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MinetestBot |
[git] paramat -> minetest/minetest: Fix undeclared globals in functions and shorten lines in misc_helpers.lua. f114fc7 http://git.io/7bFmiQ (2014-12-11T21:37:46-05:00) |
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04:16 |
AgentFire |
I thought the lowest mese could spawn was -256? |
04:17 |
FreeFull |
No |
04:17 |
FreeFull |
What gave you that idea? |
04:17 |
FreeFull |
Mese actually becomes more common as you go lower than that |
04:18 |
AgentFire |
I'm sorry |
04:18 |
AgentFire |
I meant to say Highest |
04:20 |
FreeFull |
It's very rare, but it does spawn higher than that too |
04:20 |
FreeFull |
I've seen surface mese before, although that was with an older mapgen |
04:21 |
exio4 |
;_; |
04:21 |
exio4 |
I am trying to improve my english pronunciation |
04:22 |
exio4 |
I still can't pronounce any word better than I did, because I can't find how to pronounce anything, I try to somehow relate it to the written word, duh, that doesn't work here |
04:27 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Settings: Sanitize value for multiline terminator tokens b0c4fd6 http://git.io/IUxvLg (2014-12-11T23:26:13-05:00) |
04:31 |
FreeFull |
exio4: You can look up pronounciations online |
04:31 |
exio4 |
that is what I am doing |
04:31 |
exio4 |
it doesn't help, pronunciation in english seems to be magical |
04:32 |
FreeFull |
Yeah |
04:32 |
exio4 |
"well, 'a' in this context is pronounced like the 'e' in this other context, but only here, it may be pronounced as an 'i', an 'a', it may be not pronounced, we don't know" |
04:32 |
FreeFull |
English is a bit of a mishmash |
04:32 |
FreeFull |
It's like smashing multiple languages together |
04:32 |
exio4 |
the little thing of spanish being my native language doesn't help, either |
04:33 |
exio4 |
it is like Scala |
04:33 |
FreeFull |
You'd have a lot more luck with other European languages, I imagine, although it depends on the language |
04:33 |
exio4 |
tries to be the best of worlds, and sucks at both of them, at once |
04:33 |
FreeFull |
I bet you could learn Italian pretty easily |
04:33 |
exio4 |
I did a year of Italian |
04:33 |
exio4 |
it was fkng easy compared to anything I ever learnt |
04:33 |
FreeFull |
Or Russian |
04:33 |
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04:33 |
FreeFull |
Russian probably wouldn't be as easy for you |
04:34 |
exio4 |
I'd learn Esperanto |
04:34 |
FreeFull |
I don't recommend learning German or Polish unless you want to, they have complex grammar |
04:34 |
exio4 |
I like the idea of learning German |
04:35 |
exio4 |
but too much for a novice in the polylingual world |
04:35 |
FreeFull |
German has a bit of a thing for large compound words |
04:35 |
exio4 |
most words are logical though |
04:35 |
FreeFull |
Polish has a thing for digraphs (although not as much as Welsh I think) |
04:36 |
exio4 |
as far as I seen, they have a thing for making the world be a definition of the world by itself |
04:36 |
FreeFull |
Yeah, you can look at a word, guess how it's pronounced and be right 99% of the time |
04:36 |
FreeFull |
The edge cases are sufficiently rare that it's not hard to learn them |
04:37 |
exio4 |
German's grammar didn't look that bad when I played a little bit with german |
04:37 |
FreeFull |
Polish usually has rz be a digraph, but there is a word where the r and z are separate |
04:37 |
FreeFull |
Zamarznąć |
04:38 |
exio4 |
how many languages do you know FreeFull? |
04:38 |
FreeFull |
I'm fluent in Polish and English, I understand a bit of German but can't really speak it |
04:38 |
FreeFull |
I used to do Spanish in school but I don't remember any of that at all =P |
04:38 |
exio4 |
ah |
04:39 |
exio4 |
I am only fluent in my native tongue, which is spanish.. |
04:39 |
FreeFull |
Your written English looks pretty good |
04:39 |
exio4 |
my written english is good enough, people can understand me even though I make novice mistakes! |
04:40 |
exio4 |
my main problem is with spoken english |
04:40 |
exio4 |
(I have an english exam tomorrow, I hope I don't have to say too many words :P) |
04:42 |
exio4 |
I still find english's pronunciation harder than a "complex grammar" |
04:42 |
FreeFull |
I should go sleep, it's 4:42am |
04:42 |
exio4 |
it is 1:44 here |
04:42 |
FreeFull |
I was born in Poland, and moved to England in 2006 |
04:43 |
exio4 |
I haven't been in an english-speaking country |
