Time |
Nick |
Message |
00:16 |
Calinou |
beat ya, I must be in ~60 channels or so |
00:17 |
Calinou |
my channel list spans more than 2,000 pixels vertically in Quassel :p |
00:28 |
Hijiri |
back |
00:29 |
Hijiri |
I'm in 50 channels but that includes rizon |
00:30 |
Hijiri |
36 freenode |
00:35 |
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00:50 |
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01:05 |
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01:05 |
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01:11 |
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01:27 |
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01:31 |
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02:22 |
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03:05 |
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03:08 |
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04:02 |
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04:47 |
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04:58 |
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05:06 |
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05:28 |
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05:42 |
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05:54 |
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05:55 |
Jellonator |
Is it possible to set the pitch or roll of an entity? |
05:56 |
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06:15 |
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basxto joined #minetest |
06:28 |
swift110-phone |
hmm |
06:35 |
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06:35 |
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06:46 |
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06:50 |
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06:59 |
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07:06 |
Hijiri |
Jellonator: no |
07:23 |
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07:27 |
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07:34 |
swift110-phone |
lol |
07:34 |
swift110-phone |
that was posted hours ago |
07:38 |
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07:54 |
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07:59 |
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08:00 |
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08:08 |
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08:08 |
Anonyma |
Wew lads |
08:09 |
swift110-phone |
how r u anonyma |
08:10 |
Anonyma |
So the api only supports .nodes, .tools, and .items, right? |
08:10 |
Anonyma |
Oh, Im okay. Just at work during the last few minutes of lunch |
08:11 |
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08:11 |
swift110-phone |
cool |
08:11 |
swift110-phone |
glad tommorow i can relax |
08:11 |
Anonyma |
I never even knew there was an api until the 8chan server happened. |
08:12 |
Anonyma |
But is ai modding a possiblity at the moment? |
08:13 |
Anonyma |
Eg. Mobs |
08:15 |
Anonyma |
Gotta go for now |
08:16 |
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08:22 |
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08:23 |
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08:24 |
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davisonio joined #minetest |
08:26 |
shamoanjac |
Anonyma_, |
08:28 |
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08:29 |
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08:40 |
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08:46 |
Hijiri |
Anonyma_: yes, there are mob mods |
08:46 |
Hijiri |
there are entities, which are things |
08:46 |
Hijiri |
they have identity and they can move around, and you can define various callbacks which are useful in doing things like making mobs |
08:47 |
Hijiri |
if you have the api doc open you can search for the text "Entity definition" |
08:51 |
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08:53 |
swift110-phone |
ok |
09:04 |
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09:12 |
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09:18 |
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namach joined #minetest |
09:22 |
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09:26 |
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09:50 |
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Elench joined #minetest |
09:50 |
Elench |
Slightly random question, can I make the client change its window name when the inventory is open? |
