Time |
Nick |
Message |
00:23 |
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00:25 |
agrecascino |
shamoanjac, |
00:25 |
agrecascino |
you there |
00:29 |
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00:50 |
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01:09 |
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01:21 |
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01:41 |
Nosrick |
Anyone still awake at this hour? |
01:41 |
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01:51 |
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01:58 |
agrecascino |
Nosrick: i am |
01:58 |
agrecascino |
probably least appropriate for me |
01:58 |
Nosrick |
What time is it where you are? |
01:59 |
agrecascino |
not that late, 9:58 |
01:59 |
agrecascino |
but my first day back to school is tomorrow, so |
01:59 |
agrecascino |
yeah |
02:01 |
Nosrick |
I have work in 6 hours. |
02:01 |
Nosrick |
I should super be in bed. |
02:02 |
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02:06 |
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02:07 |
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02:15 |
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03:33 |
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03:33 |
nolsen |
2016-08-14 22:32:57: ERROR[Main]: FileCache: Can't write to file at /usr/local/bin/../cache/media/a78427992f6a8f2cb34c37876a8179d3ffc3e92a |
03:33 |
nolsen |
Bug? |
03:34 |
sea` |
It doesn't say why? |
03:34 |
sea` |
input/output error? Disk full? |
03:34 |
nolsen |
sea`: Nope. |
03:37 |
nolsen |
lol, my server uptime |
03:37 |
nolsen |
1e. |
03:37 |
nolsen |
1e+6 |
03:37 |
nolsen |
or something around that |
03:37 |
nolsen |
!server minetest.nolsen.xyz |
03:37 |
MinetestBot |
nolsen: No results |
03:37 |
nolsen |
!server [TUSS] |
03:37 |
MinetestBot |
nolsen: [TUSS] The Ultimate Survival Server | minetest.nolsen.xyz | Clients: 0/15, 0/2 | Version: 0.4.14-dev / minetest | Ping: 158ms |
03:38 |
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03:38 |
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03:41 |
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03:49 |
swift110-phone |
cool |
03:53 |
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GunshipPenguin joined #minetest |
04:10 |
Nosrick |
I think there's a bug in the formspec inventories. |
04:12 |
Nosrick |
When I rapidly lift and place an item in the same space, it returns different indexes. |
04:12 |
Nosrick |
Seemingly at random. |
04:12 |
|
ElectronLibre joined #minetest |
04:18 |
Nosrick |
I can duplicate the bug with chests |
04:18 |
swift110-phone |
hmm |
04:18 |
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04:19 |
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04:53 |
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05:18 |
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05:23 |
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05:27 |
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05:30 |
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05:32 |
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05:32 |
Nosrick |
How do I get the name of an item if it's currently userdata? |
05:34 |
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burli joined #minetest |
05:37 |
Nosrick |
Got it, never mind! |
05:37 |
Nosrick |
For anyone with the same question: use the ItemStack:get_name() method. |
05:55 |
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05:55 |
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06:04 |
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06:19 |
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06:57 |
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07:05 |
shamoanjac |
how does locked chests protection work exactly? |
07:06 |
shamoanjac |
is it an on_use() custom callback? |
07:10 |
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dlaboratory joined #minetest |
07:10 |
shamoanjac |
nvm found the sources |
07:10 |
shamoanjac |
I was afraid they'd be harder to understand |
07:17 |
Hijiri |
shamoanjac: check the overridden versions from pipeworks and technic also, they might change some stuff |
07:20 |
shamoanjac |
yeah apparently I'd have to change the locked chest callbacks |
07:20 |
shamoanjac |
just to put my own has_locked_chest_permission() |
07:24 |
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07:48 |
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08:00 |
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08:03 |
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08:20 |
aix |
!server UNIX |
08:20 |
MinetestBot |
aix: No results |
08:20 |
aix |
... |
08:21 |
arsdragonfly__ |
!server arsdragonfly |
08:21 |
MinetestBot |
arsdragonfly__: Arsdragonfly's Landrush! Minetest server | arsenalmp.ddns.net:30001 | Clients: 1/15, 1/2 | Version: 0.4.14-dev / minetest | Ping: 176ms |
08:21 |
aix |
!server UNIX |
08:21 |
MinetestBot |
aix: Lightning (UNIX geeks) | tau.aix.ovh | Clients: 0/32, 0/0 | Version: 0.4.14-dev / lightning | Ping: 6ms |
08:21 |
aix |
... |
08:21 |
aix |
stop running out of memory |
08:38 |
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08:43 |
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ElectronLibre joined #minetest |
08:49 |
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LNJ2GO joined #minetest |
08:56 |
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Amaz joined #minetest |
08:56 |
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Nosrick joined #minetest |
08:56 |
Nosrick |
Hey folks |
08:56 |
shamoanjac |
hi Nosrick |
08:57 |
Nosrick |
You're still up? |
08:57 |
shamoanjac |
