Time |
Nick |
Message |
00:01 |
Sokomine |
how about a playername with a blank? |
00:02 |
khonkhortisan |
that seems to work |
00:10 |
harrison |
"If things are to alter during the next fifty years then we must re-embrace Byron’s ideal: the cultured thug.†- Jonathan Bowden, 1962-2012 |
00:21 |
khonkhortisan |
A sphere with a radius of 1 has a diameter of three. Voxel math is cool. |
00:22 |
khonkhortisan |
0.5 is added to the radius to account for half of the center node |
00:26 |
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00:49 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix macro ARRAYSIZE name collision on windows fec1fa51e0 2014-04-20T02:47:02+02:00 http://git.io/bsPPyw |
00:57 |
khonkhortisan |
What's a simple way to subtract from a positive number, or add to a negative number? |
00:59 |
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00:59 |
khonkhortisan |
eh, I already have the sign, I'll just do length-1*sign |
01:32 |
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01:36 |
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01:37 |
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01:38 |
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02:29 |
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02:31 |
paramat |
hi hmmmm, discussion on my method of 'harmonic noise' starting here https://forum.minetest.net/viewtopic.php?p=138499#p138499 is this commonly used in mapgen? |
02:32 |
hmmmm |
when you say "gridlike" are you specifically referring to 3d noise? |
02:34 |
hmmmm |
that "harmonic noise" you speak of is used in several mapgens with the terrain base and terrain higher noises, but the spread factors have no special properties to them |
02:38 |
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02:38 |
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q66 joined #minetest |
02:40 |
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kaeza joined #minetest |
02:50 |
paramat |
yeah 3D noise i guess because thats what i always use |
02:51 |
hmmmm |
that's caused by a deficiency within the noise algorithm itself |
02:51 |
hmmmm |
it's on the list of things to do |
02:51 |
hmmmm |
3d noise was eased at some point early on, but that was removed for speed. to maintain compatibility i did not change it back when i optimized it |
02:58 |
paramat |
ah yes eased noise, i read up on that, although i suspect characteristic wavelength would still be there with it |
02:58 |
paramat |
i need to make more screenshots, the results are amazingly organic |
03:00 |
hmmmm |
when you ease the noise, the values resulting are typically of less magnitude than otherwise, so you need to readjust all of your noise threshholds |
03:00 |
paramat |
my method uses 2 noises identical apart from spread and seed, very different from switching between terrain_base and terrain_higher |
03:09 |
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03:10 |
paramat |
good luck with overgeneration, i added lua vertical overgeneration to watershed mod, turned out to be easy with the LVM |
03:26 |
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03:35 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix safe region functionality (thanks ChaosWormz). https://gi 2014-04-19T23:33:20-04:00 http://git.io/HtcavA |
03:36 |
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03:45 |
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03:47 |
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04:00 |
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04:04 |
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04:19 |
hmmmm |
paramat: i am not too concerned with overgeneration, it should be technically easy |
04:19 |
hmmmm |
it's just that i haven't been working on minetest at all lately |
04:19 |
hmmmm |
so I'm getting this done first http://pastebin.com/Wr746mMr |
04:20 |
hmmmm |
gonna test it with the mapgen tester |
04:20 |
hmmmm |
then plop it into minetest after everything's all working right |
05:00 |
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nore joined #minetest |
05:26 |
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Hunterz joined #minetest |
05:32 |
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06:43 |
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06:58 |
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07:08 |
khonkhortisan |
/spiral has me going in circles trying to find a bounding box |
07:08 |
khonkhortisan |
double slash on that |
07:13 |
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07:17 |
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Gregor3000 joined #minetest |
07:25 |
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PenguinDad joined #minetest |
07:29 |
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CraigyDavi joined #minetest |
07:31 |
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blaze joined #minetest |
07:34 |
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arsdragonfly1 joined #minetest |
07:46 |
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Krock joined #minetest |
07:46 |
Krock |
moin |
07:57 |
Krock |
HAPPY EASTER EVERYBODY! |
07:57 |
CraigyDavi |
Happy easter! |
07:57 |
* PenguinDad |
throws an egg at Krock |
07:58 |
* Krock |
opens mouth |
08:04 |
* us`0gb |
begins searching Minetest's code for Easter eggs |
08:05 |
us`0gb |
grep secret src/* |
08:09 |
|
Pest joined #minetest |
08:14 |
Krock |
