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IRC log for #minetest, 2014-12-12

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All times shown according to UTC.

Time Nick Message
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02:39 MinetestBot [git] paramat -> minetest/minetest: Fix undeclared globals in functions and shorten lines in misc_helpers.lua. f114fc7 http://git.io/7bFmiQ (2014-12-11T21:37:46-05:00)
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04:16 AgentFire I thought the lowest mese could spawn was -256?
04:17 FreeFull No
04:17 FreeFull What gave you that idea?
04:17 FreeFull Mese actually becomes more common as you go lower than that
04:18 AgentFire I'm sorry
04:18 AgentFire I meant to say Highest
04:20 FreeFull It's very rare, but it does spawn higher than that too
04:20 FreeFull I've seen surface mese before, although that was with an older mapgen
04:21 exio4 ;_;
04:21 exio4 I am trying to improve my english pronunciation
04:22 exio4 I still can't pronounce any word better than I did, because I can't find how to pronounce anything, I try to somehow relate it to the written word, duh, that doesn't work here
04:27 MinetestBot [git] kwolekr -> minetest/minetest: Settings: Sanitize value for multiline terminator tokens b0c4fd6 http://git.io/IUxvLg (2014-12-11T23:26:13-05:00)
04:31 FreeFull exio4: You can look up pronounciations online
04:31 exio4 that is what I am doing
04:31 exio4 it doesn't help, pronunciation in english seems to be magical
04:32 FreeFull Yeah
04:32 exio4 "well, 'a' in this context is pronounced like the 'e' in this other context, but only here, it may be pronounced as an 'i', an 'a', it may be not pronounced, we don't know"
04:32 FreeFull English is a bit of a mishmash
04:32 FreeFull It's like smashing multiple languages together
04:32 exio4 the little thing of spanish being my native language doesn't help, either
04:33 exio4 it is like Scala
04:33 FreeFull You'd have a lot more luck with other European languages, I imagine, although it depends on the language
04:33 exio4 tries to be the best of worlds, and sucks at both of them, at once
04:33 FreeFull I bet you could learn Italian pretty easily
04:33 exio4 I did a year of Italian
04:33 exio4 it was fkng easy compared to anything I ever learnt
04:33 FreeFull Or Russian
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04:33 FreeFull Russian probably wouldn't be as easy for you
04:34 exio4 I'd learn Esperanto
04:34 FreeFull I don't recommend learning German or Polish unless you want to, they have complex grammar
04:34 exio4 I like the idea of learning German
04:35 exio4 but too much for a novice in the polylingual world
04:35 FreeFull German has a bit of a thing for large compound words
04:35 exio4 most words are logical though
04:35 FreeFull Polish has a thing for digraphs (although not as much as Welsh I think)
04:36 exio4 as far as I seen, they have a thing for making the world be a definition of the world by itself
04:36 FreeFull Yeah, you can look at a word, guess how it's pronounced and be right 99% of the time
04:36 FreeFull The edge cases are sufficiently rare that it's not hard to learn them
04:37 exio4 German's grammar didn't look that bad when I played a little bit with german
04:37 FreeFull Polish usually has rz be a digraph, but there is a word where the r and z are separate
04:37 FreeFull Zamarznąć
04:38 exio4 how many languages do you know FreeFull?
04:38 FreeFull I'm fluent in Polish and English, I understand a bit of German but can't really speak it
04:38 FreeFull I used to do Spanish in school but I don't remember any of that at all =P
04:38 exio4 ah
04:39 exio4 I am only fluent in my native tongue, which is spanish..
04:39 FreeFull Your written English looks pretty good
04:39 exio4 my written english is good enough, people can understand me even though I make novice mistakes!
04:40 exio4 my main problem is with spoken english
04:40 exio4 (I have an english exam tomorrow, I hope I don't have to say too many words :P)
04:42 exio4 I still find english's pronunciation harder than a "complex grammar"
04:42 FreeFull I should go sleep, it's 4:42am
04:42 exio4 it is 1:44 here
04:42 FreeFull I was born in Poland, and moved to England in 2006
04:43 exio4 I haven't been in an english-speaking country
04:43 FreeFull Had English as a subject when I went to school in Poland
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04:46 FreeFull Anyway, goodnight/dobranoc/gute nacht/buenas noches
04:46 exio4 good night FreeFull!