04:43 |
FreeFull |
Had English as a subject when I went to school in Poland |
04:44 |
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04:46 |
FreeFull |
Anyway, goodnight/dobranoc/gute nacht/buenas noches |
04:46 |
exio4 |
good night FreeFull! |
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MinetestBot |
[git] kwolekr -> minetest/minetest: Settings: Fail on invalid sequence and throw exception for LuaSettings d3dc88f http://git.io/JXq17g (2014-12-12T00:44:17-05:00) |
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MinetestBot |
[git] Zeno- -> minetest/minetest: Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly" c151099 http://git.io/IWkYnw (2014-12-12T16:21:29+10:00) |
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07:56 |
MaleMegaf |
exio4: I have an English exam today too! |
07:56 |
MaleMegaf |
Today is the spoken test |
07:56 |
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07:56 |
MaleMegaf |
and tomorrow the writen one |
08:00 |
AgentFire |
MaleMegaf: For only just learning, you seem to have good English |
08:01 |
MaleMegaf |
Heh, thanks, but I to make lots of mistakes and very often |
08:01 |
AgentFire |
Well, I'm sure you'll do great :) |
08:02 |
MaleMegaf |
Thanks AgentFire, I hope so, it's a huge exam actually. If I do well on it I will get a certification that is a lifelong cert. |
08:03 |
AgentFire |
Nice. Good Luck c; |
08:03 |
* MaleMegaf |
is testing https://github.com/minetest/minetest/pull/1945 |
08:03 |
MaleMegaf |
Zeno`: ^ |
08:04 |
Zeno` |
yeah, but it's not right. It probably works, but only accidentally |
08:04 |
MaleMegaf |
right, fresh start, 8.3% of memory use |
08:04 |
MaleMegaf |
no clients |
08:05 |
MaleMegaf |
and it's not growing, that's nice |
08:05 |
MaleMegaf |
one connecting client, 9.3% |
08:05 |
MaleMegaf |
(Downloading media) |
08:06 |
MaleMegaf |
client connected, 9.2% |
08:07 |
Zeno` |
I have pushed a change |
08:07 |
Zeno` |
(force push so you'll have to download it again) |
08:07 |
MaleMegaf |
10.2%, 104 MB |
08:07 |
MaleMegaf |
not too bad, but still very bad |
08:07 |
MaleMegaf |
(Not growing as before tho) |
08:07 |
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08:08 |
MaleMegaf |
Zeno`: yep, it loads new chunk and unload older ones |
08:08 |
Zeno` |
MaleMegaf, yeah the original one does fix it but not in the right way |
08:08 |
Zeno` |
the new push fixes it in the right wya |
08:09 |
Zeno` |
I'm testing the new push now |
08:09 |
Zeno` |
should probably fix the client memleaks as well |
08:09 |
Zeno` |
it should* |
08:11 |
MaleMegaf |
float getUsageTimer() |
08:11 |
MaleMegaf |
why float? |
08:11 |
MaleMegaf |
float uses more memory |
08:12 |
MaleMegaf |
how big the timer is? |
08:12 |
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08:12 |
Zeno` |
because it's a float |
08:12 |
Zeno` |
the timer is a float |
08:13 |
Zeno` |
float is a 32 bit value so it doesn't use more mem than unsigned 32-bit |
08:14 |
MaleMegaf |
maybe lots of variables could be changed to chars... |
08:14 |
Zeno` |
changing to char will impact performance |
08:15 |
MaleMegaf |
http://www.cpptutorials.net/cpp-variables |
08:15 |
Zeno` |
unless you're using a native 8-bit machine of course ;) |
08:15 |
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08:15 |
MaleMegaf |
lol |
08:15 |
Zeno` |
chars (especially local ones) get promoted to int by the compiler |
08:15 |
MaleMegaf |
oh |
08:16 |
MaleMegaf |
I didnt know that |
08:16 |
Zeno` |
because x86 and ARM can work better with their native data size |
08:16 |
Zeno` |
anyway, when you check the updated patch can you let me know and I'll remove the "testing" label |
08:16 |
Zeno` |
seems fine to me now |
08:16 |
MaleMegaf |
so why not use lots of long int? |
08:17 |
MaleMegaf |
I mean, long long int |
08:17 |
MaleMegaf |
thats 64 bit |
08:17 |
Zeno` |
heheh it's complicated |
08:17 |
MaleMegaf |
make it only long long bit and double |
08:17 |
MaleMegaf |
then we would have a software that need 128 GB of ram |
08:17 |
MaleMegaf |
and runs very fast |
08:17 |
MaleMegaf |
lol |
08:18 |
Zeno` |
haha, just test the new patch! |
08:18 |
Zeno` |
lol |
08:18 |
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08:19 |
Zeno` |
seems fine to me now |
08:19 |
MaleMegaf |
is there a git command to revert a git apply patch? |
08:19 |
Zeno` |
if it's fine for you as well then I'll get it merged |
08:19 |
Zeno` |
yes, git revert |
08:19 |
Zeno` |
strangely enough :) |