09:55 |
shamoanjac |
I can't find such a method |
09:55 |
Elench |
Yeah, me neither, it's not really important it'd just let me invert axis for joystick look |
09:55 |
* Elench |
me may or may not be building a massive kludge |
09:56 |
* shamoanjac |
doesn't know what a "kludge" is |
09:56 |
Elench |
An ugly inelegant solution |
09:57 |
Elench |
I'm making my joypad work with all my games and stuff, which for things that don't directly support joysticks means a translation layer |
09:59 |
shamoanjac |
I'm not sure I understand how a window name change would solve that |
10:07 |
|
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10:09 |
Elench |
I currently have the right stick being mouse, and I want to keep it so that up means up in the inventory, but have it so up means look down in game |
10:09 |
Elench |
If the window title changed I could make the window manager detect that and switch the layouts |
10:18 |
shamoanjac |
ah I understand |
10:19 |
|
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10:19 |
Elench |
Sorry, I wasn't clear |
10:19 |
Elench |
Incidentally, qjoypad works well for using a joypad on Minetest, just in case anyone wondered |
10:28 |
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DMackey- joined #minetest |
10:31 |
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10:32 |
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Krock joined #minetest |
10:34 |
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10:40 |
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Amaz joined #minetest |
10:51 |
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11:17 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=12&t=15261 |
11:18 |
Calinou |
such map |
11:19 |
Krock |
very pro |
11:20 |
Krock |
amaze |
11:21 |
Krock |
either the left or the bottom red coordinates are wrong |
11:21 |
Krock |
May I write a shitpost into this topic? :P |
11:22 |
|
xunto joined #minetest |
11:22 |
Calinou |
"post the shit, shitposter" they said |
11:24 |
Krock |
\o/ |
11:30 |
Anonyma_ |
Why is minetest so good? |
11:30 |
Anonyma_ |
Its like three times more addictive than minecrap |
11:34 |
|
jojoa1997 joined #minetest |
11:34 |
Krock |
How did you measure that? With the geek-o-meter? |
11:34 |
Krock |
Or is it the new mineaddictive 2000 meter? |
11:37 |
Out`Of`Control |
lol |
11:38 |
|
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11:38 |
Out`Of`Control |
its 3d map |
11:41 |
Krock |
http://imgur.com/mBZRlfj |
11:42 |
Krock |
my paint skills are very good |
11:47 |
|
Tuxedo[Qyou] joined #minetest |
11:52 |
Krock |
So, I improved it a bit: http://imgur.com/kiKfD6i |
11:54 |
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Yst joined #minetest |
11:56 |
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Markow joined #minetest |
12:09 |
|
pyco_ joined #minetest |
12:09 |
pyco_ |
tt |
12:10 |
pyco_ |
hello |
12:11 |
pyco_ |
is there is any one here |
12:11 |
sfan5 |
hello |
12:11 |
pyco_ |
can you herlp me ^please |
12:11 |
pyco_ |
?? |
12:11 |
sfan5 |
what do you need help with? |
12:12 |
pyco_ |
i am searching were is the file for core.show_keys_menu() |
12:13 |
sfan5 |
that is done in C++ |
12:13 |
sfan5 |
https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/script/lua_api/l_mainmenu.cpp#L620L632 |
12:15 |
pyco_ |
i dont understand why keys menu is in c++ and advanced_settings is in lua |
12:15 |
pyco_ |
that's wierd |
12:15 |
sfan5 |
historical reasons |
12:16 |
pyco_ |
ok thanks |
12:16 |
pyco_ |
very much |
12:16 |
pyco_ |
are you a dev |
12:16 |
pyco_ |
?? |
12:16 |
sfan5 |
yes |
12:17 |
pyco_ |
i have i lot ov questions and i need someone like you to help me |
12:17 |
sfan5 |
just ask here, people will answer if they know |
12:17 |
pyco_ |
and excuse my english because its very bad |
12:17 |
pyco_ |
do you speak french ? |
12:18 |
sfan5 |
no |
12:18 |
sfan5 |
Calinou does however |
12:18 |
pyco_ |
ok i have a question |
12:19 |
Krock |
you can find french speaking people in #minetest-fr |
12:19 |
pyco_ |
are all function started with core. are done on c++ |
12:19 |
Krock |
no, some are done in Lua (builtin) |
12:19 |
sfan5 |
no |
12:19 |
pyco_ |
i con try speaking english :) |
12:20 |
pyco_ |
ok do you see minetest 0.4.14 in the game |
12:20 |
Krock |
I see it in the title bar |
12:20 |
sfan5 |
...yes |
12:20 |
pyco_ |
no in the game |
12:21 |
pyco_ |
the top left |
12:21 |
sfan5 |
yes |
12:21 |
Krock |
no |
12:21 |
pyco_ |
not the image |
12:21 |
pyco_ |
the text |
12:21 |
pyco_ |