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05:45 MinetestBot [git] kwolekr -> minetest/minetest: Settings: Fail on invalid sequence and throw exception for LuaSettings d3dc88f http://git.io/JXq17g (2014-12-12T00:44:17-05:00)
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06:22 MinetestBot [git] Zeno- -> minetest/minetest: Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly" c151099 http://git.io/IWkYnw (2014-12-12T16:21:29+10:00)
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07:56 MaleMegaf exio4: I have an English exam today too!
07:56 MaleMegaf Today is the spoken test
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07:56 MaleMegaf and tomorrow the writen one
08:00 AgentFire MaleMegaf: For only just learning, you seem to have good English
08:01 MaleMegaf Heh, thanks, but I to make lots of mistakes and very often
08:01 AgentFire Well, I'm sure you'll do great :)
08:02 MaleMegaf Thanks AgentFire, I hope so, it's a huge exam actually. If I do well on it I will get a certification that is a lifelong cert.
08:03 AgentFire Nice. Good Luck c;
08:03 * MaleMegaf is testing https://github.com/minetest/minetest/pull/1945
08:03 MaleMegaf Zeno`: ^
08:04 Zeno` yeah, but it's not right. It probably works, but only accidentally
08:04 MaleMegaf right, fresh start, 8.3% of memory use
08:04 MaleMegaf no clients
08:05 MaleMegaf and it's not growing, that's nice
08:05 MaleMegaf one connecting client, 9.3%
08:05 MaleMegaf (Downloading media)
08:06 MaleMegaf client connected, 9.2%
08:07 Zeno` I have pushed a change
08:07 Zeno` (force push so you'll have to download it again)
08:07 MaleMegaf 10.2%, 104 MB
08:07 MaleMegaf not too bad, but still very bad
08:07 MaleMegaf (Not growing as before tho)
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08:08 MaleMegaf Zeno`: yep, it loads new chunk and unload older ones
08:08 Zeno` MaleMegaf, yeah the original one does fix it but not in the right way
08:08 Zeno` the new push fixes it in the right wya
08:09 Zeno` I'm testing the new push now
08:09 Zeno` should probably fix the client memleaks as well
08:09 Zeno` it should*
08:11 MaleMegaf float getUsageTimer()
08:11 MaleMegaf why float?
08:11 MaleMegaf float uses more memory
08:12 MaleMegaf how big the timer is?
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08:12 Zeno` because it's a float
08:12 Zeno` the timer is a float
08:13 Zeno` float is a 32 bit value so it doesn't use more mem than unsigned 32-bit
08:14 MaleMegaf maybe lots of variables could be changed to chars...
08:14 Zeno` changing to char will impact performance
08:15 MaleMegaf http://www.cpptutorials.net/cpp-variables
08:15 Zeno` unless you're using a native 8-bit machine of course ;)
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08:15 MaleMegaf lol
08:15 Zeno` chars (especially local ones) get promoted to int by the compiler
08:15 MaleMegaf oh
08:16 MaleMegaf I didnt know that
08:16 Zeno` because x86 and ARM can work better with their native data size
08:16 Zeno` anyway, when you check the updated patch can you let me know and I'll remove the "testing" label
08:16 Zeno` seems fine to me now
08:16 MaleMegaf so why not use lots of long int?
08:17 MaleMegaf I mean, long long int
08:17 MaleMegaf thats 64 bit
08:17 Zeno` heheh it's complicated
08:17 MaleMegaf make it only long long bit and double
08:17 MaleMegaf then we would have a software that need 128 GB of ram
08:17 MaleMegaf and runs very fast
08:17 MaleMegaf lol
08:18 Zeno` haha, just test the new patch!
08:18 Zeno` lol
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08:19 Zeno` seems fine to me now
08:19 MaleMegaf is there a git command to revert a git apply patch?