I slept in the meanwhile |
08:57 |
Nosrick |
Ah, okay. |
08:58 |
Nosrick |
Anyone know why my mod might crash Minetest on shutdown? |
08:58 |
Nosrick |
I've not got any on_shutdown callbacks or anything. |
08:58 |
shamoanjac |
most probably a Minetest bug |
08:59 |
Nosrick |
Maybe. Only seems to happen with my mod, though. |
08:59 |
Nosrick |
And I've narrowed it down to a certain type of node. |
09:00 |
Nosrick |
I think it might be struggling to serialise my node's metadata. |
09:05 |
Hijiri |
node meta gets serialized when you set it |
09:05 |
Hijiri |
it's just a bunch of string fields underneath (except inventories) |
09:05 |
Hijiri |
there shouldn't be problems serializing the inventories though |
09:05 |
|
^[o_o]^ joined #minetest |
09:05 |
Hijiri |
I would ask you to post code and error but I should be going to sleep |
09:06 |
^[o_o]^ |
when the next release will come? |
09:07 |
Nosrick |
Sleep, Hijiri. Sleep. |
09:07 |
^[o_o]^ |
what does hijiri mean? |
09:09 |
^[o_o]^ |
i should go |
09:09 |
Nosrick |
I'm asking for help, and he's meant to be sleeping. |
09:09 |
|
^[o_o]^ left #minetest |
09:09 |
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Fixer joined #minetest |
09:10 |
Nosrick |
Not sure if this is Lua or engine related... |
09:12 |
Hijiri |
probably both: you are doing something wrong in lua, but the engine isn't giving a proper error |
09:12 |
Hijiri |
sleeping for real now |
09:13 |
Nosrick |
Good. Night night. |
09:14 |
|
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09:15 |
Nosrick |
So it's definitely something to do with the metadata I make, because after it's initialised, that's when it starts to play up. |
09:15 |
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DMackey joined #minetest |
09:16 |
JamesTait |
Good morning all! Happy Monday, and happy Relaxation Day! 😃 🛠|
09:16 |
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Megaf joined #minetest |
09:16 |
Nosrick |
It's Relaxation Day?! |
09:16 |
Nosrick |
Man, I wish I could be relaxing. |
09:21 |
|
lisac joined #minetest |
09:21 |
Megaf |
So I'm thinking about buying 50 euro in bitcoin |
09:21 |
Megaf |
what you think? |
09:23 |
Nosrick |
I don't think that's even enough for one BitCoin, is it? |
09:24 |
Elench |
They're purchasable in small fractions though |
09:29 |
Megaf |
Nosrick: nope |
09:29 |
Megaf |
I'm not buying one BTC, too expensive |
09:29 |
Nosrick |
So what's your reason for purchasing? If you don't mind me asking. |
09:32 |
Megaf |
I'm curious to see how it goes, if I lost 50 euros is not a lot of money, and sometimes BTC explodes and gives lots of money |
09:33 |
Megaf |
and maybe, I can make money from BTC |
09:36 |
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09:37 |
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davisonio joined #minetest |
09:43 |
Megaf |
my automatically created root password. lHqUPSBn |
09:43 |
Megaf |
Oh no! I will be hacked now |
09:44 |
Megaf |
!server Megaf |
09:44 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/2 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 15ms |
09:44 |
Megaf |
15ms!? |
09:44 |
Megaf |
!server Megaf |
09:44 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/2 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 15ms |
09:44 |
Megaf |
OUCH |
09:44 |
Megaf |
!up mt.megaf.info 300003 |
09:44 |
MinetestBot |
mt.megaf.info:300003 seems to be down |
09:44 |
Megaf |
!up mt.megaf.info 30003 |
09:44 |
Megaf |
too many extensions? |
09:44 |
Megaf |
!up mt.megaf.info 30003 |
09:44 |
MinetestBot |
mt.megaf.info:30003 is up (8ms) |
10:03 |
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10:14 |
nm0i |
o/ |
10:21 |
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xunto joined #minetest |
10:29 |
|
Nosrick joined #minetest |
10:29 |
Nosrick |
I'VE DONE IT! |
10:29 |
Nosrick |
I've created a match-3 game in Minetest. |
10:37 |
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juhdanad joined #minetest |
10:47 |
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ElectronLibre joined #minetest |
10:48 |
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rubenwardy joined #minetest |
10:48 |
Nosrick |
RUBENWARDY |
10:48 |
Nosrick |
Hello! |
10:48 |
rubenwardy |
hi! |
10:49 |
Nosrick |
I got my formspecs working. |
10:49 |
Nosrick |
Thanks to your book. |
10:49 |
Nosrick |
And I managed to make a match-3 game. |
10:49 |
rubenwardy |
yay LD |
10:49 |
rubenwardy |
:D |
10:50 |
Nosrick |
Which is gonna be used for 'active' research of spells. |
10:54 |
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11:17 |
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11:18 |
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11:33 |
Calinou |
<Megaf> Calinou: but the Minecraft protocol still closed source, right? |
11:33 |
Calinou |
it's very documented, tons of people like modding in Minecraft… |
11:33 |
Calinou |
even though there's no official documentation |
11:33 |
Calinou |
http://wiki.vg/Main_Page |
11:40 |
|
barrydk joined #minetest |
11:41 |
Nosrick |
Fuck Minecraft modding. Seriously. |
11:41 |
Nosrick |
The documentation is awful, the API changes every month. |
11:42 |
Darkside_ |
haha lol congrats on your first game/mod for minetest :) |
11:43 |
Nosrick |
Minetest is a dream to work with in comparison. |
11:43 |
Nosrick |
A lot of Minecraft's function parameters are just called "thinger_1" and shit like that. |
11:43 |
|
namach joined #minetest |
11:43 |
Nosrick |
And they're operated on by MAGIC NUMBERS |
11:44 |
Darkside_ |
yeah now Microsoft has minecraft its bound to get even worse :( |
11:45 |
Nosrick |
I dunno, Notch was a grade-A moron. |
11:45 |
