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IRC log for #minetest, 2015-12-14

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All times shown according to UTC.

Time Nick Message
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02:03 rubenwardy er, what? https://github.com/maikerumine/badplayer/blob/master/api.lua#L75-L76
02:03 Taurith rubenwardy: https://github.com/maikerumine/badplayer/blob/master/api.lua#L383
02:04 VanessaE wat
02:04 VanessaE I'm sorry, those two do NOT belong next to "child" and "gotten"
02:06 rubenwardy The most disturbing thing for me is
02:07 rubenwardy "== true" and "== false"
02:07 rubenwardy eugh
02:07 rubenwardy ;)
02:07 VanessaE heh
02:13 FreeFull That should be a built-in lint
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02:46 yunfan VanessaE: does #2544 really solved ?
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04:07 VanessaE yunfan: as far as I know it is.
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05:01 yunfan VanessaE: but i still met the problem you described , i am using the code from master
05:01 * VanessaE shrugs
05:03 yunfan the chest lag is reallllly boring
05:03 yunfan mean while, pick up items dont have any lag in the same game
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06:02 Calinou http://phoronix.com/scan.php?page=news_item&px=FLOSS-Gaming-Downhill-Poll :(
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06:07 VanessaE :(
06:09 Calinou really, Warsow 2.0 was recently released and is better than ever
06:09 Calinou Xonotic keeps getting updates to have more stuff predicted
06:09 Calinou and Minetest is in a better state than it was 6 months ago
06:10 Calinou I seriously doubt FLOSS gaming is fading away… sure, it's a niche, but it'll stay where it is for the foreseeable future
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06:11 VanessaE I would have to venture a guess that a majority of the people who participated in the poll that generated these figures are, themselves, nearing burnout
06:11 Hijiri the comments about OpenGL 4 might be related to that mesa/nouveau etc. don't have support for it yet
06:11 VanessaE hence they see things as being in decline
06:12 Hijiri is there anywhere I can read about what freedesktop people are planning/thinking in relation to vulkan
06:13 VanessaE no ida.
06:13 VanessaE idea*
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06:20 Calinou nouveau and radeonsi support OpenGL 4.1 now.
06:20 Calinou also, most devs don't care, they even tell users to install proprietary drivers
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06:22 Hijiri ok
06:23 Hijiri thanks for both infos
06:24 Calinou http://mesamatrix.net/
06:24 Calinou bookmark this :)
06:25 Calinou looks like i965 has full OpenGL ES 3.1 support, that's nice
06:25 Calinou but I guess it also needs OpenGL 4.0 support to be considered really complete
06:25 Hijiri Thanks
06:26 Calinou Godot Engine (http://godotengine.org) will use OpenGL ES 3.0 for its 3D rewrite, with optional OpenGL ES 3.1 features
06:26 Calinou there will be Vulkan later, if it turns out to be good
06:28 yunfan Calinou: agree MT is better than ever. even compiling is more easy now
06:32 yunfan also is it possible to have a html5 render ?
06:32 yunfan since i have saw many js demo show that
06:32 VanessaE html5? no fucking way
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06:41 yunfan well , why not? many classic game has been ported to web platform, and since the adobe itself gave up flash, of course html5 render is the only target now
06:43 VanessaE because this is not a web-suitable game.
06:44 VanessaE same reason you wouldn't rewrite it in Javascript.
06:44 VanessaE those languages aren't meant for that task.
06:44 yunfan there're emscriptem which compile c/cpp sourcecode to js
06:45 VanessaE forget it.
06:45 yunfan also i have played a quake demo
06:46 VanessaE besides all that, the amount of work it would take to rewrite it to use js and somehow render via HTML5 would not at all be worth it.
06:47 yunfan as i have said, there're emscript which compile your c/cpp sourcecode to js, you dont need to rewrite the engine using js
06:48 yunfan https://github.com/kripken/emscripten  check this
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06:49 VanessaE +
06:51 VanessaE -oops.
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10:07 JamesTait Good morning all; happy Monday, and happy Monkey Day! 😃
10:21 spirou monkey day?
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10:54 spirou and here i thought we should celebrate the moon this day rather.
10:55 spirou in a perfect world the moon should be slightly larger at monday nights :)
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11:28 amadin Hi all
11:31 amadin can somebody write in lua chat command teleporting to bed with this player:setpos(player_spawns[player_name]) ???
11:31 amadin for bed mod with spawns
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12:25 Calinou yunfan, Emscripten is too slow to be usable, moreover it feels like it's quite a hack
12:25 Calinou also the problem is making the game persistent (persistent singleplayer worlds for instance)
12:25 Calinou just forget about it, WebAssembly might make native software usable on the Web but right now it isn't happening
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13:11 SylvieLorxu Persistance in JavaScript is reasonably simple: localStorage
13:11 SylvieLorxu I don't know if Emscripten implemented that yet, though
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14:30 yunfan Calinou: well unity looks like use it for porting to web
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14:44 yunfan SylvieLorxu: also there is google's pnacl
14:50 kaeza o/
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15:30 sofar VanessaE: html5 obviously not, but WebGL....