08:19 Zeno` if it's fine for you as well then I'll get it merged
08:19 Zeno` yes, git revert
08:19 Zeno` strangely enough :)
08:20 MaleMegaf Zeno`: the previous patch caused this
08:20 MaleMegaf 03:19:49: ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=687 m_static_exists=true but static data doesn't actually exist in (626,-625,624)
08:20 MaleMegaf WARNING: StaticObjectList::remove(): id=687 not found
08:20 MaleMegaf Lot's of those
08:20 MaleMegaf Lots*
08:20 Zeno` hmm
08:21 Zeno` fix one issue and create another
08:21 Zeno` seems to be balanced at least!
08:22 Zeno` I concentrate on one issue at a time
08:22 Zeno` I'll*
08:22 Zeno` that's a separate issue I'd say and needs a new Issue submitted (assuming my new version of the patch does the some, which I imagine it will)
08:25 MaleMegaf Zeno`: I did git apply 1945.patch before
08:25 MaleMegaf I need to revert that
08:25 Zeno` in your own repo?
08:26 MaleMegaf in my cloned repo, where I run my server
08:26 Zeno` ok
08:26 MaleMegaf nevermind, I will just restore the file from a backup
08:26 Zeno` there are two ways... is you clone master up-to-date?
08:26 Zeno` well I can show you how to revert easily, but if you want...
08:26 MaleMegaf ok
08:27 Zeno` type git log to get the hash
08:27 Zeno` (of the commit you want to revert)
08:28 Zeno` actually if you just want to commit the last revert   git revert HEAD~1
08:28 Zeno` the 1 is the number of commits to revert
08:29 MaleMegaf Thats the problem, I dont want to revert a commit
08:29 MaleMegaf I want to revert a patch
08:31 Zeno` same thing
08:31 Zeno` *you* commited it
08:31 Zeno` oh wait, you didn't commit
08:31 Zeno` git patch --abort
08:31 MaleMegaf well, I just reverted it using scp :P
08:31 Zeno` git apply --abort (rather)
08:32 Zeno` heh
08:32 MaleMegaf hm
08:32 MaleMegaf const float map_timer_and_unload_dtime = 2.92;
08:32 MaleMegaf what?
08:33 MaleMegaf unload timer is hard coded?
08:33 Zeno` it's really referring to dtime
08:33 Zeno` badly named
08:35 MaleMegaf ok, recompiling
08:35 MaleMegaf let me have my breakfast now please, 8:36 AM here :)
08:35 Zeno` 18:36 here
08:36 Zeno` my test server now peaks at 2.9% mem and then drops back to 1.6%
08:36 Zeno` etc
08:37 MaleMegaf if you wish I could send you a snapshot of my server
08:37 Zeno` it's cool, I have mtz :)
08:37 Zeno` (13GB leveldb)
08:37 Zeno` it's good to test on
08:38 Zeno` but maybe. Just not today :)
08:39 Zeno` I'll leave my test server auto walking but I see no issues so far
08:40 Zeno` (no memory issues*)
08:41 MaleMegaf Zeno`: 85 MB after boot
08:41 MaleMegaf that is 8.3% of my mem
08:42 MaleMegaf cpu use goes as high as 5%
08:42 MaleMegaf why? Server is doing nothing
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08:43 Zeno` Can I look at that as a separate issue?