Ugh..how do I revoke the privileges of someone with server privs? |
08:14 |
sfan5 |
/revoke <person> <priv> |
08:14 |
sfan5 |
meow |
08:14 |
sfan5 |
hi everyone & happy easter |
08:14 |
CraigyDavi |
hi |
08:14 |
Krock |
I tried it and it doesn't change anythinginth e player'sprivs :/ |
08:14 |
Krock |
hi sfan5 btw lol |
08:14 |
CraigyDavi |
try /revoke player all |
08:15 |
Krock |
agh typos |
08:15 |
CraigyDavi |
and then grant the prvs again |
08:15 |
Krock |
CraigyDavi, already tried...failed |
08:15 |
CraigyDavi |
Is it only a problem with that player? |
08:16 |
Krock |
generally, when I play >on< the server, it grants the player all privs |
08:16 |
Krock |
(server & client at the same pc --^) |
08:16 |
CraigyDavi |
Wierd. Have a look at the auth.txt. |
08:16 |
PenguinDad |
Krock: check if name in the minetest.conf is that players name |
08:17 |
Krock |
PenguinDad, hmm it is because it shares the same minetest.conf |
08:18 |
Krock |
CraigyDavi, the auth.txt shows the same as I see with /privs <player> |
08:18 |
CraigyDavi |
Try removing the privs there? |
08:18 |
Krock |
CraigyDavi, but how did the player get those privs? |
08:19 |
Krock |
I won't change it everytime after i played on the client |
08:20 |
CraigyDavi |
Either it was somehow put in the minetest.config. Some sort of bug. Or someone with privs prilages game them it. |
08:20 |
Krock |
well, at least I detected this before someone got the dummy account and abused it |
08:21 |
Krock |
CraigyDavi, the player_name or whatever is in the minetest.conf cuz they use the same file |
08:22 |
CraigyDavi |
Oh. Well then maybe remove it from there? |
08:34 |
|
markveidemanis joined #minetest |
08:34 |
markveidemanis |
Hi |
08:34 |
Krock |
whatever - I hope to get a mapper for this leveldb soon, the old map is just >a little< outdated |
08:34 |
Krock |
hi markveidemanis |
08:35 |
markveidemanis |
Hi Krocky |
08:37 |
markveidemansy |
aww |
08:37 |
Krocky |
happy easter, markveidemansy |
08:37 |
markveidemansy |
... |
08:37 |
markveidemansy |
Is it easter? |
08:38 |
* markveidemansy |
visits google page |
08:38 |
markveidemansy |
Happy easter! |
08:38 |
Krocky |
... |
08:39 |
markveidemansy |
Celebrate by registering on mktk.tk |
08:39 |
Krocky |
why not tktk.tk? |
08:39 |
markveidemansy |
plaintext |
08:39 |
markveidemansy |
all my domains must start withy the first letter of my forst name |
08:39 |
markveidemansy |
*firsat |
08:40 |
markveidemansy |
*first |
08:40 |
PenguinDaddy |
markveidemansy: you can't write today ;) |
08:40 |
* markveidemansy |
is off |
08:42 |
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08:46 |
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Garmine joined #minetest |
08:46 |
PenguinDaddy |
I just noticed that Krocky has the same color as sfan5 in my client :D |
08:47 |
Krocky |
we also have the same real name btw |
08:47 |
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08:49 |
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08:59 |
MinetestBot |
GIT: Sapier at GMX dot net commited to minetest/minetest: Fix chat console not working anymore 5b1bd2fb47 2014-04-20T10:55:08+02:00 http://git.io/FOtbAA |
09:00 |
CraigyDavi |
Wow I was just making a thread in bugs and probelems. ^ |
09:06 |
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09:11 |
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CWz joined #minetest |
09:11 |
CWz |
i got this error when starting my server11:23:20: ERROR[main]: ERROR: An unhandled exception occurred: too many items |
09:11 |
CWz |
|
09:12 |
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09:13 |
CraigyDavi |
Maybe try a /clearobjects? |
09:13 |
CWz |
i can't it won't start |
09:13 |
CraigyDavi |
Oh |
09:14 |
CWz |
that means the map must have gone currepted? |
09:15 |
CraigyDavi |
Not sure, possibly. Do you have a recent backup? |
09:15 |
PenguinDaddy |
CWz: this looks like some player inventory is corrupted |
09:16 |
CWz |
probably shouldn't have messed with the player files |
09:16 |
CraigyDavi |
Try moving all player files out of worlds/world/players and try run the server then |
09:16 |
CraigyDavi |
I had the same problem. You will have to either revert to a old backup or remove the player files. |
09:17 |
CWz |
ok i managed too locate and removed the offending player file |
09:18 |
CraigyDavi |
Does it work now? |
09:18 |
CWz |
yes |
09:18 |
CWz |
Thanks |
09:19 |
CraigyDavi |
Good. I was not so lucky, all the player files became corrupted. Keep regular backups :) |
09:20 |
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09:23 |
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ImQ009 joined #minetest |
09:23 |
Krocky |
CWz, does it force delete those objects? |
09:23 |
|
Tuxedo[Qyou] joined #minetest |
09:24 |
CWz |
the problom was with a player file |
09:24 |
Krocky |
ah ok |
09:25 |
|
CWz left #minetest |
09:26 |
PenguinDaddy |
Too many items isn't a mod it's a bug xD |
09:26 |
|
CWz joined #minetest |
09:28 |
Krocky |
omg |
09:29 |
* Krocky |
made an auto tree planter |
09:29 |
CWz |
now that the forum uses phpBB it should cutdown on the spambots |
09:30 |
PenguinDaddy |
Not really |
09:30 |
CraigyDavi |
There was hardly any spam bots |
09:33 |
Krocky |
https://gist.github.com/SmallJoker/622a9fe83694a71e5f5d |
09:33 |
CWz |
yeah because i reported the spam bots |
09:47 |
Krocky |
crazyR, I started programming on a GUI for player_notes, well I'm not very good in formspecs and kida lazy these days. If you like, I can send you my progress so far |
