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01:39 |
WindHero |
0.4.(10) |
01:40 |
WindHero |
so easy to mistake it for meaning 0.4.1 |
01:46 |
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01:47 |
VanessaE |
simple: just remember that version numbers are not decimal |
01:53 |
WindHero |
sure enough :P |
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02:06 |
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02:08 |
WindHero |
I just thought of something |
02:09 |
WindHero |
Arche-Linux :3 |
02:09 |
WindHero |
(kaeza knows what I mean) |
02:30 |
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05:01 |
ecutruin |
Who was the one working on mesh nodes? |
05:04 |
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05:05 |
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05:05 |
Nerotic |
Hey guys. Anyone up? |
05:06 |
Nerotic |
Hmm, guess not. |
05:06 |
ecutruin |
I am, but I'm probably not the most helpful. |
05:07 |
Nerotic |
I am not here to ask questions lol |
05:07 |
VanessaE |
hi |
05:07 |
Nerotic |
Hey VanessaE |
05:07 |
ecutruin |
Oh V is around too! ^-^ |
05:07 |
VanessaE |
barely. |
05:07 |
ecutruin |
lol |
05:07 |
ecutruin |
So, any news on my suggestion for animating pipes? lol. |
05:08 |
Nerotic |
I assume thats a mod suggestion |
05:08 |
ecutruin |
Nope. Its specifically an issue I reported on V's mod. ^-~ hehe. Mostly a suggestion I had to allow pipes to animate nicer. |
05:08 |
Nerotic |
ah |
05:09 |
ecutruin |
And.. she's dead. xD |
05:09 |
Nerotic |
https://forum.minetest.net/viewtopic.php?f=14&t=9631 |
05:09 |
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05:09 |
Nerotic |
Theres Vanessa goes |
05:09 |
Nerotic |
And now shes back |
05:09 |
VanessaE |
stupid thing. |
05:09 |
Nerotic |
lel |
05:09 |
ecutruin |
Welcome back, V. |
05:09 |
ecutruin |
Did ya get my last message? |
05:09 |
ecutruin |
Nerotic, why release a full client, if its just mods really? I'm curious. |
05:10 |
Nerotic |
Small modifications |
05:10 |
ecutruin |
Ah. |
05:10 |
Nerotic |
Yeah, I wish I could make the downloads quicker with just minetest_game but I couldnt with the small modifications |
05:11 |
VanessaE |
what about animating pipes? |
05:11 |
ecutruin |
There are a ton of things I'm waiting for in MT before I start fully developing for it. |
05:11 |
Nerotic |
like? |
05:12 |
ecutruin |
V, I was wondering if you guys were able to evaluate my suggestion at all. I'm curious if its better/worse in MT. |
05:12 |
VanessaE |
I don't recall seeing a suggestion. I probably just forgot |
05:12 |
Nerotic |
Just develop them yourself if you really want it done, and pull request it, hopefully they will accept it, if someone is already working on the same thing, then just contribute |
05:13 |
ecutruin |
V, https://github.com/VanessaE/pipeworks/issues/70 |
05:14 |
ecutruin |
Nerotic, I'm an artist, not a backend developer...the things I need are out of my league currently, or rather outside my current understanding at least. |
05:14 |
Nerotic |
oh |
05:14 |
ecutruin |
I know the concepts involved, but do not understand what is needed to actually implement them. |
05:14 |
Nerotic |
I've been studying everything on dev.minetest.net for months BEFORE i even joined the community(today) |
05:15 |
Nerotic |
That way, I don't look dumb if someone shoots a question and they need help |
05:15 |
Nerotic |
Theres still more to learn though |
05:15 |
ecutruin |
I joined recently myself, I am mostly known for my Minecraft mod. |
05:15 |
Nerotic |
Minecraft mod? |
05:16 |
Nerotic |
I gotta go to sleep, its 1:16am, I need some sleep |
05:16 |
Nerotic |
Night |
05:16 |
ecutruin |
I'm the designer/artist/concept creator of Ender Storage. |
05:16 |
ecutruin |
Derp. >.< |
05:16 |
ecutruin |
Ask a question and then leave.. oh well. |
05:16 |
VanessaE |
ecutruin: OH right that one |
05:16 |
* ecutruin |
nods. |
05:18 |
ecutruin |
I'm just curious if either of you looked into it, V. I'm still unsure if it would be better performing overall. |
05:29 |
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06:02 |
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06:06 |
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06:06 |
Nerotic |
back |
06:49 |
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07:26 |
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07:26 |
Krock |
hi |
07:29 |
CraigyDavi |
hi |
07:31 |
Krock |
my 2nd pull request :D |
07:32 |
Krock |
(which bases on branches, not just master) |
07:32 |
CraigyDavi |
Good stuff :) |
07:33 |
Krock |
yeah |
07:39 |
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07:48 |
* PenguinDad |
hugs Krock |
07:49 |
* Krock |
flips PenguinDad |
07:49 |
Krock |
'! |
07:50 |
PenguinDad |
Krock: The reason for the hug https://github.com/minetest/minetest/pull/1427 |