08:43 Zeno` (It does seem separate)
08:44 MaleMegaf Zeno`: it is, no problem, lets focus on this memory one
08:44 Zeno` yep
08:44 MaleMegaf so, I have just connected to my server
08:44 MaleMegaf 151 MB of memory use
08:44 MaleMegaf and some mesecons/piperworks working
08:45 Zeno` if you like (after this is fixed) run massif, don't connect a client, let it run for about 10 seconds, shutdown server (ctrl^C))
08:45 MaleMegaf seems to be stable in 151 MB
08:46 MaleMegaf (without moving camera/player)
08:46 MaleMegaf 152 MB
08:47 MaleMegaf dropped to 147 MB
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08:51 Zeno` MaleMegaf, http://i.imgur.com/AlYMKIy.jpg
08:51 MaleMegaf Zeno`: 168 MB with mesecons and exploring the map
08:51 MaleMegaf I think it's working ok
08:51 Zeno` That's my latest massif output (taken as we've been speaking)
08:51 Zeno` yep it does
08:51 Zeno` I'll merge it in 30 minutes
08:52 MaleMegaf Zeno`: but, that memory leak wouldnt happen all the time. For example, my server had been on for 24 hours, and it was using 18% of memory
08:52 MaleMegaf and now its using 16%
08:52 MaleMegaf in 20 minutes
08:52 Zeno` should drop down again though
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08:53 Zeno` I wasn't getting *any* resources de-allocated before
08:53 Zeno` they just went up for ever
08:53 MaleMegaf Zeno`: by the way, those warnings are no longer happening
08:53 Zeno` ahh cool ;)
08:54 MaleMegaf I disconnect from my server
08:54 MaleMegaf 167 MB
08:54 MaleMegaf lets see if it drops
08:55 MaleMegaf 166 MB
08:55 Zeno` well, it dropped :)
08:56 Zeno` lol
08:56 MaleMegaf Idealy it should top back to 152 MB
08:56 MaleMegaf or Ideally
08:56 MaleMegaf no players online, no one requesting blocks, no ABMs running
08:57 MaleMegaf 166 MB
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09:06 Zeno` kahrl, using the same test this is how it looked earlier
09:06 Zeno` http://i.imgur.com/3yTjjzD.jpg
09:06 Zeno` same world, same test params etc etc
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09:42 JamesTait Good morning all; happy Friday and happy Ugly Christmas Sweater Day! :-D
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10:48 MinetestBot [git] Zeno- -> minetest/minetest: Fix typo in mapblock.h 9f65fd6 http://git.io/AoEvfQ (2014-12-12T20:46:37+10:00)
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11:12 exio4 er.. tomorrow? o.O
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12:08 MaleMegaf exio4: I have it today
12:08 exio4 uhh
12:08 exio4 one today and one tomorrow?
12:08 MaleMegaf exio4: When I read your message it was 4 AM here
12:09 MaleMegaf exio4: Yep, today is the spoken part of it
12:09 MaleMegaf and tomorrow the writen
12:10 MaleMegaf Zeno`: That still a lot of memory being used
12:10 MaleMegaf irrlicht and minetest were suposed to be lightweight
12:10 MaleMegaf it was the alternative to Minecraft
12:10 MaleMegaf but now a days it uses way more memory than Minecraft does
12:18 Jordach bullshite
12:21 MaleMegaf horseshite
12:21 Zeno` camelpiss
12:22 Megaf sperm whale
12:23 exio4 I.. I.. am closing IRC..?
12:24 exio4 :P
12:24 Megaf https://en.wikipedia.org/wiki/Sperm_whale#Etymology
12:24 Megaf !title
12:24 MinetestBot Megaf: Sperm whale - Wikipedia, the free encyclopedia
12:24 Megaf "The name sperm whale is a clip of spermaceti whale. Spermaceti, originally mistakenly identified as the whales' semen, is the semi-liquid, waxy substance found within the whale's head (see below)."
12:24 Megaf I didnt know that
12:28 Megaf have to go, cya
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13:04 kaeza greetings
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13:38 someguy_irc Yo Zenie`
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13:48 Jordach_ >laggin in MT
13:48 Jordach_ >restarts router
13:48 Jordach_ >finds Dropbox syncing
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14:44 MinetestBot [git] KodexKy -> minetest/minetest: Responsive tooltip offset for Android. 6ba50aa http://git.io/w2hLmw (2014-12-13T00:43:37+10:00)
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15:05 MinetestBot [git] HybridDog -> minetest/minetest_game: Add obsidianbrick 608e51f http://git.io/7OLFqQ (2014-12-12T16:04:27+01:00)
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15:08 MinetestBot [git] ShadowNinja -> minetest/minetest_game: Add white to the crack texture c332081 http://git.io/DpYW1w (2014-12-12T16:06:55+01:00)
15:13 MinetestBot [git] Calinou -> minetest/minetest_game: Add 3D signs 75dfcdb http://git.io/spikNg (2014-12-12T16:10:30+01:00)
15:15 MinetestBot [git] paramat -> minetest/minetest_game: Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees 69614dc http://git.io/o-N0uQ (2014-12-12T16:11:42+01:00)
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15:17 MinetestBot [git] PilzAdam -> minetest/minetest_game: Only allow rotating nodes that could be dug 697b39d http://git.io/K_30GQ (2014-12-12T16:14:25+01:00)
15:17 MinetestBot [git] PilzAdam -> minetest/minetest_game: Cleanup 2b7ca68 http://git.io/Zgv1uQ (2014-12-12T16:14:25+01:00)
15:17 MinetestBot [git] tenplus1 -> minetest/minetest_game: Screwdriver rewrite bd24c15 http://git.io/3qq1ng (2014-12-12T16:14:24+01:00)
15:18 Wayward_One Ok, I need a little help here. I'm trying to make dirt fall like sand like in Voxelgarden (again), but no matter what I do, it won't work. Adding falling_node=1 to the groups doesn't seem to work, and I've tried copying the nodes.lua from Voxelgarden to minetest_game/mods/default. Is there something in minetest_game that would prevent dirt from falling like sand, or am I missing something...?