09:47 |
Krocky |
*kinda |
09:48 |
crazyR |
yeah sure. im still learning formspecs my self. i have a habbit of giving up with formspecs lol |
09:50 |
Krocky |
crazyR, trying to send it over DCC..to test if it works lol |
09:50 |
* PenguinDaddy |
is working on a very simple MGv7 game |
09:51 |
Krocky |
PenguinDaddy, plzplz start with a chocolate binome |
09:52 |
crazyR |
Krocky, that more than likly my internet connection, im relying on my mobile as a modem tiill wensday |
09:52 |
Krocky |
0.o |
09:52 |
crazyR |
huh when did you change your name to krocky |
09:52 |
Krocky |
today. |
09:52 |
Krocky |
hahaha |
09:53 |
Krocky |
PenguinDaddy did it to :) |
09:56 |
PenguinDaddy |
Krocky: there will be a nyan cat biome but no chocolate biome |
09:56 |
Krocky |
oh :( |
10:04 |
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10:09 |
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PenguinDad joined #minetest |
10:10 |
PenguinDad |
my 3G connection just died >:O |
10:13 |
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daspork left #minetest |
10:14 |
CWz |
krock: I tried your treeplanter mod. i like it |
10:18 |
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Wuzzy joined #minetest |
10:19 |
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Mikerhinos joined #minetest |
10:19 |
Mikerhinos |
hi |
10:20 |
CraigyDavi |
hi |
10:20 |
|
rdococ joined #minetest |
10:21 |
rdococ |
KROCK is here? |
10:21 |
rdococ |
In your server id like to establish an exchange shop. Can you give me one of them exchange shop blocks please? |
10:25 |
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10:28 |
rdococ |
... |
10:28 |
rdococ |
Ido |
10:38 |
Krocky |
rdococ, type in "Kro" and press tab.. |
10:41 |
rdococ |
I'm on a phone so I can't, duh |
10:41 |
rdococ |
Aka I'm using my ipad to chat. but my PC to play minetest |
10:42 |
rdococ |
I don't see a tab button anywhere |
10:42 |
rdococ |
If anything it should be automatic |
10:42 |
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markveidemanis joined #minetest |
10:42 |
markveidemanis |
Hi |
10:44 |
markveidemanis |
What Password hashing should I use? |
10:46 |
PenguinDad |
are humidity_point and heat_point in minetest.register_biome valid after weather was removed? |
10:47 |
markveidemanis |
well |
10:47 |
markveidemanis |
I am quitting the forum |
10:48 |
CWz |
Why are you quiting the forum? |
10:48 |
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tomreyn joined #minetest |
10:49 |
CraigyDavi |
PenguinDad: minetest.register_biome still works. not sure about the others |
10:50 |
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DMackey joined #minetest |
10:51 |
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Jordach joined #minetest |
11:05 |
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proller joined #minetest |
11:06 |
Jordach |
hell: https://cdn.mediacru.sh/fqvBgpZmOmWE.png |
11:07 |
CraigyDavi |
Argg I hate java updates |
11:08 |
CraigyDavi |
I remember when there was a bug, you clicked it to install the update and then it said "you already have the latest version of lava" |
11:08 |
CraigyDavi |
Then why do i need an update if I already have the latest versions. argg |
11:10 |
CWz |
Java was trolling you |
11:11 |
CraigyDavi |
java trolls everyone. |
11:16 |
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11:17 |
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basxto joined #minetest |
11:17 |
PenguinDad |
what happened http://sprunge.us/MWBB |
11:18 |
* Jordach |
did a slight profile change on the forums |
11:22 |
Jordach |
!tw https://twitter.com/frankieboyle/status/457828524448309249 |
11:22 |
MinetestBot |
All the Christian festivals revolve around chocolate and presents. Almost as if they're trying to lure kids in for some reason. (@frankieboyle) |
11:28 |
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11:54 |
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11:54 |
rdococ |
Yay religious |
11:54 |
rdococ |
I hate Christianity |
11:55 |
rdococ |
I don't do Easter but I do the spring solstice |
12:03 |
crazyR_ |
isthere a reason why the world data is stored in sqlite but player data isnt? |
12:03 |
markveidemanis |
to simply be able to remove it |
12:04 |
markveidemanis |
things from the table of imventories* |
12:04 |
markveidemanis |
Imagine someone got an admin pick |
12:05 |
markveidemanis |
You're not gonna make a query to the database, you're gonna take it from them and ban their ass |
12:05 |
crazyR_ |
but removing data from sqlite db is as easy if not easier to remove than if it were in text files. especially if we had a api that allowed mods to add and remove data. also searching for player info would be easier as it would be all in one file as apposed to being in lots of files |
12:05 |
crazyR_ |
im not just on about inventry info i mean as a whole |
12:06 |
crazyR_ |
commands to look for old players and delete them would be much easier |
12:07 |
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12:07 |
markveidemanis |
Mods are free to start another database and use it between them |
12:07 |
markveidemanis |
I think you can in lua, idk |
12:08 |
crazyR_ |
thats not what im talking about... im planning an doing it for my server. but i would have thought it would have been a core part of minetest. doesnt seem normal to save 1000's of players data in plain text files |
