Time |
Nick |
Message |
00:10 |
EvergreenTree |
It's quiet here |
00:10 |
EvergreenTree |
too quiet |
00:10 |
EvergreenTree |
Quick, someone say something controversial! |
00:10 |
PilzAdam |
burn the trees |
00:18 |
EvergreenTree |
how dare you |
00:18 |
EvergreenTree |
well, I asked for it |
00:18 |
EvergreenTree |
:P |
00:22 |
us`0gb |
Burn the trees and the fungi! |
00:22 |
us`0gb |
And the cats. We can't forget them. |
00:48 |
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00:49 |
PilzAdam |
EvergreenTree, you missed a very interesting discussion while being away |
00:49 |
* EvergreenTree |
looks at the logs |
00:49 |
EvergreenTree |
"logs" |
00:49 |
EvergreenTree |
lol |
00:49 |
PilzAdam |
we used [off] |
00:49 |
EvergreenTree |
oh, so no logs? |
00:50 |
PilzAdam |
yes |
00:50 |
EvergreenTree |
yeah, no logs |
00:50 |
E4xoi |
blame PA, he had the idea of use [off] |
00:52 |
PilzAdam |
yea, blame pulse audio |
00:52 |
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00:53 |
E4xoi |
lol |
00:53 |
E4xoi |
jackd > pulseaudio |
00:56 |
us`0gb |
Pulse Audio ... I hear it's always making trouble like that. |
01:12 |
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01:36 |
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01:36 |
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01:38 |
paramat |
dyson cube modpack http://i.imgur.com/Mp29nQY.png https://forum.minetest.net/viewtopic.php?id=7869 < hmmmm |
01:40 |
paramat |
next i'll add clouds and a central cubic sun |
01:49 |
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02:02 |
hmmmm |
agh |
02:02 |
hmmmm |
damn the lighting is disasterous |
02:03 |
hmmmm |
paramat, how's this for an idea: |
02:03 |
hmmmm |
you can override Y+ to Y- lighting with "lighting from an origin" |
02:04 |
hmmmm |
I'm thinking like you'd have some sort of rectangular region where light spreads from all faces |
02:05 |
hmmmm |
and it propogates the same way as normal light |
02:06 |
hmmmm |
agh who am I kidding |
02:06 |
hmmmm |
shouldn't bother with light to that extent, unless it turns out to be trivial to do.... it's just so unflexible, i can't wait for hardware lighting |
02:10 |
us`0gb |
proller: I was told you were the one to ask about the Minetest protocol. It's based on UDP, right? And does it have a name? MTP, perhaps? |
02:21 |
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02:25 |
paramat |
hmmmm, interesting idea. ive been feeling it would be good to have a lightweight / simplified hardware lighting, that more suits MT's character |
02:30 |
paramat |
... simplified as in it works at node resolution with level 0-15 as it does now, but spreads light as hardware lighting does |
02:38 |
hmmmm |
one of the greatest advantages of hardware lighting is that we wouldn't be restricted to 16 levels of light |
02:38 |
hmmmm |
which means an arbitrarily long range |
02:40 |
hmmmm |
so let me think about this out loud... I'll have two biome types, climate and terrain |
02:40 |
hmmmm |
a specific biome is a combination of the two biome types |
02:40 |
hmmmm |
so like for example snow mountains, snow plains, snow hills, snow ocean (arctic) or whatevr |
02:41 |
hmmmm |
the selection for the climate biome is a fast cached voronoi diagram O(1) lookup |
02:41 |
hmmmm |
as for the terrain, this is what i need to think harder about, this is a combination of terrain variance and absolute height |
02:41 |
hmmmm |
the absolute height thing is a problem though |
02:42 |
hmmmm |
how do I make beach biomes occur at a specific height interval |
02:42 |
hmmmm |
this would require me to use what's being used right now in biome selection, which is bad, bad, bad. either that O(n) selection or a K-means lookup that's just as slow in practice |
02:44 |
NekoGloop |
so have we allowed any good amount of items? Say, 32k? |
02:44 |
us`0gb |
Hardware lighting sounds like it might be good. Hopefully there would be a setting to turn it off though? I don't think my machine can take it. It can't even take shaders. |
02:47 |
hmmmm |
perhaps average height could be used of the surrounding area instead of height at that specific point.. this would be functionally equivalent to just flattening the terrain though |
02:48 |
hmmmm |
but i'd be able to leverage what I already have computed while doing terrain variance |
02:48 |
hmmmm |
does this solve my problem? |
02:49 |
