Time |
Nick |
Message |
00:03 |
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00:03 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Fix memory leak in MeshUpdateThread 9397b5de08 2013-05-17T16:52:18-07:00 http://git.io/HShISQ |
00:08 |
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00:35 |
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00:42 |
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00:45 |
PilzAdam |
bye |
00:58 |
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01:21 |
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01:27 |
Kacey |
Uberi, hi |
01:27 |
Uberi |
o/ |
01:27 |
Kacey |
i read the mesecons basics article |
01:27 |
Uberi |
oh? |
01:27 |
Kacey |
ya |
01:28 |
Uberi |
how was it? |
01:28 |
Kacey |
pretty good |
01:28 |
Kacey |
you missed 2 spots on where the mesecon powers |
01:28 |
Uberi |
where? |
01:29 |
Kacey |
above and below |
01:29 |
Uberi |
it doesn't |
01:29 |
Kacey |
i will show you screenshots |
01:30 |
Uberi |
btw, did anyone get to test the latest mesecons with burnt luacontrollers? |
01:30 |
Uberi |
ShadowNinja: I remember you were requesting them |
01:31 |
Kacey |
... have to figure out how i did it again |
01:32 |
Kacey |
gotit |
01:32 |
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01:32 |
Uberi |
http://i.imgur.com/70CDQCY.png |
01:33 |
Kacey |
http://i.imgur.com/Kt6Fv95.png |
01:33 |
Uberi |
hmm |
01:33 |
Kacey |
^_^ |
01:33 |
Kacey |
lol jk it is a trick i know |
01:34 |
Uberi |
yeah it doesn't actually happen :P |
01:34 |
Kacey |
join 67.190.14.129 |
01:35 |
Uberi |
just a heads up, I am also playing ace of spades: global war so might not be too responsive :) |
01:37 |
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01:37 |
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01:40 |
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01:44 |
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01:45 |
kaeza |
WTF http://forum.minetest.net/viewtopic.php?pid=90665#p90665 |
01:46 |
frogcrush |
Shoulda kept going... |
01:46 |
frogcrush |
I'm interested in how many we could get... |
01:46 |
ShadowNinja |
lol |
01:47 |
Warr1024 |
trying to inflate post count? |
01:47 |
frogcrush |
Or interested... |
01:49 |
* ShadowNinja |
hopes he got his internet fixed. Wicd seems dead. |
01:50 |
ShadowNinja |
But ZNC shuffles my channel tabs. And in irssi that gets realy annoying because I use numbeers to switch. |
01:54 |
Uberi |
nonalcoholic numbeers, I hope |
01:54 |
ShadowNinja |
And I was thinking that it would be nice to have someone other than celeron55 on the access list with +fF. |
01:54 |
ShadowNinja |
Uberi: lol |
01:57 |
Kacey |
that was interesting |
01:58 |
Uberi |
indeed |
01:58 |
Kacey |
dont teleport players to around (350000000000000,-100,2500000000000) |
01:58 |
Kacey |
you will break servers |
01:59 |
Warr1024 |
what happens if you teleport a player to *, -32000, *? |
01:59 |
Warr1024 |
are there nodes down there, or do you just falll? |
01:59 |
Kacey |
try it |
01:59 |
Uberi |
endless pain and suffering |
02:01 |
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02:01 |
Kacey |
Uberi, could you make inverted lightstones and lamps? |
02:01 |
ShadowNinja |
Can someone that can develop right now check this out? http://pastebin.ubuntu.com/5675898/ |
02:01 |
Uberi |
Kacey: what would they do? |
02:01 |
Kacey |
if they got a signal, turn off |
02:02 |
Kacey |
and be on without a sgnal |
02:02 |
Uberi |
Kacey: that's a lightstone + not gate |
02:02 |
Kacey |
signal* |
02:02 |
Warr1024 |
ShadowNinja: what's the code that throws that error? |
02:02 |
Kacey |
but trying to save room |
02:02 |
Warr1024 |
oh, I see |
02:02 |
Uberi |
ShadowNinja: function key in table (don't ask me why) |
02:02 |
Uberi |
for that I need a full stack trace |
02:03 |
Uberi |
dump seems to assume string keys |
02:03 |
ShadowNinja |
Uberi: IMO lights should power from behind using the switch nodebox. |
02:03 |
Uberi |
switch nodebox? |
02:03 |
Uberi |
not sure what you mean |
02:04 |
ShadowNinja |
The one that a mesecon uses when it connects from behind. |
02:04 |
Uberi |
from behind? |
02:04 |
Uberi |
you mean the wall receptor? |
02:04 |
ShadowNinja |
Yes. |
02:05 |
Uberi |
so S W L, S = switch, W = wall, L = lightstone? |
02:05 |
Uberi |
and it should light up, is what you're suggesting? |
02:05 |
ShadowNinja |
Lever, I always forget it's name. |
02:06 |
Uberi |
I dunno, what advantage would it have? |
02:06 |
ShadowNinja |
No. L W M Wall light Wall Mesecon |
02:06 |
Uberi |
hmm? |
02:06 |
ShadowNinja |
The small flat lamps? |
02:06 |
Uberi |
oh meselamps |
02:07 |
ShadowNinja |
Yes. |
02:07 |
Uberi |
well the thing is |
02:07 |
Uberi |
wall receptors as it is is a bit of a huge hack |
02:07 |
ShadowNinja |
Fix it? |
02:08 |
Uberi |
no really good solution for that unfortunately |
02:12 |
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02:12 |
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02:20 |
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02:20 |
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Kacey joined #minetest |
02:21 |
Kacey |
the loading screen... it changed... |
02:21 |
Uberi |
in a good way too |
02:21 |
Warr1024 |
looks the same to me |
02:21 |
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02:21 |
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02:22 |
Uberi |
try upgrading |
02:22 |
Warr1024 |
already up-to-date. |
02:23 |
Kacey |
i just upgraded |
02:23 |
Uberi |
you get progressbar over clouds? |
02:23 |
Warr1024 |
oh, that? yeah, I guess that's new... |
02:23 |
Warr1024 |
I didn't have a timeframe for reference :-) |
02:24 |
Warr1024 |
I mean, it was like 14 commits ago... |
02:28 |
Kacey |
night guys |
02:33 |
OldCoder |
Hey |
02:33 |
OldCoder |
Gambit: CandyMine the Movie? |
02:34 |
OldCoder |
Hmm; still works |
02:55 |
OldCoder |
CrazyCoder wishes to announce a MT server at mt.crazycoder.me port 14030 |
02:55 |
OldCoder |
He says it is an old version |
02:55 |
OldCoder |
For clients go to: |
02:56 |
OldCoder |
http://www.crazycoder.me/files/minetest-c55/ |
02:56 |
mrtux |
initarestin |
02:57 |
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03:03 |
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03:08 |
ShadowNinja |
There is someone named tucebrin in -dev that says he is banned. Does someone know where I can get that ban check script? |
03:15 |
ShadowNinja |
VanessaE: ^ |
03:19 |
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04:23 |
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05:15 |
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06:03 |
RealBadAngel |
hi folks |
06:03 |
RealBadAngel |
http://i.imgur.com/wYZC6yt.jpg |
06:04 |
RealBadAngel |
how do you like it? |
06:06 |
kaeza |
hey RealBadAngel |
06:06 |
kaeza |
bumpmaps? |
06:07 |
kaeza |
excellent! |
06:08 |
RealBadAngel |
yeah, i got it working. by now 1 bump map for all the textures |
06:08 |
RealBadAngel |
need to make now separate |
06:09 |
RealBadAngel |
i can see fancy effects atm |
06:09 |
RealBadAngel |
hold on for some more screenshots |
06:11 |
RealBadAngel |
http://i.imgur.com/QTUoYs5.jpg |
06:12 |
RealBadAngel |
http://i.imgur.com/lfmE9pG.jpg |
06:12 |
sfan5 |
RealBadAngel: awesome |
06:12 |
RealBadAngel |
imho it looks promising :) |
06:15 |
RealBadAngel |
while using bump mapping turnin on filtering is a must |
06:15 |
RealBadAngel |
those 2 thingies works excellent together |
06:23 |
RealBadAngel |
http://i.imgur.com/SA7MjMy.jpg |
06:30 |
sfan5 |
!server players:most |
06:30 |
MinetestBot |
UnboundLocalError: local variable 'carg' referenced before assignment (file "/home/user/mtbot/modules/server.py", line 216, in server) |
06:30 |
sfan5 |
!server ping:least |
06:30 |
MinetestBot |
sfan5: Metacraft | uplink.io | Clients: 1/256 | Version: 0.4.6 minetest | ping: 0.097 |
06:35 |
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06:39 |
sfan5 |
MinetestBot: reload server |
06:39 |
MinetestBot |
sfan5: <module 'server' from '/home/user/mtbot/modules/server.py'> (version: 2013-05-18 06:40:08) |
06:39 |
sfan5 |
!server players:most |
06:39 |
MinetestBot |
sfan5: No results |
06:39 |
sfan5 |
!server player:most |
06:39 |
MinetestBot |
sfan5: No results |
06:39 |
sfan5 |
umm |
06:48 |
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06:48 |
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06:48 |
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06:56 |
sfan5 |
MinetestBot! |
06:56 |
MinetestBot |
sfan5! |
06:56 |
markveidemanis |
sfan5! |
06:57 |
sfan5 |
markveidemanis: no |
06:57 |
RealBadAngel |
BEFORE: http://i.imgur.com/ArG6EDi.jpg and AFTER: http://i.imgur.com/M0uiadg.jpg |
07:36 |
sfan5 |
RealBadAngel: holy shit |
07:39 |
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07:43 |
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Jordach joined #minetest |
07:43 |
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07:43 |
Jordach |
i just found a bug |
07:43 |
Jordach |
its latest git too |
07:44 |
Jordach |
you know the credits tab? i get a could not open file of texture: |
07:47 |
Jordach |
fucking win |
07:47 |
Jordach |
my audio setup now works |
