Time |
Nick |
Message |
00:00 |
busdriver |
problems with meta? |
00:01 |
Uberi|Busy |
yep |
00:01 |
busdriver |
what kind? |
00:01 |
Octupus |
any1 wanna play with me on my server |
00:01 |
Uberi|Busy |
specifically, meta:to_table has userdata ItemStacks in the inventory field |
00:01 |
Uberi|Busy |
and worldedit can't serialize userdata |
00:01 |
Uberi|Busy |
so we need to special case it and add an ItemStack serializer |
00:02 |
busdriver |
yeah im having trouble saving detached inventories between sessions too |
00:02 |
Uberi|Busy |
I don't think its very elegant but it will work |
00:02 |
Uberi|Busy |
busdriver: if you wait a day or two, I'll have a solution ready :) |
00:02 |
Uberi|Busy |
using table.save, busdriver? |
00:02 |
busdriver |
my solution was to save the data in plain text and retrieve it later |
00:02 |
NakedFury |
dammit my stupid headphones right side just died! |
00:03 |
Uberi|Busy |
ah |
00:04 |
busdriver |
i only have one square of detached inventory, so i save stackname and stackqty to meta:set_string |
00:04 |
busdriver |
or a text file |
00:04 |
Uberi|Busy |
cool solution |
00:04 |
busdriver |
all the building plans are saved that way |
00:05 |
busdriver |
though i mostly use detached inv's as a node chooser rather than a store |
00:06 |
Octupus |
ANy1 wanna play with me on my server? |
00:12 |
Octupus |
i guess no1 wanna play with me :l |
00:14 |
busdriver |
19hrs, doubt my lag would permit me, maybe around 9-10ish when the network calms down |
00:14 |
Octupus |
? |
00:14 |
OldCoder |
Hi |
00:15 |
Octupus |
hi |
00:15 |
Uberi|Busy |
hey Octupus |
00:16 |
Octupus |
hi |
00:17 |
busdriver |
how long does it take for the weather to change? |
00:18 |
Octupus |
hours |
00:19 |
Uberi|Busy |
depends on your climate |
00:19 |
Uberi|Busy |
and the current conditions |
00:19 |
Uberi|Busy |
a low pressure front generally takes a few days to move through a region |
00:19 |
busdriver |
i guess this testing phase is gonna take a while |
00:19 |
busdriver |
lol |
00:20 |
Uberi|Busy |
testing phase? |
00:20 |
busdriver |
i made this huge sign that shows real world weather, thought it would be cool for server localization |
00:20 |
Uberi|Busy |
oh wow |
00:20 |
busdriver |
now i have to wait to see if it updates as it should |
00:20 |
Uberi|Busy |
that is awesome |
00:21 |
Uberi|Busy |
I always wanted a Lua powered sign that could run scripts, though |
00:21 |
busdriver |
well its like a bigger version of xyz's/pilzs' sign mod |
00:21 |
busdriver |
instead of collating small pngs together to form a single texture, your using seperate nodes for each letter/number |
00:22 |
busdriver |
but the process of walking a string to print each char, the same |
00:22 |
Octupus |
RealBadAngel,there is a person on my server who loves your mod he is new to them though :) |
00:22 |
RealBadAngel |
so? |
00:23 |
busdriver |
flog him |
00:23 |
busdriver |
:p |
00:23 |
busdriver |
(kidding) |
00:23 |
Octupus |
i just telling u he likes it :) |
00:24 |
busdriver |
still 31 F in anchorage :( |
00:25 |
Uberi|Busy |
hey that could work |
00:25 |
Uberi|Busy |
I'd build giant seven seg displays in mesecons |
00:25 |
Uberi|Busy |
and display the current time with it |
00:25 |
busdriver |
gimme a sec ill show you a pic |
00:29 |
Uberi|Busy |
looks like that text in mauvebic's sig image |
00:30 |
khonkhortisan |
if mods are all in the same namespace, what separates them? |
00:31 |
Uberi|Busy |
nothing whatsoever |
00:34 |
Uberi|Busy |
well, I hear you can get file-local variables using local in the top level, but haven't tested it |
00:37 |
khonkhortisan |
yep local traps functions in their files |
00:38 |
Uberi|Busy |
no mod-local namespace AFAIK |
00:38 |
khonkhortisan |
huh. A crash in after_place_node duplicated the node. |
00:38 |
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banlieue joined #minetest |
00:45 |
RealBadAngel |
ive heard another duplicating issue |
00:46 |
RealBadAngel |
thx to lags. some1 was repairing the pick in my Tool Workshop |
00:46 |
RealBadAngel |
and took it away from the slot, while it was repaired |
00:47 |
RealBadAngel |
in time im changing the wear of the item and putting it back modified into the slot |
00:47 |
RealBadAngel |
user ended with two mese picks |
00:49 |
RealBadAngel |
and theres no way to change items props without "taking" copy it from inv and replacing the original |
00:49 |
khonkhortisan |
after_place_node must be run in-between recording the node being placed and removing the node from the player. |
00:50 |
Octupus |
rba y does the chainsaw not work on my server |
00:50 |
Octupus |
does it require timber |
00:50 |
RealBadAngel |
it doesnt |
00:50 |
RealBadAngel |
timber code is already in it |
00:51 |
Octupus |
so how come it doesnt work |
00:51 |
RealBadAngel |
check for tree node names, maybe you have modified trees or something? |
00:51 |
RealBadAngel |
try it on papyrus, cacti |
00:51 |
Octupus |
ok |
00:51 |
RealBadAngel |
and dont forget to charge it |
00:52 |
Octupus |
OHHH SO WONDER |
00:53 |
RealBadAngel |
? |
00:53 |
Octupus |
it wasnt charged XD |
00:53 |
RealBadAngel |
hehehe |
00:55 |
Octupus |
thanks friend and the kid on my server sayts thank also |
00:55 |
RealBadAngel |
youre welcome |
00:55 |
Octupus |
:) |
00:55 |
Octupus |
now i neeed to make better enery |
00:55 |
Octupus |
my enery decreases fast |
00:56 |
RealBadAngel |
by now i suggest water mills |
00:56 |
RealBadAngel |
theyre slightly overpowered |
00:56 |
RealBadAngel |
need to fine tune them ;) |
00:57 |
Octupus |
im getting pisse |
00:57 |
Octupus |
*pissed |
00:57 |
Octupus |
i built my house and pieces of it are disappearing |
00:58 |
RealBadAngel |
dont play with laser at home? ;) |
00:58 |
Octupus |
im not XD |
00:58 |
Octupus |
i think worldedit :) |
00:58 |
busdriver |
i got disapearing nodes too, its a bu |
00:58 |
busdriver |
*bug |
00:58 |
Octupus |
o |
00:58 |
busdriver |
do they reappear a few seconds later? |
00:58 |
Octupus |
no |
00:58 |
busdriver |
weird |
00:59 |
Octupus |
i going to lay off of worldedit for now |
00:59 |
busdriver |
sometimes mine disappear, reappear, disappear again and so on |
00:59 |
RealBadAngel |
here too, but thats a feature ;) |
00:59 |
Octupus |
lolz |
00:59 |
busdriver |
not a feature when youre trying to build lol |
00:59 |
Octupus |
u shud see my house rba :) |
00:59 |
RealBadAngel |
http://www.youtube.com/watch?v=FmMuDsHGAM0&feature=plcp |
01:00 |
Octupus |
not on europe btw |
01:00 |
RealBadAngel |
on my server ive made floor opens and stairs leading to the basement |
01:01 |
RealBadAngel |
just with push of the button |
01:01 |
busdriver |
i used to have these doors that appeared and disappeared but those are pointless w/ nodeboxes now |
01:01 |
Octupus |
your floor is awesome :D |
01:02 |
busdriver |
sliding doors could be cool for grocery stores tho |
01:02 |
Octupus |
MY NODES DISAPPEARED AGIAN WTF |
01:02 |
busdriver |
kill them |
01:03 |
NakedFury |
server lag |
01:03 |
Octupus |
i think it because it rain here just no |
01:03 |
Octupus |
*now |
01:03 |
busdriver |
doesnt explain how it could be server lag here when im playing intranet lol |
01:03 |
busdriver |
rain? |
01:04 |
busdriver |
in the map or outside? lol |
01:04 |
Octupus |
rained |
01:04 |
Octupus |
outside |
01:04 |
RealBadAngel |
server is melting? |
01:04 |
Octupus |
no |
01:04 |
RealBadAngel |
corroding? |
01:04 |
RealBadAngel |
:) |
01:04 |
Octupus |
:) |
01:05 |
Octupus |
i think its overuse of worldedit |
01:05 |
busdriver |
whats youre FPS |
01:05 |
Octupus |
hold on |
01:05 |
Octupus |
i refresh |
01:05 |
Octupus |
waiting for the textures to load |
01:06 |
Octupus |
rba im going to make a trash can |
01:06 |
Octupus |
:) |
01:06 |
busdriver |
i dont even play if its under 35 |
01:08 |
busdriver |
worldedit shouldn't lag your server unless its not releasing its data after operations |
01:08 |
busdriver |
keeping large tables of pos's in memory and all |
01:08 |
khonkhortisan |
worldedit does lag |
01:08 |
NakedFury |
there are moments when server deletes blocks |
01:08 |
khonkhortisan |
depending on how large of an area you are changing |
01:09 |
Uberi|Busy |
not afterwards, though, worldedit uses constant memory while idle |
01:09 |
Uberi|Busy |
and most use constant memory except the serialization commands |
01:10 |
Octupus |
it has gone a solid 5 minutes without the nodes being deeted |
01:10 |
busdriver |
weird, mn doesn't lag on me and im editing multiple selections at a time |
01:10 |
Octupus |
I spoke 2 soon |
01:10 |
Octupus |
its gone XD |
01:11 |
OldCoder |
Hi |
01:12 |
Uberi|Busy |
Octupus: yeah, operations sometimes take a long time to finish and it only updates afterwards |
01:12 |
OldCoder |
Octupus, Your nodes | are gone from your abodes | Oh Nodes | You have been eaten by Toads | What does this forebodes? |
01:12 |
khonkhortisan |
that's minetest's fault it updates afterwards |
01:12 |
Octupus |
i built it legit now lets see what happens |
01:12 |
Octupus |
:D |
01:12 |
khonkhortisan |
worldedit does things one (or two) nodes at a time |
01:13 |
busdriver |
tedious |
01:13 |
busdriver |
if you have a dozen holes to fill then you gotta do them one at a time |
01:13 |
busdriver |
im not as young as the rest of you lol |
01:14 |
Octupus |
Whta else shud i do with technic |
01:15 |
Octupus |
RealBadAngel,can a single water mill go to 100% production? |
01:16 |
busdriver |
water should have a flow direction, then we could build real dams, the huge kind lol |
01:16 |
Octupus |
XD :) |
01:16 |
busdriver |
right now you put a block in water and the water doesn't overflow or go around it |
01:16 |
busdriver |
but one block of source is enough to flood a large basement lol go fig |
01:17 |
Octupus |
na maybe 3 |
01:17 |
khonkhortisan |
it is impossible to create an anti-grav liquid. |
01:18 |
busdriver |
how would that work? it would flow in all directions filling the region? |
01:18 |
Octupus |
yes |
01:18 |
busdriver |
and i thought you wanted to reduce lag lol |
01:19 |
khonkhortisan |
minetest doesn't have the concept of water volume |
01:19 |
khonkhortisan |
there's a mod for minecraft that does that, I think |
01:19 |
Octupus |
o |
01:21 |
busdriver |
i think well have real weather before we get things like antigrav and volume for water |
01:21 |
busdriver |
though all those things should be done in cpp |
01:23 |
khonkhortisan |
real weather would require knowing where the clouds are. Clouds are done in the client, mods are done in the server. |
01:23 |
busdriver |
try using entities for weather lol (good luck) |
01:23 |
khonkhortisan |
What is needed to do water volume is to have true meshes for nodes |
01:23 |
khonkhortisan |
I did that |
01:24 |
khonkhortisan |
only 49 entities can fit in a block |
01:24 |
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Zilvarael joined #minetest |
01:24 |
busdriver |
i tried it for snow, it sucked |
01:24 |
khonkhortisan |
node rain is even worse |
01:24 |
busdriver |
all that lag for a bit of visual fluff |
01:24 |
busdriver |
id rather insert a "slide" in front of the camera |
01:25 |
busdriver |
different chunks different weather properties = different slide |
01:25 |
khonkhortisan |
that could be done with an entity, but would it rain indoors? |
01:25 |
busdriver |
imagine real fog |
01:25 |
busdriver |
the low-lying type |
01:26 |
khonkhortisan |
bzflag does per-object fog, everywhere type. a pov-modeler can do low fog |
01:27 |
khonkhortisan |
I have 1G memory and 3G swap. Is that good? |
01:27 |
busdriver |
thats alot of swap |
01:27 |
busdriver |
you could get away with 1.15g swap |
01:27 |
busdriver |
enough for standby/sleep |
01:28 |
busdriver |
thats mostly what its for these days |
01:28 |
khonkhortisan |
I don't know how to hibernate the computer |
01:28 |
busdriver |
if you use swap for actual memory then you got a leak somewhere and need a reboot |
01:28 |
khonkhortisan |
minetest is my leak, and a reboot doesn't help |
01:28 |
busdriver |
i know |
01:29 |
busdriver |
3 hours play is = 1 reboot min for me |
01:29 |
khonkhortisan |
yuck |
01:29 |
khonkhortisan |
I usually reboot when the power goes out |
01:29 |
busdriver |
the damn hard drive even turns off when MT crashes |
01:29 |
khonkhortisan |
? |
01:30 |
busdriver |
when MT hangs, the drive turns off then on |
01:30 |
busdriver |
thats only when it freezes |
01:30 |
khonkhortisan |
Do you have some special variable drive speed? |
01:31 |
busdriver |
not really |
01:31 |
OldCoder |
Zilvarael, hello |
01:31 |
busdriver |
the drive is old though |
01:31 |
busdriver |
the other computers it just freezes, no drive off/on |
01:32 |
busdriver |
only one of my comps has enough ram to run my server (3gs) |
01:32 |
khonkhortisan |
that's triple what I have |
01:33 |
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01:33 |
busdriver |
3gs with an AMD dualcore |
01:34 |
busdriver |
the others are all intels, with 2gs or less ram |
01:34 |
busdriver |
dont run servers for very long |
01:34 |
khonkhortisan |
I have dualcore, I just need to fill all the memory slots |
01:35 |
khonkhortisan |
and my router is broken just enough to not be able to run servers but to work for everything else |
01:35 |
busdriver |
depends what DE you use too |
01:35 |
khonkhortisan |
you can run servers longer than I can |
01:35 |
busdriver |
gnome and KDE use anywhere between 2-3x the ram the lighter DE's use |
01:35 |
khonkhortisan |
maybe I should switch back from kde to xfce |
01:35 |
busdriver |
if all you want to do is play, id suggest setting up a special openbox or lxde session to play from |
01:36 |
busdriver |
and if you didnt already, check your autostart for useless daemons and helpers |
01:37 |
* khonkhortisan |
switches DEs |
01:37 |
busdriver |
anyways when you login normally you should be able to chose your DE, so you're not making any permanent changes |
01:39 |
Octupus |
Some1 shud make a mod where a server admin can remove a mod |
01:39 |
Octupus |
Mod Idea ^ |
01:39 |
Octupus |
XD |
01:40 |
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01:40 |
OldCoder |
khonkhortisan, wb |
01:40 |
khonkhortisan |
hello |
01:40 |
OldCoder |
Octupus, start a text file please with your ideas |
01:40 |
OldCoder |
Do not lose them. Instead, gather them. |
01:40 |
OldCoder |
Make it a text file and not DOC |
01:41 |
OldCoder |
You can use Notepad to do this |
01:41 |
Octupus |
ok |
01:41 |
Octupus |
:) |
01:41 |
busdriver |
how could you remove a mod ingame? |
01:41 |
Octupus |
exactly mod idea :) |
01:41 |
khonkhortisan |
you can't add, remove, or reload mods ingame, yet. |
01:41 |
OldCoder |
busdriver, I doubt the API does this generally; it is an idea for discussion |
01:41 |
busdriver |
you simply cant undeclare nodes while playing :/ |
01:41 |
OldCoder |
You are correct |
01:41 |
Octupus |
even khonk said it YET |
01:41 |
Octupus |
:) |
01:41 |
busdriver |
you can put a condition |
01:41 |
busdriver |
around the whole mod |
01:41 |
OldCoder |
But there may be a middle ground |
01:41 |
OldCoder |
Yes |
01:41 |
OldCoder |
busdriver, that is the idea |
01:41 |
khonkhortisan |
it takes some doing, but you can reload (simple) mods using another mod. |
01:41 |
busdriver |
and use a variable/chat command to disable /enable it |
01:42 |
busdriver |
but why would you want to enable/disable mods within the same session? |
01:42 |
busdriver |
doesn't privs accomplish the same thing? |
01:43 |
khonkhortisan |
developing mods without restarting over and over, and updating mods on public servers |
01:47 |
busdriver |
:/ |
01:47 |
OldCoder |
busdriver, why the :/ ? |
01:47 |
busdriver |
because if you edit code, you must restart |
01:47 |
busdriver |
its not the same as simply enabling/disabling |
01:47 |
busdriver |
theire read once, at startup |
01:48 |
busdriver |
youd have to ask celeron for a 'recycle' button along with the exit, exit to menu, etc. |
01:48 |
khonkhortisan |
you can add a chatcommand to dofile your mod, but it doesn't load multiple lua files or understand modpack.txt |
01:48 |
busdriver |
like quick reboots on phones |
01:48 |
busdriver |
hmm |
01:49 |
busdriver |
i think you might be able to use a chat command to specify a filename for dofile |
01:49 |
busdriver |
seems kinda unsecure though |
01:50 |
busdriver |
i dont know how privs work but id watch out for hacked clients if you did that |
01:52 |
khonkhortisan |
it's not the client you would have to worry about, it's putting bad arguments into the chatcommand |
01:52 |
busdriver |
but even feeding it a filename through chat, im not sure you can still declare nodes once the world is loaded |
01:52 |
busdriver |
they certainly wouldn't be in the creative inventory, youd have to rebuild that index too |
01:52 |
khonkhortisan |
you can redeclare nodes |
01:53 |
busdriver |
while in-session? |