is it in lua or c++ |
12:21 |
sfan5 |
c++ |
12:21 |
sfan5 |
it was removed in newer versions though |
12:22 |
pyco_ |
i dont thing so because i ve the newer version :) |
12:22 |
Krock |
yes, so you won't find it in the source code anymore unless you go back to the 0.4.14 stable tag |
12:22 |
sfan5 |
i mean in the development version |
12:23 |
pyco_ |
i dont understand |
12:23 |
pyco_ |
i am in the 0.4.14 version |
12:23 |
sfan5 |
it won't be in 0.4.15 |
12:23 |
sfan5 |
anyway |
12:23 |
sfan5 |
here's the code: https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/guiEngine.cpp#L573L588 |
12:23 |
pyco_ |
even in the main menu |
12:24 |
pyco_ |
?? |
12:24 |
sfan5 |
i dont know about that |
12:25 |
pyco_ |
so to edit th c++ code what should i do |
12:26 |
sfan5 |
do you use windows? |
12:26 |
pyco_ |
yep |
12:26 |
sfan5 |
editing the c++ code is quite complicated on windows |
12:27 |
pyco_ |
what void mean in c++ |
12:28 |
sfan5 |
void means that there is no value |
12:29 |
pyco_ |
in builtin folder |
12:29 |
nm0i |
void causes functional adepts to spawn in your code and make comments about type theory. |
12:29 |
sfan5 |
uh |
12:30 |
sfan5 |
where did you find "void" in builtin? |
12:30 |
pyco_ |
no not in builtin |
12:30 |
pyco_ |
i talking now about another subject |
12:30 |
pyco_ |
in builtin the main menu folder contain main menu lua code |
12:31 |
pyco_ |
yes or no |
12:31 |
sfan5 |
yes it does |
12:32 |
pyco_ |
ok but how about game , fstk , common and async folders ? |
12:33 |
sfan5 |
fstk has code related to presenting a GUI |
12:34 |
sfan5 |
game has code that directly relates to the in-game world |
12:34 |
pyco_ |
ok |
12:34 |
sfan5 |
common has generic additional functions for lua |
12:34 |
pyco_ |
ok |
12:36 |
pyco_ |
and ... |
12:37 |
pyco_ |
what is a gui |
12:37 |
sfan5 |
an user interface |
12:37 |
sfan5 |
for example the main menu |
12:38 |
nm0i |
Alsmost every time I restart server someone makes drama about it kicking all players %_%. |
12:39 |
sfan5 |
solution: don't restart server |
12:39 |
pyco_ |
ok do you have facebook or something like that so i can find you for help |
12:39 |
nm0i |
sfan5: !next |
12:39 |
Out`Of`Control |
nm0i: kick them one by one then restart |
12:40 |
Out`Of`Control |
so not all at once |
12:40 |
sfan5 |
pyco_: no, i dont have that |
12:40 |
sfan5 |
just come here to ask questions |
12:40 |
sfan5 |
people are often here |
12:40 |
pyco_ |
how do you write this message |
12:40 |
nm0i |
Out`Of`Control: That'd be more drama :3 |
12:40 |
sfan5 |
you mean this place? |
12:40 |
sfan5 |
http://www.minetest.net/irc/ |
12:41 |
pyco_ |
no i heard a sound when you sent the message |
12:41 |
pyco_ |
and your name was red |
12:41 |
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12:41 |
pyco_ |
is it a private message |
12:41 |
sfan5 |
no |
12:41 |
sfan5 |
i put your name in front of my message |
12:41 |
|
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12:41 |
sfan5 |
that is called "highlighting" |
12:42 |
pyco_ |
ok i ll try |
12:42 |
luizrpgluiz |
Hi all :) |
12:42 |
pyco_ |
hello sfan5 |
12:42 |
sfan5 |
yes like that |
12:42 |
pyco_ |
ok |
12:43 |
pyco_ |
and how about changing the title of the game |
12:44 |
pyco_ |
instead of minetest [main menu] simply write minetest |
12:44 |
pyco_ |
?? |
12:44 |
sfan5 |
could be useful |
12:45 |
pyco_ |
we need the chang it on c++ |
12:45 |
pyco_ |
?? |
12:46 |
|
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12:47 |
sfan5 |
yes that needs to be changed in c++ |
12:48 |
pyco_ |
and how to stop the consol from appearing when the game is started |
12:48 |
sfan5 |
that can be change in the winresource.rc file too |
12:49 |
pyco_ |
c++ ?? |
12:49 |
luizrpgluiz |
I realized that minetest is more efficient dual core than sigle core |
12:50 |
sfan5 |
you can't change it in lua at least |
12:50 |
luizrpgluiz |
even if you have a good video card with updated opengl |
12:51 |
pyco_ |
and finaly how to edit the minetest c++ code on windows :) |
12:51 |
luizrpgluiz |
I have a video card agp old Nvidia |
12:51 |
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12:51 |
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12:51 |
sfan5 |
that's not easy |
12:51 |
sfan5 |
i suggest using linux for editing the c++ code |
12:51 |
sfan5 |
otherwise ask Calinou |
12:51 |
sfan5 |
he might be able to explain it in french |
12:52 |
pyco_ |
he is not online |
12:52 |
sfan5 |
currently not it seems |
12:54 |
pyco_ |
is there any video or article explaining doing that on windows |