12:09 |
CraigyDavi |
The annoying thing is that minetest stores all the player files up at the same time as RAM. |
12:09 |
|
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12:10 |
markveidemanis |
Hi CraigyDavi! |
12:10 |
CraigyDavi |
It lags a lot when you have thousands of player files. Even if not used. I think the player files need to be completly redesigned. |
12:10 |
CraigyDavi |
Hello markveidemanis |
12:10 |
CWz |
is there a mod that allows a player with privs to turn invisible? |
12:10 |
markveidemanis |
Could you test mktk.tk |
12:11 |
CraigyDavi |
Yes there is a mod for that. I'll try find it. |
12:12 |
CraigyDavi |
I can get onto that website, yes. Do i need to do anything else? |
12:12 |
crazyR_ |
does anyone know where in the minetest source that player data is handled |
12:12 |
crazyR_ |
misc? |
12:12 |
crazyR_ |
nope |
12:13 |
markveidemanis |
Try to register then login, then to the panel |
12:13 |
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12:13 |
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q66 joined #minetest |
12:14 |
CraigyDavi |
yep done. it works |
12:15 |
CraigyDavi |
Be back in a min |
12:16 |
PenguinDad |
This is the Progress with my MGv7 game https://mediacru.sh/Y-BVf9qnuurf |
12:17 |
markveidemanis |
CraigyDavi, Could you try to login once more? |
12:18 |
|
crazyR joined #minetest |
12:21 |
iqualfragile |
PenguinDad: looks ok |
12:31 |
|
CWz joined #minetest |
12:33 |
CraigyDavi |
markveidemanis: I have logged in again. No problems encountered |
12:33 |
markveidemanis |
Good |
12:34 |
markveidemanis |
COuld you try and break it? |
12:34 |
CraigyDavi |
How? |
12:34 |
markveidemanis |
try invalid stuff |
12:34 |
crazyR |
anyone got any ideas for a texture for an alertbox, basically its a mesecon based node that when received a signal. sends a pm to the owner with a pre-defined message that can be set by rightclicking it. |
12:34 |
markveidemanis |
try some SQL |
12:35 |
markveidemanis |
like DROP TABLE users |
12:35 |
CraigyDavi |
Urmm |
12:35 |
CraigyDavi |
Okay |
12:35 |
markveidemanis |
Do you like the fact it tells you if your username or password is wrong? |
12:35 |
Jordach |
users auth and other stuff aren't stored in the world files |
12:35 |
Jordach |
rollback even has its own db |
12:37 |
CraigyDavi |
Yes thats a nice feature, markveidemanis. |
12:37 |
markveidemanis |
What would be missing? |
12:38 |
CraigyDavi |
Ah thats why deleting the rollback file did pretty much nothing. Is there a feature to restart the rollback log? |
12:38 |
Jordach |
usually binning it just works |
12:39 |
CraigyDavi |
Looks fine. Not sure what would be missing though. |
12:39 |
CraigyDavi |
Okay ill try that |
12:39 |
CraigyDavi |
But you know that a .tk domain will not last very long :) |
12:40 |
CraigyDavi |
Unless you are a pro user |
12:40 |
Jordach |
actually |
12:40 |
Jordach |
having something other than the default webpage in apache will keep it for a year |
12:40 |
Jordach |
(or nginx, or lighttpd) |
12:41 |
CraigyDavi |
Fair enough. Well it is a very short domain. They usually don't last long. |
12:47 |
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12:48 |
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markveidemanis__ joined #minetest |
12:50 |
markveidemanis |
I can renew the domain as much as I want |
12:50 |
markveidemanis |
also |
12:50 |
markveidemanis |
http://markveidemanis.insomnia247.nl/ |
12:51 |
CraigyDavi |
Ok |
12:58 |
markveidemanis |
Does anyone do javascript? |
12:58 |
markveidemanis |
or jwuery/ajax |
12:59 |
|
rubenwardy joined #minetest |
13:00 |
rubenwardy |
Hi all! |
13:01 |
crazyR |
hi |
13:03 |
crazyR |
whats the correct way to get a nodeowners name? |
13:06 |
rubenwardy |
You will have to add support for node protection mods one by one; there is no standardised way |
13:07 |
crazyR |
by owner i mean the player who placed it |
13:10 |
rubenwardy |
You would need to use the global place node call back, and add the user's name to the meta |
13:10 |
rubenwardy |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1257 |
13:11 |
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13:12 |
markveidemanis |
Hi RagnarLaud |
13:12 |
crazyR |
thanks |
13:13 |
markveidemanis |
<RagnarLaud> in +q, i cant talk :D |
13:13 |
rubenwardy |
"Mark forums read" is the feature I have been missing in punbb. No longer do I have to log in and out again. |
13:36 |
harrison |
01,09memehopper |
13:38 |
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13:40 |
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13:42 |
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13:54 |
rubenwardy |
Cheery today! |
13:55 |
* rubenwardy |
slaps rubenwardy |
14:04 |
* Jordach |
opens the massive bar of Dairy Milk |
14:04 |
Jordach |
Today's Agenda: TF2 + Dairy Milk |
14:42 |
rubenwardy |
Woo hoo! |
14:42 |
rubenwardy |
Some one is online! |
14:42 |
* rubenwardy |
puts a kitten on Jordach's head |
14:43 |
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14:45 |
rubenwardy |
Computing coursework is making me feel brain dead |
14:47 |
crazyR |
!up 37.187.177.180 31000 |
14:47 |
MinetestBot |
37.187.177.180:31000 is up (9ms) |
14:52 |
* sfan5 |
curls up to Jordach's lap |
14:52 |
Jordach |
yes |
14:52 |
sfan5 |
meow |
14:58 |
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15:14 |
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15:24 |
