Time |
Nick |
Message |
01:48 |
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Miner_48er joined #minetest-mods |
07:39 |
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ShadowNinja joined #minetest-mods |
11:15 |
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CheapSeth joined #minetest-mods |
13:41 |
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PilzAdam joined #minetest-mods |
14:47 |
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restcoser_ joined #minetest-mods |
14:49 |
restcoser_ |
sigh, my lua-latin is ending :/ |
14:50 |
restcoser_ |
im trying to get a simple tutorial mod together for training |
14:50 |
restcoser_ |
on the surface, overlay every block with a snow block |
14:52 |
restcoser_ |
but somehow, when i test if the terrain column has air on top, all i get from voxelmanip is nil... |
14:57 |
restcoser_ |
My question is: does the area from VoxelArea:new start at 0,0,0, or does it start at minp.x, minp.y, minp.z? |
15:18 |
restcoser_ |
Another, more accurate question: Is anybody active in here? |
15:18 |
restcoser_ |
:P |
15:25 |
PilzAdam |
this channel is mostly dead |
15:25 |
PilzAdam |
you can get more attention at #minetest |
15:26 |
restcoser_ |
well... |
15:26 |
restcoser_ |
i thought modding questions are more appropiate at #minetest-mods |
17:55 |
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17:58 |
ShadowNinja |
restcoser_: Show us your code. The LVM is a bit complicated, so you probably are using it incorrectly. |
18:12 |
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18:49 |
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Miner_48er joined #minetest-mods |
19:16 |
restcoser_ |
ShadowNinja: I figured it out since then. Noobish mistakes ;) |
19:16 |
restcoser_ |
(or better, #minetest helped me) |
19:42 |
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21:20 |
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23:18 |
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phantombeta joined #minetest-mods |