08:20 |
MaleMegaf |
Zeno`: the previous patch caused this |
08:20 |
MaleMegaf |
03:19:49: ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=687 m_static_exists=true but static data doesn't actually exist in (626,-625,624) |
08:20 |
MaleMegaf |
WARNING: StaticObjectList::remove(): id=687 not found |
08:20 |
MaleMegaf |
Lot's of those |
08:20 |
MaleMegaf |
Lots* |
08:20 |
Zeno` |
hmm |
08:21 |
Zeno` |
fix one issue and create another |
08:21 |
Zeno` |
seems to be balanced at least! |
08:22 |
Zeno` |
I concentrate on one issue at a time |
08:22 |
Zeno` |
I'll* |
08:22 |
Zeno` |
that's a separate issue I'd say and needs a new Issue submitted (assuming my new version of the patch does the some, which I imagine it will) |
08:25 |
MaleMegaf |
Zeno`: I did git apply 1945.patch before |
08:25 |
MaleMegaf |
I need to revert that |
08:25 |
Zeno` |
in your own repo? |
08:26 |
MaleMegaf |
in my cloned repo, where I run my server |
08:26 |
Zeno` |
ok |
08:26 |
MaleMegaf |
nevermind, I will just restore the file from a backup |
08:26 |
Zeno` |
there are two ways... is you clone master up-to-date? |
08:26 |
Zeno` |
well I can show you how to revert easily, but if you want... |
08:26 |
MaleMegaf |
ok |
08:27 |
Zeno` |
type git log to get the hash |
08:27 |
Zeno` |
(of the commit you want to revert) |
08:28 |
Zeno` |
actually if you just want to commit the last revert git revert HEAD~1 |
08:28 |
Zeno` |
the 1 is the number of commits to revert |
08:29 |
MaleMegaf |
Thats the problem, I dont want to revert a commit |
08:29 |
MaleMegaf |
I want to revert a patch |
08:31 |
Zeno` |
same thing |
08:31 |
Zeno` |
*you* commited it |
08:31 |
Zeno` |
oh wait, you didn't commit |
08:31 |
Zeno` |
git patch --abort |
08:31 |
MaleMegaf |
well, I just reverted it using scp :P |
08:31 |
Zeno` |
git apply --abort (rather) |
08:32 |
Zeno` |
heh |
08:32 |
MaleMegaf |
hm |
08:32 |
MaleMegaf |
const float map_timer_and_unload_dtime = 2.92; |
08:32 |
MaleMegaf |
what? |
08:33 |
MaleMegaf |
unload timer is hard coded? |
08:33 |
Zeno` |
it's really referring to dtime |
08:33 |
Zeno` |
badly named |
08:35 |
MaleMegaf |
ok, recompiling |
08:35 |
MaleMegaf |
let me have my breakfast now please, 8:36 AM here :) |
08:35 |
Zeno` |
18:36 here |
08:36 |
Zeno` |
my test server now peaks at 2.9% mem and then drops back to 1.6% |
08:36 |
Zeno` |
etc |
08:37 |
MaleMegaf |
if you wish I could send you a snapshot of my server |
08:37 |
Zeno` |
it's cool, I have mtz :) |
08:37 |
Zeno` |
(13GB leveldb) |
08:37 |
Zeno` |
it's good to test on |
08:38 |
Zeno` |
but maybe. Just not today :) |
08:39 |
Zeno` |
I'll leave my test server auto walking but I see no issues so far |
08:40 |
Zeno` |
(no memory issues*) |
08:41 |
MaleMegaf |
Zeno`: 85 MB after boot |
08:41 |
MaleMegaf |
that is 8.3% of my mem |
08:42 |
MaleMegaf |
cpu use goes as high as 5% |
08:42 |
MaleMegaf |
why? Server is doing nothing |
08:42 |
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08:43 |
Zeno` |
Can I look at that as a separate issue? |
08:43 |
Zeno` |
(It does seem separate) |
08:44 |
MaleMegaf |
Zeno`: it is, no problem, lets focus on this memory one |
08:44 |
Zeno` |
yep |
08:44 |
MaleMegaf |
so, I have just connected to my server |
08:44 |
MaleMegaf |
151 MB of memory use |
08:44 |
MaleMegaf |
and some mesecons/piperworks working |
08:45 |
Zeno` |
if you like (after this is fixed) run massif, don't connect a client, let it run for about 10 seconds, shutdown server (ctrl^C)) |
08:45 |
MaleMegaf |
seems to be stable in 151 MB |
08:46 |
MaleMegaf |
(without moving camera/player) |
08:46 |
MaleMegaf |
152 MB |
08:47 |
MaleMegaf |
dropped to 147 MB |
08:47 |
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08:51 |
Zeno` |
MaleMegaf, http://i.imgur.com/AlYMKIy.jpg |
08:51 |
MaleMegaf |
Zeno`: 168 MB with mesecons and exploring the map |
08:51 |
MaleMegaf |
I think it's working ok |
08:51 |
Zeno` |
That's my latest massif output (taken as we've been speaking) |
08:51 |
Zeno` |
yep it does |
08:51 |
Zeno` |
I'll merge it in 30 minutes |
08:52 |
MaleMegaf |
Zeno`: but, that memory leak wouldnt happen all the time. For example, my server had been on for 24 hours, and it was using 18% of memory |
08:52 |
MaleMegaf |
and now its using 16% |
08:52 |
MaleMegaf |
in 20 minutes |
08:52 |
Zeno` |
should drop down again though |
08:53 |
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08:53 |
Zeno` |
I wasn't getting *any* resources de-allocated before |