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15:35 |
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15:35 |
hoodedice |
I like the 'Occupation' field in the forums |
15:36 |
CraigyDavi |
Me too. I'm trying to think of something funny to put as the occupation. |
15:36 |
hoodedice |
I put in 'Support' |
15:37 |
sfan5 |
<celeron55> i'm waiting for two hours for a valid reason that is bigger than the trouble that this causes and if that doesn't appear, xyz shall switch back |
15:38 |
hoodedice |
How about I put 'community troll' |
15:38 |
CraigyDavi |
What's that about, sfan5? |
15:38 |
CraigyDavi |
Sounds good to me |
15:38 |
hoodedice |
or 'community leader' |
15:38 |
sfan5 |
CraigyDavi: <celeron55> it doesn't even provide the feature that was mostly missed from punbb |
15:38 |
sfan5 |
this is why we wanted to switch |
15:38 |
sfan5 |
but now we don't have any new features |
15:38 |
hoodedice |
It means we might switch back |
15:38 |
CraigyDavi |
:D |
15:38 |
sfan5 |
and I think the UI is very complicated |
15:39 |
* hoodedice |
agrees. |
15:39 |
CraigyDavi |
Indeed. Punbb is simple and affective. |
15:39 |
hoodedice |
*effective |
15:40 |
CraigyDavi |
The only new features are the stupid friend and foe stuff. We did not need that. |
15:40 |
hoodedice |
The occupation field? |
15:40 |
sfan5 |
exactly |
15:40 |
CraigyDavi |
Well you can easily ad fields on punbb |
15:41 |
hoodedice |
Allow users to add custom fields |
15:41 |
hoodedice |
XD |
15:41 |
sfan5 |
lol |
15:47 |
CraigyDavi |
In my opinion...we should get the old forums back, update punbb version to 1.4 and add extensions which would add some of the "lacking...features" |
15:49 |
CraigyDavi |
There is so much more work to be done on the new forums to get it up to scratch...for example in punbb there was [colour] and [color] tags. Only the "color" tags have been converted. |
15:58 |
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15:58 |
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16:18 |
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16:19 |
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16:20 |
EvergreenTree |
Happy easter everyone! |
16:20 |
CraigyDavi |
Happy easter |
16:20 |
markveidemanis |
Happy easter, EvergreenTree |
16:22 |
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16:25 |
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16:26 |
* Jordach |
hands NekoGloop a chocolate fishy |
16:26 |
* NekoGloop |
nom |
16:27 |
* Krocky |
hellos |
16:27 |
CraigyDavi |
Hello Krocky Wocky |
16:27 |
CraigyDavi |
lol |
16:27 |
Jordach |
i have a pack of 6 cadbury creme eggs |
16:28 |
Krocky |
Tip of the day: Re-heat eggs in a microwave for 2 minutes. |
16:28 |
Krocky |
Impossble. After 1.5min it does like |
16:28 |
Krocky |
BOOOOM |
16:28 |
CraigyDavi |
Easter eggs or normal eggs? |
16:29 |
Krocky |
real eggs, not chocolate |
16:29 |
Krocky |
no matter of already cooked or ot |
16:29 |
Krocky |
*not |
16:42 |
* sfan5 |
meows at Krocky |
16:47 |
* Krocky |
meows at the kitten |
16:47 |
* sfan5 |
flips Krocky |
16:48 |
Krocky |
sfan5, liek dis? https://gist.github.com/SmallJoker/622a9fe83694a71e5f5d |
16:49 |
sfan5 |
wt |
16:49 |
sfan5 |
wat* |
16:49 |
* NekoGloop |
flops on sfan5 |
16:49 |
* sfan5 |
noms NekoGloop |
16:49 |
Krocky |
flipflops |
16:49 |
Krocky |
FLOPS.. floating point operations per second |
16:49 |
markveidemanis |
... |
16:50 |
markveidemanis |
CRINGE |
16:53 |
* rubenwardy |
slaps Krocky |
16:54 |
* Krocky |
thros FLOPS at rubenwardy |
16:54 |
Krocky |
*throws |
17:11 |
* PenguinDad |
hugs the creator of Mgv7 |
17:24 |
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17:27 |
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17:45 |
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17:57 |
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18:01 |
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18:01 |
JackGruff |
why are the forums still bust? |
18:03 |
CraigyDavi |
What do you mean by "bust"? |
18:05 |
JackGruff |
https://dl.dropboxusercontent.com/u/41236265/Screenshot%20from%202014-04-20%2020%3A04%3A23.png |
18:05 |
Sokomine |
is there a way to get a higher message limit on the forum? "Folder is 328% full (164 from 50 messages stored)" does not sound very satisfying! |
18:05 |
JackGruff |
formatting is messed up |
18:05 |
EvergreenTree |
Yeah |
18:05 |
EvergreenTree |
that needs to be fixec |
18:05 |
EvergreenTree |
*fixed |
18:05 |
Sokomine |
...especially considering that i already had to delete quite a lot of messages just to be able to send (on the old forum) |
18:06 |
CraigyDavi |
That has been fixed... |
18:06 |
JackGruff |
hmm |
18:06 |
CraigyDavi |
I don't think you can recieve messages untill you have below 50 Sokomine. |
18:06 |
CraigyDavi |
JackGruff: Try clearing forum cookies. |
18:07 |
CraigyDavi |
here: https://forum.minetest.net/ucp.php?mode=delete_cookies |
18:07 |
JackGruff |
cool. working now. thanks. |
18:08 |
CraigyDavi |
It's probably going to go back to the old forum soon anyway... |
18:09 |
Sokomine |
craigydavi: hmmm. no chance :-( perhaps if i could download them all? |
18:09 |
Sokomine |
we all need some time to adjust to the new forum i guess. give the people some time |
18:10 |
CraigyDavi |
yes you can download them in 3 formats. there should be a option at the bottom. Or just wait a few days till the old forums comes back or we get an allowance of more messages in inbox. |
18:10 |