07:47 |
* Jordach |
can now record let's plays of Minetest |
07:51 |
markveidemanis |
MinetestBot |
07:51 |
Jordach |
<MinetestBot> fuck off |
07:52 |
markveidemanis |
!MinetestBot |
07:56 |
Jordach |
markveidemanis, MinetestBot ignores you |
08:12 |
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08:24 |
Jordach |
RealBadAngel, you about? |
08:32 |
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08:35 |
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08:35 |
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markveidemanis joined #minetest |
08:43 |
sfan5 |
!server players:most |
08:43 |
MinetestBot |
sfan5: No results |
08:45 |
RealBadAngel |
here |
08:45 |
RealBadAngel |
sorry, was afk cookin |
08:45 |
Jordach |
ah RealBadAngel well, i just found the same album i showed you last night on spotify |
08:46 |
RealBadAngel |
links? |
08:46 |
Jordach |
spotify has a windows client, and a linux client |
08:46 |
Jordach |
http://www.spotify.com/uk/download/previews/ |
08:46 |
Jordach |
^ has linux install |
08:50 |
sfan5 |
Jordach: spotify has a web player |
08:50 |
Jordach |
only for signed up accounts |
08:50 |
Jordach |
and the search is rubbish |
08:50 |
* Jordach |
can only get playlists |
08:51 |
Jordach |
and this is in chrome |
08:51 |
Jordach |
i've also gained about 20Gb by uninstalling steam, 3ds max |
08:52 |
RealBadAngel |
you know exactly how to use it? |
08:52 |
RealBadAngel |
cause i dont :0 |
08:53 |
Jordach |
RealBadAngel, the search bar gives you suggestions on artist, etc |
08:54 |
RealBadAngel |
oke i will try it later today |
08:54 |
Jordach |
and its all free |
08:54 |
Jordach |
theres an ad about every 3-5 songs, so it's like radio |
08:55 |
RealBadAngel |
now im pretty full of chicken in mushroom sauce with tyr |
08:55 |
RealBadAngel |
rye |
08:55 |
Jordach |
tyre? |
08:55 |
RealBadAngel |
too tired to move fingers over the keyboard |
08:55 |
Jordach |
heh |
08:56 |
RealBadAngel |
that was just without shift applied ;) |
08:56 |
Jordach |
just found another bug |
08:56 |
Jordach |
oh, it isnt |
08:56 |
RealBadAngel |
but believe me i made damn good chinese today |
08:57 |
Jordach |
im pretty sure you did |
08:57 |
RealBadAngel |
those yellow guys shall learn from me how to cook rice and chicken |
08:58 |
Jordach |
i always thought the beatles song: the yellow submarine was about the chinese navy |
08:58 |
RealBadAngel |
hhee |
08:59 |
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08:59 |
RealBadAngel |
man i just ate 400g of chicken, 500g of rice in sauce |
08:59 |
RealBadAngel |
circa 1kg or more |
09:00 |
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09:00 |
RealBadAngel |
most funny is im not fat or whatever and i start to think why theres not any more |
09:01 |
RealBadAngel |
plate away |
09:01 |
RealBadAngel |
shit i should earn for livin as cook |
09:02 |
sfan5 |
Jordach: "This has been the feature that I've wanted since the 0.2.x days." you could set the map seed after creation of the world in map_meta.txt |
09:02 |
RealBadAngel |
such things pleas report to hmm |
09:03 |
RealBadAngel |
hes in world generation |
09:03 |
RealBadAngel |
im just shading stuff atm ;) |
09:09 |
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09:28 |
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09:32 |
Jordach |
heh |
09:32 |
Jordach |
i finally am able to record a skype call |
09:32 |
Jordach |
minetest and my mic at the same time :) |
09:44 |
* Jordach |
renders video |
09:54 |
Jordach |
35 mins for rendering, about an hour for the upload |
10:00 |
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10:00 |
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10:08 |
markveidemanis |
Hi |
10:08 |
deasanta |
hi |
10:09 |
kaeza |
hi |
10:10 |
deasanta |
how long should it take to join a server? i know that this can vary from server to server / modpack to modpack / etc. just trying to get a general idea... |
10:10 |
markveidemanis |
5 sec |
10:11 |
kaeza |
depends :) |
10:11 |
kaeza |
you cannot ask for a rough estimate here |
10:12 |
kaeza |
it can take anywhere from 5 secs to infinity |
10:14 |
kaeza |
anyway, off to bed |
10:14 |
kaeza |
night all |
10:14 |
deasanta |
tnx - night |
10:19 |
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10:25 |
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10:28 |
Jordach |
fuck me |
10:28 |
Jordach |
windows was right about the time remaining for once |
10:31 |
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10:35 |
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10:47 |
deasanta |
windows was right about the time remaining for once - WHAAATT?? |
10:47 |
Jordach |
deasanta, i was using movie maker to compress the size of my video |
10:47 |
Jordach |
and it was right |
10:48 |
PilzAdam |
Hello everyone! |
10:48 |
Jordach |
hello PilzAdam |
10:48 |
deasanta |
whaaattt = i cant believe it :) |
10:48 |
Jordach |
Uploading your video. 91 minutes remaining. Your video will be live at: [REDACTED] |
10:55 |
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10:56 |
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11:01 |
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11:09 |
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11:25 |
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11:25 |
markveidemanis |
AFK |
11:29 |
markveidemanis |
back |
11:31 |
iqualfragile |
pi PilzAdam |
11:31 |
VanessaE |
good morning all |
11:32 |
iqualfragile |
*hi |
11:32 |
iqualfragile |
hi VanessaE |
11:32 |
iqualfragile |
well, its not realy morning around here |
11:32 |
iqualfragile |
more like 13:30 |
11:32 |
VanessaE |
it's morning somewhere ;) |
11:33 |
Jordach |
VanessaE, ha |
11:34 |
iqualfragile |
well… for me this actualy is morning |
11:36 |
markveidemanis |
... |
11:36 |
Jordach |
44 Mins... |
11:40 |
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11:40 |
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monkeycoder joined #minetest |
11:41 |
VanessaE |
man, OryHara is lucky I don't temp-ban him from the forums for being an ass. |
11:42 |
|
qwerty|autoafk joined #minetest |
11:42 |
markveidemanis |
STOP FUCKING BANNING PEOPLE YOU OPS |
11:42 |
VanessaE |
STOP FUCKING IGNORING THE RULES. |
11:42 |
markveidemanis |
http://forum.minetest.net/viewtopic.php?id=6006 |
11:44 |
markveidemanis |
VanessaE: then write the rules somewhere |
11:44 |
Jordach |
ladies ladies |
11:44 |
Jordach |
hambags down |
11:44 |
VanessaE |
markveidemanis: look at the top of the page. "Rules" link. |
11:45 |
VanessaE |
every forum page has a link to the rules of the forum. |
11:45 |
Jordach |
ProTip: I don't give a fuck about what people think |
11:46 |
VanessaE |
G*d damn it, now mauvebic has taken to wiping out his posts (with gibberish) |
11:46 |
VanessaE |
when is this shit gonna get under control!? |
11:48 |
markveidemanis |
you say g*d only to say shit in the next line? |
11:48 |
markveidemanis |
t/clear |
11:49 |
VanessaE |
markveidemanis: don't ask why. it's too long to explain and it's off-topic. |
11:50 |
markveidemanis |
]=[-p;'#[ |
11:50 |
markveidemanis |
oops |
11:50 |
markveidemanis |
sorry messed up smiley |
11:50 |
markveidemanis |
[= |
11:50 |
markveidemanis |
there we go ^.^ |
11:52 |
Jordach |
at least mito didnt remove his dwarves topic |
11:52 |
Jordach |
has anyone realised something? http://archive.org |
11:52 |
Jordach |
use the web time machine |
11:53 |
Jordach |
youre all making a fucking fuss |
11:54 |
Jordach |
my father taught me something: if something you love hurts you; forget about and don't give a fuck |
11:54 |
Jordach |
forget about it* |
11:55 |
Jordach |
oh and VanessaE. landmine was about last night and he was being nice |
11:55 |
VanessaE |
he's permanently on my shit-list. Every time he's given another chance, he fucks up. EVERY. SINGLE. TIME. |
11:55 |
Jordach |
bull |
11:56 |
Jordach |
<Jordach> <RealBadAngel> LMOwnz, i dont pay a tiny shit about your what do you think. you are lost to this community. period. |
11:56 |
Jordach |
RealBadAngel was antagonising him |
11:56 |
VanessaE |
He deserves every insult launched at him, and he has the option not to respond. |
11:56 |
VanessaE |
no one's forcing him to be an ass. |
11:57 |
Jordach |
yes, but he chose to be nice |
11:57 |
Jordach |
i actually think OC has calmed his attitude |
11:57 |
VanessaE |
yeah, and as soon as he gets a chance, he'll launch into another insult-fest. |
11:57 |
Jordach |
provided you don't annoy him |
11:57 |
Jordach |
VanessaE, minetest's community is falling apart because of the closed devs |
11:58 |
Jordach |
they don't like outsiders |
11:58 |
VanessaE |
Jordach: I wish I had a solution to that, but as I'm not a core dev, my opinions have little weight. |
11:58 |
Jordach |
again, its a biased set of devs |
11:58 |
Jordach |
VanessaE, |
11:58 |
Jordach |
<VanessaE> man, OryHara is lucky I don't temp-ban him from the forums for being an ass. |
11:59 |
Jordach |
OryHara is partially righr |
11:59 |
VanessaE |
did you read his messages? |
11:59 |
Jordach |
right* |
11:59 |
Jordach |
pilad has been rather unforgiving to new guys |
11:59 |
VanessaE |
