Time |
Nick |
Message |
00:00 |
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monkeycoder joined #minetest |
00:02 |
RealBadAngel |
http://pastebin.com/Ki5PFxUB |
00:02 |
RealBadAngel |
heres render code |
00:03 |
RealBadAngel |
when you have reflection map, rest is up to shader |
00:16 |
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StrayBytes joined #minetest |
00:23 |
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StrayBytes joined #minetest |
00:23 |
PilzAdam |
bye |
00:23 |
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StrayBytes left #minetest |
00:24 |
StarBlessed |
BRB |
00:24 |
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StarBlessed left #minetest |
00:36 |
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Crisco joined #minetest |
00:37 |
Kacey |
http://www.youtube.com/watch?v=6idLMgxpGm8 |
00:39 |
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jojoa1997 joined #minetest |
01:09 |
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DMackey joined #minetest |
01:09 |
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Evergreen joined #minetest |
01:12 |
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Evergreen joined #minetest |
01:12 |
Evergreen |
I guess no one is here. In that case, I guess I'll leave. |
01:13 |
VanessaE |
jeez, I didn't even have time to say 'hi'. |
01:14 |
khonkhortisan |
there for three minutes |
01:14 |
n4x |
that was a fast visit |
01:14 |
VanessaE |
khonkhortisan: less than 1 minute by my clock, |
01:14 |
n4x |
[22:09:48] »»» Evergreen (b8115191gateway/web/freenode/ip.184.17.81.145) has joined #minetest |
01:14 |
n4x |
the first join VanessaE |
01:14 |
khonkhortisan |
:09 at first join, :12 at second join and leave |
01:15 |
VanessaE |
oh yeah, missed that one |
01:36 |
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anunakki joined #minetest |
01:36 |
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anunakki joined #minetest |
01:41 |
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StarBlessed joined #minetest |
01:41 |
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iqualfragile joined #minetest |
01:46 |
RealBadAngel |
http://i.imgur.com/kcsI7wN.jpg |
01:47 |
VanessaE |
you should try that with your fancy skydome :) |
01:47 |
RealBadAngel |
propably all will come at once |
01:48 |
RealBadAngel |
since im rewritting the shaders |
01:48 |
VanessaE |
rewriting* |
01:48 |
NakedFury |
and lightning coming from the suns position |
01:48 |
RealBadAngel |
the example i used had wind implemented |
01:49 |
RealBadAngel |
to move water |
01:49 |
VanessaE |
NakedFury: that would require hardware lighting. |
01:49 |
RealBadAngel |
i can use it to animate grass |
01:51 |
VanessaE |
you mean junglegrass et.al and not dirt_with_grass I assume? |
01:52 |
NakedFury |
anyway RBA I really think you are doing an amazing feat of awesomeness here |
01:52 |
NakedFury |
from those that cant do so we salute you |
01:52 |
NakedFury |
now go listen a 1 song of Ac/DC For those about to rock |
01:52 |
NakedFury |
and feel proud |
01:55 |
lordcirth |
Why is there a max label length in formspecs? |
02:00 |
Pentium44 |
hey RealBadAngel |
02:01 |
Pentium44 |
VanessaE hey |
02:01 |
VanessaE |
hi |
02:01 |
Pentium44 |
if you all want, you should Come join my IRC Network |
02:01 |
Pentium44 |
make a Minetest Channel There |
02:01 |
VanessaE |
no thanks. |
02:02 |
Pentium44 |
:..( |
02:02 |
RealBadAngel |
hi |
02:02 |
Pentium44 |
ok |
02:02 |
VanessaE |
three channels are enough |
02:02 |
Pentium44 |
you have three? |
02:02 |
Pentium44 |
I thought there was two |
02:02 |
VanessaE |
I'm in three minetest-related channels already. |
02:02 |
Pentium44 |
ahh |
02:02 |
Pentium44 |
ok |
02:02 |
VanessaE |
there are at least six that I know of. |
02:02 |
OldCoder |
VanessaE, Hi |
02:02 |
OldCoder |
VanessaE, PM pls |
02:02 |
VanessaE |
OldCoder: hey |
02:03 |
VanessaE |
sure |
02:03 |
OldCoder |
yeh! |
02:05 |
|
[0gb_us] joined #minetest |
02:06 |
StarBlessed |
Im seeing a trend... It seems like I missed something... I better catch up. /me chages his IRC nickname to : PhenomII1090T |
02:06 |
RealBadAngel |
http://www.youtube.com/watch?v=UnEoyEgsgig&feature=youtu.be |
02:06 |
StarBlessed |
changes* |
02:07 |
lordcirth |
StarBlessed: 1090t ftw! |
02:07 |
StarBlessed |
I know, right? |
02:17 |
lordcirth |
just pushed a commit to digipad that adds an interactive terminal node. Now you can make a command line in minetest! |
02:19 |
VanessaE |
StarBlessed: I have a 1055T here :) |
02:20 |
[0gb_us] |
Wow. That just shows how varied Minetest players are. Some avoid the command line at all cost, while trying to set up a server anyway. Others like the command line so much they find a way to bring in into the game. |
02:23 |
|
Pest joined #minetest |
02:24 |
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Naked joined #minetest |
02:26 |
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tri3po joined #minetest |
02:27 |
StarBlessed |
CLi = Cream :D |
02:27 |
StarBlessed |
My server runs on a headless VM. |
02:27 |
[0gb_us] |
Cream? THe command line is fattening? Since when? |
02:27 |
[0gb_us] |
Maybe that's why I'm fat, I use the command line too often. |
02:28 |
StarBlessed |
LOL! Cream as in "Icing", like the thing that makes server hosting manageable. Icing on the cake. |
02:28 |
[0gb_us] |
Icing is fattening as well. Although the command line does make it easier, especially remotely. Go ssh! |
02:29 |
StarBlessed |
Yuuuup :) Between SSH; SFTP; OpenVZ; iRedMail; OpenFire; Lighttpd; MySQL and PHP5... Well... Im set ;) |
02:29 |
[0gb_us] |
I used to use a lot of MySQL, Apache2, and PHP5, but due to the lack of web standards compliance, I gave up. My site wouldn't render well without hacky code, and I WILL NOT use hacky code. |
02:33 |
StarBlessed |
Have you tried Lighttpd? It is goooooooood! |
02:35 |
lordcirth |
[0gb_us]: yes, variety is good :) I think this mod is pretty cool, you can send & receive lines of text to/from luacontrollers, etc. |
02:35 |
[0gb_us] |
Lighttpd is a web server, right? It doesn't fix the problem of standards. I can write good code, and it won't render as it should. Or, I can write hacky code, and feel dirty. |
02:35 |
StarBlessed |
If you're interested in raw speed, its lightening quick. It renders PHP via php5-cli and php5_fastcgi |
02:36 |
StarBlessed |
Oh... What are you writing exactly? w3c? |
02:36 |
[0gb_us] |
Web pages. And yeah, I write (or rather, wrote) to W3C specifications. |
02:38 |
VanessaE |
I'm starting to think I'm the only one left who writes plain old HTML + CSS + very limited JS |
02:38 |
VanessaE |
(ahdn html 4.01 at that) |
02:38 |
VanessaE |
and* |
02:39 |
|
Fury joined #minetest |
02:40 |
sokomine |
"very limited js" sounds good |
02:40 |
VanessaE |
yup, only enough to do what isn't possible with plain html. |
02:40 |
sokomine |
perfect! that's how it ought to be |
02:41 |
|
Someguy1234 joined #minetest |
02:41 |
sokomine |
not "js here, js there, our visitors can't be bothered to read, because then they'd notice that there's no content here anyway apart from images" |
02:42 |
[0gb_us] |
WHat is a "1055T"? |
02:42 |
VanessaE |
[0gb_us]: AMD PhenomII 1055T, the model of processor in my boxc. |
02:42 |
VanessaE |
box* |
02:42 |
VanessaE |
dammit. |
02:47 |
|
[0gb_us] joined #minetest |
02:47 |
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DMackey joined #minetest |
02:51 |
VanessaE |
the DDOS must still be in progress. |
02:52 |
|
[0gb_us] joined #minetest |
02:52 |
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DMackey joined #minetest |
02:52 |
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qznc__ joined #minetest |
03:11 |
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jordan4ibanez joined #minetest |
03:15 |
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OldCoder joined #minetest |
03:19 |
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TheBonsai__ joined #minetest |
03:23 |
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VanessaE joined #minetest |
04:18 |
VanessaE |
bbl |
04:45 |
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webdesigner97 joined #minetest |
04:55 |
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ShadowBot joined #minetest |
05:12 |
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tripod joined #minetest |
05:15 |
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jordan4ibanez joined #minetest |
05:41 |
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TheLastProject joined #minetest |
06:17 |
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OldCoder joined #minetest |
06:17 |
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OldCoder joined #minetest |
06:28 |
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rsiska joined #minetest |
06:58 |
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Zeg9 joined #minetest |
07:02 |
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tripod joined #minetest |
07:07 |
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aheinecke joined #minetest |
07:16 |
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07:24 |
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07:31 |
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bas080 joined #minetest |
07:32 |
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07:35 |
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Calinou joined #minetest |
07:38 |
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tripod joined #minetest |
07:41 |
* Calinou |
has 457284 candies and 3393356 lollipops |
07:42 |
* Calinou |
ate all the candies, 719 HP now |
07:44 |
Zeg9 |
I can not manage to kill the damn dragon |
07:44 |
Zeg9 |
I'll run it in a background so I get more candies lol |
07:44 |
ruskie |
dragon is easy once you know the trick |
07:44 |
Calinou |
invul potion + two teleport scrolls |
07:44 |
ruskie |
something like that |
07:45 |
Calinou |
or invul potion + teleport scroll + seed |
07:45 |
ruskie |
a seed is helpful as well |
07:45 |
ruskie |
depends on how good your sword is |
07:45 |
Calinou |
sword of life level 8 here :P |
07:46 |
Calinou |
I have the lp to upgrade to level 9, but I'll rather pick "faster candies" at 4490klp |
07:47 |
ruskie |
I'm waiting for 30250 for candies and 18350 for sword |
07:47 |
|
monkeycoder joined #minetest |
07:47 |
* Zeg9 |
is going to spain this afternoon |
07:47 |
ruskie |
flame sword |
07:47 |
Zeg9 |
https://www.youtube.com/watch?v=RFZrzg62Zj0 |
07:47 |
ruskie |
it is atm lvl18 |
07:48 |
Zeg9 |
So, you said, invul then teleport... okies |
07:48 |
Zeg9 |
Teleport or GMOOH |
07:48 |
|
TheNetherWarrior joined #minetest |
07:49 |
TheNetherWarrior |
hi |
07:49 |
ruskie |
teleport |
07:49 |
ruskie |
and I just beat hell |
07:51 |
Calinou |
hell is vim mode |
07:51 |
Calinou |
:p |
07:51 |
ruskie |
hehe |
07:51 |
sfan5 |
[Go for an epic quest] Destination: | Yourself | |
07:51 |
sfan5 |
^ wat? |
07:52 |
sfan5 |
you fight yourself o.O |
07:53 |
enchilado |
SpoiBSsh! |
07:53 |
enchilado |
Er what. |
07:53 |
enchilado |
Ssh! |
07:55 |
* TheNetherWarrior |
is Hyper Active |
07:56 |
sfan5 |
MinetestBot! |
07:56 |
MinetestBot |
sfan5! |
07:58 |
TheNetherWarrior |
MinetestBot! |
07:58 |
MinetestBot |
TheNetherWarrior! |
08:00 |
Zeg9 |
Hi MinetestBot! |
08:00 |
Zeg9 |
:( |
08:02 |
MinetestBot |
Zeg9: don't be sad |
08:09 |
* TheNetherWarrior |
is playing Spank-The-Monkey on http://www.brazzers.com |
08:11 |
|
TheNetherWarrior was kicked by Calinou: redroid would rather play with himself, thank you |
08:11 |
|
monkeycoder joined #minetest |
08:12 |
ImQ009 |
Calinou don't even go there |
08:12 |
ImQ009 |
Don't leak other channels to this one here |
08:12 |
Calinou |
:-) |
08:25 |
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khonkhortisan_ joined #minetest |
08:26 |
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mrtux_ joined #minetest |
08:26 |
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Vadtec joined #minetest |
08:26 |
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08:28 |
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08:32 |