Sokomine |
ah. that problem with threads not beeing found under their old link has been fixed. fine! |
18:10 |
Sokomine |
now i can find mods again :-) |
18:11 |
Sokomine |
an allowance for more messages would be best :-) |
18:11 |
Sokomine |
for a start, 500 might do :) |
18:11 |
CraigyDavi |
Yes. Although player profile links don't work and many other things too. |
18:11 |
markveidemanis |
The new forum is shit |
18:11 |
EvergreenTree |
markveidemanis: give it time |
18:11 |
EvergreenTree |
it's still WIP |
18:12 |
CraigyDavi |
It's not gonna last long. c55 hates the new forum: http://irc.minetest.ru/minetest-dev/2014-04-20#i_3658899 |
18:12 |
Sokomine |
player profiles are usually less of a problem. not beeing able to find mods by their old link was bad - some are so well hidden deep inside one of the forum section that there'd have been quite a lot of time needed to locate them again |
18:13 |
Sokomine |
i'm very glad that has been solved :-) |
18:13 |
Sokomine |
a higher message count for the inbox ought to be nothing fancy...just increase the number :-) |
18:13 |
* Krocky |
is about to release a GUI for player_notes |
18:13 |
CraigyDavi |
Indeed. |
18:13 |
CraigyDavi |
Nice! |
18:15 |
CraigyDavi |
I still don't understand how the lead developer of the game and two of the forum moderators and quite a large amount of the community hate the new forum...and yet it still goes ahead... |
18:16 |
EvergreenTree |
CraigyDavi: that happens a lot |
18:16 |
PenguinDad |
CraigyDavi: bbb-but I don't hate it :( |
18:16 |
EvergreenTree |
PenguinDad: I don't hate it either |
18:16 |
EvergreenTree |
There is always backlash on major changes |
18:16 |
EvergreenTree |
people just don't like change |
18:16 |
EvergreenTree |
It will take some getting used to |
18:17 |
CraigyDavi |
I guess so...but at the end of the day its the whole community using using the forum. The whole community should have got the chance to have thier say in this! |
18:17 |
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18:18 |
CraigyDavi |
Yes its a change...but a change for better? or for worse? |
18:19 |
EvergreenTree |
some worse, some better |
18:19 |
EvergreenTree |
It's not the end of the worl |
18:19 |
EvergreenTree |
Although, it is rather annoying to have to replace all my mod topic rss feeds |
18:19 |
EvergreenTree |
:P |
18:19 |
Jordach |
this game is amazing sauce |
18:19 |
Jordach |
https://cdn.mediacru.sh/qPHtYxxm_8Pw.png |
18:20 |
CraigyDavi |
What's for the better then? |
18:20 |
EvergreenTree |
The appearance is better imo |
18:20 |
EvergreenTree |
it matches minetest.net |
18:21 |
EvergreenTree |
also, it uses a more up-to-date forum software (don't kill me if that's the wrong term) |
18:22 |
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18:22 |
CraigyDavi |
A new background and new colours...could easily be done on old forum...you have a point there, but its still functional and has all the features it needs imo. |
18:22 |
EvergreenTree |
mhm |
18:22 |
EvergreenTree |
I really do prefer the old one |
18:22 |
PenguinDad |
Jordach: how's that game called? |
18:22 |
EvergreenTree |
it just needed a new skin |
18:22 |
EvergreenTree |
PenguinDad: Retro City Rampage |
18:22 |
Jordach |
PenguinDad, Retro City Rampage |
18:22 |
EvergreenTree |
(I think) |
18:22 |
Jordach |
THOSE FUCKING NINJA'S |
18:22 |
EvergreenTree |
ninja'd |
18:23 |
PenguinDad |
ninja daemon :D |
18:24 |
Jordach |
there's even Duck Tales references https://cdn.mediacru.sh/-iq1zVEOoJK-.png |
18:27 |
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18:28 |
EvergreenTree |
Hi PilzAdam |
18:28 |
EvergreenTree |
How goes things? |
18:28 |
PilzAdam |
Hello everyone! |
18:29 |
CraigyDavi |
Hi |
18:29 |
PilzAdam |
I'm finally back on windows |
18:29 |
PilzAdam |
*Linux |
18:29 |
EvergreenTree |
Hello! |
18:29 |
EvergreenTree |
How goes things? |
18:29 |
EvergreenTree |
well, that was short lived |
18:29 |
EvergreenTree |
:P |
18:30 |
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18:30 |
PilzAdam |
wow, quassel has a really big disconnect button |
18:32 |
PenguinDad |
I really like these unsolveable "Are a human" tests >:( |
18:34 |
CraigyDavi |
You mean captchas? |
18:34 |
Krocky |
crazyR: Message from the subscriber: Finnished the GUI |
18:35 |
crazyR |
:D il test it out as soon as i finish my hackjob |
18:36 |
PenguinDad |
Carrot Underground Book Igloo Egg. spell first the letters in uppercase: |
18:37 |
Krocky |
CUBIE |
18:37 |
PenguinDad |
^ everything I wrote to that was wrong |
18:37 |
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18:38 |
Krocky |
or... CARROT UND... |
18:38 |
PenguinDad |
Krocky: I did that but it said that was wrong |
18:38 |
Krocky |
depends how much "first letters" are |
18:38 |
Krocky |
just write the whole thing in caps |
18:39 |
PenguinDad |
now I get something easier: "Tom Cruise is male or female?" |
18:39 |
Krocky |
hmm maybe something between |
18:40 |
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18:40 |
Krocky |
holy holy..1st time at rank #1 of server list since february |
18:41 |
CraigyDavi |
Congrats! |
18:41 |
Krocky |
thx..that success wasn't for long duration |
18:41 |
* Krocky |
looks suprised at max_lag=2.4 |
18:41 |
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18:42 |
CraigyDavi |
I got max_lag=1.8 |
18:43 |
CraigyDavi |
But mobile users in the evening cause it to get up to 3.0 :( |
18:43 |
Krocky |