Megaf |
Hi everyone |
02:49 |
Megaf |
good night, see you tomorrow |
02:49 |
hmmmm |
hrmm |
02:49 |
* paramat |
reads ... |
02:49 |
hmmmm |
no it doesn't |
02:50 |
hmmmm |
in fact that's the dumbest idea i've ever come up with |
02:50 |
hmmmm |
the fact is, biome selection by absolute height matters way more at the "average" heights |
02:50 |
hmmmm |
the extremes, like 29000, not so much |
02:51 |
hmmmm |
so I want like a logarithmic decay |
02:51 |
hmmmm |
but I can't use logarithm of course |
02:51 |
paramat |
arctan is nice ... |
02:52 |
hmmmm |
the cutoff is too steep |
02:56 |
hmmmm |
but it's the nicest i have |
02:56 |
hmmmm |
yeah, gonna have to go with arctan |
02:57 |
paramat |
ive been watching MC videos of 'biomes a plenty' and im considering biome groups, multiple biomes in each of 9 or 16 temp/humid sectors |
02:57 |
hmmmm |
float height_score = atan(ground_height * 5 / 31000); |
02:58 |
hmmmm |
paramat, i had biome groups at first :D |
02:58 |
hmmmm |
they were called exactly that, biome groups |
02:59 |
paramat |
i remember you describing them, good idea |
02:59 |
hmmmm |
they worked out poorly |
03:00 |
paramat |
i would have a 3rd perlin noise selecting which biome to spawn from the temp/humid group of that column / node |
03:00 |
hmmmm |
yup, that's how my biome group worked |
03:00 |
paramat |
lol |
03:00 |
hmmmm |
or, 'bgroup' |
03:01 |
hmmmm |
i think actually biomes work out just fine with these simpler algorithms but it's just very difficult to tune |
03:02 |
paramat |
time consuming to tune, i should know, at times i put full time hours into mapgen |
03:03 |
hmmmm |
it's way too time consuming |
03:10 |
* paramat |
writes suncube mod |
03:37 |
|
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03:44 |
paramat |
... 321ms per chunk, toodle pip! |
03:49 |
iqualfragile |
soo, i have been thinking about how to generate climate again, the high-effort version |
03:50 |
iqualfragile |
in real life most of the water in the air eveporated from oceans |
03:51 |
iqualfragile |
additionally the main wind direction is ocean -> land |
03:51 |
iqualfragile |
so instead of setting a static wind direction one would use a vector pointed away from the nearest ocean |
03:52 |
iqualfragile |
that would make landscape quite a lot more realistic but on the other hand be a *bit* slower as you cant just offset the bitmap by some static vector |
03:54 |
iqualfragile |
hmm… if one would only allow 8 directions it might actually be doable |
03:55 |
iqualfragile |
just start your cloud at the outside of an ocean initialize it with lets say 1 |
03:56 |
iqualfragile |
then move one block in vector direction, loose some water based on the height change, continue until no more water is left |
03:57 |
iqualfragile |
would still require to pregenerate a lot of terrain, but at least now we know how much exactly: untill all the land you want to generate is surrounded by ocean |
03:58 |
iqualfragile |
looking at current terrain generators that might be a bad idea thought, as they generate incredibly large continents… |
03:58 |
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03:58 |
iqualfragile |
hmmmm: thoughts? |
03:59 |
iqualfragile |
actually you could also incorporate temperature change to calculate humidity reduction |
04:00 |
iqualfragile |
about finding the height of a block: that would be a _lot_ easier if 2d perlin noise would be used, is 3d noise realy nescesary? (just asking :D) |
04:31 |
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04:40 |
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05:13 |
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05:31 |
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05:32 |
paramat |
added suncube mod to dyson cube modpack http://i.imgur.com/9RS0HCQ.png a chunk sized central sun of lethal plasma (a non flowing liquid) |
05:36 |
RealBadAngel |
nice |
05:42 |
paramat |
=) |
06:11 |
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06:22 |
RealBadAngel |
ofc sun movement shall be disabled in this mod and lightsource set to center of suncube |
06:22 |
RealBadAngel |
that soon will be possible :) |
06:29 |
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06:39 |
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06:40 |
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06:42 |
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06:46 |