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08:37 |
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drizz joined #minetest |
08:46 |
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08:50 |
sfan5 |
:O |
08:56 |
|
LunaVorax joined #minetest |
09:09 |
VanessaE |
good morning all. |
09:09 |
|
whirm joined #minetest |
09:15 |
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LunaVorax joined #minetest |
09:19 |
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zRokh joined #minetest |
09:21 |
|
s joined #minetest |
09:21 |
zRokh |
Hi |
09:21 |
VanessaE |
hi |
09:22 |
Zeg9 |
So quiet today |
09:23 |
VanessaE |
yeah |
09:28 |
|
Calinou joined #minetest |
09:36 |
Zeg9 |
-- NOTE TO SELF: Always look at what is already in the cauldron before putting 2000 candies in. |
09:36 |
VanessaE |
oh G*d, that candy game again? |
09:36 |
VanessaE |
now I know where all the folks who keep leaving Minetest are going. :) |
09:39 |
Zeg9 |
:D |
09:41 |
Calinou |
:D |
09:41 |
* Calinou |
almost has 4 million lollipops |
09:41 |
Calinou |
need 4490klp for faster candies |
09:41 |
Calinou |
or just 3020klp for better sword |
09:44 |
|
webdesigner97 joined #minetest |
09:44 |
Calinou |
\o/ I just reached 60000 ladder points in trackmania |
09:44 |
* Calinou |
can join 60000+ servers now |
09:57 |
Calinou |
http://forum.minetest.net/viewtopic.php?pid=89918#p89918 |
09:57 |
Calinou |
mmmph |
09:57 |
* Calinou |
was talking about game performance |
10:00 |
|
PilzAdam joined #minetest |
10:00 |
PilzAdam |
Hello everyone! |
10:00 |
VanessaE |
hi |
10:03 |
Calinou |
hi mushroom |
10:03 |
Calinou |
:> |
10:28 |
|
LunaVorax joined #minetest |
10:34 |
|
bas0801 joined #minetest |
10:34 |
PilzAdam |
updated changelog |
10:41 |
VanessaE |
wow, I'd lost count of how much stuff had changed just since 0.4.6 came out. |
10:42 |
PilzAdam |
we should release 0.4.7 anytime soon |
10:42 |
|
rsiska joined #minetest |
10:42 |
VanessaE |
perhaps |
10:43 |
VanessaE |
it should wait for RealBadAngel's skydome changes, sapier's scriptapi split, and your last tweak to the menu theming at the least |
10:43 |
PilzAdam |
ehm |
10:43 |
VanessaE |
I guess others want leveldb in there also |
10:43 |
PilzAdam |
we shouldnt throw everything in before releasing |
10:44 |
VanessaE |
well sure |
10:44 |
VanessaE |
but we're not even at feature freeze yet |
10:46 |
VanessaE |
now once *that* happens, then we can talk about not throwing in "everything" :) |
10:48 |
VanessaE |
btw, change "0.4.6 --> ?" to "0.4.6 --> current" |
10:48 |
PilzAdam |
no |
10:48 |
VanessaE |
fine :P |
10:49 |
Zeg9 |
"added flowers to craft dyes" << but flowers isn't in minetest_game :( |
10:50 |
VanessaE |
ah yes, that's another thing that is a must before 0.4.7 |
10:50 |
VanessaE |
merge common/build/survival back into minetest_game |
10:50 |
VanessaE |
a change that significant (as the users see it) needs a version number to be associated with |
10:51 |
|
bas080 joined #minetest |
10:51 |
sfan5 |
PilzAdam: how can I install the nether mob without installing the rest of simple mobs? |
10:52 |
Zeg9 |
Nether? Does this have mobs yet? |
10:53 |
PilzAdam |
https://gist.github.com/PilzAdam/5567527 |
10:53 |
PilzAdam |
Zeg9, no |
10:54 |
PilzAdam |
lol http://forum.minetest.net/viewtopic.php?pid=89925#p89925 |
10:55 |
sfan5 |
Zeg9: sdzen made a mob for it |
10:57 |
enchilado |
Flowers to craft dyes, good idea |
10:57 |
enchilado |
:\ |
10:57 |
VanessaE |
too bad about all you'll ever find is dandelions :) because of that stupid abm bug |
10:57 |
VanessaE |
PilzAdam: you need to find a workaround for that before 0.4.7 imho |
10:58 |
enchilado |
Stupid abm bug? |
10:58 |
VanessaE |
enchilado: something about the abm code that spawns the flowers heavily favors dandelions (and my cotton plants) for no evident reason (and nothing PilzAdam has done, either as far as I can tell) |
10:59 |
sfan5 |
PilzAdam: can I just remove the register spawn things for the mobs I don't want |
11:00 |
|
arsdragonfly joined #minetest |
11:00 |
PilzAdam |
sfan5, see the gist |
11:03 |
|
q66 joined #minetest |
11:04 |
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arsdragonfly|pho joined #minetest |
11:09 |
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Zeg9_ joined #minetest |
11:09 |
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PilzAdam_ joined #minetest |
11:12 |
ImQ009 |
q66, you're leaking |
11:12 |
sfan5 |
what the.. |
11:12 |
|
Calinou joined #minetest |
11:12 |
VanessaE |
sfan5: probably that ongoing DDoS. |
11:12 |
sfan5 |
VanessaE: yeah |
11:12 |
PilzAdam |
sfan5, I actually can see all messages while pinging out |
11:12 |
sfan5 |
PilzAdam: :D |
11:13 |
* sfan5 |
already sees how the ppl in #freenode will get crazy |
11:13 |
|
OldCoder joined #minetest |
11:13 |
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OldCoder joined #minetest |
11:13 |
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mrtux_ joined #minetest |
11:13 |
* VanessaE |
grumbles randomly at "kids" (e.g. the pathetic little shits that are conducting it). get off my lawn, etc. |
11:13 |
|
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11:15 |
Zeg9 |
Wtf? |
11:16 |
VanessaE |
wtf, what? |
11:16 |
Zeg9 |
Timing out. |
11:16 |
Zeg9 |
Any link about that DDoS you were talking about? |
11:16 |
VanessaE |
Zeg9: freenode is being DDoS'd. |
11:16 |
VanessaE |
oh, no not handy |
11:18 |
VanessaE |
https://twitter.com/freenodestaff |
11:18 |
PilzAdam |
!tw freenodestaff |
11:18 |
MinetestBot |
We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) |
11:18 |
* Zeg9 |
is leaving in half an hour to Madrid btw |
11:18 |
VanessaE |
PilzAdam: ninja'd :) |
11:19 |
PilzAdam |
what? |
11:21 |
sfan5 |
what happend after I added the nether mod to my server: http://i.imgur.com/Cz11apW.png |
11:21 |
VanessaE |
kaboom |
11:21 |
sfan5 |
MinetestBot! |
11:21 |
MinetestBot |
sfan5! |
11:22 |
PilzAdam |
VanessaE, that wasnt "kabbom", that was only a "plop" :-p |
11:22 |
VanessaE |
PilzAdam: heh |
11:22 |
VanessaE |
PilzAdam: so no earth-shattering kaboom? |
11:22 |
PilzAdam |
well, it was a kaboom for the other side :-) |
11:22 |
* VanessaE |
digs around for a spare Illudium Q-36 Explosive Space Modulator.... |
11:24 |
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ShadowBot joined #minetest |
11:25 |
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arsdragonfly|pho joined #minetest |
11:25 |
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bas080 joined #minetest |
11:25 |
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whirm joined #minetest |
11:25 |
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SamuraiGhost|2 joined #minetest |
11:25 |
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ImQ009 joined #minetest |
11:25 |
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aheinecke joined #minetest |
11:25 |
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45PAACBAU joined #minetest |
11:25 |
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qznc__ joined #minetest |
11:25 |
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DMackey joined #minetest |
11:25 |
sfan5 |
!op ShadowBot |
11:25 |
|
OWNSyouAll_DESKT joined #minetest |
11:25 |
ShadowBot |
sfan5: Error: I need to be opped to op someone. |
11:25 |
sfan5 |
* calvino.freenode.net gibt Op-Status an 45PAACBAU |
11:25 |
sfan5 |
^ what? |
11:25 |
sfan5 |
!op ShadowBot |
11:25 |
sfan5 |
damnit |
11:25 |
ShadowBot |
sfan5: Error: I need to be opped to op someone. |
11:26 |
sfan5 |
MinetestBot! |
11:26 |
MinetestBot |
sfan5! |
11:26 |
VanessaE |
that's not good, who the fuck is 45PAACBAU ? |
11:26 |
Calinou |
renamed people by freenode |
11:26 |
sfan5 |
VanessaE: 45PAACBAU (~limnoriaunaffiliated/shadowninja/bot/shadowbot) |
11:26 |
VanessaE |
(was) |
11:26 |
VanessaE |
OH |
11:26 |
Calinou |
sometimes you're Guest***** |
11:26 |
VanessaE |
I didn't see the join msg |
11:26 |
Calinou |
sometimes ********* |
11:26 |
sfan5 |
who is 52AAAUHA2 |
11:27 |
Calinou |
/whois 52AAAUHA2 |
11:27 |
Calinou |
forty_two |
11:28 |
sfan5 |
apparently they're ddosing calvino.freenode.net |
11:29 |
VanessaE |
fucking waste of space, the pricks who are conducting these DDoS's. :( |
11:32 |
sfan5 |
!tw freenodestaff |
11:32 |
MinetestBot |
We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) |
11:33 |
VanessaE |
we saw that already |
11:34 |
Zeg9 |
bye! |
11:34 |
sfan5 |
seems like some user from adsl-172-3-80-126.dsl.stl2mo.sbcglobal.net is affilated with the DDOS |
11:34 |
VanessaE |
St Louis, MO. Seems legit. :P |
11:35 |
sfan5 |
ip belongs to AT& T |
11:35 |
sfan5 |
eaWPq4nU (~EA08BA8F599-111-222-220.lightspeed.oshkwi.sbcglobal.net) |
11:35 |
sfan5 |
^ look at the ip |
11:35 |
sfan5 |
(some guy who just joined #freenode ) |
11:35 |
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monkeycoder joined #minetest |
11:38 |
VanessaE |
probably not related. |
11:55 |
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ttk2 joined #minetest |
12:06 |
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iqualfragile joined #minetest |
12:09 |
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ShadowBot` joined #minetest |
12:11 |
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VanessaE_ joined #minetest |
12:13 |
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12:16 |
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12:16 |
sfan5 |
lol |
12:17 |
* sfan5 |
sees the netsplit coming |
12:17 |
Calinou |
lol, freenode staff has a twitter |
12:17 |
Calinou |
how about I tweet to them "hey, I just created #ponies" |
12:17 |
sfan5 |
!tw freenodestaff |
12:17 |
MinetestBot |
We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) |
12:17 |
sfan5 |
still nothing new |
12:19 |
|
Crisco joined #minetest |
12:20 |
VanessaE_ |
bbl |
12:20 |
away |
that's an old tweet lol |
12:38 |
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Kacey joined #minetest |
12:38 |
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Kacey joined #minetest |
12:44 |
sfan5 |
[#freenode] <mitch|mobile> Could I get the nick 'porn'? It's been unused for 37 weeks... |
12:44 |
sfan5 |
^ lol |
12:45 |
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12:45 |
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ttk21 joined #minetest |
12:46 |
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12:51 |
sfan5 |
i knew it |
12:51 |
|
monkeycoder joined #minetest |
12:51 |
sfan5 |
!op ShadowBot` |
12:51 |
ShadowBot` |
sfan5: Error: I need to be opped to op someone. |
12:51 |
sfan5 |
ShadowBot`: nick ShadowBot |
12:56 |
sfan5 |
How to do anything wrong: http://forum.minetest.net/viewtopic.php?pid=89959#p89959 |
12:57 |
RealBadAngel |
hi all |
12:57 |
|
TheBonsai__ joined #minetest |
12:58 |
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zRokh joined #minetest |
12:58 |
zRokh |
Hi |
12:58 |
zRokh |
+OK YR.YF05c6rS0I3X9.18b7fy0eaJix09piR3/lpfoe00ww0n0 |
12:59 |
zRokh |
+OK 0kL2a00UiMb.9pLIR1jBKqu/1GTQE.kuV9H/ |
12:59 |
Calinou |
how about you spam one more line |
13:00 |
zRokh |
+OK L5Hch0iVX0a1eP.Qw0zDGjx/t25.6/e8yjj0QQXlx10vSI10nI1zr11y6UJ1 |
13:00 |
sfan5 |
!mute zRokh |
13:00 |
sfan5 |
damnit MinetestBot thats wrong |
13:00 |
sfan5 |
!unmute zRokh |
13:00 |
sfan5 |
!mute zRokh*!* |
13:00 |
zRokh |
+OK 00Lot0uEYzH0tT4rV/zol.K. |
13:05 |
|
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13:05 |
sfan5 |
MinetestBot: reload chop |
13:05 |
MinetestBot |
sfan5: <module 'chop' from '/home/user/mtbot/modules/chop.py'> (version: 2013-05-13 13:06:21) |
13:05 |
sfan5 |
!unmute zRokh |
13:16 |
|
tripod joined #minetest |
13:18 |
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c0decat joined #minetest |
13:20 |
zRokh |
!g FiSH key |
13:20 |
MinetestBot |
zRokh: http://www.texasacademyofscience.org/Hubbs_Fish_Key |
13:20 |
ShadowBot |
zRokh: http://www.texasacademyofscience.org/Hubbs_Fish_Key |
13:20 |
MinetestBot |
TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) |
13:20 |
zRokh |
Lol |
13:21 |
|
rsiska joined #minetest |
13:21 |
|
hmmmm joined #minetest |
13:23 |
zRokh |
sfan5 MTB has an error (above) |