07:50 |
Krock |
lol |
07:50 |
Krock |
that's a milestone to MT version 1.0.0 |
07:53 |
* Krock |
thinks, the previous pull is more important |
07:55 |
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07:58 |
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08:02 |
PenguinDad |
Krock: the previous pull got merged already |
08:02 |
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08:02 |
Krock |
PenguinDad, this one? https://github.com/minetest/minetest/pull/1424 still open |
08:03 |
Krock |
ah i see |
08:03 |
PenguinDad |
Krock: https://github.com/minetest/minetest/commit/3c5df42a17886395cee6141663f84dba15bd11d9 |
08:03 |
Krock |
thought, it hasn't got merged yet because it was still open |
08:04 |
PenguinDad |
sapier just forgot to close it |
08:04 |
Krock |
*deletes branch* |
08:05 |
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08:16 |
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08:16 |
markv |
Hi! |
08:17 |
markv |
Linux is great! |
08:17 |
markv |
But the drivers piss me off |
08:17 |
markv |
It's just that tiny bit glitchier in games |
08:17 |
* markv |
plays Counter Strike |
08:18 |
* Krock |
throws an other ReactOS disk at markv |
08:20 |
asl |
counter strike is close source iirc |
08:20 |
* Krock |
http://i.imgur.com/jiyZQBt.png 's |
08:21 |
markv |
I found the source asl |
08:21 |
* markv |
bullshits too much |
08:24 |
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08:25 |
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08:25 |
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08:26 |
Calinou |
is there a way to open recursively all .lua files in a directory, recursively, using Geany? geany *.lua isn't recursive |
08:27 |
Krock |
what's the use of opening them recurive? |
08:28 |
jp__ |
Calinou : Hello. It misses textures in your last update of MoreBlocks : http://i.imgur.com/i4BeL4y.png |
08:29 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=12&t=9620&p=146598#p146511 → rofl, 2nd island |
08:29 |
Calinou |
added, jp__ |
08:29 |
Krock |
xD |
08:29 |
Calinou |
download the mod again (or git pull) |
08:29 |
jp__ |
Thanks ! |
08:29 |
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08:31 |
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08:32 |
jp__ |
Same result, Calinou. |
08:32 |
jp__ |
Textures not uploaded apparently... |
08:33 |
jp__ |
https://gitorious.org/calinou/moreblocks/source/6e1ed990843124217c012249a2f874ba88b6bc06:textures |
08:33 |
Calinou |
https://gitorious.org/calinou/moreblocks/source/96a1e9548969c643fd9ed884cc5269577463c99b:textures → they appear there |
08:33 |
* markv |
steals the arrow |
08:33 |
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08:33 |
Calinou |
moreblocks_tar.png, moreblocks_grey_bricks, moreblocks_split_stone_tile_alt, moreblocks_split_stone_tile_alt_top are there |
08:33 |
markv |
Hi Cr →Igy → → →Dav → → →I |
08:34 |
jp__ |
Ah, ok. I followed the link in your 1st post of the MoreBlocks thread. |
08:34 |
jp__ |
It's the wrong link so. |
08:34 |
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08:34 |
Calinou |
the preferred way is cloning the Git repository |
08:35 |
Calinou |
then use “git pull†to update without having to redownload everything |
08:35 |
Calinou |
the download link has the new textures for me |
08:35 |
jp__ |
I prefer the classic way ;) |
08:35 |
Calinou |
as always, it takes a few minutes to update |
08:35 |
Calinou |
should be OK now |
08:36 |
jp__ |
I confirm, it's OK now |
08:37 |
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08:43 |
asl |
Calinou that only work if the repo owner didn't mess up the tree like i always do xD |
08:43 |
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08:44 |
PenguinDad |
wtf item descriptions in hud are now bound to waypoints http://a.pomf.se/gtkvuo.png |
08:46 |
Calinou |
asl, mess up the tree? |
08:46 |
Calinou |
replant it using a sapling! |
08:46 |
* Calinou |
runs |
08:46 |
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08:46 |
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08:47 |
asl |
Calinou: lets say we both are at `A`, i make a new commit `B` and you pull, so we both are now at `B`, then i reset back to `A` and make a new commit `C` and `D`, if you try to pull, you would still be at `B` while i be at `D` |
08:47 |
Calinou |
ah |
08:50 |
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08:52 |
RealBadAngel |
PenguinDad, why do you use outdated version of UI in the first place? |
08:53 |
Calinou |
the latest commits also seem to break smooth lighting in minetest_game |
08:53 |
Calinou |
sunlight looks bright, but looks like crap |
08:53 |
RealBadAngel |
which commit? |
08:54 |
PenguinDad |
RealBadAngel: I use latest unified_inventory |
08:54 |
RealBadAngel |
any other HUD mods? |
08:54 |
Calinou |
http://paste.ubuntu.com/7720330/ |