01:53 |
khonkhortisan |
there's lots of little things that wouldn't work the same |
01:53 |
khonkhortisan |
yes |
01:53 |
busdriver |
i can change fields of nodes |
01:53 |
khonkhortisan |
":modname:nodename" |
01:53 |
busdriver |
thats not for redeclaring nodes |
01:53 |
busdriver |
thats for declaring nodes belonging to other mods |
01:53 |
khonkhortisan |
but that's what it does |
01:53 |
khonkhortisan |
try redeclaring your own node from your own mod, it won't work |
01:54 |
khonkhortisan |
"modname:nodename" only works the first time, ":modname:nodename" works any time |
01:54 |
busdriver |
well if its not acting properly thats cuz its meant for you to be able to add stuff to other peoples mods |
01:55 |
busdriver |
if someone has farm mod and you have say, apples mod, you create a node called orchard but you do it like ":farm:orchard" |
01:55 |
khonkhortisan |
that's how you're supposed to do it |
01:55 |
busdriver |
cuz you want your orchard to only work with farms not by itself lets say |
01:56 |
busdriver |
well yeah but if you use it as not intended don't expect forward compatibility in behaviour |
01:56 |
khonkhortisan |
also have to write farm in depends.txt |
01:56 |
busdriver |
not necessarily |
01:56 |
busdriver |
you can check if farm exists before declaring the child |
01:58 |
busdriver |
check for a node or if the filepath is there |
01:58 |
busdriver |
minetest.registered_items['farm:randomnode'] |
01:59 |
busdriver |
if it returns true, then declare the child to farm |
01:59 |
busdriver |
is not nil i mean |
01:59 |
busdriver |
just put that as the if condition lol |
02:03 |
Octupus |
ik something was gonna happen to the nodes again |
02:05 |
busdriver |
try reducing your viewing range |
02:05 |
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02:09 |
Zilvarael |
OldCoder: Sup! Sorry it took so long... xD |
02:09 |
OldCoder |
Hi |
02:13 |
Zilvarael |
Whats up man! :D |
02:20 |
OldCoder |
Zilvarael, Who, me? I have set up a LevelsDB world for testing |
02:21 |
OldCoder |
In theory it will be faster for larger worlds |
02:21 |
OldCoder |
Port 30013 |
02:23 |
Zilvarael |
I'ma check it out. |
02:24 |
Zilvarael |
Sooooo......slowwwwww......down....loooaaadddd.. |
02:25 |
NakedFury |
http://oldcoder.org/general/minetest/mineinfo.html#SECTION03 |
02:25 |
NakedFury |
download client for OC's servers |
02:25 |
NakedFury |
the big 30mb version loads very fast |
02:26 |
OldCoder |
NakedFury, Yes |
02:26 |
OldCoder |
I'd like to make that happen for Linux too |
02:26 |
OldCoder |
Probably by allowing the cache to be loaded from the program tree |
02:28 |
Zilvarael |
Grabbing... Might be a while.... since I am likely going to go watch some stuff till 12:00am my time... what time is it for you? |
02:29 |
NakedFury |
10.30 pm |
02:30 |
NakedFury |
but I do recommend that big client download |
02:30 |
NakedFury |
it contains lots of mods so not just connecting to OC's servers is fast, others too |
02:33 |
OldCoder |
NakedFury, I will look at doing a Linux version at some point |
02:34 |
NakedFury |
is a universal linux possible? so it can be used on all stuff linux not just ubuntu, kubuntu, snd its hundred of ubuclones and others like debian, etc etc etc |
02:34 |
NakedFury |
that would help others more than me |
02:49 |
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02:56 |
OldCoder |
NakedFury, sure |
02:56 |
OldCoder |
NakedFury, Some distros are like that if you poke at them |
02:57 |
OldCoder |
It's basically about separating conflicting libraries and sorting out packages |
03:11 |
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03:11 |
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roboman2444 left #minetest |
03:57 |
Zilvarael |
OldCoder: Whats the server for the test? |
03:57 |
OldCoder |
Hey |
03:57 |
OldCoder |
minetest.org |
03:57 |
OldCoder |
Zilvarael, ^ |
03:58 |
Zilvarael |
Ahh default. Otay :D |
03:58 |
OldCoder |
I'll grant you interact |
03:58 |
OldCoder |
Hold on |
03:58 |
OldCoder |
Zilvarael, indicate your name if you join |
03:58 |
Zilvarael |
Will do :D |
03:59 |
OldCoder |
Zilvarael, you are privved; fly included |
04:00 |
OldCoder |
NakedFury has been building |
04:00 |
Zilvarael |
Assuming it stops crashing on me xD |
04:00 |
OldCoder |
Zilvarael, ? |
04:00 |
OldCoder |
I wish to debug all connect issues eventually |
04:00 |
Zilvarael |
I have been in "Not Responding" for the last three - Four minutes. |
04:00 |
NakedFury |
I was using WE to dig a thousand levels deep hole with stairs |
04:00 |
OldCoder |
NakedFury, Hah |
04:01 |
OldCoder |
I must preserve that |
04:01 |
OldCoder |
Zilvarael, sorry to hear it |
04:01 |
NakedFury |
not entirely done |
04:01 |
OldCoder |
If anybody has clues |
04:01 |
OldCoder |
NakedFury, The world will be retained |
04:01 |
OldCoder |
Time will not be wasted |
04:01 |
NakedFury |
sometimes it doesn actually dig the desired numbers |
04:02 |
NakedFury |
right now I think its at -500 y |
04:02 |
OldCoder |
Huh |
04:02 |
NakedFury |
-445.5 y |
04:02 |
OldCoder |
Zilvarael, k toggles free movement |
04:02 |
OldCoder |
Zilvarael, space goes up. I forget the down key |
04:03 |
OldCoder |
World seems to work fine so far |
04:03 |
NakedFury |
K to activate fly |
04:03 |
Zilvarael |
Whoot! Thanks. |
04:03 |
NakedFury |
J to active fast move or slow move |
04:03 |
OldCoder |
In theory it will be faster than SQLite3 |
04:03 |
NakedFury |
Space bar to go up |
04:03 |
NakedFury |
Shift to go down |
04:04 |
NakedFury |
hmm //stack y -500 didnt work. only made it for about 100 -y |
04:04 |
NakedFury |
and dammit why is there sand here |
04:04 |
OldCoder |
NakedFury, I am adding this world to the official list |
04:04 |
OldCoder |
For now I will call it Metropolis |
04:05 |
NakedFury |
you can use it to test all sort of stuff |
04:05 |
Zilvarael |
HEY! SKINZ! |
04:06 |
Zilvarael |
Gimme a second I'm going to relog. I need to get my wasd wqorking again right now its forcing directional buttons. |
04:08 |
OldCoder |
Zilvarael, I'll change the defaults back to WASD if most people prefer; and they seem to |
04:08 |
Zilvarael |
Oh that is you lol |
04:08 |
NakedFury |
another nice addition to the game: adding LoadOuts or alternate keys |
04:09 |
NakedFury |
so Loadout 1 could be WASD and loadout 2 with arrows |
04:11 |
NakedFury |
shit need new headphones |
04:12 |
NakedFury |
am sad, this one has a long cable and it sounds great |
04:12 |
OldCoder |
NakedFury, you should save that point and add to a collection |
04:18 |
NakedFury |
I think //stack maybe be broken or something |
04:18 |
NakedFury |
I want it to stack y -200 yet it goes at most for 100 or less |
04:19 |
NakedFury |
ok bug encountered |
04:19 |
NakedFury |
reached 1k |
04:20 |
NakedFury |
all blocks area protected |
04:20 |
Zilvarael |
I think I'm going to log out... friend of mine is trying to get me to jump into GW2 Q.Q |
04:33 |
OldCoder |
Zilvarael, k |
04:34 |
OldCoder |
NakedFury, shall I remove node owner mod? |
04:34 |
OldCoder |
Octupus recommends a different onw |
04:34 |
OldCoder |
*one |
04:34 |
OldCoder |
Or is there a possible problem' |
04:34 |
OldCoder |
with the engine? |
04:34 |
NakedFury |
well yes to check if I can do anything at 1000 |
04:35 |
NakedFury |
-1000 |
04:35 |
OldCoder |
All right |
04:35 |
OldCoder |
Odd |
04:35 |
OldCoder |
Wait |
04:35 |
NakedFury |
check yourself |
04:35 |
NakedFury |
teleport to -999 y |
04:35 |
NakedFury |
mine then go for -1000 then mine |
04:36 |
OldCoder |
I believe you |
04:36 |
OldCoder |
Hold on |
04:36 |
NakedFury |
its weird and ridiculous |
04:36 |
OldCoder |
NakedFury, world restarted without node_owner |
04:36 |
OldCoder |
But protector is still there |
04:38 |
NakedFury |
there is a quirky weird music sound used every time I enter the game. as if a hummm from when you start surround sound or something. huuuuummmmmm then fades |
04:39 |
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04:40 |
OldCoder |
k |
04:41 |
NakedFury |
no dice |
04:41 |
NakedFury |
same problem |
04:41 |
OldCoder |
So not the node owner |
04:41 |
NakedFury |
yep |
04:42 |
OldCoder |
Odd |
04:42 |
NakedFury |
very |
04:42 |
NakedFury |
let me check in singleplayer |
04:42 |
OldCoder |
restarting u.s. worlds |
04:45 |
NakedFury |
mega gay |
04:45 |
NakedFury |
even in single player |
04:45 |
OldCoder |
Hmm |
05:46 |
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khonkhortisan joined #minetest |
06:58 |
TheRedMood |
Compiling my own kernel :) |
06:58 |
TheRedMood |
It is so FUN! |
06:58 |
TheRedMood |
:D |
06:58 |
|
moruk joined #minetest |
06:59 |
TheRedMood |
OldCoder: A linux distro called bedrock :) |
07:05 |
|
pskosinski joined #minetest |
07:12 |
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Calinou joined #minetest |
07:21 |
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Calinou_ joined #minetest |
08:21 |
TheRedMood |
I just helped someone :) |
08:28 |
TheRedMood |
Taoki: ! |
08:28 |
TheRedMood |
How are you, miss. |
08:29 |
Taoki |
hi :) |
08:29 |
Taoki |
Just woke up. Gonna finish readiny my spam of 1000 new mails and stuff I find in the morning, then getting back to the 3D meshes code, still lots to do |
08:29 |
TheRedMood |
Nice :) |
08:30 |
TheRedMood |
you must have an important job, miss. |
08:30 |
Taoki |
Not at all, just a lot of subscriptions |
08:30 |
TheRedMood |
Ohh |
08:31 |
TheRedMood |
:) |
08:31 |
Taoki |
My job is open source gaming mostly :) |
08:31 |
TheRedMood |
Well, is there a place I can donate, miss? |
08:32 |
TheRedMood |
I have donated to dwarf fortress so if you contribute to something I like i will push that button, miss :) |
08:35 |
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08:43 |
Taoki |
Will keep in mind. Having money issues and donations are appreciated for what I do. Even without them I'll always love working in open-source software and contributing, but... they help |
08:43 |
Taoki |
Will see if my 3D models are liked ^^ |
08:43 |
Taoki |
Focus is just for them to be good however. Still quite a bit to do |
08:43 |
TheRedMood |
X3 |
08:46 |
TheRedMood |
I am trying to install something called bedrock linux |
08:47 |
TheRedMood |
Have been compiling the kernel for some time now |
08:47 |
TheRedMood |
Running it inside virutal box |
08:49 |
TheRedMood |
Taoki: It is kind complex, but I love it :) Think of the endless possibilities, miss! |
08:49 |
TheRedMood |
Isen't it ammasing. |
08:53 |
Taoki |
thanks |
08:54 |
TheRedMood |
Thanks for what? |
09:06 |
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09:16 |
Taoki |
TheRedMood: For thinking the mod is good and finding it useful |
09:17 |
Taoki |
And, just finished dealing with the emails and new submissions from this morning. Now back to working on the code |
09:17 |
tripod_ |
TheRedMood: im running bedrock linux |
09:18 |
TheRedMood |
Nice! |
09:18 |
TheRedMood |
:D |
09:19 |
TheRedMood |
I am testing it on a virtual box |
09:19 |
tripod_ |
im running it |
09:19 |
TheRedMood |
Nice |
09:19 |
tripod_ |
i have arch system with bedrock |
09:19 |
tripod_ |
using deb packages |
09:19 |
tripod_ |
quite nice |
09:19 |
tripod_ |
going to do a deb install with arch packages |
09:19 |
TheRedMood |
I am just done compiling the kernel |
09:19 |
tripod_ |
and when steam comes |
09:19 |
tripod_ |
ubuntu |
09:19 |
TheRedMood |
:) |
09:19 |
tripod_ |
nice mate. |
09:19 |
tripod_ |
paradigm, the guy who dev's it |
09:19 |
TheRedMood |
liquorix |
09:19 |
tripod_ |
i know |
09:20 |
tripod_ |
well online |
09:20 |
TheRedMood |
I am making a script for intsalling it |
09:20 |
TheRedMood |
Or i am trying |
09:20 |
tripod_ |
but been at bedrock since the start, i hope it takes off. |
09:20 |
tripod_ |
i really really hope it takes off. |
09:20 |
TheRedMood |
Trying to spread it :) |
09:20 |
TheRedMood |
Yeah |
09:20 |
TheRedMood |
Well, is it from scratch or did you use the package thats on the websiter |
09:20 |
tripod_ |
from scratch |
09:20 |
TheRedMood |
nice |
09:20 |
TheRedMood |
me too |
09:20 |
TheRedMood |
What kernel config did you use? |
09:21 |
TheRedMood |
I have a old gentoo config |
09:21 |
TheRedMood |
For my real pc at home |
09:21 |
TheRedMood |
:) |
09:22 |
tripod_ |
i use my old slackware cfg for my kernel |
09:22 |
tripod_ |
last VM i did of it i pulled the latest stable kernel from kernel.org |
09:23 |
TheRedMood |
Nice :9 |
09:23 |
TheRedMood |
Well i am doign this from a windows pc |
09:23 |
TheRedMood |
But i am doign it rough ssh |
09:23 |
tripod_ |
noice |
09:23 |
tripod_ |
brb |
09:23 |
tripod_ |
late dinner. |
09:23 |
TheRedMood |
to my home slackware box |
09:46 |
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PilzAdam joined #minetest |
09:47 |
PilzAdam |
Hello everyone! |
09:52 |
jin_xi |
Hi Adam |
09:59 |
ruskie |
*yawn* |
10:02 |
TheRedMood |
Well |
10:02 |
TheRedMood |
Hello :) |
10:02 |
TheRedMood |
Its a wonderfull morning to compile stuff :) |
10:04 |
TheRedMood |
tripod_: Are you still there :o |
10:09 |
PilzAdam |
http://minetest.net/forum/viewtopic.php?pid=48815 |
10:12 |
* ruskie |
notes it's noon and there's not much compiling going on just work |
10:18 |
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10:18 |
jin_xi |
PilzAdam: nice post. i think i'd like more options to control placement tho, rarity alone leaves too much room for random |
10:18 |
PilzAdam |
worlds are random |
10:18 |
jin_xi |
sure, and thats very nice and appreciated |
10:23 |
jin_xi |
but i think some parameters could work great too |
10:25 |
TheRedMood |
Well |
10:25 |
TheRedMood |
I am compiling stuff :9 |
10:25 |
TheRedMood |
:) |
10:29 |
jin_xi |
now how is that more interesting than say... copying stuff? it sure scrolls past faster than this channel tho... |
10:30 |
TheRedMood |
Well, that is because I am not allowed to talk freely in here :) |
10:30 |
TheRedMood |
ohh |
10:30 |
TheRedMood |
Because compiling is a interesting process |
10:31 |
TheRedMood |
Its like watching a lavalamp. |
10:31 |
TheRedMood |
Never gets old :) |
10:31 |
* ruskie |
knows the feeling |
10:32 |
TheRedMood |
:) |
10:34 |
PilzAdam |
GitHub: 13 minutes ago |
10:34 |
PilzAdam |
celeron55 created the celeron55/minetest wiki |
10:35 |
jin_xi |
did you answer his survey? |
10:35 |
PilzAdam |
yep |
10:38 |
TheRedMood |
A damn. |
10:38 |
TheRedMood |
It failed :( |
10:45 |
celeron55 |
PilzAdam: i removed it |
10:45 |
celeron55 |
but for some reason github announced it as being created |
10:45 |
celeron55 |
buggy crap 8) |
10:45 |
PilzAdam |
git never forgets anything ;-) |
10:46 |
celeron55 |
>developing mods without restarting over and over |
10:46 |
celeron55 |
reloading a single mod is pretty much totally impossible |
10:46 |
celeron55 |
but it *might* be possible to implement reloading everything while running |
10:47 |
PilzAdam |
if runtime overriding of nodes would be possible you can create a mod for that |
10:47 |
celeron55 |
it isn't designed for that and there are probably some pitfalls |
10:50 |
celeron55 |
hmm, it could be simplest to just implement restarting the server without dropping clients |
10:51 |
celeron55 |
well, dunno |
10:51 |
PilzAdam |
this is not very important |
10:51 |
PilzAdam |
MT is not designed for that |
10:55 |
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11:01 |
tripod_ |
TheRedMood: i am now |
11:02 |
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11:10 |
Taoki |
I have a question. For get_properties in LUA, you use getstringfield to get a string. What if you want to pass an array string? |
11:11 |
Taoki |
getstringfield(L, -1, "visual", prop->visual); ---- This works |
11:11 |
Taoki |
getstringfield(L, -1, "textures", prop->textures); ---- This doesn't because textures is an array |
11:11 |
Taoki |
And I need to pass it over as the full array, maybe have LUA read it to a string[] |
11:12 |
Taoki |
Not sure if there's any point in allowing LUA to read the textures of a mesh, but while I'm at it I'd rather add that as well as it can be useful |
11:12 |
Taoki |
BRB |
11:13 |
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11:22 |
Basstard` |
1.0 yet? |
11:37 |
Taoki |
Anyone have an example script using get_properties() in LUA? |
11:39 |
celeron55 |
you need to construct or read the lua table by hand |
11:40 |
celeron55 |
getstringfield is actually implemented in there too; you could make a getstringarrayfield or something 8) |
11:41 |
celeron55 |
search for lua_next in there, that is used for iterating tables |
11:42 |
celeron55 |
(hopefully you do know the general idea of the lua C api) |
11:43 |
Taoki |
I'm learning the LUA C++ API as I go now. But getting the textures isn't as important, so I might leave that for later |
11:44 |
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11:45 |
celeron55 |
umm... what are you doing, actually? |
11:46 |
celeron55 |