that's on him to sort out. |
11:59 |
Jordach |
like that will happen |
12:00 |
Jordach |
i havent seen xyz be an ass to anyone |
12:00 |
Jordach |
nor kahrl |
12:00 |
VanessaE |
am I ever an ass to someone who wasn't an ass to me? |
12:00 |
Jordach |
exactly |
12:00 |
VanessaE |
? |
12:00 |
Jordach |
you've never been an ass to me |
12:01 |
VanessaE |
I didn't think so :) |
12:01 |
Jordach |
my point is: Adam actually deserves the stick |
12:01 |
Jordach |
you don't. |
12:02 |
* VanessaE |
shrugs |
12:02 |
VanessaE |
I'm starting to see a rift myself, one which has me on the distant side. |
12:02 |
Jordach |
VanessaE, lkjoel called this last year in may |
12:05 |
* VanessaE |
shrugs |
12:07 |
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12:10 |
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12:12 |
markveidemanis |
How can i make a python program that hosts a server? |
12:12 |
Jordach |
import socket |
12:13 |
PilzAdam |
markveidemanis, -> #python |
12:13 |
markveidemanis |
so i can do s.send from another client to that server |
12:14 |
markveidemanis |
PilzAdam: things you care about: 70% offtopic--- 45% inaccurate maths |
12:25 |
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12:53 |
Jordach |
thexyz, can i have a word |
13:01 |
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13:17 |
thexyz |
Jordach: ? |
13:20 |
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13:30 |
RealBadAngel |
PilzAdam, have you seen pics with bump mapping shaders? |
13:33 |
PilzAdam |
RealBadAngel, no? |
13:33 |
RealBadAngel |
BEFORE: http://i.imgur.com/ArG6EDi.jpg and AFTER: http://i.imgur.com/M0uiadg.jpg |
13:34 |
PilzAdam |
why doesnt the second one have shadows? |
13:35 |
RealBadAngel |
disabled atm |
13:35 |
PilzAdam |
and why? |
13:35 |
RealBadAngel |
i have replaced light shader with bumpmapping one |
13:37 |
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13:48 |
Kacey |
http://i.imgur.com/r06lo6O.png |
13:48 |
Kacey |
huh |
14:02 |
VanessaE |
bbl |
14:07 |
RealBadAngel |
http://i.imgur.com/FfaimWn.jpg |
14:07 |
RealBadAngel |
seqouia bump mapped :) |
14:15 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Remove survival and build from CMakeLists.txt 6074163bf3 2013-05-18T07:14:06-07:00 http://git.io/3nA_Kw |
14:16 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh b76ec317c9 2013-05-18T07:13:32-07:00 http://git.io/KxrVPQ |
14:16 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Only create SoundManager in main menu if USE_SOUND is true 714ecc5e27 2013-05-18T04:01:47-07:00 http://git.io/6VV12Q |
14:18 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest_game: Add bones mod a65f5b1564 2013-05-18T07:06:57-07:00 http://git.io/0-pa8g |
14:18 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest_game: Move all common mods back to minetest_game fcf0816fa8 2013-05-18T07:05:16-07:00 http://git.io/FfH4bw |
14:24 |
arsdragonfly |
wow cool |
14:25 |
Kacey |
so no more common? |
14:26 |
sfan5 |
Kacey: yep |
14:26 |
arsdragonfly |
what was the purpose of adding common,build and survival at that time? |
14:26 |
Kacey |
aaw :( it was kinda cool |
14:27 |
RealBadAngel |
gravel in all its glory: http://imgur.com/jqwh2Cz |
14:28 |
PilzAdam |
RealBadAngel, can you make this for the default TP? |
14:28 |
enchilado |
You've some how managed to distill an image of pure 1995, RealBadAngel. |
14:29 |
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14:29 |
RealBadAngel |
and gravel applied to everything: http://i.imgur.com/btzE7wv.jpg |
14:29 |
RealBadAngel |
hehe welcome to the gravel world then ;) |
14:30 |
enchilado |
Please tell me you don't think that looks good |
14:30 |
RealBadAngel |
of course not |
14:30 |
RealBadAngel |
but its bumped as hell :) |
14:31 |
RealBadAngel |
im makin now normal maps for all the textures in my texture pack |
14:32 |
RealBadAngel |
btw, lets try gravel on 16x textures, i wonder how it will look like ;) |
14:34 |
RealBadAngel |
damn me.... |
14:34 |
RealBadAngel |
for such simple effect it works SUPRISINGLY good |
14:35 |
RealBadAngel |
you wont fuckin believe it |
14:36 |
RealBadAngel |
ladies and gentelman: 16x default texture pack: http://i.imgur.com/L9ljzbP.jpg |
14:37 |
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14:37 |
Kacey |
http://youtu.be/gHOMSx2ev24 |
14:38 |
RealBadAngel |
hmmmm, for you again: gravel bump maps applied on 16x default textures: http://i.imgur.com/L9ljzbP.jpg |
14:38 |
hmmmm |
that's 16x!? |
14:38 |
RealBadAngel |
fuck YEAH |
14:38 |
hmmmm |
so wwhere does it get the bumps from |
14:39 |
RealBadAngel |
single bump map for them all |
14:39 |
hmmmm |
oh |
14:39 |
hmmmm |
and i guess the pixels are just blurred together? |
14:39 |
RealBadAngel |
filtering enabled |
14:39 |
RealBadAngel |
x2 |
14:39 |
hmmmm |
wow, even at 16x that does look nice (for some textures) |
14:40 |
RealBadAngel |
im really suprised with effect |
14:42 |
RealBadAngel |
http://i.imgur.com/YOCM1nB.jpg |
14:43 |
markveidemanis |
Server: -!- Time of day set to 6am |
14:43 |
markveidemanis |
? |
14:43 |
RealBadAngel |
UI |
14:43 |
markveidemanis |
ah k |
14:44 |
RealBadAngel |
this little texture brought cartoonish effect to whole world |
14:44 |
RealBadAngel |
and imho is lookin great |
14:45 |
RealBadAngel |
fuck me walking. i would love to call it a feature |
14:47 |
RealBadAngel |
one file, one button to enable, a few kilobytes. efect is sky high. |
14:47 |
RealBadAngel |
what do you think? |
14:47 |
Morrolan |
Looks as if there were tiny bats everywhere. :) |
14:48 |
RealBadAngel |
have you seen that cartoonish texture pack brought here from minecraft? |
14:48 |
RealBadAngel |
sphax pure bd craft |
14:48 |
RealBadAngel |
it holds pretty same effect |
14:49 |
RealBadAngel |
for each and every texture to make it look like a cartoon |
14:49 |
RealBadAngel |
but this is whole texture pack |
14:49 |
RealBadAngel |
and my code is just one texture file |
14:51 |
Morrolan |
I dare say there's a slight difference between http://bdcraft.net/minecraft-blocks and http://i.imgur.com/YOCM1nB.jpg :P |
14:55 |
RealBadAngel |
how dare you :p |
14:55 |
RealBadAngel |
;) |
14:57 |
RealBadAngel |
anyways it does work on most of the surfaces but not all |
14:57 |
RealBadAngel |
more tileable surface with more details effect is better |
14:57 |
RealBadAngel |
which means two things |
14:58 |
RealBadAngel |
one texture cannot be used for everything |
14:58 |
RealBadAngel |
but still can be used as default bump map when no specific normal map is provided |
15:02 |
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15:03 |
arsdragonfly |
RealBadAngel :minecraft once had a cartoonish rendering in beta 1.5 |
15:03 |
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15:04 |
arsdragonfly |
with curving outlines of blocks |
15:04 |
robby214ty |
hello, will someone please tell me where i download minetest |
15:04 |
RealBadAngel |
arsdragonfly, thats sobel |
15:04 |
RealBadAngel |
completely differnt stuff. terasology uses this shader |
15:05 |
RealBadAngel |
mc have fucked it up completely |
15:05 |
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15:06 |
robby214ty |
realbadangel where do i download minetest? please tell me |
15:06 |
Jordach |
robby214ty, http://minetest.net/download |
15:06 |
robby214ty |
thx |
15:06 |
RealBadAngel |
http://i.imgur.com/YOCM1nB.jpg |
15:07 |
RealBadAngel |
those are terasology shaders |
15:07 |
Jordach |
cant see shit |
15:07 |
Jordach |
theyre just black lines |
15:07 |
Jordach |
last time i checked, bumpmaps use alpha channels |
15:08 |
RealBadAngel |
problem of tereasology is one |
15:08 |
RealBadAngel |
java |
15:08 |
RealBadAngel |
it works only on selected machines |
15:09 |
RealBadAngel |
and thx to java is slow as hell |
15:09 |
RealBadAngel |
but their shaders are damn good |
15:10 |
RealBadAngel |
i like their Sobel's implementation |
15:14 |
robby214ty |
hey, does anyone know a good minetest server ip? |
15:15 |
enchilado |
127.0.0.1 |
15:15 |
robby214ty |
thx |
15:15 |
enchilado |
v_v |
15:15 |
enchilado |
robby214ty: that's localhost, you'll just try to connect to a server on your own computer :P |
15:16 |
robby214ty |
darn you |
15:16 |
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15:16 |
PilzAdam |
robby214ty, there is a public server list in the multiplayer tab |
15:17 |
robby214ty |
i got to the tab on minetest, and there is no server list |
15:17 |
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15:17 |
PilzAdam |
robby214ty, what version do you use? |
15:17 |
robby214ty |
the newest one |
15:18 |
PilzAdam |
the windows version? |
15:18 |
robby214ty |
yes |
15:19 |
RealBadAngel |
ok, i think you all gonna like it |
15:19 |
PilzAdam |
it acutally has, just click on "Show Public" button in the "Multiplayer" tab |
15:19 |
PilzAdam |
here is a web version if it doesnt work for you: http://servers.minetest.net/ |
15:19 |
RealBadAngel |
http://i.imgur.com/bNAABxX.jpg |
15:20 |
RealBadAngel |
single texture cartoon shader |
15:20 |
RealBadAngel |
16x default textures |
15:20 |
PilzAdam |
RealBadAngel, aww, turn this Bi- and Trilinear filter off! |
15:20 |
robby214ty |