Calinou |
he's probably a better coder than you |
11:45 |
Calinou |
did you write a full voxel game using only low-level libraries? |
11:45 |
Nosrick |
I've looked at his code; he's not. |
11:46 |
Nosrick |
I work with hardware for my job. |
11:47 |
Nosrick |
Well, I looked at a partially deobfuscated version of his code. So I can forgive the wonky naming, but some of the stuff he does is just plain silly. |
11:48 |
Calinou |
Minetest code can be more silly at places, I'm sure :p |
11:48 |
Nosrick |
Oh, probably! |
11:48 |
Nosrick |
And I'm sure I'll contribute to the silliness at some point. |
11:48 |
Nosrick |
But honestly, I'm loving modding and playing Minetest so far. |
11:48 |
Nosrick |
Even with its limitations compared to Minecraft, it's still way, WAY better. |
11:48 |
Calinou |
for starters, performance is low |
11:49 |
Calinou |
easily twice as low as Minecraft on the client |
11:49 |
Calinou |
and server isn't particularly fast |
11:49 |
Nosrick |
Really? I had always heard Minetest runs on toasters. |
11:49 |
Elench |
Minetest cries a bit on a Pi 3 |
11:49 |
Calinou |
maybe, but it definitely doesn't exploit high-end hardware as much as Minecraft does |
11:49 |
Elench |
In client mode at least |
11:50 |
Nosrick |
I might run a server on a Pi2. |
11:50 |
Nosrick |
I've got a spare one kicking around. |
11:50 |
Calinou |
I have both RPi 3 and ODROID C2 |
11:50 |
Calinou |
(on Arch Linux ARM) |
11:50 |
Elench |
Server it seems fine, my Pi3 is being a KSP server already and if I can make my mod work it'll be a MT one too :) |
11:51 |
Nosrick |
Oh, nice! |
11:51 |
Nosrick |
What mod? |
11:51 |
Elench |
It's just a revision to farming and cooking |
11:51 |
Nosrick |
Oh, nice. |
11:52 |
Nosrick |
I love the farming stuff in Minetest, so far. |
11:52 |
Nosrick |
You going to release it out into the wild? |
11:52 |
Elench |
I've got a half-height block that goes on top of an oven to act as a hob, so boiling/frying and baking recipes can be separate |
11:52 |
Elench |
Yeah, as soon as it's playable :) |
11:52 |
Nosrick |
That's so cool! |
11:52 |
Nosrick |
And I look forward to playing it. |
11:53 |
Elench |
The farming thing is much more speculative, I'm keeping it on a back burner because it'll be more work(and because there's already good farming mods) |
11:53 |
Nosrick |
Why not integrate/extend? |
11:53 |
Nosrick |
I've cobbled together some shit from various mods. |
11:53 |
Elench |
Well, I might be able to add my functionality to the other farming mods, which would be better of course |
11:53 |
Nosrick |
Extended Wuzzy's mana API, and TenPlus' mobs API. |
11:54 |
Calinou |
>TenPlus' mobs API |
11:54 |
Calinou |
if you do so, please add good-looking models at least |
11:54 |
Nosrick |
I'm using placeholders for now. :B |
11:54 |
Calinou |
not "f*** cubicness" boars :P |
11:55 |
Nosrick |
So far, it's just a Zombie and a Guardian Spirit. |
11:56 |
Nosrick |
Nothing special. |
11:58 |
Elench |
Oh, I'd also like to do cat genetics |
11:58 |
Elench |
But that's because I'm insane… |
11:58 |
Nosrick |
I'd be up for that. |
11:58 |
Nosrick |
I've done "digital genetics" before. |
12:00 |
Nosrick |
If you want any help, that is. |
12:01 |
Nosrick |
Elench: You looking forward to Mewgenics? |
12:02 |
Elench |
I hadn't heard of it, so no :þ |
12:03 |
Nosrick |
!!! |
12:03 |
Nosrick |
Go look it up! You breed cats! |
12:03 |
Nosrick |
CAT GENETICS |
12:03 |
Elench |
I'd rather just add realistic cat genetics to Minetest :þ |
12:04 |
Nosrick |
Works for me! |
12:21 |
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12:26 |
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Not_a_Robot joined #minetest |
12:39 |
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STHGOM joined #minetest |
12:44 |
shamoanjac |
is it normal that on_dig() is called even if is_protected() returned true? |
12:54 |
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Amaz joined #minetest |
13:09 |
MinetestBot |
[git] DonBatman -> minetest/minetest: Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities' 986d70c https://git.io/v6zuk (2016-08-14T16:41:06+01:00) |
13:09 |
MinetestBot |
[git] Thomas--S -> minetest/minetest: Add an [opacity:<r> texture modifier. Makes the base image transparent according to the given ratio. r must be between 0 and 255. 0 means totally transparent. 255 means totally opaque. Useful for texture overlaying. f21dae6 https://git.io/v60Ph (2016-08-12T15:20:30+02:00) |
13:09 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Update AppData file with more URLs and keywords c4e77b4 https://git.io/v60i8 (2016-08-12T15:04:02+02:00) |
13:09 |
MinetestBot |
[git] Rogier-5 -> minetest/minetest: Use the standard to_string() functions for C++11 (#4279) b11720a https://git.io/v6B6W (2016-08-11T19:22:40+02:00) |
13:09 |
MinetestBot |
[git] Rogier-5 -> minetest/minetest: Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431) 35f47e5 https://git.io/v68Px (2016-08-11T00:22:32+02:00) |
13:09 |
MinetestBot |
[git] devnexen -> minetest/minetest: couple of memory leaks fixes. 48b3bb9 https://git.io/v6lnh (2016-08-10T16:59:32+02:00) |
13:09 |
sfan5 |
what |
13:09 |
MinetestBot |
[git] DLaboratory -> minetest/minetest: Update the version of irrlicht to 1.8.3, add steps for Sqlite3 1be3894 https://git.io/v6WF0 (2016-08-10T14:23:02+02:00) |
13:09 |
sfan5 |
!uit |
13:09 |
MinetestBot |
[git] bendeutsch -> minetest/minetest: Zooming the camera requires the 'zoom' privilege 82494b8 https://git.io/v6WPu (2016-08-10T12:18:25+02:00) |
13:09 |
sfan5 |
MinetestBot: quit |
13:09 |
sfan5 |
what the fuck is it doing |
13:10 |
dlaboratory |
what happened |
13:13 |
DonBatman |