08:53 |
Zeno` |
they just went up for ever |
08:53 |
MaleMegaf |
Zeno`: by the way, those warnings are no longer happening |
08:53 |
Zeno` |
ahh cool ;) |
08:54 |
MaleMegaf |
I disconnect from my server |
08:54 |
MaleMegaf |
167 MB |
08:54 |
MaleMegaf |
lets see if it drops |
08:55 |
MaleMegaf |
166 MB |
08:55 |
Zeno` |
well, it dropped :) |
08:56 |
Zeno` |
lol |
08:56 |
MaleMegaf |
Idealy it should top back to 152 MB |
08:56 |
MaleMegaf |
or Ideally |
08:56 |
MaleMegaf |
no players online, no one requesting blocks, no ABMs running |
08:57 |
MaleMegaf |
166 MB |
09:01 |
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09:06 |
Zeno` |
kahrl, using the same test this is how it looked earlier |
09:06 |
Zeno` |
http://i.imgur.com/3yTjjzD.jpg |
09:06 |
Zeno` |
same world, same test params etc etc |
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09:42 |
JamesTait |
Good morning all; happy Friday and happy Ugly Christmas Sweater Day! :-D |
09:45 |
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10:48 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix typo in mapblock.h 9f65fd6 http://git.io/AoEvfQ (2014-12-12T20:46:37+10:00) |
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11:12 |
exio4 |
er.. tomorrow? o.O |
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12:08 |
MaleMegaf |
exio4: I have it today |
12:08 |
exio4 |
uhh |
12:08 |
exio4 |
one today and one tomorrow? |
12:08 |
MaleMegaf |
exio4: When I read your message it was 4 AM here |
12:09 |
MaleMegaf |
exio4: Yep, today is the spoken part of it |
12:09 |
MaleMegaf |
and tomorrow the writen |
12:10 |
MaleMegaf |
Zeno`: That still a lot of memory being used |
12:10 |
MaleMegaf |
irrlicht and minetest were suposed to be lightweight |
12:10 |
MaleMegaf |
it was the alternative to Minecraft |
12:10 |
MaleMegaf |
but now a days it uses way more memory than Minecraft does |
12:18 |
Jordach |
bullshite |
12:21 |
MaleMegaf |
horseshite |
12:21 |
Zeno` |
camelpiss |
12:22 |
Megaf |
sperm whale |
12:23 |
exio4 |
I.. I.. am closing IRC..? |
12:24 |
exio4 |
:P |
12:24 |
Megaf |
https://en.wikipedia.org/wiki/Sperm_whale#Etymology |
12:24 |
Megaf |
!title |
12:24 |
MinetestBot |
Megaf: Sperm whale - Wikipedia, the free encyclopedia |
12:24 |
Megaf |
"The name sperm whale is a clip of spermaceti whale. Spermaceti, originally mistakenly identified as the whales' semen, is the semi-liquid, waxy substance found within the whale's head (see below)." |
12:24 |
Megaf |
I didnt know that |
12:28 |
Megaf |
have to go, cya |
12:43 |
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13:04 |
kaeza |
greetings |
13:07 |
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13:38 |
someguy_irc |
Yo Zenie` |
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13:48 |
Jordach_ |
>laggin in MT |
13:48 |
Jordach_ |
>restarts router |
13:48 |
Jordach_ |
>finds Dropbox syncing |
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MinetestBot |
[git] KodexKy -> minetest/minetest: Responsive tooltip offset for Android. 6ba50aa http://git.io/w2hLmw (2014-12-13T00:43:37+10:00) |
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15:05 |
MinetestBot |
[git] HybridDog -> minetest/minetest_game: Add obsidianbrick 608e51f http://git.io/7OLFqQ (2014-12-12T16:04:27+01:00) |
15:06 |
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15:08 |
MinetestBot |
[git] ShadowNinja -> minetest/minetest_game: Add white to the crack texture c332081 http://git.io/DpYW1w (2014-12-12T16:06:55+01:00) |
15:13 |
MinetestBot |
[git] Calinou -> minetest/minetest_game: Add 3D signs 75dfcdb http://git.io/spikNg (2014-12-12T16:10:30+01:00) |
15:15 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees 69614dc http://git.io/o-N0uQ (2014-12-12T16:11:42+01:00) |
15:15 |
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15:17 |
MinetestBot |
[git] PilzAdam -> minetest/minetest_game: Only allow rotating nodes that could be dug 697b39d http://git.io/K_30GQ (2014-12-12T16:14:25+01:00) |
15:17 |
MinetestBot |
[git] PilzAdam -> minetest/minetest_game: Cleanup 2b7ca68 http://git.io/Zgv1uQ (2014-12-12T16:14:25+01:00) |
15:17 |
MinetestBot |
[git] tenplus1 -> minetest/minetest_game: Screwdriver rewrite bd24c15 http://git.io/3qq1ng (2014-12-12T16:14:24+01:00) |
15:18 |
Wayward_One |