13:24 |
VanessaE_ |
zRokh: wtf was with all that spew earlier? |
13:24 |
zRokh |
Idk... what i say? |
13:25 |
VanessaE_ |
just a bunch of random gibberish, looked like copy&paste from an encrypted text or something |
13:25 |
zRokh |
Idk... maybe AndroIRC did it automatically... idk |
13:25 |
|
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13:27 |
zRokh |
VanessaE i looked up the IRC logs and know that it was not me... it was the client |
13:28 |
VanessaE_ |
time to find a better irc client then |
13:28 |
zRokh |
I just got this xD |
13:28 |
zRokh |
AndroIRC |
13:29 |
zRokh |
Whats this: ** sfan5 has quit (*.net *.split) |
13:30 |
VanessaE_ |
server error referred to as a net split. :) |
13:30 |
zRokh |
Oh ok |
13:30 |
VanessaE_ |
it's because some punk kids are attacking some of freenode's servers, causing them to bug out |
13:31 |
Calinou |
read: arch migrated to mir |
13:31 |
zRokh |
Oh... Bugs3 gets DDOS attacks too... same? |
13:31 |
VanessaE_ |
yep |
13:31 |
VanessaE_ |
probably |
13:31 |
zRokh |
Wuts mir |
13:32 |
VanessaE_ |
mir was a space station run by Russia back in the 90's |
13:32 |
VanessaE_ |
(or late 80's, I forget) |
13:32 |
Calinou |
now it's a display server being developed by canonical (company behind ubuntu) |
13:32 |
Calinou |
:p |
13:32 |
VanessaE_ |
oh heh |
13:32 |
zRokh |
Who voted for “Compliment her“ ? |
13:33 |
VanessaE_ |
I forgot about that |
13:33 |
zRokh |
VanessaE_ _ means Nick Lamer... Y |
13:33 |
VanessaE_ |
eh? |
13:33 |
|
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13:34 |
zRokh |
You have a _ |
13:34 |
VanessaE_ |
so I have a tail, so what. :) |
13:34 |
zRokh |
Raring Ringtail |
13:34 |
zRokh |
XD |
13:34 |
* Calinou |
uses that now |
13:34 |
zRokh |
So who voted? |
13:34 |
VanessaE |
voted for what? |
13:34 |
Calinou |
VanessaE: btw, after installing xubuntu and enabling TRIM, my SSD is still at 516 MB/s |
13:34 |
Calinou |
3 times as fast as yours :P |
13:35 |
zRokh |
Lok off topic |
13:35 |
Calinou |
(make sure you enable trim too, any SSD since 2010 supports it) |
13:35 |
VanessaE |
Calinou: I found that TRIM doesn't work so well for me, so I disabled it |
13:35 |
Calinou |
it works fine for me |
13:35 |
Calinou |
if it doesn't then your SSD doesn't support TRIM |
13:36 |
Calinou |
(most likely) |
13:36 |
VanessaE |
Calinou: mine supports it, but it causes latency spikes with large delete operations. |
13:36 |
VanessaE |
(rather than the TRIM's being backgrounded) |
13:37 |
Calinou |
I don't get any noticeable freezes when using it |
13:37 |
VanessaE |
it's not so much freezes as lag when accessing the drive (e.g the rest of the machine acts normally) |
13:38 |
Calinou |
http://forum.minetest.net/viewtopic.php?pid=89925#p89925 |
13:38 |
Calinou |
WTF |
13:39 |
VanessaE |
ohh brother. |
13:39 |
zRokh |
Wut |
13:39 |
* Calinou |
votes "nothing" |
13:39 |
zRokh |
O.o why not |
13:39 |
|
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13:39 |
VanessaE |
how aboutjust TALK. Do nothing else but be sociable. |
13:39 |
zRokh |
Hi sfan5| |
13:39 |
PilzAdam |
^ fake sfan5| ! |
13:39 |
zRokh |
Lol |
13:39 |
sfan5| |
my bouncer timed out |
13:40 |
zRokh |
F.A.G |
13:40 |
zRokh |
Fake And Gay |
13:40 |
zRokh |
XD |
13:40 |
Calinou |
zRokh: this isn't #quakelive @ quakenet |
13:40 |
zRokh |
Ok... |
13:40 |
|
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13:40 |
zRokh |
Fake |
13:40 |
* Calinou |
folds http://forum.minetest.net/viewtopic.php?pid=89925#p89925 in a piece of paper |
13:40 |
* Calinou |
arms his arm (logic!) |
13:40 |
* Calinou |
throws the piece of paper into the trash |
13:41 |
* Calinou |
profit |
13:41 |
zRokh |
??? |
13:41 |
Calinou |
(well, not really, I wasted one piece of paper) |
13:41 |
zRokh |
XDDDDD |
13:41 |
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13:42 |
Calinou |
offtopic isn't for non-sense things like that |
13:42 |
zRokh |
Its off topic... its for everything that isn't about mt |
13:43 |
zRokh |
Dude why?!? |
13:43 |
Calinou |
my opinion, though |
13:43 |
zRokh |
>=[ |
13:43 |
|
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13:43 |
zRokh |
FAG |
13:43 |
zRokh |
Oh nope... real |
13:43 |
PilzAdam |
that one is real |
13:43 |
|
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13:43 |
Calinou |
VanessaE: well, if you don't agree, feel free to move it back. |
13:44 |
zRokh |
Hi sfan and sorry... |
13:44 |
Calinou |
but /me sees little use for that topic |
13:44 |
|
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13:44 |
sfan5 |
Calinou: op me |
13:44 |
zRokh |
!g teen dating sites |
13:44 |
MinetestBot |
zRokh: http://www.mylol.net/ |
13:44 |
ShadowBot |
zRokh: http://www.mylol.net/ |
13:44 |
MinetestBot |
TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) |
13:44 |
sfan5 |
Calinou: op me |
13:44 |
zRokh |
Sfan5 |
13:44 |
zRokh |
Error |
13:44 |
Calinou |
ah ok |
13:45 |
|
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13:48 |
Calinou |
zRokh: don't abuse the bot |
13:49 |
sfan5 |
MinetestBot! |
13:49 |
MinetestBot |
sfan5! |
13:49 |
PilzAdam |
op party? |
13:49 |
|
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13:49 |
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13:50 |
sfan5 |
also: sfan5| was real |
13:50 |
|
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13:50 |
VanessaE |
fake and gay? you need some serious help then. |
13:51 |
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13:52 |
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13:53 |
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13:53 |
PilzAdam |
!op |
13:53 |
ShadowBot |
PilzAdam: Error: You don't have the #minetest,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. |
13:53 |
* PilzAdam |
joins OP party |
13:53 |
sfan5 |
:D |
13:54 |
|
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13:54 |
sfan5 |
the side my bnc is connected to is getting fewer and fewer users |
13:54 |
sfan5 |
!g test |
13:54 |
MinetestBot |
sfan5: http://www.test.com/ |
13:54 |
ShadowBot |
sfan5: http://www.test.com/ |
13:54 |
MinetestBot |
TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) |
13:54 |
sfan5 |
ShadowBot: disable |
13:54 |
ShadowBot |
sfan5: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. |
13:54 |
sfan5 |
ShadowBot: fuck you |
13:54 |
PilzAdam |
doesn ShadowBot auto disabled herself if MinetestBot joins? |
13:54 |
sfan5 |
it should |
13:54 |
sfan5 |
!g test |
13:54 |
MinetestBot |
sfan5: http://www.test.com/ |
13:54 |
ShadowBot |
sfan5: http://www.test.com/ |
13:54 |
MinetestBot |
TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) |
13:54 |
PilzAdam |
then rejoin with MinetestBot |
13:56 |
sfan5 |
perfect |
13:56 |
sfan5 |
MinetestBot! |
13:56 |
MinetestBot |
sfan5! |
13:56 |
sfan5 |
PilzAdam: could you please write "MinetestBot: reload search" |
13:56 |
PilzAdam |
MinetestBot: reload search |
13:56 |
MinetestBot |
PilzAdam: <module 'search' from '/home/user/mtbot/modules/search.py'> (version: 2013-05-13 13:53:45) |
13:56 |
sfan5 |
!g test |
13:56 |
MinetestBot |
sfan5: http://www.test.com/ |
13:56 |
ShadowBot |
sfan5: http://www.test.com/ |
13:56 |
PilzAdam |
does it work with , too? |
13:56 |
sfan5 |
k, problem fixed |
13:56 |
|
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13:56 |
sfan5 |
wb |
13:56 |
VanessaE |
damn it |
13:56 |
sfan5 |
PilzAdam: i don't think it works with , too |
13:56 |
VanessaE |
what'd I miss? :) |
13:56 |
PilzAdam |
VanessaE, lots of awesome stuff! |
13:56 |
sfan5 |
nothing important |
13:56 |
VanessaE |
heh |
13:58 |
|
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13:58 |
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13:58 |
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13:58 |
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13:59 |
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14:00 |
sfan5 |
loggingbot is having lots of lag: http://irc.minetest.ru/minetest/2013-05-13 |
14:00 |
VanessaE |
I was just looking at that |
14:00 |
* PilzAdam |
hides join/part messages in #freenode |
14:00 |
* VanessaE |
dims their colors |
14:00 |
|
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14:00 |
|
meldrian joined #minetest |
14:01 |
VanessaE |
(it drives me nuts to have people just [dis]appear without a join/part message) |
14:01 |
* Calinou |
does that in all channels |
14:01 |
|
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14:01 |
Calinou |
I often talk to people who left |
14:01 |
sfan5_ |
test |
14:01 |
sfan5_ |
yay! |
14:01 |
VanessaE |
test failed. |
14:01 |
PilzAdam |
yea, but with this amount of netsplits all my logs of #freenode just bloat |
14:01 |
VanessaE |
:D |
14:01 |
sfan5 |
!op |
14:01 |
|
MinetestBot left #minetest |
14:01 |
Calinou |
oh, I have 5 million lollipops |
14:01 |
|
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14:01 |
* ShadowBot |
sleeps |
14:01 |
VanessaE |
ah, that works now |
14:01 |
Calinou |
21 candies/sec now! :D |
14:01 |
VanessaE |
I was so lagged earlier chanserv couldn't see me |
14:01 |
sfan5 |
adams.freenode.net seems to be the only working server |
14:01 |
VanessaE |
now where was I.....Oh yeah.. /ban zRokh .... |
14:01 |
Calinou |
I have 756 HP now, eate all my candies |
14:01 |
PilzAdam |
Calinou, I have something like a billon candies, 1000 candies per second and half a billion of lollipops or so |
14:01 |
sfan5 |
good thing I could add it easily to my bouncers connect list |
14:01 |
Calinou |
PilzAdam: hax |
14:01 |
PilzAdam |
and 11000 HP |
14:01 |
PilzAdam |
Calinou, I have finished the game |
14:01 |
PilzAdam |
the last boss gives you a billion candies |
14:01 |
* sfan5 |
also did |
14:01 |
VanessaE |
Calinou: oh, and actually I agree with you having moved that thread to the trash actually. It has no place on MT forums imho. |
14:05 |
sfan5 |
lol |
14:05 |
VanessaE |
heh |
14:05 |
sfan5 |
the same is happening in #freenode |
14:05 |
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14:05 |
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14:05 |
sfan5 |
!tw freenodestaff |
14:05 |
MinetestBot |
We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) |
14:05 |
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14:05 |
VanessaE |
wtf is going on with the weather here?? it's only 8C and it's the middle of May ffs. |
14:06 |
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14:10 |
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14:11 |
VanessaE |
http://irrlicht.sourceforge.net/forum/viewtopic.php?p=203634 |
14:11 |
VanessaE |
that would seem to be a yes. |
14:11 |
VanessaE |
(to a limited degree) |
14:12 |
sfan5 |
-1 for not using !g |
14:12 |
VanessaE |
:P |
14:12 |
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14:13 |
VanessaE |
heh |
14:14 |
|
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14:14 |
VanessaE |
!g only gives you the first result, which I rarely go to |
14:14 |
MinetestBot |
VanessaE: http://www.ign.com/boards/threads/marvel-war-of-heroes-beginners-guide.452721784/ |
14:14 |
sfan5 |
"using" != "abusing" |
14:14 |
VanessaE |
heh |
14:15 |
VanessaE |
sfan5: perhaps you should limit the search phrase length so it doesn't falsely trigger like that |
14:15 |
VanessaE |
(case in point ;) ) |
14:16 |
sfan5 |
its not the task of the bot to detect if it's use is intended |
14:17 |
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14:17 |
VanessaE |
surely you realize how weird that sounds, don't you? :) |
14:17 |
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14:18 |
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14:18 |
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14:19 |
PilzAdam |
!deop |
14:19 |
PilzAdam |
MinetestBot! |
14:19 |
MinetestBot |
PilzAdam! |
14:19 |
VanessaE |
!deop PilzAdam |
14:19 |
VanessaE |
;) |
14:20 |
PilzAdam |
!deop |
14:20 |
kahrl |
what is the !deop command for? can't you just /deop? |
14:20 |
PilzAdam |
kahrl, bots are cool |
14:21 |
sfan5 |
kahrl: https://github.com/sfan5/minetestbot-modules/blob/master/chop.py#L135 |
14:22 |
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14:41 |
thexyz |
why do the most funny posts end up being moved to the Trash subforum? |