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06:58 |
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07:12 |
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07:23 |
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07:46 |
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08:28 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #134 from Novatux/master 2cab6aa5ef 2014-03-20T09:28:03+01:00 http://git.io/TKo1-A |
08:39 |
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08:49 |
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08:52 |
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09:14 |
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09:28 |
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09:31 |
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09:33 |
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09:35 |
JamesTait |
Good morning all; happy World Storytelling Day! :-D |
09:43 |
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09:43 |
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09:50 |
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10:09 |
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10:22 |
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10:29 |
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n joined #minetest |
10:29 |
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10:35 |
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11:07 |
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11:30 |
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11:33 |
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11:40 |
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11:40 |
Megaf |
Hi all |
11:41 |
enchilado |
Hi Megaf |
11:46 |
E4xoi |
hihi |
11:52 |
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11:53 |
CheapSeth |
Hi |
12:31 |
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12:40 |
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12:44 |
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12:48 |
sfan5 |
yay! |
12:48 |
sfan5 |
my 2nd display arrived |
12:48 |
CheapSeth |
\o/ |
12:50 |
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12:52 |
sfan5 |
> the ones holding the screen. |
12:52 |
sfan5 |
lol |
12:53 |
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13:02 |
reactor |
Solder it back? |
13:03 |
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13:07 |
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13:08 |
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13:09 |
reactor |
On. So the cable itself is okay? |
13:10 |
reactor |
Some kind of a connector that broke? |
13:11 |
|
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13:12 |
reactor |
Remove it and solider it permanently, then cut it and solder a simple connector in the middle? |
13:13 |
reactor |
You're not likely to find a spare anyway. |
13:13 |
reactor |
Non-standard connectors must die, anyway. |
13:14 |
reactor |
Yay! "anyway" twice in a row, anyway. |
13:15 |
reactor |
It's a ribbon? |
13:15 |
reactor |
stick a piece of rubber in there to hold it in place? |
13:15 |
reactor |
I know those. A kind of ribbons. They suck. |
13:16 |
PenguinDad |
where can I find the mods that were used on the LogoSkyblock server? |
13:16 |
reactor |
If it's not too many wires in it, you can replace it with real wires. |
13:18 |
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13:18 |
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13:18 |
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13:18 |
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13:30 |
reactor |
john_minetest: if got no rubber, a piece of eraser or plastic foam will do. |
13:37 |
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13:39 |
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13:48 |
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13:53 |
* EvergreenTree |
just saw a better way of detecting when a player is drowning |
13:54 |
EvergreenTree |
something like: "if player:get_breath == 0 then" |
13:55 |
kaeza |
+() |
13:55 |
kaeza |
mornings |
13:56 |
EvergreenTree |
Hi kaeza |
13:56 |
EvergreenTree |
Yes, +() |
13:56 |
EvergreenTree |
:P |
13:56 |
kaeza |
:) |
14:02 |
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14:05 |
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14:10 |