i donthave the show public button |
15:21 |
PilzAdam |
thats odd |
15:23 |
RealBadAngel |
filtering is a must have with such tricks im afraid |
15:23 |
Jordach |
RealBadAngel, much better |
15:24 |
RealBadAngel |
http://i.imgur.com/yL7yg2w.jpg |
15:24 |
RealBadAngel |
this is without 2x filter |
15:24 |
robby214ty |
darn, no tnt or explosive |
15:24 |
Jordach |
what the fuck is that behind the wood? |
15:25 |
PilzAdam |
robby214ty, use my TNT mod |
15:25 |
PilzAdam |
RealBadAngel, it could be nice to have this as crack animation |
15:25 |
robby214ty |
is it like minecraft, all weird and stuff to download |
15:25 |
PilzAdam |
(especially if you look at the goldblock) |
15:25 |
robby214ty |
mods |
15:26 |
PilzAdam |
robby214ty, Minetest is just just an engine, all content is added via mods; even the default game consists of mods only |
15:26 |
arsdragonfly |
how does it look if anisotrophic filtering is enabled? |
15:26 |
RealBadAngel |
check two pics above |
15:26 |
PilzAdam |
robby214ty, unlike Minecraft we have _real_ mod support |
15:26 |
RealBadAngel |
or wait |
15:26 |
robby214ty |
oh, good, so can you gimme a link to the mod page? |
15:26 |
RealBadAngel |
http://i.imgur.com/bNAABxX.jpg http://i.imgur.com/yL7yg2w.jpg |
15:27 |
RealBadAngel |
left with, right without |
15:27 |
PilzAdam |
robby214ty, http://forum.minetest.net/viewtopic.php?id=2902 |
15:27 |
PilzAdam |
robby214ty, download it, unzip, rename the folder to "tnt" and place it in your minetest folder in mods/minetest/ |
15:28 |
arsdragonfly |
RealBadAngel :is there any difference among bi-,tri-linear and anisotrophic filtering? |
15:28 |
RealBadAngel |
more is smoother |
15:29 |
RealBadAngel |
with 16px textures you will notice lotsa blur |
15:29 |
RealBadAngel |
but with hd textures... |
15:29 |
RealBadAngel |
coming close to the wall and see no squares |
15:29 |
RealBadAngel |
priceless |
15:29 |
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15:30 |
RealBadAngel |
general rule is that filtering is for high resolution textures |
15:31 |
RealBadAngel |
it may look ok with 16x but most of the cases it wont |
15:32 |
robby214ty |
ok, i moved it there piz, now what? |
15:32 |
robby214ty |
pilz |
15:32 |
PilzAdam |
thats all |
15:32 |
robby214ty |
so now i play |
15:32 |
PilzAdam |
yea |
15:32 |
robby214ty |
is it in creative too? |
15:32 |
PilzAdam |
sure |
15:33 |
robby214ty |
YES |
15:34 |
PilzAdam |
does it work? |
15:36 |
robby214ty |
well, i opend creative, no page has tnt |
15:36 |
robby214ty |
or does it mean i have to craft it, not take it out of creative menu? |
15:36 |
PilzAdam |
can you type /mods in the chat to see if its installed? |
15:37 |
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15:38 |
* arsdragonfly |
now wants to make a manual mod |
15:38 |
robby214ty |
it says issued command: /mods but nothing else |
15:41 |
robby214ty |
uhhh, i said something now everything is frozen |
15:42 |
arsdragonfly |
-/man modname,and everyting will be clear and easy |
15:42 |
PilzAdam |
robby214ty, seems like the local server crashed |
15:42 |
robby214ty |
oh |
15:43 |
arsdragonfly |
how cool will that be |
15:43 |
robby214ty |
so is it back up? |
15:43 |
PilzAdam |
robby214ty, when you play in singleplayer Minetest automatically starts a server |
15:44 |
PilzAdam |
so you need to close minetest and restart it then |
15:44 |
robby214ty |
and how do i fix my mod problem? |
15:44 |
PilzAdam |
I first need to know the output of "/mods" |
15:44 |
kahrl |
robby214ty: upload your debug.txt in your minetest folder at pastebin.com |
15:45 |
RealBadAngel |
btw, PilzAdam that is why we shall solve problems with renaming mod folders... |
15:45 |
RealBadAngel |
but nobody wanted to listen ' |
15:45 |
RealBadAngel |
modding mt is atm too elite |
15:45 |
PilzAdam |
we could just ignore the "-master" at the end of mod names |
15:46 |
kahrl |
doesn't github also add the commit hash or something? |
15:46 |
PilzAdam |
RealBadAngel, why do you always think that the average user has an IQ of 70? |
15:46 |
PilzAdam |
kahrl, not anymore |
15:46 |
RealBadAngel |
i cannot measure all the potential users by my own |
15:46 |
RealBadAngel |
yours neither |
15:47 |
robby214ty |
pilz, it sais i have bones, bucket, crearive, default, doors, fire and stairs |
15:47 |
PilzAdam |
do you use the Survival game? |
15:47 |
RealBadAngel |
see? its all over the same |
15:47 |
arsdragonfly |
just print a notification if something like -master is detected |
15:47 |
RealBadAngel |
fuck no |
15:48 |
PilzAdam |
robby214ty, if you have selected "Survival" when creating the world you need to place the mod in "mods/survival" instead of "mods/minetest" |
15:48 |
robby214ty |
same thing in survival |
15:48 |
robby214ty |
thx pilz |
15:48 |
RealBadAngel |
robby214ty, correct place to save your mods is /mods/minetest |
15:49 |
arsdragonfly |
|
15:49 |
RealBadAngel |
not /games for christ sake |
15:49 |
PilzAdam |
RealBadAngel, not if he uses Survival or Build |
15:49 |
RealBadAngel |
damn |
15:49 |
PilzAdam |
anyway, we are working on a slightly changed mod system for 0.4.7 |
15:50 |
arsdragonfly |
robby214ty :are you running linux with a run_in_place=0 build? |
15:50 |
RealBadAngel |
i hope you slightly trash old one |
15:50 |
PilzAdam |
arsdragonfly, no, he runs windows with MT 0.4.6 |
15:50 |
PilzAdam |
RealBadAngel, see -dev |
15:50 |
arsdragonfly |
all right then |
15:54 |
robby214ty |
i have windows version 46 |
15:54 |
robby214ty |
well, windows xp |
15:54 |
robby214ty |
i have version 46 |
15:54 |
robby214ty |
of minetest |
15:54 |
PilzAdam |
no, its 0.4.6 not 46 |
15:55 |
robby214ty |
and i cant find /mods/survival |
15:55 |
PilzAdam |
create it |
15:55 |
robby214ty |
where do i create it? in mods |
15:55 |
robby214ty |
? |
15:55 |
PilzAdam |
yes |
15:57 |
robby214ty |
i name it Survival? |
15:57 |
PilzAdam |
no, "survival" (no capital S) |
15:57 |
robby214ty |
thx |
15:57 |
PilzAdam |
and then you place the tnt mod into that new folder |
15:58 |
robby214ty |
ok, is this gonna work? |
15:58 |
kahrl |
caps don't matter on windows |
15:58 |
robby214ty |
shut up kahrl |
15:59 |
kahrl |
:( |
15:59 |
robby214ty |
im not talking to you |
15:59 |
PilzAdam |
heh |
15:59 |
PilzAdam |
kahrl, yes, I just wanted to be sure |
15:59 |
PilzAdam |
robby214ty, just try it |
15:59 |
robby214ty |
o |
15:59 |
robby214ty |
ok |
16:03 |
robby214ty |
Server: -!- bones bucket build creative default doors dye fire screwdriver stairs vessels wool |
16:04 |
robby214ty |
thats what i got when i did /mods |
16:04 |
PilzAdam |
do you run a world with the Build game now? |
16:04 |
robby214ty |
so, what do i do? |
16:04 |
PilzAdam |
then place the mod in mods/build/ |
16:05 |
iqualfragile |
RealBadAngel: nice bumpmaps |
16:05 |
iqualfragile |
* nice, bumpmaps |
16:06 |
RealBadAngel |
iqualfragile, i suggest waitin a few more hours |
16:06 |
RealBadAngel |
i just coded per texture normals |
16:07 |
RealBadAngel |
but i need now to make them all |
16:07 |
RealBadAngel |
result is groundbreaking |
16:08 |
RealBadAngel |
i already picked up music for promotional video |
16:08 |
iqualfragile |
:D |
16:08 |
RealBadAngel |
as soon as im ready with normals for most common nodes i will record a video |
16:09 |
iqualfragile |
i would suggest providing support for bumpmaps, too |
16:09 |
iqualfragile |
as its easier to draw a bumpmap |
16:09 |
iqualfragile |
wich tool are you using to create your normalmaps? |
16:09 |
iqualfragile |
blender? |
16:09 |
RealBadAngel |
gimp |
16:10 |
RealBadAngel |
it has several methods and is fully configurable |
16:10 |
RealBadAngel |
so you can easily create normal map within seconds |
16:11 |
iqualfragile |
wich plugins/filters are you using? |
16:11 |
RealBadAngel |
gimp_plugin_register |
16:11 |
RealBadAngel |
and gimp_normalmap |
16:12 |
RealBadAngel |
but i had problems with using normal maps plugin with 2.6 |
16:12 |
RealBadAngel |
so i upgraded to 2.8 and problem was gone |
16:12 |
iqualfragile |
2.8.4 here |
16:13 |
RealBadAngel |
whats ur distro? |
16:14 |
iqualfragile |
i am using custom repositories for that |
16:15 |
robby214ty |
i used build yes, sorry i took so long, i was making lunch |
16:18 |
robby214ty |
it gives me mod error |
16:18 |
robby214ty |
heloooo? |
16:19 |
PilzAdam |
what mod error? |
16:19 |
robby214ty |
it failed to launch your tnt mod |
16:20 |
PilzAdam |
can you paste your debug.txt in the bin/ folder at pastebin.com? |
16:20 |
PilzAdam |
http://forum.minetest.net/viewtopic.php?id=5073 |
16:23 |
robby214ty |
Mod error:failed to load and run C:\Minetest\bin\..\mods\survival\tnt\init.lua |
16:26 |
robby214ty |
grarg, this is so confusing for mods |
16:27 |
iqualfragile |
RealBadAngel: make shure to create a normalmap for the cracks |
16:27 |
robby214ty |
JUST like fucking minecraft |
16:27 |
iqualfragile |
thats gona be AWSOME |
16:27 |
robby214ty |
why are mods so confusing?! |
16:29 |
Calinou |
because you are |
16:32 |
RealBadAngel |
;) |
16:32 |
sfan5 |
!seen markveidemanis |
16:32 |
MinetestBot |
sfan5: markveidemanis was last seen at 2013-05-18 14:45:05 UTC on #minetest |
16:33 |
RealBadAngel |