14:42 |
sfan5 |
dunno |
14:56 |
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15:13 |
MinetestBot |
GIT: Zeg9 commited to minetest/minetest: Add progress bar to item visuals preloading bda62bd3bf 2013-05-13T08:08:51-07:00 http://git.io/az3uQw |
15:13 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs efc9329033 2013-05-13T08:06:08-07:00 http://git.io/3bydNA |
15:18 |
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15:40 |
MinetestBot |
GIT: EXio4 commited to minetest/minetest: Add mouse_sensitivity option 822723c246 2013-05-13T08:39:16-07:00 http://git.io/320QUw |
15:41 |
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15:41 |
rubenwardy |
Hi all |
15:41 |
VanessaE |
hey |
15:42 |
Warr1024 |
hi |
15:46 |
PilzAdam |
VanessaE, spam: http://forum.minetest.net/viewtopic.php?pid=89987#p89987 |
15:46 |
VanessaE |
spam? what spam? ;) |
15:50 |
Warr1024 |
instead of deleting posts, we should move them to a "hall of shame" forum. |
15:55 |
rubenwardy |
Even posts about Viagra? |
15:55 |
rubenwardy |
Yeah, the trash |
15:57 |
Warr1024 |
every now and then there's a post so idiotic that you can't leave it where it is, but you want to put it somewhere it can be ridiculed for a while... |
15:58 |
Naked |
I can agree to that |
16:18 |
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MinetestBot |
GIT: minetest-services commited to minetest/minetest: Merge remote-tracking branch 'origin/master' e0564d5de0 2013-05-13T09:19:51-07:00 http://git.io/RAMTSA |
16:21 |
MinetestBot |
GIT: anton-tsyganenkoyandex.ru commited to minetest/minetest: Translated using Weblate (Russian) be96fa2fb8 2013-05-13T09:19:41-07:00 http://git.io/9_-gxg |
16:21 |
MinetestBot |
GIT: graknol commited to minetest/minetest: Translated using Weblate (Norwegian Bokmål) 726dcaacb6 2013-05-13T09:19:40-07:00 http://git.io/7kdpIQ |
16:21 |
MinetestBot |
GIT: Calinou commited to minetest/minetest: Translated using Weblate (French) 70190624c6 2013-05-13T09:19:40-07:00 http://git.io/YT0wjA |
16:21 |
MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Dutch) 71e5a466a6 2013-05-13T09:19:39-07:00 http://git.io/ZSpfCw |
16:21 |
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16:21 |
* ShadowBot |
wakes up |
16:22 |
VanessaE |
HAHAHAH! |
16:22 |
Warr1024 |
lol |
16:22 |
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ShadowBot was kicked by sfan5: ShadowBot |
16:22 |
testman42 |
what can obsidian in minetest 0.4.6 be used for? |
16:22 |
VanessaE |
rofl |
16:22 |
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16:22 |
rubenwardy |
lol |
16:22 |
sfan5 |
!eop |
16:22 |
sfan5 |
!deop |
16:22 |
testman42 |
what can obsidian in minetest 0.4.6 be used for? What can I craft with it? |
16:22 |
sfan5 |
testman42: nothing |
16:23 |
sfan5 |
but you can install the nether mod |
16:23 |
VanessaE |
you can cook shards into obsidian glass I think |
16:24 |
rubenwardy |
!op |
16:24 |
rubenwardy |
ha ha ha! fool! |
16:24 |
rubenwardy |
:p |
16:24 |
testman42 |
good. I wanted to see recepies drom source code, but I couldn't find .lua where data about recepies is stored. |
16:25 |
VanessaE |
recipes are probably in mods/default/init.lua |
16:27 |
MinetestBot |
GIT: PilzAdam commited to minetest/minetest: Update po files 5d9ab86adf 2013-05-13T09:27:00-07:00 http://git.io/HIVEMg |
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MinetestBot |
GIT: sfan5 commited to minetest/minetest: Translated using Weblate (German) 4a95c37e14 2013-05-13T09:39:08-07:00 http://git.io/MOGmzg |
16:45 |
rubenwardy |
hmmm, what shall I do... |
16:46 |
Calinou |
rubenwardy: in this: http://forum.minetest.net/viewtopic.php?pid=89918#p89918 |
16:46 |
Calinou |
I was talking about game performance |
16:46 |
rubenwardy |
oh |
16:46 |
rubenwardy |
yeah Minetest runs better in windoes |
16:46 |
Calinou |
yes and no |
16:47 |
Calinou |
direct3D is often faster for the same visuals, at the cost of no interoperability and closed API |
16:47 |
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16:47 |
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16:47 |
Calinou |
opengl, on nvidia cards, is as fast on both windows and linux thanks to shared code base. |
16:47 |
Calinou |
on AMD and intel, it isn't |
16:47 |
Calinou |
so it is slower on linux |
16:49 |
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16:50 |
PilzAdam |
new windows build: |
16:50 |
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16:50 |
PilzAdam |
http://forum.minetest.net/viewtopic.php?id=4547 |
16:51 |
VanessaE |
guess I should get a new deb/slack build up too. |
16:51 |
Calinou |
wait for ubuntu package format (in 2017), ???, PROFIT |
16:51 |
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16:52 |
Warr1024 |
linux builds? |
16:52 |
Warr1024 |
that just sounds crazy. |
16:52 |
Warr1024 |
builds are for Windows users. Linux users build from src. |
16:52 |
Warr1024 |
:-) |
16:53 |
bas080 |
does this look familiar to anyone https://dl.dropboxusercontent.com/u/419967/Screenshots/Screenshot%20-%2005132013%20-%2003%3A52%3A48%20PM.png |
16:53 |
VanessaE |
bas080: vaguely, yes |
16:54 |
Warr1024 |
yeah, had a running joke about playing that in MC, but never actually set it up before. |
16:55 |
Calinou |
Warr1024: not everyone knows how to compile, this is a fact |
16:55 |
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16:55 |
Calinou |
and I still like being able to use something without having to compile it |
16:55 |
VanessaE |
Warr1024: and a few people I've run into can't compile, even for linux. |
16:56 |
Warr1024 |
yeah, linux has changed a lot since I first played around with it back in high school. |
16:56 |
bas080 |
it's Kolonisten van Catan. A boardgame. I think it's a german boardgame. |
16:56 |
PilzAdam |
VanessaE, then they cant read |
16:56 |
PilzAdam |
because everything you need to know is in the README |
16:57 |
Warr1024 |
yeah, it's a 2 step process, basically. |
16:57 |
Warr1024 |
1. read the README, 2. do what it said. |
16:57 |
Warr1024 |
at least for debian-based... |
16:57 |
Warr1024 |
which seems to be the family of distros that attracts all the "Joe Users". |
16:58 |
PilzAdam |
is there some kind of ubuntu-package-name-into-some-other-distors-package-name-converter? |
16:58 |
Warr1024 |
not really. |
16:58 |
rubenwardy |
If I add new items to a table in a for loop, will they be proccessed at the end of the for loop |
16:58 |
rubenwardy |
? |
16:58 |
rubenwardy |
ie: |
16:58 |
Warr1024 |
I had to hunt a bit to find out that librt was provided by ecl in OpenBSD. |
16:58 |
PilzAdam |
rubenwardy, pastebin! |
16:58 |
rubenwardy |
for i,table do table.insert(table,"blah") |
16:58 |
rubenwardy |
no |
16:59 |
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16:59 |
VanessaE |
New build: 4a95c37e[...] |
16:59 |
Warr1024 |
modifying a table while iterating over it? sounds dangerous. |
16:59 |
rubenwardy |
one line code does not need pastebin |
16:59 |
rubenwardy |
I am making a dependancy tree for my modular mob mod |
16:59 |
Warr1024 |
personally, I'd probably spool to a temp table if only for readability. |
16:59 |
Calinou |
Warr1024: READMEs take more than 20 seconds to read |
16:59 |
Calinou |
most of them are poorly formatted |
16:59 |
VanessaE |
http://forum.minetest.net/viewtopic.php?pid=89672#p89672 |
17:00 |
rubenwardy |
table is a list of modules, each module is checked and if it is missing dependancies, the module is added to the list |
17:00 |
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17:00 |
rubenwardy |
as in the module that is missing |
17:00 |
Warr1024 |
The linux build process for non-technical users is the same for minetest as it is for any other software: ask your geek friend to help you. |
17:01 |
VanessaE |
bas080: that's supposed to be Civilization 5 or similar? |
17:01 |
whirm |
PilzAdam: there's alien, I think it works both ways |
17:01 |
VanessaE |
(or look like it anyway) |
17:01 |
markveidemanis |
whats the texture order? |
17:01 |
PilzAdam |
rubenwardy, it seems like it creates an infinte loop if you do something like: for num,val in ipairs(tab) do tab[num+1]=val+1 end |
17:01 |
markveidemanis |
top, bottom, side...? |
17:01 |
whirm |
PilzAdam: oh, you man to convert the name only? not a deb to rpm converter? |
17:01 |
whirm |
*mean |
17:01 |
VanessaE |
markveidemanis: top, bottom, right, left, back, front |
17:02 |
markveidemanis |
k, ty |
17:02 |
PilzAdam |
markveidemanis, there is good documentation at the dev wiki |
17:02 |
rubenwardy |
https://gist.github.com/rubenwardy/6968b70a3853a3036d69 |
17:02 |
PilzAdam |
whirm, yes, for n00bs who cant figure out the package names for their distro |
17:03 |
Warr1024 |
PilzAdam: yeah, I actually run into that problem a lot. What OpenBSD calls p5-Something, Debian might call libsomething-perl. |
17:03 |
rubenwardy |
that is the code |
17:03 |
bas080 |
I'm not sure about the english translation of the game Colonizers of Catan. But it will not be a mod... I'm planning on hosting a game of Kolonisten van Catan with friends. |
17:03 |
rubenwardy |
What is the best way to do this? |
17:03 |
markveidemanis |
How do i make it auto align to front |
17:03 |
Calinou |
Warr1024: not everyone has geek friends :P |
17:03 |
* Calinou |
does not |
17:04 |
bas080 |
Calinou, that's a pity! |
17:04 |
Warr1024 |
Calinou: I tend to think that anyone can either become a geek, or GET a geek friend (or a geek friend-of-a-friend that you can trust). |
17:05 |
PilzAdam |
markveidemanis, read the documentation first |
17:05 |
PilzAdam |
then ask again |
17:05 |
Warr1024 |
besides, Calinou, I was under the impression you were already tech-savvy enough not to need one? |
17:05 |
Calinou |
yes I am 8) |
17:05 |
Calinou |
my brother is a student, and he's currently studying linux |
17:05 |
Calinou |
I wouldn't call him a geek friend, since most of what he does is playing video games and critisizing linux |
17:05 |
Calinou |
8) |
17:05 |
PilzAdam |
"What do you study?" "PC." |
17:06 |
Calinou |
lol |
17:06 |
bas080 |
Calinou, tell him if he don't like, then change it. |
17:06 |
Warr1024 |
I've heard people say stuff like "I'm not good with computers, so I don't think I can run Linux." |
17:06 |
rubenwardy |
grrr |
17:06 |
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17:06 |
rubenwardy |
Minetest was unable to start correctly 0000005x |
17:06 |
rubenwardy |
meh |
17:07 |
rubenwardy |
To fix that you need a restart :P |
17:07 |
bas080 |
i'm not good at pushing buttons |
17:07 |
rubenwardy |
brb |
17:07 |
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17:07 |
BlockMen |
hi everyone |
17:07 |
PilzAdam |
hey |
17:07 |
bas080 |
hey BlockMen |
17:07 |
VanessaE |
hey |
17:08 |
Warr1024 |
For the "average" non-technical user, you don't have any choice other than to trust your computer into the hands of someone who IS technical. That basically means either Microsoft, Google, Apple, or your "geek friend." |
17:08 |
BlockMen |
wow, 3 "hey" replies. record :D |
17:08 |
PilzAdam |
geek friend is probably the best choice |
17:08 |
bas080 |
Warr1024, or free software |
17:08 |
Warr1024 |
BlockMen: belated "hey" you can add to your tally :-) |
17:09 |
PilzAdam |
BlockMen, yea, but only 1 highlighted your nick :-p |
17:09 |
Warr1024 |
bas080: "free software" for a non-technical user basically means "geek friend. |
17:09 |
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17:09 |
BlockMen |
Warr1024, lol |
17:09 |
whirm |
PilzAdam: no idea man :( |
17:09 |
PilzAdam |
BlockMen, you can get one from MinetestBot too |
17:09 |
PilzAdam |
just type "hey MinetestBot" or so |
17:10 |
BlockMen |
PilzAdam, but i can get that every time :P |
17:11 |
bas080 |
hey MinetestBot |
17:11 |
MinetestBot |
Hi bas080! |
17:11 |
PilzAdam |
sfan5, I think ShadowBot is mad at you, she did not rejoin since you kicked her :-( |
17:11 |
bas080 |
bye MinetestBot |
17:12 |
BlockMen |
soo..i have a modding question again :\ |
17:12 |
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17:12 |
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17:12 |
rubenwardy |
hi all |
17:12 |