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14:10 |
EvergreenTree |
Does anyone know why this doesn't work: |
14:10 |
EvergreenTree |
http://pastebin.ubuntu.com/7125423/ |
14:11 |
PenguinDad |
change "player_name:get_breath()" to "player:get_breath()" |
14:12 |
EvergreenTree |
I tried that |
14:12 |
EvergreenTree |
Same error |
14:12 |
EvergreenTree |
I'll try it again |
14:13 |
kaeza |
>minetest.chat_send_all(player .. "drowned.") |
14:13 |
kaeza |
you are calling get_breath() on a string, and concatenating an userdata value |
14:14 |
kaeza |
I think you want the other way around :) |
14:15 |
EvergreenTree |
Sorry, so what would I need to do? |
14:16 |
EvergreenTree |
^ used to python |
14:17 |
kaeza |
change as PenguinDad said, then `player .. "drowned."' to `player_name .. "drowned."' |
14:17 |
kaeza |
if that fails, report the new error |
14:18 |
PenguinDad |
and add a space before drowned :p |
14:18 |
kaeza |
:P |
14:18 |
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14:19 |
EvergreenTree |
Thanks. I knew it would be something obvious |
14:19 |
EvergreenTree |
and + <space> |
14:24 |
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14:25 |
PilzAdam |
Hello everyone! |
14:26 |
EvergreenTree |
Hi PilzAdam! |
14:26 |
PenguinDad |
Hello PilzAdam |
14:27 |
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14:27 |
EvergreenTree |
Now if you will excuse me, I have some school work to do. bbl |
14:27 |
EvergreenTree |
:P |
14:27 |
kaeza |
cya |
14:27 |
crazyR |
does anyone know if theres a php class for grabbing data from a minetest server? |
14:28 |
kaeza |
crazyR, there are a few projects around in the forums |
14:28 |
crazyR |
anything close to working. or anything you would suggest above others? |
14:29 |
kaeza |
not really |
14:29 |
crazyR |
ok, thanks kaeza il look into them :) |
14:30 |
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14:40 |
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14:40 |
matibln |
Hi |
14:40 |
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14:42 |
kaeza |
hi |
14:45 |
harrison |
why should a husk have flashing lights? |
14:59 |
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15:02 |
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15:55 |
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16:03 |
Jordach |
sfan5, my OCD is killing me http://i.imgur.com/FDvXXHU.png |
16:15 |
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16:16 |
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16:16 |
Krock |
Hello |
16:17 |
Jordach |
ello krocky |
16:18 |
Krock |
Jordach, ever have seen this? http://www.dbad-license.org/ |
16:18 |
Krock |
It's cool but little children are playing MT too, so I can't use it in my project :3 |
16:19 |
Jordach |
yet we have mods with WTFPL |
16:19 |
* Jordach |
says all systems go |
16:20 |
Krock |
ok. |
16:20 |
Krock |
I'll use it cuz yolo |
16:21 |
SylvieLorxu |
Krock: That's a non-Free license |
16:21 |
SylvieLorxu |
More restrictive than MIT as well :P |
16:21 |
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16:21 |
Krock |
depends if you want to be a d*** or not :P |
16:22 |
SylvieLorxu |
No, it literally is more restrictive than MIT |
16:22 |
harrison |
i must warn you that the dbad license appears to originate from the darkest underbelly of irc, e.g. and to wit, the anti-blogging trolling organization GNAA |
16:22 |
SylvieLorxu |
And it isn't Free :P |
16:22 |
Krock |
Uh... it looked soo awsum |
16:22 |
harrison |
you might as well build a goatse portal to the "undernether" |
16:27 |
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16:31 |
Krock |
Alot can happen within 365 * 38 days |
16:35 |
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16:38 |
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16:40 |
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16:48 |
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16:49 |
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16:49 |
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16:49 |
markveidemanis |
SFAN5 |
16:49 |
markveidemanis |
sorry caps |
16:49 |
sfan5 |
hm? |
16:49 |
markveidemanis |
find . -type f -name '*.h' - o -name '*.cpp' | for read -r f; do sed -ire 's/u(\d\d?)/uint\1_t/' $f; sed -ire 's/s(\d\d?)/int\1_t/' $f; done |
16:49 |
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16:49 |