the textures are already read in there |
11:48 |
celeron55 |
oh.. umm... wtf |
11:49 |
celeron55 |
there is scriptapi_luaentity_get_properties and then there is read_object_properties |
11:49 |
celeron55 |
the latter reads the textures |
11:50 |
TheRedMood |
tripod_: Well the script doesn't work right now x3 |
11:51 |
TheRedMood |
tripod_: Well, I am working on it :) Most of the faults are related to the lack of conditions and so on in it |
11:52 |
Taoki |
ah, I understand. I think I was confusing the two |
11:52 |
celeron55 |
i don't get it... the former calls the latter, but the former does some of the things for an another time |
11:53 |
celeron55 |
well, whatever, just don't confuse them and it'll be fine (somebody'll need to sort that crap out sometime) |
11:53 |
Taoki |
Unfortunately, buth get_properties and read_object_properties crash the server at their current state |
11:54 |
Taoki |
local test obj:get_properties({"visual"}) |
11:54 |
celeron55 |
there is no ObjectRef:get_properties |
11:55 |
Taoki |
ok. I was trying to use it the same way as :set_properties lol |
11:55 |
celeron55 |
why would you do that anyway |
11:55 |
Taoki |
I'm only doing it for testing now. Trying to see if LUA can also read a player's mesh other than just set it |
11:56 |
Taoki |
Using a print function to see that |
11:56 |
celeron55 |
the design is that you only set them, never read them |
11:56 |
Taoki |
ah, ok |
12:01 |
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12:01 |
TheRedMood |
NEKO! |
12:01 |
TheRedMood |
:D |
12:01 |
TheRedMood |
I realised something yesterday! |
12:01 |
TheRedMood |
You are not a cat! |
12:01 |
TheRedMood |
:o |
12:02 |
TheRedMood |
You are a ..... |
12:02 |
TheRedMood |
Half-cat! |
12:02 |
TheRedMood |
:o |
12:02 |
NekoGloop |
...yes. |
12:02 |
TheRedMood |
:D |
12:03 |
NekoGloop |
now, someone explain... why the hell does everyone not listen to me in the slightest. |
12:07 |
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12:09 |
NekoGloop |
OldCoder: requesting build permission on minetest.org:30006 |
12:11 |
tripod_ |
nice one TheRedMood |
12:18 |
Taoki |
For everyone who's interested in the progress of 3D models: http://minetest.net/forum/viewtopic.php?pid=48827#p48827 |
12:19 |
tripod_ |
i am |
12:19 |
tripod_ |
xD |
12:19 |
Taoki |
Pretty much, everything is done apart from the code to switch animations. I'll be getting to that next |
12:19 |
Taoki |
:) |
12:19 |
NekoGloop |
looks like a penguin |
12:19 |
jin_xi |
Taoki: nice work, keep it up! |
12:19 |
Taoki |
NekoGloop: It's a randomly extruded sphere. A good player model is the last concern for now |
12:19 |
Taoki |
Need to get the code done first |
12:29 |
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12:43 |
Taoki |
Ok, I believe I found a model format that should work with irrlicht and support rigs: b3d |
12:43 |
Taoki |
Seems super kart tux uses this, so it should be fine |
12:44 |
Taoki |
Anyone experienced with modelling got any objections to this if another format isn't found? Once again it is VERY difficult to find a mesh format that works with Irrlicht that does what I'm intending it to, so I hope this is fine |
12:51 |
TheRedMood |
X3 |
12:51 |
TheRedMood |
You worrie way to much, miss. |
12:51 |
Taoki |
Just wanna do it right :P I worry more about how i'll get the animation code running |
12:51 |
TheRedMood |
Oh, |
12:51 |
TheRedMood |
That is going to be rough.... |
12:51 |
Taoki |
I'll also need a bone attachment code. So that players can visibly hold items like in MC |
12:56 |
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12:56 |
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Octupus joined #minetest |
12:57 |
Octupus |
hello |
12:58 |
Taoki |
I'm currently trying to find a b3d export script for blender 2.64. If anyone knows one, please post a link |
12:58 |
Taoki |
And of course if you want 3D players :) |
13:01 |
Taoki |
Trying this one so far: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=18&t=46188 Will see if I can get another simple test mesh to export |
13:06 |
tripod |
glhf |
13:10 |
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13:15 |
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13:15 |
Octupus |
can any1 tell me what mod makes the server crashes and deletes recent blocks |
13:17 |
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13:23 |
TheRedMood |
I need to go |
13:23 |
Octupus |
Can any1 assist me |
13:23 |
Octupus |
bye |
13:25 |
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13:25 |
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13:26 |
Octupus |
can any1 of you help me |
13:29 |
jin_xi |
what up? |
13:30 |
Octupus |
i have disapperaing nodes on my server since last night |
13:31 |
jin_xi |
mmkay... can you be a bit more specific on how they disappear? |
13:32 |
jin_xi |
is it purely visual or do nodes vanish from the map? |
13:32 |
Octupus |
vanish |
13:33 |
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13:33 |
jin_xi |
thats weird. is the map regenerating? |
13:33 |
Octupus |
no |
13:33 |
Taoki |
Weird, for some reason animated meshes require new settings in the client to load their format, while obj didn't x_x |
13:33 |
Octupus |
like recent block disappear |
13:34 |
Octupus |
i buil 1 side of my house 8 times |
13:34 |
jin_xi |
idk. but did you recently change something in your setup? |
13:34 |
Octupus |
removed a mod |
13:35 |
jin_xi |
which mod? pls be specific, it avoids those questions... |
13:35 |
Octupus |
node_owner my cornernote |
13:35 |
Octupus |
*by |
13:36 |
jin_xi |
so, here is my guess: |
13:37 |
jin_xi |
ownership of land is somehow still present and prevents you from changing nodes |
13:37 |
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13:37 |
Octupus |
how can i remove ownership of land? |
13:37 |
jin_xi |
never used this mod, don't know how it works and what it does to world files. |
13:38 |
NekoGloop |
node_ownership? |
13:38 |
Octupus |
no |
13:38 |
NekoGloop |
it brutally maims the world files. |
13:38 |
Octupus |
node_Owner |
13:38 |
Octupus |
i might have to go to a back up |
13:38 |
Octupus |
and safe my friends world |
13:41 |
Octupus |
*house |
13:43 |
NekoGloop |
http://www.youtube.com/watch?v=iyJo-65hEx0&feature=related Kalinka? Malinka? |
13:46 |
Octupus |
just waiting for the big man to wake up |
13:47 |
NekoGloop |
which one, the old one? ;) |
13:48 |
Octupus |
:D |
13:49 |
jin_xi |
NekoGloop ok, this one i liked |
13:49 |
NekoGloop |
eh? |
13:49 |
jin_xi |
dat song |
13:49 |
NekoGloop |
note: they're both crossdressers :D |
13:49 |
NekoGloop |
one is a girl dressing like a guy, the other a guy dressing like a girl. |
13:54 |
Taoki |
Seems that the texture cache in the client has serious oddities with loading files |
13:55 |
Taoki |
obj worked, now for animated meshes it expects me to load some data from some cache |
13:55 |
NekoGloop |
enable_texture_atlas=false |
13:55 |
Taoki |
Data from cache cannot even be loaded like a normal file it appears |
13:55 |
Taoki |
Is anyone experienced with all that stuff |
13:56 |
NekoGloop |
just kill the minetest source. |
13:57 |
jin_xi |
and your point is? |
13:57 |
NekoGloop |
? |
14:00 |
Octupus |
XD the guy stole wiz khalifa's car XD |
14:02 |
Octupus |
http://www.youtube.com/watch?v=KRaWnd3LJfs |
14:03 |
Octupus |
some1 watch that some hardcore matrix shit |
14:03 |
Octupus |
and need for speed |
14:04 |
NekoGloop |
http://www.youtube.com/watch?v=6_GmE5KcSq0&feature=watch_response |
14:05 |
Octupus |
this man out running the coppers and stole wiz khalifa's car XD |
14:07 |
Taoki |
Can someone clarify how that file cache mess works please? |
14:08 |
Octupus |
i wonder when the boss man will be awake |
14:09 |
NekoGloop |
http://www.youtube.com/watch?v=-11nr34sIJE |
14:09 |
NekoGloop |
and HL him endlessly, he'll wake up eventually :3 |
14:10 |
OldCoder |
Hello |
14:10 |
OldCoder |
NekoGloop, Octupus Taoki how are you? |
14:11 |
NekoGloop |
haha |
14:11 |
NekoGloop |
waiting for interact on minetest.org:30006 :3] |
14:11 |
NekoGloop |
:3* |
14:11 |
OldCoder |
I have turned atlas off by default for future builds |
14:11 |
Taoki |
OldCoder: Not well, having an issue with the code being broken |
14:11 |
OldCoder |
NekoGloop, interact is coming now then |
14:11 |
NekoGloop |
http://www.youtube.com/watch?v=yY8G0PrVw_M |
14:11 |
OldCoder |
Taoki, I have not read up yet |
14:11 |
Taoki |
I need help with it |
14:11 |
OldCoder |
Taoki, sure |
14:11 |
Taoki |
ok |
14:11 |
OldCoder |
Hold on a cat needs interact |
14:11 |
Octupus |
hi coder |
14:11 |
OldCoder |
Hi |
14:12 |
Octupus |
talk on m13 please |
14:12 |
Octupus |
i need to talk to you |
14:12 |
OldCoder |
Sure |
14:12 |
OldCoder |
Wait |
14:12 |
OldCoder |
Hold on a cat needs interact |
14:12 |
Octupus |
ok :) |
14:12 |
NekoGloop |
^w^ |
14:12 |
OldCoder |
I may need to be to San Jose again today but I'll be here at least 3 or 4 hours now first |
14:13 |
Octupus |
ok :) |
14:13 |
OldCoder |
NekoGloop, what is your NickoGloop in the game? |
14:13 |
NekoGloop |
NekoGloop |
14:13 |
OldCoder |
Done |
14:13 |
OldCoder |
Octupus, coming |
14:13 |
OldCoder |
Taoki, I will read shortly |
14:15 |
|
WolfgangB joined #minetest |
14:17 |
Taoki |
OldCoder: Some very badly made (IMO) code in the client requires translating each type of file. Apparently it would want me to translate meshes, which is probably not possible. And for OBJ this wasn't needed... the model format normally cannot influence these things |
14:18 |
OldCoder |
Taoki, I am reading above. Here are two questions. Will removing node ownership and texture atlases both help or are they unrelated? |
14:18 |
Taoki |
OldCoder: I think unrelated. Hold on, I'll yhow in detail where |
14:19 |
Taoki |
OldCoder: client.cpp line 808: bool Client::loadMedia(const std::string &data, const std::string &filename) |
14:19 |
OldCoder |
jin_xi, There was a similar problem with 30000. Weird database damage. I will put Octupus world back a week or two. |
14:19 |
Taoki |
In that function you must apparently translate each file somehow, and load its data in the cache |
14:19 |
OldCoder |
Taoki, go on |
14:19 |
Taoki |
yes, |
14:19 |
OldCoder |
Taoki, let me read above briefly |
14:20 |
Taoki |
OldCoder: http://pastebin.com/raw.php?i=GmNG11y9 This is the entire function |
14:20 |
OldCoder |
TheRedMood, what would be in Bedrock? A daemon called Fred? |
14:20 |
OldCoder |
Taoki Reviewing |
14:20 |
Taoki |
As you can see, images and sounds are both being loaded in a specific way there. Apparently tou somehow extract their data, and put it in the cache |
14:21 |
OldCoder |
Taoki allow time for review |
14:21 |
Taoki |
I need to understand how this works and how to add models in that list. |
14:21 |
Taoki |
sure |
14:21 |
Octupus |
coder a week or 2 will remove the new spawn |
14:21 |
OldCoder |
Octupus, that will be fine |
14:21 |
Octupus |
OHH yea i need to same my house |
14:21 |
OldCoder |
Taoki, I am reading |
14:21 |
OldCoder |
Octupus, go do it |
14:21 |
Octupus |
i forgot :D |
14:22 |
|
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14:22 |
OldCoder |
Taoki, they are using Irrlicht calls to merge either images or sound files into the current data. The heart of it is: |
14:22 |
OldCoder |
m_tsrc->insertSourceImage(filename, img); |
14:22 |
OldCoder |
m_sound->loadSoundData(name, data); |
14:22 |
OldCoder |
I am reviewing your own comments now |
14:23 |
Taoki |
OldCoder: Yes. Apparently I need to find a variant for meshes |
14:23 |
OldCoder |
Or do an end run around the issue |
14:23 |
* OldCoder |
is reviewing |
14:23 |
OldCoder |
Taoki, I assume conversion to image at this stage would be out of the question. Correct/ |
14:23 |
OldCoder |
? |
14:23 |
Octupus |
Young and Reckless_Alumni |
14:24 |
OldCoder |
? |
14:24 |
Taoki |
OldCoder: Yes. The model needs to be put in that stream (or what it is) as a model and understood as such |
14:24 |
Octupus |
? |
14:24 |
Taoki |
The format is b3d |
14:24 |
OldCoder |
Taoki, what if that requires rewrites at a higher level? |
14:24 |
Taoki |
Normally it shouldn't. Also obj did not require this |
14:24 |
OldCoder |
What if there is no provision for this in MT in the code that will use the cache? |
14:24 |
OldCoder |
Wait |
14:24 |
OldCoder |
OBJ is a model format |
14:24 |
OldCoder |
Is it not? |
14:25 |
Taoki |
yes. And that one worked |
14:25 |
Taoki |
I switched to b3d, now it wants this |
14:25 |
OldCoder |
Excuse naive question. I assume the answer is no. Mesh can't be converted to OBJ? |
14:25 |
OldCoder |
I am checking something |
14:25 |
Taoki |
No, it's a static format. For players we need dynamic format |
14:25 |
Taoki |
With bone support. b3d has that |
14:25 |
OldCoder |
It may not be possible at this point without rewrites elsewhere. Hold on. |
14:26 |
Taoki |
That makes no sense, Irrlicht handles the model rendering. Plus that model format should not change anything |
14:26 |
OldCoder |
Wait please |
14:26 |
OldCoder |
Wait |
14:27 |
OldCoder |
Here is a possible explanation |
14:27 |
OldCoder |
Confirm this or contradict it if you can. Irrlicht apparently supports OBJ but not BDS. Is there a third format that might work? |
14:27 |
Taoki |
It's not bds... b3d |
14:27 |
OldCoder |
Rather B3D |
14:27 |
OldCoder |
That was a typo |
14:27 |
Taoki |
Weird, someone said it does IIRC |
14:28 |
OldCoder |
I am seeing remarks to the effect... |
14:28 |
Taoki |
super tux kart uses it |
14:28 |
OldCoder |
That people use a third party exporter |
14:28 |
OldCoder |
Looking for a conclusive statement now |
14:28 |
Taoki |
Yes, got one for Blender |
14:28 |
OldCoder |
If no export |
14:28 |
OldCoder |
That implies no native support |
14:28 |
OldCoder |
Hold on |
14:29 |
OldCoder |
Can import B3D |
14:30 |
OldCoder |
Taoki, I am seeing import and export for B3D but not much about native support for the format |
14:30 |
OldCoder |
When you used OBJ... |
14:30 |
OldCoder |
Was the load call bypassed entirely? |
14:30 |
Taoki |
odd. I will ask on their channel |
14:30 |
OldCoder |
Yes |
14:30 |
Taoki |
Dunno, it just worked |
14:30 |
OldCoder |
I'd need to see the fork in the path |
14:30 |
Octupus |
i hate when ppl see me at the supermarket and they are like "Hey what are you doing here" and im just like:Oh you know hunting elephants |
14:30 |
OldCoder |
?? |
14:31 |
OldCoder |
Octupus, what is that about? |
14:31 |
Octupus |
idk XD |
14:31 |
OldCoder |
Taoki, I'd need to see where the MT code decides to make the loadMedia call or not |
14:31 |
Taoki |
OldCoder: What is it with that function I pasted earlier however? Might I need to add an interpreter for meshes there either way? |
14:31 |
Taoki |
Not sure about that |
14:31 |
Taoki |
Now i'm confused and worried though :/ |
14:31 |
OldCoder |
Taoki, see above. I don't know about this but I can probably comment. Don't be worried. This is an exploration. |
14:32 |
OldCoder |
The question is... |
14:32 |
|
Calinou joined #minetest |
14:32 |
OldCoder |
Taoki, (a) Does loadMedia get called for OBJ and work or (b) not get called in the same way at all? |
14:32 |
OldCoder |
I'd add a printf or >> to find out |
14:32 |
Octupus |
Boy:SHe's Hot Girl:She's a B**** Girl:He's Hot Boy:He's gay XD |
14:32 |
OldCoder |
Taoki, looking at the code... |
14:32 |
Taoki |
OldCoder: Likely not called (b). Because that function filters by extension, and obj was not there |
14:32 |
OldCoder |
Octupus, ?? |
14:33 |
Octupus |
XD |
14:33 |
OldCoder |
Taoki, I was just going to say... |
14:33 |
Taoki |
OldCoder: Ok, thanks lots doing that and the help, I'll wait for what you find |
14:33 |
OldCoder |
Taoki, exactly that. Find the code that makes the decision at a higher level and we'll now |
14:33 |
Taoki |
yes |
14:33 |
Octupus |
when i was young i used to draw the sun at the corner of the page XD |
14:33 |
OldCoder |
Taoki, I can't find it myself I'm afraid. Look for the corner that does the decision. I think we can nail this down. |
14:34 |
OldCoder |
Octupus, most kids do that |
14:34 |
OldCoder |
Octupus, and I am confused about the supermarket |
14:34 |
OldCoder |
It does not seem related to your MT house or backup |
14:34 |
OldCoder |
Taoki, the code says... |
14:34 |
NekoGloop |
oh no! |
14:34 |
Taoki |
OldCoder: No idea how to find that either. Not sure how to fix this :( |
14:34 |
NekoGloop |
i lost the tardis! |
14:34 |
Octupus |
Boy:ily Girl:say it out makes it special boy:im leaving you XD |
14:34 |
OldCoder |
Taoki, then I must help you |
14:34 |
Octupus |
i already saved my house |
14:34 |
OldCoder |
Octupus, is this from a song? |
14:34 |
OldCoder |
Taoki, I can grep the code |
14:34 |
Octupus |
no pictures XD |
14:35 |
Taoki |
NekoGloop: After this part I can probably do most of the animations on my own. But there are those parts I can't understand |
14:35 |
Taoki |
Thanks |