BlockMen |
what values are accepted here -> http://dev.minetest.net/formspec#list ? |
17:12 |
PilzAdam |
why do people come always with questions and not with answeres? |
17:12 |
BlockMen |
hi rubenwardy |
17:12 |
rubenwardy |
I hate windows firewall |
17:12 |
VanessaE |
wb rubenwardy. |
17:12 |
rubenwardy |
biggest load of crap |
17:13 |
BlockMen |
PilzAdam, because it is the more easy part? |
17:13 |
rubenwardy |
next to the whole Windows os that is |
17:13 |
BlockMen |
*i forgot to say what values for "inventory_location" |
17:13 |
PilzAdam |
BlockMen, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L891 |
17:14 |
PilzAdam |
lua-api.txt is always the better reference |
17:14 |
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17:14 |
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17:14 |
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17:14 |
BlockMen |
PilzAdam, umm. thx. and i will remember in future |
17:15 |
bas080 |
i always have lua-api open while modding |
17:15 |
PilzAdam |
i always have lua-api open |
17:15 |
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17:15 |
PilzAdam |
BlockMen, you could help moving more stuff from lua-api.txt to the dev wiki |
17:16 |
PilzAdam |
*copy |
17:16 |
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17:16 |
BlockMen |
PilzAdam, ok. when im bored i will start with (so not soon :P) |
17:17 |
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17:17 |
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17:18 |
VanessaE |
here we go again. |
17:18 |
sfan5 |
oh god |
17:19 |
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17:19 |
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17:25 |
sfan5 |
!tw freenodestaff |
17:25 |
MinetestBot |
We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) |
17:25 |
rubenwardy |
Why is minetestbot saying that? |
17:25 |
sfan5 |
because <sfan5> !tw freenodestaff |
17:26 |
PilzAdam |
!msg #minetest because Im cool |
17:26 |
OWNSyouAll_DESK1 |
!tw mojang |
17:26 |
MinetestBot |
Sorry, couldn't get a tweet from https://twitter.com/mojang?1368466052.75 (@mojang) |
17:26 |
OWNSyouAll_DESK1 |
darn |
17:26 |
PilzAdam |
sfan5, why doesnt !msg work? |
17:26 |
sfan5 |
PilzAdam: you need to use that in query |
17:27 |
sfan5 |
!tw Dinnerbone |
17:27 |
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17:27 |
MinetestBot |
Holy crop we have free sunglasses with the mojang crest on the side. It's the little things. The expensive little things. (@Dinnerbone) |
17:27 |
OWNSyouAll_DESK1 |
oh mojang's twitter is @mojang |
17:27 |
OWNSyouAll_DESK1 |
shows how much twitter i use |
17:28 |
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17:31 |
iqualfragile |
oh, wow, gronkh did it |
17:31 |
PilzAdam |
iqualfragile, you are late |
17:31 |
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17:31 |
iqualfragile |
yeah, i left my house |
17:32 |
iqualfragile |
see, you leave your house once in a week and then such things happen |
17:34 |
rubenwardy |
Works: https://gist.github.com/rubenwardy/6968b70a3853a3036d69 |
17:34 |
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17:34 |
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17:38 |
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17:39 |
BlockMen5233 |
Miranda is goin crazy |
17:39 |
BlockMen5233 |
can someone kick BlockMen plz? |
17:40 |
Warr1024 |
rubenwardy: what's this yamm supposed to do? |
17:40 |
rubenwardy |
Yet Another Mob Mod |
17:40 |
* Warr1024 |
kicks BlockMen. |
17:40 |
rubenwardy |
modular, simple |
17:40 |
VanessaE |
BlockMen5233: let it time out. kicking won't do any good. |
17:40 |
Warr1024 |
ah, neat. |
17:40 |
Warr1024 |
BlockMen5233: registered nick? try the "ghost" command... |
17:40 |
rubenwardy |
/ghost <user> <past>? |
17:41 |
BlockMen5233 |
VanessaE, how long is the time out? |
17:41 |
rubenwardy |
oh, to late :P |
17:41 |
rubenwardy |
*too |
17:41 |
VanessaE |
BlockMen5233: depends on your network but usually about 6 minutes |
17:41 |
VanessaE |
4 to 6 minutes I mean |
17:41 |
BlockMen5233 |
then i will just wait... |
17:41 |
Warr1024 |
I was thinking about mobs at one point, but I think the idea of *not* having mobs might be more interesting. |
17:41 |
Warr1024 |
possibly node-based hazards, or even "living things" implemented as nodes. |
17:43 |
rubenwardy |
oh dear |
17:43 |
rubenwardy |
I am trying to work out how to do exponental friction: https://gist.github.com/rubenwardy/03750367d62bf218eab4 |
17:44 |
Warr1024 |
ah, with a variable timedelta that's a bit tricky. |
17:44 |
Warr1024 |
basically, you need something like a math.exp or math.pow to do it right... |
17:44 |
rubenwardy |
It is supposed to slows down gradually and then slow down faster |
17:44 |
Warr1024 |
basically, try speed = speed * math.exp(dtime) * constant. |
17:44 |
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17:45 |
Warr1024 |
er, speed = speed * math.exp(-dtime) * const. |
17:45 |
Warr1024 |
no, shit, that's speed = speed * math.exp(-dtime * const) dammit :-D |
17:45 |
rubenwardy |
I am just fiddling with 14/15 atm |
17:46 |
Warr1024 |
and I'm not sure about the lua syntax, I work with so many languages they're all a jumble. |
17:46 |
rubenwardy |
Is the speed decrease linear or exponental? |
17:46 |
rubenwardy |
if x is X by 14/15 |
17:46 |
Warr1024 |
it needs to be exponential. |
17:46 |
rubenwardy |
yeah |
17:46 |
Warr1024 |
alternatively |
17:47 |
rubenwardy |
It should be exp |
17:47 |
Warr1024 |
you can do cumulativetime = cumulativetime + dtime |
17:47 |
Warr1024 |
then while cumulativetime > X, speed = speed * const; cumulativetime = cumulativetime - x |
17:47 |
rubenwardy |
ignore that |
17:47 |
Warr1024 |
exponential function is definitely the better way, though. |
17:48 |
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17:48 |
rubenwardy |
what should the const be? |
17:48 |
Warr1024 |
frankly, I'd probably play with it. |
17:48 |
Warr1024 |
ideally, you'd assign different values based on the 2 surfaces involved. |
17:49 |
Warr1024 |
i.e. each mob might have a coefficient of friction, and each node type as well. |
17:49 |
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17:49 |
Warr1024 |
or you could try assigning based on groups, i.e. crumbly vs. cracky |
17:49 |
Warr1024 |
cracky would be a lower constant, crumbly higher... |
17:49 |
Warr1024 |
I tink. |
17:50 |
Warr1024 |
IMO, it might be neat to see per-material friction being applied to the player as well. |
17:50 |
Warr1024 |
then the type of material you use to build buildings and roads and stuff might actually matter... |
17:50 |
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17:53 |
rubenwardy |
I wish pathfinding actually worked |
17:58 |
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18:01 |
Warr1024 |
A 3rd-person camera view would be a nice feature too. |
18:01 |
Warr1024 |
for stuff like wieldview/armor mods. |
18:01 |
Warr1024 |
and I suspect that skins have probably already been discussed to death. |
18:05 |
Warr1024 |
yeah, but I was thinking of something more like player-provided skins |
18:05 |
Warr1024 |
IIRC Zeg9's just has a library of textures, which must be provided by server, for players to choose from. |
18:06 |
Warr1024 |
I heard there was some proposal for having standard skins using the minetest forum account avatar image. |
18:06 |
Warr1024 |
I guess I could probably write something to poll it for skins for recognized players, and use lua functions to check for file existence to send per-player skins. |
18:07 |
Warr1024 |
running image downloading and processing in an alternate process could allow me to modify the skins, i.e. limit size and such, before applying them. |
18:12 |
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18:14 |
Warr1024 |
I guess it sort of begs the question "is the server capable of accepting new media at runtime, or does that require a restart?" |
18:14 |
BlockMen |
g2g...bye |
18:14 |
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18:17 |
Warr1024 |
um, looks like a no. |
18:17 |
Warr1024 |
server.cpp, fillMediaCache is called only once on server startup. |
18:19 |
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18:20 |
sfan5 |
Warr1024: you could ofcourse modify it |
18:20 |
sfan5 |
it = server.cpp |
18:20 |
Warr1024 |
yeah, I was thinking about that |
18:21 |
Warr1024 |
first filesys.cpp needs to expose a modtime and filesize |
18:21 |
Warr1024 |
then I can repeat the scan periodically to see if any files are new or updated and add them to the cache |
18:21 |
Warr1024 |
I have to assume that if you announce new media to a client, it will probably obtain it regardless of its state, i.e. even if the player is already playing...? |
18:22 |
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18:22 |
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18:23 |
kahrl |
you probably want to use something like inotify instead of periodically scanning |
18:23 |
Warr1024 |
I'm not familar with that. |
18:23 |
kahrl |
http://en.wikipedia.org/wiki/Inotify |
18:24 |
Warr1024 |
looks like a linuxism |
18:24 |
kahrl |
ReadDirectoryChangesW on windows |
18:24 |
Warr1024 |
I've used kqueue before |
18:25 |
Warr1024 |
I don't think OpenBSD has one of these things. |
18:25 |
kahrl |
OpenBSD has kqueue, doesn't it? |
18:25 |
Warr1024 |
er, the inotify or readdirectorychanges. |
18:25 |
Warr1024 |
kqueue is like a polling mechanism; you have to keep open a handle to each dir/file you want to watch. |
18:25 |
kahrl |
yeah since BSD is a supported OS kqueue should be supported too |
18:26 |
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18:26 |
Warr1024 |
I was just worried that'd be expensive |
18:26 |
kahrl |
hmm |
18:26 |
Warr1024 |
kqueue also raises a lot of "false" notifications, i.e. as a file is being written. |
18:26 |
Warr1024 |
and if you do "safe" writes, it won't pick that up until the old one is unreffed. |
18:26 |
Warr1024 |
so it's quite a bit of code |
18:27 |
Warr1024 |
as opposed to just periodically doing the dir rescan and checking for stat changes. |
18:28 |
Warr1024 |
yeah, wow, kqueue, epoll, and inotify are all different kinds of not-exactly-portable. |
18:29 |
kahrl |
it would probably be a lot easier to just define a message in clientserver.h that makes the server reread the media directory |
18:30 |
kahrl |
I mean instead of supporting all the directory watcher APIs |
18:30 |
Warr1024 |
oh god, just realized that the entire filesys.cpp is pretty much inside a giant #ifdef WIN32 ... #else ... #endif. |
18:30 |
Warr1024 |
how would a client know if the media on the server changed? |
18:31 |
Warr1024 |
I'm pretty sure this would have to be initiated on the server-side. |
18:31 |
kahrl |
no, you have a process running on the server that updates the media, right? |
18:31 |
kahrl |
make it connect to localhost:30000 and send the message |
18:31 |
Warr1024 |
oh |
18:31 |
Warr1024 |
ow |
18:31 |
Warr1024 |
yeah, that's a possibility |
18:31 |
Warr1024 |
of course, I could also just have it publish a metadata text file and have the server poll THAT... |
18:32 |
Warr1024 |
I also have to consider the scenario when one or the other or both are restarted and lose any ongoing state information... |
18:32 |
kahrl |
yeah, that would also work |
18:32 |
Warr1024 |
the nice thing about the FS scan, or the metadata file, is that they contain all the necessary state data to sync up both sides of the thing. |
18:33 |
Warr1024 |
the advantage of the FS thing is that it doesn't NEED a daemon running on the server-side, i.e. a mod author could use it to "tweak" the appearance of visuals DURING a play-test. |
18:33 |
kahrl |
well the metadata file solution sounds suspectible to race conditions |
18:33 |
Warr1024 |
unless we do safe POSIX writes |
18:33 |
Warr1024 |
which I'm not sure is viable on Window |
18:33 |
Warr1024 |
s |
18:34 |
kahrl |
I'm not too familiar with those, but can they update multiple files atomically? |
18:34 |
Warr1024 |
not that running a separate external daemon is really viable on Windows anyway... |
18:34 |
Warr1024 |