markveidemanis |
>>replacing -ire with -i -re |
16:50 |
markveidemanis |
Still throws error |
16:50 |
us`0gb |
I can't seem to find it via search engine ... Does anyone know where the noguest module is or who writes it? |
16:50 |
markveidemanis |
It looks like -r f is the problem |
16:50 |
Calinou |
kaeza? |
16:50 |
sfan5 |
mh |
16:50 |
kaeza |
Calinou? |
16:50 |
sfan5 |
markveidemanis, try: sed -re <stuff> -i $f |
16:51 |
Calinou |
kaeza, did you make noguest? |
16:51 |
kaeza |
yes |
16:51 |
kaeza |
(the original version at least) |
16:52 |
markveidemanis |
Syntax error near unexpected token `-r' |
16:53 |
sfan5 |
markveidemanis: did you try what I did for both commands |
16:53 |
sfan5 |
? |
16:53 |
markveidemanis |
Yep |
16:53 |
sfan5 |
s/did/said/ |
16:53 |
sfan5 |
how does the command look now |
16:53 |
sfan5 |
? |
16:55 |
markveidemanis |
http://pastie.org/8953916 |
16:55 |
Krock |
us`0gb: http://lmgtfy.com/?q=minetest+forums+no_guests |
16:55 |
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16:55 |
us`0gb |
Thanks! |
16:55 |
Krock |
np |
16:55 |
sfan5 |
Krock: noguest site:forum.minetest.net is even more preciese |
16:55 |
sfan5 |
markveidemanis: what's your version of sed |
16:56 |
markveidemanis |
sed? |
16:56 |
markveidemanis |
Should I update it |
16:56 |
markveidemanis |
idk what it is |
16:56 |
sfan5 |
markveidemanis: $ sed --version |
16:56 |
us`0gb |
kaeza: It seems noguest locks me out because my name, 0gb_us, consists of only numeric characters. |
16:56 |
Krock |
sfan5, but sometimes it can't find older topics, once I searched for onf of my mods in modding generals and there were no hits |
16:56 |
Krock |
*one |
16:57 |
sfan5 |
your topic must be very old then |
16:57 |
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16:57 |
sfan5 |
google should've indexed the whole forum by now |
16:57 |
markveidemanis |
4.2.1-10.el6 |
16:57 |
markveidemanis |
oh, a sec |
16:57 |
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16:57 |
kaeza |
us`0gb, O_o |
16:57 |
markveidemanis |
yep, 4.2.1 |
16:57 |
Krock |
How long must a topic be dead until the forums can't find it anymore? |
16:57 |
sfan5 |
?????? |
16:57 |
sfan5 |
what? |
16:58 |
sfan5 |
google finds every topic |
16:58 |
sfan5 |
it does not depend on age |
16:58 |
sfan5 |
markveidemanis: try this |
16:58 |
Krock |
"<sfan5>your topic must be very old then" I meant the forum search |
16:58 |
us`0gb |
Yeah .... I'm told the code is checking my first character and assuming the rest is numeric. |
16:59 |
us`0gb |
I used a regular search engine, not the one in the forum. I didn't even think of the one in the forum. |
16:59 |
sfan5 |
find . -type f -name '*.h' - o -name '*.cpp' | for read -r f; do sed -re 's/u(\d\d?)/uint\1_t/' < $f > tmp$$ && mv tmp$$ $f; sed -re 's/s(\d\d?)/int\1_t/' <$f && mv tmp$$ $f; done |
16:59 |
sfan5 |
Krock: the forum search engine is very bad |
16:59 |
* Calinou |
managed to use gtk-recordmydesktop to record video of a game |
16:59 |
Calinou |
is there a way to tell it to not compress the recorded video? |
17:00 |
sfan5 |
Calinou: use ffmpeg to record things |
17:00 |
sfan5 |
you have full control over everything then |
17:00 |
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17:01 |
kaeza |
us`0gb, does it say exactly "All-numeric usernames are disallowed on this server." ? |
17:01 |
Calinou |
sfan5, too complicated, can't get sound to work |
17:02 |
sfan5 |
Calinou: use pavucontrol to make ffmpeg record monitor of interal audio |
17:02 |
kaeza |
also, which server are we talking about here? |
17:06 |
us`0gb |
kaeza: Yes it does say that. And it's linuxgaming.us. |
17:07 |
kaeza |
us`0gb, in the original script, the pattern corresponding to that message is "^[0-9]+$"; maybe they modified it to add a new rule? |
17:08 |
us`0gb |
Hmm. Interesting. Thanks kaeza! |
17:09 |
Calinou |
gtk-recordmydesktop doesn't record sound either, meh |
17:09 |
kaeza |
print(("0gb_us"):match("^[0-9]+$")) --> nil |
17:14 |
Calinou |
SSR can record VP8 directly, still no sound |
17:15 |
Calinou |
got it working :d |
17:17 |
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17:19 |
us`0gb |
Drats. They say that my only option is to chose a name without digits. I guess I'll take option B and walk. Plenty of other servers let my use the name 0gb_us. |
17:19 |
us`0gb |
*choose |
17:21 |
markveidemanis |