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18:35 * Fixer opens door to freshen the rotten smell in a #minetest
18:38 Krock AAH finally
18:38 Krock thank you :)
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19:17 sofar Fixer: make sure none of the core devs run out, though!
19:18 dadix hello
19:18 Krock LOL
19:19 dadix there are any news abou global illumination for minetest ?
19:19 dadix about
19:19 Krock sofar, the dev room is still locked, so don't worry.
19:19 sofar Krock: good, I just stunk that up with some contentious patches this weekend...
19:19 Krock ^^
19:20 dadix I saw this was discused long time ago in forum  https://forum.minetest.net/viewtopic.php?pid=94508
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20:34 Megaf Heya
20:34 Megaf !server Megaf
20:34 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 2/10, 0/3 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 9ms
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21:38 luizrpgluiz rubenwardy: will be new in the next version of minetest?
21:39 rubenwardy It depends what is worked on. Here is the stuff that has already been added: http://github.com/minetest/minetest/commits
21:39 rubenwardy this is the stuff the people want to be added: https://github.com/minetest/minetest/pulls
21:40 rubenwardy lots of mapgen stuff, it seems
21:40 swift110 hey all
21:40 rubenwardy hi
21:41 swift110 how are you rubenwardy
21:41 rubenwardy good thanks
21:42 rubenwardy Making my own game
21:42 rubenwardy Working on the networking
21:42 rubenwardy Trying to work out why: "Incorrect size for TOCLIENT_WORLD_NEW_ENTITY packet, was 38 should be 37. Packet ignored."
21:46 rubenwardy found it
21:46 rubenwardy forgot a break in a select
21:46 rubenwardy *switch
21:47 swift110 good rubenwardy
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21:55 paratrooper Whenever I move my mouse away from the center of the screen, my vision moves, but it never stops moving
21:56 rubenwardy Are you using Wayland?
21:56 paratrooper I have to find the exact center pixel on my screen to stop my vision from sp-
21:56 paratrooper yes I am.
21:56 rubenwardy That's the problem
21:56 rubenwardy ;)
21:56 rubenwardy It's a known issue
21:56 rubenwardy Wayland doesn't support cursor grabbing
21:57 paratrooper okay, that's comforting to know. Thanks a lot.
21:57 dadix rubenwardy what game ?
21:57 rubenwardy https://twitter.com/rubenwardy/status/665608689152360448
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22:22 dadix nice game
22:22 dadix and a good fps
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22:55 Fixer rubenwardy, will you also simulate minetest-like lag in that game?
22:55 rubenwardy lol
22:57 rubenwardy I'll add stress testing, ofc
22:57 rubenwardy But I'll try and avoid getting MT like lag
23:07 Fixer rubenwardy, i have a "great idea" for a new mod: Minetest from Mars edition (simulating playing MT from Mars on an Earth server), increase lag by +NN minutes, ???, FUN! also, no need to fix anything
23:07 rubenwardy lol
23:07 rubenwardy Good, cynical, april's fools
23:08 rubenwardy Shall I write up a prototype?
23:08 Fixer lol, if you like
23:08 rubenwardy https://gist.github.com/rubenwardy/c648691d8f0e67c07c59
23:08 rubenwardy there you are ^
23:09 rubenwardy Is my code style okay?
23:09 Fixer i don't see any code yet
23:09 rubenwardy exactly
23:09 rubenwardy it's already a builtin feature
23:10 Fixer with Mars edition you can have consistent inventory lag, not that stupid 0-10sec, but 25:00-25:10 minutes, dispersion is much less and user is happy
23:10 Fixer or opening a door
23:11 Fixer again, no need to fix anything
23:11 Fixer or another brilliant idea
23:11 Fixer it is Mars edition
23:11 Fixer but
23:11 Fixer you have low nuclear power on your base
23:12 Fixer and you are playing on Intel HD integrated on Celeron notebook
23:12 Fixer that way we can lower fps down to reasonable 24, and no need to fix anything
23:12 Fixer and it sounds cool
23:12 Fixer like DOOM 3
23:12 Fixer DOOM 3 while playing MT on Mars!
23:14 Fixer Moon lag is boring
23:14 Fixer just 2 seconds
23:14 Fixer MT is already has that
23:17 sofar http://serverfault.com/questions/336089/adding-latency-to-outbound-udp-packets-with-tc
23:18 sofar adding lag already is possible without extra tools
23:18 sofar just use 'tc'
23:18 Fixer nice
23:19 rubenwardy can you set it to negative?
23:19 rubenwardy and speed it up?
23:21 Calinou Minetest 2: Hell on Earth
23:21 Calinou "Kids using mobile clients have invaded Earth"
23:21 Calinou "You must make your way through them, griefing their cobble houses"
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23:35 Fixer yes!
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