set the timeout to 1s and you've got rid of that problem |
18:44 |
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18:44 |
CraigyDavi |
How do you do that? |
18:46 |
Krocky |
I don't know - was a stupid idea anyway |
18:47 |
CraigyDavi |
Oh |
18:47 |
CraigyDavi |
Is this a bug?: http://i.imgur.com/PcVbnv5.png |
18:48 |
Krocky |
yes |
18:48 |
Krocky |
he should be called "Hugo" |
18:48 |
CraigyDavi |
lol I mean when it says he joined the game twice |
18:49 |
Krocky |
not enough bug to care about |
18:49 |
CraigyDavi |
Meh |
18:50 |
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18:56 |
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19:00 |
markveidemanis |
CraigyDavi, The first is initiating the connection , triggering the player join function, so his name can be checked, guests kicked, etc |
19:03 |
CraigyDavi |
Ah okay. So its meant to be like that then. |
19:05 |
CraigyDavi |
I have also noticed that when you join the server it does not show your name in the clients...yet when you use /status it shows your name. Is this meant to be? |
19:05 |
Krocky |
lol how to forget your own name? |
19:06 |
CraigyDavi |
Huh? That's not the point. |
19:07 |
Krocky |
What else? |
19:07 |
CraigyDavi |
Well the fact that it should show all connected clients, right? Not missing out your own name. |
19:09 |
Krocky |
the status message gets sent before the player is fully inited, causes a missing player. yourself |
19:09 |
CraigyDavi |
So It's a new feature then? it was not like that before/ |
19:09 |
Krocky |
maybe. |
19:10 |
CraigyDavi |
ok |
19:11 |
Krocky |
CraigyDavi, just something I wrote today. maybe you're interested. https://gist.github.com/SmallJoker/622a9fe83694a71e5f5d |
19:12 |
Jordach |
Krocky, um |
19:12 |
Krocky |
(Description = add default trees to an empty grassland) |
19:12 |
Jordach |
seems to appear only on windows, can comfirm that much |
19:13 |
CraigyDavi |
Interesting...so when you use the command it regenerates all the trees in the world? |
19:13 |
Krocky |
ugh never! |
19:13 |
Krocky |
just in a 64*32*64 range |
19:13 |
Krocky |
extend it if needed |
19:13 |
CraigyDavi |
Nice. Would come in handy |
19:14 |
Krocky |
I had this idea cuz some newbies just don't know how to use trees |
19:14 |
Krocky |
resulted in 10 min' ofcoding |
19:14 |
CraigyDavi |
Yeh they don't replant saplings |
19:14 |
Jordach |
BAH |
19:14 |
Jordach |
https://cdn.mediacru.sh/LHWscLKs8G0P.png |
19:14 |
Jordach |
every fucking time |
19:15 |
Krocky |
Jordach, check all minetest.* functions and their arguments |
19:15 |
Krocky |
I know that bug |
19:15 |
Jordach |
Krocky, exit to menu, then start again |
19:16 |
Krocky |
and that solves it? |
19:16 |
Jordach |
it causes that crash |
19:16 |
Krocky |
<Krocky>Jordach, check all minetest.* functions and their arguments |
19:16 |
Krocky |
that's how to fix |
19:17 |
Krocky |
else, use print("random-msg 1") to check every step |
19:17 |
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19:19 |
Krocky |
wut? memory leaks or why my server just crashed for no reason? |
19:20 |
CraigyDavi |
Low ram or cpu or something |
19:21 |
Krocky |
shouldn't happen with 2GB ram and 2x2 GHz CPU |
19:21 |
CraigyDavi |
It happens to me and I have 6GB or Ram |
19:21 |
CraigyDavi |
*of |
19:21 |
Krocky |
sapier! fix it |
19:22 |
CraigyDavi |
Did it come up with "not reponding" or did it just close |
19:22 |
Krocky |
just closed and the "goto start" looped it fine |
19:22 |
CraigyDavi |
Ok |
19:22 |
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19:23 |
Jordach |
CraigyDavi, 8GB of ram, AMD A10 6800K (@4.1GHZ) |
19:23 |
PenguinDad |
Krocky: why not hmmmm or kahrl ;) |
19:23 |
Jordach |
seriously doubt it's going to run out of ram |
19:23 |
CraigyDavi |
Ok |
19:23 |
Jordach |
but there are some new ores for BFD |
19:23 |
Jordach |
https://cdn.mediacru.sh/FETp5adR67xz.png |
19:24 |
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frecel joined #minetest |
19:24 |
CraigyDavi |
Cool |
19:25 |
Jordach |
ores that would be impossible to get via normal MTG is in the crust layer |
19:26 |
Jordach |
good. luck. getting to the mese layer ;) (it's an insane depth) |
19:26 |
Krocky |
Jordach, what do you mean by "crust layer" at 10 until -10m? |
19:27 |
CraigyDavi |
I was thinking of creating a minetest game called "simple" it would just be a basic version of minetest_game using the simplepixels texture pack. I will add and remove a few stuff too. Does this sound good? |
19:27 |
Jordach |
Krocky, MTG style world goes down to -4096, and crust begins at -4097 -> -16384 then mese stone begins at -16385 -> ? |
19:28 |
Krocky |
ok |
19:28 |
CraigyDavi |
A good game for people new to minetest. |
19:28 |
* markveidemanis |
has just added some jancy ajax to his login page |
19:28 |
* markveidemanis |
says it is mktk.tk |
19:29 |
CraigyDavi |
I can't login to it anymore, markveidemanis. |
19:29 |
* markveidemanis |
has deleted all the users |
19:30 |
CraigyDavi |
Ok |
19:33 |
markveidemanis |
CraigyDavi, Try registering |
19:34 |
markveidemanis |
see the widget? |
19:34 |
CraigyDavi |
yeah looks great |
19:35 |
* Krocky |
tested the tree generator and created 140 at once within 3 seconds |
19:35 |
markveidemanis |
thanks |
19:35 |
markveidemanis |
Works without JS too |
19:36 |
markveidemanis |
Hmm |
19:36 |
markveidemanis |
I should add password changing |
19:36 |
CraigyDavi |
Would be good |
19:36 |
Jordach |