14:35 |
Taoki |
I use gep all the time and still don't find something useful |
14:35 |
Taoki |
**grep |
14:35 |
OldCoder |
Octupus, I have no idea what you are talking about but I will go save your world now |
14:35 |
Taoki |
erm OldCoder not NekoGloop, above ^ |
14:35 |
OldCoder |
Taoki, I will take half an hour to an hour to catch up with things and save Octupus world. Then I will grep myself. |
14:35 |
Octupus |
ok |
14:35 |
OldCoder |
Octupus, it sounds like a soap opera |
14:35 |
Taoki |
ok, thanks |
14:35 |
Octupus |
We have 2 addresses memorized |
14:36 |
OldCoder |
Why is the girl leaving the boy? |
14:36 |
OldCoder |
Octupus, I am focusing now on the backups. Page me if I'm needed. |
14:36 |
Octupus |
ours and P>sherman 42 wallaby way sydney |
14:36 |
Octupus |
Nemo :D |
14:36 |
Octupus |
ok coder |
14:37 |
OldCoder |
Octupus, How about October 14? Would that work? |
14:37 |
Octupus |
il be here posting for randomness |
14:37 |
Octupus |
yes |
14:37 |
Taoki |
OldCoder: Someone on #irrlicht confirmed b3d is natively supported by irrlicht. So it's likely a problem here :( (just letting you know for when you will look into it) |
14:37 |
Calinou |
windows 8 is released today in the USA, amirite? |
14:37 |
Calinou |
Taoki: WOW POPULAR FORMAT |
14:37 |
Calinou |
I GUESS GNUKART USES IT |
14:37 |
Calinou |
YEY |
14:37 |
OldCoder |
I have no idea |
14:37 |
OldCoder |
Calinou, comments about the code would be helpful |
14:37 |
Taoki |
Calinou: Yes. I heard it's one of the good formats |
14:37 |
* Calinou |
laughs |
14:37 |
Calinou |
never heard of it > noone uses it |
14:37 |
Taoki |
Calinou: I'm running into huge issues with the media stream / cache however |
14:38 |
Calinou |
is it a free format? text or binary? |
14:38 |
Taoki |
Calinou: ok. Some websites say it's one of the most popular formats for 3D |
14:38 |
Calinou |
what kind of restrictions does it have? |
14:38 |
Taoki |
binary, but it's likely free. Super tux kart uses it |
14:38 |
Calinou |
can blender export/import it fine? |
14:38 |
Octupus |
i hate when a B***** can take a compliment Your so pretty No im ugly Well f**** it yout ugly then damn |
14:38 |
OldCoder |
Calinou, through 3rd party filters |
14:38 |
Taoki |
Yes, with an external exporter. Was hard to find one but I did |
14:38 |
Calinou |
well that works |
14:38 |
Calinou |
I bet it can be used then... lacking IQM support :| |
14:38 |
* Calinou |
slaps irrlicht guys again |
14:39 |
OldCoder |
Calinou, the problem is that some code decides to call loadMedia for b3d but not for obj |
14:39 |
Taoki |
Problem is I suddenly need some sort of cache interpreter in the client |
14:39 |
Octupus |
when ever i see a clownfish i automatically think OMG its nemo XD |
14:39 |
Taoki |
OldCoder: Exactly |
14:39 |
OldCoder |
Octupus, best not to see it on your plate then |
14:39 |
Octupus |
XD |
14:40 |
Taoki |
Calinou: client.cpp line 808, bool Client::loadMedia(const std::string &data, const std::string &filename) |
14:40 |
Octupus |
no headphones+yu can talk to me |
14:40 |
Taoki |
Calinou: For some reason b3d files go through that function while obj ones don't |
14:40 |
Octupus |
1 headphone+you can talk to me if i like you |
14:40 |
Octupus |
2 headphones= F*** off |
14:40 |
OldCoder |
Folks I am wondering if I should delete node owner from all the worlds |
14:40 |
Taoki |
Calinou: And, that function requires me to somehow interpret the model and put it in the stream. |
14:41 |
OldCoder |
Octupus, what was the node owner mod you liked instead? |
14:41 |
Octupus |
node_ownersho[ |
14:41 |
Octupus |
*ship |
14:41 |
Taoki |
What is the mod about? |
14:41 |
OldCoder |
I have one by that name. sorry but I need the link again. You did give it before but I wish to be sure. |
14:41 |
OldCoder |
Taoki, there are three anti griefing mods |
14:42 |
Octupus |
ok |
14:42 |
OldCoder |
Protector and two named Node Ownership |
14:42 |
OldCoder |
I added Protector and one Node Ownership |
14:42 |
Taoki |
ahh, to make certain blocks or areas unable toe dit by others? |
14:42 |
OldCoder |
Yes |
14:42 |
Taoki |
I have my own idea about that which I'd really like to see |
14:42 |
OldCoder |
Wondering if N.O. is a problem |
14:42 |
Octupus |
its a pillow its a pet is a PILLOW PET |
14:42 |
OldCoder |
Oh? |
14:42 |
Octupus |
XD |
14:42 |
Taoki |
OldCoder: I'd like a mod where you can use fences with a sign to make an area belong to a player |
14:42 |
Taoki |
So if it's in the bounds of that fance, only the owner can edit it (plus the fence itself) |
14:42 |
OldCoder |
Taoki, delineated by fences |
14:43 |
OldCoder |
Would take a while to code I assume |
14:43 |
OldCoder |
Unless |
14:43 |
Taoki |
Yes. And possibly by putting a sign or special item on the fence to mark it as a node ownership fence |
14:43 |
OldCoder |
Delineation is a concept already in the game |
14:43 |
OldCoder |
Long term feature |
14:43 |
Octupus |
http://minetest.net/forum/viewtopic.php?id=846 |
14:43 |
Octupus |
OldCoder,^' |
14:43 |
Taoki |
yeah, dunno sadly |
14:43 |
OldCoder |
Others: Please review that thread |
14:43 |
OldCoder |
Can I get any consensus on the current Node Ownership mod? |
14:44 |
OldCoder |
As opposed to the one Octupus likes? |
14:44 |
Taoki |
If freely shaped fences are an issue however, the player could create a cube ouf of placing 8 nodes on the ground, and own that |
14:44 |
OldCoder |
Taoki, put this in a text file |
14:44 |
Taoki |
I'll probably post on the forum |
14:44 |
OldCoder |
Taoki, try to maintain a text file of remarks and ideas |
14:44 |
OldCoder |
Please do the text file as well |
14:44 |
Octupus |
that link is the 1 i like |
14:45 |
OldCoder |
Octupus, I will review but replacing your world first |
14:45 |
Octupus |
k |
14:45 |
Taoki |
Calinou: Anyway, any chance you could also help look at this issue with the model formats? I can't understand it and really need help on this one. Didn't even know some files get parsed by that function, whatever its purpose is |
14:45 |
OldCoder |
Octupus, you are 30004 right? |
14:45 |
Taoki |
OldCoder: I will when I have more time, very focused with the models for now |
14:45 |
Octupus |
yep |
14:45 |
Calinou |
Taoki: who said I was a C++ programmer :P |
14:45 |
NekoGloop |
node_ownership? |
14:45 |
Taoki |
Calinou: Just asking :P |
14:45 |
NekoGloop |
if it's added, I'm off the servers. |
14:45 |
Taoki |
if you are |
14:45 |
Octupus |
HEY YOU |
14:45 |
Octupus |
XD |
14:46 |
Calinou |
Taoki: maybe look at the image loading code? it supports different formats |
14:46 |
OldCoder |
Taoki, if you wish to comment on possibilities just paste it into a text file or the ideas may be lost |
14:46 |
NekoGloop |
greedy bitches steal other people's land |
14:46 |
Calinou |
also, did you try loading .obj models with editing extensions? |
14:46 |
Taoki |
Calinou: I looked at a lot of code. The image loading code has image speicfic functions that translate it |
14:46 |
OldCoder |
NekoGloop, I am not following. Node Ownership is already there and I am considering removing it |
14:46 |
Taoki |
As well as the sound loading code |
14:46 |
NekoGloop |
why, if you have protect blocks? |
14:46 |
Taoki |
OldCoder: Personally, I suggest removing it until we find a way to define owned areas with fences or other nodes |
14:46 |
Calinou |
supporting just one format would work... having several formats is good but not really needed |
14:46 |
Calinou |
eg. almost everyone uses .png |
14:47 |
OldCoder |
To protect things by default |
14:47 |
Calinou |
jpg is nearly pointless |
14:47 |
OldCoder |
http://minetest.net/forum/viewtopic.php?id=846 |
14:47 |
OldCoder |
NekoGloop and others review that one |
14:47 |
OldCoder |
Is it worthwhile? |
14:47 |
OldCoder |
Octupus recommends it |
14:47 |
NekoGloop |
no. |
14:47 |
OldCoder |
Others? |
14:47 |
NekoGloop |
of course, my opinion doesnt matter |
14:48 |
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14:48 |
Calinou |
minecraft now has a bug tracker: "HI i trayed to play on x360 but i dont find my online friends and i need to pay to have friends????????????" |
14:48 |
NekoGloop |
you'll add it anyway. |
14:48 |
OldCoder |
NekoGloop, your opinion matters quite a bit |
14:48 |
Octupus |
neko what can i do with alatro ? |
14:48 |
OldCoder |
No comments on the new mod from others? |
14:48 |
Calinou |
Octupus: tools |
14:48 |
Calinou |
iirc |
14:48 |
OldCoder |
http://minetest.net/forum/viewtopic.php?id=846 |
14:48 |
OldCoder |
This one? |
14:48 |
Octupus |
o |
14:49 |
NekoGloop |
octupus: tools, blocks. |
14:49 |
Octupus |
OOHHH |
14:49 |
Octupus |
i like how kalite hels you |
14:49 |
Calinou |
every ore allows you to make blocks |
14:49 |
NekoGloop |
Calinou: not arol. |
14:49 |
NekoGloop |
Octupus: it also makes a good furnace fuel. |
14:50 |
Octupus |
server down coder |
14:50 |
OldCoder |
I will drop the old node owner for now |
14:50 |
OldCoder |
Octupus, I am replacing your world |
14:50 |
OldCoder |
Wait |
14:50 |
Octupus |
ok |
14:50 |
|
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14:50 |
NekoGloop |
... help. |
14:50 |
NekoGloop |
I'm stuck |
14:50 |
OldCoder |
In 30006 ? |
14:50 |
NekoGloop |
yes. |
14:50 |
OldCoder |
How did it happen? |
14:51 |
OldCoder |
Wait |
14:51 |
iqualfragile |
hmm… i guess it is allright to add that mod |
14:51 |
NekoGloop |
teleporter, i teleported to an owned underground area. |
14:51 |
OldCoder |
How did you get teleport? |
14:51 |
NekoGloop |
teleporter node |
14:51 |
OldCoder |
and once there |
14:51 |
OldCoder |
you are stuck |
14:51 |
OldCoder |
I will restart without node owner |
14:51 |
NekoGloop |
cant dig, server says area owned |
14:52 |
OldCoder |
You have made your point kitty :-) |
14:52 |
NekoGloop |
i teleported to somewhere protected by protect blocks. |
14:52 |
OldCoder |
Restarting without node owner temporarily in a minute |
14:52 |
NekoGloop |
not node_owner |
14:52 |
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PilzAdam joined #minetest |
14:52 |
Octupus |
Hi adam |
14:52 |
OldCoder |
NekoGloop, does what I just did fix it? |
14:52 |
PilzAdam |
hi Octupu |
14:52 |
OldCoder |
NekoGloop, you can fly now |
14:52 |
iqualfragile |
hi |
14:53 |
iqualfragile |
did c55 say anything yesterday after i was gone? |
14:53 |
NekoGloop |
he's capable of intelligent conversation? |
14:54 |
Octupus |
::O |
14:54 |
iqualfragile |
actualy he is even here right now |
14:54 |
OldCoder |
Restarting U.S. worlds |
14:55 |
NekoGloop |
I just got loaded too. |
14:55 |
Octupus |
I just realized something |
14:55 |
OldCoder |
O? |
14:55 |
Octupus |
that there isnt 1 caribbean server |
14:55 |
OldCoder |
Nope |
14:56 |
Octupus |
i miss sparky |
14:56 |
Octupus |
but he has a better life now |
14:57 |
OldCoder |
Yes |
14:58 |
Octupus |
who knew that weed makes you skinny |
14:59 |
OldCoder |
Octupus, your world has been reset 10 days |
14:59 |
OldCoder |
Try it now |
14:59 |
OldCoder |
Others: Worlds should be restarted |
14:59 |
OldCoder |
Node Ownership is removed temporarily |
14:59 |
OldCoder |
NekoGloop, you have fly |
14:59 |
OldCoder |
in 30006 |
14:59 |
OldCoder |
Taoki, I will be AFK for 10 minutes then will grep the code |
14:59 |
OldCoder |
^ Announcements |
14:59 |
OldCoder |
|
15:00 |
OldCoder |
Leaving for 10 seconds to try something |
15:00 |
Taoki |
OldCoder: ok, |
15:00 |
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OldCoder left #minetest |
15:00 |
|
OldCoder joined #minetest |
15:00 |
Octupus |
how the blog going friend |
15:00 |
OldCoder |
We will see |
15:01 |
OldCoder |
I am AFK for 10 minutes or so |
15:01 |
OldCoder |
Please test the worlds; Octupus especially yours |
15:01 |
Octupus |
i am |
15:01 |
OldCoder |
k |
15:01 |
Octupus |
just waiting for the textrues |
15:01 |
Octupus |
babyface1031a will get his house |
15:02 |
Octupus |
:) |
15:02 |
Octupus |
then il have to worldedit a basement for him |
15:02 |
Octupus |
Thanks coder :D |
15:02 |
OldCoder |
Sure |
15:02 |
OldCoder |
See if it works |
15:03 |
Octupus |
im trying to find where he had his house |
15:03 |
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Jordach joined #minetest |
15:04 |
Taoki |
OldCoder: When you are back, I spoke with c55 about the media issue. The code going through that function is correct, Client::loadMedia must read all files from the media stream in the memory. It's Irrlicht functionality, and what I apparently need are the irrlicht functions to put / get files from the memory system |
15:04 |
Octupus |
y cant i open facehouse? |
15:04 |
Octupus |
coder are the schemeatics in there |
15:05 |
Taoki |
Seems I am slowly comint to an end of what I can do with the mesh code. Pretty soon I'll need help finsihing it |
15:06 |
Taoki |
As it's also possible I might have to send animations, texture settings, etc. of the mesh to the client |
15:06 |
Octupus |
oh well guess il have to rebuild his home |
15:08 |
Jordach |
hey PilzAdam |
15:08 |
* Jordach |
has BF3, but no gold |
15:08 |
PilzAdam |
sup Jordac |
15:08 |
PilzAdam |
+h |
15:09 |
* PilzAdam |
just installed Kubuntu 12.10 |
15:09 |
Jordach |
kewl |
15:14 |
Octupus |
jordach wanna play with me on my server? |
15:15 |
Calinou |
PilzAdam: Recommends: A Guide To Kubuntu (Amazon) |
15:15 |
Calinou |
:> |
15:17 |
Octupus |
calinou wud like to play with me |
15:18 |
iqualfragile |
calinou: i doubt he will need that |
15:18 |
* iqualfragile |
just set up fai to install kubuntu! |
15:19 |
Calinou |
fai? |
15:19 |
Calinou |
all *buntus suck anyway :p |
15:20 |
iqualfragile |
yup |
15:20 |
OldCoder |
Back |
15:21 |
OldCoder |
Facehouse? |
15:21 |
OldCoder |
Taoki, all right |
15:21 |
OldCoder |
Oh |
15:21 |
OldCoder |
Babyface House |
15:21 |
OldCoder |
Octupus, wait |
15:21 |
Taoki |
WB |
15:21 |
OldCoder |
Octupus, I need to move the schema for you |
15:22 |
OldCoder |
Octupus, I am stopping your world to move the schema |
15:22 |
|
MilanFIN joined #minetest |
15:22 |
Octupus |
k |
15:23 |
Octupus |
i almost finished his house anyways but i still need my scheme for my house |
15:23 |
OldCoder |
coming |
15:23 |
OldCoder |
Restarting Octuteam world |
15:23 |
OldCoder |
Octupus, schems are copied |
15:24 |
Octupus |
k thanks friends |
15:24 |
Octupus |
*friend |
15:25 |
OldCoder |
Others please indicate problems if any |
15:30 |
Octupus |
coder did u backing up helping the server? |
15:30 |
Octupus |
port:30000 |
15:32 |
|
whirm joined #minetest |
15:34 |
Octupus |
that plants shall grow |
15:35 |
Octupus |
i have most of his house finished |
15:35 |
Octupus |
just need to place his generaators |
15:36 |
Octupus |
and grnder and solar panel |
15:36 |
ruskie |
finally got some copper now just need some diamond |
15:38 |
Octupus |
Lol |
15:38 |
Octupus |
im on my server ruskie :) |
15:38 |
Octupus |
its fun |
15:41 |
Taoki |
OldCoder: Been talking on the IRC for an hour about this issue. It's hard to both explain and understand responses to / from the problem. All I know so far is that in Client::loadMedia I need to interpret the mesh, possibly as a raw file so the client can get it |
15:44 |
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RealBadAngel joined #minetest |
15:44 |
OldCoder |
Taoki, I feel I can comment further |
15:44 |
RealBadAngel |
hit all |
15:44 |
OldCoder |
But I will need to review the code |
15:44 |
OldCoder |
RealBadAngel, Hello |
15:44 |
Taoki |
hi |
15:44 |
Taoki |
OldCoder: My code? |
15:44 |
OldCoder |
Taoki, No; MT |
15:44 |
OldCoder |
Taoki, there is a key question... |
15:45 |
RealBadAngel |
Taoki, got any further? |
15:45 |
Taoki |
ok. Mine if needed can be seen here https://github.com/MirceaKitsune/minetest/compare/models |
15:45 |
Taoki |
RealBadAngel: With a lot of things, but I've ran into a block for hours |
15:45 |
Taoki |
Asking over the place on how to fix it |
15:45 |
OldCoder |
Taoki, I will review the code by tonight. But see what I said above. I need to find out why the function is called for b3d and not obj |
15:45 |
OldCoder |
Taoki, If you add printfs you may be able to tell |
15:45 |
Taoki |
RealBadAngel: In client.cpp line 808, Client::loadMedia function: I need to read and interpret the mesh file there. I'm required to do this for the m3d format, which is an animated format |
15:45 |
OldCoder |
If not, I will need to review for a while |
15:46 |
Taoki |
OldCoder: From what I understand, it's because the file was read directly and not put through the stream, which was bad. For b3d it's put through the stream |
15:46 |
OldCoder |
Taoki, wait; is that backwards? |
15:46 |
RealBadAngel |
taoki, again: towntest mod reading .we files |
15:47 |
|
PilzAdam joined #minetest |
15:47 |
OldCoder |
not put through the stream, which was bad. For b3d it's put through the stream |
15:47 |
OldCoder |
Isn't that contradictory? |
15:47 |
OldCoder |
Is loadMedia called for OBJ or not? I gather it is not |