POSIX can update a single file atomically, i.e. write file.new, then rename file.new to file. |
18:34 |
kahrl |
yeah but the media and the metadata file are different files |
18:35 |
Warr1024 |
Windows doesn't have, to my knowledge, an atomic update. Even if you write file.new, you have to delete file first, then rename file.new to file, so there's a gap where file doesn't exist. |
18:35 |
Warr1024 |
the media files would be written before the metadata. |
18:35 |
kahrl |
you can still have race conditions |
18:35 |
Warr1024 |
the worst consequence of the race cond would be reading the new media, then the old meta, then picking up the new meta on next pass and thinking you need to update the media. |
18:36 |
Warr1024 |
thus the server would *occasionally* waste some time reading media files it had already read. |
18:36 |
Warr1024 |
though in any event, it looks like I might explore just using the filesystem as metadata to begin with. |
18:36 |
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18:36 |
kahrl |
hmm okay |
18:36 |
Warr1024 |
instead of a separate text file or anything. |
18:36 |
kahrl |
yeah I thought I had a scenario in mind that would fail but can't describe it now |
18:37 |
kahrl |
I wouldn't rely on mtime etc. |
18:37 |
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18:37 |
kahrl |
random unrelated programs can mess those up |
18:37 |
Warr1024 |
mtime is not on its own reliable. |
18:37 |
Warr1024 |
mtime and filesize, I find, are usually safe, as long as (1) you always detect ANY changes, not just "newer", and (2) you aren't purposefully running utilities to try to fool it. |
18:38 |
Warr1024 |
for instance, my downloader process would probably not try to preserve server mtme, and would just set mtime to the time the file was written to disk. |
18:38 |
Warr1024 |
also, for material changes to compressed media, it's unlikely that the filesize won't change |
18:39 |
Warr1024 |
and in the worst failure case, a touch(1) would fix things anyway. |
18:41 |
kahrl |
well I think most of these ways would work. I've just been taught to avoid polling if at all possible, but I guess in the case of a minetest server it doesn't matter |
18:44 |
kahrl |
if you want to go for the file monitoring method there are wrapper libraries for the different APIs |
18:44 |
kahrl |
google found this http://code.google.com/p/simplefilewatcher/ |
18:47 |
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18:57 |
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18:57 |
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18:58 |
smoke_fumus |
Ugh. http://screencast.com/t/zX88SqiIfQYM these slopes starting to get confusing. |
18:59 |
PilzAdam |
why would I enable JS to see images? |
18:59 |
smoke_fumus |
because jing owners are like that |
19:06 |
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19:06 |
Calinou |
smoke_fumus, you could use cube 2 for that kind of simple things |
19:06 |
Calinou |
sauerbraten or red eclipse :P |
19:07 |
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19:07 |
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19:11 |
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19:17 |
PilzAdam |
can someone move that to offtopic: http://forum.minetest.net/viewtopic.php?id=5968 ? |
19:18 |
* Calinou |
bets on ragnar posting "what kind of ice cream should I pick to get a girlfriend?" |
19:18 |
Calinou |
no, I was wrong. :| |
19:18 |
Calinou |
moved |
19:19 |
PilzAdam |
Calinou, he would never create a topic like this |
19:20 |
PilzAdam |
the answer is obviously: Choclate |
19:20 |
PilzAdam |
+o |
19:21 |
Calinou |
of course it is |
19:21 |
Calinou |
well, he even creates topics about obvious stuff :3 |
19:37 |
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19:50 |
Telek |
... |
19:54 |
Telek |
When did u64 get added to minetest? And what version of irrlicht/gcc/glibc is it defined in? |
19:55 |
PilzAdam |
minetest defines it if you use Irrlicht 1.7; if you use Irrlicht 1.8 then its defined in Irrlicht |
19:56 |
PilzAdam |
do you use a not stable 1.8 version of Irrlicht? |
19:57 |
Telek |
I've got 1.8.0 installed and it's broken |
19:57 |
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19:58 |
PilzAdam |
IIRC u64 is defined in every stable release if Irrlicht 1.8 |
19:58 |
PilzAdam |
*of |
19:59 |
Telek |
Wasn't even in the header files in mine. I'm recompiling to verify, but it only had the s64 type and it was commented out on linux. |
19:59 |
* Calinou |
still uses irrlicht 1.7 |
20:00 |
Calinou |
checking black checkboxes isn't fun :| |
20:00 |
* PilzAdam |
uses 1.7 too |
20:00 |
smoke_fumus |
Calinou: the problem with those engines - they don't have visual debugging like unity does |
20:00 |
PilzAdam |
its faster than 1.8 |
20:00 |
smoke_fumus |
they are extremely minor, extremely small and extremely lacking features |
20:01 |
Calinou |
no u |
20:01 |
Calinou |
did you even try to use them? |
20:01 |
smoke_fumus |
yep. |
20:01 |
Calinou |
unity is a proprietary thing for photoshop users, nothing more |
20:01 |
Calinou |
and cube 2 is very efficient and powerful |
20:01 |
smoke_fumus |
are you mad? |
20:01 |
Calinou |
what do you miss in it? |
20:01 |
Calinou |
(tesseract is even better-looking by the way, but it lacks red eclipse's improvmenets :P) |
20:01 |
Calinou |
improvements* |
20:02 |
smoke_fumus |
Visual debugging with widgets in real time with editor and game running in 4 frames split with access to each of g.o.'s aspects i program |
20:02 |
smoke_fumus |
intelligent shader debugging |
20:02 |
smoke_fumus |
fuckloads of assets for quicker game creation at asset store both free and propiretary |
20:03 |
Telek |
Bullet 3 is going to be the game-changer. Push all the physics processing into the gpu. Imagine being able to have realtime physics going on for all adjacent nodes to a player. |
20:03 |
Calinou |
red eclipse also has fuckloads of CC BY-SA assets |
20:03 |
smoke_fumus |
portability to any modern console NDs aside |
20:03 |
Calinou |
consoles do not matter |
20:03 |
smoke_fumus |
Calinou: and 1/100 of them are AAA grade |
20:03 |
smoke_fumus |
while in unity that's 1/3 |
20:03 |
Calinou |
make better ones then |
20:04 |
smoke_fumus |
why do, when i can just use assets from unitystor |
20:04 |
smoke_fumus |
*e |
20:04 |
lordcirth |
smoke_fumus: "AAA" is a poorly defined and silly measurement IMO |
20:04 |
Calinou |
how about you buy an unity license |
20:04 |
Calinou |
so that you sell your "AAA" game |
20:04 |
Calinou |
fun fact: since 2009 or so, AAA games are straw men for making money, nothing else |
20:04 |
Calinou |
these are not fun |
20:04 |
smoke_fumus |
i don't need one for my purposes - i use unity free 'indie'. it is for commercial use |
20:04 |
Calinou |
stop using them as an excuse |
20:04 |
smoke_fumus |
it only lacks shader |
20:04 |
smoke_fumus |
s |
20:04 |
Calinou |
without shaders you can't make anything beautiful looking |
20:04 |
smoke_fumus |
*visual shaders |
20:04 |
Calinou |
so why don't you complain? |
20:05 |
smoke_fumus |
Calinou: you are one complaining that someone preffer professional tool instead of your minor engines, not me. i just explaining why do i preffer it |
20:05 |
smoke_fumus |
don't mirror this conversation |
20:05 |
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20:07 |
smoke_fumus |
those engines are good, but - for my purposes - i use a tool which suits them with robust development. A simple puzzle game from scratch to working beta in 5 days instead of 2 weeks - that's unity3d for me. |
20:07 |
Telek |
Oh, that was cute. |
20:07 |
Calinou |
also, there's octaforge, which will soon be released in beta |
20:07 |
Telek |
PilzAdam: It WAS actually a 1.8.0 prerelease. |
20:08 |
Calinou |
it's based on tesseract, with lua scripting |
20:08 |
lordcirth |
smoke_fumus: why does your simple puzzle game need 3D graphics? is it a 3D puzzle? |
20:08 |
smoke_fumus |
lordcirth: it is easier to scratch-create simple puzzle from 3d than from 2d at the moment |
20:08 |
Telek |
What's with all the left shift count greater than size of type warnings for read/writeu64, btw? |
20:08 |
smoke_fumus |
besides - you can 2d in unity |
20:09 |
smoke_fumus |
although for 2d i'll just use scirra construct |
20:09 |
frogcrush |
Anyone use Monogame? |
20:09 |
Calinou |
mono? |
20:09 |
Calinou |
better buy a 5400rpm HDD, thank you |
20:10 |
smoke_fumus |
Calinou: you seem unnaturaly bite-y. wanna talk about it? what troubles you? |
20:10 |
smoke_fumus |
-ish |
20:10 |
Telek |
Moreover isn't there a #games channel you should be discussing this in? |
20:11 |
Calinou |
no, there isn't |
20:11 |
Naked |
not needed when there isnt even a minetest conversation going on |
20:11 |
Calinou |
smoke_fumus, nevermind then |
20:11 |
Calinou |
;-----------------------; |
20:12 |
smoke_fumus |
good way to end conversation when it wasn't even going in your favor from the start. 'nevermind' huh. Alright, moving on. Anyone tried blockscape or terasology? |
20:12 |
* frogcrush |
dances randomly |
20:13 |
Telek |
Also any thoughts on why resizing the minetest client window during the 'loading world' screen would cause the inside of the window to turn into garbage? |
20:13 |
smoke_fumus |
somebody forgot to write protected generation cycle? |
20:13 |
Calinou |
smoke_fumus, tried terasology |
20:13 |
PilzAdam |
Telek, wich step of loading a world? |
20:13 |
Calinou |
20FPS + 100% of VRAM used at uber :3 |
20:14 |
NakedFury |
I got blockscape. havent played since december |
20:14 |
Telek |
Was during the texture loading. |
20:14 |
PilzAdam |
Telek, also: what version of Minetest? |
20:14 |
smoke_fumus |
Calinou: 60 fps, 1.4 gb for me |
20:14 |
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20:14 |
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20:14 |
Calinou |
smoke_fumus, also, you are being bite-y here 8) |
20:14 |
Telek |
I think it may've been compiling against different irrlicht headers though |
20:14 |
Telek |
0.4.6-git |
20:14 |
Telek |
I'll know for sure in a couple minutes when I get a clean recompile done. |
20:14 |
PilzAdam |
Telek, well, while rendering the inventory images Irrlicht cant render the clouds anymore, so the screen just freezes |
20:15 |
Telek |
Nah this was during the texture loading during the connect screen. |
20:15 |
Telek |
Also once in-world the whole world had an orange tinge. |
20:15 |
Calinou |
huh |
20:15 |
smoke_fumus |
Calinou: i am being frank here, its you the one who started trying to plug me 'you shouldn't use unity3d, you should use my shit, because i'm using it' blah-blah blah-blah blah-blah. I just pointed it out. :p |
20:16 |
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20:16 |
Calinou |
whatever then, you won |
20:16 |
* Calinou |
/kill |
20:16 |
* smoke_fumus |
takes a crown |
20:16 |
PilzAdam |
Telek, screenshot? |
20:16 |
smoke_fumus |
:D |
20:16 |
* PilzAdam |
takes smoke_fumus's crown |
20:16 |
PilzAdam |
>:D |
20:16 |
smoke_fumus |
here you go. that's burger king paper crown anyhoe |
20:17 |
Telek |
It segfaulted as soon as I tried to move, sadly. |
20:17 |
Telek |
minetest have an integrated screenshot hotkey? |
20:18 |
smoke_fumus |
Telek: use jing (if you are on windows) |
20:18 |
PilzAdam |
Telek, F12 |
20:18 |
smoke_fumus |
PilzAdam: you sure it will not crash on render query? how screenshot pipeline works there? |
20:19 |
Telek |
Neat! |
20:19 |
Telek |
If it's still doing it after this recompile I'll zap a screenie for you. |
20:19 |
Telek |
If not it was some weird one-off from updating the irrlicht headers/lib while compiling. |
20:22 |
smoke_fumus |
Calinou: actually i mistyped there - unity3d free disallows to use camera shaders such as gloom, motion blur, global coloring shader, but it works just fine with surface shaders. |
20:22 |
sfan5 |
smoke_fumus: screenshot pipeline? |
20:22 |
Calinou |
smoke_fumus, so yes, it doesn't make AAA games |
20:22 |
Calinou |
all AAA games have bloom and motion blur |
20:22 |
Calinou |
and even more bloom |
20:22 |
smoke_fumus |
Calinou: not really no |
20:22 |
Calinou |
:-) |
20:22 |
Calinou |
crysis 3? |