sfan5, same error as before |
17:21 |
sfan5 |
hm |
17:21 |
markveidemanis |
I think the error is in the -r f |
17:21 |
sfan5 |
then your sed does not have perl support |
17:21 |
sfan5 |
too bad |
17:21 |
markveidemanis |
How can I update it? |
17:21 |
sfan5 |
you should know how to do that |
17:23 |
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17:32 |
markveidemanis |
How? |
17:33 |
markveidemanis |
Idk the specific package |
17:33 |
sfan5 |
have you tried googling yet? |
17:34 |
harrison |
https://www.youtube.com/watch?v=Kem9FBJjZ3I&feature=kp |
17:35 |
sfan5 |
!title |
17:35 |
MinetestBot |
sfan5: Shoes for Industry - YouTube |
17:38 |
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17:40 |
markveidemanis |
Googling what? |
17:40 |
markveidemanis |
sed-perl? |
17:40 |
markveidemanis |
perl-sed? |
17:41 |
sfan5 |
"update package <your distro>" |
17:45 |
Calinou |
<sfan5> have you tried googling yet? |
17:45 |
Calinou |
better not try Googling |
17:49 |
markveidemanis |
I don't know the package name |
17:50 |
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17:50 |
knifethrower93 |
hi guys |
17:50 |
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17:50 |
Jordach |
fuckin perl you idiot |
17:51 |
Jordach |
if all else perl* |
17:51 |
knifethrower93 |
JORDACH language XD |
17:51 |
knifethrower93 |
oh its fluffy btw |
17:52 |
Jordach |
Freenode != InchraNet |
17:53 |
Jordach |
my swear rate here is through the fuckin roof |
17:53 |
knifethrower93 |
wow jordach, angry much?? o.O |
17:53 |
Jordach |
knifethrower93, because of ShadowNinja i liked getting used to swearing when death by lava occurs |
17:54 |
* sfan5 |
flips knifethrower93 |
17:54 |
knifethrower93 |
haha btw, just call me fluffy, its mee derp lol |
17:54 |
Jordach |
still got the touch :d |
17:54 |
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17:54 |
knifethrower93 |
hah ;) |
17:55 |
knifethrower93 |
im in english class XD |
17:56 |
knifethrower93 |
so i cant play minetest anymore cause i got caught and my parents dont want me playin it, so im sol as far as that goes. Bloody parents -.- |
17:56 |
sfan5 |
>so i cant play minetest anymore cause i got caught and my parents dont want me playin it |
17:56 |
sfan5 |
what is this? |
17:56 |
* Jordach |
looks at Windows again |
17:56 |
sfan5 |
Mintest ain't some shooter |
17:57 |
* sfan5 |
throws Linux at Jordach |
17:57 |
Jordach |
dafuq are you smoking, i didn't unplug my headphones FROM THE BACK |
17:57 |
knifethrower93 |
O.o huh?? |
17:57 |
Calinou |
throwing a kernel! |
17:57 |
* knifethrower93 |
throws knife at sfan5 |
17:57 |
* sfan5 |
slaps knifethrower93 |
17:57 |
knifethrower93 |
hah, that is a dangerous game your playing gov |
17:59 |
* Jordach |
throws Minecraft at knifethrower93 |
17:59 |
knifethrower93 |
alright, it is time for me to leave you crazy americans XD see ya soon..... maybe |
17:59 |
knifethrower93 |
oh and tell iluvpeeps7 i said hi :D |
18:01 |
markveidemanis |
!tell iluvpeeps7 knifethrower93 said hi |
18:01 |
MinetestBot |
markveidemanis: yeah, sure, whatever |
18:01 |
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18:11 |
us`0gb |
<http://www.blogcdn.com/www.engadget.com/media/2013/02/linux-secureboot-lead.jpg> |
18:13 |
us`0gb |
MinetestBot seems a little irritable today. |
18:22 |
Krock |
!up 62.203.236.100 |
18:22 |
MinetestBot |
62.203.236.100:30000 is up (27ms) |
18:23 |
Krock |
Weird... 27ms are very fast, in contrast to the max_lag ingame |
18:24 |
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18:24 |
sfan5 |
Krock: max_lag is the RTT to the laggiest player, the ping is from a server in.... |
18:24 |
sfan5 |
actually.. |
18:24 |
sfan5 |
I'm not sure where my vps is |
18:25 |
Krock |
sfan5, laggiest player, like the one with the worst internet connection? |
18:25 |
sfan5 |
yes like that |
18:26 |
Krock |
oh okay, just because before I upgraded to the newer MT version it was under 2s.. I thought there was a change |
18:26 |
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19:49 |
Krock |
clients={Krock,Hugo,unknown,unknown,nman3600} wtf? |
19:49 |
Jordach |
Krock, they've used UNICODE in their name |
19:50 |
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19:50 |
Krock |
I've got no_guests, so it's not possible |
19:50 |
Jordach |
Krock, is FreeType enabled? |
19:50 |
Krock |
no idea |
19:50 |
Krock |