15:47 |
Taoki |
RealBadAngel: It's a lotmore complicated here. I need to add a new file format through the memory stream. Different than last night's issue |
15:47 |
Octupus |
I finished babyfaces house |
15:48 |
RealBadAngel |
now im goin to sleep, be back about midnight CET |
15:48 |
RealBadAngel |
then if you are online i will try to help |
15:48 |
Octupus |
bye rba |
15:48 |
OldCoder |
Taoki, see my question above please |
15:49 |
OldCoder |
<OldCoder> not put through the stream, which was bad. For b3d it's put through the stream |
15:49 |
OldCoder |
<OldCoder> Isn't that contradictory? |
15:49 |
OldCoder |
<OldCoder> Is loadMedia called for OBJ or not? I gather it is not |
15:49 |
RealBadAngel |
Octopus: not yet, buit soon |
15:49 |
RealBadAngel |
still eating lunch |
15:49 |
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whirm joined #minetest |
15:49 |
Taoki |
OldCoder: I'm confused why obj wasn't and b3d is as well |
15:50 |
Taoki |
But it seems to happen. Important thing is files must go through the stream |
15:50 |
OldCoder |
Taoki, I wish to know what happens with OBJ |
15:50 |
OldCoder |
We will need to track that down |
15:50 |
OldCoder |
Can be done with printfs |
15:50 |
Taoki |
yes. Sadly I don't know about that |
15:50 |
Taoki |
hmm |
15:50 |
OldCoder |
You could simply add >> or printfs and redirect the output |
15:51 |
RealBadAngel |
yesterday was the same story |
15:51 |
OldCoder |
as the program is run |
15:51 |
OldCoder |
Taoki, I see that as the next step |
15:51 |
RealBadAngel |
Taoki, you just dindnt knew the right questions |
15:52 |
Taoki |
For now I'm getting closer to the issue slowly, with c55. I need to use createMemoryReadFile in that function and assert it, but must get the mesh properly first |
15:52 |
Taoki |
By the correct name |
15:53 |
RealBadAngel |
as i proposed |
15:53 |
RealBadAngel |
all cached |
15:53 |
|
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15:53 |
RealBadAngel |
lua just selects the proer one |
15:53 |
|
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15:56 |
Octupus |
ok rba |
15:57 |
OldCoder |
Taoki, I repeat: If OBJ does not get passed to that function perhaps we should look at what happens with OBJ |
15:57 |
OldCoder |
It is a point worth considering |
15:59 |
Octupus |
i now will finish redecorating my house |
16:00 |
OldCoder |
Octupus, how did the world work out? |
16:00 |
Octupus |
great |
16:00 |
Octupus |
i finished building babyface house without any blcks disappearing |
16:00 |
Octupus |
thanks |
16:01 |
Octupus |
i spoke 2 soon |
16:03 |
Octupus |
FUCK THE WORLD |
16:03 |
Octupus |
GOOD DAMMIT |
16:03 |
Octupus |
AH FUCK |
16:03 |
Octupus |
DAM |
16:04 |
Octupus |
OldCoder,^ |
16:04 |
OldCoder |
Hi |
16:04 |
OldCoder |
?? |
16:05 |
Octupus |
i give up |
16:05 |
Taoki |
OldCoder: I agree. I'd like to find that out. Currently with c55 on getting it to work through the stream, should be nearly there |
16:05 |
OldCoder |
Octupus, don't give up |
16:05 |
OldCoder |
This is interesting. That copy of the world is 10 days old. |
16:05 |
OldCoder |
Octupus, I am running the same server as then. I will review all changes. |
16:05 |
OldCoder |
Give me a few minutes |
16:05 |
Octupus |
ok |
16:05 |
Octupus |
im gradually pissed off |
16:06 |
Octupus |
i built that fucking wall 11 times now |
16:06 |
OldCoder |
Yes; that must be annoying |
16:06 |
OldCoder |
Taoki, O.K. |
16:06 |
OldCoder |
Octupus, this is odd as the world was back to 10 days ago |
16:06 |
OldCoder |
I will check all changes shortly on this end |
16:06 |
Octupus |
k |
16:07 |
jin_xi |
Octupus: surely it will work once you rebuild it 44 times more |
16:07 |
Octupus |
im not even gonna build it once mrore |
16:07 |
OldCoder |
jin_xi, what do you suppose is happening? |
16:08 |
OldCoder |
I have restored his world to 10 days ago |
16:08 |
OldCoder |
What is making things disappear? |
16:08 |
OldCoder |
Vanessa said lag but this is a bug |
16:08 |
OldCoder |
An odd one |
16:08 |
jin_xi |
he said he removed a mod, and since then the issue is present |
16:08 |
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16:08 |
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sciopat joined #minetest |
16:09 |
jin_xi |
so i presume it is to do with said mod, node_owner i believe. |
16:09 |
jin_xi |
anyway here is what happens: |
16:10 |
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16:10 |
OldCoder |
jin_xi, the problem occurred before the mod was removed |
16:11 |
OldCoder |
I removed the mod as an attempted solution |
16:11 |
OldCoder |
Hmm |
16:11 |
OldCoder |
He was taken by the net split |
16:12 |
jin_xi_ |
well, im back |
16:12 |
jin_xi_ |
with a _ |
16:12 |
|
Octupus joined #minetest |
16:13 |
Octupus |
i think it may be the build also |
16:14 |
OldCoder |
Octupus, the build? Can you explain? |
16:15 |
Octupus |
umm |
16:15 |
Octupus |
the version you built for windows |
16:15 |
OldCoder |
Oh? The client? |
16:15 |
OldCoder |
Try a different client, then |
16:15 |
Octupus |
iok |
16:15 |
OldCoder |
This may be a useful test |
16:16 |
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16:16 |
Octupus |
DA FUCK |
16:16 |
OldCoder |
? |
16:16 |
Octupus |
why are my table green |
16:16 |
OldCoder |
Octupus, I am going to try something additional |
16:17 |
OldCoder |
Octupus, I will put both the world and the mods back 10 days ago |
16:17 |
OldCoder |
Both of them |
16:17 |
Octupus |
k wait |
16:18 |
|
afkael joined #minetest |
16:18 |
Octupus |
ok ima wait for a couple of minutes |
16:19 |
OldCoder |
Working on this |
16:21 |
jin_xi |
lol @ browse the sauce |
16:22 |
Octupus |
when i came on u shut it down XD |
16:22 |
OldCoder |
Octupus, I am resetting. I wonder if there is a problem with the schems. |
16:22 |
OldCoder |
Octupus, I wish to reload without the schems for a day. |
16:22 |
Octupus |
? |
16:23 |
OldCoder |
Octupus, I mean just go back to 10 days ago for both the mods and the world |
16:23 |
OldCoder |
And see if no problems occur |
16:23 |
OldCoder |
THEN |
16:23 |
OldCoder |
reload the new objects |
16:23 |
Octupus |
i built babyface's house completely by hand |
16:24 |
Octupus |
and it reset some of it |
16:24 |
Octupus |
I GIVE UP ON LIVE |
16:24 |
Octupus |
*RAGE QUIT* |
16:26 |
OldCoder |
Octupus, relax a bit |
16:26 |
OldCoder |
Octupus, this is good training for engineering |
16:27 |
|
MilanFIN joined #minetest |
16:28 |
* Octupus |
might not be around because he might be bathing or attacking the wall :) |
16:29 |
OldCoder |
All right |
16:30 |
OldCoder |
Octupus, I have restarted with several changes. Do this. Do not rebuild that house again today. Either yours or Baby Face. I have not copied the schems. Just play for a day and tell me if there are problems. |
16:30 |
OldCoder |
This is called debugging |
16:31 |
OldCoder |
|
16:31 |
OldCoder |
I am on an errand for about half an hour |
16:31 |
* OldCoder |
back soon |
16:39 |
|
khor joined #minetest |
16:43 |
Octupus |
boom |
16:50 |
|
MiJyn joined #minetest |
16:51 |
MiJyn |
hello |
16:57 |
Octupus |
XD |
16:57 |
Octupus |
Now i just dont give a fuck |
17:00 |
Octupus |
OldCoder,when you come back i want to tell you the server got worst and thanks |
17:00 |
Octupus |
for the help and the server it self |
17:00 |
OldCoder |
Hi |
17:00 |
Octupus |
hi |
17:01 |
OldCoder |
Octupus, I don't wish you to be distressed. if you have given up there is nothing to lose. Correct? Therefore relax and explain. |
17:01 |
Jordach |
I LIKE TABS http://i.imgur.com/0EqvQ.png |
17:01 |
OldCoder |
Reviewing Jordach |
17:01 |
OldCoder |
Jordach, Some sort of icons |
17:01 |
Jordach |
see the top bar |
17:02 |
OldCoder |
k |
17:02 |
Octupus |
just put some glass to make a tower . i go 100 high come back down and the wholle glass is gone |
17:03 |
OldCoder |
Octupus, this is very odd. Try an older client; will you do this as a favor? I wish to track down the monster. |
17:03 |
OldCoder |
Jordach, I am distracted and will need help. I see tabs. |
17:03 |
Jordach |
i count about 34 |
17:03 |
Octupus |
im using 4.2 |
17:04 |
OldCoder |
Octupus, are you using a client that is not mine? |
17:04 |
Octupus |
ye |
17:04 |
Octupus |
*yes |
17:04 |
OldCoder |
Octupus, now to debug; try my client. Remove your emotions and give up hope. Then treat this as a puzzle. |
17:04 |
OldCoder |
In a puzzle of this type we remove possibilities one by one |
17:04 |
OldCoder |
Like trapping a mouse in the house |
17:04 |
OldCoder |
Then skips and jumps about |
17:05 |
OldCoder |
But in the end we corner it and it is gone |
17:05 |
Octupus |
i did try your client same thing |
17:05 |
OldCoder |
I will post in the dev channel about this as it may well be a core problem |
17:05 |
OldCoder |
Octupus, so... |
17:05 |
Octupus |
same thing happen |
17:06 |
Octupus |
i think it worldedit |
17:06 |
OldCoder |
1. Old world. 2. Old mods. 3. I have tried different servers. 4. You have tried different clients. And things disappear. |
17:06 |
OldCoder |
Wait! |
17:06 |
OldCoder |
I said not to put things back |
17:06 |
Octupus |
i didnt |
17:06 |
OldCoder |
Have you done worldedit on this copy? |
17:06 |
Octupus |
:l |
17:06 |
|
whirm joined #minetest |
17:06 |
OldCoder |
Then it is not worldedit |
17:06 |
OldCoder |
Do not :l |
17:06 |
OldCoder |
As I said this is a puzzle |
17:06 |
Octupus |
well then : |
17:06 |
OldCoder |
We have changed almost everything |
17:06 |
* OldCoder |
laughs |
17:07 |
* Jordach |
waits for VLC player |
17:07 |
* Jordach |
then hates SourceForge for slow speed |
17:07 |
OldCoder |
Octupus, your world may be dead for now but we will revive it. If necessary we will move the entire thing to an entirely different type of database. |
17:07 |
OldCoder |
Octupus, I must leave again today but this world is not forgotten |
17:07 |
OldCoder |
I will state before I leave |
17:07 |
OldCoder |
I regret things are not in order |
17:08 |
Octupus |
k |
17:08 |
Octupus |
: |
17:08 |
thexyz |
OldCoder: any news on leveldb test? |
17:08 |
|
MiJyn joined #minetest |
17:10 |
OldCoder |
yes |
17:10 |
Octupus |
i got an idea |
17:11 |
Octupus |
y not reset server to the original map |
17:11 |
thexyz |
OldCoder: so..? |
17:11 |
OldCoder |
thexyz, on the phone |
17:11 |
OldCoder |
brb |
17:13 |
PilzAdam |
brb |
17:13 |
Octupus |
is red wool default? |
17:13 |
Octupus |
or wool:red |
17:15 |
FreeFull |
Should be wool:red |
17:16 |
Octupus |
i cant find door in default |
17:16 |
|
PilzAdam joined #minetest |
17:16 |
FreeFull |
doors:door_wood |
17:16 |
Octupus |
found it |
17:18 |
Octupus |
well ima play fifa |
17:18 |
|
NekoGloop joined #minetest |
17:18 |
Octupus |
if u need me well |
17:18 |
Octupus |
:l |
17:23 |
NekoGloop |
since obviously my ability to code in lua is useless, i give up. |
17:25 |
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neko259 joined #minetest |
17:26 |
Octupus |
who am i kidding no1 is gonna need me |
17:26 |
tripod |
i need you baby |
17:26 |
tripod |
you can light my fire |
17:27 |
Octupus |
dont ever call me that again |
17:27 |
Octupus |
:l |
17:27 |
tripod |
you nimrod |
17:28 |
Jordach |
http://i.imgur.com/CTyZh.gif |
17:28 |
Octupus |
******** |
17:29 |
Octupus |
thats what gonna happen jordach |
17:32 |
NekoGloop |
my mods are discontinued. |
17:33 |
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Joschasa joined #minetest |
17:34 |
PilzAdam |
NekoGloop, then you can share your ideas? |
17:34 |
NekoGloop |
my ideas are as horrible as the code that implements them. |
17:36 |
Jordach |
PilzAdam, we need a BF3 mod |
17:37 |
PilzAdam |
sure |
17:38 |
OldCoder |
TheLastProject, Hi |
17:38 |
OldCoder |
Oops |
17:38 |
OldCoder |
I meant thexyz |
17:38 |
OldCoder |
thexyz, I have had no reports of problems |
17:38 |
TheLastProject |
Always happens :P |
17:38 |
OldCoder |
The world is 30013 |
17:38 |
OldCoder |
Try it |
17:38 |
OldCoder |
TheLastProject, well then we should get to know each other too |
17:38 |
OldCoder |
Octupus, the world needs you! |
17:38 |
OldCoder |
<Octupus> y not reset server to the original map |
17:39 |
OldCoder |
I will be happy to; but let us wait until Uberi finishes the next WorldEdit |
17:39 |
OldCoder |
Octupus, we will move all of your stuff onto a regenerated world |
17:39 |
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Octupus joined #minetest |
17:40 |
NekoGloop |
if there's anyone the world needs, its not someone with horrible idea. |
17:40 |
NekoGloop |
not me. |
17:40 |
Octupus |
Like me I have horrible ideas |
17:40 |
NekoGloop |
so do i, obviously. |
17:41 |
Octupus |
U have great ideas |
17:41 |
OldCoder |
NekoGloop, Octupus you are both needed and your ideas are interesting |
17:42 |
OldCoder |
if my life settles down I wish to use some of them |
17:42 |
OldCoder |
Not all but some |
17:42 |
Octupus |
: |
17:42 |
OldCoder |
:-) please because i am serious |
17:42 |
OldCoder |
Octupus, Uberi will do a new WorldEdit |
17:42 |
NekoGloop |
you're just saying that because you dont want to be rude. |
17:42 |
OldCoder |
Bullshit |
17:42 |
OldCoder |
;-) |
17:42 |
Octupus |
: |
17:42 |
OldCoder |
NekoGloop, you are over the top sometimes but creative and interesting |
17:42 |
OldCoder |
Octupus, I do not understand ; very well |
17:43 |
Octupus |
U said not to do :l so : |
17:43 |
OldCoder |
Octupus, we will export your stuff to the same world and a new type of database |
17:43 |
OldCoder |
Octupus, I apologize |
17:43 |
Octupus |
: |
17:43 |
OldCoder |
Octupus, I was not commanding you not to ;l but expressing the hope you would feel :) again |
17:44 |
OldCoder |
If you are :l then :l but perhaps it will be :) again soon |
17:44 |
OldCoder |
thexyz, see the above; LevelsDB seems to be working. But I am at a loss about Octupus problem which also happens elsewhere sometimes |
17:44 |
OldCoder |
Objects just disappear |
17:44 |
OldCoder |
Folks I must make phone calls for a bit and then go get passport photos |
17:44 |
NekoGloop |
my fences randomly disappear as well |
17:44 |
OldCoder |
I will say AFK and back |
17:45 |
OldCoder |
NekoGloop, *Please* look for patterns as this is a serious issue |
17:45 |
NekoGloop |
i thought someone was just being a dick. |
17:45 |
OldCoder |
Nopoe |
17:45 |
OldCoder |
Nope |
17:45 |
OldCoder |
It is a possibly fatal flaw in MT that must be addressed |
17:45 |
OldCoder |
I will help you and others to hunt it down |
17:45 |
NekoGloop |
mapblock loading |
17:45 |
OldCoder |
But I have tried several things for Octupus world and the issue persists |
17:45 |
NekoGloop |
i must be getting far enough away. |
17:45 |
OldCoder |
NekoGloop, I wish to experiment with your assistance |
17:45 |
Octupus |
:l |
17:45 |
NekoGloop |
that it gets unloaded. |
17:45 |
OldCoder |
Explain |
17:46 |
OldCoder |
But I must phone people now |
17:46 |
OldCoder |
NekoGloop, do this please; talk to Octupus and compare notes |
17:46 |
OldCoder |
I wish to experiment further this coming week |
17:46 |
NekoGloop |
OldCoder: you think i know shit about how the minetest source works? i can barely do the stupidest things in LUA. |
17:46 |
OldCoder |
No! |
17:46 |
OldCoder |
NekoGloop, I mean patterns that you notice |
17:46 |
OldCoder |
Talk to you soon |
17:46 |
* OldCoder |
is AFK |
17:46 |
NekoGloop |
all i can tell you is that its always the same three fence blocks. |
17:47 |
NekoGloop |
i still hate ambience. |
17:47 |
OldCoder |
NekoGloop, that is consistent; the blocks I mean. And there will be solutions about music. |
17:47 |
OldCoder |
I need to make phone calls now |
17:48 |
NekoGloop |
then do so and stop yelling at me about it. |
17:49 |
Octupus |
I hate life :) |
17:49 |
NekoGloop |
i think the map is regenerating itself.. |
17:49 |
Octupus |
I |
17:49 |
Octupus |
I might be exaggerating a bit |
17:54 |
NekoGloop |
fuck this shit |
17:55 |
NekoGloop |
even minetest hates me. |
17:55 |
OldCoder |
Octupus, NekoGloop Minetest is quite happy to have both of you |
17:55 |
Octupus |
: |
17:55 |
OldCoder |
You bring creativity and energy to the table |
17:55 |
OldCoder |
You are quite important |
17:55 |
Octupus |
I wish |
17:55 |
OldCoder |
Octupus, I never lie |
17:55 |
OldCoder |
:-) |
17:56 |
Octupus |
: |
17:56 |
OldCoder |
:l then |
17:56 |
NekoGloop |
that looks like you're smirking |
17:56 |
NekoGloop |
anyway, I've placed a sign where the glitch happens |
17:57 |
Octupus |
Im the one that ppl think as your kid friend :l |
17:57 |
NekoGloop |
oh look, "LandminesBeast joined the game" |
17:57 |
Octupus |
Oh well |
17:58 |
NekoGloop |
aaand he timed out |
17:58 |
Octupus |
Bummer |
17:58 |
NekoGloop |
this fucking desert goes on forever. |
17:58 |
|
PilzAdam joined #minetest |
18:01 |
Octupus |
I have 3 created players on ac milan |
18:02 |
NekoGloop |
animal crossing? |
18:02 |
Octupus |
Soccer team |
18:03 |
NekoGloop |
????????????????? |