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15:22 sfan5 Wayward_One: did you look into the builtin code that handles the falling?
15:23 Wayward_One sfan5: I did not. I suppose that's where my problem lies?
15:23 sfan5 possibly
15:23 Wayward_One hmm
15:24 diemartin Wayward_One, are you depending on `default`? if not, it's possible `default:dirt` is being overwritten by it (e.g. your mod gets loaded before `default`
15:25 * Wayward_One checks
15:25 kaeza ...assuming it is a mod...
15:25 Wayward_One no, not a mod. just default minetest_game
15:27 kaeza can you pastebin your code?
15:27 Wayward_One sure, one sec
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15:32 Wayward_One kaeza: http://pastebin.com/DdwPGM6j
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15:42 kaeza Wayward_One, looks like farming/nodes.lua overrides the groups
15:43 kaeza https://github.com/minetest/minetest_game/blob/master/mods/farming/nodes.lua#L2
15:45 Wayward_One Awesome, got it working now! :D thank you :)
15:46 kaeza it's a feature!
15:48 shadowzone so in order to fix that what do I have to do?
15:48 shadowzone cause I wanna make stone fall if not supported properly
15:48 shadowzone like wood below it supporting it the right way will keep it up
15:49 PenguinDad falling stone will be funny in caves :D
15:49 Zeno` boulderdash!
15:49 shadowzone yeah
15:49 shadowzone Zeno`: it would be more real to life
15:49 shadowzone and if one gets bumped it causes a wave of stone
15:50 shadowzone and it goes to the top
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15:51 Wayward_One and it drops your fps to .2
15:51 shadowzone XD
15:51 shadowzone Wayward_One: so what did you do to get  it working?
15:52 Wayward_One I added falling_node=1 in the farming nodes.lua
15:53 Wayward_One Holy awesome!!
15:54 Wayward_One lol, just tested your idea xD
15:54 shadowzone it worked
15:54 shadowzone mine?
15:54 shadowzone how'd you get it working?
15:54 Wayward_One that cave collapse went on forever xD
15:54 shadowzone what'd you do?
15:54 Wayward_One just add falling_node=1 to the groups
15:55 Wayward_One it's not overridden by anything, so that's all you need
15:55 shadowzone got it working
15:55 Wayward_One lol, my fps dropped from 60+ to about 7 with the placing of a single block xD
15:56 shadowzone Lol
15:56 shadowzone need to fix that one
15:57 shadowzone adds fissures
15:57 shadowzone like a huge hole in the ground
15:58 shadowzone might not make that world
16:01 * PenguinDad doesn't like that the current weather slows down his internet connection :(
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16:03 * Zeno` waves his wand and changes the weather
16:04 * shadowzone pokes Zeno`
16:04 Zeno` hey!
16:04 shadowzone are you still into the wizard thing of is it smoking junglegrass now?
16:05 Zeno` nothing wrong with junglegrass
16:05 shadowzone okay
16:05 shadowzone but are you still into the wizard thing?
16:06 Zeno` I have not been demoted from my position as wizzard from the Unseen University, so I guess I still am
16:06 shadowzone okay
16:06 Zeno` why?
16:07 PenguinDad Smoke junglegrass everyday ( ͡° ͜ʖ ͡°)
16:07 shadowzone Zeno`: gonna make something for ya
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16:09 Zeno` my youtube is broken!