shit i do have over 700 textures to make normal maps for :) |
16:33 |
RealBadAngel |
i shall shoot my foot before i thougth about it |
16:36 |
RealBadAngel |
wonder what VanessaE gonna say about converting whole HDX tho ;) |
16:36 |
sfan5 |
hah |
16:36 |
RealBadAngel |
propably i will have to put her on ignore for a few weeks ;) |
16:40 |
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16:41 |
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16:42 |
Menche |
whenever i log onto my server, it says that map saving is disabled |
16:43 |
RealBadAngel |
iqualfragile, i will make such maps |
16:44 |
RealBadAngel |
cracks, lava etc |
16:44 |
iqualfragile |
have you checked the quality of the generated normalmaps before converting them all |
16:44 |
RealBadAngel |
im making them one by one |
16:45 |
RealBadAngel |
and checkin effects ingame |
16:45 |
RealBadAngel |
each surface needs different effect and settings |
16:45 |
iqualfragile |
canyou posta screenshot? |
16:46 |
iqualfragile |
or two |
16:46 |
RealBadAngel |
i did already |
16:48 |
RealBadAngel |
http://i.imgur.com/FfaimWn.jpg http://i.imgur.com/btzE7wv.jpg http://i.imgur.com/jqwh2Cz.jpg http://i.imgur.com/wYZC6yt.jpg |
16:48 |
RealBadAngel |
those were taken with same normalmap for all the nodes |
16:50 |
RealBadAngel |
the last picture is stone and proper normal map for it |
16:51 |
iqualfragile |
cool |
16:51 |
iqualfragile |
are you converting the default textures, too |
16:52 |
iqualfragile |
& i realy wonder wich algorythem they use |
16:53 |
RealBadAngel |
i dont have to convert them all |
16:54 |
RealBadAngel |
i can apply eye candies even on 16px |
16:55 |
RealBadAngel |
http://i.imgur.com/YOCM1nB.jpg |
16:55 |
RealBadAngel |
those are 16x with one normal |
16:56 |
RealBadAngel |
or: http://i.imgur.com/L9ljzbP.jpg |
16:57 |
PilzAdam |
RealBadAngel, you keep showing us nice screenshots of bumpmaps, skyboxes, water shaders etc., but when is one of these features actually ready? |
16:57 |
Calinou |
RealBadAngel: you added actual normal map support? O_o |
16:57 |
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16:57 |
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16:57 |
Calinou |
looks like it is fake |
16:57 |
Calinou |
useless then 8) |
16:57 |
RealBadAngel |
hehe |
16:57 |
Calinou |
real one would account for light sources and stuff |
16:57 |
RealBadAngel |
say whatever you want |
16:58 |
RealBadAngel |
i can PLAY with those effects :P |
16:58 |
RealBadAngel |
but seriously, bump mapping im gonna push this weekend |
16:59 |
RealBadAngel |
since i found a way for it to work without hardware lights |
16:59 |
RealBadAngel |
any other shader effects will come in pack |
17:00 |
RealBadAngel |
when we have real light sources |
17:00 |
RealBadAngel |
not just some fancy schmancy weird math |
17:01 |
VanessaE |
RealBadAngel: what I say is, I'll convert HDX to use shaders/normalmaps/etc. for sure |
17:01 |
* VanessaE |
wanders off again |
17:01 |
sokomine |
sounds good. the game is already quite nice |
17:01 |
sokomine |
hm. what will i format my new external disk with...ext3? hm |
17:01 |
RealBadAngel |
also bump mapping itself will be lookin better then |
17:02 |
RealBadAngel |
i already accepted 8 possible light sources |
17:02 |
RealBadAngel |
ie sun, torches, lamps |
17:02 |
RealBadAngel |
all can have different values |
17:03 |
RealBadAngel |
ie temperature |
17:03 |
sokomine |
if possible, it would be nice if light sources could be brighter (i.e. illuminate a larger area). i have to plaster the ceilings of my houses with vanessas ceiling lights |
17:03 |
RealBadAngel |
me too :) |
17:03 |
sokomine |
usually, one modern lamp ought to be enough for a living-room |
17:03 |
sokomine |
:-) |
17:04 |
RealBadAngel |
if we move to real light sources |
17:04 |
RealBadAngel |
color, brightness and whatever wont be a problem anymore |
17:04 |
PilzAdam |
RealBadAngel, by "real light sources" you mean placing a lamp in front of your desktop? |
17:04 |
RealBadAngel |
rotfl |
17:05 |
RealBadAngel |
no. i converted fiat_lux.py to c++ |
17:06 |
sokomine |
at night, the monitor may be the light source :-) |
17:06 |
RealBadAngel |
so i do have real time ingame |
17:06 |
sokomine |
(so don't build too dark caves :-)) |
17:06 |
* VanessaE |
doesn't wander off just yet |
17:06 |
VanessaE |
:) |
17:06 |
RealBadAngel |
according to your position in world, date and time |
17:07 |
RealBadAngel |
so im able to make polar nights on edges of the map |
17:07 |
RealBadAngel |
simulate the skydome |
17:08 |
VanessaE |
sweet |
17:08 |
iqualfragile |
sokomine: f2fs sounds interesting |
17:09 |
iqualfragile |
but if you like to live risky i would try to use btrfs |
17:09 |
iqualfragile |
its great for backups! |
17:09 |
VanessaE |
RealBadAngel: still waiting for you to make screenshots with the HDX normalmaps I made |
17:09 |
VanessaE |
I really wanna see how they look in practice |
17:09 |
RealBadAngel |
look at your keyboard |
17:09 |
RealBadAngel |
and spot those keys, in order |
17:10 |
* sokomine |
puts up some homedecor fences so that vanessae does not wander around that much and additionally places some gravel on paths leading to further mod development (although that's pretty fast already :-)) |
17:10 |
RealBadAngel |
A M A Z I N G |
17:10 |
VanessaE |
RealBadAngel: I need to *see* it! |
17:10 |
VanessaE |
:) |
17:11 |
RealBadAngel |
hehe, prepare for gfx orgasm coming soon |
17:11 |
RealBadAngel |
i promise |
17:11 |
VanessaE |
I expect nothing less :) |
17:11 |
sfan5 |
while everyone is being productive here, I'm writing a solution that enables portforwarding through firewalls |
17:11 |
sokomine |
iqalfragile: hm, havn't done much with btrfs yet. what does make it particulary good for backup? |
17:11 |
sokomine |
"live risky" does not exactly sound good for backups |
17:11 |
VanessaE |
for the rest: last night I provided RealBadAngel with proper normalmaps and a few specular maps to go with HDX 512px textures, but I have yet to see them actually applied to the textures (I only have GIMP's preview renderings to go by) |
17:12 |
RealBadAngel |
shit, sfan5, im too much in shaders atm, nothin more as pixels, rgb and similar means nothin to me ;) |
17:12 |
sfan5 |
:D |
17:12 |
sokomine |
maps? as in minetest-maps with great buildings? |
17:13 |
VanessaE |
sokomine: as in bumpmaps |
17:13 |
VanessaE |
texture maps on top of the actual texture images |
17:13 |
iqualfragile |
sokomine: it was half-ironic |
17:13 |
sokomine |
can the background images currently be changed? great night-sky/sunrise are also something that would be nice |
17:13 |
sokomine |
:-) |
17:13 |
VanessaE |
makes the surfaces of blocks look like they really *are* 3d and have some texture to them |
17:13 |
iqualfragile |
on the one hand you can use the snapshot feature to… well… create snapshots |
17:13 |
iqualfragile |
so backups looks like: |
17:14 |
iqualfragile |
rsync hdd to external, snapshot, done |
17:14 |
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17:14 |
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17:14 |
RealBadAngel |
sokomine, like so? http://i.imgur.com/KrqC9RM.png |
17:14 |
iqualfragile |
additionaly btrfs has transparent compression support |
17:14 |
VanessaE |
New build: 6074163b[...] |
17:14 |
iqualfragile |
on the other hand its not realy stable yet |
17:14 |
sokomine |
rba: yes, like that |
17:14 |
sokomine |
someone (mauvebic?) had that on screenshots and it looked amazing |
17:15 |
iqualfragile |
well… i am using it for backups, i like living risky |
17:15 |
sokomine |
maybe with more fog for cities :-) all those lightsources there lead to a lot of light-pollution :-) |
17:15 |
sokomine |
at least you do have backups then |
17:15 |
RealBadAngel |
sokomine, skydome code will allow you to set custom night sky textures, and a few weather depended ones (clouds) |
17:16 |
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17:16 |
Pentium44 |
hi all |
17:16 |
Pentium44 |
I made this nice website of minetest |
17:16 |
Pentium44 |
http://www.crazycoder.me/minetest-c55/ |
17:16 |
RealBadAngel |
base texture is 2048px and is mapped on the inside of sphere |
17:17 |
PilzAdam |
Pentium44, why do you force users to enable JS to see anything? |
17:17 |
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17:17 |
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17:17 |
RealBadAngel |
JAVA? |
17:17 |
RealBadAngel |
kill it with fire |
17:17 |
Pentium44 |
PilzAdam, what do you mean??? |
17:17 |
Menche |
java != javascript |
17:17 |
sokomine |
sounds very good, rba. i hope my hardware will be able to cope with it. that's always a bit difficult and contradictory...on one hand, i want great scenery, but my onboard card is...well..onboard. |
17:18 |
PilzAdam |
Pentium44, you see a complete white website without Javascript enabled |
17:18 |
RealBadAngel |
its similar, we may get infected :P |
17:18 |
PilzAdam |
RealBadAngel, Java is a nice language |
17:18 |
Menche |
Pentium44, what is that? an older version of the minetest website? |
17:18 |
sokomine |
pilzadam: glad to see someone else complains about such things as well. most people look puzzled when i tell them that their page is completely empty |