Ok, I need a little help here. I'm trying to make dirt fall like sand like in Voxelgarden (again), but no matter what I do, it won't work. Adding falling_node=1 to the groups doesn't seem to work, and I've tried copying the nodes.lua from Voxelgarden to minetest_game/mods/default. Is there something in minetest_game that would prevent dirt from falling like sand, or am I missing something...? |
15:19 |
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15:22 |
sfan5 |
Wayward_One: did you look into the builtin code that handles the falling? |
15:23 |
Wayward_One |
sfan5: I did not. I suppose that's where my problem lies? |
15:23 |
sfan5 |
possibly |
15:23 |
Wayward_One |
hmm |
15:24 |
diemartin |
Wayward_One, are you depending on `default`? if not, it's possible `default:dirt` is being overwritten by it (e.g. your mod gets loaded before `default` |
15:25 |
* Wayward_One |
checks |
15:25 |
kaeza |
...assuming it is a mod... |
15:25 |
Wayward_One |
no, not a mod. just default minetest_game |
15:27 |
kaeza |
can you pastebin your code? |
15:27 |
Wayward_One |
sure, one sec |
15:30 |
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15:32 |
Wayward_One |
kaeza: http://pastebin.com/DdwPGM6j |
15:35 |
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15:42 |
kaeza |
Wayward_One, looks like farming/nodes.lua overrides the groups |
15:43 |
kaeza |
https://github.com/minetest/minetest_game/blob/master/mods/farming/nodes.lua#L2 |
15:45 |
Wayward_One |
Awesome, got it working now! :D thank you :) |
15:46 |
kaeza |
it's a feature! |
15:48 |
shadowzone |
so in order to fix that what do I have to do? |
15:48 |
shadowzone |
cause I wanna make stone fall if not supported properly |
15:48 |
shadowzone |
like wood below it supporting it the right way will keep it up |
15:49 |
PenguinDad |
falling stone will be funny in caves :D |
15:49 |
Zeno` |
boulderdash! |
15:49 |
shadowzone |
yeah |
15:49 |
shadowzone |
Zeno`: it would be more real to life |
15:49 |
shadowzone |
and if one gets bumped it causes a wave of stone |
15:50 |
shadowzone |
and it goes to the top |
15:50 |
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15:51 |
Wayward_One |
and it drops your fps to .2 |
15:51 |
shadowzone |
XD |
15:51 |
shadowzone |
Wayward_One: so what did you do to get it working? |
15:52 |
Wayward_One |
I added falling_node=1 in the farming nodes.lua |
15:53 |
Wayward_One |
Holy awesome!! |
15:54 |
Wayward_One |
lol, just tested your idea xD |
15:54 |
shadowzone |
it worked |
15:54 |
shadowzone |
mine? |
15:54 |
shadowzone |
how'd you get it working? |
15:54 |
Wayward_One |
that cave collapse went on forever xD |
15:54 |
shadowzone |
what'd you do? |
15:54 |
Wayward_One |
just add falling_node=1 to the groups |
15:55 |
Wayward_One |
it's not overridden by anything, so that's all you need |
15:55 |
shadowzone |
got it working |
15:55 |
Wayward_One |
lol, my fps dropped from 60+ to about 7 with the placing of a single block xD |
15:56 |
shadowzone |
Lol |
15:56 |
shadowzone |
need to fix that one |
15:57 |
shadowzone |
adds fissures |
15:57 |
shadowzone |
like a huge hole in the ground |
15:58 |
shadowzone |
might not make that world |
16:01 |
* PenguinDad |
doesn't like that the current weather slows down his internet connection :( |
16:03 |
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16:03 |
* Zeno` |
waves his wand and changes the weather |
16:04 |
* shadowzone |
pokes Zeno` |
16:04 |
Zeno` |
hey! |
16:04 |
shadowzone |
are you still into the wizard thing of is it smoking junglegrass now? |
16:05 |
Zeno` |
nothing wrong with junglegrass |
16:05 |
shadowzone |
okay |
16:05 |
shadowzone |
but are you still into the wizard thing? |
16:06 |
Zeno` |
I have not been demoted from my position as wizzard from the Unseen University, so I guess I still am |
16:06 |
shadowzone |
okay |
16:06 |
Zeno` |
why? |
16:07 |
PenguinDad |
Smoke junglegrass everyday ( ͡° ͜ʖ ͡°) |
16:07 |
shadowzone |
Zeno`: gonna make something for ya |
16:08 |
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16:09 |
Zeno` |
my youtube is broken! |
16:09 |
Zeno` |
this is... terrible! |
16:10 |
Zeno` |
upgrade my flash? |
16:10 |
Zeno` |
I didn't even know I had one |
16:10 |
shadowzone |
Zeno`: I made a edible junglegrass mod |
16:11 |
PenguinDad |
> flash |
16:11 |
Zeno` |
also colonel needs upgrading |
16:11 |
shadowzone |
want me to rename it to mtz:junglegrass? |
16:12 |
Zeno` |
this is not good |
16:12 |
Zeno` |
shadowzone, I dunno... :( |
16:12 |
shadowzone |
okay... |
16:13 |
Zeno` |
shadowzone, want to host mtz? |
16:13 |
shadowzone |