sfan5 I was wondering the same |
13:15 |
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13:24 |
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13:28 |
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lance_ joined #minetest |
13:28 |
lance_ |
Hi everyone |
13:29 |
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Guest joined #minetest |
13:29 |
Guest |
Hi everyone |
13:29 |
Guest |
is there a way i can generate a plan of my world? |
13:31 |
agaran |
there is map generator, once you have world generated to make map of it.. |
13:31 |
Guest |
and is that generator build in the game? |
13:32 |
Guest |
or is it in a mod? |
13:38 |
Calinou |
Guest: minetestmapper |
13:38 |
Calinou |
https://github.com/minetest/minetestmapper |
13:38 |
Guest |
aah thanks for the name |
13:38 |
Calinou |
you'll need to compile it, we don't provide pre-compiled binaries |
13:45 |
Guest |
ok thanks! |
13:46 |
sfan5 |
uh actually |
13:46 |
sfan5 |
Calinou: i have a win32 version of it laying around somewhere |
13:47 |
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13:48 |
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13:48 |
Calinou |
sfan5: would be nice to provide official builds, yeah |
13:48 |
sfan5 |
the problem is that libgd is horrible on windows |
13:49 |
sfan5 |
so for windows i used this branch https://github.com/minetest/minetestmapper/tree/freeimage |
13:51 |
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13:54 |
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14:23 |
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14:23 |
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14:54 |
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15:04 |
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15:16 |
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15:17 |
Darkside_ |
funny how people bypass copyright issues and upload whatever they want on youtube, it's still copyright infringement lol |
15:18 |
Darkside_ |
im gonna look for a bit more detailed information on this, since it seems odd that it is allowed .. |
15:18 |
|
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15:22 |
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15:30 |
Calinou |
it's not allowed, they just have a hard time moderating |
15:30 |
Calinou |
like any video site, or any site with UGC (user-generated content) |
15:33 |
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15:42 |
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15:56 |
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16:02 |
Darkside_ |
yeah man it's killing my last braincell lol im now reading about 3 layers of licenses and thats just for free audio (music) im about to download omg |
16:06 |
Darkside_ |
im just never gonna upload anything that is copyrighted or licensed to youtube, this is ridicilous i already stopped reading :v |
16:09 |
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16:09 |
agrecascino |
shamoanjac: |
16:09 |
agrecascino |
faggot |
16:09 |
rom1504 |
people never read licences |
16:09 |
shamoanjac |
agrecascino, |
16:09 |
shamoanjac |
what |
16:10 |
agrecascino |
fix it thxbai |
16:10 |
agrecascino |
check the stack trace i sent you |
16:10 |
shamoanjac |
fixed |
16:10 |
agrecascino |
promote crashes the server |
16:10 |
shamoanjac |
it was the /f promote right? |
16:10 |
shamoanjac |
yes |
16:10 |
shamoanjac |
doing PR |
16:10 |
agrecascino |
alright im out then |
16:10 |
shamoanjac |
a new version is about to come |
16:10 |
shamoanjac |
I've implemented the powercap |
16:10 |
shamoanjac |
faction wars is almost there, I'm testing it right now |
16:10 |
agrecascino |
pr fast |
16:10 |
shamoanjac |
crafting recipes are confirmed to be working |
16:10 |
agrecascino |
i have 8 minutes |
16:11 |
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Krock joined #minetest |
16:12 |
shamoanjac |
update in server and make sure nothing breaks |
16:12 |
shamoanjac |
because of the switch from power to powercap |
16:12 |
shamoanjac |
I couldn't test it in my own world the exact same way as it will be going on there |
16:13 |
shamoanjac |
re |
16:13 |
shamoanjac |
e |
16:13 |
shamoanjac |
e |
16:13 |
shamoanjac |
e |
16:13 |
shamoanjac |
e |
16:13 |
shamoanjac |
e |
16:13 |
Krock |
fancy and spammy arrow |
16:14 |
shamoanjac |
it represents my frustration |
16:17 |
Krock |
How many meters of vinyl, do you think, does the nail of a vinyl player touch for a regular 12" LP ? |
16:17 |
Krock |
(was bored and calculated it) |
16:32 |
Calinou |
scratch that, Krock. we're going full DVD! |
16:32 |
Calinou |
</pun> |
16:34 |
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16:45 |
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16:49 |
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16:50 |
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16:51 |
Krock |
Calinou, eww. c'mon, guess. |
16:52 |
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16:56 |
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16:58 |
shamoanjac |
3km? |
17:03 |
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17:06 |
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17:19 |
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17:20 |
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17:28 |
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17:28 |
pyco_ |
hello |
17:30 |
pyco_ |
hello sfan5 |
17:30 |
sfan5 |
hello |
17:31 |
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17:31 |
pyco_ |
wow wow you are connected all the time hhh |
17:32 |
pyco_ |
are you from the team of minetest |
17:32 |
pyco_ |
?? |
17:35 |
sfan5 |
yes |
17:35 |
sfan5 |