16:09 Zeno` this is... terrible!
16:10 Zeno` upgrade my flash?
16:10 Zeno` I didn't even know I had one
16:10 shadowzone Zeno`: I made a edible junglegrass mod
16:11 PenguinDad > flash
16:11 Zeno` also colonel needs upgrading
16:11 shadowzone want me to rename it to mtz:junglegrass?
16:12 Zeno` this is not good
16:12 Zeno` shadowzone, I dunno... :(
16:12 shadowzone okay...
16:13 Zeno` shadowzone, want to host mtz?
16:13 shadowzone are you serious?
16:13 Zeno` 30% serious
16:13 shadowzone so not really
16:14 marktraceur In here, 30% serious is pretty good
16:14 shadowzone plus, I don't have a decent enough PC
16:14 shadowzone maybe deezl'll take it
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16:16 MinetestBot [git] PilzAdam -> minetest/minetest_game: Give 4 obsidianbrick for 4 obsidian 99cfe73 http://git.io/I9QABg (2014-12-12T17:15:48+01:00)
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16:21 Zeno` utube is working again!
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16:25 shadowzone YAY!
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16:35 kaeza <Zeno`> boulderdash!
16:35 kaeza my nostalgia meter just blew up
16:35 kaeza thank you sir
16:36 * sfan5 meows at kaeza's cat
16:36 * kaeza meows at cat's sfan5
16:36 Zeno` kaeza :D
16:36 sfan5 :3
16:37 shadowzone Hi I am on my laptop now
16:37 shadowzone TWO SCREENS! FTW!
16:38 kaeza sfan5, BTW, https://www.dropbox.com/s/pkm4vnvfllwonjl/picho.jpg?dl=0
16:38 kaeza excuse the crap phone camera quality
16:38 sfan5 kaeza: cat <3
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17:06 Calinou wee! 3D signs were added
17:06 Calinou obsidian brick!
17:07 PenguinDad now for obsidian sign bricks! :D
17:07 PilzAdam Calinou, and a better screwdriver!
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17:08 PilzAdam Calinou, and actual pine trees (not just nodes)
17:08 PilzAdam Calinou, and not decaying leaves if placed by players
17:09 PilzAdam Calinou, and a ton of bugfixes
17:09 Calinou :'( would take a lot of time to merge them into Carbone
17:09 Calinou that's what I dislike the most with subgames
17:09 Calinou it is a fork of minetest_game from April
17:09 Calinou since then, not many changes were backported
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17:11 PilzAdam Calinou, what has carbone done since then that minetest_game hasn't?
17:12 theTroy joined #minetest
17:17 Calinou the most important is: tons of balance tweaks, redone textures (although minetest_game's are OK now), more sounds
17:17 Calinou mobs ;)
17:17 Calinou based on Simple Mobs
17:17 Megaf Best song evah https://www.youtube.com/watch?v=CYsrV3zGd0c
17:17 Megaf Fuck it Off
17:17 Megaf !title
17:17 MinetestBot Megaf: Fuck it All Honest Finals Version Full Screen - YouTube
17:17 PilzAdam what have you changed in the mobs mod?
17:17 Megaf all*
17:18 Calinou should be the official WTFPL song, Megaf
17:20 Megaf heh
17:21 Calinou I have 215 FPS in plains now
17:21 Calinou thanks Zeno`
17:21 Zeno` hmm?
17:22 Zeno` oh, fps? No problem :)
17:22 Zeno` (thanks)
17:23 sfan5 i have 15 fps while compiling ffmpeg on all cores now
17:23 sfan5 thanks Zeno`
17:23 sfan5 ;)
17:23 Zeno` is that good sfan5?
17:23 PenguinDad lol
17:24 Zeno` you're all crazy!
17:24 sfan5 Zeno`: i dunno
17:24 Zeno` lol
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17:26 Krock moin
17:27 rubenwardy Although some people are complaining of memory holes caused by Zeno`
17:28 rubenwardy Hi Krock
17:28 Zeno` no memory holes are caused by me
17:28 Zeno` after spending 2 weeks analyzing those I can say that with certainty :P
17:31 Zeno` rubenwardy, are you talking about memory leaks?