20:23 |
Calinou |
bioshock infinite? |
20:23 |
Calinou |
far cry 3? |
20:23 |
NakedFury |
the world runs on bloom |
20:23 |
NakedFury |
:D |
20:23 |
* smoke_fumus |
points his finger at 2001-2006 AAA games |
20:23 |
NakedFury |
antiques |
20:23 |
Calinou |
smoke_fumus, 2001-2006 |
20:23 |
NakedFury |
but seriously Bloom is starting to become THE thing |
20:23 |
Calinou |
linux can run doom 3 and quake 4 natively! |
20:23 |
Calinou |
so it rocks! |
20:24 |
Telek |
PilzAdam: Aha. It was because it was overflowing those u64 values because I used long instead of long long defining u64 in the otherwise undefined irrTypes.h from the pre 1.8 irrlicht install I had. |
20:24 |
Calinou |
</sarcasm> |
20:24 |
Telek |
Forget that. |
20:24 |
smoke_fumus |
NakedFury: :| antiques are magnavox oddisey and atari2600 |
20:24 |
Calinou |
NakedFury, starting? since 2007 or so, pretty much any game has bloom |
20:24 |
Telek |
It can run Jedi Knight Academy now :D |
20:24 |
Calinou |
game based off quake 3, has no BFG. wtf. |
20:25 |
smoke_fumus |
Calinou: i'll be dumb sarcasm killer here and say that heavy metal fakk 2 has none of q weapons, it is based on quake engine and it is pretty much a good shooter |
20:25 |
smoke_fumus |
well 'shooter' |
20:25 |
smoke_fumus |
third person action more like |
20:26 |
Calinou |
:P |
20:26 |
NakedFury |
bloom has been since that time BUT only recently has it become completely fucking insane. |
20:27 |
Calinou |
recently? 2009 or so |
20:27 |
smoke_fumus |
Telek: jedi academy had that 2000-2006 old syndrome of 'where the fuck do i go in 3D' |
20:27 |
Calinou |
^ |
20:27 |
smoke_fumus |
it is still a fun game |
20:27 |
smoke_fumus |
but level design is mindblowingly weird |
20:27 |
smoke_fumus |
in tasks division |
20:27 |
Warr1024 |
I just modified my version of minetest to add the most insane bloom ever. Check out about:blank to see the screenshot. |
20:27 |
smoke_fumus |
in design devision - that's pandemonium |
20:27 |
smoke_fumus |
:D |
20:28 |
Telek |
Nope, it's doing it on a fresh compile. |
20:28 |
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20:29 |
jojoa1997 |
Hi all! |
20:29 |
Calinou |
hi tablet user |
20:29 |
smoke_fumus |
Telek: Calinou: speaking of force. I recently finished kotor2(without deleted content though)...it feels like i was playing shitty mass effect all along xD |
20:29 |
frogcrush |
Greetings, jojoa1997 |
20:29 |
smoke_fumus |
*shitty version |
20:29 |
khonkhortisan |
WOAH |
20:30 |
khonkhortisan |
Were you talking this whole time? I think I was on the other side of the internet |
20:30 |
jojoa1997 |
so any majorly big additions added to minetest? |
20:30 |
jojoa1997 |
DID WE ADD ANIMALS?!?! :P |
20:30 |
NakedFury |
no |
20:30 |
jojoa1997 |
:P :P :P |
20:30 |
smoke_fumus |
i have an idea. |
20:31 |
NakedFury |
make the pathfinding then they will be added faster |
20:31 |
jojoa1997 |
we add a smoke_fumus mob? |
20:31 |
smoke_fumus |
PilzAdam: since creeper is 'penis' monster, you can pull-out aliens and make vagina-like monster. xD |
20:31 |
Calinou |
jojoa1997, mouse_sensitivity |
20:31 |
Telek |
PilzAdam: Nope, it's still doing it. |
20:31 |
jojoa1997 |
NakedFury teach me how to pathfind in C++ and then i can make it |
20:31 |
Calinou |
~sex smoke_fumus |
20:31 |
smoke_fumus |
just saying |
20:31 |
NakedFury |
teach me c++ |
20:31 |
smoke_fumus |
jojoa1997: A* |
20:32 |
smoke_fumus |
A* algorythm |
20:32 |
jojoa1997 |
no teach me c++ |
20:32 |
Calinou |
no u |
20:32 |
smoke_fumus |
start with C |
20:32 |
PilzAdam |
Calinou, history of blur in games: http://ompldr.org/vaWU3Zg |
20:32 |
khonkhortisan |
learn valgrind, you'll be well-liked |
20:32 |
jojoa1997 |
and creepers are tnt |
20:32 |
Calinou |
lol |
20:32 |
smoke_fumus |
PilzAdam: 2003? wat? |
20:32 |
jojoa1997 |
the get right up beside and go BOOM |
20:33 |
jojoa1997 |
and then knock you out/kill you |
20:33 |
NakedFury |
I prefer no creepers in minetest |
20:33 |
NakedFury |
or pigmen, endermen |
20:33 |
smoke_fumus |
NakedFury: would you preffer exploding vagina monster instead? |
20:33 |
NakedFury |
big nosed villagers |
20:33 |
frogcrush |
smoke_fumus: I would |
20:33 |
jojoa1997 |
i prefer non damaging creepers in minetest |
20:33 |
smoke_fumus |
xD |
20:33 |
NakedFury |
if it is cleverly hidden yes |
20:33 |
khonkhortisan |
the scary things should stay in the caves, and I can stay up the on the surface and may pets out of the forest animals |
20:33 |
jojoa1997 |
i like endermen |
20:33 |
NakedFury |
not exploding thou |
20:33 |
NakedFury |
IMPLODING |
20:34 |
jojoa1997 |
i like pigmen |
20:34 |
frogcrush |
khonkhortisan: Then why would you bother making defences? |
20:34 |
NakedFury |
I like minecraft where it is. I like minetest where it is. I wont like both games together |
20:34 |
khonkhortisan |
I wouldn't |
20:34 |
smoke_fumus |
jojoa1997: you like turtles? |
20:34 |
jojoa1997 |
i attack them on a hardcore server and then run away messing everyone else up |
20:34 |
frogcrush |
Imploding vagina monsters... Someone should write a mod |
20:34 |
smoke_fumus |
xD |
20:34 |
smoke_fumus |
frogcrush: blackhole vagina monster |
20:34 |
smoke_fumus |
creeeeeepy |
20:34 |
jojoa1997 |
smoke_fuckus my teecher calls me a turtl |
20:35 |
frogcrush |
smoke_fumus: You have to crawl inside to damage it |
20:35 |
jojoa1997 |
smoke_fumus |
20:35 |
smoke_fumus |
XDDDDD |
20:35 |
khonkhortisan |
the creeper was never seen again |
20:36 |
smoke_fumus |
jojoa1997: call me fuckus again, i dare you, i double dare you motherfucker. |
20:36 |
smoke_fumus |
>:p |
20:36 |
* jojoa1997 |
changes a topic to a more innocent one |
20:36 |
Calinou |
hatred or non-hatred of clay |
20:36 |
Calinou |
or pigs and dancefloors |
20:36 |
PilzAdam |
... |
20:36 |
PilzAdam |
!kick PilzAdam |
20:36 |
smoke_fumus |
xD |
20:36 |
Calinou |
/kick PilzAdam |
20:36 |
smoke_fumus |
PilzAdam: you just segfaulted, hadn't you? |
20:36 |
frogcrush |
Fail... |
20:36 |
PilzAdam |
MinetestBot! |
20:36 |
MinetestBot |
PilzAdam! |
20:37 |
PilzAdam |
!op |
20:37 |
jojoa1997 |
MinetestBot! |
20:37 |
MinetestBot |
jojoa1997! |
20:37 |
Telek |
PilzAdam: http://postimg.org/image/lilfmw2s7/ http://postimg.org/image/4gslkjnsh/ |
20:37 |
|
PilzAdam was kicked by PilzAdam: PilzAdam |
20:37 |
jojoa1997 |
MinetestBot! |
20:37 |
MinetestBot |
jojoa1997! |
20:37 |
smoke_fumus |
........go go dynamite kick. |
20:37 |
jojoa1997 |
!op |
20:37 |
smoke_fumus |
!nope |
20:37 |
jojoa1997 |
darn :/ |
20:37 |
smoke_fumus |
:D |
20:37 |
frogcrush |
Nice try there |
20:37 |
|
PilzAdam joined #minetest |
20:37 |
Telek |
It happens if you resize the client window during world loading, specifically the texture upload phase. |
20:38 |
smoke_fumus |
PilzAdam: feeling better? |
20:38 |
PilzAdam |
no |
20:38 |
jojoa1997 |
so i have an AP test in 2 days should i study? |
20:38 |
smoke_fumus |
jojoa1997: do you remember any of the material? |
20:38 |
frogcrush |
jojoa1997: Depends if you want to work at McDonalds... |
20:38 |
jojoa1997 |
!nope |
20:39 |
smoke_fumus |
frogcrush: oh come on, it cannot be that bad. he can grab a hooter-oiler job at hooters. |
20:39 |
smoke_fumus |
:D |
20:39 |
jojoa1997 |
i have the crash course book and i have nothing to do the morning of |
20:39 |
frogcrush |
smoke_fumus: If we had Hooters in Canada.. And that was a real job... |
20:39 |
smoke_fumus |
xD |
20:39 |
smoke_fumus |
true true |
20:39 |
frogcrush |
I would never come back from work.. |
20:40 |
jojoa1997 |
i'm sorry but i am loyal to whoever i will marry(if i do) |
20:40 |
smoke_fumus |
there is a 'virginity protected' joke somewhere, but i'll not pull it out. |
20:40 |
frogcrush |
Your >=15, you can't be married yet |
20:40 |
smoke_fumus |
frogcrush: you mean <= |
20:40 |
frogcrush |
Freak |
20:40 |
frogcrush |
I hate those things |
20:40 |
jojoa1997 |
yes if i am 87 i cant marry |
20:41 |
smoke_fumus |
on what? |
20:41 |
smoke_fumus |
]on a dust? |
20:41 |
frogcrush |
smoke_fumus: Thank you |
20:41 |
jojoa1997 |
>= sad face |
20:41 |
jojoa1997 |
<= happy face |
20:41 |
Calinou |
more like :< and :> |
20:41 |
frogcrush |
Upside down faces annoy me |
20:41 |
Calinou |
= as eyes is stupid, IMO |
20:41 |
jojoa1997 |
:( :) |
20:41 |
Calinou |
frogcrush, (: |
20:41 |
smoke_fumus |
frogcrush: ugh.... <= - lesser or equals, >= more or equals, == equals, != not equals , || or, ^ Xor |
20:42 |
frogcrush |
<> can also be not equals |
20:42 |
jojoa1997 |
:-)))) |
20:42 |
|
OldCoder joined #minetest |
20:42 |
|
OldCoder joined #minetest |
20:42 |
Calinou |
~= is "not equals" in lua |
20:42 |
smoke_fumus |
frogcrush: depends on what language you use |
20:42 |
jojoa1997 |
or |
20:42 |
jojoa1997 |
≠|
20:42 |
jojoa1997 |
i am amazing |
20:42 |
frogcrush |
Oh, an alt-coder |
20:42 |
frogcrush |
What impressive skillz |
20:42 |
jojoa1997 |
nope a googler |
20:42 |
smoke_fumus |
xD |
20:42 |
frogcrush |
XD |
20:42 |
smoke_fumus |
nicely played. |
20:43 |
frogcrush |
Even worse! |
20:43 |
smoke_fumus |
okay. let's wrap topic back to minetest core features. |
20:43 |
jojoa1997 |
fogcrush ≠cool |
20:43 |
Calinou |
altgr+shift+) = ≠|
20:43 |
* Calinou |
uses french alternate layout |
20:43 |
khonkhortisan |
compose: = + / → ≠|
20:43 |
Calinou |
smoke_fumus, we should add quake 2 map support to minetest, amirite |
20:43 |
khonkhortisan |
don't use numbers to get your characters |
20:43 |
smoke_fumus |
© ™ § ¦ ? s |
20:43 |
frogcrush |
khonkhortisan: Mind = blown |
20:44 |
jojoa1997 |
`~` |
20:44 |
jojoa1997 |
~~~```` |
20:44 |
khonkhortisan |
but blown ≠mind |
20:44 |
smoke_fumus |
?(????)? |
20:44 |
jojoa1997 |
~!@#$%^&*)_+=-0987654321` |
20:44 |
khonkhortisan |
¿que? |
20:44 |
|
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20:44 |
PilzAdam |
could everyone please stop being offtopic here? thx |
20:45 |
smoke_fumus |
PilzAdam: so, what's ontopic? |
20:45 |
khonkhortisan |
*.net *.split is always ontopic |
20:45 |
frogcrush |
:O Someone from BC |
20:45 |
PilzAdam |
smoke_fumus, Minetest |
20:45 |
jojoa1997 |
ok so what should we talk about. also this isnt the dreaded #minetest-dev |
20:45 |
smoke_fumus |
i'm trying to |
20:45 |
smoke_fumus |
they forking it to somewhere |
20:45 |
smoke_fumus |
i swear i didn't do anything |
20:45 |
smoke_fumus |
! |
20:45 |
khonkhortisan |
¡ |
20:46 |
PilzAdam |
jojoa1997, I this would be -dev then you would all be +q'd already |
20:46 |
jojoa1997 |
what is +q |
20:46 |
frogcrush |
Shushed |
20:46 |
PilzAdam |
!mute jojoa1997 |
20:46 |
Telek |
PilzAdam: Okay it looks like it's two different problems. |
20:46 |
Calinou |
thanks PilzAdam :> |
20:46 |
PilzAdam |
!unmute jojoa1997 |
20:47 |
PilzAdam |
jojoa1997, now have an idea was +q is? |
20:47 |
Telek |
There's the corruption if you resize during texture upload. And seperately there's that red haze if shaders are on. |
20:47 |
jojoa1997 |
what happened |
20:47 |
ImQ009 |
:V |
20:47 |
jojoa1997 |
i didnt see any change |
20:47 |
frogcrush |
You couldn't send messages |
20:47 |
jojoa1997 |
oh well i didnt want to anyways :P |
20:48 |
jojoa1997 |
oh well |
20:48 |
* VanessaE |
is back. |
20:48 |
frogcrush |
wb |
20:48 |
* jojoa1997 |
pokes VanessaE |
20:48 |
* Calinou |
pokes Calinou |
20:48 |
* frogcrush |
smacks him |
20:48 |
frogcrush |
woops |
20:49 |
* VanessaE |
clobbers jojoa1997 with a mese shovel. |
20:49 |
* PilzAdam |
joins the /me party |
20:49 |
Telek |
PilzAdam: 'PANIC: unprotected error in call to Lua API (bad argument #3 (table expected, got nil))' I got that after first connecting to a remote world, then running a local world under the same client. When I went to exit the local world it crashed and output that. |
20:49 |
* Calinou |
joins the meme party |
20:49 |
Calinou |
JOINS THE MEME PARTY |
20:49 |
Calinou |
USES /ME |
20:49 |
* jojoa1997 |
defends himself with an obsidian block |
20:49 |
* Calinou |
plays "never gonna give you up" |
20:49 |
* VanessaE |
throws a trollface at Calinou |
20:49 |
Calinou |
you meant, obsidian node, no tblock |
20:49 |
* jojoa1997 |
puts in earmuffs |
20:50 |
* Calinou |
throws an advance PSU at jojoa1997, PSU explodes |
20:50 |
frogcrush |