i'm here often |
17:37 |
pyco_ |
do you now how to change the color of the formspec |
17:38 |
|
Trustable joined #minetest |
17:39 |
sfan5 |
no |
17:40 |
|
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17:40 |
pyco_ |
ok |
17:43 |
Nosrick |
Oh! |
17:43 |
Nosrick |
Oh! |
17:43 |
Nosrick |
I might know this. |
17:43 |
pyco_ |
? |
17:44 |
Nosrick |
bgcolor[<color>;<fullscreen>] |
17:44 |
Nosrick |
In your formspec definition. |
17:44 |
Nosrick |
Where color = 0xSIXHEX |
17:45 |
pyco_ |
what is the code of transparent color |
17:45 |
pyco_ |
? |
17:45 |
Nosrick |
Ah, I think you can use 0xEIGHTHEX |
17:45 |
Nosrick |
So it'd be... |
17:45 |
Nosrick |
0x00000000 |
17:46 |
pyco_ |
are you a dev nosrick |
17:47 |
Nosrick |
Hah, I wish! |
17:47 |
Nosrick |
Just some fat guy with too much time. |
17:47 |
pyco_ |
do you have a facebook so i can ask you because i ve a lot of questions |
17:47 |
Calinou |
>asking a hacker his Facebook |
17:47 |
Nosrick |
Nope, no Facebook. |
17:47 |
Nosrick |
>hacker |
17:47 |
Calinou |
(hacker in the good sense) |
17:47 |
pyco_ |
salut |
17:48 |
pyco_ |
hhh calinou |
17:48 |
pyco_ |
tu parle français calinou |
17:49 |
Calinou |
oui |
17:49 |
pyco_ |
do you now how to compile minetest on windows nosrick |
17:50 |
Nosrick |
Not a clue! |
17:50 |
aix |
pyco_: step 1 |
17:50 |
aix |
install gentoo |
17:50 |
Nosrick |
Hahaha |
17:50 |
Nosrick |
aix you scamp |
17:50 |
aix |
step 2: look it up in the wiki |
17:50 |
aix |
gentoo is a shite |
17:50 |
aix |
funny how words can be made less offensive by adding letters |
17:52 |
shamoanjac |
more like words can be less offensive if Americans are suddenly not familiar with them |
17:53 |
Calinou |
pyco_: compiling Minetest (or anything) for Windows is not easy |
17:53 |
sfan5 |
i already told him Calinou |
17:55 |
Krock |
shamoanjac, 463.7m actually ;) |
17:55 |
* Krock |
hides |
18:04 |
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18:04 |
IhrFussel |
Are MC skins compatiable with MT? |
18:04 |
IhrFussel |
Compatible* |
18:05 |
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18:06 |
Krock |
yes, if you cut off the bottom 16x32 pixels |
18:06 |
Krock |
like.. half it along the y axis |
18:10 |
Calinou |
IhrFussel: we currently don't use Minecraft 1.8/1.9 skin format |
18:10 |
Calinou |
https://github.com/minetest/minetest_game/issues/1235 |
18:12 |
IhrFussel |
I'm not trying to make them fit, I was just wondering cause my player suggested me MC skins |
18:14 |
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18:14 |
shamoanjac |
wew Krock |
18:15 |
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18:15 |
pyco_ |
hello |
18:15 |
pyco_ |
do you now how to change the minetest background |
18:18 |
sfan5 |
in the main menu? |
18:20 |
pyco_ |
yep |
18:21 |
sfan5 |
the cloud background is also done in c++ |
18:21 |
sfan5 |
but there might be a way to disable it |
18:22 |
pyco_ |
i am not talking about the cloud but the blue sky |
18:22 |
pyco_ |
we can change it ? |
18:23 |
sfan5 |
oh hmm |
18:23 |
sfan5 |
no idea |
18:23 |
Nosrick |
Is there any way to change the text on a formspec label after initialisation? |
18:23 |
Krock |
either change the whole sky animation (with clouds) to a texure or edit the source code |
18:24 |
Krock |
Nosrick, you could update the formspec meta |
18:24 |
pyco_ |
how to do that |
18:25 |
pyco_ |
how to change the sky with his cloud to an image |
18:25 |
agaran |
Nosrick: as far as I know, you can simply change metadata, then when client displays it, will see updated.. |
18:26 |
Nosrick |
I'll give it a shot! |
18:26 |
agaran |
Nosrick: you can take a peek in pipeworks sorting tubes code, they use sth like that to make 'switches' with images |
18:26 |
pyco_ |
how krock |
18:27 |
Krock |
# enable_clouds = false |
18:27 |
Krock |
but it will remove the clouds |
18:28 |
pyco_ |
only the coulds :( |
18:28 |
Krock |
err |
18:28 |
Krock |
# menu_clouds = false <-- this one |
18:28 |
Krock |
you can't change the texture of the clouds themselves |
18:28 |
pyco_ |
but how to change the sky |
18:28 |
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18:28 |
pyco_ |
and replace it for example by an image |
18:29 |
Vault |
Hello is there any devs I can talk to? |
18:29 |
agaran |
pyco_: ugly way to find may be use strace, to check what files are open, and if there is any bitmap you can swap.. (to do it without recompile that is) |
18:29 |
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18:29 |
sfan5 |
agaran: the sky isn't a bitmap |
18:30 |
Nosrick |
Is this how I'd define a label with metadata? label[0,9;${researchString}] |
18:30 |
sfan5 |
yes |
18:30 |
Vault |
nyone? |
18:30 |
agaran |
sfan5: ah.. well I had little hope that it is.. |
18:30 |
Vault |
anyone* |
18:30 |
sfan5 |
Vault: people are here, just ask your question |
18:30 |
pyco_ |
the sky is an image or not |
18:30 |
Vault |
more of information |
18:30 |
pyco_ |
?? |
18:31 |
Vault |
Apperently there is an app that charges you $5 to use a fly or fast rpiv even if it's granted to you |
18:31 |
sfan5 |
that doesn't surprise me |
18:32 |
sfan5 |
link? |
18:32 |
Vault |
Idk but I just heard this from a player |
18:32 |
Vault |
I can give you my IRC chan |
18:32 |
Calinou |
lol, selling cheats |
18:32 |
Calinou |
wow, Google Play, such moderation |
18:32 |
Vault |
XD |
18:32 |
sfan5 |
nah just ask him what app he's using |
18:32 |
Vault |
I told them to use Multicraft |
18:32 |
Nosrick |
So, that didn't seem to work. |
18:33 |
Vault |
and they said theres a thing that they have to pay to use |
18:33 |
Nosrick |
I use meta:set_string("researchString", value) and it ignores me. |
18:33 |
sfan5 |
