thanks guys |
16:02 |
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16:53 |
Calinou |
the story of 0 A.D: |
16:53 |
Calinou |
A persian soldier told me to build this. |
16:53 |
Calinou |
The other one said, "[SpiderMonkey exception at...]" |
16:53 |
Calinou |
end of 0 A.D. story |
16:54 |
PureTryOut[m] |
huh, it's quite stable ime |
16:54 |
Benrob0329[m] |
was that found along with the Dead Sea Scrolls? |
16:54 |
Benrob0329[m] |
or was it another anchient manuscript? |
16:55 |
zyabin101 |
Calinou, didn't know 0 A.D. used a dumb version of SpiderMonkey XD |
16:56 |
Calinou |
:) |
16:58 |
Benrob0329[m] |
I love being able to send Ctrl Although L from my phone to my computer |
16:58 |
Benrob0329[m] |
*Alt |
17:00 |
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17:00 |
Calinou |
as long as you don't send Ctrl+Alt+Backspace :p |
17:00 |
Calinou |
(that kills X server on old distros) |
17:01 |
Benrob0329[m] |
Still does on a lot of them |
17:01 |
rubenwardy |
PureTryOut[m], the main menu is completely unrelated to client side modding |
17:02 |
PureTryOut[m] |
but it could become related right? ;) |
17:02 |
rubenwardy |
nope |
17:02 |
agaran |
Calinou: unless you have DontZap set.. :) (that disabled alt-ctrl-backspace Xserver kill) |
17:02 |
Benrob0329[m] |
Calinou: although that could be usefully as well |
17:02 |
rubenwardy |
they will never become related, as when you're in the main menu you're not connected to the server |
17:02 |
rubenwardy |
and the game's not running |
17:02 |
rubenwardy |
also, we already have main menu scripting |
17:03 |
PureTryOut[m] |
no but you do have a subgame selected |
17:03 |
PureTryOut[m] |
so outside of a mod, the subgame could do it no? |
17:03 |
Benrob0329[m] |
Its planned |
17:04 |
PureTryOut[m] |
it's really? awesome! |
17:09 |
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17:11 |
Benrob0329[m] |
PureTryOut: https://github.com/minetest/minetest/pull/3818 |
17:12 |
PureTryOut[m] |
ooh awesome! |
17:19 |
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17:39 |
zyabin101 |
What mods do you deem *necessary* for a new subgame? |
17:39 |
zyabin101 |
In my list there's a block I can put my feet on, water, river water, lava and a creative inventory. |
17:39 |
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17:44 |
VanessaE |
zyabin101: some people would consider homedecor a necessity ;) |
17:45 |
VanessaE |
(and a few of my other mods) |
17:45 |
VanessaE |
moreblocks is a de-facto standard too |
17:46 |
Calinou |
"de-facto standard" |
17:46 |
Calinou |
time to announce the More Blocks Steering Committee |
17:46 |
VanessaE |
heh |
17:46 |
Calinou |
:) |
17:47 |
zyabin101 |
De-facto Mod Steering Committee? I'm in favour. :) |
17:48 |
^7heo |
I'm in flavour personally. |
17:48 |
zyabin101 |
Calinou, how do I map your mod to my blocks? |
17:48 |
Calinou |
what do you mean? |
17:48 |
Calinou |
you can create aliases if need be |
17:50 |
zyabin101 |
Not every game has a mod called `default` (PilzAdam's `minimal`), and I might want to use names other than i.e. `default:cobble`, choosing something like `default:cobblestone`. |
17:52 |
agaran |
VanessaE: and we will need to have 'standard' blocks hidden under double glass envelope in severes near paris?;) |
17:52 |
VanessaE |
heh |
17:52 |
agaran |
cast from Pt-Indium alloy? |
17:53 |
agaran |
Sorry I really couldn't resist.. |
17:53 |
Calinou |
zyabin101: I think you'd need to use aliases or search-and-replace, I don't know |
17:54 |
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17:54 |
zyabin101 |
Oh k :/ |
17:56 |
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18:55 |
kaeza |
test |
18:55 |
kaeza |
test |
18:55 |
Benrob0329[m] |
succsess? |
18:56 |
kaeza |
did that appear doubled? O.o |
18:57 |
Benrob0329[m] |
yes |
18:59 |
agaran |
kaeza: I'd say squared success.. |
19:03 |
rdococ |
success^2 |
19:04 |
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19:05 |
Taose |
success²? |
19:08 |
rdococ |
it's ridiculous how Microsoft needed to add <!--[if]> tags - I mean, cmon, just add support for standard stuff already |
19:09 |
agaran |
:) |
19:11 |
rdococ |
love how IE needs "special instructions" as one site puts it |
19:13 |
rdococ |
internet exploder -_- |
19:19 |
Krock |
internet explorer, best joke after microsoft bob |
19:25 |
rdococ |
heh |
19:25 |
MinetestBot |
[git] VanessaE -> Jeija/minetest-mod-mesecons: fix wrong UV mapping on "on" turbine blades dd2b36c https://git.io/vDKEx (2017-02-13T19:24:29Z) |
19:26 |
rdococ |
wow, Microsoft is a jackass |
19:26 |
rdococ |
https://en.wikipedia.org/wiki/Embrace,_extend_and_extinguish |
19:27 |
Krock |
#define WIN32_LEAN_AND_MEAN |
19:27 |
Krock |
that's really a thing |
19:27 |
rdococ |
probably |
19:34 |
rdococ |