17:18 |
iqualfragile |
PilzAdam: you do not need to http://dart.ionfish.org:14080/minetest-c55/ |
17:18 |
iqualfragile |
its just a frameset |
17:19 |
Menche |
whatever dart.ionfish.org is, i get a 404 error |
17:19 |
RealBadAngel |
sokomine, 1,8ghz dual, 4gb ram, xubuntu 12.04, ati hd 4670 |
17:19 |
sokomine |
pentium44: it would be far better if your page worked without javascript as well - because that would be more than enough for normal operations :-) you can use js for less important things |
17:19 |
Menche |
connecting to it on port 14080?!?!? |
17:19 |
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17:19 |
Pentium44 |
yes |
17:19 |
RealBadAngel |
texture pack 128x, all shaders and filtering enabled |
17:20 |
RealBadAngel |
incuding my weird code |
17:20 |
RealBadAngel |
and 40fps |
17:20 |
Calinou |
<iqualfragile> sokomine: f2fs sounds interesting |
17:20 |
Calinou |
lol |
17:20 |
Calinou |
slower than ext4 even on SSDs |
17:20 |
Calinou |
and less stable |
17:20 |
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17:20 |
iqualfragile |
phoronix says no |
17:20 |
sokomine |
hm, i suppose an ati hd 4670 is better than an GeForce 7050 PV / nForce 630a? |
17:20 |
* Menche |
uses FAT on external drives, for compatibility with inferior operating systems |
17:21 |
Menche |
ext4 on ones that don't need to be used on inferior systems |
17:21 |
RealBadAngel |
btw. test of hardware lights |
17:21 |
RealBadAngel |
pretty old but working |
17:21 |
RealBadAngel |
http://i.imgur.com/wP3g7FK.png |
17:22 |
Pentium44 |
is that a potato :p |
17:23 |
sokomine |
pretty dark for that time? |
17:23 |
VanessaE |
RealBadAngel: HDX screenshots dammit :) |
17:23 |
RealBadAngel |
shaders experiments always are time fucked ;) |
17:23 |
VanessaE |
you're killing me |
17:24 |
RealBadAngel |
softly |
17:24 |
RealBadAngel |
;) |
17:24 |
RealBadAngel |
i just wrote an email to Marek Bilinski |
17:24 |
RealBadAngel |
wonder if he will agree to use his scores |
17:25 |
Jordach |
RealBadAngel, can we see hardware lighting at day |
17:25 |
iqualfragile |
Menche: fat is unsuitable for backups |
17:25 |
Jordach |
like trees |
17:25 |
Jordach |
Menche, NTFS can be written and read by all |
17:25 |
VanessaE |
iqualfragile: only if you are storing tarballs there or so |
17:25 |
Menche |
Jordach, Macs can't read NTFS |
17:26 |
VanessaE |
OH |
17:26 |
VanessaE |
UNsuitable |
17:26 |
RealBadAngel |
Jordach, i can provide real light sources |
17:26 |
VanessaE |
I read that as "usable" :D |
17:26 |
RealBadAngel |
and math for it |
17:26 |
VanessaE |
there, server's updated to the latest build again. |
17:26 |
RealBadAngel |
but then whole lighting shall be rebuild |
17:26 |
Jordach |
RealBadAngel, show me daytime |
17:26 |
RealBadAngel |
i actually understand how the stuff works |
17:27 |
RealBadAngel |
and can do that |
17:27 |
Pentium44 |
Jordach are you still working on Minetest Classic? |
17:27 |
RealBadAngel |
but its not a single liner change |
17:27 |
Jordach |
Pentium44, nope |
17:27 |
Menche |
darkrose has a minetest-classic fork |
17:27 |
Pentium44 |
why? |
17:27 |
Pentium44 |
Jordach, that was the best |
17:27 |
Pentium44 |
Minetest now sucks |
17:27 |
Menche |
http://gitorious.org/minetest-classic |
17:27 |
Pentium44 |
they are making to much like minecraft |
17:28 |
Jordach |
we know |
17:28 |
RealBadAngel |
http://i.imgur.com/xngqHYo.png |
17:28 |
Menche |
it's active and she has a server for it |
17:28 |
RealBadAngel |
enough for day? :) |
17:28 |
Menche |
Pentium44 |
17:28 |
Jordach |
RealBadAngel, with blocks |
17:28 |
Jordach |
you fool :) |
17:28 |
RealBadAngel |
lol |
17:29 |
Pentium44 |
Menche |
17:29 |
Pentium44 |
nice |
17:29 |
Pentium44 |
I will build it and try it old |
17:29 |
Pentium44 |
out* |
17:29 |
RealBadAngel |
http://i.imgur.com/2xEp8Ow.png |
17:30 |
RealBadAngel |
thats a skydome with dirt block as observation point |
17:30 |
RealBadAngel |
in the middle |
17:30 |
Jordach |
RealBadAngel, fucking awesome |
17:31 |
RealBadAngel |
and that is what you can see being inside: |
17:31 |
RealBadAngel |
http://i.imgur.com/i692bUl.jpg |
17:31 |
Jordach |
RealBadAngel, that looks realistic |
17:32 |
Jordach |
good job |
17:32 |
Jordach |
is there a windows build for minetest-classic |
17:32 |
RealBadAngel |
i thought at the start i could release shaders step by step |
17:33 |
Jordach |
nope. |
17:33 |
Jordach |
RealBadAngel, add camera blur when moving in fast move |
17:33 |
RealBadAngel |
but when developing them i figured out i need lotsa basics to be done first |
17:33 |
Jordach |
when moving the camera fast |
17:33 |
PilzAdam |
<Jordach> is there a windows build for minetest-classic <- yes |
17:33 |
RealBadAngel |
well, thats already done |
17:34 |
PilzAdam |
see my win build topic |
17:34 |
RealBadAngel |
ive seen Jeija's code for motion blur |
17:34 |
Jordach |
add it |
17:34 |
Pentium44 |
is darkrose here? |
17:35 |
Jordach |
Pentium44, she's in minetest-dev |
17:35 |
Pentium44 |
ok thanks |
17:35 |
RealBadAngel |
first thing that will go through will be bumpmapping with fake lights |
17:35 |
RealBadAngel |
then im gonna make proper lights |
17:35 |
RealBadAngel |
add liquids shaders |
17:36 |
RealBadAngel |
then the skydome, sun, godrays, len flares and shadows |
17:37 |
Jordach |
godrays? |
17:37 |
RealBadAngel |
google for it |
17:37 |
RealBadAngel |
pretty nice effect |
17:37 |
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17:37 |
Jordach |
NICE |
17:38 |
RealBadAngel |
i dont have light source |
17:39 |
iqualfragile1 |
i have the feelingt hat minetest will get qute awsome soon |
17:39 |
iqualfragile1 |
but it will make it harder to create new mods |
17:40 |
PilzAdam |
iqualfragile1, assume that RBA actually finishes one of the features he has promised :-) |
17:40 |
iqualfragile1 |
:D |
17:40 |
Jordach |
and theres PilzAdam's legendary naysaying |
17:41 |
VanessaE |
Jordach: "god rays" --> http://en.wikipedia.org/wiki/Crepuscular_rays |
17:41 |
Menche |
my server gives the message 'WARNING: Map saving is disabled' |
17:41 |
Menche |
what could cause that? |
17:41 |
Jordach |
VanessaE, already looked |
17:41 |
Jordach |
out of space noob |
17:41 |
Jordach |
-noob |
17:42 |
Menche |
i am definitely not out of space |
17:42 |
VanessaE |
I would assume permissions issues then |
17:43 |
PilzAdam |
Menche, you shoudl get "WARNING: ServerMap: Failed to load map" in infostream too |
17:43 |
PilzAdam |
*should |
17:43 |
VanessaE |
bbl, back to watching movies |
17:44 |
iqualfragile1 |
these rays are possible in real time |
17:46 |
PilzAdam |
Menche, the only way that that can happen if fs::PathExists or fs::GetDirListing in map.cpp:2391 throw an exception |
17:46 |
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17:46 |
PilzAdam |
+is |
17:48 |
PilzAdam |
Menche, I guess you are not using windows? |
17:50 |
Menche |
no. |
17:50 |
Menche |
debian 7 |
17:54 |
PilzAdam |
do you have read and write permission for all files in the world directory? |
17:54 |
PilzAdam |
(and the world directory itself) |
17:55 |
Menche |
yes |
17:56 |
Calinou |
<Jordach> godrays? |
17:56 |
Calinou |
you can fake them with transparent nodes already :P |
17:56 |
Calinou |
even thin ones (nodeboxes) |
17:56 |
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17:57 |
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17:57 |
sokomine |
my backups are almost all encrypted images anyway. only the films captured from tv are diffrent (those are less important) |
17:57 |
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17:58 |
Calinou |
lol |
17:58 |
* Calinou |
backups with ctrl+c ctrl+v to a 7 year old 200GB external HDD |
17:58 |
sokomine |
can't minetest classic be done with basicly a new game-mode? |
17:58 |
sokomine |
,-) |
17:59 |
* sokomine |
borrows calinou her null device |
18:00 |
sokomine |
why is that skydome on the images so round? it seems smaller than the normal cube-size? |
18:00 |
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18:01 |
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18:02 |
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18:02 |
sokomine |
rba: really nice screenshots! |
18:03 |
Calinou |
at least they are better than hybrid dog's |
18:03 |
Calinou |
poor retinex |
18:03 |
sokomine |
menche: that error message occoured on your server after i sold you valuable cobble :-) |
18:03 |
iqualfragile1 |
sokomine: eventhought Calinou is french he is not yet female |
18:03 |
sokomine |
the sky looks very realistic. the mt-clouds are a bit distracting there |
18:04 |
sokomine |
iqual: why should he be female? |
18:04 |
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18:05 |
* Menche |
makes a note to nuke plantlife |
18:05 |
iqualfragile1 |
oh, i am sorry english grammar fooled me |
18:05 |
Menche |
junglegrass is taking over the desert |
18:05 |
sokomine |
menche: NOOOO! plantlife is great! |
18:05 |
sokomine |
:) |
18:06 |
sokomine |
just fighting back ,-) securing areas to regrow... |
18:06 |
Menche |
sokomine: for the ugly poison ivy, invasive junglegrass, invasive lilypads, flowers which are in default... ? |