12:55 |
|
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12:56 |
sfan5 |
you can try following this |
12:56 |
sfan5 |
https://github.com/minetest/minetest/blob/master/README.txt#L237 |
12:56 |
sfan5 |
it's really not easy though |
12:56 |
pyco_ |
thank you very much for these informations |
12:57 |
Megaf |
Hi all |
12:57 |
* Megaf |
@ Debian Jessie Stable @ KDE 4 |
12:57 |
Megaf |
so far I'm pretty impressed |
12:57 |
pyco_ |
hi megaf |
12:57 |
Megaf |
I coming from Debian Stretch with GNOME 3, it was way too buggy |
12:57 |
Megaf |
GNOME wasnt even starting anymore |
12:58 |
|
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12:58 |
Megaf |
!server Megaf |
12:58 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/1 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms |
12:58 |
Megaf |
0 clients! |
13:00 |
|
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13:01 |
pyvo |
hello sfan5 is here |
13:01 |
sfan5 |
yes i'm here |
13:01 |
pyvo |
how to get minetest code |
13:01 |
luizrpgluiz |
github |
13:02 |
sfan5 |
https://github.com/minetest/minetest/archive/master.zip |
13:02 |
pyvo |
the c++ code |
13:02 |
sfan5 |
download the .zip file from the link |
13:02 |
sfan5 |
it has the code |
13:03 |
pyvo |
ok tank you |
13:04 |
Krock |
git clone would be better but meh |
13:49 |
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13:53 |
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14:04 |
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14:11 |
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14:18 |
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14:18 |
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14:23 |
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14:27 |
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14:30 |
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14:39 |
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14:45 |
Nosrick |
Hey folks. |
14:45 |
Nosrick |
Is there an on_death or anything like it in the Lua API? |
14:53 |
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14:55 |
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14:57 |
Krock |
Nosrick, Ctrl + F "on_die" |
14:57 |
Nosrick |
Ah, only on_dieplayer. |
14:57 |
Nosrick |
Nothing for entities. |
14:57 |
Nosrick |
Time to write one myself! |
14:57 |
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14:58 |
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15:01 |
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15:14 |
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15:50 |
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15:53 |
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15:56 |
Nosrick |
I'm thoroughly confused; when I punch something to death, the on_die function gets called just fine. When I Starfire (a spell) it to death, it says the on_die function is nil. |
16:02 |
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16:02 |
Nosrick |
Hijiri: I NEED HELP AGAIN |
16:05 |
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16:08 |
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16:09 |
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16:10 |
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16:10 |
Nosrick_ |
Fixed it! Turns out I needed to access the LuaEntity again. |
16:15 |
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16:15 |
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16:21 |
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16:22 |
BrunoMine |
hi |
16:22 |
BrunoMine |
any admin online? |
16:23 |
Calinou |
hi |
16:23 |
Calinou |
BrunoMine: what for? |
16:24 |
BrunoMine |
please |
16:24 |
BrunoMine |
recover my account |
16:25 |
elfio |
Hello, is there any way to check if moreores is working? |
16:25 |
Calinou |
on the forum, on the wiki…? |
16:25 |
Calinou |
elfio: type /mods in console |
16:25 |
Calinou |
(doesn't need any special privileges) |
16:27 |
BrunoMine |
my account in IRC |
16:27 |
BrunoMine |
for here |
16:27 |
elfio |
Calinou: thanks! I'm going to try it |
16:27 |
BrunoMine |
my email is borgesdossantosbrunogmail.com and my nick is BrunoMine |
16:27 |
Calinou |
BrunoMine: I don't manage NickServ accounts, you should ask in #freenode for that |
16:28 |
BrunoMine |
you can not recovery my passwd? |
16:29 |
elfio |
It looks like it's working. I cannot find any tin or silver even if I go far away to force map creation. Any idea why this could be? :-/ |
16:30 |
elfio |