08:56 |
RealBadAngel |
Calinou, i think i saw already logs with crashes at the very same line |
08:57 |
RealBadAngel |
PenguinDad, ? |
09:00 |
PenguinDad |
RealBadAngel: I'm sure if minetest_next modifies the hud that much |
09:00 |
PenguinDad |
+not |
09:01 |
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09:01 |
RealBadAngel |
PenguinDad, zip ur game and mods for me |
09:01 |
RealBadAngel |
i will try to find the reason |
09:02 |
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09:09 |
PenguinDad |
RealBadAngel: I just created a new world and now it works |
09:09 |
PenguinDad |
maybe it was the old waypoint that fucked it up |
09:11 |
RealBadAngel |
idk |
09:14 |
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09:40 |
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09:43 |
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09:43 |
Calinou |
some textures were changed in More Blocks |
09:43 |
Calinou |
(new alternate split stone tile, added shading to stone tile) |
09:46 |
Calinou |
https://cdn.mediacru.sh/sMxCK6c_fvMY.jpg |
09:46 |
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09:47 |
Krock |
splitsplat |
09:53 |
VanessaE |
Krock: don't you mean splatsplit? :) |
09:53 |
VanessaE |
(in the old days, we called an asterisk a "splat") |
09:53 |
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09:53 |
Krock |
VanessaE, no actually, I mean ithow I say |
09:54 |
VanessaE |
* mrtux has quit (*.net *.split) --> "mister tux has quit (splat net splat split) |
09:54 |
Tux[Qyou] |
but |
09:54 |
Tux[Qyou] |
i'm still here |
09:55 |
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09:57 |
VanessaE |
Calinou: looks good |
09:58 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Make sure none of the irrlicht member objects of GenericCAO are deleted prior deletion of GenericCAO 1367895 2014-06-29T11:57:01+02:00 http://git.io/i2WQfg |
09:59 |
Calinou |
added deepstone (hard-to-dig stone, drops stone), below -30000 |
09:59 |
Calinou |
now tweaking tool digging times |
10:08 |
Calinou |
done (tools are overall faster and make more sense) |
10:08 |
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10:10 |
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10:11 |
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10:14 |
markv |
Hi |
10:16 |
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10:16 |
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10:20 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Add formspec api versioning ebf7ea5 2014-06-29T12:13:55+02:00 http://git.io/7eAMJA |
10:23 |
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11:37 |
markv |
!up minetest.org |
11:37 |
m5 |
!up minetest.org |
11:37 |
m5 |
Bull fucking shit |
11:42 |
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11:42 |
LemonLake |
nearly finished the eru vector :D |
11:43 |
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11:43 |
GhostDoge |
Why isn't the next version 0.4.A? |
11:46 |
* Krock |
gives GhostDoge A 0xC00K13 |
11:47 |
GhostDoge |
ERROR: Hexadecimal Parsing error at K |
11:47 |
Krock |
0x0K |
11:48 |
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11:52 |
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11:53 |
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11:53 |
sapier |
https://forum.minetest.net/viewtopic.php?f=3&t=9389 last version of android build prior merge |
11:54 |
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11:59 |
LemonLake |
Opinions? https://cdn.mediacru.sh/C4PH_xtmX2WM.png |
12:07 |
RealBadAngel |
who took her eyes?? |
12:07 |
LemonLake |
It's a minim vector |
12:07 |
LemonLake |
Usually the faces aren't drawn |
12:10 |
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12:29 |
pitriss |
Hi, please i want to ask.. Is there planned release date of 0.4.10? |
12:31 |
VanessaE |
yes |
12:31 |
VanessaE |
sorta |
12:31 |
VanessaE |
within the next several days I guess |
12:31 |
VanessaE |
(the plan was by the end of the month) |
12:31 |
pitriss |
VanessaE: ok thank you..:) |
12:43 |
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12:57 |
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13:07 |
LemonLake |
just gonna remove the river generator entirely, it just does not work |
13:08 |
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13:09 |
LemonLake |
actually, sure paramat wouldn't really mind if I basde it off of his :3 |
13:13 |
LemonLake |
would any of you happen to know how I can smooth a terrain out, I'll draw what I mean |
13:24 |
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13:28 |
LemonLake |
Okay, how can I accomplish this: https://mediacru.sh/2Ds5cG3FhCci |
13:28 |
LemonLake |
I've been fiddling around and searching for algorithms etc but just can't find anything |
13:28 |
LemonLake |