why not tell them to download the real minetest? |
18:33 |
Vault |
I granted them fly but they can't use it unless they pay $5 |
18:33 |
Vault |
They are on Ipad |
18:33 |
sfan5 |
oh |
18:33 |
sfan5 |
minetest doesnt exist for ios right... |
18:33 |
Vault |
ik |
18:33 |
sfan5 |
Nosrick: how do you set the formspec? |
18:33 |
Vault |
so they are stuck with Exploration that made their name "sadie" |
18:34 |
Vault |
or multicraft |
18:34 |
Nosrick |
sfan5: I use metadata. |
18:34 |
sfan5 |
Vault: can you ask them to try exploration |
18:34 |
sfan5 |
because that shouldn't work anymore |
18:34 |
Vault |
thats what they are using |
18:34 |
sfan5 |
oh actually |
18:35 |
sfan5 |
nevermind |
18:35 |
Vault |
and it made their name Sadie**** |
18:36 |
Vault |
<Vault-81> <jacques> Help |
18:36 |
Vault |
<Vault> with? |
18:36 |
Vault |
<Vault-81> <jacques> With multicraft |
18:36 |
Vault |
<Vault> Im talking to some people right now |
18:36 |
Vault |
<Vault> mind telling me the issues so I can copy and paste? |
18:36 |
Vault |
<Vault-81> <jacques> Still the same |
18:36 |
Vault |
<Vault-81> <jacques> I can't fly |
18:36 |
Vault |
<Vault> Multicraft right? |
18:36 |
Vault |
<Vault-81> <jacques> Right |
18:36 |
Vault |
<Vault> and a $5 charge |
18:36 |
Vault |
<Vault-81> <jacques> I miss at fly |
18:36 |
Vault |
<Vault-81> <jacques> Must* |
18:36 |
Vault |
<Vault> to have fly |
18:36 |
sfan5 |
hm# |
18:37 |
Vault |
<Vault-81> <jacques> To have fly I need to pay5$ |
18:37 |
Vault |
<Vault-81> <jacques> Vault |
18:38 |
Vault |
Vault-81 is my server |
18:39 |
agaran |
so to kill their 'bussines' one needs make normal client for icrap |
18:39 |
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18:40 |
Vault |
XD yup |
18:40 |
Calinou |
agaran: we can't legally do that |
18:41 |
Calinou |
and it's not guaranteed at all to kill their business |
18:41 |
Vault |
if its popular enough |
18:41 |
Calinou |
we have an official client on the Google Play Store, it seems to be hardly used |
18:41 |
sfan5 |
yes it's hardly used |
18:41 |
Calinou |
in fact, Apple completely ignores that Minetest is LGPLv2.1+ *without exception* |
18:42 |
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18:42 |
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18:45 |
agaran |
Calinou: hmm.. I'll ask because some software I know has mac-ports.. |
18:45 |
agaran |
not appstore but at least mac-ports |
18:45 |
Calinou |
macOS is a different beast |
18:45 |
Calinou |
GPL/LGPL is allowed there |
18:45 |
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18:46 |
CWz |
i hope this pay for fly client doesn't allow players to fly without privs |
18:46 |
Calinou |
it does |
18:46 |
agaran |
I see, |
18:48 |
CWz |
damn lots of pissed banned costumers |
18:50 |
Nosrick |
Looks like labels don't support metadata |
18:51 |
Krock |
I meant updating the meta string that contains the formspec |
18:51 |
Nosrick |
Oh, I see! |
18:51 |
Krock |
or re-send it to the player |
18:51 |
Nosrick |
So basically redefining the entire formspec? |
18:51 |
Krock |
nah, just changing |
18:51 |
Krock |
but it's the same as redefine |
18:52 |
agaran |
Nosrick: I was told, that if you change any metadata on node it is send to client immediatelly if it is within range of node |
18:52 |
CWz |
which client gives them cheats |
18:52 |
Krock |
CWz, my special build does. Currently used by 1 people |
18:53 |
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18:54 |
CWz |
i was taking about the Apple pay 2 cheat client |
18:57 |
* CWz |
hopes for anticheat to evolve |
18:57 |
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19:00 |
kaen |
is there a library somewhere for loading map data outside of minetest? |
19:01 |
agaran |
you can use minetestmap, or look how it is loading data from sqlite database.. |
19:01 |
kaen |
I did look at that |
19:01 |
agaran |
depends what actually you want to do with it |
19:01 |
kaen |
it looked like a nightmare to reimplement |
19:02 |
kaen |
honestly I just need programmatic access to the node type at a position |
19:02 |
kaen |
from outside of minecraft, based on a map.sqlite file |
19:02 |
kaen |
minetest* |
19:03 |
agaran |
hmm |
19:03 |
kaen |
what I'm doing now is just dumping a massive table of the area I'm interested in by recording minetest.get_node calls |
19:03 |
kaen |
and deserializing it and mocking out get_node to reference it in unit tests |
19:03 |
kaen |
but it's obviously slow af because the table is massive and gets fully loaded on each run |
19:03 |
kaen |
so what I'd like to do is just open the sql file and ask it what's at a certain position |
19:04 |
kaen |
but I have to hold my nose and hop on one leg and turn around three times to do that |
19:04 |
kaen |
so I was hoping there was just a thing I could link against or load with ffi to do that for me |
19:05 |
agaran |
well working out 'pos' part will be easy, but then there is blob.. |
19:05 |
kaen |
that's where I stopped trying |
19:05 |
agaran |
I have no clue, I did not yet need dig in db from outside.. |
19:05 |
kaen |
pos was trivial, blob was impenetrable |
19:05 |
kaen |
I mean I know that I could reimplement the deserializer |
19:06 |
kaen |
but if I'm going to do that I might as well copy/paste it into a shared lib for use with ffi |
19:06 |
kaen |
and hence, I asked if such a thing already exists |
19:06 |
agaran |
but if you like odd approach, make module that scans all positions using force load, then dumps data you need to textfile.. or sends via whatever.. then you just need running server, and tweak module to run at acceptable load level for server |
19:06 |
kaen |
yeah man, like I said that's what I'm doing right now |
