Time |
Nick |
Message |
01:09 |
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02:32 |
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03:13 |
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09:26 |
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09:47 |
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09:48 |
jinhang_ang |
hi. can anyone tell me how to make my own mod? |
12:23 |
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13:21 |
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16:46 |
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17:04 |
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17:11 |
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17:19 |
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17:20 |
OWNSyouAll |
Is there anyway to put some randomness into a crafting recipe? Like sometimes you get 2 items sometimes you get 1? |
17:22 |
PilzAdam |
no |
17:22 |
PilzAdam |
(only if you make your own workbench) |
17:29 |
OWNSyouAll |
Yeah i know just want to see if there was a way in the lua api i wasn't seeing |
19:01 |
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19:03 |
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19:09 |
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19:10 |
w_laenger |
Hi, how can I get the seed of a map? Minetest.setting_get("seed") doesn't work. |
19:10 |
PilzAdam |
in minetest.register_on_mapgeninit() |
19:10 |
PilzAdam |
see lua-api.txt |
19:11 |
w_laenger |
can I somehow use it for an abm? |
19:11 |
PilzAdam |
store it in a variable |
19:11 |
w_laenger |
ok |
19:12 |
w_laenger |
it's called minetest.register_on_mapgen_init() |
19:12 |
PilzAdam |
yes, I shouldnt type while eating |
19:24 |
w_laenger |
How exactly do I need to use minetest.register_on_mapgen_init()? |
19:24 |
w_laenger |
If I write minetest.register_on_mapgen_init(function(_, seed) ac_seed = seed end) |
19:24 |
w_laenger |
ac_seed is nil |
19:26 |
ShadowNinja |
minetest.register_on_mapgen_init(function(mgparams) ac_seed = mgparams.seed end) |
19:26 |
w_laenger |
thanks |
19:37 |
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