Or at least help me find a good search term |
13:34 |
Krock |
smoothing function |
13:34 |
LemonLake |
Is there already one? |
13:38 |
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14:03 |
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14:03 |
Bearbar123 |
hello |
14:04 |
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15:00 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix msvc2012 build ee7af21 2014-06-29T16:57:50+02:00 http://git.io/0xyxng |
15:01 |
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15:21 |
LemonLake |
hm |
15:21 |
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15:21 |
LemonLake |
Does anyone have a smoothing function and an example of how to use one? |
15:23 |
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15:26 |
LemonLake |
ugh... |
15:26 |
LemonLake |
chan is dead today |
15:27 |
RealBadAngel |
or no 1 have smoothing function ;) |
15:28 |
Jordach |
mew |
15:30 |
LemonLake |
well what would I search to find one? |
15:30 |
LemonLake |
anything along the lines of voxel/block smoothing is all to do with the renderer |
15:30 |
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15:31 |
MinetestBot |
GIT: mdoege commited to minetest/minetest: OS X compatibility fixes c410e91 2014-06-29T17:27:33+02:00 http://git.io/3mCNQw |
15:33 |
LemonLake |
you're helpful |
15:37 |
LemonLake |
would it work if I just use, like, a kernel smoother and then floor the values? |
15:44 |
Calinou |
not again the smoothing topic :'( |
15:44 |
Calinou |
this is impossible for obvious gameplay reasons |
15:44 |
LemonLake |
?? |
15:44 |
LemonLake |
No, not that kind of smoothing. |
15:44 |
Calinou |
if you're into coding smoothing, do code yaw change smoothing for players and entities :D |
15:44 |
LemonLake |
calinou for fuck sake learn to read the logs |
15:45 |
LemonLake |
this is the last time im telling you |
15:45 |
LemonLake |
https://cdn.mediacru.sh/2Ds5cG3FhCci.png |
15:45 |
LemonLake |
That kind of smoothing |
15:46 |
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15:47 |
Krock |
wut? |
15:47 |
Krock |
I'm alone on inchranet |
15:50 |
LemonLake |
Can someone please explain to me how I would actually implement the smoothing function? |
15:50 |
Krock |
look at paramat's water pond mapgen |
15:51 |
LemonLake |
watershed or waterpond? |
15:51 |
MinetestBot |
GIT: maciej.kasatkino2.pl commited to minetest/minetest: Glasslike_framed drawtype rework. ea6c383 2014-06-29T17:50:37+02:00 http://git.io/0Fg2ag |
15:51 |
Krock |
idk |
15:51 |
Krock |
waterpond |
15:51 |
LemonLake |
cant find one |
15:52 |
LemonLake |
by the looks of it, paramat just has a noise and puts water at a certain height |
15:52 |
Krock |
https://github.com/paramat/highlandpools |
15:54 |
LemonLake |
I think I had another idea |
15:55 |
LemonLake |
The riverbase will be at the lowest point in the world |
15:55 |
LemonLake |
then, anything above this point on the sides will be removed, starting with +1 from base, +2 from base, etc |
15:57 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Don't spam server console on player/playersao error but just drop the affected client ff36071 2014-06-29T17:55:21+02:00 http://git.io/iejc6Q |
15:57 |
LemonLake |
so many commits |
15:58 |
RealBadAngel |
no wonder, 0.4.10 is coming |
15:58 |
LemonLake |
:D |
15:59 |
|
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15:59 |
RealBadAngel |
today is the day for feature freeze |
15:59 |
RealBadAngel |
then some time for just fixing bugs and we go for next stable |
15:59 |
LemonLake |
:D |
16:00 |
LemonLake |
what are the most exciting features in 4.10? |
16:00 |
LemonLake |
0.4.10* |
16:01 |
|
Vazon joined #minetest |
16:02 |
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Jousway joined #minetest |
16:03 |
PilzAdam |
LemonLake, cubes |
16:03 |
LemonLake |
cubes? |
16:03 |
PilzAdam |
lots of them |
16:03 |
LemonLake |
... |
16:03 |
PilzAdam |
they are arranged and textured in a way that you reminds to RL |
16:04 |
LemonLake |
I'm confused. |
16:04 |
PilzAdam |
you can also destroy and rearrange them at your will |
16:04 |
LemonLake |
I mean new features, for crying out loud. |
16:05 |
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16:09 |
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kaeza joined #minetest |
16:10 |
Calinou |
how to draw a graph of average CPU usage of a single process? |
16:11 |
RealBadAngel |
LemonLake, plasma lamps ;) |
16:12 |
Krock |
News: https://www.youtube.com/watch?v=YZUE4_PtOk0 |
16:12 |
PilzAdam |
!title |
16:13 |
PilzAdam |
MinetestBot! |
16:13 |
MinetestBot |
PilzAdam! |
16:13 |
PilzAdam |
!title https://www.youtube.com/watch?v=YZUE4_PtOk0 |
16:13 |
Krock |
Supertramp - It's Raining Again |
16:13 |
RealBadAngel |
LemonLake, https://www.youtube.com/watch?v=ZZV99d-XuVg |
16:14 |
Krock |
!title |