are you serious? |
16:13 |
Zeno` |
30% serious |
16:13 |
shadowzone |
so not really |
16:14 |
marktraceur |
In here, 30% serious is pretty good |
16:14 |
shadowzone |
plus, I don't have a decent enough PC |
16:14 |
shadowzone |
maybe deezl'll take it |
16:16 |
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16:16 |
MinetestBot |
[git] PilzAdam -> minetest/minetest_game: Give 4 obsidianbrick for 4 obsidian 99cfe73 http://git.io/I9QABg (2014-12-12T17:15:48+01:00) |
16:18 |
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16:21 |
Zeno` |
utube is working again! |
16:24 |
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16:25 |
shadowzone |
YAY! |
16:34 |
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16:35 |
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16:35 |
kaeza |
<Zeno`> boulderdash! |
16:35 |
kaeza |
my nostalgia meter just blew up |
16:35 |
kaeza |
thank you sir |
16:36 |
* sfan5 |
meows at kaeza's cat |
16:36 |
* kaeza |
meows at cat's sfan5 |
16:36 |
Zeno` |
kaeza :D |
16:36 |
sfan5 |
:3 |
16:37 |
shadowzone |
Hi I am on my laptop now |
16:37 |
shadowzone |
TWO SCREENS! FTW! |
16:38 |
kaeza |
sfan5, BTW, https://www.dropbox.com/s/pkm4vnvfllwonjl/picho.jpg?dl=0 |
16:38 |
kaeza |
excuse the crap phone camera quality |
16:38 |
sfan5 |
kaeza: cat <3 |
16:44 |
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16:58 |
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17:05 |
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17:06 |
Calinou |
wee! 3D signs were added |
17:06 |
Calinou |
obsidian brick! |
17:07 |
PenguinDad |
now for obsidian sign bricks! :D |
17:07 |
PilzAdam |
Calinou, and a better screwdriver! |
17:08 |
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17:08 |
PilzAdam |
Calinou, and actual pine trees (not just nodes) |
17:08 |
PilzAdam |
Calinou, and not decaying leaves if placed by players |
17:09 |
PilzAdam |
Calinou, and a ton of bugfixes |
17:09 |
Calinou |
:'( would take a lot of time to merge them into Carbone |
17:09 |
Calinou |
that's what I dislike the most with subgames |
17:09 |
Calinou |
it is a fork of minetest_game from April |
17:09 |
Calinou |
since then, not many changes were backported |
17:11 |
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17:11 |
PilzAdam |
Calinou, what has carbone done since then that minetest_game hasn't? |
17:12 |
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17:17 |
Calinou |
the most important is: tons of balance tweaks, redone textures (although minetest_game's are OK now), more sounds |
17:17 |
Calinou |
mobs ;) |
17:17 |
Calinou |
based on Simple Mobs |
17:17 |
Megaf |
Best song evah https://www.youtube.com/watch?v=CYsrV3zGd0c |
17:17 |
Megaf |
Fuck it Off |
17:17 |
Megaf |
!title |
17:17 |
MinetestBot |
Megaf: Fuck it All Honest Finals Version Full Screen - YouTube |
17:17 |
PilzAdam |
what have you changed in the mobs mod? |
17:17 |
Megaf |
all* |
17:18 |
Calinou |
should be the official WTFPL song, Megaf |
17:20 |
Megaf |
heh |
17:21 |
Calinou |
I have 215 FPS in plains now |
17:21 |
Calinou |
thanks Zeno` |
17:21 |
Zeno` |
hmm? |
17:22 |
Zeno` |
oh, fps? No problem :) |
17:22 |
Zeno` |
(thanks) |
17:23 |
sfan5 |
i have 15 fps while compiling ffmpeg on all cores now |
17:23 |
sfan5 |
thanks Zeno` |
17:23 |
sfan5 |
;) |
17:23 |
Zeno` |
is that good sfan5? |
17:23 |
PenguinDad |
lol |
17:24 |
Zeno` |
you're all crazy! |
17:24 |
sfan5 |
Zeno`: i dunno |
17:24 |
Zeno` |
lol |
17:24 |
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17:26 |
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17:26 |
Krock |
moin |
17:27 |
rubenwardy |
Although some people are complaining of memory holes caused by Zeno` |
17:28 |
rubenwardy |
Hi Krock |
17:28 |
Zeno` |
no memory holes are caused by me |
17:28 |
Zeno` |
after spending 2 weeks analyzing those I can say that with certainty :P |
17:31 |
Zeno` |
rubenwardy, are you talking about memory leaks? |
17:31 |
rubenwardy |
yeah |
17:31 |
Zeno` |
If so I know exactly where they are occurring and they have nothing to do with any of my changes |
17:32 |
Zeno` |
fixing them is another matter |
17:32 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?p=164238#p164238 |
17:32 |
Zeno` |
yep, nothing to do with me |
17:32 |
Zeno` |
(apart from that I seem to be the only one looking at it :/) |
17:33 |
rubenwardy |
ok |
17:33 |
Zeno` |
Megaf, can probably give you my graphs and raw data |
17:34 |