18:03 |
OldCoder |
bbs |
18:03 |
Octupus |
K |
18:03 |
|
artur99 joined #minetest |
18:04 |
MiJyn |
hi artur99 |
18:04 |
artur99 |
hi |
18:05 |
Octupus |
Hi griefer |
18:05 |
artur99 |
how to creeate a room on irc? |
18:05 |
OldCoder |
Octupus, no please |
18:05 |
MiJyn |
he's a griefer? |
18:05 |
MiJyn |
artur99, just join it |
18:05 |
OldCoder |
Octupus, let it drop for now |
18:05 |
MiJyn |
and you will either join it or create it |
18:05 |
NekoGloop |
you all are griefers. |
18:05 |
artur99 |
aaa |
18:06 |
artur99 |
join ##artur99 |
18:06 |
artur99 |
isnt working |
18:06 |
artur99 |
join #artur99 |
18:06 |
Octupus |
Thanks neko ik in 1 |
18:07 |
MiJyn |
Neko, yeah, I used to grief a lot too... I wonder if anyone HASNT griefed lol |
18:07 |
artur99 |
i havent hasnt |
18:07 |
artur99 |
whats that? |
18:07 |
NekoGloop |
MiJyn: me. |
18:08 |
Taoki |
OldCoder: Back. And I think I finally figured out the mistery as to why the obj file was working and this one isn't |
18:08 |
OldCoder |
Taoki, hi |
18:08 |
artur99 |
i dont understand |
18:08 |
MiJyn |
NekoGloop lol |
18:08 |
Octupus |
Me 2 in a few hours |
18:09 |
NekoGloop |
http://www.youtube.com/watch?v=Thi2pTXBQbA |
18:09 |
Taoki |
OldCoder: The file is first read from the data stream (which I'm trying to make work), then if it's not found there from the direct path. Both the obj file and the other one work this way. Reason I thought "only the obj goes through the stream" is that the b3d one isn't rendering for some reason. So I assumed the client isn't finding it |
18:09 |
Taoki |
But all files are subject to this process if I understand right. First read from the data stream, then from the full path if not found there |
18:10 |
Taoki |
So I need to find out why my mesh isn't rendered now, the reason is a different one |
18:10 |
Taoki |
But, celeron55 helped and found a code which I'll test after I finish some things. Normally that fixes the stream so this issue can be left behind at last. Will see if that works |
18:10 |
Taoki |
But I think this answers why the obj was working and the b3d was not. They are read the same way, I made a bad assupmation the later goes through the stream only |
18:11 |
NekoGloop |
"c55 helped" |
18:11 |
NekoGloop |
Paradox detected. |
18:12 |
MiJyn |
NekoGloop lol +1 |
18:13 |
NekoGloop |
er, "anyone in #minetest helped" -> Paradox detected. |
18:13 |
MiJyn |
lol |
18:13 |
MiJyn |
"minetest is being developed" -> Impossible! |
18:13 |
NekoGloop |
yes. |
18:13 |
NekoGloop |
http://www.youtube.com/watch?v=Thi2pTXBQbA Sing! |
18:14 |
artur99 |
paradontax |
18:14 |
artur99 |
? |
18:15 |
PilzAdam |
bye |
18:15 |
NekoGloop |
i keep telling NakedFury to just support what mods he can, and to not worry about fully supporting them. |
18:15 |
NekoGloop |
but no. |
18:15 |
NekoGloop |
no-one listens to little NekoGloop |
18:16 |
Taoki |
lol |
18:16 |
Taoki |
@ earlier |
18:16 |
OldCoder |
b nice |
18:17 |
artur99 |
minetest is a game, isnt it? |
18:17 |
NekoGloop |
artur is a troll, isnt it? |
18:17 |
Octupus |
:l |
18:17 |
MiJyn |
*he |
18:17 |
artur99 |
isnt it! |
18:18 |
NekoGloop |
it* |
18:18 |
OldCoder |
no |
18:18 |
artur99 |
he tried to tell me that im an animal, didnt he? |
18:18 |
|
Jeija joined #minetest |
18:18 |
Octupus |
ISN'T IT ARTUR U BLAMED ME FOR GRIEF WHEN YOU DID IT |
18:19 |
NekoGloop |
Wild JEIJA appeared! |
18:19 |
thexyz |
wtf is with cache loading speed? |
18:19 |
Jeija |
Hi everyone, hi NekoGloop! |
18:19 |
thexyz |
it's impossible to login to oldcoder's server |
18:19 |
NekoGloop |
What will you do? |
18:19 |
Jordach |
@ANYONE UNDER 15.99999999 SHUSH |
18:19 |
OldCoder |
Hi |
18:19 |
OldCoder |
I have been on the phone |
18:19 |
OldCoder |
I am reviewing |
18:20 |
NekoGloop |
>FIGHT< >BAG< >PKMN< >RUN< |
18:20 |
Calinou |
/banlist |
18:20 |
OldCoder |
First: Octupus and NekoGloop I don't lie generally. Put aside feelings and be engineers for a bit. We'll work things out. |
18:20 |
Calinou |
wow there's a lot |
18:20 |
OldCoder |
Next: Please no griefwars or griefing debates for a while. Unless you feel you must. |
18:20 |
Octupus |
I was framed for grief coder |
18:20 |
OldCoder |
Octupus, All right |
18:21 |
OldCoder |
Next: artur99 is not a troll but I don't know quite what he is yet. He is certainly unusual. Give him a chance. You can /ignore him if it does not work out. |
18:21 |
NekoGloop |
>op tells us not to talk about griefing |
18:21 |
OldCoder |
NekoGloop, No... |
18:21 |
NekoGloop |
>continue talking about greifing |
18:21 |
NekoGloop |
... |
18:21 |
NekoGloop |
profit? |
18:21 |
OldCoder |
NekoGloop, it is a suggestion and nothing more |
18:22 |
OldCoder |
Next: thexyz: The world 30013 is LevelDB. I am checking its status right now. One moment please. |
18:22 |
OldCoder |
Seems to be running |
18:22 |
OldCoder |
Can anybody else connect to minetest.org port 30013 or not? |
18:22 |
thexyz |
yep, i mean, it's connecting right now |
18:22 |
thexyz |
downloading cache |
18:22 |
thexyz |
but it's damn slow! |
18:22 |
OldCoder |
thexyz, so might be O.K. ? |
18:22 |
thexyz |
only 2% downloaded in ~5 minutes |
18:22 |
OldCoder |
thexyz, I will fix that personally in time |
18:22 |
OldCoder |
thexyz, I know... I know... I need Vanessa's help |
18:23 |
OldCoder |
We will patch the code so that it can be disabled client side |
18:23 |
OldCoder |
OR |
18:23 |
thexyz |
where can I predownload cache? |
18:23 |
OldCoder |
I will find a way to preload the cache |
18:23 |
OldCoder |
thexyz, If you will help me tomorrow I will set that up |
18:23 |
OldCoder |
thexyz, I need to go speak with attorneys today and to visit a passport office |
18:23 |
OldCoder |
Does anybody need an old coder in your country? I am sort of moving |
18:24 |
OldCoder |
Not kidding |
18:24 |
OldCoder |
Thinking about China |
18:24 |
OldCoder |
Near Shanghai |
18:24 |
thexyz |
oh |
18:24 |
OldCoder |
Next: |
18:24 |
NekoGloop |
Japan has all the cool stuff :#P |
18:24 |
thexyz |
then you'll never ever come online, right? |
18:24 |
MiJyn |
<Jordach> @ANYONE UNDER 15.99999999 SHUSH |
18:24 |
MiJyn |
wut? |
18:24 |
OldCoder |
The most serious issue is not (a) adding patches (b) features (c) ambience slow |
18:24 |
OldCoder |
The most serious issue is buildings disappearing |
18:24 |
OldCoder |
or fences |
18:25 |
OldCoder |
We got to fix that if MT is to continue |
18:25 |
NekoGloop |
MiJyn: certain countries use "." instead of ",". |
18:25 |
OldCoder |
Can't have buildings and fences just disappearing |
18:25 |
OldCoder |
Next: I don't know anybody in Japan |
18:25 |
NekoGloop |
OldCoder: check the mapblock saving. |
18:25 |
OldCoder |
That about covers it |
18:25 |
thexyz |
OldCoder: well, it didn't happen to me when playing locally |
18:25 |
OldCoder |
NekoGloop, I will. Once I understand. Can you comment further? |
18:25 |
OldCoder |
thexyz, Disappearing blocks? |
18:26 |
OldCoder |
thexyz, I've only seen it three times |
18:26 |
OldCoder |
thexyz, Octupus has an odd situation... |
18:26 |
NekoGloop |
i think the mapblock isnt saved. |
18:26 |
artur99 |
join #japanese |
18:26 |
Octupus |
NO |
18:26 |
OldCoder |
thexyz, I have restored his world and the mods to 10 days ago |
18:26 |
OldCoder |
But the stuff still evaporates |
18:26 |
OldCoder |
Very odd |
18:26 |
OldCoder |
NekoGloop, can you comment further about what I might look for in the code? |
18:26 |
thexyz |
OldCoder: does this happen with my leveldb patch? |
18:27 |
OldCoder |
thexyz, I wish to find out! |
18:27 |
thexyz |
on new clean world |
18:27 |
OldCoder |
thexyz, we will find out as follows: |
18:27 |
NekoGloop |
OldCoder: something to do with... mapblock saving? |
18:27 |
OldCoder |
NekoGloop, O.K. I get it thank you |
18:27 |
thexyz |
OldCoder: so, you created new world and use minetestserver with leveldb support, right? |
18:27 |
OldCoder |
thexyz, Uberi will finish the next worldedit. we will export Octupus stuff to a brand new world AND make it LevelDB. |
18:27 |
OldCoder |
thexyz, Right |
18:27 |
OldCoder |
thexyz, 30013 is pure LevelDB. No SQLite3. |
18:28 |
OldCoder |
thexyz, How does my plan sound? |
18:28 |
OldCoder |
thexyz, Uberi will finish the next worldedit. we will export Octupus stuff to a brand new world AND make it LevelDB. |
18:28 |
OldCoder |
? |
18:28 |
OldCoder |
I will also look at mapblock saving in the code |
18:28 |
OldCoder |
thexyz, right now I am running Octupus world using your fork |
18:28 |
thexyz |
OldCoder: and nodes are disappearing in that leveldb world, right? |
18:28 |
OldCoder |
TheLastProject, no |
18:28 |
OldCoder |
thexyz, no |
18:28 |
thexyz |
oh |
18:28 |
OldCoder |
TheLastProject, I am sorry |
18:28 |
TheLastProject |
Don't worry~ |
18:29 |
OldCoder |
thexyz, There are no problems at all with LevelDB yet |
18:29 |
OldCoder |
It seems just fine |
18:29 |
thexyz |
nice then |
18:29 |
OldCoder |
thexyz, Play the world please |
18:29 |
thexyz |
does it work faster? |
18:29 |
OldCoder |
thexyz, Too soon to tell. We must build up large structures |
18:29 |
OldCoder |
thexyz, Please build or encourage others to build in that world |
18:29 |
OldCoder |
thexyz, I will set permissions to open |
18:29 |
OldCoder |
thexyz, or I will op you and NakedFury now |
18:29 |
OldCoder |
Hold on |
18:30 |
thexyz |
OldCoder: yep, as I already said, I can't connect to it |
18:30 |
thexyz |
because cache won't download |
18:30 |
OldCoder |
thexyz, Aren't you loading now? |
18:30 |
thexyz |
any external link to cache? |
18:30 |
OldCoder |
thexyz, I can make one |
18:30 |
thexyz |
nope, I already turned minetest off |
18:30 |
OldCoder |
thexyz, what do you need? |
18:30 |
OldCoder |
thexyz, It will load if you wait |
18:30 |
thexyz |
"cache" directory |
18:30 |
OldCoder |
thexyz, There is a Windows cache in the new Windows client |
18:30 |
OldCoder |
Will that work? |
18:30 |
|
pskosinski joined #minetest |
18:31 |
OldCoder |
Guys I G2G now for the day But will be hexe tonight |
18:32 |
OldCoder |
laptop is bxoken |
18:32 |
OldCoder |
Need to go offline but will be back |
18:33 |
|
triplei joined #minetest |
18:34 |
Octupus |
Bye |
18:34 |
Octupus |
:) |
18:35 |
|
BartoCH joined #minetest |
18:36 |
thexyz |
OldCoder: should work |
18:36 |
thexyz |
will check later |
18:36 |
OldCoder |
k |
18:39 |
artur99 |
bye |
18:39 |
|
artur99 left #minetest |
18:42 |
OldCoder |
i must go offline to have laptop fixed see you tonight folks |
18:44 |
NekoGloop |
how the fuck do i get oracle VM to work |
18:44 |
thexyz |
NekoGloop: explain your problem |
18:44 |
Octupus |
Bye coder |
18:45 |
NekoGloop |
1) how do i use it |
18:46 |
NekoGloop |
ok, so... i create a vitrual machine, yes? |
18:46 |
thexyz |
yes |
18:47 |
NekoGloop |
which linux thingy should i choose? |
18:47 |
thexyz |
um? depends on what do you need |
18:47 |
NekoGloop |
minetest. |
18:47 |
thexyz |
any |
18:47 |
NekoGloop |
wanna see if i can actually get it to go better. |
18:48 |
thexyz |
umm? |
18:48 |
NekoGloop |
yes but which ones have a precompiled build? |
18:48 |
thexyz |
it'll definetly be slower in virtual machine |
18:48 |
NekoGloop |
realbadangel said he got it to go faster. |
18:48 |
thexyz |
that's not true |
18:48 |
NekoGloop |
as long as windows is idling, the linux should be decently fast. |
18:48 |
|
sciopath joined #minetest |
18:48 |
thexyz |
it could be faster on real hardware |
18:48 |
thexyz |
but not in virtual machine |
18:49 |
NekoGloop |
oh just shut up and help me try this. |
18:49 |
thexyz |
lol |
18:49 |
thexyz |
ok then |
18:49 |
thexyz |
i suggest you to choose ubuntu |
18:49 |
Taoki |
OldCoder: Later, take care |
18:49 |
NekoGloop |
ok. |
18:50 |
NekoGloop |
now, should i just stick with the RAM suggested? |
18:50 |
thexyz |
what's the suggested value? |
18:50 |
NekoGloop |
512 |
18:50 |
NekoGloop |
(mb) |
18:50 |
thexyz |
better set it 1-2gb |
18:50 |
NekoGloop |
cant. |
18:50 |
thexyz |
depends on how much do you have |
18:50 |
NekoGloop |
slider is only so long :P |
18:50 |
NekoGloop |
512 should be good. |
18:51 |
thexyz |
nope |
18:51 |
NekoGloop |
if not, i can always just make another machine, allocating more. |
18:51 |
NekoGloop |
thexyz: RAM, not disk space allocated. |
18:51 |
thexyz |
you can simply modify this one |
18:51 |
thexyz |
i know what does ram means |
18:51 |
thexyz |
mean* |
18:51 |
NekoGloop |
512mb RAM should be more than enoguh |
18:51 |
thexyz |
nope |
18:51 |
thexyz |
but, anyway |
18:52 |
NekoGloop |
next step! |
18:52 |
thexyz |
i've already shut up, remember |
18:52 |
thexyz |
any windows users to check if this build http://rghost.ru/41136670 works? |
18:52 |
thexyz |
for me it segfaults on close (in virtualbox) |
18:53 |
NekoGloop |
ok. |
18:53 |
NekoGloop |
now I've created the VM. |
18:53 |
thexyz |
have you already downloaded ubuntu installation iso? |
18:53 |
NekoGloop |
now... when starting it, it tells me i... yeah i need that. |
18:53 |
thexyz |
http://www.ubuntu.com/ |
18:54 |
NekoGloop |
what do i do there? :P |
18:55 |
thexyz |
isn't it obvious? |
18:55 |
thexyz |
> Get Ubuntu 12.10 |
18:55 |
NekoGloop |
... |
18:55 |
NekoGloop |
THEN |
18:55 |
thexyz |
read. |
18:55 |
NekoGloop |
oh god. |
18:55 |
TheRedMood |
Well |
18:55 |
NekoGloop |
... 30 minutes later... |
18:55 |
thexyz |
well, i understand |
18:55 |
TheRedMood |
Finally some really good feedback from the script :D |
18:56 |
NekoGloop |
30 minutes later this download is completed... |
18:56 |
TheRedMood |
I am about half way to making it able to install the whole system for me :) |
18:56 |
TheRedMood |
Ohh |
18:56 |
TheRedMood |
:o |
18:56 |
TheRedMood |
What are you downloading neko? |
18:56 |
NekoGloop |
ubuntu |
18:56 |
TheRedMood |
nice :) |
18:56 |
TheRedMood |
I am making a installer script for a distro called bedrock |
18:56 |
thexyz |
well, unity will definetly lag in virtualbox |
18:56 |
TheRedMood |
It is sort of a everything in one distro |
18:57 |
TheRedMood |
Bedrock has package managers from, arch, debian, ubuntu, centos, gentoo |
18:57 |
NekoGloop |
but if linux is supposedly so FUCKING fast like all you dickheads keep saying, then i wont have much of a problem, now will i? |
18:57 |
TheRedMood |
And can use all of them ;) |
18:57 |
TheRedMood |
NekoGloop: hey! |
18:57 |
TheRedMood |
You are downloading the bloated version of GNU/Linux |
18:57 |
TheRedMood |
Try something like gentoo |
18:57 |
thexyz |
NekoGloop: you're using it inside virtualbox |
18:57 |
thexyz |
inside windows |
18:58 |
thexyz |
yes, it'll be slower than windows |
18:58 |
thexyz |
definetly |
18:58 |
TheRedMood |
http://www.gentoo.org/doc/en/handbook/handbook-x86.xml?full=1 |
18:58 |
TheRedMood |
There neko |
18:58 |
thexyz |
then you'll try to run something opengl inside it (minetest) |
18:58 |
thexyz |
it will be MUCH slower than windows |
18:58 |
thexyz |
but, anyway |
18:58 |
TheRedMood |
Thats how fast you can get it neko :) |
18:58 |
thexyz |
i'm shutting up right now |
18:58 |
TheRedMood |
That is the gentoo install book |
18:58 |
TheRedMood |
thexyz: why? :o |
18:59 |
thexyz |
TheRedMood: because he told me to do so |
18:59 |
TheRedMood |
thexyz: You are adding valuable insight ;D |
18:59 |
thexyz |
also, why not amd64? |
18:59 |
OldCoder |
linux can be optimized |
18:59 |
TheRedMood |
Ohh, I never used amd64 inside of virtualbox :) |
18:59 |
thexyz |
oh |
18:59 |
NekoGloop |
<insert random gibberish letters here and call it a linux distro> |
18:59 |
TheRedMood |
Hey OldCoder |
18:59 |
thexyz |
gentoo inside virtualbox should be really fun |
18:59 |
OldCoder |
thexyz see what you think of nekogloop theoxy about map save blocks |
18:59 |
thexyz |
unless you have distcc |
19:00 |
OldCoder |
got to get disappeaxing act fixed |
19:00 |
TheRedMood |
It seems like our little half-cat is being obnoctios <3 |
19:00 |
NekoGloop |
fuck off TRM |
19:00 |
TheRedMood |
Ohh |
19:00 |
TheRedMood |
It is really FUN :) |
19:00 |
TheRedMood |
But I think bedrock looks better |
19:00 |
TheRedMood |
okey |
19:00 |
TheRedMood |
Guys |
19:00 |
thexyz |
TheRedMood: what's the difference? is bedrock source-based distro? |
19:00 |
TheRedMood |
Starting to compile my linux kernel |
19:00 |
NekoGloop |
and i think i wanna kill you now |
19:00 |
TheRedMood |
256 mb ram |
19:00 |
OldCoder |
leaving to get laptop fixed back tonight Octupus NekoGloop have faith thexyz try cache from 30MB windows client i posted not the 10Mb version i look forward to continuing |
19:01 |
TheRedMood |
for the liquorix kernel |
19:01 |
TheRedMood |
inside virtualbox |
19:01 |
TheRedMood |
Lets see here |
19:01 |
OldCoder |
NekoGloop, no kill yet there must be better solutions here have some tuna kitty |
19:01 |
thexyz |
try building libreoffice inside VM |
19:01 |
OldCoder |
bye until later |
19:01 |
NekoGloop |
fuck off oldcoder. |
19:01 |
OldCoder |
thexyz, oh that would be a while |
19:01 |
OldCoder |