16:14 |
PilzAdam |
meh, not clicking that link without rick roll protection |
16:14 |
PilzAdam |
sfan5! |
16:18 |
sfan5 |
PilzAdam! |
16:19 |
PilzAdam |
fix ya bot |
16:19 |
Krock |
^ !title broken |
16:22 |
SylvieLorxu |
Krock: Isn't it because the last message wasn't ONLY a YouTube link? |
16:22 |
Krock |
SylvieLorxu, HTML is HTML, title is always there |
16:23 |
SylvieLorxu |
Krock: My point was that that line of text contains more than just an URL |
16:24 |
PilzAdam |
[18:13:24] <PilzAdam> !title https://www.youtube.com/watch?v=YZUE4_PtOk0 <- this didn't work either |
16:24 |
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16:25 |
|
Jordach joined #minetest |
16:25 |
SylvieLorxu |
Hmm |
16:25 |
Jordach |
finally got a real desk and not a corner desk |
16:25 |
Jordach |
with real draws |
16:26 |
LemonLake |
Is that in vanilla? |
16:26 |
Jordach |
LemonLake, Real Life :3 |
16:26 |
LemonLake |
no, <RealBadAngel> LemonLake, https://www.youtube.com/watch?v=ZZV99d-XuVg |
16:26 |
Jordach |
(FYI, shitty Pine Argos desk) |
16:26 |
LemonLake |
also, s/draws/drwaers |
16:26 |
LemonLake |
s/drwaers/drawers |
16:27 |
sfan5 |
!title https://www.youtube.com/watch?v=YZUE4_PtOk0 |
16:27 |
sfan5 |
MinetestBot! |
16:27 |
MinetestBot |
sfan5! |
16:27 |
sfan5 |
??? |
16:27 |
LemonLake |
RealBadAngel: That's cool, how did you do it? Entities? |
16:27 |
RealBadAngel |
no, framed_glass drawtype |
16:27 |
LemonLake |
For all of it? |
16:27 |
RealBadAngel |
yes |
16:28 |
LemonLake |
uwot |
16:28 |
LemonLake |
you can make tanks/barrels with framed glass?? |
16:28 |
RealBadAngel |
now you can |
16:28 |
LemonLake |
im sold |
16:28 |
LemonLake |
rebuilding immediately |
16:28 |
LemonLake |
glasslike_framed yes? |
16:29 |
LemonLake |
oh i get it now |
16:30 |
RealBadAngel |
wanna some code examples? |
16:30 |
LemonLake |
yes please |
16:30 |
LemonLake |
this is amazing |
16:31 |
|
Enke joined #minetest |
16:43 |
Krock |
yay! http://games.usvsth3m.com/2048-doctor-who-edition/ |
16:48 |
|
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16:53 |
GhostDoge |
http://games.usvsth3m.com/2048-doctor-whooves-edition/ doesn |
16:53 |
GhostDoge |
't exist :( |
16:54 |
Krock |
... |
16:57 |
LemonLake |
GhostDoge: you can make one |
17:00 |
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17:05 |
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EvergreenTree joined #minetest |
17:07 |
EvergreenTree |
Has anyone used xiki before? |
17:07 |
|
jp joined #minetest |
17:08 |
EvergreenTree |
(or even heard of it?) |
17:09 |
EvergreenTree |
http://xiki.org/ is the hoe page |
17:09 |
EvergreenTree |
*home |
17:15 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Add support for Android 2.3+ 1cc40c0 2014-06-29T18:17:56+02:00 http://git.io/ENpRQQ |
17:16 |
PilzAdam |
EvergreenTree, interesting |
17:16 |
EvergreenTree |
yes, it does look quite interesting |
17:16 |
EvergreenTree |
I just can't get it to install |
17:16 |
EvergreenTree |
:P |
17:16 |
PilzAdam |
mixes good parts of shell and file manager |
17:18 |
EvergreenTree |
Oddly enough, it's written in ruby |
17:18 |
EvergreenTree |
look at the screencasts |
17:18 |
PilzAdam |
it connects to gmail and twitter, what about privacy? |
17:18 |
EvergreenTree |
fork it |
17:18 |
EvergreenTree |
:P |
17:19 |
PilzAdam |
Im 1337 enough to use a regular shell :-p |
17:19 |
EvergreenTree |
the gmail and twitter thing should be optional though |
17:19 |
EvergreenTree |
I am too, but it looked kind of cool |
17:20 |
GhostDoge |
EvergreenTree: what's odd about ruby? |
17:20 |
EvergreenTree |
nothing, it's just that I don't see a whole lot which uses it |
17:20 |
EvergreenTree |
I might try learning it at some point |
17:22 |
Jordach |
EvergreenTree, badass |
17:23 |
VanessaE |
bbl |
17:24 |
EvergreenTree |
Jordach: ? |
17:24 |
GhostDoge |
Only getting the right ruby version is black magic sometimes |
17:24 |
Jordach |
that Xiki thiung looks amazing |
17:25 |
EvergreenTree |
I would use it |
17:25 |
EvergreenTree |
but it fails on the sudo bundle |
17:25 |
EvergreenTree |
says json 1.8.1 isn't installed, but it is |
17:27 |
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17:31 |
GhostDoge |
EvergreenTree: try "bundle install" or "sudo bundle install" |
17:32 |
EvergreenTree |
nope |
17:32 |
EvergreenTree |
doesn't work |
17:32 |
sapier |
https://forum.minetest.net/viewtopic.php?f=15&t=9116 PLEASE VOTE 0.4.10 is almost done |
17:39 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Copy zlib and freetype dll to windows package too c39992e 2014-06-29T19:36:51+02:00 http://git.io/3gjDvQ |
17:40 |
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17:40 |
LemonLake |
tir we're in the 2010s |
17:40 |
LemonLake |
it sounds so weir |
17:40 |
LemonLake |
d |
17:51 |