Using sfan5's newest build |
19:51 |
Jordach |
if it is: unicode can be utilised as a username |
19:51 |
sfan5 |
Krock: my build has freetype |
19:51 |
Krock |
oh, and that causes such problems? |
19:51 |
sfan5 |
Jordach: wut |
19:51 |
sfan5 |
usernames can only contains certain chars |
19:51 |
Jordach |
strange |
19:51 |
sfan5 |
unicode is not a part of these chars |
19:52 |
Jordach |
shit |
19:52 |
Krock |
I already had this problem serval times, where players suddenly joined twice |
19:52 |
Jordach |
1st of April is in 11 days |
19:52 |
Krock |
ye...ong time |
19:52 |
Krock |
*long time |
19:53 |
Jordach |
Krock, it was Monday a few hours ago to my clock |
19:53 |
* Jordach |
doesn't have a working sense of time anymore |
19:56 |
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20:03 |
MinetestBot |
GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #141 from ShadowNinja/commandblock_textarea a9427d267b 2014-03-20T21:02:43+01:00 http://git.io/6dv3Cw |
20:04 |
ShadowNinja |
\o/ |
20:07 |
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20:52 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?pid=133940#p133940 |
20:52 |
PilzAdam |
\o/ I am important! \o/ |
20:52 |
Jordach |
Gambit, such generic name |
20:52 |
Jordach |
derek :P |
20:54 |
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21:14 |
iqualfragile |
PilzAdam: i do not get the context, why is he called a pilzadam wanabe? |
21:15 |
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21:15 |
iqualfragile |
hmmmm: i had to sleep a litle yesterda, did you read my brawling? |
21:15 |
ShadowNinja |
^ |
21:16 |
ShadowNinja |
I don't think this is the first time someone's called him important, or something like that though. |
21:38 |
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21:44 |
enchilado |
Jordach: I don't know anyone called Derek. |
21:44 |
enchilado |
Apart from Gambit. |
21:45 |
Jordach |
enchilado, that was the joke |
21:45 |
enchilado |
Oh. Okay. |
21:45 |
Jordach |
also: thanks for tricking me into thinking this was #minecraft# |
21:45 |
enchilado |
I did? |
21:45 |
Jordach |
yeah i usually see you in there |
21:46 |
enchilado |
I am more active there than here. |
21:46 |
Jordach |
enchilado, and i'm wating on my famed render to finish up |
21:46 |
enchilado |
I was absent from this channel for a while because irssi died and I couldn't remember all the channels I was in, too. |
21:46 |
enchilado |
Oh? |
21:47 |
Jordach |
enchilado, how it feels to be an admin http://i.imgur.com/haQWIF9.png |
21:47 |
Jordach |
(esp when banning someone) |
21:48 |
enchilado |
Haha |
21:48 |
Jordach |
and no, that's not someone elses model, that's my own graft of several weeks |
21:48 |
enchilado |
Neat |
21:48 |
Jordach |
enchilado, http://jordach.deviantart.com for more |
21:49 |
enchilado |
Jordach: http://jordach.deviantart.com/art/Peace-440302424 - Minecraft's Skyblock? :p |
21:50 |
Jordach |
enchilado, just thought of doing something random |
21:50 |
Jordach |
enchilado, i once made one from the minetest logo |
21:50 |
enchilado |
I like the style |
21:50 |
Jordach |
enchilado, i use that one as my wallpaper currently |
21:51 |
Jordach |
https://forum.minetest.net/viewtopic.php?id=6851 <- LogoSkyBlock |
21:58 |
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22:01 |
Jordach |
everyone |
22:01 |
Jordach |
OP RAVE |
22:01 |
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22:01 |
Jordach |
shit |
22:02 |
Jordach |
you ruined my plan for an OP RAVE ShadowNinja |
22:04 |
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22:15 |
Jordach |
hello john_minetest |
22:15 |
Jordach |
jordan4ibanez * |
22:15 |
jordan4ibanez |
Hello myself |
22:17 |
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22:20 |
ShadowNinja |
Jordach: Er, good. I think. |
22:44 |
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22:48 |
Jordach |
because of googles monopoly in search |
22:48 |
Jordach |
and they advertise chrome on any form of google.* |
22:51 |
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22:53 |
heavygale |
there are ads,yes |
22:54 |
heavygale |
but only if activated by the uploader |
22:54 |
heavygale |
maybe you're just watching the "right" videos |
22:59 |
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23:55 |
PilzAdam |
https://forum.minetest.net/viewtopic.php?pid=133967#p133967 wat? |