NekoGloop, ? what is wrong? |
19:01 |
TheRedMood |
And we are timing it |
19:01 |
TheRedMood |
OldCoder: Can I please tell you what I have been doing today? |
19:01 |
TheRedMood |
:D |
19:02 |
OldCoder |
TheRedMood, if you are very quick my laptop is broken |
19:02 |
OldCoder |
and i must go to fix it |
19:02 |
TheRedMood |
okey :D |
19:02 |
TheRedMood |
Well I started off being all sad |
19:02 |
TheRedMood |
because of school and so on |
19:02 |
thexyz |
well |
19:02 |
TheRedMood |
But then I decided I should do something usefull |
19:02 |
OldCoder |
NekoGloop, what is the issue? i meant what i said TheRedMood continue |
19:02 |
thexyz |
as i guessed, there're no windows users |
19:03 |
TheRedMood |
So I started writing an install script for bedrock |
19:03 |
TheRedMood |
Since i am dealing with compiling the kernel |
19:03 |
TheRedMood |
And doing stuff on onther disks |
19:03 |
Jordach |
wtf, CasimirKaPazi added you to minetest_game |
19:03 |
TheRedMood |
I have had to redo the virtual setup a lot of times x3 |
19:03 |
NekoGloop |
its halfway done downloading... |
19:03 |
TheRedMood |
OldCoder: http://liquorix.net/ |
19:04 |
TheRedMood |
I chose this kernel |
19:04 |
TheRedMood |
I like it a lot, atleast for my debian desktops |
19:04 |
Taoki |
OldCoder: Got the stream working properly at last! Most credit goes to c55 for the help on this part |
19:04 |
TheRedMood |
It has very good hardware support to |
19:04 |
TheRedMood |
AND NICE MISS! |
19:04 |
NekoGloop |
"c55 helped" |
19:04 |
TheRedMood |
THAT IS AWESOME |
19:04 |
TheRedMood |
! |
19:04 |
NekoGloop |
again, paradox? |
19:04 |
OldCoder |
Taoki, great!!! |
19:04 |
* TheRedMood |
lifts Taoki up on his shoulders |
19:05 |
Taoki |
yes. It was a very difficult part, but it works |
19:05 |
Taoki |
he he ^^ |
19:05 |
OldCoder |
TheRedMood, i will xeview later |
19:05 |
* TheRedMood |
starts running around all happy |
19:05 |
TheRedMood |
:D |
19:05 |
OldCoder |
NekoGloop, is all ok/ |
19:05 |
OldCoder |
? |
19:05 |
OldCoder |
thexedmood good |
19:05 |
Octupus |
All is well :( |
19:05 |
TheRedMood |
Well |
19:05 |
Octupus |
:) |
19:05 |
TheRedMood |
So now |
19:05 |
TheRedMood |
it is the 3 time I am compiling it |
19:05 |
OldCoder |
Octupus, well xings a bell |
19:05 |
TheRedMood |
And it takes some time :) |
19:05 |
OldCoder |
taoki that sounds okey dokey |
19:05 |
TheRedMood |
But it is supposed to set it all up |
19:05 |
NekoGloop |
other than i havent slept in a few days. |
19:06 |
OldCoder |
TheRedMood, indeed sleep |
19:06 |
TheRedMood |
right now it i just that i have just pasted all the things I have done into a script |
19:06 |
OldCoder |
NekoGloop, if you will not take the tuna I will save it for anothex time and now I xeally must go |
19:06 |
OldCoder |
good!! |
19:06 |
Octupus |
? |
19:06 |
TheRedMood |
I am going to add the variables and so on later :D |
19:06 |
OldCoder |
i want the scxipt |
19:06 |
NekoGloop |
your R key is messed up, i take it? |
19:06 |
TheRedMood |
Ofcourse you will get it :) |
19:07 |
OldCoder |
Octupus, thexyz, Taoki, nekogloop hold down the foxt |
19:07 |
OldCoder |
NekoGloop, yes kitty |
19:07 |
Octupus |
? |
19:07 |
TheRedMood |
I will sir! |
19:07 |
TheRedMood |
:O |
19:07 |
OldCoder |
why wexe you angxy befoxe cat? |
19:07 |
* OldCoder |
shxugs |
19:07 |
OldCoder |
ttys |
19:07 |
TheRedMood |
Miss, I think NekoGloop is angry at me :( |
19:07 |
TheRedMood |
Taoki: miss I think NekoGloop is angry at me :( |
19:07 |
Octupus |
Y is your are messed up ? :S |
19:08 |
* TheRedMood |
raises his hand and touches Taokis belly |
19:08 |
Octupus |
XD |
19:08 |
TheRedMood |
Are you alright up there :D |
19:08 |
GloopMaster |
pervert ^ |
19:09 |
Octupus |
XD |
19:09 |
TheRedMood |
:o |
19:09 |
* TheRedMood |
turns around and looks at Octupus |
19:09 |
TheRedMood |
:o |
19:09 |
TheRedMood |
Why? |
19:09 |
Octupus |
Hm |
19:09 |
Octupus |
*Ah Rapist* |
19:10 |
* Octupus |
runs away :) |
19:10 |
GloopMaster |
7 mins left |
19:11 |
Taoki |
lol |
19:12 |
* Jordach |
considers leaving the channel |
19:13 |
GloopMaster |
i just remembered that the college i go to has oracle VM on their computers as well. |
19:13 |
Taoki |
whats wrong? |
19:13 |
Taoki |
Jordach |
19:13 |
* Jordach |
dislikes un-intellible things |
19:14 |
|
Fixer joined #minetest |
19:14 |
TheRedMood |
What? |
19:14 |
TheRedMood |
What did i do now? |
19:16 |
GloopMaster |
1 min left... |
19:16 |
GloopMaster |
debating just installing ubuntu or using the vitrualbox. |
19:18 |
Jordach |
GloopMaster, SHAZAM |
19:18 |
GloopMaster |
..wurt |
19:19 |
thexyz |
install it on real hardware |
19:20 |
TheRedMood |
nah |
19:20 |
TheRedMood |
Keep to virtualbox :) |
19:20 |
TheRedMood |
Until you feel how good it feels |
19:20 |
GloopMaster |
fuck this. |
19:20 |
TheRedMood |
to have so much software at your hands |
19:20 |
GloopMaster |
why doesnt it even install the damn OS |
19:21 |
TheRedMood |
X3 |
19:21 |
TheRedMood |
Because you are doing it wrong |
19:22 |
GloopMaster |
oh yeah? |
19:22 |
GloopMaster |
you wanna keep being a dick, or tell me how to do it? |
19:22 |
TheRedMood |
well |
19:22 |
TheRedMood |
First off |
19:22 |
TheRedMood |
The one who is being a dick is you. |
19:22 |
thexyz |
lol |
19:22 |
TheRedMood |
You are being mean to people |
19:23 |
TheRedMood |
Saying "why doesn't it even install the damn OS" |
19:23 |
TheRedMood |
Won't give me a picture of what is wrong |
19:23 |
TheRedMood |
so lets start with the basics |
19:23 |
TheRedMood |
1. Is your computer turned on? |
19:23 |
TheRedMood |
2. Can you reach the keyboard from where you are sitting |
19:23 |
GloopMaster |
sticks at "Ubuntu 12.10" with four dots below it. |
19:23 |
TheRedMood |
Well then |
19:23 |
TheRedMood |
Just let it stay like that |
19:23 |
TheRedMood |
So it can load in for the first time |
19:24 |
GloopMaster |
then crashes. |
19:24 |
TheRedMood |
okey |
19:24 |
TheRedMood |
What is the error you are getting then? |
19:24 |
GloopMaster |
um, the window closing on its own. |
19:25 |
TheRedMood |
okey |
19:25 |
TheRedMood |
Well then |
19:25 |
TheRedMood |
Can you tell me what exactly you did up to this point |
19:25 |
TheRedMood |
what did you download |
19:25 |
TheRedMood |
And so on |
19:25 |
GloopMaster |
oh, there we go! |
19:25 |
TheRedMood |
Now then :) |
19:26 |
TheRedMood |
Just a note |
19:26 |
GloopMaster |
it is working now... |
19:26 |
TheRedMood |
I have been compiling the kernel for 19 minutes :) |
19:26 |
GloopMaster |
or at least, is at the desktop :P |
19:26 |
TheRedMood |
This is at 256 mb |
19:26 |
GloopMaster |
i dont know if it's working, but it's at the desktop. |
19:26 |
TheRedMood |
well it is working |
19:27 |
TheRedMood |
now then |
19:27 |
GloopMaster |
ah, an install window. what the fuck do i do. :P |
19:27 |
TheRedMood |
Well |
19:27 |
TheRedMood |
you want to install the system |
19:27 |
TheRedMood |
Did you enable 3d acceleration and set the graphics option to 128 mb? |
19:27 |
TheRedMood |
This installation is very easy |
19:27 |
GloopMaster |
did i do what? |
19:27 |
TheRedMood |
Just do as the installer tell you to |
19:27 |
TheRedMood |
Ohh |
19:27 |
TheRedMood |
okey |
19:27 |
TheRedMood |
you can do that after wards |
19:27 |
Octupus |
I'm going on cp |
19:28 |
TheRedMood |
First just push the install ubuntu now thing in the installer |
19:28 |
TheRedMood |
And just follow |
19:28 |
GloopMaster |
FUCK! |
19:28 |
TheRedMood |
:) |
19:28 |
GloopMaster |
i needed to allocate more disk space |
19:28 |
TheRedMood |
Swearing won't help you |
19:28 |
TheRedMood |
How much did you give it? |
19:28 |
GloopMaster |
2GB |
19:29 |
TheRedMood |
ohh |
19:29 |
TheRedMood |
Belive it or not |
19:29 |
TheRedMood |
but many linux distrebutions can run perfectly fine on that space |
19:29 |
TheRedMood |
But ubuntu can't |
19:29 |
TheRedMood |
So you need to redo this |
19:29 |
TheRedMood |
Want my help as a friend ? |
19:30 |
TheRedMood |
But then you got to tell me what is wrong |
19:30 |
TheRedMood |
SO that we won't be enemies |
19:30 |
TheRedMood |
And so that I can either help or correct myself. |
19:30 |
GloopMaster |
sure, if i know what actually goes wrong |
19:31 |
TheRedMood |
not like that |
19:31 |
TheRedMood |
What makes you so angry at me |
19:31 |
GloopMaster |
not mad at you |
19:32 |
TheRedMood |
okey |
19:32 |
TheRedMood |
:) |
19:32 |
TheRedMood |
Well |
19:32 |
TheRedMood |
Just go into virtual box |
19:32 |
TheRedMood |
And click the ubuntu entety |
19:32 |
TheRedMood |
Right click and "remove" |
19:33 |
TheRedMood |
And press delete all |
19:33 |
TheRedMood |
So that you get rid of al lthe files |
19:33 |
TheRedMood |
give an indication when done |
19:33 |
GloopMaster |
yes |
19:34 |
TheRedMood |
Then press new :D |
19:34 |
GloopMaster |
i know this. |
19:34 |
TheRedMood |
Can I give you a hug neko? |
19:34 |
TheRedMood |
:o |
19:34 |
|
Muadtralk joined #minetest |
19:34 |
TheRedMood |
Anyway |
19:35 |
GloopMaster |
why are these things so fucking retarded |
19:35 |
TheRedMood |
ubuntu |
19:35 |
TheRedMood |
RIght now you are the one being stupid :) |
19:35 |
TheRedMood |
okey |
19:35 |
GloopMaster |
i made a new harddrive and allocated 6GB |
19:35 |
TheRedMood |
assing like 1204 mb of memory |
19:35 |
TheRedMood |
you need atleast 8 i think? |
19:35 |
Muadtralk |
Gloopmaster? Neko? I is confused |
19:35 |
TheRedMood |
I would advise you have atleast 16Gb |
19:35 |
GloopMaster |
I can only give 450MB of RAM |
19:35 |
TheRedMood |
For something like ubuntu |
19:35 |
TheRedMood |
That is okey gloop |
19:35 |
TheRedMood |
well |
19:36 |
TheRedMood |
Before you boot it up |
19:36 |
TheRedMood |
click on it |
19:36 |
TheRedMood |
And in the right side click on display |
19:36 |
TheRedMood |
Drag the video memory all the way to the right |
19:36 |
GloopMaster |
and only have 8.11GB on the harddrive that i actually physically have. |
19:36 |
TheRedMood |
Ohh |
19:36 |
TheRedMood |
Well :o |
19:36 |
TheRedMood |
Then we need a ligther system |
19:36 |
GloopMaster |
Muadtralk: yes. |
19:36 |
TheRedMood |
Give me a secound |
19:37 |
Muadtralk |
wattos |
19:37 |
Muadtralk |
is rather small |
19:37 |
TheRedMood |
yeah know |
19:37 |
TheRedMood |
But right now wre are going with xubuntu |
19:38 |
TheRedMood |
http://xubuntu.org/getxubuntu/ |
19:38 |
TheRedMood |
I would have installed something like gentoo or slackware |
19:38 |
TheRedMood |
Since I could have taken it down really good |
19:38 |
TheRedMood |
Download this neko :) |
19:38 |
TheRedMood |
Muadtralk: What distro do you use on a daily bases? |
19:39 |
|
Octupus joined #minetest |
19:39 |
Muadtralk |
wahtever one IO havent destroyed while playing with it |
19:39 |
Muadtralk |
whatever* I |
19:39 |
Octupus |
hi szden |
19:39 |
Muadtralk |
* |
19:39 |
Muadtralk |
ello |
19:39 |
TheRedMood |
:) |
19:39 |
TheRedMood |
You sound like a wise man :) |
19:39 |
TheRedMood |
I like source based |
19:39 |
TheRedMood |
Looking into called exherbo right now |
19:39 |
TheRedMood |
Really facinating stuff |
19:39 |
Muadtralk |
destroying x11 is my specialty |
19:40 |
TheRedMood |
That is the distro of the moth thingy |
19:40 |
Muadtralk |
hmmm |
19:40 |
Muadtralk |
how interguing |
19:40 |
TheRedMood |
right now/ which i mean right now) I am working on a script for a diamond I foun, called "bedrock" |
19:40 |
TheRedMood |
It is hard to download it |
19:40 |
TheRedMood |
Set it up |
19:40 |
thexyz |
well, then |
19:40 |
TheRedMood |
So I though I would write a setup script |
19:40 |
thexyz |
why is it "diamond"? |
19:41 |
Octupus |
muad anything new to your server? |
19:41 |
TheRedMood |
Now I am compiling the system. |
19:41 |
TheRedMood |
I mean the kernel |
19:41 |
Muadtralk |
huh I saw that very distro a few months ago |
19:41 |
TheRedMood |
the virtual machine has 265mb |
19:41 |
TheRedMood |
And we are at |
19:41 |
TheRedMood |
33 minutes |
19:41 |
TheRedMood |
I am using the liquorix.net kernel |
19:42 |
TheRedMood |
As i have had great succses with it earleir |
19:42 |
GloopMaster |
this torrent. |
19:42 |
GloopMaster |
my god. |
19:42 |
TheRedMood |
thexyz: It can use pacman, apt-get, portage and a lot more |
19:42 |
TheRedMood |
thexyz: it is basiclly a really good bare metal distro |
19:42 |
TheRedMood |
Which I see great potential in |
19:43 |
TheRedMood |
Muadtralk: I found it 2 days ago. |
19:43 |
TheRedMood |
Muadtralk: I have yet to actully use it, since I have been using my entier time installing and updating the script x3 |
19:43 |
TheRedMood |
the script is about half way now |
19:43 |
TheRedMood |
It can compile the kernel, download what I need, setup patches, and so on |
19:44 |
Octupus |
MuadTralk,whats up with yo server |
19:45 |
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roboman2444 joined #minetest |
19:46 |
TheRedMood |
Muadtralk: http://pastie.org/5110963 |
19:46 |
TheRedMood |
thexyz: http://pastie.org/5110963 |
19:46 |
TheRedMood |
That is the script so far :D |
19:48 |
Muadtralk |
nothings up with my server |
19:48 |
Muadtralk |
aside from frequent crashing |
19:48 |
Octupus |
why |
19:48 |
Octupus |
unstable mod? |
19:48 |
Muadtralk |
unstable client |
19:48 |
GloopMaster |
crappy server computer? :P |
19:48 |
Muadtralk |
and the dreaded bad_alloc |
19:49 |
Octupus |
o |
19:49 |
GloopMaster |
for virtual box, how do i specify xubuntu? just use ubuntu and hope for the best? :P |
19:49 |
TheRedMood |
No |
19:49 |
TheRedMood |
Shall I tell you a secret? |
19:49 |
TheRedMood |
It really doesn't matter :) |
19:50 |
TheRedMood |
Set it as ubuntu is okey :) |
19:50 |
GloopMaster |
changes the default settings. |
19:50 |
TheRedMood |
yeah |
19:50 |
TheRedMood |
But those can be changed again |
19:50 |
TheRedMood |
Well Muadtralk What did you think of bedrock? |
19:51 |
Muadtralk |
never tried it |
19:51 |
GloopMaster |
and now i wait and wait and wait... |
19:51 |
Muadtralk |
from what i saw it has some potential |
19:51 |
Octupus |
IM AT A PAYPHONE XD |
19:51 |
GloopMaster |
a critical error has occured. |
19:52 |
GloopMaster |
fuck this shit. |
19:52 |
Octupus |
XD |
19:52 |
Muadtralk |
thats why i dont use virtual box |
19:52 |
Muadtralk |
:D |
19:52 |
GloopMaster |
shut your trap |
19:52 |
TheRedMood |
:D |
19:52 |
TheRedMood |
Losing is fun! |
19:52 |
TheRedMood |
Okey |
19:52 |
Octupus |
i wish to play on your server tralk but u guys dont trust me |
19:52 |
TheRedMood |
Well what do you think about the script? |
19:53 |
TheRedMood |
Ofcourse it needs |
19:53 |
thexyz |
lol |
19:53 |
Octupus |
LALALALALALA |
19:53 |
Muadtralk |
everything got reset octu |
19:53 |
thexyz |
GloopMaster: that's because you use windows |
19:53 |
Muadtralk |
you could just go on |
19:53 |
Octupus |
really why? |
19:53 |
TheRedMood |
Comments, variables, prompting, tests, options for 64bit and so on |
19:53 |
TheRedMood |
:) |
19:54 |
GloopMaster |
if you all wanna be dickheads, go ahead. |
19:54 |
Muadtralk |
huh something bad must have happened i cant remote connect to the server computer |
19:54 |
thexyz |
on linux virtualbox works for me just fine |
19:54 |
GloopMaster |
I cant be any more depressed. |
19:54 |
thexyz |
in every occasion |
19:54 |
thexyz |
even with macosx |
19:54 |
Muadtralk |
its the new survival horror server |
19:54 |
Octupus |
muad can i be a admin now? |
19:54 |
Muadtralk |
i put it up for october |
19:54 |
Octupus |
a full 1 |
19:54 |
Muadtralk |
lol im not even full admin |
19:55 |
Octupus |
XD |
19:55 |
Octupus |
so who is |
19:55 |
Muadtralk |
nobody has privs past interact, shoujt and fast |
19:55 |
Octupus |
thats gay |
19:55 |
Octupus |
so dont u have ban |
19:55 |
Muadtralk |
nope |
19:55 |
Octupus |
XD |
19:55 |
Muadtralk |
thats part of the horror |
19:55 |
Muadtralk |
tis lawless now |
19:55 |
Octupus |
ohh im talking about after horror |
19:55 |
TheRedMood |
So |
19:56 |
TheRedMood |
What is wrong neko? |
19:56 |
TheRedMood |
I can't help you |
19:56 |
Octupus |
can i be a admin after october :) |
19:56 |
TheRedMood |
your machine got to little power to run it in vitrual mode |
19:56 |
TheRedMood |
OHH! |
19:56 |
GloopMaster |
come on, i got farther with ubuntu.... |
19:56 |
TheRedMood |
IT WORKED :D |
19:56 |
Octupus |
i wish to rebuild my weed farm :) |
19:56 |
TheRedMood |
48 min to compile kerenl |
19:58 |
Octupus |
MuadTralk,what was your ip again |
19:59 |
GloopMaster |
since obviously linux is full of fail, goodbye virtualbox. |
20:00 |
Octupus |
its minetest.freedns.in right muad |
20:02 |
TheRedMood |
Just found a error in the script x3 |
20:06 |
Muadtralk |
yes |
20:06 |
Muadtralk |
but my server appears to be down |
20:07 |
Octupus |
i see :) |
20:07 |
Octupus |
any1 know the recipe for growlamps? |
20:10 |
iqualfragile |
install craftguide |
20:11 |
Taoki |
OMG! I got a mesh to animate :D Really sweet |
20:12 |
Muadtralk |
look at the init.lua or crafting.lua |