17:31 rubenwardy yeah
17:31 Zeno` If so I know exactly where they are occurring and they have nothing to do with any of my changes
17:32 Zeno` fixing them is another matter
17:32 rubenwardy https://forum.minetest.net/viewtopic.php?p=164238#p164238
17:32 Zeno` yep, nothing to do with me
17:32 Zeno` (apart from that I seem to be the only one looking at it :/)
17:33 rubenwardy ok
17:33 Zeno` Megaf, can probably give you my graphs and raw data
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17:35 Zeno` I answered Krock's message (thanks)
17:35 Calinou the game's minetest.conf is no longer read?
17:35 Calinou Carbone lost its increased speeds
17:36 Zeno` this leak has been around for almost 2 months... wayyyyyyyyy before I changed anything even remotely related
17:36 PilzAdam Calinou, it wasn't changed intentionally
17:36 Zeno` (maybe > 2 months)
17:36 Calinou so it is broken?
17:36 PilzAdam that means if it really isn't loaded its a bug
17:38 Zeno` rubenwardy, that commit doesn't even allocate memory!
17:39 Zeno` pretty hard for something that does not alloc memory to cause a leak :/
17:40 Zeno` for server: http://i.imgur.com/wTMN8So.jpg   (createBlankBlock())
17:41 Zeno` for client: http://i.imgur.com/ZLp90ki.jpg
17:42 Zeno` maybe the mesh buffer... still not sure
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17:47 Zeno` Krock, get your facts right before laying stuff on my doorstep please :P
17:49 Calinou these graphs look like my chess rating graphs
17:49 Zeno` Calinou, that's what I generated them from
17:50 Zeno` not really, but I did watch one of your games the other night :p
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17:54 Xack hi Calinou :)
17:55 Calinou hi Xack
18:07 y joined #minetest
18:13 Calinou rubenwardy, https://forum.minetest.net/viewtopic.php?f=14&amp;t=10729&amp;p=164352#p164352
18:13 * Calinou :/
18:14 rubenwardy No, I don't want anyone selling it.
18:14 * Calinou facepalm
18:14 Calinou selling isn't the problem, the real problem is unethical usage
18:14 Calinou http://freedomdefined.org/Licenses/NC
18:17 gravgun rubenwardy: selling is a thing, "stealing" it is another. Here, the SA clause refrains people from making it non-copyable/editable afterwards, and the BY forces them to tell you're the original author.
18:17 gravgun So you have nothing to lose
18:18 Calinou I don't want to introduce people with non-free stuff
18:18 gravgun And you wouldn't make money of it anyway, so whats the problem with people that succeed to? You'll probably never know they did
18:18 Calinou they are unlikely to sell it in the first place anyway
18:18 gravgun ^
18:18 Calinou and if they did (eg. they sell a book or an ebook), it's good for promotion
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18:27 rubenwardy Ok
18:27 rubenwardy Will be on next update (tonight)
18:28 Calinou thanks :)
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18:30 rubenwardy Cool. Atom supports git
18:30 rubenwardy Suppose that is unsurprising.
18:32 Calinou Atom supports GitHub too
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18:41 rubenwardy Has anyone made a nice image representing how textures project in Minetest?
18:42 Calinou projection is very simple, it works as if all “levels” of your nodebox are painted by the texture
19:01 rubenwardy hmmmm. https://cdn.mediacru.sh/Q/QpJRyDmmscfl.jpg
19:02 rubenwardy Anyone good with inkscape or blender? It helps when explaining.
19:02 hmmmm huh?
19:02 hmmmm I don't have anything to do with nodeboxes
19:02 hmmmm that's totally realbadangel's thing
19:02 rubenwardy Oops
19:03 rubenwardy I didn't mean to ping you
19:03 rubenwardy That was a thoughtful hmmm, not a pinging hmmm.
19:04 Krock rubenwardy, that's a normal texture on one side of a stair
19:04 rubenwardy Does it explain node box texturing sufficently? I am not sure how to put it into words. I am probably over thinking it.
19:07 Calinou it works exactly like that!
19:07 Calinou but remember the texture is painted on all corresponding faces, even “through” other nodeboxes
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19:41 * rubenwardy wonders what happens if you make a group mod, and then a group:wood item.