I cannot craft cool stuff from technic without tin :( |
16:30 |
|
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16:32 |
BrunoMine |
ok |
16:33 |
|
pyco_ joined #minetest |
16:33 |
pyco_ |
hello |
16:33 |
BrunoMine |
comand is /msg NickServ SENDPASS <nick> |
16:33 |
pyco_ |
sfan5 is here |
16:33 |
pyco_ |
sfan5 |
16:34 |
pyco_ |
calinou is her ? |
16:34 |
pyco_ |
calinou |
16:34 |
BrunoMine |
yes |
16:34 |
BrunoMine |
wait a moment |
16:35 |
pyco_ |
is calinou connected ? |
16:36 |
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16:37 |
sfan5 |
oh well he just left |
16:37 |
BrunoMine |
Hey admin. Can you create a Chat in portuguese language? |
16:38 |
|
rubenwardy joined #minetest |
16:38 |
BrunoMine |
please |
16:38 |
|
DMackey joined #minetest |
16:40 |
BrunoMine |
Hey admin. Can you create a Chat in portuguese language? |
16:40 |
rubenwardy |
do it yourself |
16:40 |
rubenwardy |
#minetest-pt |
16:41 |
rubenwardy |
then promote it |
16:41 |
BrunoMine |
ok |
16:41 |
rubenwardy |
Portuguese is the second biggest language of users of my app, after English |
16:41 |
rubenwardy |
if that's any indication |
16:43 |
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16:46 |
BrunoMine |
I'm a greate fan of yours. |
16:47 |
rubenwardy |
thanks :D |
16:48 |
elfio |
Any idea why I find mese ore but no tin or silver ore? |
16:48 |
elfio |
I created the server myself with moreores from the begging |
16:48 |
Nosrick_ |
Is moreores definitely enabled? |
16:48 |
elfio |
Nosrick_: yep |
16:48 |
elfio |
typing /mods it shows up |
16:48 |
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16:49 |
Nosrick_ |
Huh, that's strange. |
16:49 |
elfio |
already checked _config.txt file where I can see it should appear between 8 and -31000 |
16:49 |
Nosrick_ |
Are you running a server? |
16:50 |
elfio |
yep |
16:50 |
elfio |
on a rpi |
16:50 |
Nosrick_ |
I could try to connect and look for some. |
16:50 |
elfio |
local network |
16:50 |
Nosrick_ |
Ah, well. |
16:50 |
Nosrick_ |
Also, nice use of an RPi! |
16:50 |
elfio |
It's a bit tight :p |
16:51 |
elfio |
how could look for some? |
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16:52 |
elfio |
Nosrick_: maybe some admin tool? |
16:53 |
Nosrick_ |
I'm not sure. Does it show up in the creative inventory? |
16:54 |
elfio |
how could I check it out? |
16:55 |
elfio |
it show up in a recipe list mod |
16:55 |
Nosrick_ |
Then it should be generating... |
16:55 |
Nosrick_ |
That's very odd. |
16:56 |
elfio |
is there some way of check verbosly what's doing the server? the susual output doesn't show anything more that what my player do |
16:57 |
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17:15 |
Nosrick_ |
So, I'm using hudbars to add a mana bar to the screen. Got it working, got it updating. Problem is, the screen is now all black, bar the HUD. |
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17:31 |
BrunoMine |
Admin, please add the portuguêse channer "Canal em Oortuguês: ##minetest-pt" |
17:31 |
BrunoMine |
in Entrymsg |
17:32 |
BrunoMine |
"Canal em Português: ##minetest-pt" |
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18:03 |
Native201 |
Has anyone tried to install mods on ubuntu 16.04 lts? |
18:03 |
Native201 |
32 bit? |
18:04 |
Krock |
sfan5, does your +1 belong to my post? :3 |
18:04 |
Krock |
Native201, a lot people were successul |
18:04 |
Krock |
*successful |
18:04 |
sfan5 |
Krock: no to the OP |
18:04 |
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18:05 |
Krock |
too bad :( Still a good comment |
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19:07 |
APNG |
minetest needs something like this: https://bitbucket.org/TeamSoni/mineimage-rfc/overview |
19:07 |
APNG |
features shoveability into stackoverflow questions |
19:08 |
Krock |
who needs minecraft when he got Minetest? |
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19:10 |
Fixer |
"Consumer grade is the new enterprise grade, a new survey by ScaleArc says. " |
19:12 |
Krock |
And old is the new new |
19:15 |
Krock |
DonBatman, why did you create an issue for the maxwear? It's a trivial fix .. a pull isn't far from it |
19:21 |
DonBatman |
I was in the middle of something and didn't want to do a pull right then Krock |
19:21 |
DonBatman |
I will get to doing a pull soon |
19:21 |
Krock |
Oh okay. Make Minetest great (again)! |
19:22 |
DonBatman |
lol |
19:23 |
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19:27 |
DonBatman |
Krock what is the best method to remove entities from a map? eg remove a mob |