thank god I didn't upgrade to Windows 10 while I had the chance |
19:34 |
Krock |
I never had the chance so I must be even luckier with that logic |
19:35 |
rdococ |
true |
19:35 |
agaran |
:-) |
19:36 |
rdococ |
thank god IE is discontinued... I hope edge is slightly less crap |
19:36 |
rdococ |
but I don't even have high hopes for that |
19:37 |
rdococ |
do you know what IE says? "Portal 2 confirmed!" |
19:40 |
rdococ |
http://tinyurl.com/h2acypk should happen |
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20:13 |
* PureTryOut[m] |
uploaded an image: Screenshot_2017-02-13_21-13-29.png (12KB) - https://matrix.org/_matrix/media/v1/download/matrix.org/LFoDAPzqlbLIPLrFdSmDGYbZ |
20:13 |
PureTryOut[m] |
why does that print 0? |
20:15 |
* PureTryOut[m] |
is making his mods more modular and now that fails without a good reason where it worked before |
20:15 |
PureTryOut[m] |
actually, I might know this |
20:15 |
PureTryOut[m] |
I think I had this problem before |
20:16 |
PureTryOut[m] |
yup nvm I'm being awfully dumb again |
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20:32 |
Alcyone |
oups still here (f**** wifi) |
20:35 |
Alcyone |
Feb 13 21:22:57 raspberrypi systemd[17383]: Failed at step CHDIR spawning /usr/games/minetestserver: No such file or directory |
20:35 |
Alcyone |
Feb 13 21:22:57 raspberrypi systemd[1]: minetest.service: control process exited, code=exited status=200 |
20:35 |
Alcyone |
Feb 13 21:22:57 raspberrypi systemd[1]: Failed to start Minetest Server Latest. |
20:35 |
Alcyone |
the issue should be there |
20:39 |
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20:41 |
sfan5 |
Alcyone: it might be a good idea to actually install minetestserver if you want to use it |
20:42 |
Alcyone |
sfan5, it is :D |
20:42 |
Alcyone |
if I run my command it works |
20:42 |
Alcyone |
But I failed trying to create a deamon |
20:43 |
Alcyone |
(this command "minetestserver --world /var/games/minetest-server/.minetest/worlds/Latest --port 30000") |
20:43 |
Alcyone |
minetestserver is installed with a Debian backport |
20:44 |
sfan5 |
check where the binary actually resides |
20:45 |
Alcyone |
piraspberrypi /etc/systemd/system $ which minetestserver |
20:46 |
Alcyone |
. |
20:46 |
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20:46 |
Alcyone |
which minetestserver => /usr/games/minetestserver |
20:47 |
agaran |
sfan5: I see you did not ask why I made one big struct for all datum/union.. :) |
20:47 |
Alcyone |
if it is the right command to find the binary |
20:47 |
sfan5 |
agaran: you must've had a good reason, it looks a little unnecessary to me though |
20:49 |
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20:49 |
agaran |
sfan5: well I wanted to avoid memory fragmentation simply and all those pieces are always used together.. |
20:50 |
agaran |
plus union was cleanest way to get binary keys which are good for gdbm.. |
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20:55 |
sfan5 |
agaran: i'm not questioning your usage of an union, but the struct is really not needed |
20:55 |
sfan5 |
"memory fragmentation" is not a problem |
20:55 |
sfan5 |
since these should be allocated on the stack anyway |
20:57 |
agaran |
I can fix that. |
21:02 |
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21:25 |
agaran |
sfan5: extern GDBM_FILE gdbm_open __P((char *, int, int, int, void (*)())); |
21:25 |
agaran |
not every gdbm has 'const' qualifier for first arg.. |
21:25 |
sfan5 |
sloppy interface design |
21:26 |
sfan5 |
just pass c_str() the compiler will warn if it's not const |
21:26 |
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21:26 |
agaran |
okay, on one of my boxes it is not const.. thats why I wrote it around.. |
21:26 |
agaran |
I did read docs..;) |
21:27 |
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21:27 |
sfan5 |
in any case your memory allocation should use the c++ way of doing things (except for freeing the stuff created by gdbm) |
21:28 |
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21:29 |
agaran |
I saw that builds failed, and here builds were okay.. well :) |
21:31 |
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21:41 |
sfan5 |
agaran: maybe you are trying to import gdbm headers even if it is disabled |
21:45 |
agaran |
sfan5: I think I am not.. but okay trying to rework that on second box where different gcc throws lot more errors. |
21:46 |
agaran |
sfan5: and on my debian 8 gdbm db name isn't const.. (even if manual for same version says it is, headers say otherwise) |
21:48 |
sfan5 |
wtf why does the implementation violate the manual |
21:48 |
agaran |
I don't know.. |
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23:57 |
TheInformer |
can someone help me? |
23:58 |
TheInformer |
I need help creating a formspec |