19:41 rubenwardy ie a mod called 'group'
19:42 * Krock gives rubenwardy a try
19:43 rubenwardy Too little time. I'm writting tutorials
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19:48 PenguinDad how cute a mini netsplit :D
19:52 mizux joined #minetest
19:53 Krock lol
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20:04 rubenwardy New chapter: http://rubenwardy.github.io/minetest_doc/
20:15 Krock rubenwardy, simple and still a good overview :)
20:15 rubenwardy Builds here: https://github.com/rubenwardy/minetest_doc/releases/tag/20141212
20:17 rubenwardy XD
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20:20 gravgun "resolution of 16x16, but they can be in the order of 2: 16, 32, 64, 128..." BTW, can MT handle NPOT textures?
20:21 kaeza gravgun, it can, but they *may* look like ass on some platforms
20:21 kaeza plus AFAIK, some graphics cards may have better acceleration with POT textures
20:21 gravgun rubenwardy: on texture's JPEG/PNG format, please add that JPEG does not support transparency and has awful quality at low resolutions, that's kinda important
20:22 gravgun (well, awful quality if quality setting is not very high, i.e under 90-95%)
20:23 rubenwardy added
20:23 rubenwardy gtg now
20:23 gravgun Also, "Craftitems are the simplist", you mean "simpliest"
20:23 gravgun 'kay
20:24 rubenwardy thanks
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20:37 PenguinDad gravgun: NPOT textures look awful when wielded
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21:27 Krock https://forum.minetest.net/viewtopic.php?p=164316#p164316 I hate you. I hate you. I hate you. I hate you.
21:27 exio4 I am sorry to tell you,
21:27 exio4 but I love you Krock <3
21:27 Krock yeah sure
21:27 khonkhortisan wow
21:27 SylvieLorxu >These buildings are licensed under a Creative Commons NonCommercial License
21:27 SylvieLorxu >NonCommercial
21:27 SylvieLorxu ;-;
21:28 exio4 crazy
21:28 SylvieLorxu Holy cow those things are pretty amazing
21:28 zcal` joined #minetest
21:29 khonkhortisan that boat is not getting past that bridge
21:32 Jordach_ Krock, u wot m8
21:32 Jordach_ The requested topic does not exist.
21:33 kaeza I nuked the post
21:33 Krock Jordach_, do not look at me with those eyes. I didn't do anything.
21:33 Jordach_ you did
21:33 Jordach_ dammit kaeza
21:33 kaeza (it was copy pasted from the first post)
21:33 Krock it was a image copypasta
21:34 exio4 I like pasta
21:34 Krock even if it's copy?
21:34 marktraceur Mmm pasta.
21:34 kaeza Jordach_, https://forum.minetest.net/viewtopic.php?f=12&amp;t=9496#p144670 <-- that is the original
21:34 khonkhortisan Me gusta la pasta
21:35 GaboXandre left #minetest
21:37 marktraceur gasta*
21:38 khonkhortisan heh, I didn't know that word.
21:39 khonkhortisan I spent the dough
21:42 kaeza me gusta gastar pasta
21:44 marktraceur I didn't think it was a word. I just wanted to rhyme.
21:45 kaeza 'gasta' means 'spent' (as in '[s]he spent' from the verb 'gastar', 'spend')
21:46 kaeza (also slang term for 'annoy' in Argentina :3)
21:46 * kaeza hugs exio4
21:46 marktraceur Soy gasta. *drops camera*
21:47 * exio4 le da un abrazo a kaeza :3
21:51 * Jordach_ wonders if Falklands is on kaeza's highlight list
21:51 * Jordach_ tiptoes off
21:55 LostSoul joined #minetest
21:56 kaeza Jordach_, falklands has nothing to do with my contry
21:56 Viper168_ joined #minetest
21:56 Jordach_ kaeza, damn Urugray
21:57 Jordach_ so close
21:58 * exio4 slaps Jordach_
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22:13 Jordach_ meow :3
22:14 * exio4 stabs Jordach_
22:15 Jordach_ meow :3
22:15 * kaeza kicks Jordach_
22:15 Jordach_ meow :3
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