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17:52 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=3&t=286&p=146378#p146325 → Krock, CraigyDavi, I would appreciate if you actually replied. |
17:53 |
Krock |
*clicks* |
17:53 |
Calinou |
whining about necrothreading doesn't help anyone and sometimes, necrothreading is acceptable |
17:53 |
Calinou |
I guess he's on Windows, so tell him how to use it on Windows |
17:53 |
CraigyDavi` |
Oh I don't even know how it's used |
17:54 |
Krock |
I just used it as icon... didn't know about it's real use of here's one |
17:54 |
markv |
I need someone to test my NFS |
17:54 |
markv |
(Upload some crap to my server) |
17:55 |
markv |
As long as you have 0.0.0.0/4 |
18:01 |
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18:01 |
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18:06 |
Calinou |
posted a bunch of mods originating from Carbone on the forums |
18:06 |
Calinou |
dozens to come ;) |
18:06 |
Calinou |
Krock, it's made to be used as an icon, indeed |
18:07 |
Krock |
okay |
18:10 |
LemonLake |
Okay, it took 20 seconds to compile minetest. |
18:10 |
LemonLake |
It takes 20 minutes on windows. |
18:10 |
LemonLake |
Love it. |
18:13 |
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18:14 |
rubenwardy |
You deserve a medal for compiling it on windows |
18:14 |
Calinou |
20 seconds? which CPU? |
18:15 |
Calinou |
never took 20 seconds to compile Minetest here |
18:15 |
Calinou |
also, do you mean the steps required to do it, or the actual compilation? |
18:17 |
Krock |
LemonLake ^ |
18:17 |
LemonLake |
-j16 |
18:19 |
LemonLake |
make took 20 seconds |
18:20 |
GhostDoge |
LemonLake: was that an incremental build? |
18:23 |
* Krock |
doesn't know how to do incremental builds |
18:25 |
Krock |
Calinou, 4 MPH, Mod releases Per Hour |
18:26 |
Calinou |
heh |
18:26 |
Calinou |
LemonLake, which CPU? |
18:26 |
Calinou |
Krock, I think it's the default? |
18:26 |
Calinou |
it means, you compiled part of it already |
18:26 |
Calinou |
if you do make clean before make, it'll rebuild everything |
18:26 |
* Krock |
doesn't use make |
18:26 |
kaeza |
http://i.imgur.com/r64qFRH.png :D |
18:26 |
kaeza |
(thanks to cg72) |
18:27 |
Krock |
NYAN |
18:27 |
Calinou |
opaque rainbows look like crap :x |
18:27 |
Calinou |
I'm used to Carbone's semi-transparent ones |
18:27 |
Kalista |
well its actualy 2370 lines if you cant all the cpp... |
18:28 |
Kalista |
and an extra 1.2 seconds for me to scroll past it ;p |
18:31 |
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18:34 |
sapier |
https://forum.minetest.net/viewtopic.php?pid=138276 case you're a game write please declare your game ready! |
18:35 |
Calinou |
I'm not a game :< |
18:36 |
sapier |
seems a missing r sometimes causes complete change of meaning ;-) |
18:37 |
Calinou |
however, Carbone changes often |
18:37 |
Calinou |
so people who run the one bundled with the game won't benefit fully from it |
18:37 |
Calinou |
still useful |
18:37 |
LemonLake |
hughes |
18:42 |
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18:46 |
Jordach |
kaeza, y u not notice my wallpaper |
18:48 |
GhostDoge |
cool kaeza |
18:52 |
* Jordach |
decides to go OldSkool rendering |
18:53 |
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18:56 |
kaeza |
Jordach, ? |
18:56 |
Jordach |
kaeza, notice that the screen runs Linux and uses my rendered wallpaper |
18:57 |
Jordach |
https://forum.minetest.net/viewtopic.php?p=141172#p141172 |
18:58 |
LemonLake |
why is there tetris in the sky |
18:58 |
Jordach |
because i randomly remove faces and then extrude the remainder for faked clours |
18:58 |
Jordach |
clouds* |
18:58 |
kaeza |
lol tetris |
18:59 |
kaeza |
Jordach, what's the license for the wallpaper? |
18:59 |
Jordach |
kaeza, CC-BY-SA-(NC?) |
18:59 |
Calinou |
in before NC clause |
18:59 |
Calinou |
please avoid it |
18:59 |
Jordach |
inb4 Calinou |
18:59 |
Jordach |
i actually ninja'd you |
19:00 |
Jordach |
http://irc.minetest.ru/minetest/2014-06-29#i_3787982 |
19:00 |
|
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19:01 |
kaeza |
I'll have to use another one I guess |
19:02 |
Jordach |
kaeza, i often don't give a fuck |
19:02 |
Jordach |
i just use my default license |
19:02 |
Jordach |
i'm still a don't fucking care pirate at heart |
19:04 |
Jordach |
if i think it's reasonable: you can do what the fuck you like with it :P |
19:04 |
kaeza |
that's not how licensing works |
19:05 |
Jordach |
licensing is an outdated concept |
19:05 |
kaeza |
it's either -NC, or it isn't |
19:05 |
Jordach |
i |
19:05 |
Jordach |
i'm playing the GPL card |
19:05 |
SylvieLorxu |
Okay, so it's without NC then |
19:05 |
Jordach |
which means it can be either |
19:05 |
SylvieLorxu |
CC-BY-SA is most like the GPL |
19:05 |
SylvieLorxu |
...No? |
19:06 |
SylvieLorxu |
What the hell Jordach, lol |