19:06 |
kaen |
but it takes over a minute to deserialize even a small block |
19:07 |
kaen |
and my unit tests take less than a second otherwise |
19:07 |
kaen |
but yeah, I'll just keep digging |
19:07 |
agaran |
hmm, I meant minetest mod.. using minetest core itself to do hard work.. and mod just walks positions/queries nodes. spits data |
19:07 |
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19:14 |
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Vault joined #minetest |
19:14 |
kaen |
hmm yeah it seems like that could work. I was hoping to avoid having the tests depend on an actual minetest process though. |
19:15 |
kaen |
that would run into issues where I want to swap out the map for different test cases, being the main problem |
19:15 |
agaran |
hmm minetest local process run in testcase preparation killed in teardown of test? |
19:16 |
agaran |
at least thats why do @work with automated tests for our stuff.. |
19:17 |
kaen |
yep I think I'd have to |
19:17 |
kaen |
that's a lot of overhead between cases though |
19:17 |
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19:18 |
kaen |
I'm going to take a crack at writing a deserializer that only tries to parse the stuff I care about, since that seems like the path of least resistance (I already have code opening sqlite and querying it) |
19:19 |
Nosrick |
So, changing the formspec metadata does not automatically resend it to the player. |
19:19 |
agaran |
I see, well sometimes you can't avoid overhead. |
19:19 |
agaran |
Nosrick: you updated it with meta:set_string("formspec","newspec...") ? |
19:19 |
IhrFussel |
Is there a way to block not just an IP of a player but his entire host address?? I think it should be doable via ufw or something (Ubuntu 14.04) |
19:19 |
Nosrick |
Yup. |
19:20 |
Nosrick |
Works fine when the player closes and reopens the formspec. |
19:20 |
agaran |
IhrFussel: I would block whole provider subnet, but thats /me, on firewall |
19:21 |
agaran |
Nosrick: hmm, true, if it is still open, it won't magically update I think.. all things I saw had buttons that was causing form reload I think.. peek in that pipeworks to see how it was done |
19:21 |
IhrFussel |
agaran, but wouldn't that also lock out many others using the same provider? |
19:21 |
agaran |
IhrFussel: it might, but you can check, if provider is chinese telecom.. or similar I usually drop (though for case of mailspam/mailserver protection not for minetest..) |
19:23 |
Nosrick |
agaran: Where abouts in the pipeworks stuff would I find it? It's quite a big mod... |
19:24 |
agaran |
Nosrick: sorting tubes, they use formspec for configuration and switches are done as images that are swapped between on/off states as you click on them |
19:27 |
Nosrick |
It just uses metadata:set_string() |
19:28 |
Nosrick |
This is bizarre. |
19:31 |
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19:32 |
agaran |
Nosrick: I just tried to provide you best advice I could.. |
19:32 |
Nosrick |
I appreciate it. :) |
19:35 |
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19:37 |
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19:40 |
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19:43 |
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19:44 |
Digit |
looking for how to install minetest on a headless server (gentoo), but not sure what useflags to set to prevent it looking like it wants to pull in X11 etc too. any pointers? (i might fall asleep before i see responces) |
19:45 |
Calinou |
Digit: build from source from Git, it's easier |
19:45 |
Calinou |
https://github.com/minetest/minetest |
19:45 |
sfan5 |
disable everything that sounds like client |
19:45 |
sfan5 |
like sound or freetype |
19:45 |
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19:45 |
Calinou |
cmake . -DBUILD_CLIENT=0 |
19:45 |
Calinou |
should be enough |
19:45 |
sfan5 |
no Calinou |
19:45 |
Calinou |
no need to disable sound or Freetype separately |
19:46 |
Nosrick |
That's really bizarre. Really, really bizarre. |
19:46 |
sfan5 |
Digit: the server needs the irrlicht *headers* at build time, not sure whether the ebuild supports that |
19:46 |
Nosrick |
I'm updating my formspec the way pipeworks does it, but it's not updating. |
19:46 |
agaran |
Nosrick: hmm they are using some formspec helper maybe it is setting something ore.. |
19:47 |
MinetestBot |
[git] tenplus1 -> minetest/minetest_game: Default/trees: Faster 'is snow nearby' function 1b745d4 https://git.io/v62P1 (2016-08-15T20:43:19+01:00) |
19:47 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: Optimise and simplify leafdecay ABM, remove cache 2ecbc43 https://git.io/v62PM (2016-08-15T20:42:50+01:00) |
19:47 |
Nosrick |
It's only setting a few ints, I don't think it'll be changing the formspec. |
19:48 |
agaran |
Nosrick: you need to send formspec.. not just few metadata values.. they are substituted when formspec is munched.. |
19:48 |
agaran |
Nosrick: resent whole formspec even if same.. and see if is better |
19:48 |
Nosrick |
How do I resend? |
19:49 |
agaran |
Nosrick: metadata:set_string("formspec","newdata") but it may be able to detect that new is equal to old and not send.. thus add dunno.. counter output somewhere to see incrementing ticks as it is resend? |
19:49 |
Nosrick |
Ah, that's what I'm doing. |
19:49 |
Nosrick |
The data changes every time it's sent. |
19:53 |
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19:54 |
Nosrick |
arecascino! |
19:54 |
agaran |
hmm, you also use fs_helpers as sorting pipe does? |
19:54 |
Nosrick |
No, I don't. It just sets some ints required for joining pipes, I think. |
19:55 |
agaran |