18:06 |
sokomine |
iqaual: happens easily |
18:06 |
sokomine |
menche: :-) they make the world look nicer. even though they sometimes tend to exaggerate a bit |
18:07 |
sokomine |
maybe you ought to buy them at your admin-shop. players could try to exterminate them then :-) |
18:08 |
RealBadAngel |
sokomine, i made skydome playground smaller on purpose |
18:08 |
RealBadAngel |
so i can fly around it and see how it looks like |
18:08 |
RealBadAngel |
but turning it to be real sky is as simple as uncommenting 2 lines in code |
18:09 |
sokomine |
sounds good |
18:09 |
* sokomine |
hopes it will get into the game and run on her hardware |
18:10 |
RealBadAngel |
//m_sky_dome->setMaterialFlag(video::EMF_ZWRITE_ENABLE, false); |
18:10 |
RealBadAngel |
//m_sky_dome->setMaterialFlag(video::EMF_ZBUFFER, false); |
18:10 |
RealBadAngel |
thats all needed to make it a real sky ;) |
18:11 |
sokomine |
sounds excellent |
18:15 |
Calinou |
"not yet female" |
18:15 |
Calinou |
"not yet" |
18:15 |
* Calinou |
zooms in |
18:15 |
Calinou |
(too bad we can't do that on IRC) |
18:18 |
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18:32 |
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18:44 |
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18:47 |
khonkhortisan |
There's no command-line option for 3d? |
18:51 |
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18:54 |
iqualfragile1 |
RealBadAngel: http://www.gimp.org/tutorials/Basic_Batch/ |
18:57 |
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18:59 |
Jordach |
windows* |
18:59 |
Jordach |
oh, i hate scrollback |
19:00 |
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19:00 |
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19:09 |
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19:10 |
BlockMen |
hi |
19:17 |
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19:21 |
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19:23 |
BlockMen |
Calinou, could you change the download-link on the "about"-box to minetest.net? -> http://wiki.minetest.com/wiki/Minetest_Wiki |
19:23 |
BlockMen |
the offered version on .com is 0.4.1 |
19:25 |
Calinou |
done |
19:25 |
Calinou |
(pointed to minetest.net's download page) |
19:28 |
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19:29 |
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19:30 |
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19:30 |
BlockMen |
Calinou, thx |
19:30 |
BlockMen |
and could you move that to releases? -> http://forum.minetest.net/viewtopic.php?id=6033 ? |
19:33 |
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19:36 |
Calinou |
moved |
19:36 |
iqualfragile1 |
BlockMen: wouldnt you want to send that in as pull request? |
19:36 |
Calinou |
thanks for respecting mod topic naming, for once |
19:36 |
Calinou |
BlockMen, mese cookie for you :-D |
19:37 |
* BlockMen |
: Yay, a mese cookie |
19:39 |
* Calinou |
noticed |
19:39 |
Calinou |
http://packages.debian.org/sid/minetest |
19:39 |
Calinou |
debian. has. 0.4.6. |
19:39 |
Calinou |
(sid only) |
19:39 |
BlockMen |
iqualfragile1, no. i wont do for now. a few things can be improved and i think there are a few things that wont be merged. |
19:40 |
BlockMen |
if they want add something of they will do |
20:02 |
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20:09 |
BlockMen |
Jordach, i have added the requested screenshots |
20:09 |
Jordach |
just saw |
20:09 |
Calinou |
http://forum.minetest.net/viewtopic.php?pid=90732#p90732 |
20:09 |
Calinou |
the more you know :) |
20:09 |
Calinou |
Jordach, just axe |
20:09 |
Calinou |
or... just circular saw |
20:10 |
Jordach |
dafuq |
20:23 |
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20:23 |
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Kacey joined #minetest |
20:28 |
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20:30 |
Exio |
is there any "mantained" inventory_plus version? |
20:33 |
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20:40 |
* VanessaE |
is back |
20:40 |
Exio |
wb VanessaE :P |
20:40 |
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20:41 |
VanessaE |
thanks |
20:41 |
Kacey |
wb v |
20:41 |
Exio |
hahaha |
20:42 |
VanessaE |
? |
20:42 |
Exio |
i got spammed with warnings with gcc |
20:43 |
Exio |
tried with clang, even more |
20:43 |
VanessaE |
ohh |
20:43 |
Exio |
as hmmmm doesn't get them |
20:43 |
PilzAdam |
Exio, then dont even look at mingw |
20:43 |
Exio |
lol |
20:44 |
Exio |
$ wc -l /tmp/log |
20:44 |
Exio |
2547 /tmp/log |
20:44 |
Exio |
that was a make -j5 ^ |
20:45 |
PilzAdam |
make |grep "warning" |wc -l |
20:46 |
Exio |
http://cadoth.net/~exio4/mt/build_log.clang.txt |
20:46 |
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20:47 |
Exio |
$ grep 'warning' /tmp/log | wc -l |
20:47 |
Exio |
362 |
20:47 |
Exio |
PilzAdam: ^ here |
20:48 |
Exio |
/home/exio4/sources/minetest/src/emerge.cpp:97:3: warning: delete called on 'Mapgen' that is abstract but has non-virtual destructor [-Wdelete-non-virtual-dtor] |
20:48 |
Exio |
delete mapgen[i]; |
20:48 |
Exio |
by looking around, same warnings plus more ;P |
20:50 |
ds-2k |
Exio: I made a rewritten version of inventory_plus here: http://forum.minetest.net/viewtopic.php?id=5824 (shows items in a menu instead of the inventory) |
20:51 |
Exio |
is it compatible with the "old" inventory_plus? |
20:51 |
VanessaE |
people still use inventory plus? |
20:51 |
ds-2k |
It loads mod buttons that use inventory_plus's api |
20:51 |
Exio |
i see |
20:51 |
VanessaE |
get unified inventory instead :) |
20:51 |
Exio |
VanessaE: armor 3d |
20:51 |
ds-2k |
and shows with minetest.show_formspec() |
20:52 |
ds-2k |
It works with unified inventory since it doesn't modify the inventory (uses /m chat command instead) |
20:52 |
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20:54 |
Exio |
ds-2k: thanks! |
20:54 |
Exio |
minetest got 200 issues, btw |
20:54 |
Exio |
and 69 are enhacements, at least |
20:56 |
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20:56 |
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20:57 |
* Calinou |
posted issue 666 |
20:58 |
nyuszika7h |
Calinou: off-topic: do you know how to hack the HP with JS in candy box? |
20:58 |
Exio |
hahaha |
20:58 |
Calinou |
change amount of candies eaten |
20:58 |
Calinou |
that's how it works |
20:58 |
Calinou |
you haxor :P |
20:59 |
nyuszika7h |
ah |
20:59 |
nyuszika7h |
I have that on infinity |
20:59 |
nyuszika7h |
also, I have a separate "cheater" save :3 |
20:59 |
Calinou |
I ate 4.8 million candies, I have about 11 million lp |
20:59 |
nyuszika7h |
it doesn't save the infinity D: |
20:59 |
Exio |
next i'm gonna shutup the next time |
20:59 |
Calinou |
need 11.56 million lp for faster candies :P |
20:59 |
Calinou |
1089 HP :P |
20:59 |
nyuszika7h |
still 100 HP D: |
21:00 |
Calinou |
need to wait 2 seconds (real time) between "underwater cave" quests :P |
21:00 |
PilzAdam |
nyuszika7h, do you play in hard mode? |
21:00 |
nyuszika7h |
trying a big number |
21:00 |
nyuszika7h |
PilzAdam: nope |
21:00 |
Calinou |
in hard mode, eating candies is useless :P |
21:00 |
nyuszika7h |
I have a hard save too, but it's too hard, I abandoned it |
21:00 |
Calinou |
btw, if you look at the stats, the game got very popular these days |
21:00 |
nyuszika7h |
ffs still 100 HP |
21:00 |
Calinou |
2× more saves in two weeks |
21:00 |
nyuszika7h |
oh |
21:00 |
nyuszika7h |
I set nbrowned |
21:00 |
Exio |
i don't even know about what game are you talking :( |
21:01 |
Exio |
s/(are) (you)/\2 \1/ |
21:01 |
Exio |
about what is it? just looking at the screen? |
21:03 |
Exio |
i want 23759 candies irl |
21:03 |
Calinou |
I thought Exio played candy box... |
21:03 |
Exio |
never |
21:03 |
Exio |
why Calinou? |
21:03 |
Exio |
ehm |
21:03 |
Exio |
what is the point of that |
21:03 |
nyuszika7h |
brb |
21:04 |
* Exio |
enables firebug |
21:04 |
nyuszika7h |
window.setInterval(function(){main.secInterval();},1); |
21:04 |
BlockMen |
bye |
21:05 |
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BlockMen left #minetest |
21:05 |
nyuszika7h |
lol Miranda for IRC |
21:06 |
nyuszika7h |
HP: NaN/Infinity |
21:06 |
nyuszika7h |
seems legit |
21:06 |
PilzAdam |
nyuszika7h, beat the dev without pressing a key |
21:07 |
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21:09 |
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21:09 |
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OldCoder joined #minetest |
21:13 |
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ShadowBot joined #minetest |
21:15 |
Exio |
i see |
21:17 |
* Menche |
thinks there should be a Candy box! game mode for minetest |
21:17 |
Menche |
with lollipop farming, a candy merchant, and potion brewing |
21:18 |
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21:21 |
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nyuszika7h joined #minetest |
21:22 |
khonkhortisan |
http://wiki.openttd.org/Climates#Toyland |
21:24 |
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21:25 |
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21:35 |
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21:41 |