20:13 |
Muadtralk |
or check the forums |
20:15 |
iqualfragile |
taoki: great! |
20:16 |
iqualfragile |
you will definitly need to get c55 to include that |
20:18 |
Octupus |
y does jordach leave when i need him :l |
20:18 |
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20:24 |
GloopMaster |
http://www.youtube.com/watch?v=vX86CWSZUbc&feature=related |
20:31 |
GloopMaster |
do we have cobwebs? |
20:31 |
|
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20:32 |
GloopMaster |
what is the bedrock mod's name for the texture? |
20:32 |
|
bulletrulz joined #minetest |
20:32 |
bulletrulz |
hey |
20:33 |
GloopMaster |
what is the bedrock mod's name for the texture? |
20:36 |
|
Uberi joined #minetest |
20:37 |
GloopMaster |
hello Uberi. |
20:38 |
Uberi |
o/ GloopMasterp |
20:38 |
Uberi |
* GloopMaster |
20:38 |
GloopMaster |
someone tell me why NF cant do the simplest edits of the textures. |
20:38 |
Uberi |
NF? |
20:39 |
GloopMaster |
NakedFury. |
20:39 |
Uberi |
whatcha editing? |
20:40 |
GloopMaster |
dokutest. or, rather, dokucraft. |
20:40 |
GloopMaster |
I'm adding textures to dokutest since obviously my modding talents suck. |
20:42 |
|
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20:43 |
GloopMaster |
I'm having a shitton of fun making these textures, cantcha tell? |
20:44 |
Uberi |
quite so |
20:46 |
ruskie |
n |
20:47 |
ruskie |
ups |
20:47 |
GloopMaster |
random spam is random |
20:47 |
ruskie |
lol |
20:47 |
ruskie |
missed a / |
20:48 |
|
bulletrulz joined #minetest |
20:48 |
bulletrulz |
hey |
20:49 |
bulletrulz |
back |
20:51 |
Uberi |
hi bulletrulz |
20:51 |
GloopMaster |
noone cares. |
20:53 |
bulletrulz |
hi Uberi AND Neko dont be a dick |
20:54 |
GloopMaster |
was that directed at me or #minetest in general? |
20:54 |
GloopMaster |
because they need to heed that. |
20:55 |
Taoki |
I have a question, which is important so I can create player animations. Is there any way in LUA to get which key a player is pressing or not pressing? Not by analyzing the string of the key, but checking if he presses the forward button, left mouse, etc |
20:55 |
Uberi |
Taoki: man I've always wanted to have that |
20:55 |
Uberi |
then we'd register Lua key handlers |
20:55 |
GloopMaster |
no. |
20:56 |
Uberi |
yes. |
20:56 |
GloopMaster |
no. |
20:56 |
GloopMaster |
its not possible. |
20:56 |
Uberi |
I have, in fact, always wanted it :) |
20:57 |
GloopMaster |
fuck off, i was answering the question presented. |
20:57 |
bulletrulz |
GloopMaster: were u talking to me |
20:58 |
GloopMaster |
./topic "making you think of suicide since 2010!" |
20:58 |
Uberi |
no need to be facetous, GloopMaster |
20:59 |
GloopMaster |
fuck off. |
20:59 |
Uberi |
see what I mean? |
20:59 |
Taoki |
ok. If it's not possible yet that is a problem |
21:00 |
GloopMaster |
wanna make a fool of yourself? go ahead. |
21:00 |
Uberi |
someone's having a bad day |
21:01 |
GloopMaster |
FUCK. OFF. |
21:01 |
GloopMaster |
both of you! |
21:01 |
bulletrulz |
DUDE |
21:01 |
TheRedMood |
hey hey hey! |
21:01 |
TheRedMood |
Now everyone clam down |
21:01 |
Uberi |
GloopMaster: I might say the same to you, but I don't care enough to do so |
21:01 |
TheRedMood |
And be jappy |
21:01 |
TheRedMood |
:D |
21:01 |
Uberi |
hey TheRedMood |
21:01 |
bulletrulz |
IF UR HAVING SUCK A BAD FUCKING DAY QUIT ACTING LIKE A BITCH |
21:01 |
TheRedMood |
Hey Uberi :D |
21:02 |
TheRedMood |
okey |
21:02 |
cosarara97 |
hi guys |
21:02 |
bulletrulz |
AND GET OFF IRC DAMMIT |
21:02 |
Uberi |
I wonder how Love2D does the keypress handling |
21:02 |
TheRedMood |
sfan5|OFF: come here |
21:02 |
bulletrulz |
hi cosarara97 |
21:02 |
TheRedMood |
We need an op here right now |
21:02 |
GloopMaster |
i see, now I'm the one at fault. |
21:02 |
Uberi |
no need, everything's sweet as can be |
21:02 |
GloopMaster |
rather than the assholes who provoke everyone. |
21:03 |
bulletrulz |
GloopMaster: what the FUCK DID I DO? |
21:03 |
Uberi |
you're entitled to your own opinion, of course |
21:03 |
Uberi |
if you can take the Love2D module, Taoki, you can probably see how they do it |
21:03 |
bulletrulz |
Uberi: hold on |
21:03 |
bulletrulz |
hi GloopMaster why u mad at me i did not do nothing!? |
21:04 |
TheRedMood |
Hey |
21:04 |
TheRedMood |
Both stop it |
21:04 |
TheRedMood |
Now. |
21:04 |
Uberi |
well I say that is much better |
21:05 |
TheRedMood |
I am using gentoo |
21:05 |
bulletrulz |
oh ohk |
21:05 |
bulletrulz |
Uberi: |
21:05 |
TheRedMood |
But I am currently writing a script for something called bedrock |
21:05 |
TheRedMood |
http://pastie.org/5110963 |
21:06 |
Taoki |
TheRedMood: Sounds nice |
21:06 |
TheRedMood |
Taoki: Thanks miss :) |
21:06 |
TheRedMood |
Ever heard of bedrock? |
21:06 |
Uberi |
nopers |
21:06 |
GloopMaster |
yeah |
21:06 |
Taoki |
I play MineCraft so sure |
21:06 |
GloopMaster |
it makes minecraft maps retarded. |
21:07 |
TheRedMood |
X3 |
21:07 |
TheRedMood |
Gloop |
21:07 |
TheRedMood |
just stop |
21:07 |
TheRedMood |
You are sad, you don't want to talk about it |
21:07 |
TheRedMood |
I can't help you |
21:07 |
TheRedMood |
We can't help you |
21:07 |
GloopMaster |
fuck off already. |
21:07 |
TheRedMood |
So laying the weight of it on us |
21:07 |
TheRedMood |
Won't help you |
21:07 |
TheRedMood |
The one who should get off, is you |
21:08 |
TheRedMood |
Move the stone dreaded attitude out of here |
21:08 |
bulletrulz |
TheRedMood: how is gento |
21:08 |
TheRedMood |
bulletrulz: Ohh, it is really nice |
21:08 |
TheRedMood |
Do you know anything about it? |
21:08 |
Uberi |
TheRedMood: /ignore is a rather useful command |
21:08 |
TheRedMood |
Uberi: no. |
21:08 |
TheRedMood |
I am helping a community |
21:08 |
bulletrulz |
TheRedMood: is it a i might try it |
21:08 |
TheRedMood |
You should do :) |
21:08 |
Uberi |
fair enough |
21:09 |
TheRedMood |
well |
21:09 |
TheRedMood |
gentoo is what you would call "source based" |
21:09 |
TheRedMood |
Does the word compiling ring any bells for you? |
21:09 |
Uberi |
yep |
21:09 |
GloopMaster |
alright, if you want me to leave, I'll do so. Goodbye. There're plenty of other games to play. |
21:09 |
bulletrulz |
GloopMaster: no |
21:09 |
bulletrulz |
dont leave |
21:09 |
TheRedMood |
Bye neko |
21:09 |
TheRedMood |
:) |
21:09 |
TheRedMood |
There |
21:09 |
bulletrulz |
ur a cool guy FUCK! |
21:10 |
TheRedMood |
Good |
21:10 |
bulletrulz |
he meant the project |
21:10 |
TheRedMood |
He will come back. |
21:10 |
Uberi |
well now he can go deal with what he needs to |
21:10 |
bulletrulz |
he meant hes leaving the project |
21:10 |
bulletrulz |
i hope so |
21:10 |
TheRedMood |
That guy got a feeling for a lotof people in here :) |
21:10 |
TheRedMood |
Taoki: don't you go worrieng, miss. He will be back |
21:10 |
TheRedMood |
Taoki: I mean what would we do without our little pet kitty? |
21:10 |
TheRedMood |
:D |
21:10 |
TheRedMood |
Well |
21:10 |
TheRedMood |
bulletrulz: Does it mean anything to you |
21:10 |
TheRedMood |
? |
21:11 |
TheRedMood |
compiling |
21:11 |
TheRedMood |
And don't bother googling this |
21:11 |
TheRedMood |
Just tell me streight out |
21:11 |
TheRedMood |
So I can get an idea of how to explain it :) |
21:11 |
TheRedMood |
( i don't bite btw!) |
21:11 |
bulletrulz |
well i know what it is it takes long time though |
21:11 |
TheRedMood |
The only stupid questions are the once not asked |
21:11 |
TheRedMood |
Well |
21:12 |
TheRedMood |
Compiling it turning source code(What people like miss write) |
21:12 |
TheRedMood |
(And I sometimes) |
21:12 |
Taoki |
TheRedMood: Not really following the drama here. Too busy with code and I can't help much by getting into it |
21:12 |
TheRedMood |
Taoki: There is no drama x3 |
21:12 |
Muadtralk |
drama what drama? |
21:12 |
Taoki |
I can see GloopMaster is very upset at everyone here |
21:12 |
TheRedMood |
Taoki: That is the whole point. He wanted drama and I didn't give it to him |
21:12 |
Uberi |
Taoki: I assume by your question that you're looking to make some sort of walking animation? |
21:12 |
TheRedMood |
You all feed the hungry beast |
21:13 |
Taoki |
Uberi: I'm introducing animated 3D players. I'm very close to making the animations too |
21:13 |
TheRedMood |
bulletrulz: Well, it turns that into computer code that the computer can run |
21:13 |
TheRedMood |
bulletrulz: on systems based on debian(ubuntu is one) you have "apt-get" |
21:13 |
bulletrulz |
oh i know what it is i hve built things before |
21:13 |
TheRedMood |
yeah |
21:13 |
bulletrulz |
but there is no yum,apt-get,pacman on it? |
21:14 |
TheRedMood |
Well then you download a binary, also called pre compiled, software |
21:14 |
TheRedMood |
on gentoo we have something called |
21:14 |
TheRedMood |
emerge |
21:14 |
TheRedMood |
ANd portage |
21:14 |
TheRedMood |
Instead of downloading software |
21:14 |
TheRedMood |
you download the source code |
21:14 |
TheRedMood |
And it builts it on your machine |
21:14 |
TheRedMood |
Correct |
21:14 |
TheRedMood |
:) |
21:15 |
TheRedMood |
gentoo is a very techincal distro. |
21:15 |
TheRedMood |
Do you know what kernel is? |
21:15 |
bulletrulz |
yeah maybe when im alittle more advanced im still only 2 years of linux |
21:15 |
bulletrulz |
linux 3.1 |
21:15 |
bulletrulz |
im guessing lol |
21:15 |
TheRedMood |
Ohh |
21:16 |
TheRedMood |
:o |
21:16 |
TheRedMood |
I have like 1.5 |
21:16 |
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21:16 |
TheRedMood |
I am mostly self thought |
21:16 |
|
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21:16 |
bulletrulz |
yeah but i did not use it acctully just seen it |
21:16 |
bulletrulz |
for using linux i started i think about 1 year |
21:17 |
bulletrulz |
i HATE UNITY THOUGH D: |
21:17 |
Uberi |
TheRedMood: and what are some of the advantages of always compiling on your own machine? |
21:17 |
bulletrulz |
gnome shell is aright |
21:17 |
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21:17 |
bulletrulz |
mate is good |
21:17 |
bulletrulz |
lxde is good |
21:18 |
bulletrulz |
xfce is ok |
21:18 |
theredmood_ |
That was stupid |
21:18 |
theredmood_ |
Well |
21:18 |
bulletrulz |
enlightment is BOSS |
21:18 |
theredmood_ |
bulletrulz: http://www.gentoo.org/doc/en/handbook/handbook-x86.xml?full=1 |
21:18 |
theredmood_ |
That is the gentoo installation handbook |
21:18 |
theredmood_ |
On one page :) |
21:18 |
theredmood_ |
It looks likea beast and it truly is |
21:18 |
theredmood_ |
But it isen't that hard |
21:18 |
theredmood_ |
Well |
21:18 |
theredmood_ |
I like echinus |
21:18 |
theredmood_ |
Or just to use the command line |
21:18 |
theredmood_ |
Well what I am doing |
21:19 |
theredmood_ |
Is called bedrock |
21:19 |
theredmood_ |
Bedrock is a jack of all trades |
21:19 |
theredmood_ |
It can have portage, apt-get, yum, pacman |
21:19 |
theredmood_ |
on one distro |
21:19 |
theredmood_ |
That is pretty awesome :) |
21:20 |
bulletrulz |
really? |
21:20 |
bulletrulz |
is does? |
21:20 |
theredmood_ |
yep |
21:20 |
theredmood_ |
once I got the script down |
21:20 |
theredmood_ |
Which I am currently making |
21:20 |
theredmood_ |
You can try it out :) |
21:20 |
theredmood_ |
pastie.org/5110963pastie.org/5110963 |
21:20 |
theredmood_ |
There |
21:21 |
TheRedMood |
There |
21:21 |
TheRedMood |
Now |
21:21 |
bulletrulz |
is the iso done? |
21:21 |
TheRedMood |
pastie.org/5110963 |
21:21 |
TheRedMood |
This is my script |
21:21 |
Octupus |
any1 where jordach is |
21:21 |
bulletrulz |
is this ur website http://bedrocklinux.org/faq.html |
21:21 |
TheRedMood |
No this is something you would have to do from a debian live installation |
21:21 |
TheRedMood |
Ohh |
21:21 |
TheRedMood |
Nononononon |
21:21 |
TheRedMood |
I don't make bedrock linux |
21:21 |
TheRedMood |
! |
21:21 |
TheRedMood |
X3 |
21:21 |
TheRedMood |
That is very kind of you, but I am not that good |
21:22 |
TheRedMood |
I am making an installer script so that you can download it |
21:22 |
TheRedMood |
and it will set everything up for you |
21:22 |
TheRedMood |
If you ever ownder about anything linux related |
21:22 |
TheRedMood |
Just ask me |
21:22 |
bulletrulz |
lol |
21:22 |
TheRedMood |
I will either answer you |
21:22 |
TheRedMood |
Or I will find it for you |
21:23 |
TheRedMood |
:) |
21:23 |
TheRedMood |
The name is Teodor :) |
21:24 |
bulletrulz |
TheRedMood: is there any distro that exist that is possible of running rpms and debs? |
21:25 |
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21:25 |
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21:27 |
Octupus |
im living the life |
21:27 |
Octupus |
using a grinder |
21:27 |
Octupus |
then using an electric furnance while i wait :) |
21:32 |
TheRedMood |
bulletrulz: bedrock |
21:33 |
Uberi |
wow cool |
21:33 |
bulletrulz |
TheRedMood: cant find a iso? |
21:33 |
TheRedMood |
Um |
21:33 |
TheRedMood |
That is because I don't think there is one yet |
21:33 |
TheRedMood |
I am working on it thou :) |
21:33 |
TheRedMood |
I am going to try to make a build script for it |
21:34 |
TheRedMood |
Maybe then I can find you an ISO |
21:34 |
TheRedMood |
Make you an ISO* |
21:34 |
TheRedMood |
How does that sound=? |
21:35 |
bulletrulz |
good:D |
21:35 |
TheRedMood |
I am working on that |
21:35 |
TheRedMood |
Right now the thing that is going to take you the longest |
21:35 |
TheRedMood |
is compiling the kernel |
21:35 |
TheRedMood |
I am using the |
21:35 |
TheRedMood |
liquorix.net kernel |
21:36 |
TheRedMood |
Which I have had very good experience with before |
21:36 |
TheRedMood |
Actully |
21:36 |
TheRedMood |
are you running any virtual machines? |
21:37 |
bulletrulz |
no |
21:43 |
TheRedMood |
okey :) |
21:44 |
Taoki |
This is weird. In LUA, you register functions to several C++ hooks. For exmaple, minetest.register_on_punchnode. But if I grep the word register_on_punchnode in the code, it does not exist. WTF? |
21:46 |
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21:47 |
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21:48 |
Uberi |
Taoki: hmm, I remember seeing it the other day, lemme take another look |
21:48 |
Taoki |
Uberi: ok. My curiosity is how the hook function has a name in LUA which no part of exists in the code |
21:48 |
Taoki |
As I need to code another function like that |
21:50 |
Uberi |
hmm, if only I can remember what file it was |
21:50 |
Taoki |
Apparently they're in the builtin folder |
21:52 |
Uberi |
hey Taoki, try https://github.com/celeron55/minetest/blob/master/builtin/misc_register.lua |
21:53 |
Uberi |
it's a pure lua function |
21:53 |
Taoki |
Uberi: Wait. So C++ hooks are written in LUA? Pretty sure they must be coded in C++ first |
21:54 |
Uberi |
Taoki: no no, register_on_punchnode just adds a function object to a table |
21:54 |
Uberi |
it doesn't actually do any MT related stuff |
21:55 |
Taoki |
ok |
22:14 |
Taoki |
Anyone know if ther's a way for LUA to read settings from minetest.conf? |
22:15 |
Uberi |
minetest.setting_get or something like that |
22:15 |
Uberi |
lemme check lua_api.txt |
22:15 |
Taoki |
thanks |
22:16 |
Uberi |
yep that's the one |
22:16 |
Taoki |
Uberi: I need to know if the LUA API can read and understand the keybinfs in the settings |
22:16 |
Taoki |
awesome |
22:16 |
Taoki |
**keybinds |
22:16 |
Taoki |
Ah, but you don't know each client's setting, just the server's. Hmmm :/ |
22:17 |
Uberi |
yeah |
22:17 |
Uberi |
I suppose it only works for the server |
22:28 |
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22:46 |
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22:49 |
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23:13 |
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23:15 |
Octupus |
I'll |
23:15 |
Octupus |
Sau |
23:15 |
Uberi |
hi Octupus |
23:16 |
Octupus |
Hi |
23:16 |
Octupus |
Where is jordach and Eva |
23:16 |
Octupus |
*Rba |
23:16 |
Octupus |
Face needs privs |
23:20 |
MiJyn |
hi |
23:23 |
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23:24 |
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23:26 |
Octupus_ |
Any1 saw jordach since he logged off |
23:32 |
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23:32 |
babyface1031 |
hi |
23:32 |
Octupus |
hi face |
23:33 |
Octupus |
face you can wait here and ask jordach or realbadangel when they come on for privs |
23:33 |
Octupus |
also OldCoder he can grant you also |
23:33 |
babyface1031 |
ok |
23:33 |
Octupus |
gtg |
23:39 |
NekoGloop |
Meow. |
23:50 |
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Octupus joined #minetest |
23:51 |
Octupus |
Did they come on babyface1031 |
23:52 |
babyface1031 |
no |
23:53 |
Octupus |
:l |
23:54 |
babyface1031 |
really want to start building too |
23:54 |
babyface1031 |
;9 |
23:55 |
babyface1031 |
;9 |
23:55 |
babyface1031 |
:( |
23:57 |
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Muadtralk joined #minetest |