19:06 |
SylvieLorxu |
Please read the GPL, you're making the most nonsense claims |
19:06 |
Jordach |
SylvieLorxu, sometimes crazy is better :3 |
19:06 |
SylvieLorxu |
The GPL explicitly allows commercial usage |
19:06 |
SylvieLorxu |
CC-BY-SA comes closest to the GPL |
19:07 |
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19:07 |
kaeza |
Jordach, so, CC-BY-SA then? |
19:08 |
Jordach |
take the one you prefer |
19:08 |
kaeza |
... |
19:10 |
GhostDoge |
Dual-Licensing the Jordach way :D |
19:11 |
Calinou |
CC BY-SA is more like LGPL or MPL actually; it's weak copyleft |
19:12 |
Jordach |
there needs to be an NA clause: no ads / paywalls to view the image |
19:15 |
kaeza |
that's part of -NC (?) |
19:15 |
Calinou |
Jordach, it's stupid |
19:15 |
Calinou |
it's up to the users to refuse such stuff |
19:15 |
Calinou |
kaeza, it is, but NC still shouldn't be used |
19:16 |
Calinou |
Wikipedia has an article somewhere on why commercial use should be allowed, but I forgot the link. |
19:16 |
Jordach |
Calinou, ask the artists themselves what they think |
19:16 |
Calinou |
but TL;DR: it allows your work to be popularized better |
19:16 |
kaeza |
I didn't say it should, but I'm not saying it shouldn't either |
19:16 |
Calinou |
I'm an artist, I allow commercial use |
19:16 |
Jordach |
bullshit |
19:16 |
Jordach |
i call no claims on that |
19:17 |
kaeza |
(in this specific case, it shouldn't, but in the general case it's part of the freedom of the developer/artist to disallow commercial usage) |
19:17 |
rubenwardy |
You can license as CC-BY-SA-NC, and then give individual permission(s) if people want to use for commercial use. |
19:18 |
Calinou |
it's still a bad idea |
19:18 |
* GhostDoge |
is having fun with broken physics and Z-fighting |
19:18 |
Calinou |
the “you can give permission by hand†doesn't make the art free/libre, even if you get the permission, which still makes it unusable for use in fully free/libre projects |
19:18 |
Calinou |
GhostDoge, I attempted to make one-way nodebox once, but I don't seem to be able to do that now |
19:18 |
Calinou |
(a block you can only go through in one way) |
19:18 |
kaeza |
the developer has the freedom to use whatever license they see fit (provided they comply with licenses of related software), and the user has the right not to use the software if they so desire |
19:18 |
Calinou |
(no server-side stuff) |
19:19 |
Calinou |
this is a free culture environment, kaeza, let's encourage it, not encourage the inverse ;) |
19:21 |
Jordach |
Calinou, if you're going to act perdantic, then put yer MC packs into trash |
19:21 |
Calinou |
TIL about IRC logging: “If you want to write something in a channel that is logged by ilbot, and don't want that line to be logged, prepend it with the string [off]†|
19:24 |
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19:28 |
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19:31 |
kaeza |
Calinou, I'm promoting freedom in the real meaning of the word, not in your limited sense |
19:31 |
Calinou |
markv, there for OpenArena? ;) |
19:32 |
Calinou |
it's a different kind |
19:32 |
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19:34 |
Calinou |
http://irc.minetest.ru/minetest/2014-06-29#i_3786914 (Krock what's the use of opening them recurive?) → it's to replace stuff in them, using the GUI tool |
19:40 |
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19:41 |
* sfan5 |
purrs at kaeza |
19:41 |
AMMOnym |
https://www.youtube.com/watch?v=emBo5Lb-t8o <----- Is here any way how to get minimap like in this video. Anyway Hi all |
19:41 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Add redis options to documentation 7f99904 2014-06-29T21:34:49+02:00 http://git.io/3hajDg |
19:41 |
* kaeza |
purrs back at sfan5 |
19:42 |
sfan5 |
:3 |
19:42 |
AMMOnym |
Know it someone please ? |
19:47 |
Calinou |
AMMOnym, gsmanners' gsmapper? |
19:47 |
Calinou |
C++ change |
19:47 |
AMMOnym |
Thanks |
19:47 |
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20:00 |
jp |
http://i.imgur.com/samjDMe.png |
20:01 |
kaeza |
:O |
20:01 |
jp |
In NYC v1.5 : https://forum.minetest.net/viewtopic.php?p=146668#p146668 |
20:05 |
|
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20:06 |
Jordach |
jp, must join server! |
20:06 |
jp |
Yep ! |
20:07 |
Jordach |
hand over said address |
20:07 |
jp |
Paramat have created a mapgen specially for NYC : http://i.imgur.com/ZhUe5nr.jpg |
20:08 |
|
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20:08 |
jp |
I can generate lands around the city now. |
20:08 |
jp |
In singlenode mode. |
20:10 |
|
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20:10 |
Jordach |
such lag wow |
20:11 |
jp |
Lag ? How so ? |
20:11 |
LemonLake |
paramat has a mapgen for everythning |
20:11 |
LemonLake |