LOL |
20:50 |
* jojoa1997 |
digs an obsidian BLOCK |
20:50 |
|
onpon joined #minetest |
20:50 |
Calinou |
hi onpon |
20:50 |
jojoa1997 |
Hello onpon! |
20:50 |
* frogcrush |
bitchslaps jojoa1997 |
20:50 |
frogcrush |
STFU |
20:50 |
PilzAdam |
Telek, I have no idea whats wrong with your Minetest that its so broken |
20:50 |
* jojoa1997 |
dodges like a ninja |
20:51 |
jojoa1997 |
anyways dinner time cya |
20:51 |
Telek |
PilzAdam: It's only been since updating too. |
20:51 |
VanessaE |
the shader thing is normal for some systems, particularly if you can't use opengl. the graphic corruption on resize, I've had that happen too |
20:51 |
|
STHGOM joined #minetest |
20:51 |
Telek |
Interesting. |
20:51 |
PilzAdam |
Telek, well, downgrade then |
20:51 |
|
john_minetest joined #minetest |
20:52 |
Calinou |
there are no shaders for direct3d (HLSL) in minetest |
20:52 |
Calinou |
probably not going to be implemented |
20:52 |
Telek |
This is linux and opengl. |
20:52 |
Calinou |
on today's (2007+) hardware, OpenGL isn't risky business anymore, even on windows |
20:52 |
Telek |
Or was that to that guy I've got on ignore? :D |
20:52 |
Calinou |
never had an issue with OpenGL on windows |
20:52 |
frogcrush |
Noob question: Minetest uses OpenGL and not DirectX, right? |
20:53 |
Calinou |
it does |
20:53 |
Calinou |
but there is some kind of direct3d support since it uses irrlicht |
20:53 |
Calinou |
OpenGL is used by default on both windows and linux thoug |
20:53 |
frogcrush |
I see |
20:53 |
Calinou |
+h |
20:53 |
Telek |
And in fact it used to allow using different backends. |
20:53 |
Calinou |
it still does |
20:53 |
Telek |
But not since 0.2 or 0.3? |
20:53 |
Calinou |
but with shaders, it glitches |
20:53 |
Telek |
Oh really? |
20:53 |
Telek |
Interesting. |
20:53 |
Calinou |
(everything is red) |
20:53 |
Telek |
o.O |
20:53 |
Calinou |
so disable shaders and it'll work, the only missing feature will be the selection box being thinner than it should be |
20:54 |
Calinou |
but it gives a performance boost, even in wine, if you manage to run it in wine :P |
20:54 |
Telek |
Why would I be getting that on Catalyst drivers with OGL 3.3? |
20:54 |
Calinou |
rendering issues with OpenGL on AMD HW? well, that's AMD, don't ask. 8) |
20:54 |
Calinou |
just like mesa 8) |
20:55 |
Telek |
Well given that 0.4.4 worked even with shaders, and my previous 0.4.5-git worked, why would it be breaking now? |
20:55 |
frogcrush |
You do any updates? |
20:56 |
Telek |
frogcrush: I updated to the latest 0.4.6-git |
20:56 |
PilzAdam |
Telek, seems like you changed your Irrlicht version since then |
20:56 |
Telek |
PilzAdam: Original binaries for 0.4.4 are working fine with the new irrlicht version |
20:56 |
jojoa1997|AWAY |
dinner time cya |
20:57 |
* Calinou |
kills all the spies |
20:57 |
* VanessaE |
motions toward loggingbot_ ... that bastard's been listening in on everything... |
20:58 |
* frogcrush |
hopes his mom doesn't read the logs |
20:58 |
Calinou |
at least, he's not stupid anymore |
20:58 |
* Calinou |
hopes AMD CEO doesn't read the logs |
20:58 |
Calinou |
else he is not going to offer me bundles with sim city 3 :( |
20:58 |
VanessaE |
frogcrush: che most certainly does - I've been emailing her daily digests of your activity. She's not pleased. |
20:58 |
VanessaE |
;) |
20:58 |
VanessaE |
she* |
20:59 |
frogcrush |
lol |
21:00 |
Telek |
What about the unprotected call to Lua bad argument #3 stuff? |
21:01 |
VanessaE |
Telek: I think you'll need to provide more details |
21:01 |
Telek |
That's all I'm getting as output. |
21:01 |
VanessaE |
(like what file, what line #, etc) |
21:02 |
PilzAdam |
Telek, http://forum.minetest.net/viewtopic.php?id=5073 |
21:04 |
|
tripod joined #minetest |
21:06 |
Calinou |
~obit tripod |
21:07 |
tripod |
~mud Calinou |
21:12 |
|
Telek left #minetest |
21:12 |
Calinou |
gtg, night |
21:12 |
* frogcrush |
laughs at his lousy 4FPS on Minetest 0.4.6 |
21:13 |
frogcrush |
Is having everything red normal in 0.4.6? |
21:13 |
VanessaE |
only if you're running shaders on a directx/d3d system. |
21:13 |
VanessaE |
(which doesn't work) |
21:14 |
VanessaE |
plus if you get only 4 fps, you have no proper video driver. |
21:14 |
frogcrush |
Thanks |
21:14 |
frogcrush |
And 4FPS sux |
21:15 |
frogcrush |
I installed the Catalyst drivers (on Windows 8) and all the AMD Vision stuff |
21:17 |
|
jordach joined #minetest |
21:18 |
jordach |
hey all |
21:18 |
frogcrush |
Greetings, jordach |
21:18 |
jordach |
frogcrush, hey |
21:18 |
* frogcrush |
realises the fact that he is using RDP might have something to do with the poor Minetest performance |
21:19 |
frogcrush |
Everything else is so fast I forgot I was using RDP |
21:19 |
jordach |
i think minetests direction has been corrupted over time |
21:19 |
frogcrush |
I think there are too many noobs like myself trying to use it |
21:20 |
jordach |
frogcrush, i dont think so |
21:20 |
* VanessaE |
wanders off |
21:20 |
VanessaE |
bbl |
21:20 |
jordach |
hey VanessaE |
21:20 |
jordach |
:P |
21:21 |
frogcrush |
Is there a server list? |
21:22 |
frogcrush |
thx |
21:26 |
jordach |
huh |
21:26 |
RealBadAngel |
hi all |
21:26 |
khonkhortisan |
I was watching tv and my computer went beep, thanks to the global notice |
21:30 |
NakedFury |
fucking DDoS'ers |
21:30 |
frogcrush |
Poor Freenode... |
21:30 |
frogcrush |
What twisted fuck would DDOS freenode? |
21:31 |
lordcirth |
jordach: How do you think minetest's direction has changed? |
21:31 |
frogcrush |
That's almost as bad as DDOS'ing a porn site |
21:31 |
jordach |
frogcrush, lol |
21:31 |
|
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21:31 |
jordach |
lordcirth, it hasnt been the same since the bugs were fixed |
21:33 |
lordcirth |
jordach: how so? and which bugs? |
21:34 |
jordach |
remember when minetest used to have stupid bugs that made no sense |
21:35 |
lordcirth |
jordach: I haven't been here that long. you saying minetest is getting too realistic? |
21:35 |
jordach |
lordcirth, no, minetests bugs made minetest playable |
21:35 |
jordach |
now it literally is cloning mc |
21:35 |
frogcrush |
jordach: They removed all the fun undocumented is what you are complaining about? |
21:36 |
jordach |
i might go mauvebics route |
21:38 |
lordcirth |
jordach: Yes, I don't want mt to be a mc clone either |
21:38 |
jordach |
PilA is thinking on the MC route |
21:38 |
jordach |
mito's dwarves was awesome |
21:38 |
lordcirth |
jordach: I've never played minecraft, only seen it a bit, so I don't intentionally copy mc |
21:39 |
jordach |
but weve been there done that |
21:39 |
PilzAdam |
jordach, why dont you play 0.3.1? |
21:39 |
PilzAdam |
there are even servers for that |
21:40 |
jordach |
how about fuck off |
21:40 |
jordach |
i like mods with my minetest, but with a hint of classic gameplay |
21:40 |
jordach |
because try and get adoption |
21:40 |
jordach |
it wont |
21:41 |
jordach |
and we cant even disable physics |
21:41 |
jordach |
to act like the old game |
21:41 |
jordach |
more over, deserts are nice, but they just dont fit |
21:42 |
jordach |
desert stone is pointless |
21:42 |
PilzAdam |
jordach, you can disable deserts in minetest.conf |
21:42 |
jordach |
> mgv7 |
21:42 |
jordach |
nice try |
21:43 |
lordcirth |
jordach: technic uses desert stone. it also looks pretty cool, especially patterned with sandstone |
21:44 |
jordach |
lordcirth, i dislike the current state of the engine and game |
21:44 |
frogcrush |
WHAT DID THEY DOOOOOOOOOOOOOOOOOOO |
21:44 |
frogcrush |
https://www.facebook.com/photo.php?v=10100160040973649 |
21:44 |
jordach |
i also dislike this random hatred to new users |
21:44 |
* jordach |
considers writing a FAQ |
21:45 |
frogcrush |
You should right a FAQ |
21:45 |
frogcrush |
That would be nice |
21:45 |
* jordach |
also considers making official artwork |
21:46 |
jordach |
PilzAdam, the code can be as dirty as it can, just clean it when you have time |
21:47 |
jordach |
not everyone codes the same way |
21:47 |
* jordach |
knows a few coders who do 4 spaces |
21:48 |
PilzAdam |
well, if you think that code should only work no matter how it looks then you are wrong in MTs development |
21:48 |
jordach |
all code -> binary |
21:49 |
PilzAdam |
do you have an idea what a PITA it is to debug horribly written code |
21:49 |
PilzAdam |
+? |
21:49 |
jordach |
PilzAdam, you gain experience |
21:49 |
jordach |
and thats what pushes devs away |
21:49 |
jordach |
the devs are the chinese gov. of code |
21:49 |
PilzAdam |
horrible looking code pushes devs away |
21:50 |
jordach |
http://kernel.org |
21:50 |
jordach |
linux is still weird in places |
21:52 |
|
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21:53 |
lordcirth |
john_minetest: well, ultimately, Linus |
21:54 |
|
cisoun joined #minetest |
21:54 |
|
john_minetest joined #minetest |
21:54 |
|
john_minetest joined #minetest |
21:55 |
PilzAdam |
2 core devs |
21:56 |
Kray |
isn't it the different subsystem maintainers |
21:57 |
Kray |
or are you now talking about minetest |
22:06 |
|
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22:07 |
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Koren joined #minetest |
22:12 |
harrison_ |
perhaps a raytraced voxel world would be nice |
22:12 |
harrison_ |
someone should spend a decade writing a realtime fractalvoxel tracer |
22:13 |
harrison_ |
starting 10 years ago |
22:13 |
harrison_ |
oh, wait |
22:15 |
|
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22:15 |
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Kacey joined #minetest |
22:27 |
|
STHGOM joined #minetest |
22:29 |
|
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22:29 |
STHGOM |
hi |
22:29 |
NakedFury |
hi |
22:33 |
|
cisoun joined #minetest |
22:37 |
STHGOM |
brb |
22:38 |
|
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22:38 |
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22:42 |
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22:48 |
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22:50 |
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22:51 |
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22:52 |
lordcirth |
So the dev wiki has examples of facedirs 0-3, but some nodes can face up or down- are these facedirs 4 and 5 ? |
22:52 |
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22:54 |
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23:03 |
lordcirth |
damage_per_second = -1 does 255 dmg instead of healing. Is that because its an unsigned int, or because its meant to mean "instakill" ? |
23:03 |
PilzAdam |
probably the first one |
23:04 |
lordcirth |
PilzAdam: ok, just wondering. I guess I'll have to do healing the hard(er) way then |
23:04 |
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23:04 |
PilzAdam |
damage_per_second is an u32 in the engine |
23:06 |
lordcirth |
PilzAdam: would have been so much simpler if it were signed - oh well I'll learn more this way |
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23:17 |
Telek |
PilzAdam: It was either gcc 4.6.3 or the CMakeCache being corrupt, FYI. Looks like the problems gone now though. That 16 bit mesh thing is still there though, and having viewing distance over 5-10 units seems to aggravate it. |
23:18 |
PilzAdam |
well, I guess have fun playing then :-) |
23:18 |
* Telek |
reverted to 4.2.4, deleted CMakeCache.txt and recompiled and the visual problems went away |
23:19 |
Telek |
I would but I'm still getting random luascript crashes switching tabs on the connect menu screens, and the 16 bit mesh something or other errors in-game. |
23:22 |
Telek |
And the mesh one happens even with minimum viewing distance and opaque trees/water. Is there a way to disable those FIXME: lines? |
23:22 |
PilzAdam |
going to sleep; bye |
23:23 |
lordcirth |
how do I get the player that is at a location? or in a certain node? |
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23:36 |
STHGOM |
byw |
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23:46 |
Kacey |
http://www.youtube.com/watch?v=AmD_8cBqhW0 |
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