19:27 |
Krock |
self.object:remove() |
19:27 |
Krock |
but somehow you must get the entity reference |
19:28 |
DonBatman |
where do I put that though? |
19:28 |
Krock |
I don't know how you want to delete them - based on time, environment...what? |
19:29 |
Krock |
or range-select all and delete? |
19:29 |
DonBatman |
I just need them off the map |
19:31 |
DonBatman |
If I register the entity could I add minetest.after(1, function() self.object:remove end) |
19:31 |
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19:31 |
Fixer |
"'QuadRooter' vulnerability affects 900 million Android devices -- the sky is falling!" |
19:31 |
Fixer |
trololo |
19:32 |
BrandonReese |
Register the entity and make on_step = function(dtime) self.object:remove() end |
19:33 |
Krock |
or even on_activate = function(self) self.object:remove() end |
19:33 |
DonBatman |
Thanks! |
19:34 |
Krock |
BrandonReese, there must be a "self" argument before dtime unless it's defined with the ':' thingy |
19:34 |
BrandonReese |
Yep, good catch Krock |
19:35 |
Krock |
I was thinking about to register a globalstep and detecting the mods around all players but that's somewhat inefficient compared to that one-liner |
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19:48 |
Fixer |
Krock: btw some people use word "Enterprise" in software as synonym of bloated slow piece of crap written in some crap with activex or worse |
19:49 |
Krock |
define "or worse" |
19:49 |
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19:49 |
Fixer |
Krock: like 199X kind of worse |
19:50 |
Fixer |
"PC users install Windows updates, but don't patch programs" |
19:51 |
Elench |
Apologies for probably stupid question, with a mod could I do lighting on a per-player basis? |
19:52 |
Elench |
Like having light sources only exist for some players |
19:52 |
Fixer |
"Has Windows 10 Anniversary Update slowed your internet speed? Here's how to fix it" |
19:52 |
Fixer |
lol |
19:53 |
Fixer |
"The latest vulnerability for Android handsets is QuadRooter, and there are an estimated 900 million devices at risk." |
19:53 |
Fixer |
what a lovely day |
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20:11 |
Krock |
Elench, that's not possible |
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20:30 |
swift110 |
hey Krock |
20:30 |
Krock |
hey swift110 |
20:47 |
Elench |
Krock: Boo, thanks :) |
20:48 |
Elench |
Can't do ore detection skill then |
20:49 |
Krock |
but you can make a tool to check the ores around |
20:54 |
swift110 |
how are you Krock |
20:54 |
Krock |
tired |
20:54 |
swift110 |
oh why so |
20:55 |
Krock |
cuz it's late |
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22:29 |
Fixer |
kaz |
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22:54 |
rubenwardy |
OldCoder, https://forum.minetest.net/viewtopic.php?f=3&t=15345 |
22:54 |
rubenwardy |
thought that might interest you |
22:54 |
OldCoder |
rubenwardy, R |
22:54 |
rubenwardy |
also, why're you not in #-project? |
22:54 |
OldCoder |
I restarted IRC and my ZNC seems to have forgotten some channels |
22:54 |
OldCoder |
Will re-add them |
22:58 |
rubenwardy |
anyway, gtg |
23:02 |
BrunoMine |
What is gtg? |
23:10 |
BrunoMine |
Got, tô Go. |
23:10 |
Darkside_ |
gtg = going to grief :S |
23:12 |
Darkside_ |
yay! you got it correct! :) |
23:13 |
BrunoMine |
Is this |
23:14 |
BrunoMine |
Grief is incorrect |
23:15 |
BrunoMine |
I not speak english |
23:15 |
BrunoMine |
I study |
23:17 |
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23:18 |
proctologic |
Hello. how to load .world ? |
23:20 |
BrunoMine |
In worlds folder? |
23:23 |
proctologic |
dont load |
23:23 |
BrunoMine |
You has the world folder? |
23:23 |
proctologic |
its a single file called BitSharesIslandV5.world |
23:25 |
proctologic |
so i try this minetest.exe --server --worldname BitSharesIslandV5.world |
23:25 |
sfan5 |
not sure what you downloaded |
23:25 |
sfan5 |
but minetest can't read that format |
23:26 |
proctologic |
2016-08-14 01:26:12: [Main]: World 'BitSharesIslandV5.world' not available. Available worlds: |
23:26 |
proctologic |
2016-08-14 01:26:13: [Main]: World 'C:\Apps\minetest_release\bin\..\worlds\World' |
23:26 |
proctologic |
2016-08-14 01:26:13: [Main]: Automatically selecting world at [C:\Apps\minetest_release\bin\..\worlds\World] |
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23:34 |
proctologic |
found it. its a map from http://www.worldpainter.net/ |
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