:( (three days until i'm somewhat unable to develop BFD) |
19:36 |
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19:37 |
CraigyDavi |
Does SimpleTest sound like a good name for a minetest game? |
19:39 |
Krocky |
sounds too simple but acceptable |
19:39 |
markveidemanis |
Simpletest looks better |
19:40 |
CraigyDavi |
Ok I think ill get to work on it soon. I need to do a few more textures for the SimplePixels texture pack as it will be used by the game. |
19:44 |
PilzAdam |
markveidemanis, :-/ why wont you stop spamming this channel with your site |
19:46 |
Jordach |
bleep bloop bleep |
19:46 |
Jordach |
seriously, spam somewhere else, or we'll (i'll) have to treat you as a spammer yourself |
19:47 |
Krocky |
plz me op too plz |
19:47 |
Jordach |
nah |
19:47 |
PilzAdam |
:3 |
19:47 |
Krocky |
uh. never believed in that |
19:47 |
Jordach |
;3 |
19:48 |
PilzAdam |
Krocky, now kick me |
19:48 |
Krocky |
ok, sir! |
19:48 |
|
PilzAdam was kicked by Krocky: trololo |
19:48 |
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PilzAdam joined #minetest |
19:48 |
* Krocky |
feels da op-power |
19:49 |
PilzAdam |
!op |
19:49 |
PilzAdam |
!deop Krocky |
19:50 |
crazyR |
can someone please have alook at this and help work out why on_receive_fields doesnt seem to be working well: https://github.com/crazyR14/mesecons_alertblock |
19:51 |
* Krocky |
throws a look on it |
19:52 |
PilzAdam |
crazyR, what doesnt seem to work? |
19:52 |
MinetestBot |
GIT: jeijamesecons.net commited to Jeija/minetest-mod-mesecons: Fix #155 (option 2 used). Remove non-ActionQueue system. Enable overheat for more than 20 actions per second on lua- / microcontrollers and gates. 300abcb587 2014-04-20T21:51:17+02:00 http://git.io/dmTBlg |
19:52 |
* Krocky |
can't see any fail |
19:53 |
Krocky |
why not set a formspec, so you can right click on it |
19:53 |
PilzAdam |
crazyR, check if fields.alertmsg ~= nil |
19:54 |
PilzAdam |
otherwise it will set the metadatafield to nil when e.g. closing the formspec or pressing a different button |
19:55 |
crazyR |
ive that. infact i did if fields.alertmsg ~= nil [do stuff here] else print("test field: "..fields.alertmsg) end |
19:55 |
crazyR |
to see what the console printed and go nothing back |
19:58 |
crazyR |
just put a print into the on_receive_fields function, with no other code, and it didnt print anything, its as if the on_receive_fields isnt being called |
19:58 |
Krocky |
print(dump(fields)) |
20:00 |
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20:04 |
crazyR |
Krocky: done that no output |
20:05 |
Krocky |
crazyR, now use meta string "formspec" for thee formspec and try again |
20:06 |
crazyR |
krocky: ?? what do you mean |
20:06 |
PilzAdam |
searching for "[Mod]" in the forum has 7 matches..... well dont phpbb |
20:07 |
PilzAdam |
^ ShadowNinja |
20:07 |
PilzAdam |
*done |
20:07 |
Krocky |
meta:set_string("formspec", "yourformspechere") |
20:07 |
Krocky |
in after_place_node |
20:08 |
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crazyR |
and remove minetest.show_formspec ? |
20:11 |
crazyR |
formspec doesnt show when i do that krocky |
20:24 |
CraigyDavi |
Is there any news in regards to the forum? Is it staying on phpbb or punbb? |
20:27 |
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20:27 |
crazyR |
this is driving me mad. what would cause the on_receive_fields function not to work when registering a node |
20:31 |
PilzAdam |
ShadowNinja, is there som way to escape [ and ] in urls? |
20:31 |
PilzAdam |
I want this link in my signature: https://forum.minetest.net/search.php?author=PilzAdam&sf=firstpost&sr=topics&fid[]=11 |
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20:49 |
zsoltisawesome |
markveidemanis! |
20:49 |
markveidemanis |
zsoltisawesome! |
20:51 |
EvergreenTree |
Someone! |
20:51 |
EvergreenTree |
oh wait.... |
20:51 |
PilzAdam |
EvergreenTree! |
20:51 |
EvergreenTree |
MinetestBot! |
20:51 |
MinetestBot |
EvergreenTree! |
20:51 |
EvergreenTree |
:3 |
20:52 |
crazyR |
if i grab the fields externally via minetest.register_on_player_receive_fields(function(player, "formname", {fields})) how would i get the node position |
20:52 |
crazyR |
on the built in version it provides the pos for us |
20:52 |
PenguinDad |
<3 MinetestBot |
20:52 |
MinetestBot |
<3 PenguinDad |
20:55 |
PilzAdam |
MinetestBot! |
20:55 |
MinetestBot |
PilzAdam! |
20:57 |
EvergreenTree |
Pilzadam! |
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PenguinDad |
GhostDoge! |
21:02 |
TreeDoge |
buehehehe |
21:03 |
crazyR |
in the formspec is there any such thing as a hidden field |
21:20 |
* VanessaE_ |
throws one Doge at EvergreenTree |
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21:21 |
* PenguinDad |
catches the Doge |
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21:39 |
Jordach |
VanessaE_, i have 10,000 doge |
21:40 |
VanessaE_ |
I have about 3500, plus 2.23 peercoin. |
21:40 |
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21:40 |
VanessaE_ |
actively mining the former via these PCs since my house needs the heat :) |
21:43 |
VanessaE_ |
not exactly a fortune eh? :) |
21:48 |
iqualfragile |
the perlin is strong with this one: https://www.youtube.com/watch?v=lwFVlNytq0Q |
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23:59 |
PilzAdam |
cant someone say something?! I'm testing a new client here |
23:59 |
Jordach |
yes |
23:59 |
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