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17:35 |
Zeno` |
I answered Krock's message (thanks) |
17:35 |
Calinou |
the game's minetest.conf is no longer read? |
17:35 |
Calinou |
Carbone lost its increased speeds |
17:36 |
Zeno` |
this leak has been around for almost 2 months... wayyyyyyyyy before I changed anything even remotely related |
17:36 |
PilzAdam |
Calinou, it wasn't changed intentionally |
17:36 |
Zeno` |
(maybe > 2 months) |
17:36 |
Calinou |
so it is broken? |
17:36 |
PilzAdam |
that means if it really isn't loaded its a bug |
17:38 |
Zeno` |
rubenwardy, that commit doesn't even allocate memory! |
17:39 |
Zeno` |
pretty hard for something that does not alloc memory to cause a leak :/ |
17:40 |
Zeno` |
for server: http://i.imgur.com/wTMN8So.jpg (createBlankBlock()) |
17:41 |
Zeno` |
for client: http://i.imgur.com/ZLp90ki.jpg |
17:42 |
Zeno` |
maybe the mesh buffer... still not sure |
17:44 |
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17:47 |
Zeno` |
Krock, get your facts right before laying stuff on my doorstep please :P |
17:49 |
Calinou |
these graphs look like my chess rating graphs |
17:49 |
Zeno` |
Calinou, that's what I generated them from |
17:50 |
Zeno` |
not really, but I did watch one of your games the other night :p |
17:51 |
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y joined #minetest |
17:54 |
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17:54 |
Xack |
hi Calinou :) |
17:55 |
Calinou |
hi Xack |
18:07 |
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y joined #minetest |
18:13 |
Calinou |
rubenwardy, https://forum.minetest.net/viewtopic.php?f=14&t=10729&p=164352#p164352 |
18:13 |
* Calinou |
:/ |
18:14 |
rubenwardy |
No, I don't want anyone selling it. |
18:14 |
* Calinou |
facepalm |
18:14 |
Calinou |
selling isn't the problem, the real problem is unethical usage |
18:14 |
Calinou |
http://freedomdefined.org/Licenses/NC |
18:17 |
gravgun |
rubenwardy: selling is a thing, "stealing" it is another. Here, the SA clause refrains people from making it non-copyable/editable afterwards, and the BY forces them to tell you're the original author. |
18:17 |
gravgun |
So you have nothing to lose |
18:18 |
Calinou |
I don't want to introduce people with non-free stuff |
18:18 |
gravgun |
And you wouldn't make money of it anyway, so whats the problem with people that succeed to? You'll probably never know they did |
18:18 |
Calinou |
they are unlikely to sell it in the first place anyway |
18:18 |
gravgun |
^ |
18:18 |
Calinou |
and if they did (eg. they sell a book or an ebook), it's good for promotion |
18:22 |
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18:24 |
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18:27 |
rubenwardy |
Ok |
18:27 |
rubenwardy |
Will be on next update (tonight) |
18:28 |
Calinou |
thanks :) |
18:29 |
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18:29 |
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18:30 |
rubenwardy |
Cool. Atom supports git |
18:30 |
rubenwardy |
Suppose that is unsurprising. |
18:32 |
Calinou |
Atom supports GitHub too |
18:41 |
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18:41 |
rubenwardy |
Has anyone made a nice image representing how textures project in Minetest? |
18:42 |
Calinou |
projection is very simple, it works as if all “levels†of your nodebox are painted by the texture |
19:01 |
rubenwardy |
hmmmm. https://cdn.mediacru.sh/Q/QpJRyDmmscfl.jpg |
19:02 |
rubenwardy |
Anyone good with inkscape or blender? It helps when explaining. |
19:02 |
hmmmm |
huh? |
19:02 |
hmmmm |
I don't have anything to do with nodeboxes |
19:02 |
hmmmm |
that's totally realbadangel's thing |
19:02 |
rubenwardy |
Oops |
19:03 |
rubenwardy |
I didn't mean to ping you |
19:03 |
rubenwardy |
That was a thoughtful hmmm, not a pinging hmmm. |
19:04 |
Krock |
rubenwardy, that's a normal texture on one side of a stair |
19:04 |
rubenwardy |
Does it explain node box texturing sufficently? I am not sure how to put it into words. I am probably over thinking it. |
19:07 |
Calinou |
it works exactly like that! |
19:07 |
Calinou |
but remember the texture is painted on all corresponding faces, even “through†other nodeboxes |
19:09 |
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19:40 |
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19:41 |
* rubenwardy |
wonders what happens if you make a group mod, and then a group:wood item. |
19:41 |
rubenwardy |