Nosrick: especially this fs_helpers.cycling_button(meta,....) |
19:56 |
Nosrick |
That's for assembling the textures to use for the buttons |
19:56 |
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19:56 |
agaran |
Nosrick: well I'd look what actually is result string of this.. maybe it sets some flag making it update on client? dunno, I haven't tried that complex forms myself yet.. I see them on sight for one piece of my module but.. |
19:56 |
Nosrick |
Thanks for trying to help, agaran. :) |
19:57 |
arecascino |
oh god help |
19:58 |
shamoanjac |
you updated now, right? |
19:58 |
Fixer |
v_range 160 is bare minimum for good game immersion |
19:58 |
shamoanjac |
a chance I just opened my laptop |
19:58 |
shamoanjac |
what happened? |
19:59 |
arecascino |
shamoanjac: your is_protected doesn't check if the calling thing is a player |
20:00 |
arecascino |
sent you the trace |
20:00 |
agaran |
Nosrick: yw :) |
20:05 |
shamoanjac |
why do people use is_protected with stuff other than players reeeee |
20:05 |
shamoanjac |
minetest.is_protected(pos, name)`: returns boolean |
20:05 |
shamoanjac |
* Returns true, if player `name` |
20:05 |
shamoanjac |
not |
20:05 |
shamoanjac |
a mob |
20:07 |
Nosrick |
Okay, so using a string for formspec makes it go BORK |
20:09 |
agaran |
Nosrick: testing crude code right now.. |
20:10 |
Nosrick |
http://pastebin.com/Eyywur4m |
20:10 |
Nosrick |
Use that, if you like |
20:11 |
agaran |
Nosrick: fs_helpers_cycling:1:l1s;;false;false;pipeworks_button_interm.png]list this is what makes that switchable image I guess.. |
20:11 |
Nosrick |
Yeah, that's the one. |
20:11 |
rubenwardy |
Nosrick, errr wat |
20:12 |
agaran |
Nosrick: and then on receive fields updates formspec and sends it to player (well sets metadata) |
20:12 |
rubenwardy |
think you meant this, Nosrick: https://gist.github.com/rubenwardy/1a6400f6696604aa7b04d52ba061b7ab |
20:12 |
rubenwardy |
[[ ]] is like " " but multiline |
20:12 |
Nosrick |
Oh, okay! |
20:12 |
Nosrick |
But I need to include a variable in there. |
20:13 |
rubenwardy |
then you'll need to stop the [[ ]] |
20:13 |
rubenwardy |
or use " " .. |
20:13 |
rubenwardy |
you can use [[ ]] in place of " " |
20:13 |
Nosrick |
Ah-ha! |
20:13 |
rubenwardy |
so [[ size[1,1] ]] .. var .. [[ foo[bar] ]] is legal |
20:14 |
Nosrick |
So I was malforming my formspec definition. |
20:15 |
agaran |
rubenwardy: all those little hidden tricks ;) |
20:16 |
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20:18 |
arecascino |
listen |
20:18 |
arecascino |
shamoanjac: |
20:18 |
arecascino |
we need to change how fluid spread it |
20:18 |
arecascino |
is* |
20:18 |
shamoanjac |
yes |
20:18 |
arecascino |
the autistic shit named Orange/4bd088/The_joker |
20:18 |
shamoanjac |
factions wars is done |
20:19 |
shamoanjac |
Orange is 4bd088? lel |
20:19 |
arecascino |
yes |
20:19 |
shamoanjac |
anyway, factions wars is done, BUT |
20:19 |
arecascino |
he built a huge lava volcano and starting covering faction land |
20:19 |
arecascino |
other people's |
20:19 |
Hijiri |
just build a wall |
20:19 |
shamoanjac |
other people should build walls for now |
20:19 |
arecascino |
and being a huge fucking smartass about it |
20:20 |
Hijiri |
also maybe you should have a separate irc channel for the server |
20:20 |
shamoanjac |
yes |
20:21 |
shamoanjac |
#/8test/ on Rizon |
20:22 |
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20:25 |
Nosrick |
Sigh. It's still not updating. |
20:26 |
Nosrick |
It looks like the formspec is not being resent to the client. |
20:31 |
Nosrick |
Any idea why? |
20:32 |
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20:32 |
agaran |
nope, not yet |
20:41 |
Nosrick |
Should I open an issue? |
20:45 |
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20:46 |
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20:48 |
agaran |
Nosrick: if you have minimum testcase reproducing issue.. |
20:48 |
Nosrick |
Oh lordy |
20:48 |
Nosrick |
Let me try that |
20:48 |
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20:51 |
agaran |
Nosrick: well I am just trying what developers need to be able to catch bug.. no reproducible test code does no good. |
20:52 |
Nosrick |
That's true. |
20:54 |
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20:54 |
agaran |
its night for me.. me:off() |
20:58 |
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21:17 |
Nosrick |
Right, got a minimal test case. |
21:17 |
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21:20 |
Nosrick |
Anyone around that could check over my code to make sure I'm not doing something horribly wrong? |
21:21 |
shamoanjac |
gib code |
21:23 |
Nosrick |
https://github.com/Nosrick/minimum_test_harness/blob/master/init.lua |
21:25 |
shamoanjac |
try |
21:25 |
shamoanjac |
adding a semicolon to size |
21:25 |
shamoanjac |
like so |
21:25 |
shamoanjac |
size[1,1;] |
21:25 |
shamoanjac |
not sure it does anything |
21:26 |
shamoanjac |
but that's how it is in the wiki |
21:26 |
Nosrick |
Nah, it's not needed. |
21:26 |
shamoanjac |
I'm also not sure why you'd use a double [ |
21:27 |
Nosrick |
Tidiness? |
21:27 |
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21:27 |
shamoanjac |
ah right nvm |
21:27 |
shamoanjac |
it's lua's way of writing strings |
21:27 |
shamoanjac |
I had forgotten |
21:27 |
shamoanjac |
now I understand better |
21:27 |
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21:28 |
Nosrick |
Well, I hacked around it now, anyway. :P |
21:28 |
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21:49 |
Fixer |
https://i.imgur.com/Rk6dnMo.png what a view |
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