and that screenie has 2 faps |
20:11 |
* Jordach |
rofls |
20:12 |
jp |
Ah yes, it's normal. Too much to load. I was not in a server... |
20:12 |
jp |
Full range view enabled. |
20:15 |
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20:35 |
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20:52 |
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20:52 |
Nerotic |
Hello? |
20:53 |
|
nore joined #minetest |
20:53 |
Nerotic |
This webchat seems to be always dead when I arrive |
20:53 |
Amaz |
Hello! |
20:54 |
Amaz |
It has some times a lot of activity, and sometimes very little... |
20:55 |
GhostDoge |
Right now the channel is Barely Alive |
20:55 |
Nerotic |
ik |
20:57 |
GhostDoge |
And I'm listening to Barely Alive's music right now :D |
20:57 |
Nerotic |
I'm going to go work on the Core for Nerotictest and compile it later tomorrow |
20:57 |
Nerotic |
bye bye |
20:57 |
Amaz |
Okay! |
20:57 |
jp |
IRC network seems often dead ;) |
20:57 |
* GhostDoge |
wants a Necromancy mod |
20:58 |
Amaz |
It depends on the channel, I think... |
21:01 |
EvergreenTree |
GhostDoge: Barely alive is cool |
21:01 |
* EvergreenTree |
gives GhostDoge a kitten |
21:01 |
* sfan5 |
gives EvergreenTree a kitten |
21:04 |
* Jordach |
meows at EvergreenTree |
21:04 |
* GhostDoge |
gives sfan5 and EvergreenTree http://meowington.com/ |
21:07 |
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21:07 |
LemonLake |
sfan5: seen Clannad? |
21:12 |
LemonLake |
is it just me, or does the protagonist in every anime sit in the back seat by the window of class? |
21:28 |
LemonLake |
u wot |
21:34 |
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21:44 |
Nerotic |
Hey guys, I am back. |
21:45 |
Jordach |
ello |
21:45 |
Nerotic |
Sup? |
21:45 |
Jordach |
installing Chivalry |
21:46 |
Nerotic |
Ah, I am attempting to compile on Windows. it is much harder on Windows than it is Linux Dx |
21:46 |
LemonLake |
ikr |
21:47 |
Nerotic |
My computer with Arch installed has like, shit itself and decided to erase grub which makes ABSOLUTLEY NO SENSE, and I lost my boot disc, so I am forced to Windows |
21:52 |
LemonLake |
you need to get a boot disc to restore grub |
21:52 |
LemonLake |
you can do it on a live cd |
21:53 |
Nerotic |
ik |
21:53 |
LemonLake |
actually |
21:53 |
LemonLake |
http://ubuntuforums.org/showthread.php?t=690912 |
21:53 |
Nerotic |
i lost that, and im getting blank cd's tommorrow to burn |
21:53 |
Nerotic |
and ill have one |
21:53 |
LemonLake |
that might be for ubuntu but i think its adaptable |
21:53 |
Jordach |
it's possible with a liveCD |
21:53 |
Jordach |
i've many a time had to use LiLo to get out of this |
21:54 |
Nerotic |
Well, I am making an AI for a friend because he is lonely, ill ttyl guys |
21:54 |
LemonLake |
"making an AI for a friend because he is lonely" |
22:01 |
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22:04 |
Megaf |
!title https://github.com/Megaf/decorative_beds |
22:05 |
Megaf |
bot? |
22:05 |
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22:05 |
LemonLake |
is drunk |
22:05 |
Exio4 |
who |
22:06 |
Exio4 |
imnt |
22:06 |
Kacey |
Hey guys... |
22:10 |
Megaf |
RealBadAngel; Jordach; Don't you want to help with nice textures or models for my beds mod? |
22:13 |
RealBadAngel |
sorry, i do have too much work right now, im busy hunting bugs, 0.4.10 is coming |
22:14 |
Jordach |
Megaf, i can model sure |
22:14 |
Megaf |
Well, I'm not sure if that's needed |
22:15 |
Kacey |
celeron really is sticking with that plan? |
22:15 |
Megaf |
anyway, feel free to fork and change it if you'd like to |
22:16 |
RealBadAngel |
Kacey, what plan? |
22:17 |
Kacey |
To continue numbering without going up in versions... Like 0.4.1, 0.4.2, ... 0.4.2888 or something like that... |
22:18 |
RealBadAngel |
when the time will come, there will be 0.5 |
22:18 |
LemonLake |
its just not ready yet |
22:19 |
Kacey |
Why don't we go to 0.4.9.1 for the next release? |
22:19 |
RealBadAngel |
is that such big problem how the version will be numbered? |
22:20 |
RealBadAngel |
call it just "next stable" |
22:25 |
Exio4 |
https://en.wikipedia.org/wiki/FaSinPat https://en.wikipedia.org/wiki/Brukman_factory https://en.wikipedia.org/wiki/Hotel_Bauen amazing |
22:26 |
Exio4 |
https://www.youtube.com/watch?v=Sug7bWxTuSo |
22:32 |
LemonLake |
uwot |
22:36 |
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22:43 |
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22:55 |
* Jordach |
made a bunch of insane high resolution Minetest Icons based from Cisoun's Faenza pack |
22:55 |
Jordach |
or based on |
22:58 |
Exio4 |
costa rica!!!!!!!!!!!!!!!!!!!!!!!!11 |
23:20 |
kaeza |
>"Anyways, I don't see how this dose not work, maybe cuz this is lua and not luaAPI?" |
23:20 |
kaeza |
s/"//g |
23:20 |
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