ie a mod called 'group' |
19:42 |
* Krock |
gives rubenwardy a try |
19:43 |
rubenwardy |
Too little time. I'm writting tutorials |
19:43 |
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19:46 |
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19:46 |
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19:48 |
PenguinDad |
how cute a mini netsplit :D |
19:52 |
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19:53 |
Krock |
lol |
19:55 |
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19:56 |
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20:04 |
rubenwardy |
New chapter: http://rubenwardy.github.io/minetest_doc/ |
20:15 |
Krock |
rubenwardy, simple and still a good overview :) |
20:15 |
rubenwardy |
Builds here: https://github.com/rubenwardy/minetest_doc/releases/tag/20141212 |
20:17 |
rubenwardy |
XD |
20:20 |
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20:20 |
gravgun |
"resolution of 16x16, but they can be in the order of 2: 16, 32, 64, 128..." BTW, can MT handle NPOT textures? |
20:21 |
kaeza |
gravgun, it can, but they *may* look like ass on some platforms |
20:21 |
kaeza |
plus AFAIK, some graphics cards may have better acceleration with POT textures |
20:21 |
gravgun |
rubenwardy: on texture's JPEG/PNG format, please add that JPEG does not support transparency and has awful quality at low resolutions, that's kinda important |
20:22 |
gravgun |
(well, awful quality if quality setting is not very high, i.e under 90-95%) |
20:23 |
rubenwardy |
added |
20:23 |
rubenwardy |
gtg now |
20:23 |
gravgun |
Also, "Craftitems are the simplist", you mean "simpliest" |
20:23 |
gravgun |
'kay |
20:24 |
rubenwardy |
thanks |
20:24 |
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20:37 |
PenguinDad |
gravgun: NPOT textures look awful when wielded |
20:42 |
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21:27 |
Krock |
https://forum.minetest.net/viewtopic.php?p=164316#p164316 I hate you. I hate you. I hate you. I hate you. |
21:27 |
exio4 |
I am sorry to tell you, |
21:27 |
exio4 |
but I love you Krock <3 |
21:27 |
Krock |
yeah sure |
21:27 |
khonkhortisan |
wow |
21:27 |
SylvieLorxu |
>These buildings are licensed under a Creative Commons NonCommercial License |
21:27 |
SylvieLorxu |
>NonCommercial |
21:27 |
SylvieLorxu |
;-; |
21:28 |
exio4 |
crazy |
21:28 |
SylvieLorxu |
Holy cow those things are pretty amazing |
21:28 |
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21:29 |
khonkhortisan |
that boat is not getting past that bridge |
21:32 |
Jordach_ |
Krock, u wot m8 |
21:32 |
Jordach_ |
The requested topic does not exist. |
21:33 |
kaeza |
I nuked the post |
21:33 |
Krock |
Jordach_, do not look at me with those eyes. I didn't do anything. |
21:33 |
Jordach_ |
you did |
21:33 |
Jordach_ |
dammit kaeza |
21:33 |
kaeza |
(it was copy pasted from the first post) |
21:33 |
Krock |
it was a image copypasta |
21:34 |
exio4 |
I like pasta |
21:34 |
Krock |
even if it's copy? |
21:34 |
marktraceur |
Mmm pasta. |
21:34 |
kaeza |
Jordach_, https://forum.minetest.net/viewtopic.php?f=12&t=9496#p144670 <-- that is the original |
21:34 |
khonkhortisan |
Me gusta la pasta |
21:35 |
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21:37 |
marktraceur |
gasta* |
21:38 |
khonkhortisan |
heh, I didn't know that word. |
21:39 |
khonkhortisan |
I spent the dough |
21:42 |
kaeza |
me gusta gastar pasta |
21:44 |
marktraceur |
I didn't think it was a word. I just wanted to rhyme. |
21:45 |
kaeza |
'gasta' means 'spent' (as in '[s]he spent' from the verb 'gastar', 'spend') |
21:46 |
kaeza |
(also slang term for 'annoy' in Argentina :3) |
21:46 |
* kaeza |
hugs exio4 |
21:46 |
marktraceur |
Soy gasta. *drops camera* |
21:47 |
* exio4 |
le da un abrazo a kaeza :3 |
21:51 |
* Jordach_ |
wonders if Falklands is on kaeza's highlight list |
21:51 |
* Jordach_ |
tiptoes off |
21:55 |
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21:56 |
kaeza |
Jordach_, falklands has nothing to do with my contry |
21:56 |
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21:56 |
Jordach_ |
kaeza, damn Urugray |
21:57 |
Jordach_ |
so close |
21:58 |
* exio4 |
slaps Jordach_ |
21:59 |
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22:13 |
Jordach_ |
meow :3 |
22:14 |
* exio4 |
stabs Jordach_ |
22:15 |
Jordach_ |
meow :3 |
22:15 |
* kaeza |
kicks Jordach_ |
22:15 |
Jordach_ |
meow :3 |
22:18 |
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