PilzAdam |
john_minetest, -> #minetest-de |
21:46 |
GhostlyDeath |
All my battery farms closed down ='( |
21:47 |
GhostlyDeath |
and the local authority no longer likes me |
21:52 |
nyuszika7h |
PilzAdam: how do you beat the "Yourself" level? |
21:52 |
PilzAdam |
the second map will show you the way |
21:54 |
nyuszika7h |
PilzAdam: which map? I'm in my cheat profile :P |
22:05 |
nyuszika7h |
PilzAdam: I beat "yourself" with GMOOH |
22:14 |
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22:16 |
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kaeza joined #minetest |
22:16 |
kaeza |
greetings |
22:17 |
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cisoun joined #minetest |
22:19 |
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ShadowBot joined #minetest |
22:34 |
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22:34 |
khonkhortisan |
that's anti-capitalist |
22:35 |
Exio |
hi kaeza :P |
22:36 |
kaeza |
sup |
22:37 |
Exio |
playing candy box |
22:38 |
kaeza |
:D |
22:39 |
kaeza |
playing Fire Emblem: The Sacred Stones :3 |
22:39 |
* Menche |
can't get past the castle keep level of candy box :( |
22:40 |
kaeza |
Menche, get moar HP |
22:40 |
Exio |
15 |
22:40 |
* Menche |
throws candies on the ground in a fit of anger |
22:40 |
kaeza |
berserk potns help too |
22:40 |
Exio |
oops |
22:40 |
Menche |
get more HP? |
22:40 |
Exio |
Production : 17 lp/sec |
22:40 |
Exio |
:D |
22:40 |
* Menche |
's farm is producing 100 lp/sec |
22:40 |
kaeza |
Menche, east moar candies |
22:41 |
kaeza |
I ate 4038391 candies, now at 1021 HP |
22:41 |
Exio |
i started playing like 2 hours ago lol |
22:41 |
Exio |
24lp/s |
22:42 |
Exio |
30 :D |
22:42 |
Menche |
it takes 1,050,000 lp to get a level 6 sword? |
22:43 |
kaeza |
yep |
22:43 |
Exio |
and for me 50lp/s was super-l33t D: |
22:44 |
* Menche |
planted 18,000 lollipops |
22:44 |
kaeza |
Exio, protip: click the lollipop repeatedly |
22:45 |
Exio |
13k here :P |
22:45 |
Exio |
kaeza: wut |
22:45 |
Exio |
14k :D |
22:45 |
kaeza |
(the one next to the merchant) |
22:45 |
Menche |
"Seriously, don't touch this lollipop" |
22:45 |
Exio |
lol |
22:46 |
Menche |
"Other customers may lick it after that, that's gross!" |
22:46 |
Exio |
Production : 100 lp/sec |
22:46 |
Exio |
hell yeah :D |
22:46 |
kaeza |
don't waste any more lps |
22:46 |
Menche |
wooo he cut the price! :D |
22:46 |
kaeza |
100 is the max legit |
22:46 |
Exio |
ff |
22:46 |
Exio |
already wasted 2k |
22:46 |
* Exio |
now needs 4k |
22:46 |
Menche |
he gives you candies if you poke his hat |
22:47 |
sokomine |
strange behaviour of my client: sometimes it gets very slow now - so much that i eventually have to kill/close it and start anew |
22:47 |
* Menche |
gorges on 16,000 candies |
22:47 |
sokomine |
cpu usage becomes...erratic in such situations |
22:48 |
Menche |
my server still isn't saving the map?!?!? |
22:49 |
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22:51 |
Menche |
this is very not good |
22:53 |
iqualfragile |
Coyou now that you can just … lets say manipulate … the javascript |
22:53 |
iqualfragile |
sokomine: --> #minetest-de |
22:53 |
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ShadowBot joined #minetest |
22:53 |
Exio |
btw |
22:54 |
Exio |
for what is the chocolate bar |
22:54 |
Menche |
you can coat your sword with the chocolate bar |
22:54 |
VanessaE |
kaeza: *poke* |
22:54 |
Exio |
ah |
22:54 |
kaeza |
ow |
22:54 |
Menche |
you need enough lollipops to encrust it first |
22:54 |
Menche |
after encrusting it with candies |
22:54 |
kaeza |
hi V |
22:55 |
TheLastProject |
xy: I see you really are everywhere |
22:55 |
VanessaE |
kaeza: feel like adding locked signs to homedecor, and making the existing ones obey node protection? :) |
22:56 |
Exio |
wut TheLastProject |
22:56 |
TheLastProject |
Exio: Cross-channel conversation :P |
22:56 |
kaeza |
VanessaE, maybe |
22:56 |
xy |
not cross-channel, cross network and cross channel |
22:57 |
iqualfragile |
#wolfgame and #minetest are not that many channels |
22:57 |
kaeza |
lemme clone again and take a look at it |
22:57 |
TheLastProject |
Heh :P |
22:57 |
VanessaE |
ok |
22:57 |
Exio |
iqualfragile: /whois will not show allthe channels |
22:57 |
Exio |
onl shared |
22:58 |
TheLastProject |
I always thought /whois showed all channels which weren't hidden, regardless of sharing them |
22:58 |
Exio |
without +i |
22:58 |
xy |
for the records, 1 windows used (0 vertically / 0 horizontally split). 197 (of which 0 merged) buffers open: 1 core, 1 perl, 1 script, 182 irc channels, 4 irc servers, 8 irc queries |
22:58 |
TheLastProject |
Ah... |
22:58 |
Exio |
but the invisible flag/umode is default in freenode |
22:58 |
TheLastProject |
Guess Freenode has other default settings |
22:58 |
Exio |
1 windows used (0 vertically / 0 horizontally split). 93 (of which 3 merged) buffers open: 1 core, 1 python, 3 irc servers, 5 irc queries, 83 irc channels |
22:58 |
TheLastProject |
Is that a weechat script? :P |
22:58 |
Exio |
yep |
22:58 |
Exio |
weestats |
22:59 |
TheLastProject |
1 windows used (0 vertically / 0 horizontally split). 40 (of which 9 merged) buffers open: 1 core, 1 irc queries, 1 python, 1 script, 27 irc channels, 9 irc servers |
22:59 |
TheLastProject |
I guess the "9 irc servers" is a bit of a lie. I have multiple connections to Freenode, for example :P |
22:59 |
TheLastProject |
To use different nicks at different places |
23:00 |
Exio |
s/use different nicks/stalk/ |
23:00 |
TheLastProject |
Nah, not stalk :P |
23:00 |
iqualfragile |
s/use different nicks/manipulate votes/ |
23:00 |
Exio |
aww |
23:01 |
TheLastProject |
Not manipulate votes either :P |
23:01 |
iqualfragile |
234 tabs open in firefox |
23:01 |
TheLastProject |
It doesn't make sense to use this nick on games where I play with another nick :P |
23:01 |
iqualfragile |
(we were comparing statisticts, werent we?) |
23:01 |
MinetestBot |
GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix the //move command (WorldEdit API is unaffected). d7ae19b7b8 2013-05-18T16:00:12-07:00 http://git.io/lx-nSw |
23:01 |
TheLastProject |
I think I have 78. My Firefox crashed some time ago :( |
23:01 |
Exio |
how do you look at the exact command? |
23:02 |
Exio |
er,. exact amount* |
23:02 |
Exio |
of tabs in ffx |
23:02 |
TheLastProject |
Pentadactyl makes it easier to see for me, but I expect there to be addons |
23:03 |
* TheLastProject |
goes offline now, though :P |
23:03 |
iqualfragile |
Open Tab Count |
23:03 |
iqualfragile |
gn8 The |
23:03 |
iqualfragile |
TheLastProject: |
23:03 |
iqualfragile |
tabfail… |
23:03 |
TheLastProject |
lol, goodnight :P |
23:03 |
Exio |
good night too |
23:04 |
TheLastProject |
(77 tabs btw) |
23:05 |
VanessaE |
damn he's quick |
23:05 |
Exio |
wut |
23:06 |
VanessaE |
uberi's last commit to worldedit. I reported that bug only 15 mins prior :) |
23:06 |
Exio |
ah |
23:16 |
kaeza |
VanessaE, can you link me to the protector mod you are using? |
23:16 |
kaeza |
(so I can test locally) |
23:16 |
VanessaE |
sure, um... |
23:17 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/node_ownership-20130123.zip |
23:17 |
VanessaE |
try that |
23:17 |
kaeza |
ok, thanks :) |
23:17 |
VanessaE |
there's a function in homedecor/init.lua that handles this, though |
23:17 |
PilzAdam |
<VanessaE> damn he's quick <- thats what she says :-p |
23:17 |
VanessaE |
(it recognizes glomie's protector mod also) |
23:18 |
VanessaE |
PilzAdam: :P |
23:37 |
PilzAdam |
LOL http://forum.minetest.net/viewtopic.php?pid=90832#p90832 |
23:38 |
Menche |
plzzz lsn to me i want link to register and play mutli! |
23:39 |
iqualfragile |
:D |
23:39 |
* Menche |
likes plaing mutli |
23:40 |
iqualfragile |
ah, btw: who administers minetest ru? |
23:42 |
PilzAdam |
he is one post away from this: http://www.meme-generator.de/media/created/4hra01.jpg |
23:44 |
iqualfragile |
pilzadam: nonono |
23:44 |
iqualfragile |
there is not spoon --> there is no link |
23:45 |
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23:45 |
kaeza |
VanessaE, I have to go now, but I think I may have fixed it. I will test & push later ok? |
23:45 |
VanessaE |
ok |
23:45 |
kaeza |
bbl |
23:46 |
sokomine |
right now: 63% mem usage (on a machine with 4gb); cpu usage strangely jumping between 24% and 75% |
23:46 |
sokomine |
very strange.... |
23:48 |
iqualfragile |
what does htop/top say? |
23:52 |
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Jordach joined #minetest |
23:52 |
Jordach |
VanessaE, alright, i think we do need a FAQ |
23:52 |
Jordach |
hello OldCoder |
23:52 |
VanessaE |
meh |
23:53 |
Jordach |
this: http://forum.minetest.net/viewtopic.php?pid=90832#p90832 |
23:53 |
VanessaE |
no one re FAQ's anyway |
23:53 |
VanessaE |
reads* |
23:53 |
Jordach |
bullshit. |
23:53 |
OldCoder |
Hi! |
23:53 |
OldCoder |
Jordach, howdy |
23:54 |
VanessaE |
evening OldCoder |
23:54 |
OldCoder |
VanessaE, hey! |
23:55 |
Jordach |
OldCoder, any good news? |
23:58 |
OldCoder |
Jordach, sort of |
23:58 |
OldCoder |
Wait |
23:59 |
OldCoder |
No news since the other day. I am very tired. But one step at a time. |
23:59 |
OldCoder |
I was given a bed yesterday |